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Difference between revisions of "Franchi SPAS-12"

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The SPAS-12 was sold to military and police users worldwide on the civilian market and has been featured in many movies, TV shows, and video games. Originally envisioned as a dedicated and rugged military shotgun, the SPAS acronym initially stood for '''Special Purposes Automatic Shotgun''', but was later renamed to '''Sporting Purpose Automatic Shotgun''' to get around the United States' then-stringent laws on milspec arms sale to civilians. Importation of the SPAS-12 into the United States ceased in 1994 following the advent of the Assault Weapons Ban, and official production stopped in 2000 with around 37,000 made, making it a relatively rare (and understandably expensive) weapon nowadays, with less than two thousand units ever having made it onto American soil. The SPAS-12 has since been succeeded by the [[Franchi SPAS-15]], which has also been discontinued.
 
The SPAS-12 was sold to military and police users worldwide on the civilian market and has been featured in many movies, TV shows, and video games. Originally envisioned as a dedicated and rugged military shotgun, the SPAS acronym initially stood for '''Special Purposes Automatic Shotgun''', but was later renamed to '''Sporting Purpose Automatic Shotgun''' to get around the United States' then-stringent laws on milspec arms sale to civilians. Importation of the SPAS-12 into the United States ceased in 1994 following the advent of the Assault Weapons Ban, and official production stopped in 2000 with around 37,000 made, making it a relatively rare (and understandably expensive) weapon nowadays, with less than two thousand units ever having made it onto American soil. The SPAS-12 has since been succeeded by the [[Franchi SPAS-15]], which has also been discontinued.
  
Owing to its impressive appearance and then-innovative dual-mode operation, the SPAS-12 is often depicted in media as a "hero's gun" or advanced/prototype weapon of sorts, and if said media features a Spec Ops and/or PMC unit, they will more often than not have access to a surplus of these guns. Films and video games made during the latter half of the last century often has the SPAS-12 being used as a police shotgun, which is not incorrect, however such a sight in reality is rare. In actuality, the SPAS-12 was plagued with a plethora of technical shortcomings that made it impractical and unpopular among law enforcement units. Most of the complaints were directed towards its heavy weight, its fragile safety mechanism that is prone to breaking and/or not working half the time, the stiffness of the forearm in pump-action mode, and the reliability issues when using underpowered loads in semi-auto. Another issue that is often overlooked in media is how unwieldy it is to reload the weapon, as it requires the user to upend the shotgun and hold down the button on the side to release the loading elevator before any shell could be inserted into the weapon. Most depictions in games simply has the user jamming additional buckshots into the weapon while ignoring the release button entirely.
+
Owing to its impressive appearance and then-innovative dual-mode operation, the SPAS-12 is often depicted in media as a "hero's gun" or advanced/prototype weapon of sorts, and if said media features a Spec Ops and/or PMC unit, they will more often than not have access to a surplus of these guns. Films and video games made during the latter half of the last century often has the SPAS-12 being used as a police shotgun, which is not incorrect, however such a sight in reality is rare. In actuality, the SPAS-12 was plagued with a plethora of technical shortcomings that made it impractical and unpopular among law enforcement units. Most of the complaints were directed towards its heavy weight, its fragile safety mechanism that is prone to breaking and/or not working half the time, the stiffness of the forearm in pump-action mode, and the reliability issues when using underpowered loads in semi-auto. Another issue that is often overlooked in media is how unwieldy it is to reload the weapon, as it requires the user to upend the shotgun and hold down the bolt release button on the side to free the loading elevator before any shell could be inserted into the weapon. Most depictions in games simply has the user jamming additional buckshots into the weapon while ignoring the release button entirely.
  
 
The SPAS-12 is often depicted as being used almost exclusively in pump-action mode in most appearances regardless of ammo type, which is not strictly wrong, due to the inherently higher reliability factor of manual cycling. It is incorrect, however, when the gun is occasionally depicted as semi-automatic but still cycles underpowered loads as normal. Certain video games also oddly has the player character rack the pump while the weapon is in semi-automatic, which is not possible.
 
