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"Something is going wrong with the Iron Sights picture"
I assume you're getting a message that says "failed to create directory." This is a known issue with our software when people attempt to upload files with certain combinations of numbers in them, the software just doesn't like it for some reason. Try changing the name of the file a bit. Evil Tim (talk) 08:17, 26 November 2017 (EST)
There were single shot VK-98s, here's one:
Oh, I understand, but in the case of the CSGO example you would never write it out that way when there are multiple types of 7.62mm rounds you might load into the magazine (pistol, intermediate and rifle, for a start). You don't typically need to inform soldiers how many rounds fit into a magazine because the follower has a habit of enforcing the correct number: even if you decided to do so, you'd put the "30" on its own line or write "30 rounds" and then the correct type of ammo to load it with.
I'd wager it's a typo by the texture artist, but there's no real way for it to be right, so we can say it's wrong.
Saying something is wrong isn't a condemnation of the work as a whole: we're certainly not saying we're angry at them for doing things this way just by saying it's not how things are in real life. And if it was never intended to be correct, then there's no problem with pointing out it isn't, surely?
If a creator decides to do something the real firearm doesn't do, that depiction is incorrect. That's not a value judgement, though: it might make for a really striking design to have parts a real weapon doesn't, or a really cool scene if a gunman fires fifteen shots from a six-shooter.
Besides, videogame developers are much too busy with fans threatening to murder them for nerfing their favourite gun to worry about us :P
The resources about gunworld
Uncharted 4 Galil/INSAS
Are you 100% sure is a Galil? Just because the Uncharted wikia show a Galil in their page doesn't mean that is a Galil in the game (beside the wikia is not very good for watching infos about the new games). So please make some photos of the rifles (and of the other guns if you can). If you read the IMFDB policy is that usually some pics of the guns IN THE MEDIA are required BEFORE id-ing a gun. No pics means that nobody can correctly identify them better. Shi she (hope is correct).--Dannyguns (talk) 03:58, 5 July 2018 (EDT)
- I'm pretty sure it's a Galil. I looked up some gameplay footage of the INSAS in multiplayer and it's got the Galil 7.62 magazine, the Galil selector switch, and the Galil bolt handle (also try this thumbnail image). The charging handle on the INSAS is very different from that on the Galil, located ahead of the breech on the left side, and has been compared to a HK charging handle. Sadly I do not have a PS4 so I can't provide any images. Also it's "xie xie". Thanks!--Wuzh (talk) 05:25, 5 July 2018 (EDT)
WIP vs incomplete
Incomplete is unfinished. No work is being done. People purposely creating incomplete pages is a pet peeve for me. The Rules specifically state quality over quantity, so users coming in and dropping an incomplete page is a problem. A first day incomplete is on the short list for deletion. WIP means some work is being done. WIP means a user is accountable. --Funkychinaman (talk) 08:17, 16 July 2018 (EDT)
- Yeah, WIP is when you're currently building the page, and you or some specific users are planning to finish it. The appropriate instance to use the "Incomplete" template is when a page has been made for a while (as long as it meets the minimal IMFDB standards) but has some worthy content missing. --Ultimate94ninja (talk) 10:44, 16 July 2018 (EDT)
Changing "image" to "file"
Um, why are you doing that? It literally makes no difference at all. We don't have a standard and we don't need to change one to the other. Also could you discuss it on the Main Page talk page before you start doing something like that? Evil Tim (talk) 15:28, 29 July 2018 (EDT)
- OK my theory that it was interpolation was totally wrong and I ended up just taking a screenshot of it displaying correctly at full size and using that. Should start displaying properly on other pages when the server updates, but it's the right colour on the BF1 page now. Evil Tim (talk) 01:22, 31 July 2018 (EDT)
Re: Used file deleted
Sorry for delay, I was very busy the whole week and didn't visit imfdb. As I can see, file A280C.jpg is active, it is used on Talk:Star Wars Battlefront. And I don't see in file history that it was ever deleted. Greg-Z (talk) 03:33, 12 August 2018 (EDT)
LA-K12 Puma shotgun
Figured you might want this for your reference chart; it’s another shotgun housed in a QBZ-95 shell and seems to use Hawk magazines and might only be for export to the US and Canada. --AgentGumby (talk) 17:11, 21 August 2018 (EDT)
