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Difference between revisions of "Project Reality"

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(Added lacking info of Polish Faction on existing weapons, maybe someone would add more Polish stuff here)
 
(48 intermediate revisions by 12 users not shown)
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[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]
 
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]
[[Image:Prm900.jpg|thumb|none|500px|A Beretta M9 in ''Project Reality'']]
+
[[Image:Prm900.jpg|thumb|none|600px|A Beretta M9 in ''Project Reality'']]
[[Image:Prm903.jpg|thumb|none|500px|The M9's sights.]]
+
[[Image:Prm903.jpg|thumb|none|600px|The M9's sights. They should not be three-dot style, as the M9 has only two, one on the rear and one at the front.]]
[[Image:Prm901.jpg|thumb|none|500px|Drawing and switching off the M9's safety.]]
+
[[Image:Prm901.jpg|thumb|none|600px|Drawing and switching off the M9's safety. The hammer shouldn't be cocked during this operation as the safety automatically decocks it.]]
[[Image:Prm902.jpg|thumb|none|500px|Reloading the M9.]]
+
[[Image:Prm902.jpg|thumb|none|600px|Reloading the M9.]]
  
 
=== PAMAS G1 ===
 
=== PAMAS G1 ===
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[[Image:PamasG1.jpg|thumb|300px|none|PAMAS G1 - 9x19mm]]
 
[[Image:PamasG1.jpg|thumb|300px|none|PAMAS G1 - 9x19mm]]
[[Image:Prpmas00.jpg|thumb|none|500px|A PAMAS G1 in ''Project Reality'']]
+
[[Image:Prpmas00.jpg|thumb|none|600px|A PAMAS G1 in ''Project Reality'']]
[[Image:Prpmas01.jpg|thumb|none|500px|The PAMAS G1's sights.]]
+
[[Image:Prpmas01.jpg|thumb|none|600px|The PAMAS G1's sights.]]
[[Image:Prpmas02.jpg|thumb|none|500px|Drawing and switching off the PAMAS G1's safety.]]
+
[[Image:Prpmas02.jpg|thumb|none|600px|Drawing and switching off the PAMAS G1's safety.]]
[[Image:Prpamas03.jpg|thumb|none|500px|Reloading the PAMAS G1.]]
+
[[Image:Prpamas03.jpg|thumb|none|600px|Reloading the PAMAS G1.]]
  
 
=== IMI Jericho 941 R ===
 
=== IMI Jericho 941 R ===
  
The [[Jericho 941]] appears as the sidearm of the Israel Defense Forces (IDF) faction in the game, with underbarrel accessory rails.
+
The [[Jericho 941]], the more modern polymer framed gun with accessory rails appears as the sidearm of the Israel Defense Forces (IDF) faction in the game.
  
 
[[Image:Jer941Rail.jpg|thumb|none|300px|Jericho 941 with accessory rails - 9x19mm]]
 
[[Image:Jer941Rail.jpg|thumb|none|300px|Jericho 941 with accessory rails - 9x19mm]]
[[Image:Prj9411.jpg|thumb|none|500px|A Jericho 941 in ''Project Reality'']]
+
[[Image:Prj9411.jpg|thumb|none|600px|A Jericho 941 in ''Project Reality'']]
[[Image:Prj9412.jpg|thumb|none|500px|The Jericho 941's sights.]]
+
[[Image:Prj9412.jpg|thumb|none|600px|The Jericho 941's sights.]]
[[Image:Prj9413.jpg|thumb|none|500px|Drawing and switching off the Jericho 941's safety.]]
+
[[Image:Prj9413.jpg|thumb|none|600px|Drawing and switching off the Jericho 941's safety.]]
[[Image:Prj9414.jpg|thumb|none|500px|Reloading the Jericho 941.]]
+
[[Image:Prj9414.jpg|thumb|none|600px|Reloading the Jericho 941.]]
  
 
=== Browning Hi-Power ===
 
=== Browning Hi-Power ===
  
The [[Browning Hi-Power]] serves as the sidearm for the Canadian Armed Forces in the game under the British "L9A1" designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older [[Browning Hi-Power#Inglis Hi-Power|Inglis Hi-Power]] instead of the newer Hi-Power model as depicted in the game. A Hi-Power with wood grips and ring hammer design is used by the African Resistance faction and the Iraqi insurgent officer.
+
The [[Browning Hi-Power]] serves as the sidearm for the Canadian Armed Forces in the game under the British "L9A1" designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older [[Browning Hi-Power#Inglis Hi-Power|Inglis Hi-Power]] instead of the newer Hi-Power model as depicted in the game. A Hi-Power with wood grips and ring hammer design is used by the African Resistance faction and the Iraqi Insurgent officer.
  
 
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]
 
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]]
[[Image:PR HiPower.jpg|thumb|none|500px|A classic Browning Hi-Power in ''Project Reality'']]
+
[[Image:PR HiPower.jpg|thumb|none|600px|A classic Browning Hi-Power in ''Project Reality'']]
 
[[Image:HiPowerMk3.jpg|thumb|none|300px|Browning Hi-Power with synthetic grips - 9x19mm]]
 
[[Image:HiPowerMk3.jpg|thumb|none|300px|Browning Hi-Power with synthetic grips - 9x19mm]]
[[Image:Prbf2hi1I.jpg|thumb|none|500px|A Browning Hi-Power in ''Project Reality'']]
+
[[Image:Prbf2hi1I.jpg|thumb|none|600px|A Browning Hi-Power in ''Project Reality'']]
[[Image:Prbf2hi2I.jpg|thumb|none|500px|The Hi-Power's sights. ]]
+
[[Image:Prbf2hi2I.jpg|thumb|none|600px|The Hi-Power's sights. ]]
[[Image:Prbf2hi3I.jpg|thumb|none|500px|Drawing and switching off the Hi-Power's safety.]]
+
[[Image:Prbf2hi3I.jpg|thumb|none|600px|Drawing and switching off the Hi-Power's safety.]]
[[Image:Prbf2hi4I.jpg|thumb|none|500px|Reloading the Hi-Power.]]
+
[[Image:Prbf2hi4I.jpg|thumb|none|600px|Reloading the Hi-Power.]]
  
 
=== Tokarev TT-33 ===
 
=== Tokarev TT-33 ===
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[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25mm Tokarev]]
 
[[Image:TT-33.jpg|thumb|none|300px|Tokarev TT-33 7.62x25mm Tokarev]]
[[Image:Prtt331.jpg|thumb|none|500px|A Tokarev TT-33 in ''Project Reality'']]
+
[[Image:Prtt331.jpg|thumb|none|600px|A Tokarev TT-33 in ''Project Reality'']]
[[Image:Prtt333.jpeg|thumb|none|500px|The TT-33's sights.]]
+
[[Image:Prtt333.jpeg|thumb|none|600px|The TT-33's sights.]]
[[Image:Prtt332.jpg|thumb|none|500px|Drawing and switching off the safety on the TT-33. This is incorrect, as the TT-33 does not have a manual safety to disengage]]
+
[[Image:Prtt332.jpg|thumb|none|600px|The TT-33's draw animation, which while used by every handgun in-game is inaccurate for the TT-33 which lacks a manual safety.]]
[[Image:Prtt334.jpg|thumb|none|500px|Reloading the TT-33.]]
+
[[Image:Prtt334.jpg|thumb|none|600px|Reloading the TT-33.]]
  
 
=== Colt M1911A1 ===
 
=== Colt M1911A1 ===
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[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 .45 ACP]]
 
[[Image:M1911Colt.jpg|thumb|none|300px|M1911A1 .45 ACP]]
[[Image:Prm19111.jpg|thumb|none|500px|An M1911A1 in ''Project Reality'']]
+
[[Image:Prm19111.jpg|thumb|none|600px|An M1911A1 in ''Project Reality'']]
[[Image:Prm19112.jpg|thumb|none|500px|The M1911A1's sights.]]
+
[[Image:Prm19112.jpg|thumb|none|600px|The M1911A1's sights.]]
[[Image:Prm19113.jpg|thumb|none|500px|Drawing and switching off the safety on the M1911A1.]]
+
[[Image:Prm19113.jpg|thumb|none|600px|Drawing and switching off the safety on the M1911A1.]]
[[Image:Prm19114.jpg|thumb|none|500px|Reloading the M1911A1.]]
+
[[Image:Prm19114.jpg|thumb|none|600px|Reloading the M1911A1.]]
  
 
=== Glock 17 ===
 
=== Glock 17 ===
  
The [[Glock 17]] appears in the game as the standard sidearm of the British Army and Royal Netherlands Army factions. For the British, it replaced the older L105A1 (British designation for the SIG-Sauer P226) used in previous versions of the game. This mirrored the adoption of the Glock 17 by the real life British Army, who chose the Glock 17 as their new sidearm in early 2013.
+
The [[Glock 17]] appears in the game as the standard sidearm of the British Army and Royal Netherlands Army factions. For the British, it replaced the older L105A1 (British designation for the SIG-Sauer P226) used in previous versions of the game. This mirrored the adoption of the Glock 17 by the real life British Army, who chose the Glock 17 as their new sidearm in early 2013. To be correct to real life, it should be a Gen 4 variant, however.
  
 
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 9x19mm]]
 
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 9x19mm]]
[[Image:G17 PR.jpg|thumb|none|500px|A Glock 17 in ''Project Reality'']]
+
[[Image:G17 PR.jpg|thumb|none|600px|A Glock 17 in ''Project Reality'']]
  
 
=== SIG-Sauer P226R ===
 
=== SIG-Sauer P226R ===
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[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]
 
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm]]
[[Image:BF2PRP226.JPG|thumb|none|500px|A SIG-Sauer P226R in ''Project Reality'']]
+
[[Image:BF2PRP226.JPG|thumb|none|600px|A SIG-Sauer P226R in ''Project Reality'']]
[[Image:PR P226R reload.jpg|thumb|none|500px|Reloading a SIG-Sauer P226R in ''Project Reality'', the accessory rails can be seen in front of the trigger guard.]]
+
[[Image:PR P226R reload.jpg|thumb|none|600px|Reloading a SIG-Sauer P226R in ''Project Reality'', the accessory rails can be seen in front of the trigger guard.]]
  
 
=== Makarov PM ===
 
=== Makarov PM ===
  
The [[Makarov PM]] pistol is the main sidearm for the Russian Army, and former sidearm of the Iraqi Insurgent, Taliban, Hamas (The Tokarev TT-33 replacing these 3 factions' sidearm), and an optional sidearm for the Militia, replacing the Iraqi insurgents' Browning Hi-Power and the inaccurate [[MP-444 "Baghira"]] from previous versions and finally eliminating the MP-444 from the game altogether.
+
The [[Makarov PM]] pistol is the main sidearm for the Russian Army, and former sidearm of the Iraqi Insurgent, Taliban, Hamas (The Tokarev TT-33 replacing these 3 factions' sidearm), and an optional sidearm for the Militia. It replaced the Iraqi insurgents' Browning Hi-Power and the inaccurate [[MP-444 "Baghira"]] from previous versions and finally eliminating the MP-444 from the game altogether.
  
 
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]
 
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]
[[Image:PRMakarov.JPG|thumb|none|400px|A Makarov PM in ''Project Reality'']]
+
[[Image:PRMakarov.JPG|thumb|none|600px|A Makarov PM in ''Project Reality'']]
  
 
=== Norinco QSZ-92-5.8 ===
 
=== Norinco QSZ-92-5.8 ===
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[[Image:11 qsz-92-5 Main.jpg|thumb|none|300px|Norinco QSZ-92-5.8 - 5.8x21mm]]
 
[[Image:11 qsz-92-5 Main.jpg|thumb|none|300px|Norinco QSZ-92-5.8 - 5.8x21mm]]
[[Image:BF2PRQSZ92.JPG|thumb|none|500px|A Norinco QSZ-92-5.8 in ''Project Reality'']]
+
[[Image:BF2PRQSZ92.JPG|thumb|none|600px|A Norinco QSZ-92-5.8 in ''Project Reality'']]
  
 
=== Heckler & Koch P8 ===
 
=== Heckler & Koch P8 ===
  
The [[Heckler & Koch USP#Heckler & Koch P8|Heckler & Koch P8]] appears in the game as the main sidearm of the German Bundeswehr faction.
+
The [[Heckler & Koch P8]] appears in the game as the main sidearm of the German Bundeswehr faction.
  
 
[[Image:Pistole-p8.jpg|thumb|none|301px|Heckler & Koch P8 - 9x19mm]]
 
[[Image:Pistole-p8.jpg|thumb|none|301px|Heckler & Koch P8 - 9x19mm]]
[[Image:PRP8.JPG|thumb|none|400px|A Heckler & Koch P8 in ''Project Reality'']]
+
[[Image:PRP8.JPG|thumb|none|600px|A Heckler & Koch P8 in ''Project Reality'']]
  
 
=== WIST-94 ===
 
=== WIST-94 ===
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The [[WIST-94]] appears as the sidearm of the Polish Army in the game.
 
The [[WIST-94]] appears as the sidearm of the Polish Army in the game.
  
[[Image:wist94.jpg|thumb|none|300px|WIST-94 - 9x19mm]]
+
[[Image:wist94.jpg|thumb|none|400px|WIST-94 - 9x19mm]]
[[Image:pr_wist94.jpg|thumb|none|500px|A WIST-94 in ''Project Reality'']]
+
[[Image:pr_wist94.jpg|thumb|none|600px|A WIST-94 in ''Project Reality'']]
[[Image:pr_wist94_sights.jpg|thumb|none|500px|Aiming the WIST-94.]]
+
[[Image:pr_wist94_sights.jpg|thumb|none|600px|Aiming the WIST-94.]]
[[Image:pr_wist94_deploy.jpg|thumb|none|500px|Drawing the WIST-94. The player incorrectly disengages a manual safety which the WIST-94 doesn't have.]]
+
[[Image:pr_wist94_deploy.jpg|thumb|none|600px|Drawing the WIST-94. The player incorrectly disengages a manual safety which the WIST-94 doesn't have.]]
[[Image:pr_wist94_reload.jpg|thumb|none|500px|Reloading the WIST-94.]]
+
[[Image:pr_wist94_reload.jpg|thumb|none|600px|Reloading the WIST-94.]]
  
 
== Submachine Guns ==
 
== Submachine Guns ==
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[[Image:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 with Navy trigger group - 9x19mm]]
 
[[Image:Hk-mp5n.jpg|thumb|none|350px|Heckler & Koch MP5A3 with Navy trigger group - 9x19mm]]
[[Image:BF2PRMP5A3.JPG|thumb|none|400px|A Heckler & Koch MP5A3 in ''Project Reality'']]
+
[[Image:BF2PRMP5A3.JPG|thumb|none|600px|A Heckler & Koch MP5A3 in ''Project Reality'']]
  
 
=== PPSh-41 ===
 
=== PPSh-41 ===
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[[Image:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev]]
 
[[Image:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev]]
[[Image:BF2PRPPSH.JPG|thumb|none|400px|A PPSh-41 in ''Project Reality'']]
+
[[Image:BF2PRPPSH.JPG|thumb|none|600px|A PPSh-41 in ''Project Reality'']]
  
 
=== MAT-49 ===
 
=== MAT-49 ===
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[[Image:MAT-49.jpg|thumb|none|300px|MAT-49 9x19mm]]
 
[[Image:MAT-49.jpg|thumb|none|300px|MAT-49 9x19mm]]
[[Image:ProjectRealityMAT-49.jpg|thumb|none|500px| A MAT-49 in ''Project Reality'']]
+
[[Image:ProjectRealityMAT-49.jpg|thumb|none|600px| A MAT-49 in ''Project Reality'']]
[[Image:ProjectRealityMAT-49unfolding.jpg|thumb|none|500px| The magazine being unfolded (notice printing on top of the gun)]]
+
[[Image:ProjectRealityMAT-49unfolding.jpg|thumb|none|600px| The magazine being unfolded (notice printing on top of the gun)]]
  
=== Sa. Vz.61 Skorpion ===
+
=== Sa vz. 61 Skorpion ===
  
The [[Sa. Vz.61 Skorpion]] appears being used primarily by the Iraqi Insurgent's Medic class and the Militia's crewman class, with a 20-round magazine. A lightweight fast-firing SMG, the Vz. 61 is really only intended for super close engagements so its best to simply take cover when dealing with extended ranges with one of these.
+
The [[Sa vz. 61 Skorpion]] appears being used primarily by the Iraqi Insurgent's Medic class and the Militia's crewman class as well as an optional sidearm for the Militia Officer. A lightweight fast-firing SMG, the vz. 61 is really only intended for super close engagements so its best to simply take cover when dealing with extended ranges with one of these.
  
[[Image:CZ Vz.61.jpg|thumb|none|350px|Sa. Vz.61 Skorpion with 20-round magazine - .32 ACP]]
+
[[Image:CZ Vz.61.jpg|thumb|none|350px|Sa vz. 61 Skorpion with 20-round magazine - .32 ACP]]
[[Image:Prscorpion1.jpg|thumb|none|500px|An Sa. Vz.61 Skorpion in ''Project Reality'']]
+
[[Image:Prscorpion1.jpg|thumb|none|600px|An Sa vz. 61 Skorpion in ''Project Reality'']]
[[Image:Prscorpion2.jpg|thumb|none|500px|The Sa. Vz.61 Skorpion's sights.]]
+
[[Image:Prscorpion2.jpg|thumb|none|600px|The Sa vz. 61 Skorpion's sights.]]
[[Image:Prscorpion3.jpg|thumb|none|500px|Reloading the Sa. Vz.61 Skorpion.]]
+
[[Image:Prscorpion3.jpg|thumb|none|600px|Reloading the Sa vz. 61 Skorpion.]]
[[Image:Prscorpion4.jpg|thumb|none|500px|Pulling back the bolt on the Sa. Vz.61 Skorpion.]]
+
[[Image:Prscorpion4.jpg|thumb|none|600px|Pulling back the bolt on the Sa vz. 61 Skorpion.]]
  
 
=== Heckler & Koch MP7A1 ===
 
=== Heckler & Koch MP7A1 ===
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[[Image:Original MP7.jpg|thumb|none|350px|Heckler & Koch MP7A1 - 4.6x30mm]]
 
[[Image:Original MP7.jpg|thumb|none|350px|Heckler & Koch MP7A1 - 4.6x30mm]]
[[Image:PR_MP7A1.jpg|thumb|none|500px|A Heckler & Koch MP7A1 in ''Project Reality'']]
+
[[Image:PR_MP7A1.jpg|thumb|none|600px|A Heckler & Koch MP7A1 in ''Project Reality'']]
  
 
== Rifles ==
 
== Rifles ==
=== Lee-Enfield No. 1 Mk.III* ===
+
=== Lee-Enfield No. 1 Mk III* ===
  
The [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No. 1 Mk.III*]] appears in the game, used by the Taliban and Iraqi Insurgent factions. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment. While definitely archaic and somewhat hard to use in close quarters combat, the SMLE's big advantage is long distance damage. It retains power well beyond average rifles and can easily drop the enemy in a single shot.
+
The [[Lee-Enfield No. 1 Mk III*]] appears in the game, used by the Taliban and Iraqi Insurgent factions. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment. While definitely archaic and somewhat hard to use in close quarters combat, the SMLE's big advantage is long distance damage. It retains power well beyond average rifles and can easily drop the enemy in a single shot.
  
[[Image:SMLE.jpg|thumb|none|350px|Lee-Enfield No.1 Mk.III* - .303 British]]
+
[[Image:SMLE.jpg|thumb|none|350px|Lee-Enfield No. 1 Mk III* - .303 British]]
[[Image:Lee-Enfield No. 1 Mk.III* PR.jpg|thumb|none|500px|Lee-Enfield No. 1 Mk.III* in ''Project Reality'']]
+
[[Image:Lee-Enfield No. 1 Mk.III* PR.jpg|thumb|none|600px|Lee-Enfield No. 1 Mk III* in ''Project Reality'']]
  
=== Lee-Enfield No. 4 Mk.I ===
+
=== Lee-Enfield No. 4 Mk I ===
  
The [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No. 4 Mk.I]] has been brought back from older versions for use by the Taliban (alongside the older SMLE). It has identical stats to the SMLE No. 1 Mk.III*.
+
The [[Lee-Enfield No. 4 Mk I]] has been brought back from older versions for use by the Taliban and Iraqi Insurgents (alongside the older SMLE) with identical stats outside of a different sight picture.
 
 
[[Image:LeeEnfield4Rifle.jpg|thumb|none|350px|Lee-Enfield No.4 Mk.I - .303 British]]
 
  
 +
[[Image:LeeEnfield4Rifle.jpg|thumb|none|350px|Lee-Enfield No.4 Mk I - .303 British]]
  
 
=== SKS Rifle ===
 
=== SKS Rifle ===
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[[Image:Simonov-Russian-SKS45.jpg|thumb|none|350px|SKS - 7.62x39mm]]
 
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|350px|SKS - 7.62x39mm]]
[[Image:SKS Rifle PR.jpg|thumb|none|500px|An SKS rifle in ''Project Reality'']]
+
[[Image:SKS Rifle PR.jpg|thumb|none|600px|An SKS rifle in ''Project Reality'']]
[[Image:Skssightpr.jpg|thumb|none|500px|Aiming down the SKS's sight]]
+
[[Image:Skssightpr.jpg|thumb|none|600px|Aiming down the SKS's sight]]
[[Image:Reloadskspr.jpg|thumb|none|500px|Reloading the SKS]]
+
[[Image:Reloadskspr.jpg|thumb|none|600px|Reloading the SKS]]
[[Image:PR_SKSPu.jpg|thumb|none|500px|An SKS rifle fitted with a PU scope in ''Project Reality'']]
+
[[Image:PR_SKSPu.jpg|thumb|none|600px|An SKS rifle fitted with a PU scope in ''Project Reality'']]
  
 
=== Mosin-Nagant M91/30 ===
 
=== Mosin-Nagant M91/30 ===
  
 
The [[Mosin Nagant Rifle|Mosin-Nagant M91/30]] appears in the game, used by the African Resistance, Taliban and Iraqi Insurgency. The shortened "Obrez" variant also appears in the game, used by the Militia faction as their new sidearm alongside the Skorpion. What it lacks for in accuracy it makes up for in sheer oomph power, a well placed Mosin shot is deadly. And for the Obrez? Well you'd be lucky to hit someone with it and not be blinded by the muzzle flash.
 
The [[Mosin Nagant Rifle|Mosin-Nagant M91/30]] appears in the game, used by the African Resistance, Taliban and Iraqi Insurgency. The shortened "Obrez" variant also appears in the game, used by the Militia faction as their new sidearm alongside the Skorpion. What it lacks for in accuracy it makes up for in sheer oomph power, a well placed Mosin shot is deadly. And for the Obrez? Well you'd be lucky to hit someone with it and not be blinded by the muzzle flash.
 +
 
[[Image:M9130.jpg|thumb|none|350px|Mosin-Nagant M91/30 - 7.62x54mm R]]
 
[[Image:M9130.jpg|thumb|none|350px|Mosin-Nagant M91/30 - 7.62x54mm R]]
[[Image:Mosin-Nagant M91-30 PR.jpg||thumb|none|500px|An Mosin-Nagant M91/30 in ''Project Reality'']]
+
[[Image:Mosin-Nagant M91-30 PR.jpg||thumb|none|600px|An Mosin-Nagant M91/30 in ''Project Reality'']]
 
[[File:Mosin-Nagan-obrez.jpg|thumb|none|350px|Sawn-off Mosin Nagant M1891/30 - 7.62x54mm R. In Russian such weapon is called "'''obrez'''" which means "cut".]]
 
[[File:Mosin-Nagan-obrez.jpg|thumb|none|350px|Sawn-off Mosin Nagant M1891/30 - 7.62x54mm R. In Russian such weapon is called "'''obrez'''" which means "cut".]]
[[Image:PR Obretz.jpg|thumb|none|500px|A Mosin-Nagant "obrez" in ''Project Reality'']]
+
[[Image:PR Obretz.jpg|thumb|none|600px|A Mosin-Nagant "obrez" in ''Project Reality'']]
  
 
== Assault/Battle Rifles ==
 
== Assault/Battle Rifles ==
Line 194: Line 194:
  
 
[[Image:AK47-PolyTechLegend.jpg|thumb|350px|none|AK-47 - 7.62x39mm]]
 
[[Image:AK47-PolyTechLegend.jpg|thumb|350px|none|AK-47 - 7.62x39mm]]
[[Image:BF2PRAK47.JPG|thumb|none|400px|An AK-47 in ''Project Reality'']]
+
[[Image:BF2PRAK47.JPG|thumb|none|600px|An AK-47 in ''Project Reality'']]
  
 
=== AKS-47 ===
 
=== AKS-47 ===
Line 201: Line 201:
  
 
[[Image:DeactivatedAKS(1954-59).jpg|thumb|none|350px|AKS-47 - 7.62x39mm]]
 
[[Image:DeactivatedAKS(1954-59).jpg|thumb|none|350px|AKS-47 - 7.62x39mm]]
[[Image:BF2PRAKS47.JPG|thumb|none|400px|An AKS-47 in ''Project Reality'']]
+
[[Image:BF2PRAKS47.JPG|thumb|none|600px|An AKS-47 in ''Project Reality'']]
  
 
=== AKM ===
 
=== AKM ===
Line 208: Line 208:
  
 
[[Image:AKMRifle.jpg|thumb|none|350px|AKM 7.62x39mm]]
 
[[Image:AKMRifle.jpg|thumb|none|350px|AKM 7.62x39mm]]
[[Image:PR AKM.jpg|thumb|none|400px|An AKM in ''Project Reality'']]
+
[[Image:PR AKM.jpg|thumb|none|600px|An AKM in ''Project Reality'']]
  
 
=== AKMS ===
 
=== AKMS ===
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[[Image:AKMS.jpg|thumb|none|350px|AKMS 7.62x39mm]]
 
[[Image:AKMS.jpg|thumb|none|350px|AKMS 7.62x39mm]]
[[Image:PR AKMS.jpg|thumb|none|400px|An AKMS in ''Project Reality'']]
+
[[Image:PR AKMS.jpg|thumb|none|600px|An AKMS in ''Project Reality'']]
  
 
=== AK-74 ===
 
=== AK-74 ===
  
The [[AK-74]] appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The AK-74 used by the Militia faction can be fitted with a PSO-1 (same used by the Dragunov) and a PGO-7 (same used by the RPG-7) as well, depending upon the class. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth receiver cover.
+
The [[AK-74]] appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The AK-74 used by the Militia faction can be fitted with a PSO-1 (same used by the Dragunov) and a PGO-7 (same used by the RPG-7) as well, depending upon the class. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth receiver cover, likely due to this gun sharing the same overall model as the AK-74M seen below.
  
 
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm]]
 
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm]]
[[Image:BF2PRAK74.JPG|thumb|none|400px|An AK-74 in ''Project Reality'']]
+
[[Image:BF2PRAK74.JPG|thumb|none|600px|An AK-74 in ''Project Reality'']]
[[Image:PR_AK74PGO7.jpg|thumb|none|400px|An AK-74 with a PGO-7 scope in ''Project Reality'']]
+
[[Image:PR_AK74PGO7.jpg|thumb|none|600px|An AK-74 with a PGO-7 scope in ''Project Reality'']]
[[Image:PR AK74PSO.jpg|thumb|none|400px|An AK-74 with a PSO-1 scope in ''Project Reality'']]
+
[[Image:PR AK74PSO.jpg|thumb|none|600px|An AK-74 with a PSO-1 scope in ''Project Reality'']]
 
[[Image:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm]]
 
[[Image:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm]]
 
[[File:AK-74 with knife bayonet.jpg|thumb|none|350px|AK-74M with bayonet - 5.45x39mm]]
 
[[File:AK-74 with knife bayonet.jpg|thumb|none|350px|AK-74M with bayonet - 5.45x39mm]]
[[Image:BF2PRAK74M.JPG|thumb|none|400px|An AK-74M in ''Project Reality'']]
+
[[Image:BF2PRAK74M.JPG|thumb|none|600px|An AK-74M in ''Project Reality'']]
[[Image:Prak74.jpg|thumb|none|400px|An AK-74M with a 1P29 scope in ''Project Reality'']]
+
[[Image:Prak74.jpg|thumb|none|600px|An AK-74M with a 1P29 scope in ''Project Reality'']]
[[Image:Ak74prscope.jpg|thumb|none|400px|Aiming down the 1P29 scope in ''Project Reality'']]
+
[[Image:Ak74prscope.jpg|thumb|none|600px|Aiming down the 1P29 scope in ''Project Reality'']]
[[Image:Prakreload.jpg|thumb|none|400px|Reloading the AK-74M in ''Project Reality'']]
+
[[Image:Prakreload.jpg|thumb|none|600px|Reloading the AK-74M in ''Project Reality'']]
[[Image:Stockak74m.jpg|thumb|none|400px|Unfolding the AK-74M's stock]]
+
[[Image:Stockak74m.jpg|thumb|none|600px|Unfolding the AK-74M's stock]]
[[Image:Ak74mbayonetprattach.jpg|thumb|none|400px|Attaching a bayonet to an AK-74M]]
+
[[Image:Ak74mbayonetprattach.jpg|thumb|none|600px|Attaching a bayonet to an AK-74M]]
  
 
=== AKS-74 ===
 
=== AKS-74 ===
Line 239: Line 239:
  
 
[[Image:AKS-74.jpg|thumb|none|350px|AKS-74 5.45x39mm]]
 
[[Image:AKS-74.jpg|thumb|none|350px|AKS-74 5.45x39mm]]
[[Image:PR AKS-74.jpg|thumb|none|500px|An AKS-74 in ''Project Reality'']]
+
[[Image:PR AKS-74.jpg|thumb|none|600px|An AKS-74 in ''Project Reality'']]
[[Image:PR AKS-74 stock.jpg|thumb|none|500px|The AKS-74's stock being unfolded]]
+
[[Image:PR AKS-74 stock.jpg|thumb|none|600px|The AKS-74's stock being unfolded]]
  
 
=== AKS-74U ===
 
=== AKS-74U ===
Line 247: Line 247:
  
 
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
 
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
[[Image:BF2PRAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Project Reality'']]
+
[[Image:BF2PRAKS74U.JPG|thumb|none|600px|An AKS-74U in ''Project Reality'']]
[[Image:Rightsideaks-74upr.jpg|thumb|none|400px|Right side of the AKS-74U]]
+
[[Image:Rightsideaks-74upr.jpg|thumb|none|600px|Right side of the AKS-74U]]
[[Image:Insertmagaks74upr.jpg|thumb|none|400px|Reloading the AKS-74U]]
+
[[Image:Insertmagaks74upr.jpg|thumb|none|600px|Reloading the AKS-74U]]
  
 
=== AIM ===
 
=== AIM ===
Line 256: Line 256:
  
 
[[Image:Aimrifle.jpg|thumb|none|350px|AIM - 7.62x39mm]]
 
[[Image:Aimrifle.jpg|thumb|none|350px|AIM - 7.62x39mm]]
[[Image:PR_PM63.jpg|thumb|none|400px|An AIM in ''Project Reality'']]
+
[[Image:PR_PM63.jpg|thumb|none|600px|An AIM in ''Project Reality'']]
  
 
=== Galil SAR ===
 
=== Galil SAR ===
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[[Image:Galil-SAR.jpg|thumb|none|350px|Galil SAR - 5.56x45mm]]
 
[[Image:Galil-SAR.jpg|thumb|none|350px|Galil SAR - 5.56x45mm]]
[[Image:BF2PRGalil.JPG|thumb|none|400px|A Galil SAR in ''Project Reality'']]
+
[[Image:BF2PRGalil.JPG|thumb|none|600px|A Galil SAR in ''Project Reality'']]
  
 
=== FN FAL===
 
=== FN FAL===
  
The [[FN FAL#FN FAL|FN FAL]] appears in the game, being used by the Militia, Free Syrian Army, African Resistance, and Iraqi Insurgent factions. Both the classic 50.00 and "G Series" variants are used.
+
The [[FN FAL#FN FAL|FN FAL]] appears in the game being used by the Militia, Free Syrian Army, African Resistance, and Iraqi Insurgent factions. Both the classic 50.00 and "G Series" variants are used.
  
 
[[Image:FN_FAL_50_00.jpg|thumb|none|350px|FN FAL 50.00 - 7.62x51mm NATO]]
 
[[Image:FN_FAL_50_00.jpg|thumb|none|350px|FN FAL 50.00 - 7.62x51mm NATO]]
 
[[Image:Fn fal g series.jpg|thumb|none|350px|FN FAL G Series - 7.62x51mm NATO]]
 
[[Image:Fn fal g series.jpg|thumb|none|350px|FN FAL G Series - 7.62x51mm NATO]]
[[Image:PRL1A1.JPG|thumb|none|400px|An FN FAL G Series in ''Project Reality'']]
+
[[Image:PRL1A1.JPG|thumb|none|600px|An FN FAL G Series in ''Project Reality'']]
  
 
=== Heckler & Koch G3A3 ===
 
=== Heckler & Koch G3A3 ===
  
The [[Heckler & Koch G3|Heckler & Koch G3A3]] appears in the game as the main weapon of the MEC faction and in the hands of some classes of the German Bundeswehr faction, with an optional Zeiss Z-Point red dot sight, Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails. An interesting thing to note is, like with the MP5, the insurgent, Hamas and  factions reload is different from the MEC reload for the weapon. The MEC soldier will pull back the paddle and lock it in place, change mags then slap the paddle whereas the insurgent factions simply pull it back and let it rock forward after changing mags.
+
The [[Heckler & Koch G3|Heckler & Koch G3A3]] appears in the game as the main weapon of the MEC faction and in the hands of some classes of the German Bundeswehr faction, with an optional Zeiss Z-Point red dot sight, Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails.
 +
 
 +
An interesting thing to note is, like with the MP5, the insurgent, Hamas and  factions reload is different from the MEC reload for the weapon. The MEC soldier will pull back the paddle and lock it in place, change mags then slap the paddle whereas the insurgent factions simply pull it back and let it rock forward after changing mags.
  