The SPAS-12 is often depicted as being used almost exclusively in pump-action mode in most appearances regardless of ammo type, which is not strictly wrong, due to the inherently higher reliability factor of manual cycling. It is incorrect, however, when the gun is occasionally depicted as semi-automatic but still cycles underpowered loads as normal. Certain video games also oddly has the player character rack the pump while the weapon is in semi-automatic, which is not possible.

Revision as of 07:01, 3 April 2018

The SPAS-12 is a combat shotgun manufactured by Italian firearms company Franchi from 1979 to 2000. It is a dual-mode shotgun, adjustable for semi-automatic or pump-action operation at the push of a button in accordance with the type of ammunition being used at the time. The idea behind the dual modes is to have the weapon cycle in semi-automatic when using normal buckshots, while the pump-action setting is for low-pressure ammo. To switch modes, the user simply need to push down a button on the underside of the pump sleeve, then either locking the forearm forward (semi-automatic), or sliding it back towards the shooter (pump-action). A series of guide lines engraved onto the top of the heatshield serves as the mode indicator when matched up to the end of the pump. Several iterations of the SPAS-12 existed throughout its 21-year production run, with four different stock types (fixed, folding, removed and skeletal) and three manners of safety mechanisms, though perhaps the foldable stock version is the most well-known. Most depictions of the SPAS-12 in video games feature the shotgun with the first-generation lever safety.

The SPAS-12 was sold to military and police users worldwide on the civilian market and has been featured in many movies, TV shows, and video games. Originally envisioned as a dedicated and rugged military shotgun, the SPAS acronym initially stood for Special Purposes Automatic Shotgun, but was later renamed to Sporting Purpose Automatic Shotgun to get around the United States' then-stringent laws on milspec arms sale to civilians. Importation of the SPAS-12 into the United States ceased in 1994 following the advent of the Assault Weapons Ban, and official production stopped in 2000 with around 37,000 made, making it a relatively rare (and understandably expensive) weapon nowadays, with less than two thousand units ever having made it onto American soil. The SPAS-12 has since been succeeded by the Franchi SPAS-15, which has also been discontinued.

Owing to its impressive appearance and then-innovative dual-mode operation, the SPAS-12 is often depicted in media as a "hero's gun" or advanced/prototype weapon of sorts, and if said media features a Spec Ops and/or PMC unit, they will more often than not have access to a surplus of these guns. Films and video games made during the latter half of the last century often has the SPAS-12 being used as a police shotgun, which is not incorrect, however such a sight in reality is rare. In actuality, the SPAS-12 was plagued with a plethora of technical shortcomings that made it impractical and unpopular among law enforcement units. Most of the complaints were directed towards its heavy weight, its fragile safety mechanism that is prone to breaking and/or not working half the time, the stiffness of the forearm in pump-action mode, and the reliability issues when using underpowered loads in semi-auto. Another issue that is often overlooked in media is how unwieldy it is to reload the weapon, as it requires the user to upend the shotgun and hold down the bolt release button on the side to free the loading elevator before any shell could be inserted into the weapon. Most depictions in games simply has the user jamming additional buckshots into the weapon while ignoring the release button entirely.

The SPAS-12 is often depicted as being used almost exclusively in pump-action mode in most appearances regardless of ammo type, which is not strictly wrong, due to the inherently higher reliability factor of manual cycling. It is incorrect, however, when the gun is occasionally depicted as semi-automatic but still cycles underpowered loads as normal. Certain video games also oddly has the player character rack the pump while the weapon is in semi-automatic, which is not possible.

Derivatives of the SPAS-12 are the Franchi LAW-12 (semi-automatic only) and the SAS-12 (pump-action only), neither of which have parts interchangeable with the parent weapon without some serious modification.