- In that regard, there are images of the OTs-38 Stechkin silent revolver and the Monolith Arms P-12. The RSA Kobalt, USFA ZiP Gun, Franchi SAS-12, Cosmi Lusso Deluxe, and Safir T-17 also have images, though they're not currently used in particular media pages so I don't know if you'd like to include them. The MG 39 Rh could also come in handy; it's currently on the MG 34 talk page, but if it makes an actual appearance it will probably have its own page. --Ultimate94ninja (talk) 15:15, 22 August 2018 (EDT)
- You are hereby ordered to stop taking things so seriously, on pain of having sharks thrown at you by bears. Evil Tim (talk) 07:52, 13 September 2018 (EDT)
I see that you splitted the page into RG-14 and RG-14/30. The problem is that both versions look the same (the only difference is another explosive). Even the existance of fragmentation sleeve isn't a reliable proof of 14/30 as it technically could be fitted to original 14 also. We can identify original 14 quite sure only for movies of 1920 and early 1930s. In such movies as Shchors and Parkhomenko I identified grenades as 14 only presumably, they could be 14/30s, as well as a grenade in Gvozd v sapoge (1932) could be original 14. So I don't think that splitting this page in two is a good idea. Greg-Z (talk) 03:00, 4 October 2018 (EDT)
Honestly I have no idea
It looks like some kind of frankenstein job, a Striker-12 shouldn't have a drum advance lever on it, but is has a Striker-12 thumb tab. Is it maybe an Airsoft gun? Evil Tim (talk) 03:17, 20 October 2018 (EDT)
- Ok so it looks like what's going on here is there's another variant: you have the Sentinel Strikers which were marketed by Penn Arms, and it seems there's a variant that gets called the "Penn Arms Striker-12" that has the drum advance lever on the back. The Sentinel ones don't. Evil Tim (talk) 03:25, 20 October 2018 (EDT)
Enfield SA80A2 and HK AG-SA80
Hey man, I was wondering if it was ok for me to change the titles for the above entries in the Squad page back to what they were? I know it probably feels inconsistent when you have other weapons titled stuff like "L22A2" and "L129A1", but those weapons are unique and only ever have that designation. On the other hand the SA80A2 and AG-SA80 are actual names, and it would be even more consistent to have them follow the "[manufacturer] [weapon model] naming system we use for the other weapons (think of how weird it would be if we renamed the Glock 17 entry to "L131A1".
- The page itself states that L85A2 and L123A2 UGL are more common than their real names. I think that using the more commonly used designations would be easier for the readers than the [manufacturer] [weapon model] naming system. Glock 17 for instance should stay as Glock 17 because Glock 17 is the better known name.
- In addition, I believe that with a hardcore equipment simulator like Squad, using military designations instead of manufacturer names would actually be more consistent with the game itself. So I argue that L85A2 and L123A2 UGL should use their designations instead of names. --Wuzh (talk) 22:34, 10 November 2018 (EST)
- Gotcha, I've also taken the liberty to split the assault rifles/battle rifles/carbines category to be more consistent with the category changes you rolled out in the machine gun and explosives category. --OngYingGao (talk) 23:39, 10 November 2018 (EST)
- I personally believe that the assault rifles/battle rifles/carbines category should be more mixed together since my other category splits have a level of correspondence to categories is seen in-game (LMGs and MMGs being used by different kits for example), while these three categories are all intertwined due to being used by different kits all the time across different factions. But I guess it's alright. --Wuzh (talk) 00:40, 11 November 2018 (EST)
- Gotcha, I've also taken the liberty to split the assault rifles/battle rifles/carbines category to be more consistent with the category changes you rolled out in the machine gun and explosives category. --OngYingGao (talk) 23:39, 10 November 2018 (EST)
Type 88 on Norinco page
I meant the Type 88 Assault Rifle inspired by the AK-74. I know that the QJY-88 MG is another weapon (and very cool) but I called it with the QJY-88 designation. On various internet resources states that the Type 88 is the standard issue rifle of KPA. --Dannyguns (talk) 02:01, 30 November 2018 (EST)
On that subject
I was about to edit that to
"Look, I am the director, ja? And you are the writer. So I am right and you are wrong, ja?" - Paul Verhoeven, to Joe Eszterhaus
First off appreciate the response and the explanation and apology. That's quite big of you. I myself apologize for being rather harsh, I get that way at times. Anyway not much to say except well.. just remember you can't assume because no one said anything that a major edit's ok. And by major I mean a massive change to the site, or a big part of it anyway. Eh you get what I mean. I get waiting for a response can be tough but as I stated elsewhere (though after reading this again perhaps too harshly) this is all volunteer and not all of us have got a lot of free time to check everything, admins included. Again my apologies for the harshness there.