 
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler & Koch G3A3 - 7.62x51mm NATO]]
 
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler & Koch G3A3 - 7.62x51mm NATO]]
[[Image:PRG3noRIS.jpg|thumb|none|500px|A Heckler & Koch G3A3 in ''Project Reality'']]
+
[[Image:PRG3noRIS.jpg|thumb|none|600px|A Heckler & Koch G3A3 in ''Project Reality'']]
[[Image:BF2PRG3A3.JPG|thumb|none|500px|A Heckler & Koch G3A3 with RIS rails in ''Project Reality'']]
+
[[Image:BF2PRG3A3.JPG|thumb|none|600px|A Heckler & Koch G3A3 with RIS rails in ''Project Reality'']]
[[Image:PRG3ZPoint.JPG|thumb|none|500px|A Heckler & Koch G3A3 with Zeiss Z-Point red dot sight in ''Project Reality'']]
+
[[Image:PRG3ZPoint.JPG|thumb|none|600px|A Heckler & Koch G3A3 with Zeiss Z-Point red dot sight in ''Project Reality'']]
 
[[Image:G3a3zf.jpg|thumb|none|350px|Heckler & Koch G3A3 with Hensoldt Model 2 scope - 7.62x51mm NATO]]
 
[[Image:G3a3zf.jpg|thumb|none|350px|Heckler & Koch G3A3 with Hensoldt Model 2 scope - 7.62x51mm NATO]]
[[Image:BF2PRG3A3Hensoldt.JPG|thumb|none|500px|A Heckler & Koch G3A3 with Hensoldt Model 2 scope in ''Project Reality'']]
+
[[Image:BF2PRG3A3Hensoldt.JPG|thumb|none|600px|A Heckler & Koch G3A3 with Hensoldt Model 2 scope in ''Project Reality'']]
[[Image:G3mecPRscope.jpg|thumb|none|500px|Aiming down the Hensoldt Model 2 scope in ''Project Reality'']]
+
[[Image:G3mecPRscope.jpg|thumb|none|600px|Aiming down the Hensoldt Model 2 scope in ''Project Reality'']]
[[Image:Reloadingg3pr.jpg|thumb|none|500px|Inserting a mag into the G3A3]]
+
[[Image:Reloadingg3pr.jpg|thumb|none|600px|Inserting a mag into the G3A3]]
[[Image:G3hkslappr.jpg|thumb|none|500px|Performing a HK slap]]
+
[[Image:G3hkslappr.jpg|thumb|none|600px|Performing a HK slap]]
[[Image:G3bayonetattachpr.jpg|thumb|none|500px|Attaching a bayonet]]
+
[[Image:G3bayonetattachpr.jpg|thumb|none|600px|Attaching a bayonet]]
  
 
=== Heckler & Koch G36 ===
 
=== Heckler & Koch G36 ===
Line 293: Line 295:
  
 
[[Image:HKG36.jpg|thumb|none|350px|Heckler & Koch G36 - 5.56x45mm]]
 
[[Image:HKG36.jpg|thumb|none|350px|Heckler & Koch G36 - 5.56x45mm]]
[[Image:PRG36.JPG|thumb|none|400px|A Heckler & Koch G36 in ''Project Reality'']]
+
[[Image:PRG36.JPG|thumb|none|600px|A Heckler & Koch G36 in ''Project Reality'']]
  
 
=== Heckler & Koch  G36K ===
 
=== Heckler & Koch  G36K ===
Line 299: Line 301:
  
 
[[Image:H&K-G36K.jpg|thumb|none|350px|Heckler & Koch G36K - 5.56x45mm]]
 
[[Image:H&K-G36K.jpg|thumb|none|350px|Heckler & Koch G36K - 5.56x45mm]]
[[Image:ProjectRealityG36K.jpg|thumb|none|500px|A Heckler & Koch G36K in ''Project Reality'']]
+
[[Image:ProjectRealityG36K.jpg|thumb|none|600px|A Heckler & Koch G36K in ''Project Reality'']]
  
 
=== FAMAS F1 ===
 
=== FAMAS F1 ===
Line 306: Line 308:
  
 
[[Image:Famas.jpg|thumb|none|350px|FAMAS F1 5.56x45mm]]
 
[[Image:Famas.jpg|thumb|none|350px|FAMAS F1 5.56x45mm]]
[[Image:FAMAS-F1 PR.jpg|thumb|none|500px|A FAMAS F1 in ''Project Reality'']]
+
[[Image:FAMAS-F1 PR.jpg|thumb|none|600px|A FAMAS F1 in ''Project Reality'']]
[[Image:Famas-F1 SCROME J4 PR.jpg|thumb|none|500px|A FAMAS F1 with SCROME J4 scope in ''Project Reality'']]
+
[[Image:Famas-F1 SCROME J4 PR.jpg|thumb|none|600px|A FAMAS F1 with SCROME J4 scope in ''Project Reality'']]
[[Image:Famas-F1 EOTech PR.jpg|thumb|none|500px|A FAMAS F1 with EOTech red dot sight in ''Project Reality'']]
+
[[Image:Famas-F1 EOTech PR.jpg|thumb|none|600px|A FAMAS F1 with EOTech red dot sight in ''Project Reality'']]
[[Image:Famas-F1 M68 PR.jpg|thumb|none|500px|A FAMAS F1 with M68 Aimpoint red dot sight in ''Project Reality'']]
+
[[Image:Famas-F1 M68 PR.jpg|thumb|none|600px|A FAMAS F1 with M68 Aimpoint red dot sight in ''Project Reality'']]
[[File:Leftfamaspr.jpg|thumb||none|500px|Right side of a FAMAS F1]]
+
[[File:Leftfamaspr.jpg|thumb||none|600px|Right side of a FAMAS F1]]
[[File:Loadingfamaspr.jpg|thumb||none|500px|Inserting a mag into a FAMAS F1]]
+
[[File:Loadingfamaspr.jpg|thumb||none|600px|Inserting a mag into a FAMAS F1]]
[[File:Chargingfamaspr.jpg|thumb||none|500px|Chambering a round in a FAMAS F1 ]]
+
[[File:Chargingfamaspr.jpg|thumb||none|600px|Chambering a round in a FAMAS F1 ]]
[[File:Attachingbayonetfmamaspr.jpg|thumb||none|500px|Attaching a bayonet to a FAMAS F1]]
+
[[File:Attachingbayonetfmamaspr.jpg|thumb||none|600px|Attaching a bayonet to a FAMAS F1]]
  
 
=== L85A2 ===
 
=== L85A2 ===
  
The [[Enfield L85 rifle series#L85A2|L85A2]] appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler & Koch L123A2 grenade launcher as mentioned below. Version 1.0 added a small red dot backup sight ontop of the ACOG for close-quarters engagements where the ACOG would be impractical.
+
The [[Enfield L85 rifle series#L85A2|L85A2]] appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler & Koch L123A2 grenade launcher as mentioned below. Version 1.0 added a small red dot backup sight ontop of the ACOG for close-quarters engagements where the ACOG would be impractical, this is accurate as the British Army adopted the TA31F ACOG model that comes fitted with an RMR.
  
 
[[Image:L85A2Iron.jpg|thumb|none|350px|L85A2 with iron sights - 5.56x45mm]]
 
[[Image:L85A2Iron.jpg|thumb|none|350px|L85A2 with iron sights - 5.56x45mm]]
[[Image:BF2PRL85A2.JPG|thumb|none|500px|An L85A2 with Grippod foregrip in ''Project Reality'']]
+
[[Image:BF2PRL85A2.JPG|thumb|none|600px|An L85A2 with Grippod foregrip in ''Project Reality'']]
 
[[Image:Sa80-l85a2.jpg|thumb|none|350px|L85A2 5.56x45mm with SUSAT scope]]
 
[[Image:Sa80-l85a2.jpg|thumb|none|350px|L85A2 5.56x45mm with SUSAT scope]]
[[Image:PRL85A2SUSAT.JPG|thumb|none|500px|An L85A2 with a Grippod foregrip and SUSAT scope in ''Project Reality'']]
+
[[Image:PRL85A2SUSAT.JPG|thumb|none|600px|An L85A2 with a Grippod foregrip and SUSAT scope in ''Project Reality'']]
 
[[File:L85A2 upgraded.jpg|thumb|none|350px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip and "Vortex" flash hider - 5.56x45mm]]
 
[[File:L85A2 upgraded.jpg|thumb|none|350px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip and "Vortex" flash hider - 5.56x45mm]]
[[Image:BF2PRL85A2SUSAT.JPG|thumb|none|500px|An L85A2 with a Grippod foregrip and ACOG scope with back-up red dot sight in ''Project Reality'']]
+
[[Image:BF2PRL85A2SUSAT.JPG|thumb|none|600px|An L85A2 with a Grippod foregrip and ACOG scope with back-up red dot sight in ''Project Reality'']]
  
 
=== L22A2 ===
 
=== L22A2 ===
Line 331: Line 333:
  
 
[[Image:Sa80A2-l22a2.jpg|thumb|none|350px|L22A2 with SUSAT scope and 20-round magazine - 5.56x45mm]]
 
[[Image:Sa80A2-l22a2.jpg|thumb|none|350px|L22A2 with SUSAT scope and 20-round magazine - 5.56x45mm]]
[[Image:PRL22A1.JPG|thumb|none|500px|An L22A2 in ''Project Reality'']]
+
[[Image:PRL22A1.JPG|thumb|none|600px|An L22A2 in ''Project Reality'']]
  
 
=== M16A1 Rifle ===
 
=== M16A1 Rifle ===
  
The [[M16 rifle series#M16A1 Rifle|M16A1 rifle]] appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards, the latter being erroneously referred to as the "[[M16 rifle series#M16A2 Rifle|M16A2]]". It can also be fitted with an M203 grenade launcher, as mentioned below. The Hamas faction also use the M16A1 with a scope mounted atop the carry handle (referred to in-game as the "M16A1 DMR") as a main weapon for the Spotter class and an alternative weapon for the Designated Marksman class. As of the latest version (1.4), the IDF faction can use a designated marksman variant of the M16A1, the M16A2E3, fitted with a bipod and a Trijicon ACOG.  
+
The [[M16 rifle series#M16A1 Rifle|M16A1 rifle]] appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards. It can also be fitted with an M203 grenade launcher, as mentioned below. The Hamas faction also use the M16A1 with a scope mounted atop the carry handle (referred to in-game as the "M16A1 DMR") as a main weapon for the Spotter class and an alternative weapon for the Designated Marksman class. As of the latest version (1.4), the IDF faction can use a designated marksman variant of the M16A1, the M16A2E3, fitted with a bipod and a Trijicon ACOG.  
  
 
[[Image:M16A1w30rdMag.jpg|thumb|none|350px|M16A1 - 5.56x45mm]]
 
[[Image:M16A1w30rdMag.jpg|thumb|none|350px|M16A1 - 5.56x45mm]]
[[Image:PRM16A1Old.JPG|thumb|none|400px|An M16A1 rifle in ''Project Reality'']]
+
[[Image:PRM16A1Old.JPG|thumb|none|600px|An M16A1 rifle in ''Project Reality'']]
[[Image:PR_M16A1DMR.jpg|thumb|none|400px|An M16A1 rifle with scope in ''Project Reality'']]
+
[[Image:PR_M16A1DMR.jpg|thumb|none|600px|An M16A1 rifle with scope in ''Project Reality'']]
[[Image:PR_M16A2E3DMR.jpg|thumb|none|400px|An M16A2E3 rifle with Trijicon ACOG and bipod in ''Project Reality'']]
+
[[Image:PR_M16A2E3DMR.jpg|thumb|none|600px|An M16A2E3 rifle with Trijicon ACOG and bipod in ''Project Reality'']]
 
[[Image:M16A1wA2Handguards.jpg|thumb|none|350px|M16A1 with A2 handguards - 5.56x45mm]]
 
[[Image:M16A1wA2Handguards.jpg|thumb|none|350px|M16A1 with A2 handguards - 5.56x45mm]]
[[Image:BF2PRM16A1.JPG|thumb|none|400px|An M16A1 rifle with A2 handguards in ''Project Reality'']]
+
[[Image:BF2PRM16A1.JPG|thumb|none|600px|An M16A1 rifle with A2 handguards in ''Project Reality'']]
  
 
=== M16A4 Rifle ===
 
=== M16A4 Rifle ===
Line 349: Line 351:
  
 
[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 - 5.56x45mm]]
 
[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 - 5.56x45mm]]
[[Image:BF2PRM16A4.JPG|thumb|none|500px|An M16A4 rifle with RIS foregrip in ''Project Reality'']]
+
[[Image:BF2PRM16A4.JPG|thumb|none|600px|An M16A4 rifle with RIS foregrip in ''Project Reality'']]
[[File:PR M16A4M68.jpg|thumb|none|500px|An M16A4 rifle with an M68 Aimpoint red dot scope and Grippod foregrip in ''Project Reality'']]
+
[[File:PR M16A4M68.jpg|thumb|none|600px|An M16A4 rifle with an M68 Aimpoint red dot scope and Grippod foregrip in ''Project Reality'']]
 
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator - 5.56x45mm]]
 
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|350px|M16A4 with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator - 5.56x45mm]]
[[Image:BF2PRM16A4ACOG.JPG|thumb|none|500px|An M16A4 rifle with an ACOG scope and Grippod foregrip in ''Project Reality'']]
+
[[Image:BF2PRM16A4ACOG.JPG|thumb|none|600px|An M16A4 rifle with an ACOG scope and Grippod foregrip in ''Project Reality'']]
  
 
=== C7NLD Rifle ===
 
=== C7NLD Rifle ===
Line 359: Line 361:
  
 
[[Image:C7NLD.jpg|thumb|none|350px|C7NLD with Grip Pod and Aimpoint sight - 5.56x45mm]]
 
[[Image:C7NLD.jpg|thumb|none|350px|C7NLD with Grip Pod and Aimpoint sight - 5.56x45mm]]
[[Image:PRC7NLDAim.jpg|thumb|none|500px|A C7NLD rifle with an Aimpoint sight in ''Project Reality'']]
+
[[Image:PRC7NLDAim.jpg|thumb|none|600px|A C7NLD rifle with an Aimpoint sight in ''Project Reality'']]
[[Image:PRC7NLDMag.jpg|thumb|none|500px|A C7NLD rifle with an Aimpoint sight and a 3x magnifier in ''Project Reality'']]
+
[[Image:PRC7NLDMag.jpg|thumb|none|600px|A C7NLD rifle with an Aimpoint sight and a 3x magnifier in ''Project Reality'']]
  
 
=== C7A2 Rifle ===
 
=== C7A2 Rifle ===
Line 366: Line 368:
 
The [[M16 rifle series#Diemaco C7/Colt Model 715|C7A2 rifle]] appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203A1 grenade launcher, depending on the class selected.
 
The [[M16 rifle series#Diemaco C7/Colt Model 715|C7A2 rifle]] appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203A1 grenade launcher, depending on the class selected.
  
[[Image:C7a2.jpg|thumb|none|350px|C7A2 with ELCAN scope and polymer magazine - 5.56x45mm]]
+
[[Image:C7a2.jpg|thumb|none|350px|C7A2 with ELCAN scope - 5.56x45mm]]
[[Image:PRC7A2Iron.JPG|thumb|none|500px|A C7A2 rifle with iron sights in ''Project Reality'']]
+
[[Image:PRC7A2Iron.JPG|thumb|none|600px|A C7A2 rifle with iron sights in ''Project Reality'']]
[[File:PR C7Holo.jpg|thumb|none|500px|A C7A2 rifle with EOTech Holographic sight in ''Project Reality'']]
+
[[File:PR C7Holo.jpg|thumb|none|600px|A C7A2 rifle with EOTech Holographic sight in ''Project Reality'']]
[[Image:BF2PRC7A2.JPG|thumb|none|500px|A C7A2 rifle with ELCAN scope in ''Project Reality'']]
+
[[Image:BF2PRC7A2.JPG|thumb|none|600px|A C7A2 rifle with ELCAN scope in ''Project Reality'']]
  
 
=== C8NLD Carbine ===
 
=== C8NLD Carbine ===
Line 375: Line 377:
 
As of 1.4.12, the C8NLD has replaced the older C8 as a secondary weapon for the Dutch forces. Like its full-size variant, the C7NLD, it always appears fitted with an Aimpoint sight (with an optional 3x magnifier), a Grippod foregrip and a polymer magazine.
 
As of 1.4.12, the C8NLD has replaced the older C8 as a secondary weapon for the Dutch forces. Like its full-size variant, the C7NLD, it always appears fitted with an Aimpoint sight (with an optional 3x magnifier), a Grippod foregrip and a polymer magazine.
  
[[Image:PRC8NLDAim.jpg|thumb|none|500px|A C8NLD carbine with an Aimpoint sight in ''Project Reality'']]
+
[[File:C8NLD.jpg|thumb|none|350px|C8NLD - 5.56x45mm]]
[[Image:PRC8NLDMag.jpg|thumb|none|500px|A C8NLD carbine with an Aimpoint sight and a 3x magnifier in ''Project Reality'']]
+
[[Image:PRC8NLDAim.jpg|thumb|none|600px|A C8NLD carbine with an Aimpoint sight in ''Project Reality'']]
 +
[[Image:PRC8NLDMag.jpg|thumb|none|600px|A C8NLD carbine with an Aimpoint sight and a 3x magnifier in ''Project Reality'']]
  
 
=== C8A3 Carbine ===
 
=== C8A3 Carbine ===
Line 382: Line 385:
  
 
[[Image:Colt Canada C8 carbine.JPG|thumb|none|350px|C8A3 Carbine 5.56x45mm with ELCAN scope and polymer magazine]]
 
[[Image:Colt Canada C8 carbine.JPG|thumb|none|350px|C8A3 Carbine 5.56x45mm with ELCAN scope and polymer magazine]]
[[Image:PRC8A3EOTech.JPG|thumb|none|400px|A C8A3 carbine with EOTech red dot sight in ''Project Reality'']]
+
[[Image:PRC8A3EOTech.JPG|thumb|none|600px|A C8A3 carbine with EOTech red dot sight in ''Project Reality'']]
[[Image:PRC8A3.JPG|thumb|none|400px|A C8A3 carbine with ELCAN scope in ''Project Reality'']]
+
[[Image:PRC8A3.JPG|thumb|none|600px|A C8A3 carbine with ELCAN scope in ''Project Reality'']]
  
 
=== M4/M4A1 Carbine ===
 
=== M4/M4A1 Carbine ===
  
The [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, Corpsman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes (as well as an alternative to the Tavor CTAR-21 for other IDF classes). The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Meprolight, & EOTech red dot sights, RIS or Grippod foregrips, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses. For the United States Army & Marines in ''Project Reality'', the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States military. However, for other factions the full-auto M4A1 is used. The M4A1's used by the IDF faction and Hamas Designated Marksman are the only ones that do not use an RIS handguard.
+
The [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, Corpsman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes (as well as an alternative to the Tavor MTAR-21 for other IDF classes).
 +
 
 +
The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Meprolight, & EOTech red dot sights, RIS or Grippod foregrips, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses.
  
[[Image:ColtM4.jpg|thumb|none|400px|M4 Carbine with M68 Aimpoint red dot scope and RIS foregrip - 5.56x45mm]]
+
For the United States Army & Marines in ''Project Reality'', the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States military. However, for other factions the full-auto M4A1 is used. The M4A1's used by the IDF faction and Hamas Designated Marksman are the only ones that do not use an RIS handguard.
[[Image:BF2PRM4A1.JPG|thumb|none|500px|An M4 carbine with a RIS foregrip in ''Project Reality'']]
+
 
[[File:PRF M4A1Holo.jpg|thumb|none|500px|An M4 Carbine with an EOTech Holographic sight and RIS foregrip in ''Project Reality'']]
+
[[Image:ColtM4.jpg|thumb|none|350px|M4 Carbine with M68 Aimpoint red dot scope and RIS foregrip - 5.56x45mm]]
[[Image:BF2PRM4Aimpoint.JPG|thumb|none|500px|An M4 carbine with M68 Aimpoint red dot scope and RIS foregrip in ''Project Reality'']]
+
[[Image:BF2PRM4A1.JPG|thumb|none|600px|An M4 carbine with a RIS foregrip in ''Project Reality'']]
[[File:Prm4acog01.jpg|thumb|none|500px|An M4 Carbine with an ACOG and Grippod foregrip in ''Project Reality'']]
+
[[File:PRF M4A1Holo.jpg|thumb|none|600px|An M4 Carbine with an EOTech Holographic sight and RIS foregrip in ''Project Reality'']]
[[File:Prm4acog02.jpg|thumb|none|500px|Right side.]]
+
[[Image:BF2PRM4Aimpoint.JPG|thumb|none|600px|An M4 carbine with M68 Aimpoint red dot scope and RIS foregrip in ''Project Reality'']]
[[File:Prm4acog03.jpg|thumb|none|500px|View down the ACOG sight.]]
+
[[File:Prm4acog01.jpg|thumb|none|600px|An M4 Carbine with an ACOG and Grippod foregrip in ''Project Reality'']]
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm]]
+
[[File:Prm4acog02.jpg|thumb|none|600px|Right side.]]
[[File:PR M4A1KimberMepro.jpg|thumb|none|500px|An M4A1 Carbine with a Meprolight red dot sight in ''Project Reality'']]
+
[[File:Prm4acog03.jpg|thumb|none|600px|View down the ACOG sight.]]
[[File:PR M4A1ITMars.jpg|thumb|none|500px|An M4A1 Carbine with an ITL MARS red dot sight in ''Project Reality'']]
+
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 Carbine - 5.56x45mm]]
[[File:PR M4A1Bipod.jpg|thumb|none|500px|An M4A1 Carbine with an ACOG and Harris bipod in ''Project Reality'']]
+
[[File:PR M4A1KimberMepro.jpg|thumb|none|600px|An M4A1 Carbine with a Meprolight red dot sight in ''Project Reality'']]
 +
[[File:PR M4A1ITMars.jpg|thumb|none|600px|An M4A1 Carbine with an ITL MARS red dot sight in ''Project Reality'']]
 +
[[File:PR M4A1Bipod.jpg|thumb|none|600px|An M4A1 Carbine with an ACOG and Harris bipod in ''Project Reality'']]
  
 
=== Colt Model 653 Carbine ===
 
=== Colt Model 653 Carbine ===
  
The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 653 carbine]] with the barrel cut down to 13" appears in the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions with an optional M203 grenade launcher as mentioned below. As of 1.4, certain classes can use a Model 653 with a Mepro M21 reflex sight.
+
The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 653 carbine]] with the barrel cut down to 13" appears in the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions with an optional M203 grenade launcher as mentioned below. As of 1.4, certain classes in the IDF get access to a 653 fitted with a Mepro reflex sight.
  
 
[[File:ColtM653Carbine.jpg|thumb|350px|none|Colt Model 653 "M16A1 Carbine" - 5.56x45mm]]
 
[[File:ColtM653Carbine.jpg|thumb|350px|none|Colt Model 653 "M16A1 Carbine" - 5.56x45mm]]
[[Image:BF2PRM653.JPG|thumb|none|400px|A Colt Model 653 in ''Project Reality'']]
+
[[File:M653IDF.jpg|thumb|none|350px|Colt Model 653 "M16A1 Carbine" with a 13" barrel - 5.56x45mm]]
[[Image:PR MenosaurMEPRO.jpg|thumb|none|400px|A Colt Model 653 with a Mepro M21 reflex sight ''Project Reality'']]
+
[[Image:BF2PRM653.JPG|thumb|none|600px|A Colt Model 653 in ''Project Reality'']]
 +
[[Image:PR MenosaurMEPRO.jpg|thumb|none|600px|A Colt Model 653 with a Mepro M21 reflex sight ''Project Reality'']]
  
 
=== Colt Model 733 Carbine ===
 
=== Colt Model 733 Carbine ===
Line 414: Line 422:
 
 
 
[[Image:Colt Model 733.jpg|thumb|none|350px|Colt Model 733 - 5.56x45mm]]
 
[[Image:Colt Model 733.jpg|thumb|none|350px|Colt Model 733 - 5.56x45mm]]
[[Image:BF2PRM733.JPG|thumb|none|400px|A "M16A1 Mekotzar" in ''Project Reality'']]
+
[[Image:BF2PRM733.JPG|thumb|none|600px|A "M16A1 Mekotzar" in ''Project Reality'']]
  
 
===M231 Firing Port Weapon===
 
===M231 Firing Port Weapon===
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[[Image:381portg.jpg|thumb|none|350px|M231 Firing Port Weapon - 5.56x45mm]]
 
[[Image:381portg.jpg|thumb|none|350px|M231 Firing Port Weapon - 5.56x45mm]]
[[Image:PRM231Bradley.JPG|thumb|none|400px|The rear troop door of an M2A2 Bradley with the firing ports for the M231 Firing Port Weapon visible in ''Project Reality'']]
+
[[Image:PRM231Bradley.JPG|thumb|none|600px|The rear troop door of an M2A2 Bradley with the firing ports for the M231 Firing Port Weapon visible in ''Project Reality'']]
  
 
=== Heckler & Koch HK416 ===
 
=== Heckler & Koch HK416 ===
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[[Image:Hk416-2.jpg|thumb|none|350px|Heckler & Koch HK416 with 14.5-inch barrel 5.56x45mm]]
 
[[Image:Hk416-2.jpg|thumb|none|350px|Heckler & Koch HK416 with 14.5-inch barrel 5.56x45mm]]
[[Image:PRNorwegianMilitaryAd.jpg|thumb|none|400px|A pair of Norwegian Army soldiers wielding Heckler & Koch HK416 rifles on a recruitment advertisement billboard in ''Project Reality'']]
+
[[Image:PRNorwegianMilitaryAd.jpg|thumb|none|600px|A pair of Norwegian Army soldiers wielding Heckler & Koch HK416 rifles on a recruitment advertisement billboard in ''Project Reality'']]
  
 
=== Norinco Type 56 ===
 
=== Norinco Type 56 ===
Line 433: Line 441:
  
 
[[Image:Type56Standard.jpg|thumb|none|350px|Norinco Type 56 - 7.62x39mm]]
 
[[Image:Type56Standard.jpg|thumb|none|350px|Norinco Type 56 - 7.62x39mm]]
[[Image:PR_Type56.jpg|thumb|none|400px|A Norinco Type 56 in ''Project Reality''. Note the hooded front-sights - an easy way to distinguish the Type 56 from the otherwise similar AK-47.]]
+
[[Image:PR_Type56.jpg|thumb|none|600px|A Norinco Type 56 in ''Project Reality''. Note the hooded front-sights - an easy way to distinguish the Type 56 from the otherwise similar AK-47.]]
 
[[Image:297_(Type56-1).JPG|thumb|none|350px|Norinco Type 56-1 - 7.62x39mm]]
 
[[Image:297_(Type56-1).JPG|thumb|none|350px|Norinco Type 56-1 - 7.62x39mm]]
[[Image:PR Type561.jpg|thumb|none|400px|A Norinco Type 56-1 in ''Project Reality''. Note the hooded front-sights - an easy way to distinguish the Type 56 from the otherwise similar AK-47.]]
+
[[Image:PR Type561.jpg|thumb|none|600px|A Norinco Type 56-1 in ''Project Reality'' being drawn by unfolding the stock.]]
  
 
=== Norinco QBZ-95 ===
 
=== Norinco QBZ-95 ===
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[[Image:Type95-1.jpg|thumb|none|350px|Norinco QBZ-95 - 5.8x42mm]]
 
[[Image:Type95-1.jpg|thumb|none|350px|Norinco QBZ-95 - 5.8x42mm]]
[[Image:BF2PRQBZ95.JPG|thumb|none|400px|A Norinco QBZ-95 in ''Project Reality'']]
+
[[Image:BF2PRQBZ95.JPG|thumb|none|600px|A Norinco QBZ-95 in ''Project Reality'']]
 
[[Image:Type95-2.jpg|thumb|none|350px|Norinco QBZ-95 5.8x42mm with Y/MA 95-002 scope]]
 
[[Image:Type95-2.jpg|thumb|none|350px|Norinco QBZ-95 5.8x42mm with Y/MA 95-002 scope]]
[[Image:BF2PRQBZ95Scope.JPG|thumb|none|400px|A Norinco QBZ-95 with Y/MA 95-002 scope in ''Project Reality'']]
+
[[Image:BF2PRQBZ95Scope.JPG|thumb|none|600px|A Norinco QBZ-95 with Y/MA 95-002 scope in ''Project Reality'']]
  
 
=== Norinco QBZ-95B ===
 
=== Norinco QBZ-95B ===
Line 451: Line 459:
  
 
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B - 5.8x42mm]]
 
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B - 5.8x42mm]]
[[Image:BF2PRQBZ95B.JPG|thumb|none|400px|A Norinco QBZ-95B in ''Project Reality'']]
+
[[Image:BF2PRQBZ95B.JPG|thumb|none|600px|A Norinco QBZ-95B in ''Project Reality'']]
  
 
=== Sturmgewehr 44 ===
 
=== Sturmgewehr 44 ===
Line 458: Line 466:
  
 
[[Image:Sturmgewehr_44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 
[[Image:Sturmgewehr_44.jpg|thumb|none|350px|Sturmgewehr 44 - 7.92x33mm Kurz]]
[[Image:PR_STG44.jpg|thumb|none|400px|A Sturmgewehr 44 in ''Project Reality'']]
+
[[Image:PR_STG44.jpg|thumb|none|600px|A Sturmgewehr 44 in ''Project Reality'']]
  
 
=== Tavor CTAR-21 ===
 
=== Tavor CTAR-21 ===
  
The [[Tavor TAR-21 rifle series#IMI Compact Tavor CTAR-21|Tavor CTAR-21]] appears as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x magnifier mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle. The CTAR-21 is one of only three non-sniper rifles in the game that do not have iron sights, the others being the Heckler & Koch G36 and G36K mentioned above.
+
The [[Tavor TAR-21 rifle series#IMI Compact Tavor CTAR-21|Tavor CTAR-21]] appeared as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x magnifier mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle. The CTAR-21 is one of only three non-sniper rifles in the game that do not have iron sights, the others being the Heckler & Koch G36 and G36K mentioned above.  
  
 
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|350px|Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
 
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|350px|Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
[[Image:BF2PRCTAR-21.JPG|thumb|none|400px|A Tavor CTAR-21 in ''Project Reality'']]
+
[[Image:BF2PRCTAR-21.JPG|thumb|none|600px|A Tavor CTAR-21 in ''Project Reality'']]
[[Image:PRCTAR21Scope.JPG|thumb|none|400px|A Tavor CTAR-21 with 4x magnifier in ''Project Reality'']]
+
[[Image:PRCTAR21Scope.JPG|thumb|none|600px|A Tavor CTAR-21 with 4x magnifier in ''Project Reality'']]
  
 
===Tavor MTAR-21===
 
===Tavor MTAR-21===
  
The [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|Tavor MTAR-21]] was added to the game in v1.5.5.0.
+
The [[Tavor TAR-21 rifle series#IMI Micro Tavor MTAR-21|Tavor MTAR-21]] was added to the game in v1.5.5.0, virtually supplanting the earlier CTAR-21 in the IDF faction. It comes with either an ITL Mars red dot sight or a Meprolight as well as a magnifier for certain classes.
  
 
[[Image:Mtar-21.jpg|thumb|none|350px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]
 
[[Image:Mtar-21.jpg|thumb|none|350px|IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm]]
 +
 +
===Wz. 96A Beryl===
 +
The [[Wz. 96 Beryl|Wz. 96A Beryl]] is used by the Polish Army.
 +
[[Image:kbs wz96 Beryl.jpg|thumb|none|350px|Wz. 96A Beryl - 5.56x45mm]]
 +
[[Image:project reality beryl.jpg|thumb|none|600px|The Beryl in-game.]]
 +
 +
===Wz. 96B Mini-Beryl===
 +
The [[Wz. 96 Mini-Beryl|Wz. 96B Mini-Beryl]] is used by the Polish Army. Is fitted with a EoTech 552 holographic sight and his proprietary foregrip.
 +
[[File:96B Mini-Beryl.jpg|thumb|none|350px|Wz. 96B Mini-Beryl - 5.56x45mm]]
 +
[[Image:project reality mini beryl.jpg|thumb|none|600px|The Wz. 96B Mini-Beryl in-game.]]
  
 
== Sniper Rifles ==
 
== Sniper Rifles ==
 
=== Lee-Enfield No.1 Mk.III* (HT) ===
 
=== Lee-Enfield No.1 Mk.III* (HT) ===
  
The [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk.III* (HT)]], the sniper variant of the No.1 Mk.III* SMLE mentioned above, appears as a sniper rifle in the game being used by the Sniper classes of the Militia, Taliban, and Hamas factions, replacing the No.4 Mk.I(T) used in earlier versions.
+
The [[Lee-Enfield|Lee-Enfield No.1 Mk.III* (HT)]], the sniper variant of the No.1 Mk.III* SMLE mentioned above, appears as a sniper rifle in the game being used by the Sniper classes of the Militia, Taliban, and Hamas factions, replacing the No.4 Mk.I(T) used in earlier versions.
  
 
[[Image:No1MK3.jpg|thumb|none|350px|Lee-Enfield No.1 Mk.III* (HT) with scope - .303 British]]
 
[[Image:No1MK3.jpg|thumb|none|350px|Lee-Enfield No.1 Mk.III* (HT) with scope - .303 British]]
[[Image:BF2PRSMLEScoped.JPG|thumb|none|400px|A Lee-Enfield No.1 Mk.III* (HT) in ''Project Reality'']]
+
[[Image:BF2PRSMLEScoped.JPG|thumb|none|600px|A Lee-Enfield No.1 Mk.III* (HT) in ''Project Reality'']]
  
 
=== M14 EBR-RI ===
 
=== M14 EBR-RI ===
Line 487: Line 505:
  
 
[[Image:M14 EBR-RI.jpg|thumb|none|350px|M14 EBR-RI with magazine removed and Harris bipod - 7.62x51mm NATO]]
 
[[Image:M14 EBR-RI.jpg|thumb|none|350px|M14 EBR-RI with magazine removed and Harris bipod - 7.62x51mm NATO]]
[[Image:M14 EBR-RI PR.jpg|thumb|none|400px|An M14 EBR-RI with Leupold Mark 4 scope in ''Project Reality'']]
+
[[Image:M14 EBR-RI PR.jpg|thumb|none|600px|An M14 EBR-RI with Leupold Mark 4 scope in ''Project Reality'']]
  
 
=== Armalite AR-10T ===
 
=== Armalite AR-10T ===
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[[Image:Armalite AR-10(T).jpg|thumb|none|350px|Armalite AR-10T - 7.62x51mm NATO]]
 
[[Image:Armalite AR-10(T).jpg|thumb|none|350px|Armalite AR-10T - 7.62x51mm NATO]]
[[Image:PRAR10ELCAN.JPG|thumb|none|400px|An Armalite AR-10T with ELCAN scope in ''Project Reality'']]
+
[[Image:PRAR10ELCAN.JPG|thumb|none|600px|An Armalite AR-10T with ELCAN scope in ''Project Reality'']]
[[Image:PRAR10T.JPG|thumb|none|400px|An Armalite AR-10T with Leupold scope in ''Project Reality'']]
+
[[Image:PRAR10T.JPG|thumb|none|600px|An Armalite AR-10T with Leupold scope in ''Project Reality'']]
  
 
=== Mk 12 Mod 1 SPR ===
 
=== Mk 12 Mod 1 SPR ===
Line 502: Line 520:
  
 
[[Image:MK12Mod1.jpg|thumb|none|350px|Mk 12 Mod 1 SPR 5.56x45mm with Harris bipod, Leupold Mark 4 scope, and suppressor]]
 
[[Image:MK12Mod1.jpg|thumb|none|350px|Mk 12 Mod 1 SPR 5.56x45mm with Harris bipod, Leupold Mark 4 scope, and suppressor]]
[[Image:Project Reality Mk 12 Mod 1 SPR.jpg|thumb|none|400px|A Mk 12 Mod 1 SPR in ''Project Reality'']]
+
[[Image:Project Reality Mk 12 Mod 1 SPR.jpg|thumb|none|600px|A Mk 12 Mod 1 SPR in ''Project Reality'']]
[[Image:Project Reality Mk 12 Mod 1 SPR Suppressed.jpg|thumb|none|400px|A Suppressed Mk 12 Mod 1 SPR in ''Project Reality'']]
+
[[Image:Project Reality Mk 12 Mod 1 SPR Suppressed.jpg|thumb|none|600px|A Suppressed Mk 12 Mod 1 SPR in ''Project Reality'']]
  
 
=== Accuracy International Arctic Warfare Magnum ===
 
=== Accuracy International Arctic Warfare Magnum ===
Line 510: Line 528:
  
 
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]]
 
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]]
[[Image:PRL115A3.JPG|thumb|none|400px|An L115A3 sniper rifle in ''Project Reality'']]
+
[[Image:PRL115A3.JPG|thumb|none|600px|An L115A3 sniper rifle in ''Project Reality'']]
[[Image:PRG22.JPG|thumb|none|400px|A G22 sniper rifle in ''Project Reality'']]
+
[[Image:PRG22.JPG|thumb|none|600px|A G22 sniper rifle in ''Project Reality'']]
  
 
=== Izhmash SV-98 Sniper Rifle ===
 
=== Izhmash SV-98 Sniper Rifle ===
Line 518: Line 536:
  
 
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 - 7.62x54mmR]]
 
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 - 7.62x54mmR]]
[[Image:PRSV98.JPG|thumb|none|400px|An Izhmash SV-98 in ''Project Reality'']]
+
[[Image:PRSV98.JPG|thumb|none|600px|An Izhmash SV-98 in ''Project Reality'']]
  
 
=== M24 Sniper Weapon System ===
 
=== M24 Sniper Weapon System ===
Line 525: Line 543:
  
 
[[Image:M24.jpg|thumb|none|352px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]
 
[[Image:M24.jpg|thumb|none|352px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]
[[Image:BsZ8YFG.jpg|thumb|none|400px|An M24 sniper rifle with tan paint-job in ''Project Reality'']]
+
[[Image:BsZ8YFG.jpg|thumb|none|600px|An M24 sniper rifle with tan paint-job in ''Project Reality'']]
[[Image:Prm2403.jpg|thumb|none|400px|Aiming down the scope with scope overlay.]]
+
[[Image:Prm2403.jpg|thumb|none|600px|Aiming down the scope with scope overlay.]]
[[Image:Prm2402.jpg|thumb|none|400px|Aiming down the scope before the scope overlay.]]
+
[[Image:Prm2402.jpg|thumb|none|600px|Aiming down the scope before the scope overlay.]]
[[Image:Prm2404.jpg|thumb|none|400px|Chambering a new round.]]
+
[[Image:Prm2404.jpg|thumb|none|600px|Chambering a new round.]]
[[Image:Prm2405.jpg|thumb|none|400px|Reloading.]]
+
[[Image:Prm2405.jpg|thumb|none|600px|Reloading.]]
  