The SPAS-12 shotgun has appeared in the following films, television series, video games, and anime used by the following actors:

Specifications

Franchi SPAS-12 with butt hook attached to stock - 12 gauge
Franchi SPAS-12 with stock folded and butt-hook removed - 12 gauge
Franchi SPAS-12 Short Barreled Version - 12 gauge
Franchi SPAS-12 combat shotgun with stock removed – 12 gauge
Franchi SPAS-12 with fixed stock - 12 gauge

(1979 - 2000)

  • Type: Shotgun
  • Caliber(s): 12 gauge
  • Weight: 9.7 lbs (4.4 kg)
  • Length: 41 in (104.1 cm)
  • Barrel length(s): 22 in (54.6 cm)
  • Capacity: 5, 6, or 8-round tube magazine +1 chambered
  • Fire Modes: Pump-Action, Semi-Auto

Film

Title Actor Character Note Date
The Terminator Arnold Schwarzenegger The Terminator 1984
Blastfighter Michael Sopkiw Jake "Tiger" Sharp With sniper scope and night vision device 1984
Exterminator 2 A thug 1984
Brazil Ministry of Information Troops 1985
Cop's Honor (Parole de Flic) Stéphane Ferrara Abel Salem 1985
Hold-Up Montreal SWAT 1985
The Hitcher Rutger Hauer John Ryder 1986
The Hitcher C. Thomas Howell Jim Halsey 1986
The Wraith Modified with LEDs on the heatshield 1986
Legacy of Rage Brandon Lee Brandon Ma 1986
RoboCop Detroit SWAT officer 1987
Beverly Hills Cop II John Ashton Sgt. John Taggart 1987
A Better Tomorrow II Chow Yun-Fat Ken Lee 1987
Let Sleeping Cops Lie French police officers 1988
Cohen and Tate Adam Baldwin Tate 1989
Hardware Dylan McDermott Moses 1990
La Femme Nikita cop 1990
If Looks Could Kill SWAT officers 1991
Highlander II: The Quickening General Katana's men 1991
Jurassic Park Bob Peck Robert Muldoon 1993
Sam Neill Dr. Alan Grant
RoboCop 3 CCH Pounder Bertha 1993
Cyber Tracker Seen in armory 1994
Dead Weekend TWF soldier with stock removed 1995
Virtuosity Denzel Washington Lt. Parker Barnes 1995
Bad Boys An Assassin 1995
Jumanji on display 1995
Mercenary Olivier Gruner Capt. Karl 'Hawk' May 1996
Mercenary One of the Alan's mercenaries 1996
Original Gangstas Ron O'Neal Bubba 1996
The Lost World: Jurassic Park Hunter 1997
The Rage Lorenzo Lamas FBI Special Agent Nick Travis 1997
The Rage Kristen Cloke FBI Special Agent Kelly McCord 1997
The Rage Sheriff's deputies 1997
The Matrix Carrie-Anne Moss Trinity 1999
In China They Eat Dogs Slavko Labovic Ratco 1999
Snatch Robby Gee Vincent 2000
Battle Royale(Film) Shogo Kawada 2000
Ghosts of Mars Pam Grier Commander Helena Braddock 2001
Ice Cube James 'Desolation' Williams
Lara Croft: Tomb Raider seen in Lara's gun cabinet 2001
3000 Miles to Graceland Kevin Costner Murphy 2001
Warriors (Guerreros) Blerim Gjoci Albanian leader 2002
2009: Lost Memories JBI SWAT 2002
Christmas Rush Dean Cain Cornelius Morgan 2002
Santino Buda Simulus
Chris Benson Al Quigley
Redemption Lam's thug 2002
Underworld Michael Sheen Lucian 2003
I, Robot Chi McBride Lt. John Bergin 2004
Doom Seen in an armory 2005
The Departed One of Costello's thugs with fixed stock 2006
Babylon A.D. A soldier 2008
A Dangerous Man Chinese thug 2009
Crank: High Voltage Orlando gang member 2009
New Kids Nitro Wesley van Gaalen Rikkert stock folded and butt-hook removed 2011
Huub Smit Richard stock folded and butt-hook removed
Interview with a Hitman Stephen Marcus Traffikant 2012
3 Days to Kill is seen in Ethan Runner's safe 2014
Brick Mansions Tremaine's men 2014