Now for some of these proposals you can always message one or more of them directly like you've done here and well go from there. That being said, I sent messages to them and they'll likely read my own talk page (or the recent edits) and see maybe this has now chilled a bit. (To you guys, well, it's chilled a bit :P). What's more they should now be more aware of the relevant pages and discussions and perhaps address them a bit quicker. Anyway again, very much appreciate the response, it's cool. StanTheMan (talk) 23:42, 12 December 2018 (EST)
- Yeah, just give us a poke before you do anything large-scale. And please note that I would rather have a user who acts too rashy than a user who doesn't act at all. You are a valuable contributor to this site, don't ever forget that. Evil Tim (talk) 02:59, 13 December 2018 (EST)
- Well met. And I also have to agree with Tim - for your flubs you also do a lot of good stuff around here, especially the more tedious and numbing work like categorizing images and the like that almost nobody cares to do nevermind has time for. All told if what I bitched about is your worst, you're doing alright. ;) StanTheMan (talk) 15:24, 14 December 2018 (EST)
M16A4 from Battle: Los Angeles
I saw that you added this rifle to the Screen Used Rifles section of the Talk Page for our M16 rifle series. Just to be clear: This is not a screen-used rifle from Battle: Los Angeles. I asked MPM2008 (who took the picture) the same question myself, and he clarified that it's not one of the screen-used rifles from the film; rather, it is an M16A4 from his own inventory that he configured to look like the M16A4s that were in the movie. (And his company didn't provide any weapons for that production.) -MT2008 (talk) 17:14, 15 December 2018 (EST)
I'd rather just have a picture of a weapon with the part rather than the part on its own. It looks kind of silly to just have a detached magazine on the page unless you're making some specific point about the magazine being wrong that requires an illustration. Evil Tim (talk) 08:04, 20 December 2018 (EST)
- I do think it's kind of useful if only because the caption helps with correcting the commonly held belief that the G36 LSW is the MG36. If you can work that into the text, I suppose you could remove it. Evil Tim (talk) 10:29, 20 December 2018 (EST)
New BM-37 image
New image of BM-37 mortar that you uploaded is of a different version of this weapon than the old one. Your image represents an early BM-37 that lacked the muzzle device, preventing double loading. The image that I uploaded long ago is of late version that appeared in 1943. Most BM-37 in movies are of this late version. So I think that we'll better keep both samples and use one or another in various cases. Greg-Z (talk) 10:29, 1 January 2019 (EST)
Weapon Categories for Squad Page
Hey dude, if we're gonna split the machine guns up, where should we place the PKT? Should we consider it a MMG or dump it with the other mounted weapons? The NSVT is obviously a HMG since it's in .50, but the PKT isn't. --OngYingGao (talk) 08:54, 11 January 2019 (EST)
- Huh... I don't know. It just happens sometimes when I edit. I had never edited the .jpg part of the file on any page (because why would that be necessary), and sometimes one some of the pages the .jpg just inexplicably registers a change after I publish my edits. I don't know what difference does it make and why it happened. --Wuzh (talk) 15:06, 6 February 2019 (EST)
Asking for confirm about a probable Chinese gun
I'm sorry to bother you about a small issue, that is almost resolved. Well, the Far Cry 4's vz.61 Skorpion, have Chinese markings on it. Since I noted that you are the most expert about PRC's guns and have direct access of original language sources, I tought that you could confirm if is a Czech made Skorpion or a Chinese clone. I already asked a Hong Kong, some time ago and he confrmed that is used by Chinese government. Thank you in advance. --Dannyguns (talk) 12:34, 9 April 2019 (EDT)
