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Stranglehold

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Stranglehold (2007)

Stranglehold is a 2007 third person shooter that is a continuation of the story of Inspector "Tequila" Yuen, the cop featured in the 1992 John Woo action film Hard Boiled. The videogame was developed in collaboration with both John Woo and actor Chow Yun-Fat.


The following weapons appear in the video game Stranglehold:


Handguns

Beretta 92FS Inox

Inspector Tequila dual-wields two stainless Beretta 92FS Inox pistols throughout the game. Several enemies use them as well. The slides do not move when fired, which is very noticeable in a game where the ability to slow down time is the core element of the gameplay.

Beretta 92FS Inox - 9x19mm
Inspector Tequila with a pair of Berettas.
The left side of Tequila's pistols.
World models of the Beretta 92FS Inox.
Tequila reloads his pistols upon the activation of the "Barrage" ability. The chambers on both pistols are still shut even though their slides are fully locked back.
The first-person view of the Beretta during the "Precision Aim" ability. Note the unusual rear sight and uncocked hammer.
Tequilla with his handgun during an in-engine cutscene.

IMI Desert Eagle Mark XIX

Two gold-plated .50 AE Desert Eagle Mark XIX pistols can be picked up and used by Inspector Tequila. They are powerful but have very limited pick-up. A Desert Eagle with black finish can be seen in multiple cutscenes of the game. The game manual states that the Desert Eagle is chambered in .44 Magnum.

Desert Eagle Mark XIX with gold finish - .50 AE
Inspector Tequila with a pairs of gold-plated IMI Desert Eagle Mark XIXs.
Another look at the hand cannons.
The world models of the Desert Eagles.
Tequila reloads his magnums upon entering "Barrage" mode.
Tequila racks the slide of a single Desert Eagle. The game's "Barrage" ability has different reloading animations to account for weapons both in single and dual-wielding mode.
Desert Eagle Mark XIX - .50 AE
Tequila finds his head uncomfortably close to the muzzle of a Desert Eagle during a negotiation with Yung Gi.
Ty Lok with his Desert Eagle, about to execute a Hong Kong cop. Note the scope rails seen only on the Mark XIX models.

Beretta 92FS (mocked up as Beretta 93R)

One of Yung Gi's guards carries a Beretta 92FS with wooden grips mocked up as a Beretta 93R when Tequila confronts him. The player can not collect or use the 93R.

Beretta 92FS with extended barrel and magazine to resemble the Beretta 93R - 9x19mm
Beretta 93R with wooden grips (for comparison) - 9x19mm Parabellum
The thug on the left aims his faux machine pistol at Tequila.
A close-up on the fake 93R (and Yung's face). Note the safety on the slide which confirms it is not a real 93R.

Glock 17

A pair of Glock 17s are carried by Yung Gi when Tequila confronts him. They can not be used by the player.

Glock 17 (2nd Generation) - 9x19mm
Yung Gi holding a pair of Glocks during a standoff at the end of Chapter 6.

Unknown Revolver

A thug wields a nickel-plated/stainless steel revolver of unknown make and model during a cutscene at the beginning of Chapter 6.

Smith & Wesson Model 629 Classic, for comparison - .44 Magnum
The thug on the right of the screenshot holds Tequila at gunpoint with his revolver.
The same thug from a different angle, now on the left of the image.

Submachine Guns

Heckler & Koch MP5KA4

Tequila is able to acquire and dual-wield Heckler & Koch MP5KA4s in-game. They are also used by various enemies throughout the game. The MP5Ks are deadly at close range, but lack accuracy at long range.

Heckler & Koch MP5KA4 - 9x19mm
Inspector Tequila with a pair of MP5KA4s.
The right side of the submachine guns.
A gun cabinet full of MP5Ks.
Tequila reloads his MP5Ks at the start of his "Barrage" ability.
Tequila performs an HK-punch on a single MP5K.
A Russian gun smuggler points his SMG at Tequila during a standoff in Chapter 2. Note that the magazines inside his pouches are for assault rifles, which are certainly not compatible with the gun in his hand.
A Russian gangster with an MP5K in his hands during the intro FMV of the game.

Rifles

Colt Model 933

The Colt Model 933 can be picked up and used by Tequila starting from Chapter 2. It features an Aimpoint CompM2 red-dot sight and several enemies use it as well. The rifle is common throughout the game and is a good all-around weapon both for close-quarter combat and fighting enemies from a distance. Some snipers use a laser sight-equipped 933 with massively amplified damage.

Colt Model 933 - 5.56x45mm NATO
Tequila stands in idle with his M4 Commando in hands. Note the gigantic handguard.
Upon activating the "Barrage" skill, Tequila removes the magazine on his rifle...
...then he pulls the charging handle after having loaded a fresh magazine into the gun.
The world model of the Model 933.
Jerry prepares some "instruments" in two violin cases for Tequila. This concert is going to be loud.
Triads enforcers with their carbines. These guys are resistant to headshots thanks to their ballistic masks, and have twice the health of a normal grunt.

AK-47

In one of the cutscenes in Chapter 2, Ty Lok is shown giving some AK-47 rifles to his henchmen before they heading out to deal with Tequila. These rifles are not available to player.

AK-47 - 7.62x39mm.
AK-47 rifles in the hands of the gangsters.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 shotgun is available for use right from Chapter 1. It has a limited capacity but is very powerful at close-range.