Television

Show Title Actor Character Note/Episode Air Date
Hunter - Season 1 Fred Dryer Hunter 1984-1985
Stepfanie Kramer Dee Dee McCall
Hunter - Season 2 Fred Dryer Hunter 1985-1986
Miami Vice - Season 1 Jim Zubiena Ludovici Armstrong Ep. "The Hit List" 1984-1985
Jaime Escobar Ep. "The Maze"
Miami Vice - Season 2 A pirate Ep. "Trust Fund Pirates" 1985-1986
Miami Vice - Season 3 Reb Brown Reb Gustafson Ep. "Viking Bikers from Hell" 1986-1987
Police officers and SRT members Ep. "Cuba Libre", "Viking Bikers from Hell"
Star Trek: Deep Space Nine A terrorist 1993-1999
Star Trek: Voyager Clayton Murray Porter Ep. "Future's End" (S3E8) 1995-2001
Bugs Ep. "Stealth" 1995-1999
Alarm für Cobra 11 - Die Autobahnpolizei Various bad guys Several episodes 1996-present
V.I.P. Seen in Vallery's armory 1998-2002
Stargate SG-1 - Season 3 Richard Dean Anderson O´Neill "Nemesis" (S3E21) 1999 - 2000
Christopher Judge Teal'c "Nemesis" (S3E21)
Julie Lescaut French SWAT "La tentation de Julie" (S11E04) 2001
Stargate SG-1 - Season 5 Richard Dean Anderson O´Neill "Menace" (S5E19) 2001- 2002
Christopher Judge Teal'c "Menace" (S5E19)
Don S. Davis George Hammond "Menace" (S5E19)
My Name is Earl Juliette Lewis Jesse "The Bounty Hunter" (S1E21) 2005
Hokkaido Police. Russian Department (Politsiya Khokkaydo. Russkiy otdel) S.A.T. 2007-2011
Blue Bloods Bank robber "Officer Down" (S1E04) 2010-Present
Bullet in the Face Racken's henchman with stock removed (S01E06) 2012
The Walking Dead - Season 5 Unknown Alexandrian Resident "Forget" (S5E13) 2015
The Walking Dead - Season 6 Seen in the Alexandria Armory; "Now" (S6E05) 2015
The Walking Dead - Season 7 Norman Reedus Daryl Dixon "Service" (S7E04) 2016
Savior Member "Service" (S7E04)