Hello! A great thanks for this site. Yes, I have many problems with English. Many thanks for the online correction site: it's actually a very useful site, because, my “word” program searches typos only in Russian language texts. Also, many thanks for the willingness to help. Pyramid Silent (talk) 14:11, 9 April 2019 (EDT)
RE: Notes on editing
As i can see, it has categories, and i dont see the text on the images like a mess, but maybe its just me , and i had to Add TOC because if i didint, it bugged for me, as the categories/weapon names/descriptions etc.... seemed all bugged to me without it, and i still dont know why because this didint happend to me before. i dont know whats causing this late problems that didin't happend before (with my old drive), im very sorry for causing trouble --MeilingSama (talk) 12:08, 10 April 2019 (EDT)
Smith & Wesson No.3 Russian Model
I don't think that renaming such long-established page without proper discussion is a good idea. Hereinafter please discuss such activities. Thanks for understanding. --Greg-Z (talk) 15:55, 18 April 2019 (EDT)
RE: CSGO Images
Thanks for the heads-up, I'll try to replace some of these when I can. A couple of concerns, though:
- I was under the impression that weapon-on-ground/world-model screenshots were standard practice (especially since many games have 2 separate models for the weapon that the player sees and the weapon that everyone else sees, and since they were part of the original images).
- While I get that the HUD can be a bit distracting if it's too big (for instance, I really should've remembered to turn off my FPS indicator), I thought that is was typical to leave the HUD there - I recall this being discussed before, and the general logic that I recall was that it makes the game look like it does during normal gameplay (plus there are some things, like the incorrect HUD icons and perhaps ammo capacities, that can be helpful/noteworthy).
- As for the distractors thing, maybe I've just been looking at too many of the Far Cry-series pages as of late, but I've often tried to make sure that there's something interesting going on in the screenshots, to avoid making them look boring and repetitive (mostly just because it lets me put in more interesting flavor text). I suppose having them in games without bots would let me take all of the caps in one place without getting shot (taking screencaps gives me major lag spikes for some reason), but again, it'd remove some opportunities for flavor text.
And regarding the model inspection shots, I've been trying, but the game's normal F5 screenshot key doesn't work in the menus, and for some reason my full-screen capture keybind (Command-Shift-3) worked exactly once - I'll give it another go, and hopefully it'll actually work this time around.
So, I'll probably be retaking some of these (you're right, some of those M249 shots are really hard to make out) without the FPS counter, and probably a better HUD setup, but I'd like to know whether the no-bots thing is a suggestion/preference or an absolute rule/strong recommendation - I'd be fine with doing either, but I'd like to know beforehand so I don't waste 3 hours getting a bunch of screenshots that I can't/shouldn't use. Cheers, Pyr0m4n14c (talk) 09:49, 19 April 2019 (EDT) P.S.: Would it be alright if I took some of the caps of weapons with skins? Not all of them, mind you - just one or two for each section. I've seen some pages with weapon caps where the guns have camos/finishes applied to them, but I'd like to know if having a few extra caps with weapon skins would be alright.