 
=== M40A3 Sniper Rifle ===
 
=== M40A3 Sniper Rifle ===
Line 536: Line 554:
  
 
[[Image:M40a3.jpg|thumb|none|350px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]
 
[[Image:M40a3.jpg|thumb|none|350px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]
[[Image:BF2PRM40A3.JPG|thumb|none|400px|An M40A3 sniper rifle in ''Project Reality'' (Desert model)]]
+
[[Image:BF2PRM40A3.JPG|thumb|none|600px|An M40A3 sniper rifle in ''Project Reality'' with desert paint]]
[[Image:PR M40 Wood.jpg|thumb|none|400px|Good view of the woodland M40A3 without its magazine during its reload animation]]
+
[[Image:PR M40 Wood.jpg|thumb|none|600px|Good view of the woodland M40A3 without its magazine during its reload animation]]
  
 
=== Mosin Nagant M91/30 Sniper Rifle ===
 
=== Mosin Nagant M91/30 Sniper Rifle ===
Line 543: Line 561:
  
 
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin-Nagant M91/30 Sniper Rifle with Russian PU 3.5x scope - 7.62x54mm R]]
 
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin-Nagant M91/30 Sniper Rifle with Russian PU 3.5x scope - 7.62x54mm R]]
[[Image:Mosin Nagant M91-30 SR PR.jpg||thumb|none|400px|An Mosin-Nagant M91/30 Sniper Rifle with PU scope in ''Project Reality'']]
+
[[Image:Mosin Nagant M91-30 SR PR.jpg||thumb|none|600px|An Mosin-Nagant M91/30 Sniper Rifle with PU scope in ''Project Reality'']]
  
 
=== C14 Timberwolf ===
 
=== C14 Timberwolf ===
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[[Image:C14MRSWS.jpg|thumb|none|350px|C14 Timberwolf with Harris bipod - .338 Lapua Magnum]]
 
[[Image:C14MRSWS.jpg|thumb|none|350px|C14 Timberwolf with Harris bipod - .338 Lapua Magnum]]
[[Image:PRC14Timberwolf.JPG|thumb|none|400px|A C14 Timberwolf in ''Project Reality'']]
+
[[Image:PRC14Timberwolf.JPG|thumb|none|600px|A C14 Timberwolf in ''Project Reality'']]
  
 
=== Steyr SSG 69 ===
 
=== Steyr SSG 69 ===
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[[Image:SteyrSSG69.jpg|thumb|none|350px|Steyr SSG 69 - 7.62x51mm NATO]]
 
[[Image:SteyrSSG69.jpg|thumb|none|350px|Steyr SSG 69 - 7.62x51mm NATO]]
[[Image:BF2PRSSGP1.JPG|thumb|none|400px|A Steyr SSG 69 in ''Project Reality'']]
+
[[Image:BF2PRSSGP1.JPG|thumb|none|600px|A Steyr SSG 69 in ''Project Reality'']]
  
 
=== MAS FR F2 ===
 
=== MAS FR F2 ===
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[[Image:FRF2 lunette Schrome.jpg|thumb|none|350px|MAS FR F2 with bolt opened and magazine removed - 7.62x51mm NATO]]
 
[[Image:FRF2 lunette Schrome.jpg|thumb|none|350px|MAS FR F2 with bolt opened and magazine removed - 7.62x51mm NATO]]
[[Image:MAS FR F2 PR.jpg|thumb|none|400px|A MAS FR F2 in ''Project Reality'']]
+
[[Image:MAS FR F2 PR.jpg|thumb|none|600px|A MAS FR F2 in ''Project Reality'']]
  
 
=== Norinco QBU-88 ===
 
=== Norinco QBU-88 ===
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[[Image:Qbu-88-1.jpg|thumb|none|350px|Norinco QBU-88 with scope and bipod removed - 5.8x42mm]]
 
[[Image:Qbu-88-1.jpg|thumb|none|350px|Norinco QBU-88 with scope and bipod removed - 5.8x42mm]]
[[Image:PRQBU88Iron.JPG|thumb|none|400px|A Norinco QBU-88 with scope removed in ''Project Reality'']]
+
[[Image:PRQBU88Iron.JPG|thumb|none|600px|A Norinco QBU-88 with scope removed in ''Project Reality'']]
 
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm]]
 
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm]]
[[Image:BF2PRQBU88.JPG|thumb|none|400px|A Norinco QBU-88 in ''Project Reality'']]
+
[[Image:BF2PRQBU88.JPG|thumb|none|600px|A Norinco QBU-88 in ''Project Reality'']]
  
 
=== Tavor STAR-21 ===
 
=== Tavor STAR-21 ===
  
The [[Tavor TAR-21 rifle series#IMI Sniper Tavor STAR-21|Tavor STAR-21]] appears as part of the game, and was used by the Israel Defense Forces (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|Tavor TAR-21]] (However, as of v1.0, the fire selector has been removed and the STAR is limited to semi-automatic fire).
+
The [[IMI Tavor STAR-21]] appears as part of the game, and was used by the Israel Defense Forces (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|Tavor TAR-21]] (However, as of v1.0, the fire selector has been removed and the STAR is limited to semi-automatic fire).
  
 
[[Image:Tavorstar.jpg|thumb|none|350px|Tavor STAR-21 with ACOG scope and Harris bipod - 5.56x45mm]]
 
[[Image:Tavorstar.jpg|thumb|none|350px|Tavor STAR-21 with ACOG scope and Harris bipod - 5.56x45mm]]
[[Image:BF2PRSTAR21.JPG|thumb|none|400px|A Tavor STAR-21 in ''Project Reality'']]
+
[[Image:BF2PRSTAR21.JPG|thumb|none|600px|A Tavor STAR-21 in ''Project Reality'']]
  
 
=== Heckler & Koch G3SG/1 ===
 
=== Heckler & Koch G3SG/1 ===
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[[Image:H&KSG1.jpg|thumb|none|350px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]]
 
[[Image:H&KSG1.jpg|thumb|none|350px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]]
[[Image:PRG3SG1Hensoldt.JPG|thumb|none|400px|A Heckler & Koch G3SG/1 with Hensoldt Model 2 scope in ''Project Reality'']]
+
[[Image:PRG3SG1Hensoldt.JPG|thumb|none|600px|A Heckler & Koch G3SG/1 with Hensoldt Model 2 scope in ''Project Reality'']]
[[Image:BF2PRG3SG1.JPG|thumb|none|400px|A Heckler & Koch G3SG/1 in ''Project Reality'']]
+
[[Image:BF2PRG3SG1.JPG|thumb|none|600px|A Heckler & Koch G3SG/1 in ''Project Reality'']]
  
 
=== Heckler & Koch HK417 ===
 
=== Heckler & Koch HK417 ===
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[[Image:HK417 20MOD.jpg|thumb|none|350px|Heckler & Koch HK417 7.62x51mm NATO with Harris bipod, 20" barrel, and Leupold Mark 4 scope]]
 
[[Image:HK417 20MOD.jpg|thumb|none|350px|Heckler & Koch HK417 7.62x51mm NATO with Harris bipod, 20" barrel, and Leupold Mark 4 scope]]
[[Image:HK417 SCROME J8 PR.jpg|thumb|none|400px|A Heckler & Koch HK417 with SCROME J8 scope in ''Project Reality'']]
+
[[Image:HK417 SCROME J8 PR.jpg|thumb|none|600px|A Heckler & Koch HK417 with SCROME J8 scope in ''Project Reality'']]
[[Image:HK417 EOTech PR.jpg|thumb|none|400px|A Heckler & Koch HK417 with EOTech red dot sight in ''Project Reality'']]
+
[[Image:HK417 EOTech PR.jpg|thumb|none|600px|A Heckler & Koch HK417 with EOTech red dot sight in ''Project Reality'']]
  
 
=== SVD Dragunov ===
 
=== SVD Dragunov ===
  
The [[SVD Dragunov]] is the main Marksman-class weapon for the Russian Army (using the newer SVD-M version), Polish Army, Militia, Free Syrian Army, and Iraqi Insurgent factions, and an alternative primary Marksman weapon for the Hamas faction.  
+
The [[SVD Dragunov]] is the main Marksman-class weapon for the Russian Army (with synthetic furniture), Polish Army, Militia, Free Syrian Army, and Iraqi Insurgent factions, and an alternative primary Marksman weapon for the Hamas faction.  
  
 
[[Image:SVDIronSights.jpg|thumb|none|350px|SVD Dragunov with scope removed - 7.62x54mm R]]
 
[[Image:SVDIronSights.jpg|thumb|none|350px|SVD Dragunov with scope removed - 7.62x54mm R]]
[[Image:PRSVDnoscope.JPG|thumb|none|400px|An SVD Dragunov with scope removed in ''Project Reality'']]
+
[[Image:PRSVDnoscope.JPG|thumb|none|600px|An SVD Dragunov with scope removed in ''Project Reality'']]
 
[[File:SVD_Rifle.jpg|thumb|none|350px|SVD Dragunov with PSO-1 scope - 7.62x54mm R]]
 
[[File:SVD_Rifle.jpg|thumb|none|350px|SVD Dragunov with PSO-1 scope - 7.62x54mm R]]
[[File:PR DragunovScope.jpg|thumb|none|400px|An SVD Dragunov with a PSO-1 scope in ''Project Reality'']]
+
[[File:PR DragunovScope.jpg|thumb|none|600px|An SVD Dragunov with a PSO-1 scope in ''Project Reality'']]
[[Image:SVD-TigerCarbine.jpg‎|thumb|350px|none|Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]
+
[[File:SVD-TigerCarbine.jpg‎|thumb|none|350px|Tiger Carbine with synthetic furniture used on later production military SVDs - 7.62x54mm R]]
[[File:PR DragunovSVDMScope.jpg|thumb|none|400px|An SVD-M Dragunov with scoped removed in ''Project Reality'']]
+
[[File:PR DragunovSVDMScope.jpg|thumb|none|600px|An SVD Dragunov with synthetic furniture and scoped removed in ''Project Reality'']]
[[Image:BF2PRDragunov.JPG|thumb|none|400px|An SVD-M Dragunov in ''Project Reality'']]
+
[[Image:BF2PRDragunov.JPG|thumb|none|600px|An SVD Dragunov with synthetic furniture in ''Project Reality'']]
 +
 
 +
===Bor===
 +
The [[Bor]] sniper rifle is used by the Polish Army.
 +
[[Image:bor sniper rifle.jpg|thumb|none|350px|Bor sniper rifle. - .338 Lapua Magnum]]
 +
[[Image:project reality alex338.jpg|thumb|none|600px|A Bor rifle in-game.]]
  
 
== Shotguns ==
 
== Shotguns ==
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[[Image:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]]
 
[[Image:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]]
[[Image:BF2PRM1014JCS.JPG|thumb|none|400px|A Benelli M4 Super 90 in ''Project Reality'']]
+
[[Image:BF2PRM1014JCS.JPG|thumb|none|600px|A Benelli M4 Super 90 in ''Project Reality'']]
[[Image:PRL128A1EOTech.JPG|thumb|none|400px|A Benelli M4 Super 90 with an EOTech red dot sight in ''Project Reality'']]
+
[[Image:PRL128A1EOTech.JPG|thumb|none|600px|A Benelli M4 Super 90 with an EOTech red dot sight in ''Project Reality'']]
  
 
=== Mossberg 590 ===
 
=== Mossberg 590 ===
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[[Image:Moss590A1.jpg|thumb|none|350px|Mossberg 590 with speedfeed stock - 12 Gauge]]
 
[[Image:Moss590A1.jpg|thumb|none|350px|Mossberg 590 with speedfeed stock - 12 Gauge]]
[[image:PRMossberg590.JPG|thumb|none|400px|A Mossberg 590 in ''Project Reality'']]
+
[[image:PRMossberg590.JPG|thumb|none|600px|A Mossberg 590 in ''Project Reality'']]
[[image:ProjectReality590A1heat.jpg|thumb|none|400px|A Mossberg 590 with heat shield in ''Project Reality'']]
+
[[image:ProjectReality590A1heat.jpg|thumb|none|600px|A Mossberg 590 with heat shield in ''Project Reality'']]
  
 
=== Norinco 982 ===
 
=== Norinco 982 ===
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[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 - 12 Gauge]]
 
[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 - 12 Gauge]]
[[Image:BF2PRNOR982.JPG|thumb|none|400px|A Norinco 982 in ''Project Reality'']]
+
[[Image:BF2PRNOR982.JPG|thumb|none|600px|A Norinco 982 in ''Project Reality'']]
[[Image:BF2PRNOR982Breech.JPG|thumb|none|400px|A Norinco 982 being loaded with a breaching slug in ''Project Reality'']]
+
[[Image:BF2PRNOR982Breech.JPG|thumb|none|600px|A Norinco 982 being loaded with a breaching slug in ''Project Reality'']]
  
 
=== Remington Model 870 ===
 
=== Remington Model 870 ===
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[[Image:Remington870NewModel.jpg|thumb|none|350px|Remington Model 870 with high-capacity magazine tube - 12 Gauge]]
 
[[Image:Remington870NewModel.jpg|thumb|none|350px|Remington Model 870 with high-capacity magazine tube - 12 Gauge]]
[[Image:BF2PRRem870.JPG|thumb|none|400px|A Remington Model 870 in ''Project Reality'']]
+
[[Image:BF2PRRem870.JPG|thumb|none|600px|A Remington Model 870 in ''Project Reality'']]
  
 
=== Saiga-12K ===
 
=== Saiga-12K ===
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[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12K - 12 Gauge]]
 
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12K - 12 Gauge]]
[[Image:BF2PRS12K.JPG|thumb|none|400px|A Saiga-12K in ''Project Reality'']]
+
[[Image:BF2PRS12K.JPG|thumb|none|600px|A Saiga-12K in ''Project Reality'']]
  
 
== Machine Guns ==
 
== Machine Guns ==
 
=== M249 SAW ===
 
=== M249 SAW ===
  
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the hands of the USMC and U.S. Army factions, equipped with optional ACOG and M145 MGO scopes respectively as well as the Product Improvement Package which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. It also ejects spent shells directly to the right instead of ejecting them at a downward angle. The full-size M249 SAW appears in fixed defensive positions at U.S. bases, though is fitted with the tubular telescoping stock for some reason. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.
+
The paratrooper version of the [[M249 SAW]] appears in the hands of the USMC and U.S. Army factions, equipped with optional ACOG and M145 MGO scopes respectively as well as Rapid Fielding Initiative parts which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel.
 +
 
 +
It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. It also ejects spent shells directly to the right instead of ejecting them at a downward angle.
 +
 
 +
The full-size M249 SAW appears in fixed defensive positions at U.S. bases, though is fitted with the tubular telescoping stock for some reason. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.
  
 
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW with 200-round ammo drum - 5.56x45mm]]
 
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW with 200-round ammo drum - 5.56x45mm]]
[[Image:BF2PRSAWFixed.JPG|thumb|none|400px|An M249 SAW in a fixed defensive position in ''Project Reality'']]
+
[[Image:BF2PRSAWFixed.JPG|thumb|none|600px|An M249 SAW in a fixed defensive position in ''Project Reality'']]
 
[[Image:M249 Para ACOG.jpg|thumb|none|350px|M249 SAW Paratrooper with 100-round cloth ammo bag, ACOG scope, and RIS handguard - 5.56x45mm]]
 
[[Image:M249 Para ACOG.jpg|thumb|none|350px|M249 SAW Paratrooper with 100-round cloth ammo bag, ACOG scope, and RIS handguard - 5.56x45mm]]
[[Image:PRSAWPIP.JPG|thumb|none|400px|An M249 Paratrooper SAW with RIS foregrip and 100-round cloth ammo bag in ''Project Reality'']]
+
[[Image:PRSAWPIP.JPG|thumb|none|600px|An M249 Paratrooper SAW with RIS foregrip and 100-round cloth ammo bag in ''Project Reality'']]
[[Image:BF2PRSAWPara.JPG|thumb|none|400px|An M249 Paratrooper SAW with ACOG scope, RIS foregrip, and 100-round cloth ammo bag in ''Project Reality'']]
+
[[Image:BF2PRSAWPara.JPG|thumb|none|600px|An M249 Paratrooper SAW with ACOG scope, RIS foregrip, and 100-round cloth ammo bag in ''Project Reality'']]
[[File:PR M145MGO(2).jpg|thumb|none|400px|An M249 Paratrooper SAW with M145 MGO scope, RIS foregrip and 100-round cloth ammo bag in ''Project Reality'']]
+
[[File:PR M145MGO(2).jpg|thumb|none|600px|An M249 Paratrooper SAW with M145 MGO scope, RIS foregrip and 100-round cloth ammo bag in ''Project Reality'']]
  
 
=== FN Minimi Para ===
 
=== FN Minimi Para ===
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[[Image:MinimiPara.jpg|thumb|none|350px|FN Minimi Para with 100-round cloth ammo bag - 5.56x45mm]]
 
[[Image:MinimiPara.jpg|thumb|none|350px|FN Minimi Para with 100-round cloth ammo bag - 5.56x45mm]]
[[Image:ProjectRealityFrenchFNMinimiParaEOTech.jpg|thumb|none|500px|An FN Minimi Para with 100-round DPM camo cloth ammo bag and EOTech red dot sight in ''Project Reality'']]
+
[[Image:ProjectRealityFrenchFNMinimiParaEOTech.jpg|thumb|none|600px|An FN Minimi Para with 100-round DPM camo cloth ammo bag and EOTech red dot sight in ''Project Reality'']]
[[Image:ProjectRealityFrenchFNMinimiPara.jpg|thumb|none|500px|An FN Minimi Para with 100-round DPM camo cloth ammo bag and SCROME J4 Scope in ''Project Reality'']]
+
[[Image:ProjectRealityFrenchFNMinimiPara.jpg|thumb|none|600px|An FN Minimi Para with 100-round DPM camo cloth ammo bag and SCROME J4 Scope in ''Project Reality'']]
 
[[File:British L110A2.jpg|thumb|350px|none|FN L110A2 with rail mounted rear sight and 100-round cloth ammo bag - 5.56x45mm]]
 
[[File:British L110A2.jpg|thumb|350px|none|FN L110A2 with rail mounted rear sight and 100-round cloth ammo bag - 5.56x45mm]]
[[Image:PRL110A1Iron.JPG|thumb|none|500px|An FN L110A1 with 100-round DPM camo cloth ammo bag in ''Project Reality'']]
+
[[Image:PRL110A1Iron.JPG|thumb|none|600px|An FN L110A1 with 100-round DPM camo cloth ammo bag in ''Project Reality'']]
[[Image:PRL110A1.JPG|thumb|none|500px|An FN L110A2 with SUSAT scope and 100-round DPM camo cloth ammo bag in ''Project Reality'']]
+
[[Image:PRL110A1.JPG|thumb|none|600px|An FN L110A2 with SUSAT scope and 100-round DPM camo cloth ammo bag in ''Project Reality'']]
[[Image:PRL110A1Fixed.JPG|thumb|none|500px|An FN L110A1 in a fixed defensive position in ''Project Reality'']]
+
[[Image:PRL110A1Fixed.JPG|thumb|none|600px|An FN L110A1 in a fixed defensive position in ''Project Reality'']]
  
=== FN C9A2 Light Machine Gun ===
+
=== C9A2 Light Machine Gun ===
  
The [[FN Minimi#FN C9 Light Machine Gun|FN C9A2 light machine gun]] appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and optional ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It can also be found in fixed defensive positions at Canadian strongholds (with a 200-round plastic drum and full-length barrel) and serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.
+
The [[FN Minimi#C9 Light Machine Gun|C9A2 light machine gun]] appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and optional ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It can also be found in fixed defensive positions at Canadian strongholds (with a 200-round plastic drum and full-length barrel) and serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.
  
[[Image:101-smallarm-2-c9a2-lmg.jpg|thumb|none|350px|FN C9A2 light machine gun with ELCAN scope, AN/PEQ-2 IR designator, and 200-round cloth ammo bag - 5.56x45mm]]
+
[[File:C9A2.jpg|thumb|none|350px|C9A2 light machine gun with ELCAN scope - 5.56x45mm]]
[[Image:PRC9A2Iron.JPG|thumb|none|400px|An FN C9A2 light machine gun in ''Project Reality'']]
+
[[Image:PRC9A2Iron.JPG|thumb|none|600px|An FN C9A2 light machine gun in ''Project Reality'']]
[[Image:BF2PRC9A2.JPG|thumb|none|400px|An FN C9A2 light machine gun with ELCAN scope in ''Project Reality'']]
+
[[Image:BF2PRC9A2.JPG|thumb|none|600px|An FN C9A2 light machine gun with ELCAN scope in ''Project Reality'']]
[[Image:PRC9A2Fixed.JPG|thumb|none|400px|An FN C9A2 light machine gun in a fixed defensive position in ''Project Reality'']]
+
[[Image:PRC9A2Fixed.JPG|thumb|none|600px|An FN C9A2 light machine gun in a fixed defensive position in ''Project Reality'']]
[[Image:PRC9A2GWagen.JPG|thumb|none|400px|An FN C9A2 light machine gun mounted on a G-Wagen light vehicle in ''Project Reality'']]
+
[[Image:PRC9A2GWagen.JPG|thumb|none|600px|An FN C9A2 light machine gun mounted on a G-Wagen light vehicle in ''Project Reality'']]
  
 
=== FN MAG 58 ===
 
=== FN MAG 58 ===
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[[Image:FNMAG.jpg|thumb|none|350px|FN MAG 58 7.62x51mm NATO]]
 
[[Image:FNMAG.jpg|thumb|none|350px|FN MAG 58 7.62x51mm NATO]]
[[Image:ProjectRealityFNMAG.jpg|thumb|none|400px|An FN MAG 58 in ''Project Reality'']]
+
[[Image:ProjectRealityFNMAG.jpg|thumb|none|600px|An FN MAG 58 in ''Project Reality'']]
[[Image:PRM240LAVIII.JPG|thumb|none|400px|A C6 machine gun coaxially mounted on an LAV-III in ''Project Reality'']]
+
[[Image:PRM240LAVIII.JPG|thumb|none|600px|A C6 machine gun coaxially mounted on an LAV-III in ''Project Reality'']]
  
 
=== M240 Machine Gun ===
 
=== M240 Machine Gun ===
  
The game features four different versions of the American [[FN MAG#M240 Machine Gun|M240 machine gun]]; the M240B and M240G appear in the game as the primary weapon of the US Army & USMC's Machine Gunner classes (though the USMC's M240G uses the Army's M240B designation in-game), with an optional M145 MGO scope for the Army and an ACOG for the Marines. The M240D appears as an optional defensive armament on the US Army and IDF's UH-60L Blackhawk and USMC's UH-1N Huey helicopters, and the M240C coaxial version serves as a secondary weapon mounted alongside the main gun on M1A1 and M1A2 Abrams tanks, LAV-25 APC's, (though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below), the U.S. Army's M2A2 Bradley APC, the IDF's Merkerva Mk IV tanks, and the British Army's Scimitar light tanks (designated "L37A1" on the Scimitar). Oddly, the M240B, M240D, and M240G have the L7A2's markings and carry handle (most likely a developer oversight).
+
The game features four different versions of the American [[FN MAG#M240 Machine Gun|M240 machine gun]]; the M240B and M240G appear in the game as the primary weapon of the US Army & USMC's Machine Gunner classes (though the USMC's M240G uses the Army's M240B designation in-game), with an optional M145 MGO scope for the Army and an ACOG for the Marines.
 +
 
 +
The M240D appears as an optional defensive armament on the US Army and IDF's UH-60L Blackhawk and USMC's UH-1N Huey helicopters, and the M240C coaxial version serves as a secondary weapon mounted alongside the main gun on M1A1 and M1A2 Abrams tanks, LAV-25 APC's, (though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below), the U.S. Army's M2A2 Bradley APC, the IDF's Merkava Mk IV tanks, and the British Army's Scimitar light tanks (designated "L37A1" on the Scimitar).
 +
 
 +
Oddly, the M240B, M240D, and M240G have the L7A2's markings and carry handle (most likely a developer oversight).
  
 
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun 7.62x51mm NATO]]
 
[[Image:M240-1.jpg|thumb|none|350px|M240B machine gun 7.62x51mm NATO]]
[[Image:ProjectRealityM240B.jpg|thumb|none|400px| An M240B machine gun in ''Project Reality'']]
+
[[Image:ProjectRealityM240B.jpg|thumb|none|600px| An M240B machine gun in ''Project Reality'']]
[[Image:ProjectRealityM240BM145.jpg|thumb|none|400px| An M240B machine gun with M145 MGO scope in ''Project Reality'']]
+
[[Image:ProjectRealityM240BM145.jpg|thumb|none|600px| An M240B machine gun with M145 MGO scope in ''Project Reality'']]
 
[[Image:Fn mag g.jpg|thumb|none|350px|M240G machine gun 7.62x51mm NATO]]
 
[[Image:Fn mag g.jpg|thumb|none|350px|M240G machine gun 7.62x51mm NATO]]
[[Image:ProjectRealityM240G.jpg|thumb|none|400px| An M240G machine gun in ''Project Reality'']]
+
[[Image:ProjectRealityM240G.jpg|thumb|none|600px| An M240G machine gun in ''Project Reality'']]
[[Image:ProjectRealityM240GACOG.jpg|thumb|none|400px| An M240G machine gun with ACOG scope in ''Project Reality'']]
+
[[Image:ProjectRealityM240GACOG.jpg|thumb|none|600px| An M240G machine gun with ACOG scope in ''Project Reality'']]
 
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]
 
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]
[[Image:BF2PRLAV25M240C.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an LAV-25 in ''Project Reality'']]
+
[[Image:BF2PRLAV25M240C.JPG|thumb|none|600px|An M240C machine gun coaxially mounted in an LAV-25 in ''Project Reality'']]
[[Image:BF2PRM240CBradley.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M2A2 Bradley in ''Project Reality'']]
+
[[Image:BF2PRM240CBradley.JPG|thumb|none|600px|An M240C machine gun coaxially mounted in an M2A2 Bradley in ''Project Reality'']]
[[Image:BF2PRL43A1Scorpion.JPG|thumb|none|400px|An L37A1 machine gun coaxially mounted in a Scimitar light tank in ''Project Reality'']]
+
[[Image:BF2PRL43A1Scorpion.JPG|thumb|none|600px|An L37A1 machine gun coaxially mounted in a Scimitar light tank in ''Project Reality'']]
[[Image:BF2PRAbramsM240C.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M1A2 Abrams in ''Project Reality'']]
+
[[Image:BF2PRAbramsM240C.JPG|thumb|none|600px|An M240C machine gun coaxially mounted in an M1A2 Abrams in ''Project Reality'']]
 
[[Image:M240d.jpg|thumb|none|350px|M240D machine gun 7.62x51mm NATO]]
 
[[Image:M240d.jpg|thumb|none|350px|M240D machine gun 7.62x51mm NATO]]
[[Image:ProjectRealityM240DSuperHuey.jpg|thumb|none|400px|An M240D Machine Gun mounted on a UH-1N Super Huey in ''Project Reality'']]
+
[[Image:ProjectRealityM240DSuperHuey.jpg|thumb|none|600px|An M240D Machine Gun mounted on a UH-1N Super Huey in ''Project Reality'']]
  
 
=== L7A2 Machine Gun ===
 
=== L7A2 Machine Gun ===
Line 714: Line 745:
  
 
[[Image:L7A2.jpg|thumb|none|350px|L7A2 machine gun - 7.62x51mm NATO]]
 
[[Image:L7A2.jpg|thumb|none|350px|L7A2 machine gun - 7.62x51mm NATO]]
[[Image:L7A2 PR.jpg|thumb|none|400px|An L7A2 in ''Project Reality'']]
+
[[Image:L7A2 PR.jpg|thumb|none|600px|An L7A2 in ''Project Reality'']]
[[Image:BF2L7Jeep.JPG|thumb|none|400px|An L7A2 machine gun mounted on a Land Rover jeep in ''Project Reality'']]
+
[[Image:BF2L7Jeep.JPG|thumb|none|600px|An L7A2 machine gun mounted on a Land Rover jeep in ''Project Reality'']]
[[File:PR Iveco L7.jpg|thumb|none|400px|A remote-controlled L7A2 machine gun mounted on an Iveco LMV in ''Project Reality'']]
+
[[File:PR Iveco L7.jpg|thumb|none|600px|A remote-controlled L7A2 machine gun mounted on an Iveco LMV in ''Project Reality'']]
  
 
=== MG3 Machine Gun ===
 
=== MG3 Machine Gun ===
Line 723: Line 754:
  
 
[[Image:MG 3.jpg|thumb|none|350px|MG3 machine gun - 7.62x51mm NATO]]
 
[[Image:MG 3.jpg|thumb|none|350px|MG3 machine gun - 7.62x51mm NATO]]
[[Image:PRMG3Iron.JPG|thumb|none|500px|An MG3 machine gun with 75-round ammo drum in ''Project Reality'']]
+
[[Image:PRMG3Iron.JPG|thumb|none|600px|An MG3 machine gun with 75-round ammo drum in ''Project Reality'']]
[[Image:BF2PRMG3.JPG|thumb|none|500px|An MG3 machine gun with 75-round ammo drum and ELCAN scope in ''Project Reality'']]
+
[[Image:BF2PRMG3.JPG|thumb|none|600px|An MG3 machine gun with 75-round ammo drum and ELCAN scope in ''Project Reality'']]
[[Image:Project Reality MG3 box.jpg|thumb|none|500px|An MG3 machine gun with 200-round ammo box in ''Project Reality'']]
+
[[Image:Project Reality MG3 box.jpg|thumb|none|600px|An MG3 machine gun with 200-round ammo box in ''Project Reality'']]
[[Image:Mg3pr.jpg|thumb|none|500px|An MG3 machine gun with 200-round ammo box and ELCAN scope in ''Project Reality'']]
+
[[Image:Mg3pr.jpg|thumb|none|600px|An MG3 machine gun with 200-round ammo box and ELCAN scope in ''Project Reality'']]
[[Image:PRMG3EOTECH.jpg|thumb|none|500px|An MG3 machine gun with 200-round ammo box and EOTech Holographic sight in ''Project Reality'']]
+
[[Image:PRMG3EOTECH.jpg|thumb|none|600px|An MG3 machine gun with 200-round ammo box and EOTech Holographic sight in ''Project Reality'']]
[[Image:Mg3reloadpr.jpg|thumb|none|500px|Reloading a MG3 machine gun with 200-round ammo box and ELCAN scope in ''Project Reality'']]
+
[[Image:Mg3reloadpr.jpg|thumb|none|600px|Reloading a MG3 machine gun with 200-round ammo box and ELCAN scope in ''Project Reality'']]
[[Image:Mg3eclan.jpg|thumb|none|500px|Aiming down the sight of a MG3 machine gun with 200-round ammo box and ELCAN in ''Project Reality'']]
+
[[Image:Mg3eclan.jpg|thumb|none|600px|Aiming down the sight of a MG3 machine gun with 200-round ammo box and ELCAN in ''Project Reality'']]
[[Image:PRMG3Fixed.JPG|thumb|none|400px|An MG3 machine gun in a fixed defensive position in ''Project Reality'']]
+
[[Image:PRMG3Fixed.JPG|thumb|none|600px|An MG3 machine gun in a fixed defensive position in ''Project Reality'']]
[[Image:PRMG3A1LeoCoax.JPG|thumb|none|400px|An MG3A1 machine gun coaxially mounted on a Leopard 2A6 tank in ''Project Reality'']]
+
[[Image:PRMG3A1LeoCoax.JPG|thumb|none|600px|An MG3A1 machine gun coaxially mounted on a Leopard 2A6 tank in ''Project Reality'']]
[[Image:PRMG3A1Leo2A6.JPG|thumb|none|400px|An MG3A1 machine gun mounted on a Leopard 2A6 tank in ''Project Reality'']]
+
[[Image:PRMG3A1Leo2A6.JPG|thumb|none|600px|An MG3A1 machine gun mounted on a Leopard 2A6 tank in ''Project Reality'']]
  
 
=== Heckler & Koch MG4 Machine Gun ===
 
=== Heckler & Koch MG4 Machine Gun ===
Line 739: Line 770:
  
 
[[Image:H&KMG4.jpg|thumb|none|350px|Heckler & Koch MG4 - 5.56x45mm]]
 
[[Image:H&KMG4.jpg|thumb|none|350px|Heckler & Koch MG4 - 5.56x45mm]]
[[Image:PRMG4ZPoint.JPG|thumb|none|400px|A Heckler & Koch MG4 with Zeiss Z-Point red dot sight in ''Project Reality'']]
+
[[Image:PRMG4ZPoint.JPG|thumb|none|600px|A Heckler & Koch MG4 with Zeiss Z-Point red dot sight in ''Project Reality'']]
 
[[Image:HKMG4-1.jpg|thumb|none|350px|Heckler & Koch MG4 5.56x45mm with 4x scope/carry handle assembly]]
 
[[Image:HKMG4-1.jpg|thumb|none|350px|Heckler & Koch MG4 5.56x45mm with 4x scope/carry handle assembly]]
[[Image:PRMG4.JPG|thumb|none|400px|A Heckler & Koch MG4 in ''Project Reality'']]
+
[[Image:PRMG4.JPG|thumb|none|600px|A Heckler & Koch MG4 in ''Project Reality'']]
[[Image:PRMG4APC.JPG|thumb|none|400px|A Heckler & Koch MG4 coaxially mounted on a Puma IFV in ''Project Reality'']]
+
[[Image:PRMG4APC.JPG|thumb|none|600px|A Heckler & Koch MG4 coaxially mounted on a Puma IFV in ''Project Reality'']]
  
=== Norinco QBB-95 ===
+
=== Norinco QJB-95 ===
  
The [[Norinco QBB-95]] is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret and mounted on Fast Attack Vehicles for the front passenger on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a Y/MA 95-002 scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.
+
The [[Norinco QBZ-95|Norinco QJB-95]] is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret and mounted on Fast Attack Vehicles for the front passenger on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a Y/MA 95-002 scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.
  