Video Games

Game Title Referred as Mods Note Release Date
The World Is Not Enough "Frinesi Special 12" incorrectly shown as full auto 2000
Conflict: Desert Storm "Franchi SPAS-12 Combat Shotgun" 2002
007: Nightfire "Frinesi Automatic 12" incorrectly shown as full auto 2002
Army Of Two "FSPS-12" 2008
Black Short version 2006
Alliance of Valiant Arms 2007
S.T.A.L.K.E.R.: Shadow of Chernobyl "SPSA14" 2007
The Specialists
Area-51 "M-170 "Hammer" Combat Shotgun" 2005
7.62 High Calibre "SPAS-12" 2008
Chernobyl Terrorist Attack 2011
Code of Honor 3: Desperate Measures not usable 2009
Battlefield: Bad Company 2008
Battlefield: Bad Company 2 "SPAS-12 Combat" 2010
Battlefield 3 2011
Black Mesa Incorrectly depicted as able to "double fire," as if the tube magazine is a second barrel. 2012
Bloody Good Time "Shotgun" 2010
Splinter Cell: Conviction Suppressed 2010
Half-Life Incorrectly depicted as able to "double fire," as if the tube magazine is a second barrel. 1998
Half-Life 2 Incorrectly depicted as able to "double fire," as if the tube magazine is a second barrel. 2004
Kane and Lynch: Dead Men "SP12 Shotgun" 2007
Kane & Lynch 2: Dog Days "Gras-12" 2010
Hitman: Blood Money "SP12 Shotgun" 2006
Hitman 2: Silent Assassin "SP12" 2002
Hitman: Contracts 2004
Stranglehold 2007
Grand Theft Auto: Vice City "S.P.A.S 12" 2002
Grand Theft Auto: San Andreas "Combat Shotgun" 2004
Grand Theft Auto: Liberty City Stories "Combat Shotgun" 2005
Grand Theft Auto: Vice City Stories "Combat Shotgun" 2006
Grand Theft Auto IV Seen in the hands of a police officer during a loading screen, but not in the game itself 2008
F.E.A.R "VK-12 combat shotgun" shown to hold 12 rounds at a time 2005
Rainbow Six: Rogue Spear full-auto 1999
Rainbow Six: Vegas 2006
Rainbow Six: Vegas 2 2008
Resident Evil: Code Veronica 2000
Resident Evil Outbreak 2004
Resident Evil Survivor 2000
Splinter Cell used by hostile NPCs 2002
Splinter Cell: Double Agent used by hostile NPCs 2006
Metal Gear Solid 2: Sons of Liberty Caution and Alert modes 2001
24: The Game "Gray MK5" 2006
Project IGI: I'm Going In 2000
Project IGI 2: Covert Strike 2003
Urban Terror 2007
Uncharted: Drake's Fortune 2007
Söldner: Secret Wars 2004
Freedom Fighters 2003
Far Cry 2 12-round magazine 2008
Metal Gear Solid: Peace Walker 2010
Left 4 Dead 2 "Combat Shotgun" holds 10 rounds, w/ the tactical flashlight and optional laser sight 2009
Call of Duty: Black Ops can fire Dragon's Breath incendiary rounds 2010
GoldenEye 007 (2010) 2010
Counter-Strike Online "SPAS-12" 2011
Tactical Ops: Assault on Terror "SPS12" 2002
Jurassic Park: Trespasser 1998
World in Conflict Cutscenes only 2007
Uncharted 3 2011
The 3rd Birthday 2010
Warface 2013
Call of Duty: Modern Warfare 2 pump-action only; capable of equipping suppressor, foregrip, and/or various sights 2009
Call of Duty: Modern Warfare 3 2011
Code of Honor 2007
Dead Island 2011
Rogue Warrior 2009
S.T.A.L.K.E.R.: Clear Sky 2008
Wheelman 2009
The Typing of the Dead: Overkill Automatic Shotgun 2013
The Expendables 2: Videogame 2012
Call of Duty: Black Ops II 2012
Far Cry 3 2012
Uncharted: Golden Abyss 2011 / 2012
007: Legends 2012
Tomb Raider (2013) 2013
The Showdown Effect 2013
Ghost Recon: Phantoms 2014
Survarium SPAS-12 2014
Far Cry 4 2014
Contract Wars 2014
Rainbow Six: Siege SPAS-12 Red Dot Sight, Holographic Sight, Reflex Sight, Laser Semi-automatic mode only 2016

Anime

Title Character Note Date
Burn Up! Maki With stock and butt hook 1991
Spriggan Jean Jacquemonde 1998
Vandread BC 2000-2001
Noir Paolo 2001
Ghost in the Shell Stand Alone Complex Marco 2002-2003
Burn-Up Scramble Maya Jingu 2004
Blood+ Red Shield personnel 2005
Boondocks, The 2005-2014
Black Lagoon Roberta Mocked up as a parasol 2006
Asobi ni Ikuyo: Bombshells from the Sky Manami Short barrelled version 2010



See Also

  • Franchi - A list of all firearms manufactured by Franchi.

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