- Alrighty then, I'll get to it shortly. When exactly, I can't say for sure. Pyr0m4n14c (talk) 16:15, 19 April 2019 (EDT)
LAW M72 page
You moved the image of a MOVIE SCREEN USED LAW rocket to the discussion page
That's now how IMFDB works. There is a reason why shots of actual weapons used in films is on the primary page, if it's the most common and is correct as an archetype of the weapon. We usually start with first variants and move down to later variants, but if there is an image of a screen used version and it's a correct example of a variation, then it stays on the primary page :D Thanks. MoviePropMaster2008 (talk) 14:20, 17 June 2019 (EDT)
If you want to split them up, then that's ok. But I would ask that you use HD sources or higher. 1080p BluRay or higher. I don't think there's a need to ID the cannons mounted on the ships though. --Ben41 (talk) 20:38, 1 December 2019 (EST)
I would rather have a non-watermarked image and explain the differences in text than a watermarked image which is clearly not ours and used without permission, when there already is a reference image without a watermark. We should make do with what we have, and only use one with a watermark that isn't ours if we either have permission or there is literally no other choice. Don't ask don't tell on images with watermarks stripped off them, but if it's there in the file upload history I can't pretend it isn't. Evil Tim (talk) 10:54, 22 December 2019 (EST)
RE:Photoshopped AR-15 images
In that case the Photoshopped image is the top one with the 14.5" barrel. IIRC the reason it was photoshopped was that the previous image of a 653 was wrong as it had a 16" barrel, so I shortened it to 14.5" as in this case the "real" image was wrong despite the fact that it was physically a real gun photographed by MPM2008. This specific image used to be marked as a photoshop as I remember doing it but it has since been removed at some point clearly. Regardless, I don't think it is misleading not to mark it as a photoshop, as the image is accurate and appears real. The more misleading thing was that the non photoshop was a franken-gun with the wrong barrel length. I imagine that there are a lot of photoshopped images, as it never really used to be the rule that they were to be labelled, I specifically remember labelling this one as MPM2008 requested that images photoshopped from his photos be labelled as such. With the exception of giving a sporter carbine a solid stock which has already been labelled as a photoshop I can't remember any other images that I personally shopped to change the model of a gun. Something else to bear in mind is that the majority of firearm images from manufacturers or distrubutors are photopshopped anyway, either to pretty them up or create images of new models without taking a new photo. I can't remember which AR model it was, but I remember photoshopping back in a trigger one as the manufacturer had accidentally photoshopped it out in their promotional photo. I recall other examples where a company makes SA and FA variants and the images are clearly the some one just with photoshopped selector markings.
Personally, I feel that it is only strictly necessary to mark something out as a photoshop if it is extensive, potentially inacurate or obviously not real, like this SLR from The Wild Geese. The problem with labelling an otherwise "accurate" image as a photoshop is that it creates doubt about whether this is an accurate representation of a model of a gun, and might lead to people using a less correct image. Even worse, labelling image as "posibly photoshopped" or some such when you can't tell gives the impression that we have no idea whether it is an accurate image or not. --commando552 (talk) 13:26, 29 June 2020 (EDT)
Regarding the FA:S MP5K
Yes, in short, the MP5 does have two mag releases.
This is also how the HK94 can use standard MP5 mags; there, the button release is the only option, as shown below:
Hope this helps. Pyr0m4n14c (talk) 23:50, 16 July 2020 (EDT) P.S.: Is it a faux pas to respond to a question somebody asked themselves on their talk page? I'm only trying to help, but somehow it just feels... I dunno, stalker-y.
RE: Question about Alexander Marchenko's shotgun
And yes, I've aware of so much obscure Russian shotgun weaponry trivia at this point, you have no idea. I'm probably know way more obscure stuff than what anyone has even discovered yet. In particular, there are some facts that literally the very first of MagTech MT 586 Police (somewhere 1989-1990) were imported into the USSR, and in considerable quantities. --Slon95 (talk) 08:36, 4 September 2020 (EDT)
Re: MGS2 FAMAS G1: Is this in-game or not?
The answer is eh.... kinda.
Putting aside it's appearance being wielded by Mecha Genola in the Variety VR missions on the Substance version of MGS2 for a second (which is represented by an image that I'll look into replacing)...