[[Image:QBB95.jpg|thumb|none|350px|Norinco QBB-95 with 100-round drum magazine - 5.8x42mm]]
+
[[Image:QBB95.jpg|thumb|none|350px|Norinco QJB-95 with 75-round drum magazine - 5.8x42mm]]
[[Image:PRQBB95Iron.JPG|thumb|none|400px|A Norinco QBB-95 in ''Project Reality'']]
+
[[Image:PRQBB95Iron.JPG|thumb|none|600px|A Norinco QJB-95 in ''Project Reality'']]
[[Image:PRQBB95Fixed.JPG|thumb|none|400px|A Norinco QBB-95 in a fixed defensive position in ''Project Reality'']]
+
[[Image:PRQBB95Fixed.JPG|thumb|none|600px|A Norinco QJB-95 in a fixed defensive position in ''Project Reality'']]
[[Image:PRQBB95FAV.JPG|thumb|none|400px|A Norinco QBB-95 mounted on a Fast Attack Vehicle in ''Project Reality'']]
+
[[Image:PRQBB95FAV.JPG|thumb|none|600px|A Norinco QJB-95 mounted on a Fast Attack Vehicle in ''Project Reality'']]
[[Image:QBB95ds.jpg|thumb|none|350px|Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine and Y/MA 95-002 scope]]
+
[[Image:QBB95ds.jpg|thumb|none|350px|Norinco QJB-95 5.8x42mm Chinese with 75-round drum magazine and Y/MA 95-002 scope]]
[[Image:BF2PRQBB95Scoped.JPG|thumb|none|400px|A Norinco QBB-95 with a Y/MA 95-002 scope in ''Project Reality'']]
+
[[Image:BF2PRQBB95Scoped.JPG|thumb|none|600px|A Norinco QJB-95 with a Y/MA 95-002 scope in ''Project Reality'']]
[[Image:Qbbreloadprojectreality.jpg|thumb|none|400px|Inserting a new drum mag into the QBB-95]]
+
[[Image:Qbbreloadprojectreality.jpg|thumb|none|600px|Inserting a new drum mag into the QJB-95]]
[[Image:Chargingqbb95.jpg|thumb|none|400px|Charging the QBB-95]]
+
[[Image:Chargingqbb95.jpg|thumb|none|600px|Charging the QJB-95]]
  
 
=== Norinco QJY-88 ===
 
=== Norinco QJY-88 ===
Line 768: Line 799:
  
 
[[Image:Image-SA80-L86A2.jpg|thumb|none|350px|L86A2 LSW - 5.56x45mm]]
 
[[Image:Image-SA80-L86A2.jpg|thumb|none|350px|L86A2 LSW - 5.56x45mm]]
[[Image:PRL86A2Iron.JPG|thumb|none|400px|An L86A2 LSW in ''Project Reality'']]
+
[[Image:PRL86A2Iron.JPG|thumb|none|600px|An L86A2 LSW in ''Project Reality'']]
[[Image:BF2PRL86A2.JPG|thumb|none|400px|An L86A2 LSW with SUSAT scope in ''Project Reality'']]
+
[[Image:BF2PRL86A2.JPG|thumb|none|600px|An L86A2 LSW with SUSAT scope in ''Project Reality'']]
  
 
=== IMI Negev ===
 
=== IMI Negev ===
Line 776: Line 807:
  
 
[[Image:NegevLMG.jpg|thumb|none|350px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]
 
[[Image:NegevLMG.jpg|thumb|none|350px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]
[[Image:PRNegevIron.JPG|thumb|none|400px|An IMI Negev in ''Project Reality'']]
+
[[Image:PRNegevIron.JPG|thumb|none|600px|An IMI Negev in ''Project Reality'']]
[[Image:BF2PRNegev.JPG|thumb|none|400px|An IMI Negev with an ACOG scope in ''Project Reality'' (removed in v1.0)]]
+
[[Image:BF2PRNegev.JPG|thumb|none|600px|An IMI Negev with an ACOG scope in ''Project Reality'' (removed in v1.0)]]
  
 
=== PKM/PKT Machine Gun ===  
 
=== PKM/PKT Machine Gun ===  
  
The [[PK Machine Gun|PKM machine gun]] appears in the game, being used by the Automatic Rifleman class of Polish Army and the Machine Gunner classes of the Taliban, Hamas, Free Syrian Army, Iraqi Insurgent, and African Resistance factions as well as in fixed defensive positions in Iraqi Insurgent, Hamas, Polish Army & Russian Army strongholds. The BTR-60, BTR-80, BTR-80A, MT-LB 6MB, BMP-1, BMP-2, BMP-2M, & BMP-3 APC's, BRDM-2, BRDM-2-M97 Żbik scout vehicles, as well as T-62, T-72, PT-91 and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers. The PKM is also mounted on pickup trucks used by the Militia, Iraqi Insurgent, Hamas, African Resistance, and Taliban for the front passenger to fire through the windshield, replacing the RPK-74 used in previous versions. The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is one of only two light machine guns in the game that is not equipped with any kind of optic, using the standard iron sights instead (the other being the M60). Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.
+
The [[PK Machine Gun|PKM machine gun]] appears in the game, being used by the Automatic Rifleman class of Polish Army and the Machine Gunner classes of the Taliban, Hamas, Free Syrian Army, Iraqi Insurgent, and African Resistance factions as well as in fixed defensive positions in Iraqi Insurgent, Hamas, Polish Army & Russian Army strongholds. The BTR-60, BTR-80, BTR-80A, MT-LB 6MB, BMP-1, BMP-2, BMP-2M, & BMP-3 APC's, BRDM-2, BRDM-2-M97 Żbik scout vehicles, as well as T-62, T-72, PT-91 and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament.
 +
 
 +
The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers.
 +
 
 +
The PKM is also mounted on pickup trucks used by the Militia, Iraqi Insurgent, Hamas, African Resistance, and Taliban for the front passenger to fire through the windshield, replacing the RPK-74 used in previous versions.
 +
 
 +
The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is one of only two light machine guns in the game that is not equipped with any kind of optic, using the standard iron sights instead (the other being the M60). Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.
  
 
[[Image:HungarianPKM.jpg|thumb|350px|none|PKM machine gun - 7.62x54mmR]]
 
[[Image:HungarianPKM.jpg|thumb|350px|none|PKM machine gun - 7.62x54mmR]]
[[Image:BF2PRPKM.JPG|thumb|none|400px|A PKM machine gun in ''Project Reality'']]
+
[[Image:BF2PRPKM.JPG|thumb|none|600px|A PKM machine gun in ''Project Reality'']]
[[Image:PRPKMFixed.JPG|thumb|none|400px|A PKM machine gun in a fixed defensive position in ''Project Reality'']]
+
[[Image:PRPKMFixed.JPG|thumb|none|600px|A PKM machine gun in a fixed defensive position in ''Project Reality'']]
 
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]
 
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]
[[Image:BF2PRPKTBRDM2.JPG|thumb|none|400px|A PKT machine gun mounted in a BRDM-2 scout vehicle in ''Project Reality'']]
+
[[Image:BF2PRPKTBRDM2.JPG|thumb|none|600px|A PKT machine gun mounted in a BRDM-2 scout vehicle in ''Project Reality'']]
[[Image:PRMTLBPKT.JPG|thumb|none|400px|A PKT machine gun mounted in an MT-LB APC in ''Project Reality'']]
+
[[Image:PRMTLBPKT.JPG|thumb|none|600px|A PKT machine gun mounted in an MT-LB APC in ''Project Reality'']]
[[Image:BF2PRPKTBTR80.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-60 APC in ''Battlefield 2'']]
+
[[Image:BF2PRPKTBTR80.JPG|thumb|none|600px|A PKT machine gun mounted in a BTR-60 APC in ''Battlefield 2'']]
[[Image:PRBTR80APKT.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-80A APC in ''Project Reality'']]
+
[[Image:PRBTR80APKT.JPG|thumb|none|600px|A PKT machine gun mounted in a BTR-80A APC in ''Project Reality'']]
[[Image:PRPKTBTR80.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-80 APC in ''Project Reality'']]
+
[[Image:PRPKTBTR80.JPG|thumb|none|600px|A PKT machine gun mounted in a BTR-80 APC in ''Project Reality'']]
[[Image:PRMTLBPKT2.JPG|thumb|none|400px|A PKT machine gun mounted in a MT-LB 6MB APC in ''Project Reality'']]
+
[[Image:PRMTLBPKT2.JPG|thumb|none|600px|A PKT machine gun mounted in a MT-LB 6MB APC in ''Project Reality'']]
[[Image:BF2PRPKTBMP3.JPG|thumb|none|400px|A PKT machine gun mounted in a BMP-3 APC in ''Project Reality'']]
+
[[Image:BF2PRPKTBMP3.JPG|thumb|none|600px|A PKT machine gun mounted in a BMP-3 APC in ''Project Reality'']]
[[Image:BF2PRPKTT62.JPG|thumb|none|400px|A PKT machine gun mounted in a T-62 tank in ''Project Reality'']]
+
[[Image:BF2PRPKTT62.JPG|thumb|none|600px|A PKT machine gun mounted in a T-62 tank in ''Project Reality'']]
[[Image:BF2PRPKTT72.JPG|thumb|none|400px|A PKT machine gun mounted in a T-72 tank in ''Project Reality'']]
+
[[Image:BF2PRPKTT72.JPG|thumb|none|600px|A PKT machine gun mounted in a T-72 tank in ''Project Reality'']]
[[Image:PRPKTT90.JPG|thumb|none|400px|A PKT machine gun mounted in a T-90 tank in ''Project Reality'']]
+
[[Image:PRPKTT90.JPG|thumb|none|600px|A PKT machine gun mounted in a T-90 tank in ''Project Reality'']]
  
 
=== PKP Pecheneg ===
 
=== PKP Pecheneg ===
Line 803: Line 840:
  
 
[[Image:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg 7.62x54mm with ammo drum]]
 
[[Image:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg 7.62x54mm with ammo drum]]
[[Image:PKP PR.jpg|thumb|none|400px|A PKP Pecheneg in ''Project Reality'']]
+
[[Image:PKP PR.jpg|thumb|none|600px|A PKP Pecheneg in ''Project Reality'']]
[[Image:Pkpscopepr.jpg|thumb|none|400px|Aiming down the scope on the PKP. Note green illumination]]
+
[[Image:Pkpscopepr.jpg|thumb|none|600px|Aiming down the scope on the PKP. Note green illumination]]
[[Image:Pkpironsightpr.jpg|thumb|none|400px|Aiming down the backup iron sight on the PKP]]
+
[[Image:Pkpironsightpr.jpg|thumb|none|600px|Aiming down the backup iron sight on the PKP]]
[[Image:Reloadpkppr.jpg|thumb|none|400px|Reloading the PKP. Note the scope pushed to the side to allow the top to be opened]]
+
[[Image:Reloadpkppr.jpg|thumb|none|600px|Reloading the PKP. Note the scope pushed to the side to allow the top to be opened]]
  
 
=== M60 Machine Gun ===
 
=== M60 Machine Gun ===
Line 813: Line 850:
  
 
[[Image:M60GPMG.jpg|thumb|none|350px|M60 machine gun - 7.62x51mm NATO]]
 
[[Image:M60GPMG.jpg|thumb|none|350px|M60 machine gun - 7.62x51mm NATO]]
[[Image:PRM60.JPG|thumb|none|400px|An M60 machine gun in ''Project Reality'']]
+
[[Image:PRM60.JPG|thumb|none|600px|An M60 machine gun in ''Project Reality'']]
[[Image:PRM60RIB.JPG|thumb|none|400px|An M60 machine gun mounted on a Rigid Inflatable Boat in ''Project Reality'']]
+
[[Image:PRM60RIB.JPG|thumb|none|600px|An M60 machine gun mounted on a Rigid Inflatable Boat in ''Project Reality'']]
  
 
=== RPK Light Machine Gun ===
 
=== RPK Light Machine Gun ===
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[[Image:RPK_lmg.jpg|thumb|none|350px|RPK with 40-round box magazine - 7.62x39mm]]
 
[[Image:RPK_lmg.jpg|thumb|none|350px|RPK with 40-round box magazine - 7.62x39mm]]
[[Image:PRRPK.JPG|thumb|none|400px|An RPK in ''Project Reality'']]
+
[[Image:PRRPK.JPG|thumb|none|600px|An RPK in ''Project Reality'']]
  
 
=== RPK-74 Light Machine Gun ===
 
=== RPK-74 Light Machine Gun ===
Line 828: Line 865:
  
 
[[Image:Soviet RPK-74.jpg|thumb|none|351px|RPK-74 with 45-round box magazine - 5.45x39mm]]
 
[[Image:Soviet RPK-74.jpg|thumb|none|351px|RPK-74 with 45-round box magazine - 5.45x39mm]]
[[Image:RPK-74 Bipod PR.jpg|thumb|none|400px|RPK-74 in ''Project Reality'']]
+
[[Image:RPK-74 Bipod PR.jpg|thumb|none|600px|RPK-74 in ''Project Reality'']]
 
[[Image:Rpk74m.jpg|thumb|none|350px|RPK-74M with 45-round box magazine 5.45x39mm]]
 
[[Image:Rpk74m.jpg|thumb|none|350px|RPK-74M with 45-round box magazine 5.45x39mm]]
[[Image:RPK-74M Bipod PR.jpg|thumb|none|400px|RPK-74M in ''Project Reality'']]
+
[[Image:RPK-74M Bipod PR.jpg|thumb|none|600px|RPK-74M in ''Project Reality'']]
[[Image:RPK-74M 1P29 Bipod PR.jpg|thumb|none|400px|RPK-74M with 1P29 scope in ''Project Reality'']]
+
[[Image:RPK-74M 1P29 Bipod PR.jpg|thumb|none|600px|RPK-74M with 1P29 scope in ''Project Reality'']]
[[Image:Rpk-74mleftpr.jpg|thumb|none|400px|Right side of the RPK-74M with 1P29 scope. Note that the magazine has the curve of a 7.62x39mm magazine as opposed to the almost-straight 5.45x39mm magazine]]
+
[[Image:Rpk-74mleftpr.jpg|thumb|none|600px|Right side of the RPK-74M with 1P29 scope. Note that the magazine has the curve of a 7.62x39mm magazine as opposed to the almost-straight 5.45x39mm magazine]]
[[Image:Rpk74mprscope.jpg|thumb|none|400px|View down the 1P29 scope]]
+
[[Image:Rpk74mprscope.jpg|thumb|none|600px|View down the 1P29 scope]]
[[Image:Rpk74mprironsight2.jpg|thumb|none|400px|Observing a dangerous looking horse with the RPK-74M's iron sight]]
+
[[Image:Rpk74mprironsight2.jpg|thumb|none|600px|Observing a dangerous looking horse with the RPK-74M's iron sight]]
[[Image:Loadrpk74mpr.jpg|thumb|none|400px|Reloading the RPK-74M]]
+
[[Image:Loadrpk74mpr.jpg|thumb|none|600px|Reloading the RPK-74M]]
[[Image:Unfoldstockprrpk-74m.jpg|thumb|none|400px|Unfolding the stock on the RPK-74M]]
+
[[Image:Unfoldstockprrpk-74m.jpg|thumb|none|600px|Unfolding the stock on the RPK-74M]]
  
 
=== Degtyaryov DP-28 ===
 
=== Degtyaryov DP-28 ===
Line 843: Line 880:
  
 
[[Image:DP-28.jpg|thumb|none|350px|Degtyaryov DP-28 7.62x54mm R]]
 
[[Image:DP-28.jpg|thumb|none|350px|Degtyaryov DP-28 7.62x54mm R]]
[[Image:DP-28 PR.jpg|thumb|none|400px|A Degtyaryov DP-28 in ''Project Reality'']]
+
[[Image:DP-28 PR.jpg|thumb|none|600px|A Degtyaryov DP-28 in ''Project Reality'']]
[[Image:Aimingdppr.jpg|thumb|none|400px|Aiming down the DP-28's sight]]
+
[[Image:Aimingdppr.jpg|thumb|none|600px|Aiming down the DP-28's sight]]
 +
 
 +
===UKM-2000Z===
 +
The [[UKM-2000|UKM-2000Z]] is used by the Polish Army.
 +
[[File:UKM-2000Z.jpg|thumb|none|350px|UKM-2000Z - 7.62x51mm NATO]]
  
 
== Mounted Weaponry ==
 
== Mounted Weaponry ==
Line 851: Line 892:
 
The [[Type 85 heavy machine gun]] appears as the Chinese heavy machine gun, mounted on Type 98 tanks, Fast Attack Vehicles, door-mounted on Changhe Z-8 helicopters, and in Chinese HMG nests.
 
The [[Type 85 heavy machine gun]] appears as the Chinese heavy machine gun, mounted on Type 98 tanks, Fast Attack Vehicles, door-mounted on Changhe Z-8 helicopters, and in Chinese HMG nests.
  
[[File:Type 85 HMG.jpg|thumb|none|400px|Type 85 heavy machine gun - 12.7x108mm]]
+
[[File:Type 85 HMG.jpg|thumb|none|350px|Type 85 heavy machine gun - 12.7x108mm]]
[[Image:PRType85Nest.JPG|thumb|none|400px|A tripod-mounted Type 85 heavy machine gun in ''Project Reality'']]
+
[[Image:PRType85Nest.JPG|thumb|none|600px|A tripod-mounted Type 85 heavy machine gun in ''Project Reality'']]
[[Image:PRType85FAV.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Fast Attack Vehicle in ''Project Reality'']]
+
[[Image:PRType85FAV.JPG|thumb|none|600px|A Type 85 heavy machine gun mounted on a Fast Attack Vehicle in ''Project Reality'']]
[[Image:PRType85Type89.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Type 98 tank in ''Project Reality'']]
+
[[Image:PRType85Type89.JPG|thumb|none|600px|A Type 85 heavy machine gun mounted on a Type 98 tank in ''Project Reality'']]
[[Image:PRType85chopper.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Changhe Z-8 helicopter in ''Project Reality'']]
+
[[Image:PRType85chopper.JPG|thumb|none|600px|A Type 85 heavy machine gun mounted on a Changhe Z-8 helicopter in ''Project Reality'']]
  
 
=== QJC-88===
 
=== QJC-88===
Line 861: Line 902:
  
 
[[Image:QJC-88.jpg|thumb|none|350px|QJC-88 - 12.7x108mm]]
 
[[Image:QJC-88.jpg|thumb|none|350px|QJC-88 - 12.7x108mm]]
[[Image:PRType85WZ551.JPG|thumb|none|400px|A QJC-88 heavy machine gun mounted on a WZ551 armored personnel carrier in ''Project Reality'']]
+
[[Image:PRType85WZ551.JPG|thumb|none|600px|A QJC-88 heavy machine gun mounted on a WZ551 armored personnel carrier in ''Project Reality'']]
  
 
=== M61 Vulcan ===
 
=== M61 Vulcan ===
Line 868: Line 909:
  
 
[[Image:M61vulcan.jpg|thumb|none|350px|M61 Vulcan - 20mm]]
 
[[Image:M61vulcan.jpg|thumb|none|350px|M61 Vulcan - 20mm]]
[[Image:PRM61Turret.JPG|thumb|none|400px|An M61 Vulcan in an M167 Vulcan Air Defense System mounting in ''Project Reality'']]
+
[[Image:PRM61Turret.JPG|thumb|none|600px|An M61 Vulcan in an M167 Vulcan Air Defense System mounting in ''Project Reality'']]
[[Image:PRM61F16.JPG|thumb|none|400px|An M61 Vulcan mounted in an F-16C Fighting Falcon in ''Project Reality'']]
+
[[Image:PRM61F16.JPG|thumb|none|600px|An M61 Vulcan mounted in an F-16C Fighting Falcon in ''Project Reality'']]
  
 
=== GAU-8/A Avenger ===
 
=== GAU-8/A Avenger ===
Line 876: Line 917:
  
 
[[Image:GAU-8 Avenger contrast.jpg|thumb|none|350px|GAU-8/A Avenger 30mm]]
 
[[Image:GAU-8 Avenger contrast.jpg|thumb|none|350px|GAU-8/A Avenger 30mm]]
[[Image:PRA10GAU8.JPG|thumb|none|400px|A GAU-8/A Avenger mounted in an A-10A Thunderbolt II in ''Project Reality'']]
+
[[Image:PRA10GAU8.JPG|thumb|none|600px|A GAU-8/A Avenger mounted in an A-10A Thunderbolt II in ''Project Reality'']]
  
 
=== General Dynamics GAU-12/U ===
 
=== General Dynamics GAU-12/U ===
Line 883: Line 924:
  
 
[[Image:GAU-12U.jpg|thumb|none|350px|General Dynamics GAU-12/U 25mm with unfired rounds]]
 
[[Image:GAU-12U.jpg|thumb|none|350px|General Dynamics GAU-12/U 25mm with unfired rounds]]
[[Image:ProjectRealityGAU-12U.jpg|thumb|none|500px|A GAU-12/U mounted on a AV-8B Harrier II in ''Project Reality'']]
+
[[Image:ProjectRealityGAU-12U.jpg|thumb|none|600px|A GAU-12/U mounted on a AV-8B Harrier II in ''Project Reality'']]
  
 
=== General Dynamics GAU-22/A ===
 
=== General Dynamics GAU-22/A ===
Line 896: Line 937:
  
 
[[Image:Nr-23.jpg|thumb|none|350px|Norinco Type 23-2K 23mm]]
 
[[Image:Nr-23.jpg|thumb|none|350px|Norinco Type 23-2K 23mm]]
[[Image:ProjectRealityType23-2K.jpg|thumb|none|500px|A Norinco Type 23-2K mounted on a Q-5 Fantan in ''Project Reality'']]
+
[[Image:ProjectRealityType23-2K.jpg|thumb|none|600px|A Norinco Type 23-2K mounted on a Q-5 Fantan in ''Project Reality'']]
  
 
=== Nudelman-Rikhter NR-30 ===
 
=== Nudelman-Rikhter NR-30 ===
Line 903: Line 944:
  
 
[[Image:NR30.jpg|thumb|none|350px|Nudelman-Rikhter NR-30 30mm]]
 
[[Image:NR30.jpg|thumb|none|350px|Nudelman-Rikhter NR-30 30mm]]
[[Image:ProjectRealityNR-30.jpg|thumb|none|500px|A Nudelman-Rikhter NR-30 mounted on a Su-22 in ''Project Reality'']]
+
[[Image:ProjectRealityNR-30.jpg|thumb|none|600px|A Nudelman-Rikhter NR-30 mounted on a Su-22 in ''Project Reality'']]
  
 
=== GIAT 30 ===
 
=== GIAT 30 ===
Line 910: Line 951:
  
 
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]
 
[[Image:30mmGIAT30M791 01.jpg|thumb|none|350px|GIAT 30 30mm]]
[[Image:ProjectRealityGIAT30.jpg|thumb|none|500px|A GIAT 30 mounted on a Eurocopter Tiger in ''Project Reality'']]
+
[[Image:ProjectRealityGIAT30.jpg|thumb|none|600px|A GIAT 30 mounted on a Eurocopter Tiger in ''Project Reality'']]
  
 
=== Mauser BK-27 ===
 
=== Mauser BK-27 ===
Line 917: Line 958:
  
 
[[Image:Mauser BK-27.jpg|thumb|none|300px|Mauser BK-27 27mm]]
 
[[Image:Mauser BK-27.jpg|thumb|none|300px|Mauser BK-27 27mm]]
[[Image:PRBK27Typhoon.JPG|thumb|none|400px|A Mauser BK-27 mounted in a Eurofighter Typhoon in ''Project Reality'']]
+
[[Image:PRBK27Typhoon.JPG|thumb|none|600px|A Mauser BK-27 mounted in a Eurofighter Typhoon in ''Project Reality'']]
[[Image:PRBK27Tornado.JPG|thumb|none|400px|A Mauser BK-27 mounted in a Tornado IDS in ''Project Reality'']]
+
[[Image:PRBK27Tornado.JPG|thumb|none|600px|A Mauser BK-27 mounted in a Tornado IDS in ''Project Reality'']]
  
 
=== Gryazev-Shipunov GSh-23 ===
 
=== Gryazev-Shipunov GSh-23 ===
Line 925: Line 966:
  
 
[[Image:GSh-23-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-23 23mm with ammo belt]]
 
[[Image:GSh-23-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-23 23mm with ammo belt]]
[[Image:PRGSh23J10.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-23 mounted in a Chengdu J-10 in ''Project Reality'']]
+
[[Image:PRGSh23J10.JPG|thumb|none|600px|A Gryazev-Shipunov GSh-23 mounted in a Chengdu J-10 in ''Project Reality'']]
  
 
=== Gryazev-Shipunov GSh-30-1 ===
 
=== Gryazev-Shipunov GSh-30-1 ===
Line 932: Line 973:
  
 
[[Image:GSH30 1.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]
 
[[Image:GSH30 1.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]
[[Image:PRMIG29GSH301.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-1 mounted in a MiG-29 Fulcrum in ''Project Reality'']]
+
[[Image:PRMIG29GSH301.JPG|thumb|none|600px|A Gryazev-Shipunov GSh-30-1 mounted in a MiG-29 Fulcrum in ''Project Reality'']]
[[Image:PRGSh301SU30.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-1 mounted in an Su-30MKK Flanker-C in ''Project Reality'']]
+
[[Image:PRGSh301SU30.JPG|thumb|none|600px|A Gryazev-Shipunov GSh-30-1 mounted in an Su-30MKK Flanker-C in ''Project Reality'']]
  
 
=== Gryazev-Shipunov GSh-30-2 ===
 
=== Gryazev-Shipunov GSh-30-2 ===
Line 940: Line 981:
  
 
[[Image:GSh-30-2.jpg|thumb|none|300px|Gryazev-Shipunov GSh-30-2 30mm with unfired rounds]]
 
[[Image:GSh-30-2.jpg|thumb|none|300px|Gryazev-Shipunov GSh-30-2 30mm with unfired rounds]]
[[Image:PRSU25GSH302.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-2 mounted in an Su-25 Frogfoot in ''Project Reality'']]
+
[[Image:PRSU25GSH302.JPG|thumb|none|600px|A Gryazev-Shipunov GSh-30-2 mounted in an Su-25 Frogfoot in ''Project Reality'']]
  
 
=== Yakushev-Borzov Yak-B ===
 
=== Yakushev-Borzov Yak-B ===
Line 947: Line 988:
  
 
[[Image:YakB-12.7.jpg|thumb|none|350px|Yakushev-Borzov Yak-B 12.7x108mm]]
 
[[Image:YakB-12.7.jpg|thumb|none|350px|Yakushev-Borzov Yak-B 12.7x108mm]]
[[Image:ProjectRealityYak-B.jpg|thumb|none|500px|A Yakushev-Borzov Yak-B mounted on an Mi-24V Hind-E in ''Project Reality'']]
+
[[Image:ProjectRealityYak-B.jpg|thumb|none|600px|A Yakushev-Borzov Yak-B mounted on an Mi-24V Hind-E in ''Project Reality'']]
  
 
=== M197 Vulcan ===
 
=== M197 Vulcan ===
Line 954: Line 995:
  
 
[[Image:M197Gatling.jpg|thumb|none|300px|M197 Vulcan - 20mm]]
 
[[Image:M197Gatling.jpg|thumb|none|300px|M197 Vulcan - 20mm]]
[[Image:PRM197Cobra.JPG|thumb|none|400px|An M197 Vulcan mounted in an AH-1Z Viper in ''Project Reality]]''
+
[[Image:PRM197Cobra.JPG|thumb|none|600px|An M197 Vulcan mounted in an AH-1Z Viper in ''Project Reality]]''
  
 
=== Shipunov 2A42 ===
 
=== Shipunov 2A42 ===
Line 961: Line 1,002:
  
 
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 - 30mm]]
 
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 - 30mm]]
[[Image:PRBTR80AGun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a BTR-80A in ''Project Reality'']]
+
[[Image:PRBTR80AGun.JPG|thumb|none|600px|A Shipunov 2A42 mounted on a BTR-80A in ''Project Reality'']]
[[Image:PR2A42MTLB6MB.JPG|thumb|none|400px|A Shipunov 2A42 mounted on an MT-LB 6MB in ''Project Reality'']]
+
[[Image:PR2A42MTLB6MB.JPG|thumb|none|600px|A Shipunov 2A42 mounted on an MT-LB 6MB in ''Project Reality'']]
[[Image:PRBMP3Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a BMP-3 in ''Project Reality'']]
+
[[Image:PRBMP3Gun.JPG|thumb|none|600px|A Shipunov 2A42 mounted on a BMP-3 in ''Project Reality'']]
[[Image:PRHavocGun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on an Mi-28 Havoc in ''Project Reality'']]
+
[[Image:PRHavocGun.JPG|thumb|none|600px|A Shipunov 2A42 mounted on an Mi-28 Havoc in ''Project Reality'']]
[[Image:PR2A42BMDKO.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a disabled BMD-2 in ''Project Reality'']]
+
[[Image:PR2A42BMDKO.JPG|thumb|none|600px|A Shipunov 2A42 mounted on a disabled BMD-2 in ''Project Reality'']]
  
 
=== Browning M2HB Heavy Machine Gun ===
 
=== Browning M2HB Heavy Machine Gun ===
  
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is mounted on most U.S. Army & Marine Corps land vehicles including the M1A1 & M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkerva Mk IV tank and M113 & Namer Armored Personnel Carriers of the Israel Defense Forces faction, the African Resistance & Free Syrian Army's Technicals, the British Army & Dutch factions' Land Rover jeeps, the British Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the Dutch faction's Boxer APC, the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. The British, Canadian, IDF, German, and both U.S. factions can set up machine gun nests furnished with a tripod-mounted M2HB. It should be noted that unlike ''BF2'' where most fixed and vehicle-mounted automatic weapons have infinite ammo supplies, ''Project Reality'' gives them a limited ammo supply, though automatic weapons are still subject to overheating and becoming temporarily inoperable if the player fires in prolonged bursts. It should also be noted that all the machine gun nests in the game will have a heavy machine gun sitting on the M2HB's M3 tripod, regardless of whether that particular gun is compatible or not.
+
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is mounted on most U.S. Army & Marine Corps land vehicles including the M1A1 & M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun.
 +
 
 +
The M2HB equips several other vehicles, including the Merkerva Mk IV tank and M113 & Namer Armored Personnel Carriers of the Israel Defense Forces faction, the African Resistance & Free Syrian Army's Technicals, the British Army & Dutch factions' Land Rover jeeps, the British Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the Dutch faction's Boxer APC, the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle.
 +
 
 +
The British, Canadian, IDF, German, and both U.S. factions can set up machine gun nests furnished with a tripod-mounted M2HB. It should be noted that unlike ''BF2'' where most fixed and vehicle-mounted automatic weapons have infinite ammo supplies, ''Project Reality'' gives them a limited ammo supply, though automatic weapons are still subject to overheating and becoming temporarily inoperable if the player fires in prolonged bursts. It should also be noted that all the machine gun nests in the game will have a heavy machine gun sitting on the M2HB's M3 tripod, regardless of whether that particular gun is compatible or not.
  
