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Uncharted: Golden Abyss
Uncharted: Golden Abyss is a PS Vita exclusive video game in the acclaimed Uncharted series. The game takes place before the events of Uncharted: Drake's Fortune.
Notice: The PS Vita system puts the game's title in the lower right corner of the screenshots taken using its built-in screengrab feature.
The following weapons appear in the video game Uncharted: Golden Abyss:
Beretta 92FS Brigadier Inox
The Beretta 92FS Brigadier Inox appears as the "92FS-9mm" and has a standard 15-round magazine and black controls. It is used by General Guerro, Jason Dante, and many goons throughout the game.
The Colt Defender is Nate's starting pistol in the game. Even though it is called ".45 Defender", it holds 9 rounds in the magazine, which is the capacity of the 9mm Colt Defender in real life.
The Makarov appears as the "PM 9mm" and holds 8 rounds. Offers moderate accuracy and poor stopping power.
IMI Desert Eagle Mark VII
The Desert Eagle Mark VII is known as the "Desert-5" and has a 7-round magazine. It is a one-shot kill weapon, like the S&W Model 629 Classic (not counting armored targets). Jason Dante carries a Desert Eagle in the first part of the game.
Smith & Wesson Model 629 Classic
The Smith & Wesson Model 629 Classic appears as the "Wes-44" and can kill normal enemies with one shot. As in other Uncharted games, this is Victor Sully's weapon of choice.
IMI Micro Uzi
The Micro Uzi is a full-auto secondary weapon with a 20-round capacity even though it is modeled with a 15-rounder mag.
The AK-47 is probably the most common automatic weapon in the game.
Colt Model 653
The Colt Model 653 is a powerful and accurate assault rifle that is used by Dante's mercenaries in the latter half of the game. Listed as the "M4".
The FAL 50.00 incorrectly holds 30 rounds and fires in 3-round bursts, and features a red dot sight.
Mossberg Maverick 88
The Mossberg Maverick 88 with a pistol grip appears as the "Moss-12" and holds 6 shells.
The SPAS-12 appears in-game as the "SAS-12". As usual, it is depicted as pump-action only and has a capacity of 8 rounds despite being the short-barrel version.
Hybrid SVD / PSL sniper
Named "Dragon Sniper", this rifle is a hybrid of the SVD Dragunov and the PSL Sniper Rifle; the model is similar to the SVD overall, but has no space between the magazine and the front of the trigger guard. The weapon uses a 10-round SVD magazine with green tape wrapped around it, but this only actually contains 5 rounds.
M79 Grenade Launcher
The M79 grenade launcher appears in two different forms in the game: The "M79" is a standard M79 grenade launcher with a pistol grip and no stock, and the "GP32-BND", which has a shorter barrel and looks like an over-sized revolver shooting frag grenades.
The RPG-7 makes an appearance in the last missions of the game.
A portable large-bore Minigun with 5 barrels instead of 6, referred to as the "GAU-19". It is used by some heavy troopers. When picked up, it acts as a tertiary weapon and will not replace Drake's long gun.
The Browning M1919A4 is seen mounted throughout the game. It is depicted with spade grips. Has unlimited ammunition. In one scene, Sully refers to it as a .50 caliber machine gun that will chew the hide off a rhino.
M67 Hand Grenade
The M67 hand grenade is the resident fragmentation grenade used in the game. Referred to as "Mk-NDI". The maximum carrying capacity for the M67 is four grenades. The grenades must be thrown using the Vita's touch screen, as there is no button reserved for this action.