Franchi SPAS-12 - 12 gauge
The SPAS-12 in Tequila's hands.
The shotgun's left side.
The world model of the SPAS-12.
Tequila loads a SPAS-12 upon the activation of the "Barrage" ability. He repeats the mistake of a certain theoretical physicist by loading the shotgun through the heat shield.
A thug with his SPAS-12. How a rare shotgun with high collector value like the SPAS-12 ends up in the hands of virtually every gangster in Kowloon is anyone's guess.
The thug open fires at Tequila.

Armsel Protecta

The Armsel Protecta is only seen once in the game, in the hands of a dead gang member on the "Video Options" screen.

Armsel Protecta 12 Gauge
The Striker can be seen on the bottom right of the image.

M26 Modular Accessory Shotgun System

Vlad is seen in a cutscene near the end of Chapter 4 with an M26 Modular Accessory Shotgun System mounted on his rifle.

M26 MASS 12 Gauge on M4A1 with C-More red dot sight 5.56x45mm
Vlad shoots out a window using his kitted-out M4 Commando.

Unknown Shotgun

Dapang dual-wields a pair of generic pump-action shotguns for his boss fight near the end of the game. He's able to fire both of them in semi-automatic mode.

Remington Model 870 Police Magnum with stock folded and short barrel, for comparison - 12 gauge
Dapang shows his war face with his dual shotguns in hands. Note the tiny ejection port that is too small for a 12-gauge shell.

Machine Gun

FN M249 SAW

An M249 SAW with a short barrel is first seen in the boss battle with Ty Lok in which the gun is shown to have a devastating effect on the environment and on the player. It can later be picked up and used by Tequila during the last two chapters of the game. It is incorrectly labeled as firing .50 caliber rounds when it actually fires a much smaller 5.56x45mm round.

M249 SAW - 5.56x45mm
FN M249 Paratrooper - 5.56x45mm NATO
Tequila holds an M249.
The M249's left side.
Before dealing some serious attrition with his machine gun in "Barrage" mode, Tequila removes the belt box and opens the feed cover (with what's left of the belt is still hanging onto the gun)...
...then he charges the machine gun after having loaded a new belt in.
The world model of the M249.
Ty Lok with his M249, ready to unleash hell.
"I don't think I have shown you my toy here. Maybe I should give you a closer look!"
Lok boasts about his machine gun before giving Tequila and the player one of the most excruciating fights in the entire game.

M60D

An M60D machine gun is mounted on the side of the HKPF's transport helicopter that arrives to extract Tequila in Chapter 2. However, against his superior's order like usual, Tequila decides to use the helicopter and its door-mounted gun against the drug smugglers at the port to devastating effect.

M60D machine gun - 7.62x51mm NATO
Tequila mans the M60D during an on-rails shooting segment. Note that unlike in many video games where the ammo source for the machine guns is absent, this one has an actual belt box mounted under the gun. However, the feed chute is not linked into the M60D's feedway.
The right side of the M60D and its charging handle.
The machine gun mounted on the helicopter in one of Chapter 2's cutscenes.

General Electric M134 Minigun

A Triad's "Broadsword" helicopter that is based on Mi-24 Hind is shown equipped with GE M134 Minigun during its boss fight in Chapter 7. Like in real life, the minigun can shred the player within seconds even on the easiest difficulty if they don't take cover.

General Electric M134 - 7.62x51mm NATO
The helicopter closes in on Tequila with its minigun. Somehow, nobody ever bats an eye on the fact that a dragon head of Triad has a private helicopter gunship in his possession.

Sniper Rifle

Barrett M82A1

The Barrett M82 sniper rifle is used by James Wong at the end of the game in an attempt to kill Tequila during the final firefight with him and Dapang.

Barret M82A1 - .50 BMG
Wong draws his .50cal rifle out...
...and takes aim at the inspector.
A few minutes later, a fatally wounded Wong uses his last breaths to take a shot at an unassumed Tequila.
The Barrett lies next to its deceased owner.

Launchers

LAW 80

LAW 80 launchers are used by NPCs during Chapter 3 and notably by Vlad during his boss fight in Chapter 4. They are not usable by the player.

LAW 80 - 94mm
The world model of a LAW 80.
Vlad is about to redefine the word "overkill" by fighting Tequila with his rocket launcher and his Huey gunship. Note that Vlad is holding the launcher backwards.

Fictional Rocket Launcher

A fictional rocket launcher that is an amalgamated model with elements from various launchers, most notably the Mk 153 SMAW and M72 LAW, is available for player's use and also utilized by enemies during late-game sections.

Mk 153 Mod 0 SMAW, for comparison - 83mm
M72 LAW with rocket, for comparison - 66mm
The mutant rocket launcher in Tequila's hands.
The left side of the launcher. Note the M72 LAW-like front sight.
The launcher's world model. It'd take a miracle to shoulder and fire this weapon without getting half of its user's upper body blown away by the backblast.
To add to the cursedness, the launcher is reloaded by loading what appears to be an M72 LAW's 66mm rocket into the rear of the tube.
A guard aims his launcher at Tequila's jeep in the cutscene at the start of Chapter 7. Note what looks like a Sightmark Sure Shot reflex sight mounted on top of the launcher's sighting unit.

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