 
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|300px|Browning M2HB on M3 tripod - .50 BMG]]
 
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|300px|Browning M2HB on M3 tripod - .50 BMG]]
[[Image:BF2PRM2HBNest.JPG|thumb|none|400px|A tripod-mounted Browning M2HB in ''Project Reality'']]
+
[[Image:BF2PRM2HBNest.JPG|thumb|none|600px|A tripod-mounted Browning M2HB in ''Project Reality'']]
 
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]
 
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]
[[Image:BF2PRM2HBLR.JPG|thumb|none|400px|A Browning M2HB on a Land Rover jeep in ''Project Reality'']]
+
[[Image:BF2PRM2HBLR.JPG|thumb|none|600px|A Browning M2HB on a Land Rover jeep in ''Project Reality'']]
[[Image:BF2PRM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB on a Humvee in ''Project Reality'']]
+
[[Image:BF2PRM2HBHMMWV.JPG|thumb|none|600px|A Browning M2HB on a Humvee in ''Project Reality'']]
[[Image:PRM2HBHmvCROWS.JPG|thumb|none|400px|A Browning M2HB in a CROWS mount on a Humvee in ''Project Reality'']]
+
[[Image:PRM2HBHmvCROWS.JPG|thumb|none|600px|A Browning M2HB in a CROWS mount on a Humvee in ''Project Reality'']]
[[Image:BF2PRM2HBStryker.JPG|thumb|none|400px|A Browning M2HB on an M1126 Stryker in ''Project Reality'']]
+
[[Image:BF2PRM2HBStryker.JPG|thumb|none|600px|A Browning M2HB on an M1126 Stryker in ''Project Reality'']]
[[Image:PRM2HBM113.JPG|thumb|none|400px|A Browning M2HB on an M113 in ''Project Reality'']]
+
[[Image:PRM2HBM113.JPG|thumb|none|600px|A Browning M2HB on an M113 in ''Project Reality'']]
[[Image:PRM2HBNarmer.JPG|thumb|none|400px|A Browning M2HB on a Namer in ''Project Reality'']]
+
[[Image:PRM2HBNarmer.JPG|thumb|none|600px|A Browning M2HB on a Namer in ''Project Reality'']]
[[Image:PRM2HBAAV7A1.JPG|thumb|none|400px|A Browning M2HB on an AAV7A1 in ''Project Reality'']]
+
[[Image:PRM2HBAAV7A1.JPG|thumb|none|600px|A Browning M2HB on an AAV7A1 in ''Project Reality'']]
[[Image:BF2PRM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB on an M1A2 Abrams in ''Project Reality'']]
+
[[Image:BF2PRM2HBAbrams.JPG|thumb|none|600px|A Browning M2HB on an M1A2 Abrams in ''Project Reality'']]
[[Image:BF2PRM2HBMerkava.JPG|thumb|none|400px|A Browning M2HB on a Merkerva Mk IV in ''Project Reality'']]
+
[[Image:BF2PRM2HBMerkava.JPG|thumb|none|600px|A Browning M2HB on a Merkerva Mk IV in ''Project Reality'']]
[[Image:PRM2HBChallenger.JPG|thumb|none|400px|A Browning M2HB on a Challenger 2 in ''Project Reality'']]
+
[[Image:PRM2HBChallenger.JPG|thumb|none|600px|A Browning M2HB on a Challenger 2 in ''Project Reality'']]
  
 
=== Browning M3 Heavy Machine Gun ===
 
=== Browning M3 Heavy Machine Gun ===
Line 990: Line 1,035:
  
 
[[Image:Browning-M3A.jpg|thumb|none|350px|Browning M3 heavy machine gun - .50 BMG]]
 
[[Image:Browning-M3A.jpg|thumb|none|350px|Browning M3 heavy machine gun - .50 BMG]]
[[Image:BF2PRM3Avenger.JPG|thumb|none|400px|A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft Humvee in ''Project Reality'']]
+
[[Image:BF2PRM3Avenger.JPG|thumb|none|600px|A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft Humvee in ''Project Reality'']]
[[Image:PRM3Kiowa.JPG|thumb|none|400px|A Browning M3 heavy machine gun mounted on an OH-58D Kiowa Warrior in ''Project Reality'']]
+
[[Image:PRM3Kiowa.JPG|thumb|none|600px|A Browning M3 heavy machine gun mounted on an OH-58D Kiowa Warrior in ''Project Reality'']]
[[Image:PREC635M3.JPG|thumb|none|400px|A Browning M3 heavy machine gun in an HMP-400 gun pod mounted on a Eurocopter EC635 in ''Project Reality'']]
+
[[Image:PREC635M3.JPG|thumb|none|600px|A Browning M3 heavy machine gun in an HMP-400 gun pod mounted on a Eurocopter EC635 in ''Project Reality'']]
[[Image:ProjectRealityM2SuperHuey.jpg|thumb|none|400px|A Browning M3 heavy machine gun door-mounted on a UH-1N Huey in ''Project Reality'']]
+
[[Image:ProjectRealityM2SuperHuey.jpg|thumb|none|600px|A Browning M3 heavy machine gun door-mounted on a UH-1N Huey in ''Project Reality'']]
  
 
=== GE M134 Minigun ===
 
=== GE M134 Minigun ===
Line 1,000: Line 1,045:
  
 
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor - 7.62x51mm NATO]]
 
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor - 7.62x51mm NATO]]
[[Image:BF2PRM134UH60.JPG|thumb|none|400px|A GE M134 Minigun door-mounted on a UH-60 Blackhawk in ''Project Reality'']]
+
[[Image:BF2PRM134UH60.JPG|thumb|none|600px|A GE M134 Minigun door-mounted on a UH-60 Blackhawk in ''Project Reality'']]
[[Image:BF2PRMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on an AH-6 Little Bird in ''Project Reality'']]
+
[[Image:BF2PRMinigun.JPG|thumb|none|600px|A GE M134 Minigun mounted on an AH-6 Little Bird in ''Project Reality'']]
  
 
=== Berezin UBK ===
 
=== Berezin UBK ===
Line 1,008: Line 1,053:
  
 
[[Image:12.7mm Berezin UB.jpg|thumb|none|350px|Berezin UBK (for the wings) - 12.7x108mm]]
 
[[Image:12.7mm Berezin UB.jpg|thumb|none|350px|Berezin UBK (for the wings) - 12.7x108mm]]
[[Image:PRWZ11UB.JPG|thumb|none|400px|A Berezin UBK mounted on a WZ-11 helicopter in ''Project Reality'']]
+
[[Image:PRWZ11UB.JPG|thumb|none|600px|A Berezin UBK mounted on a WZ-11 helicopter in ''Project Reality'']]
  
 
=== Kord Heavy Machine Gun ===
 
=== Kord Heavy Machine Gun ===
Line 1,015: Line 1,060:
  
 
[[Image:Kord 02.jpg|thumb|351px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]
 
[[Image:Kord 02.jpg|thumb|351px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]
[[Image:PRKordNest.JPG|thumb|none|400px|A tripod-mounted Kord heavy machine gun in ''Project Reality'']]
+
[[Image:PRKordNest.JPG|thumb|none|600px|A tripod-mounted Kord heavy machine gun in ''Project Reality'']]
[[Image:PRKordT90.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a T-90 in ''Project Reality'']]
+
[[Image:PRKordT90.JPG|thumb|none|600px|A Kord heavy machine gun mounted on a T-90 in ''Project Reality'']]
[[Image:PRMI8Kord.JPG|thumb|none|400px|A Kord heavy machine gun door-mounted on an Mi-8 Hip helicopter in ''Project Reality'']]
+
[[Image:PRMI8Kord.JPG|thumb|none|600px|A Kord heavy machine gun door-mounted on an Mi-8 Hip helicopter in ''Project Reality'']]
[[Image:BF2PRKordHip.JPG|thumb|none|400px|A Kord heavy machine gun door-mounted on an Mi-17 Hip-H helicopter in ''Project Reality'']]
+
[[Image:BF2PRKordHip.JPG|thumb|none|600px|A Kord heavy machine gun door-mounted on an Mi-17 Hip-H helicopter in ''Project Reality'']]
  
 
=== DShK Heavy Machine Gun ===
 
=== DShK Heavy Machine Gun ===
Line 1,025: Line 1,070:
  
 
[[Image:DSHK.jpg|thumb|none|300px|DShK tripod-mounted - 12.7x108mm]]
 
[[Image:DSHK.jpg|thumb|none|300px|DShK tripod-mounted - 12.7x108mm]]
[[Image:PRDSHKNest.JPG|thumb|none|400px|A tripod-mounted DShK heavy machine gun in ''Project Reality'']]
+
[[Image:PRDSHKNest.JPG|thumb|none|600px|A tripod-mounted DShK heavy machine gun in ''Project Reality'']]
[[Image:BF2PRNSVTruck.JPG|thumb|none|400px|A DShK heavy machine gun mounted on a pickup truck in ''Project Reality'']]
+
[[Image:BF2PRNSVTruck.JPG|thumb|none|600px|A DShK heavy machine gun mounted on a pickup truck in ''Project Reality'']]
[[Image:BF2PRNSVT62.JPG|thumb|none|400px|A DShK heavy machine gun mounted on a T-62 tank in ''Project Reality'']]
+
[[Image:BF2PRNSVT62.JPG|thumb|none|600px|A DShK heavy machine gun mounted on a T-62 tank in ''Project Reality'']]
[[Image:PR DShK Boragh.jpg|thumb|none|400px|A DShK heavy machine gun mounted on a Boragh APC in ''Project Reality'']]
+
[[Image:PR DShK Boragh.jpg|thumb|none|600px|A DShK heavy machine gun mounted on a Boragh APC in ''Project Reality'']]
  
 
=== NSV Heavy Machine Gun ===
 
=== NSV Heavy Machine Gun ===
Line 1,035: Line 1,080:
  
 
[[Image:6U6 NSV 02.jpg|thumb|none|300px|NSV heavy machine gun tripod-mounted with ammo box and belt - 12.7x108mm]]
 
[[Image:6U6 NSV 02.jpg|thumb|none|300px|NSV heavy machine gun tripod-mounted with ammo box and belt - 12.7x108mm]]
[[Image:BF2PRNSVPickup.JPG|thumb|none|400px|An NSV heavy machine gun mounted on a pickup truck in ''Project Reality'']]
+
[[Image:BF2PRNSVPickup.JPG|thumb|none|600px|An NSV heavy machine gun mounted on a pickup truck in ''Project Reality'']]
[[Image:PRMTLBNSVT.JPG|thumb|none|400px|An NSV heavy machine gun mounted on an MT-LBVM in ''Project Reality'']]
+
[[Image:PRMTLBNSVT.JPG|thumb|none|600px|An NSV heavy machine gun mounted on an MT-LBVM in ''Project Reality'']]
[[Image:BF2PRNSVT72.JPG|thumb|none|400px|An NSV heavy machine gun mounted on a T-72 tank in ''Project Reality'']]
+
[[Image:BF2PRNSVT72.JPG|thumb|none|600px|An NSV heavy machine gun mounted on a T-72 tank in ''Project Reality'']]
  
 
=== KPV Heavy Machine Gun ===
 
=== KPV Heavy Machine Gun ===
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[[Image:ZPU-4.jpg|thumb|none|350px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]
 
[[Image:ZPU-4.jpg|thumb|none|350px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]
[[Image:BF2PRKPVQuad.JPG|thumb|none|400px|KPV heavy machine guns in a ZPU-4 quad anti-aircraft mounting in ''Project Reality'']]
+
[[Image:BF2PRKPVQuad.JPG|thumb|none|600px|KPV heavy machine guns in a ZPU-4 quad anti-aircraft mounting in ''Project Reality'']]
[[Image:Kpvt 01.jpg|thumb|none|400px|KPVT heavy machine gun - 14.5x114mm]]
+
[[Image:Kpvt 01.jpg|thumb|none|600px|KPVT heavy machine gun - 14.5x114mm]]
[[Image:BF2PRKPVTBRDM.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BRDM-2 in ''Project Reality'']]
+
[[Image:BF2PRKPVTBRDM.JPG|thumb|none|600px|A KPVT heavy machine gun mounted on a BRDM-2 in ''Project Reality'']]
[[Image:BF2PRKPVTBTR80.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BTR-60 in ''Project Reality'']]
+
[[Image:BF2PRKPVTBTR80.JPG|thumb|none|600px|A KPVT heavy machine gun mounted on a BTR-60 in ''Project Reality'']]
[[Image:PRKPVTBTR80.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BTR-80 in ''Project Reality'']]
+
[[Image:PRKPVTBTR80.JPG|thumb|none|600px|A KPVT heavy machine gun mounted on a BTR-80 in ''Project Reality'']]
  
 
=== M242 Bushmaster Chaingun ===
 
=== M242 Bushmaster Chaingun ===
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[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]
 
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]
[[Image:BF2PRLAV25Bushmaster.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Project Reality'']]
+
[[Image:BF2PRLAV25Bushmaster.JPG|thumb|none|600px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Project Reality'']]
[[Image:PRLAVIIIM242.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-III in ''Project Reality'']]
+
[[Image:PRLAVIIIM242.JPG|thumb|none|600px|An M242 Bushmaster chaingun mounted on an LAV-III in ''Project Reality'']]
[[Image:BF2PRBushmasterBradley.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an M2A2 Bradley in ''Project Reality'']]
+
[[Image:BF2PRBushmasterBradley.JPG|thumb|none|600px|An M242 Bushmaster chaingun mounted on an M2A2 Bradley in ''Project Reality'']]
  
 
=== L21A1 RARDEN ===
 
=== L21A1 RARDEN ===
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[[Image:RARDEN Scimitar.jpg|thumb|none|350px|L21A1 RARDEN 30mm mounted on Scimitar light tank]]
 
[[Image:RARDEN Scimitar.jpg|thumb|none|350px|L21A1 RARDEN 30mm mounted on Scimitar light tank]]
[[Image:PRRARDENScimitar.JPG|thumb|none|400px|An L21A1 RARDEN mounted on a Scimitar light tank in ''Project Reality'']]
+
[[Image:PRRARDENScimitar.JPG|thumb|none|600px|An L21A1 RARDEN mounted on a Scimitar light tank in ''Project Reality'']]
[[Image:PRRARDENWarrior.JPG|thumb|none|400px|An L21A1 RARDEN mounted on a Warrior IFV in ''Project Reality'']]
+
[[Image:PRRARDENWarrior.JPG|thumb|none|600px|An L21A1 RARDEN mounted on a Warrior IFV in ''Project Reality'']]
  
 
=== MK30-2/ABM ===
 
=== MK30-2/ABM ===
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[[Image:MK30 2 ABM.jpg|thumb|none|350px|MK30-2/ABM 30mm]]
 
[[Image:MK30 2 ABM.jpg|thumb|none|350px|MK30-2/ABM 30mm]]
[[ File:PR MK30-2.jpg |thumb|none|400px|A MK30-2/ABM mounted on a Puma IFV in ''Project Reality'']]
+
[[ File:PR MK30-2.jpg |thumb|none|600px|A MK30-2/ABM mounted on a Puma IFV in ''Project Reality'']]
  
 
=== M230 Chain Gun ===
 
=== M230 Chain Gun ===
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[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun - 30mm]]
 
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun - 30mm]]
[[Image:PRApacheM230.JPG|thumb|none|400px|An M230 chain gun mounted on an AH-64 Apache in ''Project Reality'']]
+
[[Image:PRApacheM230.JPG|thumb|none|600px|An M230 chain gun mounted on an AH-64 Apache in ''Project Reality'']]
  
 
=== Type 87 Autocannon ===
 
=== Type 87 Autocannon ===
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[[Image:ZU-23.jpg|thumb|none|300px|Type 87 25mm]]
 
[[Image:ZU-23.jpg|thumb|none|300px|Type 87 25mm]]
[[Image:ProjectRealityType87AA.jpg|thumb|none|500px|Four Type 87 Autocannons mounted on a PGZ-95 in ''Project Reality'']]
+
[[Image:ProjectRealityType87AA.jpg|thumb|none|600px|Four Type 87 Autocannons mounted on a PGZ-95 in ''Project Reality'']]
  
 
=== ZU-23 Autocannon ===
 
=== ZU-23 Autocannon ===
Line 1,093: Line 1,138:
  
 
[[Image:ZU-23.jpg|thumb|none|300px|ZU-23 23mm]]
 
[[Image:ZU-23.jpg|thumb|none|300px|ZU-23 23mm]]
[[Image:PR Zu-23-2 Ural 4320.jpg|thumb|none|500px|ZU-23 autocannons mounted on the backs of Ural-4320 trucks in ''Project Reality'']]
+
[[Image:PR Zu-23-2 Ural 4320.jpg|thumb|none|600px|ZU-23 autocannons mounted on the backs of Ural-4320 trucks in ''Project Reality'']]
  
 
=== 2A38M Autocannon ===
 
=== 2A38M Autocannon ===
 
 
A pair of [[2A38M autocannon]]s appear in the game as the main armament on the 2S6M Tunguska anti-aircraft vehicle used by the Russian Army and MEC factions. The 2A38M fire HE-Frag rounds at a high rate of fire and are devastating against unwary aircraft as well as infantry and soft ground targets.
 
A pair of [[2A38M autocannon]]s appear in the game as the main armament on the 2S6M Tunguska anti-aircraft vehicle used by the Russian Army and MEC factions. The 2A38M fire HE-Frag rounds at a high rate of fire and are devastating against unwary aircraft as well as infantry and soft ground targets.
 
+
[[Image:2A38M cannon.jpg|thumb|none|350px|2A38M autocannon - 30mm]]
[[Image:2a38m.jpg|thumb|none|350px|2A38M autocannon 30mm]]
 
  
 
=== Type 99 Cannon ===
 
=== Type 99 Cannon ===
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[[Image:Type 99-1.jpg|thumb|none|350px|Type 99 cannon 20mm with ammo drum]]
 
[[Image:Type 99-1.jpg|thumb|none|350px|Type 99 cannon 20mm with ammo drum]]
[[Image:PRType99Zero.JPG|thumb|none|400px|A Type 99 cannon mounted on a crashed A6M Zero in ''Project Reality'']]
+
[[Image:PRType99Zero.JPG|thumb|none|600px|A Type 99 cannon mounted on a crashed A6M Zero in ''Project Reality'']]
  
 
=== M252 Mortar ===
 
=== M252 Mortar ===
  
As of v0.95, players were given the ability to erect mortar sites to provide artillery support to teammates, the sites being equipped with an [[M252 mortar]]. In order to use the weapon, a forward observer must call in a fire mission and the mortar crew can then fire on the target. It is the only stationary weapon available to all factions, including the Insurgents. It fires High-Explosive rounds for all factions, and for large armies and militia the ability to fire airbust and white phosphorous.
+
As of v0.95, players were given the ability to erect mortar sites to provide artillery support to teammates, the sites being equipped with an [[M252 mortar]]. In order to use the weapon, a forward observer must call in a fire mission and the mortar crew can then fire on the target. It is the only stationary weapon available to all factions, including the Insurgents. It fires High-Explosive rounds for all factions, and for large armies and militia the ability to fire airburst and white phosphorous.
  
 
[[Image:M252Mort.JPG|thumb|none|200px|M252 Mortar - 81mm]]
 
[[Image:M252Mort.JPG|thumb|none|200px|M252 Mortar - 81mm]]
[[File:PRM252Mortar.jpg|thumb|none|400px|A USMC M252 Mortar pit in ''Project Reality'']]
+
[[File:PRM252Mortar.jpg|thumb|none|600px|A USMC M252 Mortar pit in ''Project Reality'']]
  
 
== Hand Grenades ==
 
== Hand Grenades ==
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[[Image:M18red.jpg|thumb|none|150px|A red M18 smoke grenade]]
 
[[Image:M18red.jpg|thumb|none|150px|A red M18 smoke grenade]]
[[Image:Prm1801.jpg|thumb|none|500px|An M18 smoke grenade in ''Project Reality'']]
+
[[Image:Prm1801.jpg|thumb|none|600px|An M18 smoke grenade in ''Project Reality'']]
[[Image:Prm1802.jpg|thumb|none|500px|Pulling the pin on an M18 smoke grenade.]]
+
[[Image:Prm1802.jpg|thumb|none|600px|Pulling the pin on an M18 smoke grenade.]]
[[Image:Prm1803.jpg|thumb|none|500px|An M18 smoke grenade dispersing purple smoke.]]
+
[[Image:Prm1803.jpg|thumb|none|600px|An M18 smoke grenade dispersing purple smoke.]]
  
 
=== M83 Smoke Grenade ===
 
=== M83 Smoke Grenade ===
  
The [[AN/M8 smoke grenade#M83 Smoke Grenade|M83 smoke grenade]] appears as another non-lethal grenade in the game. It functions the same as the M18 mentioned above, though only emits white smoke.
+
The [[M83 smoke grenade]] appears as another non-lethal grenade in the game. It functions the same as the M18 mentioned above, though only emits white smoke.
  
 
[[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]]
 
[[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]]
[[Image:BF2PRM18Smoke.JPG|thumb|none|400px|An M83 smoke grenade in ''Project Reality'']]
+
[[Image:BF2PRM18Smoke.JPG|thumb|none|600px|An M83 smoke grenade in ''Project Reality'']]
  
 
=== RDG-2 Smoke Grenade ===
 
=== RDG-2 Smoke Grenade ===
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[[File:RDG-2.jpg|thumb|none|350px|RDG-2 smoke grenade]]
 
[[File:RDG-2.jpg|thumb|none|350px|RDG-2 smoke grenade]]
[[Image:Prrdg21.jpg|thumb|none|500px|An RDG-2 smoke grenade in ''Project Reality'']]
+
[[Image:Prrdg21.jpg|thumb|none|600px|An RDG-2 smoke grenade in ''Project Reality'']]
[[Image:Prrdg22.jpg|thumb|none|500px|An RDG-2 smoke grenade dispersing smoke.]]
+
[[Image:Prrdg22.jpg|thumb|none|600px|An RDG-2 smoke grenade dispersing smoke.]]
  
 
=== GR MA FUM 56 Smoke Grenade ===
 
=== GR MA FUM 56 Smoke Grenade ===
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[[Image:FUM56F12.JPG|thumb|none|300px|GR MA FUM 56 smoke grenade with F12 fuze]]
 
[[Image:FUM56F12.JPG|thumb|none|300px|GR MA FUM 56 smoke grenade with F12 fuze]]
[[Image:ProjectRealityFUM56F1.jpg|thumb|none|500px|A GR MA FUM 56 smoke grenade with F1 fuze in ''Project Reality'']]
+
[[Image:ProjectRealityFUM56F1.jpg|thumb|none|600px|A GR MA FUM 56 smoke grenade with F1 fuze in ''Project Reality'']]
  
  
Line 1,153: Line 1,196:
  
 
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]
 
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]
[[Image:Prm6701.jpg|thumb|none|500px|An M67 hand grenade in ''Project Reality'']]
+
[[Image:Prm6701.jpg|thumb|none|600px|An M67 hand grenade in ''Project Reality'']]
[[Image:Prm6702.jpg|thumb|none|500px|Pulling the M67's pin.]]
+
[[Image:Prm6702.jpg|thumb|none|600px|Pulling the M67's pin.]]
[[Image:Prm6703.jpg|thumb|none|500px|A live M67 grenade about to explode.]]
+
[[Image:Prm6703.jpg|thumb|none|600px|A live M67 grenade about to explode.]]
[[Image:C131pr.jpg|thumb|none|500px|An C13 hand grenade in ''Project Reality'']]
+
[[Image:C131pr.jpg|thumb|none|600px|An C13 hand grenade in ''Project Reality'']]
  
 
=== L109 Hand Grenade ===
 
=== L109 Hand Grenade ===
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[[Image:L109 A1.jpg|thumb|none|150px|L109 High-Explosive Fragmentation hand grenade]]
 
[[Image:L109 A1.jpg|thumb|none|150px|L109 High-Explosive Fragmentation hand grenade]]
[[Image:BF2PRL109.JPG|thumb|none|500px|An L109 hand grenade in ''Project Reality'']]
+
[[Image:BF2PRL109.JPG|thumb|none|600px|An L109 hand grenade in ''Project Reality'']]
[[Image:Prnr3001.jpg|thumb|none|500px|An NR 300 hand grenade in ''Project Reality'']]
+
[[Image:Prnr3001.jpg|thumb|none|600px|An NR 300 hand grenade in ''Project Reality'']]
  
 
=== DM51 Hand Grenade ===
 
=== DM51 Hand Grenade ===
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[[Image:DM51.jpg|thumb|none|150px|DM51 High-Explosive Fragmentation hand grenade]]
 
[[Image:DM51.jpg|thumb|none|150px|DM51 High-Explosive Fragmentation hand grenade]]
[[Image:PRDM51.JPG|thumb|none|400px|A DM51 hand grenade in ''Project Reality'']]
+
[[Image:PRDM51.JPG|thumb|none|600px|A DM51 hand grenade in ''Project Reality'']]
  
 
=== Type 82 Hand Grenade ===
 
=== Type 82 Hand Grenade ===
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[[Image:type82grenade.jpg|thumb|none|250px|Type 82 High-Explosive Fragmentation hand grenade]]
 
[[Image:type82grenade.jpg|thumb|none|250px|Type 82 High-Explosive Fragmentation hand grenade]]
[[Image:BF2PRType82Frag.JPG|thumb|none|400px|A Type 82 hand grenade in ''Project Reality'']]
+
[[Image:BF2PRType82Frag.JPG|thumb|none|600px|A Type 82 hand grenade in ''Project Reality'']]
  
 
=== F-1 Hand Grenade ===
 
=== F-1 Hand Grenade ===
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[[Image:Deactivated f1.jpg|thumb|none|150px|F-1 High-Explosive Fragmentation hand grenade]]
 
[[Image:Deactivated f1.jpg|thumb|none|150px|F-1 High-Explosive Fragmentation hand grenade]]
[[Image:Prf11.jpg|thumb|none|500px|An F-1 hand grenade in ''Project Reality'']]
+
[[Image:Prf11.jpg|thumb|none|600px|An F-1 hand grenade in ''Project Reality'']]
[[Image:Prf12.jpg|thumb|none|500px|Pulling the F-1's pin.]]
+
[[Image:Prf12.jpg|thumb|none|600px|Pulling the F-1's pin.]]
[[Image:Prf15.jpg|thumb|none|500px|A live F-1 about to explode.]]
+
[[Image:Prf15.jpg|thumb|none|600px|A live F-1 about to explode.]]
[[Image:Prf13.jpg|thumb|none|500px|Preparing the F1 "grenade trap" IED.]]
+
[[Image:Prf13.jpg|thumb|none|600px|Preparing the F1 "grenade trap" IED.]]
[[Image:Prf14.jpg|thumb|none|500px|An F-1 hand grenade as part of a "grenade trap" IED in ''Project Reality'']]
+
[[Image:Prf14.jpg|thumb|none|600px|An F-1 hand grenade as part of a "grenade trap" IED in ''Project Reality'']]
  
 
=== OF 37 Hand Grenade ===
 
=== OF 37 Hand Grenade ===
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[[Image:OF-37F3.jpg|thumb|none|200px|OF 37 hand grenade with F3 fuze.]]
 
[[Image:OF-37F3.jpg|thumb|none|200px|OF 37 hand grenade with F3 fuze.]]
[[Image:Prof00.jpg|thumb|none|500px|An OF 37 hand grenade with F3 fuze in ''Project Reality'']]
+
[[Image:Prof00.jpg|thumb|none|600px|An OF 37 hand grenade with F3 fuze in ''Project Reality'']]
[[Image:Prof01.jpg|thumb|none|500px|Pulling the OF 37's pin.]]
+
[[Image:Prof01.jpg|thumb|none|600px|Pulling the OF 37's pin.]]
[[Image:Prof02.jpg|thumb|none|500px|A live OF 37 about to explode.]]
+
[[Image:Prof02.jpg|thumb|none|600px|A live OF 37 about to explode.]]
  
 
=== RKG-3 Anti-Tank Grenade ===
 
=== RKG-3 Anti-Tank Grenade ===
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[[Image:Rk3-upg82.jpg|thumb|none|350px|RKG-3 anti-tank grenade]]
 
[[Image:Rk3-upg82.jpg|thumb|none|350px|RKG-3 anti-tank grenade]]
[[Image:BF2PRRKG3.JPG|thumb|none|400px|An RKG-3 anti-tank grenade in ''Project Reality'']]
+
[[Image:BF2PRRKG3.JPG|thumb|none|600px|An RKG-3 anti-tank grenade in ''Project Reality'']]
  
 
=== RGO Hand Grenade ===
 
=== RGO Hand Grenade ===
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[[Image:RGO.jpg|thumb|none|150px|RGO frag grenade]]
 
[[Image:RGO.jpg|thumb|none|150px|RGO frag grenade]]
[[Image:PR RGO.jpg|thumb|none|400px|An RGO ffrag grenade in ''Project Reality'']]
+
[[Image:PR RGO.jpg|thumb|none|600px|An RGO frag grenade in ''Project Reality'']]
  
 
== Anti-Armor Weapons ==
 
== Anti-Armor Weapons ==
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[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW mounted on M220 tripod - 152mm]]
 
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW mounted on M220 tripod - 152mm]]
[[Image:BF2PRTOWTurret.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Project Reality'' (a second BGM-71 can be seen mounted on a Humvee in the background as well)]]
+
[[Image:BF2PRTOWTurret.JPG|thumb|none|600px|A tripod-mounted BGM-71 TOW in ''Project Reality'' (a second BGM-71 can be seen mounted on a Humvee in the background as well)]]
  
[[File:TOW Humvee mount.jpg|thumb|none|400px|BGM-71 TOW mounted on Humvee - 152mm]]
+
[[File:TOW Humvee mount.jpg|thumb|none|600px|BGM-71 TOW mounted on Humvee - 152mm]]
[[Image:BF2PRTOWHMMWV.JPG|thumb|none|400px|A BGM-71 TOW mounted on a Humvee in ''Project Reality'']]
+
[[Image:BF2PRTOWHMMWV.JPG|thumb|none|600px|A BGM-71 TOW mounted on a Humvee in ''Project Reality'']]
  
[[File:TOW Bradley.jpg|thumb|none|400px|BGM-71 TOW mounted on Bradley IFV - 152mm]]
+
[[File:TOW Bradley.jpg|thumb|none|600px|BGM-71 TOW mounted on Bradley IFV - 152mm]]
[[Image:BF2PRTOWBradley.JPG|thumb|none|400px|A twin BGM-71 TOW launcher mounted on an M2A2 Bradley in ''Project Reality'']]
+
[[Image:BF2PRTOWBradley.JPG|thumb|none|600px|A twin BGM-71 TOW launcher mounted on an M2A2 Bradley in ''Project Reality'']]
  
 
=== RPG-26 ===
 
=== RPG-26 ===
  
The [[RPG-26]] appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (supplimenting the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions. As of v1.0, the RPG-26 and all other rocket launchers utilizing iron sights can now have the range adjusted, similar to the sights on underbarrel grenade launchers.
+
The [[RPG-26]] appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (supplementing the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions. As of v1.0, the RPG-26 and all other rocket launchers utilizing iron sights can now have the range adjusted, similar to the sights on underbarrel grenade launchers.
  
 
[[Image:Rpg26-1.jpg|thumb|none|350px|RPG-26 - 72.5mm]]
 
[[Image:Rpg26-1.jpg|thumb|none|350px|RPG-26 - 72.5mm]]
[[Image:BF2PRRPG26.JPG|thumb|none|400px|An RPG-26 in ''Project Reality'']]
+
[[Image:BF2PRRPG26.JPG|thumb|none|600px|An RPG-26 in ''Project Reality'']]
  
 
=== ERYX ===
 
=== ERYX ===
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[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher - 137mm]]
 
[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher - 137mm]]
[[Image:BF2PRERYX.JPG|thumb|none|400px|An ERYX in ''Project Reality'']]
+
[[Image:BF2PRERYX.JPG|thumb|none|600px|An ERYX in ''Project Reality'']]
  
 
=== MILAN ===
 
=== MILAN ===
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[[Image:MILAN.jpg|thumb|none|300px|Tripod-mounted MILAN launcher - 115mm]]
 
[[Image:MILAN.jpg|thumb|none|300px|Tripod-mounted MILAN launcher - 115mm]]
[[Image:PRMILAN.JPG|thumb|none|400px|A tripod-mounted MILAN in ''Project Reality'']]
+
[[Image:PRMILAN.JPG|thumb|none|600px|A tripod-mounted MILAN in ''Project Reality'']]
  
 
=== Spike ===
 
=== Spike ===
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[[Image:SpikeATGM.jpg|thumb|none|300px|Tripod-mounted Spike launcher - 170mm]]
 
[[Image:SpikeATGM.jpg|thumb|none|300px|Tripod-mounted Spike launcher - 170mm]]
[[File:PR PumaSpike.jpg|thumb|none|400px|A Spike launcher mounted on a Puma IFV in ''Project Reality'']]
+
[[File:PR PumaSpike.jpg|thumb|none|600px|A Spike launcher mounted on a Puma IFV in ''Project Reality'']]
  
 
=== AT-3 Sagger ===
 
=== AT-3 Sagger ===
Line 1,260: Line 1,303:
  
 
[[Image:AT-3 sagger.jpg|thumb|none|300px|AT-3 Sagger launcher and missile 125mm]]
 
[[Image:AT-3 sagger.jpg|thumb|none|300px|AT-3 Sagger launcher and missile 125mm]]
[[Image:ProjectRealityAT-3.jpg|thumb|none|500px|An AT-3 Sagger mounted on a BMP-1 in ''Project Reality'']]
+
[[Image:ProjectRealityAT-3.jpg|thumb|none|600px|An AT-3 Sagger mounted on a BMP-1 in ''Project Reality'']]
  
 
=== AT-5 Spandrel ===
 
=== AT-5 Spandrel ===
Line 1,267: Line 1,310:
  
 
[[Image:AT5Spandrel.jpg|thumb|none|350px|AT-5 Spandrel launcher and missile 135mm]]
 
[[Image:AT5Spandrel.jpg|thumb|none|350px|AT-5 Spandrel launcher and missile 135mm]]
[[Image:PR2A42BMDKO.JPG|thumb|none|400px|An AT-5 Spandrel launcher mounted on a knocked-out BMD-2 in ''Project Reality'']]
+
[[Image:PR2A42BMDKO.JPG|thumb|none|600px|An AT-5 Spandrel launcher mounted on a knocked-out BMD-2 in ''Project Reality'']]
  
 
=== AT-14 Spriggan ===
 
=== AT-14 Spriggan ===
Line 1,273: Line 1,316:
 
The [[AT-14 Spriggan]] appears in the game as the secondary weapon on the Russian Army and Middle Eastern Collation (MEC) factions' BMP-2M IFV, with twin double-barreled launchers mounted on either side of the turret for a total of four missiles ready to fire.
 
The [[AT-14 Spriggan]] appears in the game as the secondary weapon on the Russian Army and Middle Eastern Collation (MEC) factions' BMP-2M IFV, with twin double-barreled launchers mounted on either side of the turret for a total of four missiles ready to fire.
  
[[Image:AT14-Spriggan.JPG|thumb|none|200px|AT-14 Spriggan launcher and missile - 152mm]]
+
[[File:BMP-2M turret with Kornet launchers.jpg|thumb|none|400px|AT-14 Spriggan (9K135 Kornet) launchers attached on BMP-2M turret]]
[[Image:ProjectRealityAT-14.jpg|thumb|none|500px|Two AT-14 Spriggan launchers mounted on a BMP-2M in ''Project Reality'']]
+
[[Image:ProjectRealityAT-14.jpg|thumb|none|600px|Two AT-14 Spriggan launchers mounted on a BMP-2M in ''Project Reality'']]
  
 
=== M72 LAW ===
 
=== M72 LAW ===
Line 1,281: Line 1,324:
  
 
[[Image:M72lawopen.jpg|thumb|none|350px|M72 LAW - 66mm]]
 
[[Image:M72lawopen.jpg|thumb|none|350px|M72 LAW - 66mm]]
[[Image:BF2PRLAW.JPG|thumb|none|500px|An M72 LAW in ''Project Reality'']]
+
[[Image:BF2PRLAW.JPG|thumb|none|600px|An M72 LAW in ''Project Reality'']]
[[Image:PRM27A6.jpg|thumb|none|500px|An M72A6 LAW in ''Project Reality'']]
+
[[Image:PRM27A6.jpg|thumb|none|600px|An M72A6 LAW in ''Project Reality'']]
  
 
=== M136 AT4 ===
 
=== M136 AT4 ===
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[[Image:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 - 84mm]]
 
[[Image:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 - 84mm]]
[[Image:BF2PRAT4.JPG|thumb|none|400px|An M136 AT4 in ''Project Reality'']]
+
[[Image:BF2PRAT4.JPG|thumb|none|600px|An M136 AT4 in ''Project Reality'']]
  
=== Mk 153 Mod 0 SMAW ===
+
=== Mk 153 SMAW ===
  
The [[Mk 153 Mod 0 SMAW]] appears in the game as the USMC's main heavy AT weapon, replacing the FGM-172A SRAW (The SRAW can still be used for the USMC AT class's alternate loadout). It is fitted with an ACOG scope and can use either HEDP (High-Explosive Dual-Purpose) or HEAA (High-Explosive Anti-Armor) rockets, and features a functional integral spotting rifle.
+
The [[Mk 153 SMAW|Mk 153 Mod 0 SMAW]] appears in the game as the USMC's main heavy AT weapon, replacing the FGM-172A SRAW (The SRAW can still be used for the USMC AT class's alternate loadout). It is fitted with an ACOG scope and can use either HEDP (High-Explosive Dual-Purpose) or HEAA (High-Explosive Anti-Armor) rockets, and features a functional integral spotting rifle.
  