Whilst it never appears as an in-game model or in an in-engine cutscene, it does appear in a pre-rendered "flashback" scene which is actually a clip from one of the old trailers. The model used is available in a demo disc of MGS2 which shipped with Zone of The Enders and is represented by this image:
Re: Astra 900/C96 in Lenfilm productions
The supposed Astra was commonly discussed on forum.guns.ru, and I followed these identifications. Here is a discussion for Nachalnik Chukotki: https://forum.guns.ru/forummessage/85/240819-m51087135.html Sorry, I cannot create a direct link of the post; scroll for "AVSniff 07-11-2017 23:18", there is a lot of additional screenshots (all clickable) with details that allowed to identify the pistol as Astra.
- BTW, a good image of various versions of Astra 900: early, transitional and late, with different pins. Maybe it could be useful. --Greg-Z (talk) 04:49, 15 December 2020 (EST)
Sorry for delay, I wasn't able to visit imfdb for a month. Real-life problems, you know... Let's return to the issue. Speaking of additional images, those are only for Nachalnik Chukotki, in other cases I used all screenshots for the supposed Astra. So no additional materials that can help. What I suggest: let's keep Astra in cases it's definitly this gun. I assume that these are Mandate, Nachalnik Chukotki, Makar-sledopyt and Strogovy. In all these cases this is a "flat-side" Mauser with Astra 900-like "nose". There is a possibility of Mauser C96 "Flatside" aka Italian C99 that also appears in Lenfilm production (20-e dekabrya); we may discuss in which cases the screen gun looks more similar to one or another model. Lyubov Yarovaya is a tricky case, I think that the pistol is rather Astra but maybe I'm wrong. And in Zhizn Klima Samgina, as the pistol is seen not close enough, let's re-identify it as C96 (though I would rather keep the remark that it may be an Astra). And in Sedmoy sputnik, you are right, I'll remove this film from Astra entry on C96 page. Hope we'll find the best desision on the case. --Greg-Z (talk) 13:07, 16 January 2021 (EST)
- OK, I made the corrections per discussion on films, actors and gun pages. --Greg-Z (talk) 13:05, 21 January 2021 (EST)
In the pre-war period, there were two branches of the company. The first company was called (Zakłady Metalowe "Łucznik") producing bicycles and machines (sewing machines, etc.) for the civil market. The second branch of the company was the weapons factory (Fabryka Broni Radom). Radom is a city in Poland. After the war, both branches of the company were merged under a common name (Fabryka Broni "Łucznik" in Radom). The name archer simply won the poll. :)--Emto_PL (talk) 07:30, 15 April 2021 (EDT)
I wanted the page to look similar to the AK-47 and M16 so I separated the early and A3 variants to show their differences because the picture of the early G3 rifle was just put in the G3A3 section. Next time, I will write an explanation for major restructurings.--HighPhigh (talk) 05:42, 8 August 2021 (EDT)
Xtreme Props credits
It's just for credit's sake (at least in this case). Xtreme Props images aren't exclusively the ones to be captioned that way; various other images of screen-used guns (such as from Prop Store Ltd and Movie Armaments Group) had the attributions shown on the articles long ago. --Ultimate94ninja (talk) 15:28, 23 January 2022 (EST)
I was gonna move some of those old screenshots to the talk page eventually - there are a few worth saving for the main page though. As for attachments, the game really only lets you mix from the pre-set setups (and some guns have extra/unlockable attachments, usually like the iron sights) so there isn't a whole lot actually. None of the lasers or lights actually function in game. Battlelog still has images for the generic setups so you may be able to find some things there. I can try and work on an attachments section on the talk page eventually.--AgentGumby (talk) 23:12, 2 March 2022 (EST)
- I already got the game on Origin years ago, but bought the kit shortcut for $20 (I guess it was on sale). I had all the unique unlocks (PKM parts, the AUG A1 scope) on the Xbox 360 but unfortunately it never got added to the backwards compatibility list on Xbox One for obvious reasons, though PC screencaps are obviously a lot higher quality. And yeah, there's a dearth of info on Warfighter probably since it wasn't a successful game. I think there was a really good weapons showcase on YouTube by LettuceWettuce but that creator unfortunately deleted his channel.--AgentGumby (talk) 15:11, 3 March 2022 (EST)