 
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]
 
[[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]
[[Image:ProjectRealitySMAWACOG.jpg|thumb|none|400px|A Mk 153 Mod 0 SMAW fitted with an ACOG scope in ''Project Reality'']]
+
[[Image:ProjectRealitySMAWACOG.jpg|thumb|none|600px|A Mk 153 Mod 0 SMAW fitted with an ACOG scope in ''Project Reality'']]
  
 
=== PF-89 ===
 
=== PF-89 ===
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[[Image:PF89.jpg|thumb|none|350px|PF-89 - 80mm]]
 
[[Image:PF89.jpg|thumb|none|350px|PF-89 - 80mm]]
[[Image:BF2PRPF89.JPG|thumb|none|400px|A PF-89 in ''Project Reality'']]
+
[[Image:BF2PRPF89.JPG|thumb|none|600px|A PF-89 in ''Project Reality'']]
  
 
=== PF-98 ===
 
=== PF-98 ===
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[[Image:PF98.jpg|thumb|none|300px|PF-98 tripod-mounted with missiles - 120mm]]
 
[[Image:PF98.jpg|thumb|none|300px|PF-98 tripod-mounted with missiles - 120mm]]
[[Image:BF2PRPF98.JPG|thumb|none|400px|A PF-98 in ''Project Reality'']]
+
[[Image:BF2PRPF98.JPG|thumb|none|600px|A PF-98 in ''Project Reality'']]
  
 
=== FGM-172A SRAW ===
 
=== FGM-172A SRAW ===
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[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW - 139.7mm]]
 
[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW - 139.7mm]]
[[Image:BF2PRSRAW.JPG|thumb|none|400px|An FGM-172 SRAW in ''Project Reality'']]
+
[[Image:BF2PRSRAW.JPG|thumb|none|600px|An FGM-172 SRAW in ''Project Reality'']]
  
 
=== MATADOR ===
 
=== MATADOR ===
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[[Image:MATADOR.jpg|thumb|none|350px|MATADOR - 90mm]]
 
[[Image:MATADOR.jpg|thumb|none|350px|MATADOR - 90mm]]
[[Image:BF2PRMatador.JPG|thumb|none|400px|A MATADOR in ''Project Reality'']]
+
[[Image:BF2PRMatador.JPG|thumb|none|600px|A MATADOR in ''Project Reality'']]
  
 
=== Panzerfaust 3 ===
 
=== Panzerfaust 3 ===
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[[Image:PNZFT3.jpg|thumb|none|350px|Panzerfaust 3 with DM12A1 rocket - 60mm]]
 
[[Image:PNZFT3.jpg|thumb|none|350px|Panzerfaust 3 with DM12A1 rocket - 60mm]]
[[Image:PRPZ3DM12A1.JPG|thumb|none|400px|A Panzerfaust 3 with a DM12A1 rocket in ''Project Reality'']]
+
[[Image:PRPZ3DM12A1.JPG|thumb|none|600px|A Panzerfaust 3 with a DM12A1 rocket in ''Project Reality'']]
 
[[Image:Pzf3-t600.jpg|thumb|none|350px|Panzerfaust 3 with DM22 rocket - 60mm]]
 
[[Image:Pzf3-t600.jpg|thumb|none|350px|Panzerfaust 3 with DM22 rocket - 60mm]]
[[Image:PRPZ3DM22.JPG|thumb|none|400px|A Panzerfaust 3 with a DM22 rocket in ''Project Reality'']]
+
[[Image:PRPZ3DM22.JPG|thumb|none|600px|A Panzerfaust 3 with a DM22 rocket in ''Project Reality'']]
  
 
=== HJ-8 Red Arrow ===
 
=== HJ-8 Red Arrow ===
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[[Image:BaktarShikan3.jpg|thumb|none|300px|Baktar-Shikan launcher, an HJ-8 Red Arrow variant produced under license by Pakistan, with missile - 120mm]]
 
[[Image:BaktarShikan3.jpg|thumb|none|300px|Baktar-Shikan launcher, an HJ-8 Red Arrow variant produced under license by Pakistan, with missile - 120mm]]
[[Image:BF2PRHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Project Reality'']]
+
[[Image:BF2PRHJ8.JPG|thumb|none|600px|A tripod-mounted HJ-8 Red Arrow in ''Project Reality'']]
[[Image:PRHJ8WZ551.JPG|thumb|none|400px|An HJ-8 Red Arrow mounted on a WZ551 in ''Project Reality'']]
+
[[Image:PRHJ8WZ551.JPG|thumb|none|600px|An HJ-8 Red Arrow mounted on a WZ551 in ''Project Reality'']]
  
 
=== SPG-9 Recoilless Rifle ===
 
=== SPG-9 Recoilless Rifle ===
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[[Image:Spg-9.jpg|thumb|none|300px|SPG-9 recoilless rifle - 73mm]]
 
[[Image:Spg-9.jpg|thumb|none|300px|SPG-9 recoilless rifle - 73mm]]
[[Image:PRSPG9Nest.JPG|thumb|none|400px|A tripod-mounted SPG-9 recoilless rifle in ''Project Reality'']]
+
[[Image:PRSPG9Nest.JPG|thumb|none|600px|A tripod-mounted SPG-9 recoilless rifle in ''Project Reality'']]
[[File:SPG-9 jeep mount.jpg|thumb|none|400px|SPG-9 recoilless rifle jeep mount - 73mm]]
+
[[File:SPG-9 jeep mount.jpg|thumb|none|600px|SPG-9 recoilless rifle jeep mount - 73mm]]
[[Image:PRSPG9Truck.JPG|thumb|none|400px|An SPG-9 recoilless rifle mounted on a truck in ''Project Reality'']]
+
[[Image:PRSPG9Truck.JPG|thumb|none|600px|An SPG-9 recoilless rifle mounted on a truck in ''Project Reality'']]
  
 
=== RPG-7 ===
 
=== RPG-7 ===
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The [[RPG-7]] appears being used by the Iraqi Insurgents, Free Syrian Army, Hamas, Taliban, MEC, Polish Army, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard PG-7VM and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes. The Russian Army faction can also use the weapon with an optional PGO-7 scope.
 
The [[RPG-7]] appears being used by the Iraqi Insurgents, Free Syrian Army, Hamas, Taliban, MEC, Polish Army, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard PG-7VM and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes. The Russian Army faction can also use the weapon with an optional PGO-7 scope.
  
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 - 40mm]]
+
[[Image:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm]]
[[Image:BF2PRRPG7.JPG|thumb|none|400px|An RPG-7 in ''Project Reality'']]
+
[[Image:BF2PRRPG7.JPG|thumb|none|600px|An RPG-7 in ''Project Reality'']]
 
[[Image:Rpg-7.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VM rocket]]
 
[[Image:Rpg-7.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VM rocket]]
[[Image:PRRPG7PGO7.JPG|thumb|none|400px|An RPG-7 with PGO-7 scope in ''Project Reality'']]
+
[[Image:PRRPG7PGO7.JPG|thumb|none|600px|An RPG-7 with PGO-7 scope in ''Project Reality'']]
 
[[Image:RPG7Tandem.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket]]
 
[[Image:RPG7Tandem.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket]]
[[Image:BF2PRRPGTandem.JPG|thumb|none|400px|An RPG-7 with a PG-7VR tandem warhead rocket in ''Project Reality'']]
+
[[Image:BF2PRRPGTandem.JPG|thumb|none|600px|An RPG-7 with a PG-7VR tandem warhead rocket in ''Project Reality'']]
  
 
== Anti-Air Weapons ==
 
== Anti-Air Weapons ==
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One of several SAM (Surface to Air Missiles) available in the game is the [[FIM-92 Stinger]], mounted in a twin emplacement at American-controlled bases as well as the primary weapon on M1097 'Avenger' and Fennek anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament while the Fennek has two twin Stinger launchers as its sole armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, Dutch, and British Army factions.
 
One of several SAM (Surface to Air Missiles) available in the game is the [[FIM-92 Stinger]], mounted in a twin emplacement at American-controlled bases as well as the primary weapon on M1097 'Avenger' and Fennek anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament while the Fennek has two twin Stinger launchers as its sole armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, Dutch, and British Army factions.
  
[[Image:-0976t.jpg|thumb|none|300px|FIM-92 Stinger - 70mm]]
+
[[File:FIM-92 Stinger.jpg|thumb|none|300px|FIM-92 Stinger - 70mm]]
[[Image:BF2PRStinger.JPG|thumb|none|400px|An FIM-92 Stinger in ''Project Reality'']]
+
[[Image:BF2PRStinger.JPG|thumb|none|600px|An FIM-92 Stinger in ''Project Reality'']]
[[Image:BF2PRStingerTurret.JPG|thumb|none|400px|A twin FIM-92 Stinger ground launcher in ''Project Reality'']]
+
[[Image:BF2PRStingerTurret.JPG|thumb|none|600px|A twin FIM-92 Stinger ground launcher in ''Project Reality'']]
  
 
[[File:AADS Humvee.jpg|thumb|none|401px|Avenger Air Defense System with FIM-92 Stingers - 70mm]]
 
[[File:AADS Humvee.jpg|thumb|none|401px|Avenger Air Defense System with FIM-92 Stingers - 70mm]]
[[Image:BF2PRStingerAvenger.JPG|thumb|none|400px|Two 4-tube Standard Vehicle Mounted Launchers on an M1097 Avenger humvee in ''Project Reality'']]
+
[[Image:BF2PRStingerAvenger.JPG|thumb|none|600px|Two 4-tube Standard Vehicle Mounted Launchers on an M1097 Avenger humvee in ''Project Reality'']]
  
 
=== SA-7 Grail ===
 
=== SA-7 Grail ===
 
The [[SA-7 Grail]] appears as part of the game being used by the Russian Army, MEC, Hamas, Taliban, Free Syrian Army, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAMs seen in the game.
 
The [[SA-7 Grail]] appears as part of the game being used by the Russian Army, MEC, Hamas, Taliban, Free Syrian Army, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAMs seen in the game.
 
[[Image:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail launcher and missile - 72mm]]
 
[[Image:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail launcher and missile - 72mm]]
[[Image:BF2PRSA7.JPG|thumb|none|400px|An SA-7 Grail in ''Project Reality'']]
+
[[Image:BF2PRSA7.JPG|thumb|none|600px|An SA-7 Grail in ''Project Reality'']]
  
 
=== SA-18 Grouse ===
 
=== SA-18 Grouse ===
 
The second Soviet-made SAM seen in the game is the [[SA-18 Grouse]], mounted in a twin turret at Chinese, Russian, Polish and MEC bases.
 
The second Soviet-made SAM seen in the game is the [[SA-18 Grouse]], mounted in a twin turret at Chinese, Russian, Polish and MEC bases.
 
[[Image:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm]]
 
[[Image:Igla 191.jpg|thumb|none|350px|SA-18 Grouse launcher and missile - 72mm]]
[[Image:BF2PRIglaTurret.JPG|thumb|none|400px|A twin SA-18 Grouse turret in ''Project Reality'']]
+
[[Image:BF2PRIglaTurret.JPG|thumb|none|600px|A twin SA-18 Grouse turret in ''Project Reality'']]
  
 
=== QW-2 Vanguard 2 ===
 
=== QW-2 Vanguard 2 ===
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[[Image:QW-2.jpg|thumb|none|350px|QW-2 Vanguard 2 launcher and missile 72mm]]
 
[[Image:QW-2.jpg|thumb|none|350px|QW-2 Vanguard 2 launcher and missile 72mm]]
[[Image:ProjectRealityQW-2.jpg|thumb|none|400px|A QW-2 Vanguard 2 in ''Project Reality'']]
+
[[Image:ProjectRealityQW-2.jpg|thumb|none|600px|A QW-2 Vanguard 2 in ''Project Reality'']]
[[Image:ProjectRealityQW-2PGZ-95.jpg|thumb|none|500px|Four QW-2 Vanguard 2s mounted on a PGZ-95 in ''Project Reality'']]
+
[[Image:ProjectRealityQW-2PGZ-95.jpg|thumb|none|600px|Four QW-2 Vanguard 2s mounted on a PGZ-95 in ''Project Reality'']]
 +
 
 +
===PPZR Grom===
 +
The [[PPZR Grom]] is used by the Polish Army.
 +
[[Image:PZR Grom.jpg|thumb|none|350px|PPZR Grom launcher and missile - 72mm]]
 +
[[Image:project reality pzr grom.jpg|thumb|none|600px|The PPZR Grom in-game.]]
  
 
== Grenade Launchers ==  
 
== Grenade Launchers ==  
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[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AKM (7.62x39mm)]]
 
[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AKM (7.62x39mm)]]
[[Image:PRAK47GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47 in ''Project Reality'']]
+
[[Image:PRAK47GP25.JPG|thumb|none|600px|A GP-25 grenade launcher mounted on an AK-47 in ''Project Reality'']]
 
[[Image:Gp30 2202.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AK-74M (5.45x39mm)]]
 
[[Image:Gp30 2202.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AK-74M (5.45x39mm)]]
[[Image:PRAK74GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-74M in ''Project Reality'']]
+
[[Image:PRAK74GP25.JPG|thumb|none|600px|A GP-25 grenade launcher mounted on an AK-74M in ''Project Reality'']]
[[Image:BF2PRGP25AK74M.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-74M with 1P29 scope in ''Project Reality'']]
+
[[Image:BF2PRGP25AK74M.JPG|thumb|none|600px|A GP-25 grenade launcher mounted on an AK-74M with 1P29 scope in ''Project Reality'']]
  
 
=== LG-1 Grenade Launcher ===
 
=== LG-1 Grenade Launcher ===
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[[Image:QBZ95LG1.jpg|thumb|none|300px|LG-1 35mm grenade launcher mounted on an Norinco QBZ-95 (5.8x42mm)]]
 
[[Image:QBZ95LG1.jpg|thumb|none|300px|LG-1 35mm grenade launcher mounted on an Norinco QBZ-95 (5.8x42mm)]]
[[Image:PRQBZ95LG1Iron.JPG|thumb|none|400px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 in ''Project Reality'']]
+
[[Image:PRQBZ95LG1Iron.JPG|thumb|none|600px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 in ''Project Reality'']]
[[Image:BF2PRLQ1.JPG|thumb|none|400px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in ''Project Reality'']]
+
[[Image:BF2PRLQ1.JPG|thumb|none|600px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in ''Project Reality'']]
  
 
=== Heckler & Koch HK79 Grenade Launcher ===
 
=== Heckler & Koch HK79 Grenade Launcher ===
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[[Image:Hk79g3.jpg|thumb|none|350px|Heckler & Koch HK79 (40mm) mounted on an Heckler & Koch G3A3 (7.62x51mm NATO)]]
 
[[Image:Hk79g3.jpg|thumb|none|350px|Heckler & Koch HK79 (40mm) mounted on an Heckler & Koch G3A3 (7.62x51mm NATO)]]
[[Image:PRG3HK79ZPoint.JPG|thumb|none|400px|A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Zeiss Z-Point red dot sight in ''Project Reality'']]
+
[[Image:PRG3HK79ZPoint.JPG|thumb|none|600px|A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Zeiss Z-Point red dot sight in ''Project Reality'']]
[[Image:BF2PRG3A3HK79.JPG|thumb|none|400px|A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Hensoldt Model 2 scope in ''Project Reality'']]
+
[[Image:BF2PRG3A3HK79.JPG|thumb|none|600px|A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Hensoldt Model 2 scope in ''Project Reality'']]
  
 
=== Heckler & Koch AG36 Grenade Launcher ===
 
=== Heckler & Koch AG36 Grenade Launcher ===
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[[Image:HKG36-AG36.jpg|thumb|none|350px|Heckler & Koch AG36 (40mm) mounted on an Heckler & Koch G36 (5.56x45mm)]]
 
[[Image:HKG36-AG36.jpg|thumb|none|350px|Heckler & Koch AG36 (40mm) mounted on an Heckler & Koch G36 (5.56x45mm)]]
[[Image:PRG36AG36GL.JPG|thumb|none|400px|A Heckler & Koch AG36 mounted on a Heckler & Koch G36 in ''Project Reality'']]
+
[[Image:PRG36AG36GL.JPG|thumb|none|600px|A Heckler & Koch AG36 mounted on a Heckler & Koch G36 in ''Project Reality'']]
 
[[Image:L85A2AG36.jpg|thumb|none|350px|L123A2 40mm grenade launcher mounted on an L85A2 (5.56x45mm)]]
 
[[Image:L85A2AG36.jpg|thumb|none|350px|L123A2 40mm grenade launcher mounted on an L85A2 (5.56x45mm)]]
[[Image:PRAG36L85Iron.JPG|thumb|none|400px|An L123A2 grenade launcher mounted on an L85A2 in ''Project Reality'']]
+
[[Image:PRAG36L85Iron.JPG|thumb|none|600px|An L123A2 grenade launcher mounted on an L85A2 in ''Project Reality'']]
[[Image:BF2PRL85A2L17A2SUSAT.JPG|thumb|none|400px|An L123A2 grenade launcher mounted on an L85A2 with an ACOG scope in ''Project Reality'']]
+
[[Image:BF2PRL85A2L17A2SUSAT.JPG|thumb|none|600px|An L123A2 grenade launcher mounted on an L85A2 with an ACOG scope in ''Project Reality'']]
  
 
=== M203 Grenade Launcher ===
 
=== M203 Grenade Launcher ===
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[[Image:M16wM203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A1 (5.56x45mm)]]
 
[[Image:M16wM203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A1 (5.56x45mm)]]
[[Image:PRM16A1M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A1 rifle in ''Project Reality'']]
+
[[Image:PRM16A1M203.JPG|thumb|none|600px|An M203 grenade launcher mounted on an M16A1 rifle in ''Project Reality'']]
 
[[Image:M16A4M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]
 
[[Image:M16A4M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]
[[Image:PRM203M16A4Iron.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A4 rifle in ''Project Reality'']]
+
[[Image:PRM203M16A4Iron.JPG|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 rifle in ''Project Reality'']]
 
[[Image:M16A4M203ACOG.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 with ACOG scope (5.56x45mm)]]
 
[[Image:M16A4M203ACOG.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 with ACOG scope (5.56x45mm)]]
[[Image:BF2PRM16A4M203ACOG.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in ''Project Reality'']]
+
[[Image:BF2PRM16A4M203ACOG.JPG|thumb|none|600px|An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in ''Project Reality'']]
 
[[Image:sopmod m4 m203 06.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on M4A1 carbine with M68 Aimpoint red dot scope (5.56x45mm)]]
 
[[Image:sopmod m4 m203 06.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on M4A1 carbine with M68 Aimpoint red dot scope (5.56x45mm)]]
[[Image:BF2PRM4A1M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in ''Project Reality'']]
+
[[Image:BF2PRM4A1M203.JPG|thumb|none|600px|An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in ''Project Reality'']]
 
[[Image:C7A2M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on C7A2 with ELCAN scope (5.56x45mm)]]
 
[[Image:C7A2M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on C7A2 with ELCAN scope (5.56x45mm)]]
[[Image:PRC7A2M203.JPG|thumb|none|400px|An M203A1 grenade launcher mounted on a C7A2 rifle with an ELCAN scope in ''Project Reality'']]
+
[[Image:PRC7A2M203.JPG|thumb|none|600px|An M203A1 grenade launcher mounted on a C7A2 rifle with an ELCAN scope in ''Project Reality'']]
 
[[Image:M653M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on Colt Model 653 carbine with magazine removed (5.56x45mm)]]
 
[[Image:M653M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on Colt Model 653 carbine with magazine removed (5.56x45mm)]]
[[Image:PRM203M653.JPG|thumb|none|400px|An M203 grenade launcher mounted on a Colt Model 653 carbine in ''Project Reality'']]
+
[[Image:PRM203M653.JPG|thumb|none|600px|An M203 grenade launcher mounted on a Colt Model 653 carbine in ''Project Reality'']]
  
 
=== Mk 19 Grenade Launcher ===
 
=== Mk 19 Grenade Launcher ===
Line 1,452: Line 1,500:
  
 
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher in vehicle mounting - 40mm]]
 
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher in vehicle mounting - 40mm]]
[[Image:PRMK19AAV7A1.JPG|thumb|none|400px|A Mk 19 grenade launcher on an AAV7A1 in ''Project Reality'']]
+
[[Image:PRMK19AAV7A1.JPG|thumb|none|600px|A Mk 19 grenade launcher on an AAV7A1 in ''Project Reality'']]
  
 
=== Heckler & Koch GMG ===
 
=== Heckler & Koch GMG ===
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[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]
 
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]
[[Image:BF2PRM15.JPG|thumb|none|400px|An M15 anti-tank mine in ''Project Reality'']]
+
[[Image:BF2PRM15.JPG|thumb|none|600px|An M15 anti-tank mine in ''Project Reality'']]
[[Image:Primingm15pr.jpg|thumb|none|400px|Inserting a pressure fuze into the M15 mine]]
+
[[Image:Primingm15pr.jpg|thumb|none|600px|Inserting a pressure fuze into the M15 mine]]
  
 
=== TM-62 Anti-Tank Mine ===
 
=== TM-62 Anti-Tank Mine ===
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[[Image:TM62.jpg|thumb|none|300px|TM-62 Anti-Tank mine]]
 
[[Image:TM62.jpg|thumb|none|300px|TM-62 Anti-Tank mine]]
[[Image:BF2PRTM62.JPG|thumb|none|400px|A TM-62 anti-tank mine in ''Battlefield 2'']]
+
[[Image:BF2PRTM62.JPG|thumb|none|600px|A TM-62 anti-tank mine in ''Battlefield 2'']]
[[Image:Primingtm62pr.jpg|thumb|none|400px|Inserting a pressure fuze into the TM-62 mine]]
+
[[Image:Primingtm62pr.jpg|thumb|none|600px|Inserting a pressure fuze into the TM-62 mine]]
  
 
=== M18A1 Claymore ===
 
=== M18A1 Claymore ===
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[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]
 
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]
[[Image:BF2PRM18Claymore.JPG|thumb|none|400px|An M18A1 Claymore in ''Project Reality'']]
+
[[Image:BF2PRM18Claymore.JPG|thumb|none|600px|An M18A1 Claymore in ''Project Reality'']]
 
[[Image:Type 66 - Chinese Claymore mine.jpg|thumb|none|200px|Type 66 anti-personnel mine]]
 
[[Image:Type 66 - Chinese Claymore mine.jpg|thumb|none|200px|Type 66 anti-personnel mine]]
[[Image:BF2PRType66.JPG|thumb|none|400px|A Type 66 anti-personnel mine in ''Project Reality'']]
+
[[Image:BF2PRType66.JPG|thumb|none|600px|A Type 66 anti-personnel mine in ''Project Reality'']]
  
 
=== MON-50 Anti-Personnel Mine ===
 
=== MON-50 Anti-Personnel Mine ===
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[[Image:MON-50.jpg|thumb|none|300px|MON-50 anti-personnel mine]]
 
[[Image:MON-50.jpg|thumb|none|300px|MON-50 anti-personnel mine]]
[[Image:BF2PRMON50.JPG|thumb|none|400px|A MON-50 anti-personnel mine in ''Project Reality'']]
+
[[Image:BF2PRMON50.JPG|thumb|none|600px|A MON-50 anti-personnel mine in ''Project Reality'']]
  
 
{{Battlefield Series}}
 
{{Battlefield Series}}

Latest revision as of 12:52, 3 March 2024

Project Reality (2005)

Project Reality is a realism based mod for Battlefield 2. Spin-offs of the mod include Project Reality: Falklands, Project Reality: Vietnam, and Project Reality: Normandy.

See also Squad, a spiritual successor made by the same developers.

The following weapons appear in the video game Project Reality:

Pistols

Beretta M9

The Beretta M9 is the main sidearm for the U.S. Marine Corps (USMC) and U.S. Army factions in the game. It should be noted that unlike Battlefield 2, where every class has a sidearm as a backup weapon, only the Officer, Pilot, and Sniper classes are issued handguns in Project Reality, and there are no suppressed versions.

Beretta M9 - 9x19mm
A Beretta M9 in Project Reality
The M9's sights. They should not be three-dot style, as the M9 has only two, one on the rear and one at the front.
Drawing and switching off the M9's safety. The hammer shouldn't be cocked during this operation as the safety automatically decocks it.
Reloading the M9.

PAMAS G1

The PAMAS G1 appears as the main sidearm for the French Armed forces.

PAMAS G1 - 9x19mm
A PAMAS G1 in Project Reality
The PAMAS G1's sights.
Drawing and switching off the PAMAS G1's safety.
Reloading the PAMAS G1.

IMI Jericho 941 R

The Jericho 941, the more modern polymer framed gun with accessory rails appears as the sidearm of the Israel Defense Forces (IDF) faction in the game.

Jericho 941 with accessory rails - 9x19mm
A Jericho 941 in Project Reality
The Jericho 941's sights.
Drawing and switching off the Jericho 941's safety.
Reloading the Jericho 941.

Browning Hi-Power

The Browning Hi-Power serves as the sidearm for the Canadian Armed Forces in the game under the British "L9A1" designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older Inglis Hi-Power instead of the newer Hi-Power model as depicted in the game. A Hi-Power with wood grips and ring hammer design is used by the African Resistance faction and the Iraqi Insurgent officer.

Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm
A classic Browning Hi-Power in Project Reality
Browning Hi-Power with synthetic grips - 9x19mm
A Browning Hi-Power in Project Reality
The Hi-Power's sights.
Drawing and switching off the Hi-Power's safety.
Reloading the Hi-Power.

Tokarev TT-33

The Tokarev TT-33 appears in the game as an optional sidearm for the Taliban, Hamas, Iraqi Insurgent, Free Syrian Army, African Resistance, and Militia factions.

Tokarev TT-33 7.62x25mm Tokarev
A Tokarev TT-33 in Project Reality
The TT-33's sights.
The TT-33's draw animation, which while used by every handgun in-game is inaccurate for the TT-33 which lacks a manual safety.
Reloading the TT-33.

Colt M1911A1

The M1911A1 appears in the game as an optional sidearm for the Iraqi Insurgent and Free Syrian Army factions.

M1911A1 .45 ACP
An M1911A1 in Project Reality
The M1911A1's sights.
Drawing and switching off the safety on the M1911A1.
Reloading the M1911A1.

Glock 17

The Glock 17 appears in the game as the standard sidearm of the British Army and Royal Netherlands Army factions. For the British, it replaced the older L105A1 (British designation for the SIG-Sauer P226) used in previous versions of the game. This mirrored the adoption of the Glock 17 by the real life British Army, who chose the Glock 17 as their new sidearm in early 2013. To be correct to real life, it should be a Gen 4 variant, however.

Glock 17 9x19mm
A Glock 17 in Project Reality

SIG-Sauer P226R

The SIG-Sauer P226R was introduced in the v1.0 update and appears in the game as the Middle-Eastern Coalition (MEC) faction's sidearm. The original P226 was used by both the MEC and British Army (under the "L105A1" designation) in previous versions until v1.0, when the MEC got the P226R and the British got the Glock 17.

SIG-Sauer P226R - 9x19mm
A SIG-Sauer P226R in Project Reality
Reloading a SIG-Sauer P226R in Project Reality, the accessory rails can be seen in front of the trigger guard.

Makarov PM

The Makarov PM pistol is the main sidearm for the Russian Army, and former sidearm of the Iraqi Insurgent, Taliban, Hamas (The Tokarev TT-33 replacing these 3 factions' sidearm), and an optional sidearm for the Militia. It replaced the Iraqi insurgents' Browning Hi-Power and the inaccurate MP-444 "Baghira" from previous versions and finally eliminating the MP-444 from the game altogether.

Makarov PM - 9x18mm Makarov
A Makarov PM in Project Reality

Norinco QSZ-92-5.8

The Norinco QSZ-92-5.8 is the sidearm of the Chinese People's Liberation Army (PLA) in the game. Up until v1.0, the 9x19mm version from BF2 was used, but it has been replaced by the 5.8x21mm version.

Norinco QSZ-92-5.8 - 5.8x21mm
A Norinco QSZ-92-5.8 in Project Reality

Heckler & Koch P8

The Heckler & Koch P8 appears in the game as the main sidearm of the German Bundeswehr faction.

Heckler & Koch P8 - 9x19mm
A Heckler & Koch P8 in Project Reality

WIST-94

The WIST-94 appears as the sidearm of the Polish Army in the game.

WIST-94 - 9x19mm
A WIST-94 in Project Reality
Aiming the WIST-94.
Drawing the WIST-94. The player incorrectly disengages a manual safety which the WIST-94 doesn't have.
Reloading the WIST-94.

Submachine Guns

Heckler & Koch MP5A3

The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class and is also used by some Hamas classes like the Scout. A simple SMG, the MP5 is reliable as a backup or a main arm.

Heckler & Koch MP5A3 with Navy trigger group - 9x19mm
A Heckler & Koch MP5A3 in Project Reality

PPSh-41

The PPSh-41 submachine gun appears being used by the Taliban and Militia factions equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, though it is not rare for militia forces to use old and outdated equipment. The perfect weapon for close encounters bar a shotgun, the PPSh's rate of fire makes it devastating in short engagements and in putting down impromptu suppressing fire.

PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev
A PPSh-41 in Project Reality

MAT-49

The MAT-49 appears in the game as an available weapon for the African Resistance faction. A holdover from the Colonial Era, the MAT-49 is an efficient if archaic submachine gun for the close quarters combat that the African Resistance tend to be in. With a relatively decent rate of fire and a ton of mags on spare, it's quite a handful in the right situations.

MAT-49 9x19mm
A MAT-49 in Project Reality
The magazine being unfolded (notice printing on top of the gun)

Sa vz. 61 Skorpion

The Sa vz. 61 Skorpion appears being used primarily by the Iraqi Insurgent's Medic class and the Militia's crewman class as well as an optional sidearm for the Militia Officer. A lightweight fast-firing SMG, the vz. 61 is really only intended for super close engagements so its best to simply take cover when dealing with extended ranges with one of these.

Sa vz. 61 Skorpion with 20-round magazine - .32 ACP
An Sa vz. 61 Skorpion in Project Reality
The Sa vz. 61 Skorpion's sights.
Reloading the Sa vz. 61 Skorpion.
Pulling back the bolt on the Sa vz. 61 Skorpion.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game being used by the German Bundeswehr's Crewman and AA kits. As of 1.4, the MP7A1 is only available with iron sights (previous versions came with a Zeiss Z-Point red dot sight). The MP7's closest counterpart is the Skorpion above, while a decent weapon at close range, the drop off means you're pretty unlikely to hit anything past 100m but given the kits it comes with, it's really intended as backup anyway.

Heckler & Koch MP7A1 - 4.6x30mm
A Heckler & Koch MP7A1 in Project Reality

Rifles

Lee-Enfield No. 1 Mk III*

The Lee-Enfield No. 1 Mk III* appears in the game, used by the Taliban and Iraqi Insurgent factions. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment. While definitely archaic and somewhat hard to use in close quarters combat, the SMLE's big advantage is long distance damage. It retains power well beyond average rifles and can easily drop the enemy in a single shot.

Lee-Enfield No. 1 Mk III* - .303 British
Lee-Enfield No. 1 Mk III* in Project Reality

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I has been brought back from older versions for use by the Taliban and Iraqi Insurgents (alongside the older SMLE) with identical stats outside of a different sight picture.

Lee-Enfield No.4 Mk I - .303 British

SKS Rifle

The SKS rifle appears in the game, used by the Taliban, Militia, African Resistance, Free Syrian Army, and Iraqi Insurgents factions (Note the SKS used by the Iraqis has no bayonet). A variant of the SKS with a PU scope is also available to the Militia classes Marksman role. A simple rifle for roles who aren't intended for direct combat, the SKS is efficient at shooting bullets and not much else.

SKS - 7.62x39mm
An SKS rifle in Project Reality
Aiming down the SKS's sight
Reloading the SKS
An SKS rifle fitted with a PU scope in Project Reality

Mosin-Nagant M91/30

The Mosin-Nagant M91/30 appears in the game, used by the African Resistance, Taliban and Iraqi Insurgency. The shortened "Obrez" variant also appears in the game, used by the Militia faction as their new sidearm alongside the Skorpion. What it lacks for in accuracy it makes up for in sheer oomph power, a well placed Mosin shot is deadly. And for the Obrez? Well you'd be lucky to hit someone with it and not be blinded by the muzzle flash.

Mosin-Nagant M91/30 - 7.62x54mm R
An Mosin-Nagant M91/30 in Project Reality
Sawn-off Mosin Nagant M1891/30 - 7.62x54mm R. In Russian such weapon is called "obrez" which means "cut".
A Mosin-Nagant "obrez" in Project Reality

Assault/Battle Rifles

AK-47

The AK-47 appears in the game being used by the Hamas, Taliban, Free Syrian Army, and Militia factions with an optional bayonet or GP-25 grenade launcher as mentioned below.

AK-47 - 7.62x39mm
An AK-47 in Project Reality

AKS-47

The AKS-47 appears in the game being used by the Hamas, Taliban, Free Syrian Army, Iraqi Insurgent, and Militia factions, with the option to mount a bayonet.

AKS-47 - 7.62x39mm
An AKS-47 in Project Reality

AKM

The AKM appears in the game being used by the Iraqi Insurgent, Militia, and Free Syrian Army factions.

AKM 7.62x39mm
An AKM in Project Reality

AKMS

The AKMS appears in the game being used by the Iraqi Insurgent, Militia, and Free Syrian Army factions.

AKMS 7.62x39mm
An AKMS in Project Reality

AK-74

The AK-74 appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The AK-74 used by the Militia faction can be fitted with a PSO-1 (same used by the Dragunov) and a PGO-7 (same used by the RPG-7) as well, depending upon the class. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth receiver cover, likely due to this gun sharing the same overall model as the AK-74M seen below.

AK-74 - 5.45x39mm
An AK-74 in Project Reality
An AK-74 with a PGO-7 scope in Project Reality
An AK-74 with a PSO-1 scope in Project Reality
AK-74M - 5.45x39mm
AK-74M with bayonet - 5.45x39mm
An AK-74M in Project Reality
An AK-74M with a 1P29 scope in Project Reality
Aiming down the 1P29 scope in Project Reality
Reloading the AK-74M in Project Reality
Unfolding the AK-74M's stock
Attaching a bayonet to an AK-74M

AKS-74

The AKS-74 appears in the game as an available weapon for the Iraqi Insurgent, African Resistance, Hamas, and Militia factions. It can be fitted with either a removable bayonet or a GP-25 grenade launcher, depending on the faction and class. Like the AK-74, the AKS-74 is also incorrectly shown with a smooth receiver cover.

AKS-74 5.45x39mm
An AKS-74 in Project Reality
The AKS-74's stock being unfolded

AKS-74U

The AKS-74U appears as part of the game being used by the Militia, Taliban, African Resistance, and Russian Army factions.

AKS-74U - 5.45x39mm
An AKS-74U in Project Reality
Right side of the AKS-74U
Reloading the AKS-74U

AIM

The AIM is available as of the latest update to the Insurgent, Militia and Syrian rebels, referred to as the PM md.63.

AIM - 7.62x39mm
An AIM in Project Reality

Galil SAR

The Galil SAR rifle appears in the game used by the Vehicle Crewman and Combat Engineer classes of the IDF faction, as well as several classes of the Hamas faction.

Galil SAR - 5.56x45mm
A Galil SAR in Project Reality

FN FAL

The FN FAL appears in the game being used by the Militia, Free Syrian Army, African Resistance, and Iraqi Insurgent factions. Both the classic 50.00 and "G Series" variants are used.

FN FAL 50.00 - 7.62x51mm NATO
FN FAL G Series - 7.62x51mm NATO
An FN FAL G Series in Project Reality

Heckler & Koch G3A3

The Heckler & Koch G3A3 appears in the game as the main weapon of the MEC faction and in the hands of some classes of the German Bundeswehr faction, with an optional Zeiss Z-Point red dot sight, Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails.

An interesting thing to note is, like with the MP5, the insurgent, Hamas and factions reload is different from the MEC reload for the weapon. The MEC soldier will pull back the paddle and lock it in place, change mags then slap the paddle whereas the insurgent factions simply pull it back and let it rock forward after changing mags.

Heckler & Koch G3A3 - 7.62x51mm NATO
A Heckler & Koch G3A3 in Project Reality
A Heckler & Koch G3A3 with RIS rails in Project Reality
A Heckler & Koch G3A3 with Zeiss Z-Point red dot sight in Project Reality
Heckler & Koch G3A3 with Hensoldt Model 2 scope - 7.62x51mm NATO
A Heckler & Koch G3A3 with Hensoldt Model 2 scope in Project Reality
Aiming down the Hensoldt Model 2 scope in Project Reality
Inserting a mag into the G3A3
Performing a HK slap
Attaching a bayonet

Heckler & Koch G36

The Heckler & Koch G36 appears in the game as the "G36A1", and is the main weapon of the German Bundeswehr faction with an optional AG36 grenade launcher as mentioned below. As of v1.0, the player can use either the red dot or 3x magnification components of the G36's ZF 3x4° dual sight system, whereas the player could use only one of these optics per class and kit. Along with the CTAR-21 and G36K mentioned below, it is only one of three infantry rifles in the game that do not have iron sights.

Heckler & Koch G36 - 5.56x45mm
A Heckler & Koch G36 in Project Reality

Heckler & Koch G36K

The Heckler & Koch G36K appears in the game as the "G36KA1", and is an alternative weapon for most of the German Bundeswehr faction's classes. It also appears as the main weapon for the German Fallschirmjäger on the map "Silent Eagle". As of v1.0, the player can use either the red dot or 3x magnification components of the G36K's ZF 3x4° dual sight system, whereas the player could use only one of these optics per class and kit. Along with the CTAR-21 and G36, it is only one of three infantry rifles in the game that do not have iron sights.

Heckler & Koch G36K - 5.56x45mm
A Heckler & Koch G36K in Project Reality

FAMAS F1

The FAMAS F1 appears in the game as the primary weapon of the French Army faction, with an optional M68 Aimpoint red dot & SCROME J4 scopes, or EOTech red dot sight as well as a removable bayonet. In addition to its standard infantry role, it is also capable of firing FUM-50 smoke, APAV-40 HE-Frag, and AC-58 anti-armor rifle grenades for use by the Grenadier class.

FAMAS F1 5.56x45mm
A FAMAS F1 in Project Reality
A FAMAS F1 with SCROME J4 scope in Project Reality
A FAMAS F1 with EOTech red dot sight in Project Reality
A FAMAS F1 with M68 Aimpoint red dot sight in Project Reality
Right side of a FAMAS F1
Inserting a mag into a FAMAS F1
Chambering a round in a FAMAS F1
Attaching a bayonet to a FAMAS F1

L85A2

The L85A2 appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler & Koch L123A2 grenade launcher as mentioned below. Version 1.0 added a small red dot backup sight ontop of the ACOG for close-quarters engagements where the ACOG would be impractical, this is accurate as the British Army adopted the TA31F ACOG model that comes fitted with an RMR.

L85A2 with iron sights - 5.56x45mm
An L85A2 with Grippod foregrip in Project Reality
L85A2 5.56x45mm with SUSAT scope
An L85A2 with a Grippod foregrip and SUSAT scope in Project Reality
L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip and "Vortex" flash hider - 5.56x45mm
An L85A2 with a Grippod foregrip and ACOG scope with back-up red dot sight in Project Reality

L22A2

The L22A2 appears in the game as the main weapon of the British Army's Vehicle Crewman class, fitted with a SUSAT scope.

L22A2 with SUSAT scope and 20-round magazine - 5.56x45mm
An L22A2 in Project Reality

M16A1 Rifle

The M16A1 rifle appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards. It can also be fitted with an M203 grenade launcher, as mentioned below. The Hamas faction also use the M16A1 with a scope mounted atop the carry handle (referred to in-game as the "M16A1 DMR") as a main weapon for the Spotter class and an alternative weapon for the Designated Marksman class. As of the latest version (1.4), the IDF faction can use a designated marksman variant of the M16A1, the M16A2E3, fitted with a bipod and a Trijicon ACOG.

M16A1 - 5.56x45mm
An M16A1 rifle in Project Reality
An M16A1 rifle with scope in Project Reality
An M16A2E3 rifle with Trijicon ACOG and bipod in Project Reality
M16A1 with A2 handguards - 5.56x45mm
An M16A1 rifle with A2 handguards in Project Reality

M16A4 Rifle

The M16A4 rifle appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, M68 Aimpoint red dot or ACOG scopes, EOTech red dot sight, OKC-3S bayonet, RIS or Grippod foregrips, as well as an M203 grenade launcher as mentioned below.

M16A4 - 5.56x45mm
An M16A4 rifle with RIS foregrip in Project Reality
An M16A4 rifle with an M68 Aimpoint red dot scope and Grippod foregrip in Project Reality
M16A4 with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator - 5.56x45mm
An M16A4 rifle with an ACOG scope and Grippod foregrip in Project Reality

C7NLD Rifle

As of 1.4.12, the C7NLD rifle has replaced the older C7A1 as the standard weapon of the Royal Netherlands Army faction. It always appears fitted with an M68 Aimpoint sight (a 3x magnifier is also available), a Grippod foregrip, and a polymer magazine. The C7NLD (and the C8NLD mentioned below) are also the first M16-pattern weapons in the game to use polymer magazines instead of the normal metal STANAG magazines.

C7NLD with Grip Pod and Aimpoint sight - 5.56x45mm
A C7NLD rifle with an Aimpoint sight in Project Reality
A C7NLD rifle with an Aimpoint sight and a 3x magnifier in Project Reality

C7A2 Rifle

The C7A2 rifle appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203A1 grenade launcher, depending on the class selected.

C7A2 with ELCAN scope - 5.56x45mm
A C7A2 rifle with iron sights in Project Reality
A C7A2 rifle with EOTech Holographic sight in Project Reality
A C7A2 rifle with ELCAN scope in Project Reality

C8NLD Carbine

As of 1.4.12, the C8NLD has replaced the older C8 as a secondary weapon for the Dutch forces. Like its full-size variant, the C7NLD, it always appears fitted with an Aimpoint sight (with an optional 3x magnifier), a Grippod foregrip and a polymer magazine.

C8NLD - 5.56x45mm
A C8NLD carbine with an Aimpoint sight in Project Reality
A C8NLD carbine with an Aimpoint sight and a 3x magnifier in Project Reality

C8A3 Carbine

The C8A3 carbine appears as the main weapon of the Canadian Armed Forces' Officer and Vehicle Crewman classes, with an EOTech red dot sight or ELCAN scope.

C8A3 Carbine 5.56x45mm with ELCAN scope and polymer magazine
A C8A3 carbine with EOTech red dot sight in Project Reality
A C8A3 carbine with ELCAN scope in Project Reality

M4/M4A1 Carbine

The M4 carbine is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, Corpsman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes (as well as an alternative to the Tavor MTAR-21 for other IDF classes).

The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Meprolight, & EOTech red dot sights, RIS or Grippod foregrips, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses.

For the United States Army & Marines in Project Reality, the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States military. However, for other factions the full-auto M4A1 is used. The M4A1's used by the IDF faction and Hamas Designated Marksman are the only ones that do not use an RIS handguard.

M4 Carbine with M68 Aimpoint red dot scope and RIS foregrip - 5.56x45mm
An M4 carbine with a RIS foregrip in Project Reality
An M4 Carbine with an EOTech Holographic sight and RIS foregrip in Project Reality
An M4 carbine with M68 Aimpoint red dot scope and RIS foregrip in Project Reality
An M4 Carbine with an ACOG and Grippod foregrip in Project Reality
Right side.
View down the ACOG sight.
M4A1 Carbine - 5.56x45mm
An M4A1 Carbine with a Meprolight red dot sight in Project Reality
An M4A1 Carbine with an ITL MARS red dot sight in Project Reality
An M4A1 Carbine with an ACOG and Harris bipod in Project Reality

Colt Model 653 Carbine

The Colt Model 653 carbine with the barrel cut down to 13" appears in the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions with an optional M203 grenade launcher as mentioned below. As of 1.4, certain classes in the IDF get access to a 653 fitted with a Mepro reflex sight.

Colt Model 653 "M16A1 Carbine" - 5.56x45mm
Colt Model 653 "M16A1 Carbine" with a 13" barrel - 5.56x45mm
A Colt Model 653 in Project Reality
A Colt Model 653 with a Mepro M21 reflex sight Project Reality

Colt Model 733 Carbine

The Colt Model 733 carbine appears in the game as the "M16A1 Mekotzar", used by the Hamas faction. It should be noted that the real-life "Mekotzar" is just the above "Menosar" with the barrel cut down to 10" and a added recoil compensator.

Colt Model 733 - 5.56x45mm
A "M16A1 Mekotzar" in Project Reality

M231 Firing Port Weapon

The M231 Firing Port Weapon appears in the game. The weapon can only be fired through the two firing ports in the rear troop door of the M2A2 Bradleys used by the U.S. Army faction (the ports on the sides being blocked by armor). The weapon also has the same reloading sounds as the other M16-based weapons in the game, further reinforcing this.

M231 Firing Port Weapon - 5.56x45mm
The rear troop door of an M2A2 Bradley with the firing ports for the M231 Firing Port Weapon visible in Project Reality

Heckler & Koch HK416

Players can see a billboard with a recruitment advertisement for the Norwegian Army, the billboard showing two soldiers armed with HK416 rifles with 14.5-inch barrels, RIS foregrips, M68 Aimpoint red dot scopes, and camo paint schemes.

Heckler & Koch HK416 with 14.5-inch barrel 5.56x45mm
A pair of Norwegian Army soldiers wielding Heckler & Koch HK416 rifles on a recruitment advertisement billboard in Project Reality

Norinco Type 56

The Norinco Type 56 was introduced to the game in the latest version (1.4), available to the Syrian Rebels, African Resistance Fighters, Iraq Insurgents and Taliban. Both the full-length Type 56 and folding stock Type 56-1 variants are used.

Norinco Type 56 - 7.62x39mm
A Norinco Type 56 in Project Reality. Note the hooded front-sights - an easy way to distinguish the Type 56 from the otherwise similar AK-47.
Norinco Type 56-1 - 7.62x39mm
A Norinco Type 56-1 in Project Reality being drawn by unfolding the stock.

Norinco QBZ-95

The Norinco QBZ-95 appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in BF2. It comes with either standard iron sights or a Y/MA 95-002 scope, bayonet, as well as an LG-1 grenade launcher as described below.

Norinco QBZ-95 - 5.8x42mm
A Norinco QBZ-95 in Project Reality
Norinco QBZ-95 5.8x42mm with Y/MA 95-002 scope
A Norinco QBZ-95 with Y/MA 95-002 scope in Project Reality

Norinco QBZ-95B

The Norinco QBZ-95B is the main weapon for the Chinese Vehicle Crewman class.

Norinco QBZ-95B - 5.8x42mm
A Norinco QBZ-95B in Project Reality

Sturmgewehr 44

The Sturmgewehr 44 appears in-game, available to the African Resistance and Syrian Rebel spotter class.

Sturmgewehr 44 - 7.92x33mm Kurz
A Sturmgewehr 44 in Project Reality

Tavor CTAR-21

The Tavor CTAR-21 appeared as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x magnifier mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle. The CTAR-21 is one of only three non-sniper rifles in the game that do not have iron sights, the others being the Heckler & Koch G36 and G36K mentioned above.

Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm
A Tavor CTAR-21 in Project Reality
A Tavor CTAR-21 with 4x magnifier in Project Reality

Tavor MTAR-21

The Tavor MTAR-21 was added to the game in v1.5.5.0, virtually supplanting the earlier CTAR-21 in the IDF faction. It comes with either an ITL Mars red dot sight or a Meprolight as well as a magnifier for certain classes.

IMI Tavor MTAR-21 with Meprolight red dot sight - 5.56x45mm

Wz. 96A Beryl

The Wz. 96A Beryl is used by the Polish Army.

Wz. 96A Beryl - 5.56x45mm
The Beryl in-game.

Wz. 96B Mini-Beryl

The Wz. 96B Mini-Beryl is used by the Polish Army. Is fitted with a EoTech 552 holographic sight and his proprietary foregrip.

Wz. 96B Mini-Beryl - 5.56x45mm
The Wz. 96B Mini-Beryl in-game.

Sniper Rifles

Lee-Enfield No.1 Mk.III* (HT)

The Lee-Enfield No.1 Mk.III* (HT), the sniper variant of the No.1 Mk.III* SMLE mentioned above, appears as a sniper rifle in the game being used by the Sniper classes of the Militia, Taliban, and Hamas factions, replacing the No.4 Mk.I(T) used in earlier versions.

Lee-Enfield No.1 Mk.III* (HT) with scope - .303 British
A Lee-Enfield No.1 Mk.III* (HT) in Project Reality

M14 EBR-RI

The M14 EBR-RI appears as the main weapon of the US Army's Designated Marksman class, replacing the M21 Designated Marksman Rifle from previous versions. It is fitted with a Harris bipod and a Leupold Mark 4 scope.

M14 EBR-RI with magazine removed and Harris bipod - 7.62x51mm NATO
An M14 EBR-RI with Leupold Mark 4 scope in Project Reality

Armalite AR-10T

The Armalite AR-10T appears in the game as the main weapon of the Canadian Armed Forces' Marksman class, fitted with a Harris bipod and Badger Ordnance Stabilizer handguard as well as a Leupold or ELCAN scope.

Armalite AR-10T - 7.62x51mm NATO
An Armalite AR-10T with ELCAN scope in Project Reality
An Armalite AR-10T with Leupold scope in Project Reality

Mk 12 Mod 1 SPR

The Mk 12 Mod 1 SPR appears in the game as the primary weapon for the USMC Marksman class, fitted with a Harris bipod, Leupold Mark 4 scope in a LaRue Tactical SPR mount, and optional suppressor. The Mk 12 Mod 1 is unique in the game in that it is the first weapon to be capable of mounting a suppressor.

Mk 12 Mod 1 SPR 5.56x45mm with Harris bipod, Leupold Mark 4 scope, and suppressor
A Mk 12 Mod 1 SPR in Project Reality
A Suppressed Mk 12 Mod 1 SPR in Project Reality

Accuracy International Arctic Warfare Magnum

The Accuracy International AWM is used as the main weapon of the British Army & German Bundeswehr Sniper classes, fitted with a Harris bipod and designated the "L115A3" and "G22", respectively.

Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum
An L115A3 sniper rifle in Project Reality
A G22 sniper rifle in Project Reality

Izhmash SV-98 Sniper Rifle

The Izhmash SV-98 appears in the game as the main weapon of the Russian Army and Chinese PLA factions' Sniper classes, replacing the Accuracy International L96A1 from previous versions.

Izhmash SV-98 - 7.62x54mmR
An Izhmash SV-98 in Project Reality

M24 Sniper Weapon System

The M24 Sniper Weapon System is the main weapon for the U.S. Army & IDF Sniper classes, listed as the "M24 SWS" in-game and equipped with a Harris bipod and either the regular black coloration or an overall desert tan paint. The M24A3 model from BF2 was originally used up until version 0.95 (identified via the removable 5-round box magazine), but was replaced with the M24 due to the A3 model being anachronistic to real U.S. Army & IDF snipers.

M24 sniper rifle with Harris bipod - .300 Winchester Magnum
An M24 sniper rifle with tan paint-job in Project Reality
Aiming down the scope with scope overlay.
Aiming down the scope before the scope overlay.
Chambering a new round.
Reloading.

M40A3 Sniper Rifle

The M40A3 sniper rifle appears as the primary weapon of the USMC faction's Sniper class. It features a camouflage paint scheme, Harris bipod, and a Unertl 10x magnification scope (capable of variable-magnification in previous versions, but fixed to 10x magnification in version 0.91. However, as of v0.981, the variable zoom has been brought back).

M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO
An M40A3 sniper rifle in Project Reality with desert paint
Good view of the woodland M40A3 without its magazine during its reload animation

Mosin Nagant M91/30 Sniper Rifle

The Mosin-Nagant M91/30 Sniper Rifle appears in the game, used by the Sniper class of the Taliban, Hamas, African Resistance Forces, and Iraqi Insurgency factions, complete with PU scope.

Mosin-Nagant M91/30 Sniper Rifle with Russian PU 3.5x scope - 7.62x54mm R
An Mosin-Nagant M91/30 Sniper Rifle with PU scope in Project Reality

C14 Timberwolf

The C14 Timberwolf appears in the game as the main weapon of the Canadian Armed Forces' Sniper class. It features a camouflage paint scheme and Harris bipod.

C14 Timberwolf with Harris bipod - .338 Lapua Magnum
A C14 Timberwolf in Project Reality

Steyr SSG 69

The Steyr SSG 69 sniper rifle appears as the primary weapon of the MEC and Miltia factions' Sniper classes, referred to as the "SSG-P1" in-game and features a Harris bipod.

Steyr SSG 69 - 7.62x51mm NATO
A Steyr SSG 69 in Project Reality

MAS FR F2

The MAS FR F2 appears in the game as the primary weapon of the French faction's Sniper class.

MAS FR F2 with bolt opened and magazine removed - 7.62x51mm NATO
A MAS FR F2 in Project Reality

Norinco QBU-88

The Norinco QBU-88, with a camouflage paint scheme and the option of using iron sights or a scope, is the main weapon for the Chinese Marksman class.

Norinco QBU-88 with scope and bipod removed - 5.8x42mm
A Norinco QBU-88 with scope removed in Project Reality
Norinco QBU-88 5.8x42mm
A Norinco QBU-88 in Project Reality

Tavor STAR-21

The IMI Tavor STAR-21 appears as part of the game, and was used by the Israel Defense Forces (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original Tavor TAR-21 (However, as of v1.0, the fire selector has been removed and the STAR is limited to semi-automatic fire).

Tavor STAR-21 with ACOG scope and Harris bipod - 5.56x45mm
A Tavor STAR-21 in Project Reality

Heckler & Koch G3SG/1

The Heckler & Koch G3SG/1 appears as part of the game, being used by the MEC & Bundeswehr factions' Marksman classes and supplementing the SVD Dragunov for the Taliban Marksman, featuring the weapon's proprietary bipod and Hensoldt ZF6x42PSG1 or Hensoldt Model 2 scope. It is one of the few DMRs in the game that feature an automatic fire mode, retained from the Heckler & Koch G3 the G3SG/1 is based upon. (However, as of v1.0, the fire selector has been removed and the G3SG/1 is limited to semi-automatic fire)

Heckler & Koch G3SG/1 - 7.62x51mm NATO
A Heckler & Koch G3SG/1 with Hensoldt Model 2 scope in Project Reality
A Heckler & Koch G3SG/1 in Project Reality

Heckler & Koch HK417

the Heckler & Koch HK417 appears in the game as the primary weapon of the French, Dutch, & German Designated Marskman classes, fitted with a Harris bipod, 20-inch barrel, and the option to use either SCROME J8 or Leupold Mark 4 scopes or an EOTech red dot sight. It should be noted that the HK417 is only used by special forces units in the Dutch military, not by regular units of the Royal Netherlands Army as seen in the game.

Heckler & Koch HK417 7.62x51mm NATO with Harris bipod, 20" barrel, and Leupold Mark 4 scope
A Heckler & Koch HK417 with SCROME J8 scope in Project Reality
A Heckler & Koch HK417 with EOTech red dot sight in Project Reality

SVD Dragunov

The SVD Dragunov is the main Marksman-class weapon for the Russian Army (with synthetic furniture), Polish Army, Militia, Free Syrian Army, and Iraqi Insurgent factions, and an alternative primary Marksman weapon for the Hamas faction.

SVD Dragunov with scope removed - 7.62x54mm R
An SVD Dragunov with scope removed in Project Reality
SVD Dragunov with PSO-1 scope - 7.62x54mm R
An SVD Dragunov with a PSO-1 scope in Project Reality
Tiger Carbine with synthetic furniture used on later production military SVDs - 7.62x54mm R
An SVD Dragunov with synthetic furniture and scoped removed in Project Reality
An SVD Dragunov with synthetic furniture in Project Reality

Bor

The Bor sniper rifle is used by the Polish Army.

Bor sniper rifle. - .338 Lapua Magnum
A Bor rifle in-game.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the USMC and British Army factions, referred to as the "M1014 JSCS" and "L128A1" by the U.S. and British factions, respectively, the L128A1 being fitted with an EOTech red dot sight and loaded with both solid slugs and buckshot while the M1014 uses iron sights and buckshot only.

Benelli M4 Super 90 - 12 Gauge
A Benelli M4 Super 90 in Project Reality
A Benelli M4 Super 90 with an EOTech red dot sight in Project Reality

Mossberg 590

The Mossberg 590 appears in the game as the "Mossberg 590A1" in the hands of the Polish Army and the U.S. Army (replacing the M1014 JSCS for that faction) and French factions (The French version fitted with a heat shield).

Mossberg 590 with speedfeed stock - 12 Gauge
A Mossberg 590 in Project Reality
A Mossberg 590 with heat shield in Project Reality

Norinco 982

The Norinco 982 shotgun appears in the game being used by the PLA, Russian Army, Taliban, and Hamas factions. The Hamas faction will have the Norinco 982 as a secondary weapon for some classes, loaded with breaching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).

Norinco 982 - 12 Gauge
A Norinco 982 in Project Reality
A Norinco 982 being loaded with a breaching slug in Project Reality

Remington Model 870

The Remington Model 870 shotgun appears in the game being used by the Iraqi Insurgent, African Resistance, Hamas, Canadian Armed Forces, IDF, and German Bundeswehr factions. It features an 8-round magazine tube as well as synthetic or wooden furniture and is very accurate and powerful at close ranges, although relatively slow to reload. Previous versions of the game included the original BF2 version of the weapon as the "M11-87", complete with the inaccurate pump-action instead of semi-automatic fire mode, but this weapon was finally eliminated in version 0.91.

Remington Model 870 with high-capacity magazine tube - 12 Gauge
A Remington Model 870 in Project Reality

Saiga-12K

The Saiga-12K semi-automatic shotgun, fitted with an AKS-74 style side-folding stock and cheekpad, is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns, but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy. It is also the only shotgun in the game to use a box magazine, making it quicker to reload than the other shotguns.

Saiga-12K - 12 Gauge
A Saiga-12K in Project Reality

Machine Guns

M249 SAW

The paratrooper version of the M249 SAW appears in the hands of the USMC and U.S. Army factions, equipped with optional ACOG and M145 MGO scopes respectively as well as Rapid Fielding Initiative parts which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel.

It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. It also ejects spent shells directly to the right instead of ejecting them at a downward angle.

The full-size M249 SAW appears in fixed defensive positions at U.S. bases, though is fitted with the tubular telescoping stock for some reason. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.

FN M249-E2 SAW with 200-round ammo drum - 5.56x45mm
An M249 SAW in a fixed defensive position in Project Reality
M249 SAW Paratrooper with 100-round cloth ammo bag, ACOG scope, and RIS handguard - 5.56x45mm
An M249 Paratrooper SAW with RIS foregrip and 100-round cloth ammo bag in Project Reality
An M249 Paratrooper SAW with ACOG scope, RIS foregrip, and 100-round cloth ammo bag in Project Reality
An M249 Paratrooper SAW with M145 MGO scope, RIS foregrip and 100-round cloth ammo bag in Project Reality

FN Minimi Para

The FN Minimi Para, the paratrooper version of the original FN Minimi, appears in the game as the primary weapon for the British and French Army's Automatic Riflemen class and is fitted with a 100-round, DPM-camo cloth ammo bag. The French variant is either fitted with a EOTech red dot sight or SCROME J4 scope. The British variant is the "L110A1" and can be fitted with an optional SUSAT scope. The L110A1 also can be found in fixed defensive mountings at British positions, with a 200-round ammo drum instead of the 100-round soft bag. When fitted with a SUSAT the weapon becomes an L110A2, adding a 19mm dovetail rail for the mounting of the SUSAT and removing the rear sight.

FN Minimi Para with 100-round cloth ammo bag - 5.56x45mm
An FN Minimi Para with 100-round DPM camo cloth ammo bag and EOTech red dot sight in Project Reality
An FN Minimi Para with 100-round DPM camo cloth ammo bag and SCROME J4 Scope in Project Reality
FN L110A2 with rail mounted rear sight and 100-round cloth ammo bag - 5.56x45mm
An FN L110A1 with 100-round DPM camo cloth ammo bag in Project Reality
An FN L110A2 with SUSAT scope and 100-round DPM camo cloth ammo bag in Project Reality
An FN L110A1 in a fixed defensive position in Project Reality

C9A2 Light Machine Gun

The C9A2 light machine gun appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and optional ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It can also be found in fixed defensive positions at Canadian strongholds (with a 200-round plastic drum and full-length barrel) and serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.

C9A2 light machine gun with ELCAN scope - 5.56x45mm
An FN C9A2 light machine gun in Project Reality
An FN C9A2 light machine gun with ELCAN scope in Project Reality
An FN C9A2 light machine gun in a fixed defensive position in Project Reality
An FN C9A2 light machine gun mounted on a G-Wagen light vehicle in Project Reality

FN MAG 58

The FN MAG 58 appears in the game as the primary weapon of the IDF and Canadian Machine Gunner classes, the Canadians using their "C6" designation. It is also used as the secondary armament on the Canadian LAV-III APC in a coaxial mounting next to the main gun, and door-mounted on the Canadian CH-146 Griffon transport helicopter with spade grips and butterfly trigger. Oddly, the FN MAG has the L7A2's markings and carry handle.

FN MAG 58 7.62x51mm NATO
An FN MAG 58 in Project Reality
A C6 machine gun coaxially mounted on an LAV-III in Project Reality

M240 Machine Gun

The game features four different versions of the American M240 machine gun; the M240B and M240G appear in the game as the primary weapon of the US Army & USMC's Machine Gunner classes (though the USMC's M240G uses the Army's M240B designation in-game), with an optional M145 MGO scope for the Army and an ACOG for the Marines.

The M240D appears as an optional defensive armament on the US Army and IDF's UH-60L Blackhawk and USMC's UH-1N Huey helicopters, and the M240C coaxial version serves as a secondary weapon mounted alongside the main gun on M1A1 and M1A2 Abrams tanks, LAV-25 APC's, (though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below), the U.S. Army's M2A2 Bradley APC, the IDF's Merkava Mk IV tanks, and the British Army's Scimitar light tanks (designated "L37A1" on the Scimitar).

Oddly, the M240B, M240D, and M240G have the L7A2's markings and carry handle (most likely a developer oversight).

M240B machine gun 7.62x51mm NATO
An M240B machine gun in Project Reality
An M240B machine gun with M145 MGO scope in Project Reality
M240G machine gun 7.62x51mm NATO
An M240G machine gun in Project Reality
An M240G machine gun with ACOG scope in Project Reality
M240C machine gun - 7.62x51mm NATO
An M240C machine gun coaxially mounted in an LAV-25 in Project Reality
An M240C machine gun coaxially mounted in an M2A2 Bradley in Project Reality
An L37A1 machine gun coaxially mounted in a Scimitar light tank in Project Reality
An M240C machine gun coaxially mounted in an M1A2 Abrams in Project Reality
M240D machine gun 7.62x51mm NATO
An M240D Machine Gun mounted on a UH-1N Super Huey in Project Reality

L7A2 Machine Gun

The L7A2 machine gun appears as part of the game, serving as the primary weapon of the British Machine Gunner class, as well as mounted on the front passenger seat of British & Dutch Land Rover jeeps. Version 0.96 added an L7A2 mounted in a remote-controlled CROWS system on an Iveco LMV, similar to the one used by one of the Humvee models. Strangely, the French Army's Machine Gunner class incorrectly uses the L7A2 despite the FN MAG (their actual GPMG) being in the game.

L7A2 machine gun - 7.62x51mm NATO
An L7A2 in Project Reality
An L7A2 machine gun mounted on a Land Rover jeep in Project Reality
A remote-controlled L7A2 machine gun mounted on an Iveco LMV in Project Reality

MG3 Machine Gun

In some of the maps, the player can control Canadian and German Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, as well as on the Loader's hatch (though it is usable by the Tank Commander in-game as the Loader position doesn't exist). The MEC faction's Automatic Rifleman uses the original man-portable MG3 with 75-round ammo drum and optional ELCAN scope. The MEC and German factions also uses the MG3 as the primary weapon of their Machine Gunner classes, with a 125-round ammo box and ELCAN scope for the MEC and EOTech red dot sight for the Germans. It also appears in fixed positions at MEC and German bases, feeding from a 125-round ammo box. A Norwegian Army soldier can also be seen carrying an MG3 on his shoulder on a billboard showing a recruitment advertisement for the Norwegian Armed Forces seen on the Dovre map.

MG3 machine gun - 7.62x51mm NATO
An MG3 machine gun with 75-round ammo drum in Project Reality
An MG3 machine gun with 75-round ammo drum and ELCAN scope in Project Reality
An MG3 machine gun with 200-round ammo box in Project Reality
An MG3 machine gun with 200-round ammo box and ELCAN scope in Project Reality
An MG3 machine gun with 200-round ammo box and EOTech Holographic sight in Project Reality
Reloading a MG3 machine gun with 200-round ammo box and ELCAN scope in Project Reality
Aiming down the sight of a MG3 machine gun with 200-round ammo box and ELCAN in Project Reality
An MG3 machine gun in a fixed defensive position in Project Reality
An MG3A1 machine gun coaxially mounted on a Leopard 2A6 tank in Project Reality
An MG3A1 machine gun mounted on a Leopard 2A6 tank in Project Reality

Heckler & Koch MG4 Machine Gun

The Heckler & Koch MG4 appears in the game as the Bundeswehr's light machine gun, equipped with either a Zeiss Z-Point red dot sight or a G36V-style 3x scope/carry handle assembly. It also serves as a coaxial weapon on the Puma infantry fighting vehicle and the primary armament on their G-Wagen light vehicles.

Heckler & Koch MG4 - 5.56x45mm
A Heckler & Koch MG4 with Zeiss Z-Point red dot sight in Project Reality
Heckler & Koch MG4 5.56x45mm with 4x scope/carry handle assembly
A Heckler & Koch MG4 in Project Reality
A Heckler & Koch MG4 coaxially mounted on a Puma IFV in Project Reality

Norinco QJB-95

The Norinco QJB-95 is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret and mounted on Fast Attack Vehicles for the front passenger on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a Y/MA 95-002 scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.

Norinco QJB-95 with 75-round drum magazine - 5.8x42mm
A Norinco QJB-95 in Project Reality
A Norinco QJB-95 in a fixed defensive position in Project Reality
A Norinco QJB-95 mounted on a Fast Attack Vehicle in Project Reality
Norinco QJB-95 5.8x42mm Chinese with 75-round drum magazine and Y/MA 95-002 scope
A Norinco QJB-95 with a Y/MA 95-002 scope in Project Reality
Inserting a new drum mag into the QJB-95
Charging the QJB-95

Norinco QJY-88

The Norinco QJY-88 was added to the game in v1.5.5.0.

Norinco QJY-88 - 5.8x42mm

L86A2 Light Support Weapon

The L86A2 Light Support Weapon appears as part of the game, being used by the British Army faction and fitted with an optional SUSAT scope. Despite the L86A2 technically being a squad automatic weapon, the L86A2 is issued as the main weapon of the British Army's Designated Marksman class, as in the real-life British Army. As of v1.0, the L86A2's fire selector was removed, limiting the weapon to semi-automatic.

L86A2 LSW - 5.56x45mm
An L86A2 LSW in Project Reality
An L86A2 LSW with SUSAT scope in Project Reality

IMI Negev

The IMI Negev appears as part of the game, used primarily by the Israel Defense Forces (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is one of only two machine guns in the game with a semi-automatic fire mode (and the only belt-fed machine gun with this ability) which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed. However, as of v1.0, the variant with the ACOG scope has been removed from the game along with the Negev's select fire capabilities.

IMI Negev with 200-round cloth ammo bag - 5.56x45mm
An IMI Negev in Project Reality
An IMI Negev with an ACOG scope in Project Reality (removed in v1.0)

PKM/PKT Machine Gun

The PKM machine gun appears in the game, being used by the Automatic Rifleman class of Polish Army and the Machine Gunner classes of the Taliban, Hamas, Free Syrian Army, Iraqi Insurgent, and African Resistance factions as well as in fixed defensive positions in Iraqi Insurgent, Hamas, Polish Army & Russian Army strongholds. The BTR-60, BTR-80, BTR-80A, MT-LB 6MB, BMP-1, BMP-2, BMP-2M, & BMP-3 APC's, BRDM-2, BRDM-2-M97 Żbik scout vehicles, as well as T-62, T-72, PT-91 and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament.

The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers.

The PKM is also mounted on pickup trucks used by the Militia, Iraqi Insurgent, Hamas, African Resistance, and Taliban for the front passenger to fire through the windshield, replacing the RPK-74 used in previous versions.

The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is one of only two light machine guns in the game that is not equipped with any kind of optic, using the standard iron sights instead (the other being the M60). Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.

PKM machine gun - 7.62x54mmR
A PKM machine gun in Project Reality
A PKM machine gun in a fixed defensive position in Project Reality
PKT machine gun 7.62x54mm R with 250-round ammo box
A PKT machine gun mounted in a BRDM-2 scout vehicle in Project Reality
A PKT machine gun mounted in an MT-LB APC in Project Reality
A PKT machine gun mounted in a BTR-60 APC in Battlefield 2
A PKT machine gun mounted in a BTR-80A APC in Project Reality
A PKT machine gun mounted in a BTR-80 APC in Project Reality
A PKT machine gun mounted in a MT-LB 6MB APC in Project Reality
A PKT machine gun mounted in a BMP-3 APC in Project Reality
A PKT machine gun mounted in a T-62 tank in Project Reality
A PKT machine gun mounted in a T-72 tank in Project Reality
A PKT machine gun mounted in a T-90 tank in Project Reality

PKP Pecheneg

The PKP Pecheneg appears in the game as the primary weapon of the Russian Army Machine Gunner class, fitted with an optional PK-A scope.

PKP Pecheneg 7.62x54mm with ammo drum
A PKP Pecheneg in Project Reality
Aiming down the scope on the PKP. Note green illumination
Aiming down the backup iron sight on the PKP
Reloading the PKP. Note the scope pushed to the side to allow the top to be opened

M60 Machine Gun

The M60 machine gun appears as the secondary light machine gun of the Militia faction, supplementing the PKM in this role. It also appears mounted on the bow of the RIBs (Rigid Inflatable Boats), replacing the M249 SAW. Like other machine guns in the game, the M60's bipod can be deployed to increase the weapon's accuracy. Along with other alternate kits, it can be picked up by right clicking the desired kit in the supply crate.

M60 machine gun - 7.62x51mm NATO
An M60 machine gun in Project Reality
An M60 machine gun mounted on a Rigid Inflatable Boat in Project Reality

RPK Light Machine Gun

The RPK light machine gun appears in the game used as a secondary automatic rifle, used by the Iraqi Insurgent, Free Syrian Army, African Resistance, Hamas, and Taliban factions. Note that the Iraqi Insurgent and Taliban factions use a version with a standard AK-style stock, representing the Iraqi-manufactured "Al Quds" variant (an Iraqi copy of the Zastava M72).

RPK with 40-round box magazine - 7.62x39mm
An RPK in Project Reality

RPK-74 Light Machine Gun

The RPK-74 light machine gun appears in the game as the primary weapon of the Militia faction's Automatic Rifleman faction. The newer RPK-74M variant is used by the Russian Army faction, with an optional 1P29 scope.

RPK-74 with 45-round box magazine - 5.45x39mm
RPK-74 in Project Reality
RPK-74M with 45-round box magazine 5.45x39mm
RPK-74M in Project Reality
RPK-74M with 1P29 scope in Project Reality
Right side of the RPK-74M with 1P29 scope. Note that the magazine has the curve of a 7.62x39mm magazine as opposed to the almost-straight 5.45x39mm magazine
View down the 1P29 scope
Observing a dangerous looking horse with the RPK-74M's iron sight
Reloading the RPK-74M
Unfolding the stock on the RPK-74M

Degtyaryov DP-28

The Degtyaryov DP-28 appears in the game as an alternative primary weapon for the African Resistance, Taliban, Free Syrian Army, Iraqi Insurgent, and Hamas factions' Automatic Rifleman classes.

Degtyaryov DP-28 7.62x54mm R
A Degtyaryov DP-28 in Project Reality
Aiming down the DP-28's sight

UKM-2000Z

The UKM-2000Z is used by the Polish Army.

UKM-2000Z - 7.62x51mm NATO

Mounted Weaponry

Type 85 Heavy Machine Gun

The Type 85 heavy machine gun appears as the Chinese heavy machine gun, mounted on Type 98 tanks, Fast Attack Vehicles, door-mounted on Changhe Z-8 helicopters, and in Chinese HMG nests.

Type 85 heavy machine gun - 12.7x108mm
A tripod-mounted Type 85 heavy machine gun in Project Reality
A Type 85 heavy machine gun mounted on a Fast Attack Vehicle in Project Reality
A Type 85 heavy machine gun mounted on a Type 98 tank in Project Reality
A Type 85 heavy machine gun mounted on a Changhe Z-8 helicopter in Project Reality

QJC-88

The Norinco QJC-88 vehicle heavy machine gun is found on the WZ551 APCs.

QJC-88 - 12.7x108mm
A QJC-88 heavy machine gun mounted on a WZ551 armored personnel carrier in Project Reality

M61 Vulcan

The M61 Vulcan cannon appears in the game as the secondary armament of U.S. Army, Polish Army and IDF's F-16C Fighting Falcon, U.S. Army's F-15E Strike Eagle, and the USMC & Canadians' F/A-18C fighters, and can be used to engage both airborne and ground targets. It also appears in an M167 Vulcan Air Defense System (VADS) anti-aircraft turret mounting in some maps.

M61 Vulcan - 20mm
An M61 Vulcan in an M167 Vulcan Air Defense System mounting in Project Reality
An M61 Vulcan mounted in an F-16C Fighting Falcon in Project Reality

GAU-8/A Avenger

The General Electric GAU-8/A Avenger appears in the game as the secondary weapon of the U.S. A-10A Thunderbolt II ground-attack aircraft.

GAU-8/A Avenger 30mm
A GAU-8/A Avenger mounted in an A-10A Thunderbolt II in Project Reality

General Dynamics GAU-12/U

The General Dynamics GAU-12/U appears in the game as the secondary armament of the USMC's AV-8B Harrier II ground-attack aircraft.

General Dynamics GAU-12/U 25mm with unfired rounds
A GAU-12/U mounted on a AV-8B Harrier II in Project Reality

General Dynamics GAU-22/A

The General Dynamics GAU-22/A appears in the game as the secondary armament of the F-35A Lightning II used by the Royal Netherlands Army faction.

General Dynamics GAU-22/A 25mm

Norinco Type 23-2K

The Norinco Type 23-2K, a Chinese clone of the Nudelman-Rikhter NR-23, appears in the game as the secondary armament of the Q-5 Fantan ground-attack aircraft used by the Chinese PLA faction.

Norinco Type 23-2K 23mm
A Norinco Type 23-2K mounted on a Q-5 Fantan in Project Reality

Nudelman-Rikhter NR-30

The Nudelman-Rikhter NR-30 appears in the game as the secondary armament of the Su-22 Fitter ground-attack aircraft used by the MEC faction.

Nudelman-Rikhter NR-30 30mm
A Nudelman-Rikhter NR-30 mounted on a Su-22 in Project Reality

GIAT 30

The GIAT 30 appears in the game as the secondary armament of the French Rafale-C fighter aircraft and the Eurocopter Tiger attack helicopter.

GIAT 30 30mm
A GIAT 30 mounted on a Eurocopter Tiger in Project Reality

Mauser BK-27

The Mauser BK-27 appears in the game as the secondary armament of the British and German factions' Eurofighter Typhoon and Tornado IDS. Since PR reuses the Typhoon model from BF2, the BK-27 is mounted in the wrong location on that aircraft.

Mauser BK-27 27mm
A Mauser BK-27 mounted in a Eurofighter Typhoon in Project Reality
A Mauser BK-27 mounted in a Tornado IDS in Project Reality

Gryazev-Shipunov GSh-23

The Gryazev-Shipunov GSh-23 appears in the game as the secondary armament of the Chinese PLA factions' Chengdu J-10 fighter and as the secondary armament of the Polish W-3WA Sokół light attack helicopter. Since the game uses the BF2 model of this aircraft, the gun is inaccurately modeled with a single barrel instead of two.

Gryazev-Shipunov GSh-23 23mm with ammo belt
A Gryazev-Shipunov GSh-23 mounted in a Chengdu J-10 in Project Reality

Gryazev-Shipunov GSh-30-1

The Gryazev-Shipunov GSh-30-1 appears in the game as the secondary weapon of the MiG-29 Fulcrum fighter used by the MEC & Russian Army factions, the Su-30MKK Flanker-C of the Chinese PLA faction, and the Russian Army's Su-27 Flanker & Su-34 Fullback.

Gryazev-Shipunov GSh-30-1 with ammo belt 30mm
A Gryazev-Shipunov GSh-30-1 mounted in a MiG-29 Fulcrum in Project Reality
A Gryazev-Shipunov GSh-30-1 mounted in an Su-30MKK Flanker-C in Project Reality

Gryazev-Shipunov GSh-30-2

The Gryazev-Shipunov GSh-30-2 appears in the game as the secondary weapon of the Su-39 & Su-25 Frogfoot ground-attack aircraft used by the Russian Army and MEC factions, and the Russian Army's Mi-24P Hind-F attack helicopter.

Gryazev-Shipunov GSh-30-2 30mm with unfired rounds
A Gryazev-Shipunov GSh-30-2 mounted in an Su-25 Frogfoot in Project Reality

Yakushev-Borzov Yak-B

The Yakushev-Borzov Yak-B appears in the game as the secondary armament of the Russian Army, Polish Army & MEC factions' Mi-24V Hind-E helicopter.

Yakushev-Borzov Yak-B 12.7x108mm
A Yakushev-Borzov Yak-B mounted on an Mi-24V Hind-E in Project Reality

M197 Vulcan

The M197 Vulcan cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1Z Viper attack helicopters.

M197 Vulcan - 20mm
An M197 Vulcan mounted in an AH-1Z Viper in Project Reality

Shipunov 2A42

The Shipunov 2A42 appears in the game as the secondary armament of the Mi-28 Havoc helicopter used by the Russian Army and MEC factions, and as the primary armament on both factions' BMP-3, the Russians' BMP-2, BMP-2M, BTR-80A, and the MEC's MT-LB 6MB APC's, the BMP-3 having it mounted parallel to the 100mm gun. It can also be seen mounted on disabled BTR-90 & BMD-2 APC's on some maps.

Shipunov 2A42 - 30mm
A Shipunov 2A42 mounted on a BTR-80A in Project Reality
A Shipunov 2A42 mounted on an MT-LB 6MB in Project Reality
A Shipunov 2A42 mounted on a BMP-3 in Project Reality
A Shipunov 2A42 mounted on an Mi-28 Havoc in Project Reality
A Shipunov 2A42 mounted on a disabled BMD-2 in Project Reality

Browning M2HB Heavy Machine Gun

The Browning M2HB heavy machine gun is mounted on most U.S. Army & Marine Corps land vehicles including the M1A1 & M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun.

The M2HB equips several other vehicles, including the Merkerva Mk IV tank and M113 & Namer Armored Personnel Carriers of the Israel Defense Forces faction, the African Resistance & Free Syrian Army's Technicals, the British Army & Dutch factions' Land Rover jeeps, the British Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the Dutch faction's Boxer APC, the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle.

The British, Canadian, IDF, German, and both U.S. factions can set up machine gun nests furnished with a tripod-mounted M2HB. It should be noted that unlike BF2 where most fixed and vehicle-mounted automatic weapons have infinite ammo supplies, Project Reality gives them a limited ammo supply, though automatic weapons are still subject to overheating and becoming temporarily inoperable if the player fires in prolonged bursts. It should also be noted that all the machine gun nests in the game will have a heavy machine gun sitting on the M2HB's M3 tripod, regardless of whether that particular gun is compatible or not.

Browning M2HB on M3 tripod - .50 BMG
A tripod-mounted Browning M2HB in Project Reality
Browning M2HB .50 BMG in vehicle mount
A Browning M2HB on a Land Rover jeep in Project Reality
A Browning M2HB on a Humvee in Project Reality
A Browning M2HB in a CROWS mount on a Humvee in Project Reality
A Browning M2HB on an M1126 Stryker in Project Reality
A Browning M2HB on an M113 in Project Reality
A Browning M2HB on a Namer in Project Reality
A Browning M2HB on an AAV7A1 in Project Reality
A Browning M2HB on an M1A2 Abrams in Project Reality
A Browning M2HB on a Merkerva Mk IV in Project Reality
A Browning M2HB on a Challenger 2 in Project Reality

Browning M3 Heavy Machine Gun

The Browning M3 heavy machine gun appears in the game as a secondary weapon on M1097 Avenger anti-aircraft Humvee used by the U.S. Army and USMC factions, and as optional armament on the U.S. Army's OH-58D Kiowa Warrior scout helicopter. It also appears door-mounted on the USMC's UH-1N Huey helicopters as well as door-mounted and on the rear loading ramp of the CH-47 Chinook & MV-22B Osprey, and as the primary armament on the MEC factions' Eurocopter EC635 scout helicopter mounted in twin HMP-400 gun pods.

Browning M3 heavy machine gun - .50 BMG
A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft Humvee in Project Reality
A Browning M3 heavy machine gun mounted on an OH-58D Kiowa Warrior in Project Reality
A Browning M3 heavy machine gun in an HMP-400 gun pod mounted on a Eurocopter EC635 in Project Reality
A Browning M3 heavy machine gun door-mounted on a UH-1N Huey in Project Reality

GE M134 Minigun

The GE M134 Minigun appears in the game door-mounted on UH-60 Blackhawk helicopters used by the US Army and IDF in the game. It also appears as a secondary weapon mounted on AH-6 Little Bird helicopters used by the US Army & Marine Corps.

GE M134 Minigun with flash suppressor - 7.62x51mm NATO
A GE M134 Minigun door-mounted on a UH-60 Blackhawk in Project Reality
A GE M134 Minigun mounted on an AH-6 Little Bird in Project Reality

Berezin UBK

The Berezin UBK appears in the game as the primary weapon on the PLA factions' WZ-11 scout helicopter.

Berezin UBK (for the wings) - 12.7x108mm
A Berezin UBK mounted on a WZ-11 helicopter in Project Reality

Kord Heavy Machine Gun

The Kord heavy machine gun appears in the game door-mounted on the Polish Army and MEC faction's Mi-17 Hip-H helicopter, Russia's Mi-8 Hip helicopter, and in MEC and Russian HMG nests. It also appears mounted on the Commander's hatch of Russian T-90 tanks.

Kord heavy machine gun with ammo box - 12.7x108mm
A tripod-mounted Kord heavy machine gun in Project Reality
A Kord heavy machine gun mounted on a T-90 in Project Reality
A Kord heavy machine gun door-mounted on an Mi-8 Hip helicopter in Project Reality
A Kord heavy machine gun door-mounted on an Mi-17 Hip-H helicopter in Project Reality

DShK Heavy Machine Gun

The DShK heavy machine gun appears as part of the game, mounted in the backs of pickup trucks ala Black Hawk Down used by the Taliban, Militia, Hamas, Free Syrian Army, African Resistance, and Iraqi Insurgent factions as well as on T-62 tanks and HMG nests used by the Militia and Free Syrian Army factions. The Boragh APC used by the MEC faction also mounts a DShK. Some maps will feature wrecked/derelict T-62 & T-55 tanks complete with DShK mounts atop the turrets, but the machine guns themselves are removed. It should be noted that the in-game DShK's are missing the charging handle, which should be mounted horizontally below the spade grips at the rear of the weapon.

DShK tripod-mounted - 12.7x108mm
A tripod-mounted DShK heavy machine gun in Project Reality
A DShK heavy machine gun mounted on a pickup truck in Project Reality
A DShK heavy machine gun mounted on a T-62 tank in Project Reality
A DShK heavy machine gun mounted on a Boragh APC in Project Reality

NSV Heavy Machine Gun

The NSV heavy machine gun appears in the game mounted on Polish Army Honker Skorpion-3 jeep, HMMWV jeep and BRDM-2-M97 Żbik scout vehicle. It also appears mounted on the Commander's hatch of the Polish T-72 & PT-91 tanks and in Polish HMG nests. It is also used by Russian Army and MEC factions' MT-LBVM APC's, the MEC's T-72 and T-72S1 tanks and on the Russian T-72B/B1 tanks.

NSV heavy machine gun tripod-mounted with ammo box and belt - 12.7x108mm
An NSV heavy machine gun mounted on a pickup truck in Project Reality
An NSV heavy machine gun mounted on an MT-LBVM in Project Reality
An NSV heavy machine gun mounted on a T-72 tank in Project Reality

KPV Heavy Machine Gun

The KPV heavy machine gun appears in the game mounted in ZPU-4 quad anti-aircraft mounts on various maps with green or desert tan paint depending on the environment. The vehicle-mounted KPVT heavy machine gun also appears as the primary armament of the BTR-60 armored personnel carriers of the MEC & Russian Army, the Russian Army's BTR-80, and the BRDM-2 scout vehicles used by the MEC, Polish Army, Russian Army, Iraqi Insurgent, and Militia factions.

KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm
KPV heavy machine guns in a ZPU-4 quad anti-aircraft mounting in Project Reality
KPVT heavy machine gun - 14.5x114mm
A KPVT heavy machine gun mounted on a BRDM-2 in Project Reality
A KPVT heavy machine gun mounted on a BTR-60 in Project Reality
A KPVT heavy machine gun mounted on a BTR-80 in Project Reality

M242 Bushmaster Chaingun

The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factions and the Canadian Armed Forces' LAV-III come equipped with an M242 Bushmaster chaingun as their primary weapon. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between APDS-T (Armor-Piercing Discarding Sabot, Tracer) and HEI-T (High Explosive-Incendiary, Tracer) ammo.

M242 Bushmaster chaingun - 25mm
An M242 Bushmaster chaingun mounted on an LAV-25 in Project Reality
An M242 Bushmaster chaingun mounted on an LAV-III in Project Reality
An M242 Bushmaster chaingun mounted on an M2A2 Bradley in Project Reality

L21A1 RARDEN

The L21A1 RARDEN appears in the game as the main armament of the Warrior IFV and Scimitar light tank used by the British Army faction.

L21A1 RARDEN 30mm mounted on Scimitar light tank
An L21A1 RARDEN mounted on a Scimitar light tank in Project Reality
An L21A1 RARDEN mounted on a Warrior IFV in Project Reality

MK30-2/ABM

The MK30-2/ABM appears in the game as the primary armament of the Puma IFV used by the Bundeswehr faction.

MK30-2/ABM 30mm
A MK30-2/ABM mounted on a Puma IFV in Project Reality

M230 Chain Gun

The M230 chain gun appears in the game as the secondary armament of the AH-64 Apache helicopter used by the U.S. & British Army and IDF factions.

M230 chain gun - 30mm
An M230 chain gun mounted on an AH-64 Apache in Project Reality

Type 87 Autocannon

The Type 87 autocannon, a 25mm Chinese clone of the Russian ZU-23, appears in the game as the secondary armament on the PGZ-95 anti-aircraft vehicle used by the Chinese PLA faction.

Type 87 25mm
Four Type 87 Autocannons mounted on a PGZ-95 in Project Reality

ZU-23 Autocannon

The ZU-23 appears in the game in a quad mount on the ZSU-23-4 "Shilka" anti-aircraft vehicle used by the MEC faction and Polish Army. The ZU-23 also appears mounted on the back of certain Ural-4320 trucks used by the Iraqi Insurgent faction.

ZU-23 23mm
ZU-23 autocannons mounted on the backs of Ural-4320 trucks in Project Reality

2A38M Autocannon

A pair of 2A38M autocannons appear in the game as the main armament on the 2S6M Tunguska anti-aircraft vehicle used by the Russian Army and MEC factions. The 2A38M fire HE-Frag rounds at a high rate of fire and are devastating against unwary aircraft as well as infantry and soft ground targets.

2A38M autocannon - 30mm

Type 99 Cannon

On the Tad Sae map, the player can find a crashed A6M Zero fighter, the derelict fighter still having one of its' Type 99 cannons mounted in the remaining wing, though it's not usable.

Type 99 cannon 20mm with ammo drum
A Type 99 cannon mounted on a crashed A6M Zero in Project Reality

M252 Mortar

As of v0.95, players were given the ability to erect mortar sites to provide artillery support to teammates, the sites being equipped with an M252 mortar. In order to use the weapon, a forward observer must call in a fire mission and the mortar crew can then fire on the target. It is the only stationary weapon available to all factions, including the Insurgents. It fires High-Explosive rounds for all factions, and for large armies and militia the ability to fire airburst and white phosphorous.

M252 Mortar - 81mm
A USMC M252 Mortar pit in Project Reality

Hand Grenades

M18 Smoke Grenade

One of the few non-lethal grenades in the game is the M18 smoke grenade. It generates a thick cloud of smoke when thrown, the smoke ranging in color from red, purple, orange, green, blue, and yellow.

A red M18 smoke grenade
An M18 smoke grenade in Project Reality
Pulling the pin on an M18 smoke grenade.
An M18 smoke grenade dispersing purple smoke.

M83 Smoke Grenade

The M83 smoke grenade appears as another non-lethal grenade in the game. It functions the same as the M18 mentioned above, though only emits white smoke.

M83 smoke grenade
An M83 smoke grenade in Project Reality

RDG-2 Smoke Grenade

The RDG-2 smoke grenade appears as part of the game, being used by the Iraqi Insurgent, Free Syrian Army, African Resistance, Militia, Hamas, Taliban, Polish Army and Russian Army factions as their answer to the M83 smoke grenade. Like the M83, the RDG-2 can only emit large clouds of white smoke.

RDG-2 smoke grenade
An RDG-2 smoke grenade in Project Reality
An RDG-2 smoke grenade dispersing smoke.

GR MA FUM 56 Smoke Grenade

The GR MA FUM 56 smoke grenade appears as a non-lethal grenade used by the French Forces. Called the "FUM-F1", most likely referring to the fuze it uses, it only emits white smoke.

GR MA FUM 56 smoke grenade with F12 fuze
A GR MA FUM 56 smoke grenade with F1 fuze in Project Reality


M67 Hand Grenade

The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, IDF, and Canadian Armed Forces factions, the Canadians using it under the "C13" designation.

M67 High-Explosive Fragmentation hand grenade
An M67 hand grenade in Project Reality
Pulling the M67's pin.
A live M67 grenade about to explode.
An C13 hand grenade in Project Reality

L109 Hand Grenade

The L109 hand grenade appears as part of the game, used by the British Army faction. The NR 300, the Norwegian version of the L109 hand grenade, also appears for the Norwegian Army faction.

L109 High-Explosive Fragmentation hand grenade
An L109 hand grenade in Project Reality
An NR 300 hand grenade in Project Reality

DM51 Hand Grenade

The DM51 hand grenade appears in the game being used by the German Bundeswehr.

DM51 High-Explosive Fragmentation hand grenade
A DM51 hand grenade in Project Reality

Type 82 Hand Grenade

The Type 82 hand grenade appears in the game as the issued HE-Frag grenade of the Chinese PLA faction.

Type 82 High-Explosive Fragmentation hand grenade
A Type 82 hand grenade in Project Reality

F-1 Hand Grenade

The F-1 hand grenade appears in the game being used by the Hamas, Iraqi Insurgent, Free Syrian Army, African Resistance, Taliban, Militia, and MEC factions. The Taliban, Hamas, African Resistance, and Militia also use it as part of the "grenade trap" IED.

F-1 High-Explosive Fragmentation hand grenade
An F-1 hand grenade in Project Reality
Pulling the F-1's pin.
A live F-1 about to explode.
Preparing the F1 "grenade trap" IED.
An F-1 hand grenade as part of a "grenade trap" IED in Project Reality

OF 37 Hand Grenade

The OF 37 hand grenade appears as the lethal hand grenade issued to the French Forces.

OF 37 hand grenade with F3 fuze.
An OF 37 hand grenade with F3 fuze in Project Reality
Pulling the OF 37's pin.
A live OF 37 about to explode.

RKG-3 Anti-Tank Grenade

The RKG-3 anti-tank grenade appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.

RKG-3 anti-tank grenade
An RKG-3 anti-tank grenade in Project Reality

RGO Hand Grenade

The RGO appears as the standard issue hand grenade for the Russian Army faction, replacing the anachronistic F-1 hand grenades from earlier versions of the game.

RGO frag grenade
An RGO frag grenade in Project Reality

Anti-Armor Weapons

BGM-71 TOW

One of several anti-tank missile launchers available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC, U.S. Army, & IDF Humvees and U.S. Army M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). The tripod-mounted version appears at U.S., British, Canadian, IDF, and German bases. It can be steered towards the target after launch, and a skilled player can even engage helicopters with it at close range. Unlike the TOW launchers in BF2, those in PR require several moments to "warm up" before they are ready to fire, and the tripod-mounted TOW launchers have a limited ammo supply instead of infinite ammo in BF2. As of v0.95, all tripod-mounted ATGM launchers including the TOW can use thermal imaging to aid in target detection.

BGM-71 TOW mounted on M220 tripod - 152mm
A tripod-mounted BGM-71 TOW in Project Reality (a second BGM-71 can be seen mounted on a Humvee in the background as well)
BGM-71 TOW mounted on Humvee - 152mm
A BGM-71 TOW mounted on a Humvee in Project Reality
BGM-71 TOW mounted on Bradley IFV - 152mm
A twin BGM-71 TOW launcher mounted on an M2A2 Bradley in Project Reality

RPG-26

The RPG-26 appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (supplementing the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions. As of v1.0, the RPG-26 and all other rocket launchers utilizing iron sights can now have the range adjusted, similar to the sights on underbarrel grenade launchers.

RPG-26 - 72.5mm
An RPG-26 in Project Reality

ERYX

The ERYX is the man-portable missile launcher for the Anti-Tank class of the MEC, French, and Canadian Armed Forces factions. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.

Tripod-mounted ERYX launcher - 137mm
An ERYX in Project Reality

MILAN

The MILAN appears as a deployable, tripod-mounted anti-tank missile for the MEC in the game, and functions the same as the TOW mentioned above.

Tripod-mounted MILAN launcher - 115mm
A tripod-mounted MILAN in Project Reality

Spike

The Spike missile appears in the game as a secondary weapon on the Bundeswehr factions' Puma IFV. It also appears as standard weapon for the Anti-Tank class of the Polish Army and in deployable, tripod-mounted anti-tank missile also for Poles.

Tripod-mounted Spike launcher - 170mm
A Spike launcher mounted on a Puma IFV in Project Reality

AT-3 Sagger

The AT-3 Sagger appears in the game as a secondary armament on the Polish Army and Militia faction's BMP-1 IFV.

AT-3 Sagger launcher and missile 125mm
An AT-3 Sagger mounted on a BMP-1 in Project Reality

AT-5 Spandrel

The AT-5 Spandrel appears in the game as the secondary armament on the BMP-2 IFV. It is also the sole armament on the 9P148 anti-armor vehicle, the 9P148 having a 5-tube launcher rack mounted on top of the vehicle. On some maps, the player can see knocked-out BMD-2 IFV's, complete with an AT-5 launcher mounted atop the turret.

AT-5 Spandrel launcher and missile 135mm
An AT-5 Spandrel launcher mounted on a knocked-out BMD-2 in Project Reality

AT-14 Spriggan

The AT-14 Spriggan appears in the game as the secondary weapon on the Russian Army and Middle Eastern Collation (MEC) factions' BMP-2M IFV, with twin double-barreled launchers mounted on either side of the turret for a total of four missiles ready to fire.

AT-14 Spriggan (9K135 Kornet) launchers attached on BMP-2M turret
Two AT-14 Spriggan launchers mounted on a BMP-2M in Project Reality

M72 LAW

The M72 LAW appears in the game as a light anti-armor weapon for the Canadian Armed Forces and IDF factions.

M72 LAW - 66mm
An M72 LAW in Project Reality
An M72A6 LAW in Project Reality

M136 AT4

The M136 AT4 appears the main shoulder-launched anti-armor weapon available to the U.S. Army, USMC, British Army, and French Army factions' Rifleman AT class (commonly known as the Light AT). The U.S. factions uses it under the "M136 AT4 CS" designation, the British use the "L2A1 ILAW" designation, and the French use the "ABL" designation.

M136 AT4 - 84mm
An M136 AT4 in Project Reality

Mk 153 SMAW

The Mk 153 Mod 0 SMAW appears in the game as the USMC's main heavy AT weapon, replacing the FGM-172A SRAW (The SRAW can still be used for the USMC AT class's alternate loadout). It is fitted with an ACOG scope and can use either HEDP (High-Explosive Dual-Purpose) or HEAA (High-Explosive Anti-Armor) rockets, and features a functional integral spotting rifle.

Mk 153 Mod 0 SMAW 83mm
A Mk 153 Mod 0 SMAW fitted with an ACOG scope in Project Reality

PF-89

The PF-89 appears as part of the game, being used by the Chinese PLA faction.

PF-89 - 80mm
A PF-89 in Project Reality

PF-98

The PF-98 appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.

PF-98 tripod-mounted with missiles - 120mm
A PF-98 in Project Reality

FGM-172A SRAW

The FGM-172 SRAW is the main missile launcher for the Anti-Tank class of the U.S. and British Army factions (the British using the "NLAW" designation, the launcher having different markings), and as a alternate weapon for the USMC's Anti-Tank class (with the SMAW). Unlike the real SRAW which is a "fire and forget" weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.

FGM-172A SRAW - 139.7mm
An FGM-172 SRAW in Project Reality

MATADOR

The MATADOR missile launcher appears as part of the game used by the IDF faction's Anti-Tank class.

MATADOR - 90mm
A MATADOR in Project Reality

Panzerfaust 3

The Panzerfaust 3 appears in the game as the main infantry anti-amor weapon of the German Bundeswehr, equipping both the light and heavy Anti-Tank classes with DM12A1 and DM22 rockets for each role, respectively. Next to the RPG-7 and Mk 153 SMAW, it is the only other heavy anti-tank weapon that cannot be guided to its target after firing.

Panzerfaust 3 with DM12A1 rocket - 60mm
A Panzerfaust 3 with a DM12A1 rocket in Project Reality
Panzerfaust 3 with DM22 rocket - 60mm
A Panzerfaust 3 with a DM22 rocket in Project Reality

HJ-8 Red Arrow

Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher, tripod-mounted at Chinese PLA, Russian Army, and Iraqi Insurgent bases, as well as the primary weapon on the PLA's WZ550 anti-armor vehicle. Some of the WZ551 APC's, which use the BF2 model, have an HJ-8 on the side of the turret, though this launcher is inoperative since the real WZ551 does not have any anti-armor missile weaponry.

Baktar-Shikan launcher, an HJ-8 Red Arrow variant produced under license by Pakistan, with missile - 120mm
A tripod-mounted HJ-8 Red Arrow in Project Reality
An HJ-8 Red Arrow mounted on a WZ551 in Project Reality

SPG-9 Recoilless Rifle

The SPG-9 recoilless rifle appears in the game tripod-mounted as well as in the back of pickup trucks operated by the Taliban, Hamas, African Resistance, Free Syrian Army, Militia, and Iraqi Insurgent factions. It is capable of firing HE-Frag and HEAT (High-Explosive Anti-Tank) rounds.

SPG-9 recoilless rifle - 73mm
A tripod-mounted SPG-9 recoilless rifle in Project Reality
SPG-9 recoilless rifle jeep mount - 73mm
An SPG-9 recoilless rifle mounted on a truck in Project Reality

RPG-7

The RPG-7 appears being used by the Iraqi Insurgents, Free Syrian Army, Hamas, Taliban, MEC, Polish Army, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard PG-7VM and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes. The Russian Army faction can also use the weapon with an optional PGO-7 scope.

RPG-7 - 40mm
An RPG-7 in Project Reality
RPG-7 40mm with PGO-7 scope and PG-7VM rocket
An RPG-7 with PGO-7 scope in Project Reality
RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket
An RPG-7 with a PG-7VR tandem warhead rocket in Project Reality

Anti-Air Weapons

FIM-92 Stinger

One of several SAM (Surface to Air Missiles) available in the game is the FIM-92 Stinger, mounted in a twin emplacement at American-controlled bases as well as the primary weapon on M1097 'Avenger' and Fennek anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament while the Fennek has two twin Stinger launchers as its sole armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, Dutch, and British Army factions.

FIM-92 Stinger - 70mm
An FIM-92 Stinger in Project Reality
A twin FIM-92 Stinger ground launcher in Project Reality
Avenger Air Defense System with FIM-92 Stingers - 70mm
Two 4-tube Standard Vehicle Mounted Launchers on an M1097 Avenger humvee in Project Reality

SA-7 Grail

The SA-7 Grail appears as part of the game being used by the Russian Army, MEC, Hamas, Taliban, Free Syrian Army, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAMs seen in the game.

SA-7 Grail launcher and missile - 72mm
An SA-7 Grail in Project Reality

SA-18 Grouse

The second Soviet-made SAM seen in the game is the SA-18 Grouse, mounted in a twin turret at Chinese, Russian, Polish and MEC bases.

SA-18 Grouse launcher and missile - 72mm
A twin SA-18 Grouse turret in Project Reality

QW-2 Vanguard 2

The QW-2 Vanguard 2 appears in the game being used by the Chinese PLA faction, replacing the SA-7 Grail used by the PLA in earlier versions. It is also the primary armament on the PLA's PGZ-95 anti-aircraft vehicle.

QW-2 Vanguard 2 launcher and missile 72mm
A QW-2 Vanguard 2 in Project Reality
Four QW-2 Vanguard 2s mounted on a PGZ-95 in Project Reality

PPZR Grom

The PPZR Grom is used by the Polish Army.

PPZR Grom launcher and missile - 72mm
The PPZR Grom in-game.

Grenade Launchers

GP-25 Grenade Launcher

The GP-25 grenade launcher appears in the game mounted on the AK-47 & AKS-74 used by the Iraqi Insurgent, Militia, African Resistance, Free Syrian Army, & Taliban, and the Russian Army faction's AK-74M. Version 0.95 gave all underbarrel grenade launchers the ability to adjust the point of aim for grenade launchers to different ranges (50 to 250 meters) for more precise firing and also to use the grenade rounds as makeshift slugs if confronted with an enemy too close for the grenade to arm before impact (less than 50 meters). Version 1.2 also gave under-barrel grenade launchers the ability to launch illumination rounds for use on night maps in addition to HE-Frag and smoke rounds.

GP-25 (40mm) mounted on an AKM (7.62x39mm)
A GP-25 grenade launcher mounted on an AK-47 in Project Reality
GP-25 (40mm) mounted on an AK-74M (5.45x39mm)
A GP-25 grenade launcher mounted on an AK-74M in Project Reality
A GP-25 grenade launcher mounted on an AK-74M with 1P29 scope in Project Reality

LG-1 Grenade Launcher

The LG-1 grenade launcher appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Grenadier class of the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing HE, smoke, and (as of v1.2) illumination rounds.

LG-1 35mm grenade launcher mounted on an Norinco QBZ-95 (5.8x42mm)
An LG-1 grenade launcher mounted on a Norinco QBZ-95 in Project Reality
An LG-1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in Project Reality

Heckler & Koch HK79 Grenade Launcher

The Heckler & Koch HK79 grenade launcher appears as part of the game, mounted on the Heckler & Koch G3A3 rifles of the MEC faction's Grenadier class. As with the other grenade launchers in the game, they can fire both High-Explosive, smoke, and illumination rounds.

Heckler & Koch HK79 (40mm) mounted on an Heckler & Koch G3A3 (7.62x51mm NATO)
A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Zeiss Z-Point red dot sight in Project Reality
A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Hensoldt Model 2 scope in Project Reality

Heckler & Koch AG36 Grenade Launcher

The Heckler & Koch AG36 grenade launcher appears mounted on the German Bundeswehr's G36, the Royal Netherlands Army's C7A1, and the L85A2 of the British Army. The British version is incorrectly designated as "L17A2"; this is actually the designation for the AG-C used on British versions of the Diemaco C8, the version for the L85A2 being L123A2. As with the other grenade launchers, the AG36 can also fire HE, smoke, and illumination rounds.

Heckler & Koch AG36 (40mm) mounted on an Heckler & Koch G36 (5.56x45mm)
A Heckler & Koch AG36 mounted on a Heckler & Koch G36 in Project Reality
L123A2 40mm grenade launcher mounted on an L85A2 (5.56x45mm)
An L123A2 grenade launcher mounted on an L85A2 in Project Reality
An L123A2 grenade launcher mounted on an L85A2 with an ACOG scope in Project Reality

M203 Grenade Launcher

The M203 grenade launcher appears in the game mounted on perhaps the widest variety of weapons of any underbarrel grenade launcher in the game, including the M16A4 of the USMC, the Canadian Armed Forces' C7A2 (referred to as the "M203A1" on the C7A2), the Hamas factions' M16A1, the M4/M4A1 carbine of the U.S. Army and IDF factions, as well as the IDF and Hamas' Colt Model 653 carbine, and is capable of firing High-Explosive, illumination, and smoke rounds.

M203 40mm grenade launcher mounted on an M16A1 (5.56x45mm)
An M203 grenade launcher mounted on an M16A1 rifle in Project Reality
M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)
An M203 grenade launcher mounted on an M16A4 rifle in Project Reality
M203 40mm grenade launcher mounted on an M16A4 with ACOG scope (5.56x45mm)
An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in Project Reality
M203 40mm grenade launcher mounted on M4A1 carbine with M68 Aimpoint red dot scope (5.56x45mm)
An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in Project Reality
M203 40mm grenade launcher mounted on C7A2 with ELCAN scope (5.56x45mm)
An M203A1 grenade launcher mounted on a C7A2 rifle with an ELCAN scope in Project Reality
M203 40mm grenade launcher mounted on Colt Model 653 carbine with magazine removed (5.56x45mm)
An M203 grenade launcher mounted on a Colt Model 653 carbine in Project Reality

Mk 19 Grenade Launcher

The Mk 19 grenade launcher appears in the game as one of the two main weapons on the USMC's AAV7A1 Armored Personnel Carrier, and as an alternate weapon on the US Army's M1126 Stryker APC and the Royal Netherlands Army's Land Rover jeep. Mk 19 is also mounted as primary weapon of some versions of Humvee, used by US Army & USMC and by the Polish Army.

Mk 19 grenade launcher in vehicle mounting - 40mm
A Mk 19 grenade launcher on an AAV7A1 in Project Reality

Heckler & Koch GMG

The Heckler & Koch GMG appears in the game as an available primary weapon on the Dutch faction's Boxer APC.

Heckler & Koch GMG on tripod 40mm

Mines

M15 Anti-Tank Mine

One of several land mines in the game is the M15 anti-tank mine, used by the USMC, U.S. Army, British Army, Canadian Armed Forces, Chinese PLA, and German Bundeswehr. Though designed to explode when run over by any vehicle, it's possible for them to be knocked aside without detonating. In previous versions of the game, hitting an anti-tank mine would be instant death for main battle tanks, but now it only causes critical damage instead, giving the crew several seconds to bail out before the tank explodes.

M15 Anti-Tank mine
An M15 anti-tank mine in Project Reality
Inserting a pressure fuze into the M15 mine

TM-62 Anti-Tank Mine

The TM-62 anti-tank mine appears as part of the game, used by the Russian Army, Polish Army and MEC factions, with the same properties as the M15 mentioned above. TM-62 mines can also be seen in weapon caches in the insurgency game mode.

TM-62 Anti-Tank mine
A TM-62 anti-tank mine in Battlefield 2
Inserting a pressure fuze into the TM-62 mine

M18A1 Claymore

One of two anti-personnel mines in the game is the M18A1 Claymore, used by the USMC, US Army, British Army, Polish Army, Canadian Forces, IDF, and Bundeswehr factions. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in the game are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in BF2. Version 0.95 also gives the player the option to plant several anti-personnel mines and select which one to detonate.

M18A1 Claymore anti-personnel mine
An M18A1 Claymore in Project Reality
Type 66 anti-personnel mine
A Type 66 anti-personnel mine in Project Reality

MON-50 Anti-Personnel Mine

The MON-50 anti-personnel mine appears as part of the game as the anti-personnel mine of the Hamas, Taliban, Free Syrian Army, Militia, and Russian Army factions. It functions in-game the same as the M18A1 Claymore above.

MON-50 anti-personnel mine
A MON-50 anti-personnel mine in Project Reality

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