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Difference between revisions of "Ghost Recon: Phantoms"
(Updated some of the weapon info. Still a WiP.) |
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Handguns cannot be customized yet. | Handguns cannot be customized yet. | ||
==Akdal Arms TR-02 "Ghost"== | ==Akdal Arms TR-02 "Ghost"== | ||
− | The [[Akdal Arms TR-02]] appears as the "TR-1". | + | The [[Akdal Arms TR-02]] appears as the "TR-1". It is the tier 1 handgun characterized with it's overall decent stats and plentiful ammunition capacity. |
[[Image:Akdal Arms Ghost TR-02.jpg|thumb|none|400px|Akdal Arms TR-02 "Ghost" - 9x19mm]] | [[Image:Akdal Arms Ghost TR-02.jpg|thumb|none|400px|Akdal Arms TR-02 "Ghost" - 9x19mm]] | ||
[[Image:GRP TR-02.jpg|thumb|none|600px|The TR-02 in-game.]] | [[Image:GRP TR-02.jpg|thumb|none|600px|The TR-02 in-game.]] | ||
==Beretta Px4 Storm== | ==Beretta Px4 Storm== | ||
− | The [[Beretta Px4 Storm]] appears as the PX4. The 14-round mag size indicates that it is chambered in .40 S&W. | + | The [[Beretta Px4 Storm]] appears as the PX4. It is the tier 5 handgun and is currently the most powerful semi-automatic pistol in the game, albeit having low RoF and average magazine size. The 14-round mag size indicates that it is chambered in .40 S&W. |
[[Image:Px4 Storm.jpg|thumb|none|400px|Beretta Px4 Storm - 9x19mm]] | [[Image:Px4 Storm.jpg|thumb|none|400px|Beretta Px4 Storm - 9x19mm]] | ||
[[Image:GRP Px4.jpg|thumb|none|600px|The Px4 in-game.]] | [[Image:GRP Px4.jpg|thumb|none|600px|The Px4 in-game.]] | ||
==FN Five-seveN== | ==FN Five-seveN== | ||
− | The [[FN Five-seveN]] appears as the "FiveSeven" and has an FDE finish. | + | The [[FN Five-seveN]] appears as the "FiveSeven" and has an FDE finish. It is the tier 2 handgun and has the second highest RoF for any handgun, highest magazine capacity, but low damage and average accuracy, handling, and ammunition pool. |
[[Image:Five-seveN FDE.jpg|thumb|none|400px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm]] | [[Image:Five-seveN FDE.jpg|thumb|none|400px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm]] | ||
[[Image:GRP 57.jpg|thumb|none|600px|The Five-seveN in-game.]] | [[Image:GRP 57.jpg|thumb|none|600px|The Five-seveN in-game.]] | ||
==FN FNP-45== | ==FN FNP-45== | ||
− | The [[FNP|FNP-45]] appears as the "P-45". | + | The [[FNP|FNP-45]] appears as the "P-45". It is the tier 3 handgun with above-average stats in all fields. |
[[Image:FNP-45.jpg|thumb|none|400px|FN FNP-45 - .45 ACP]] | [[Image:FNP-45.jpg|thumb|none|400px|FN FNP-45 - .45 ACP]] | ||
[[Image:GRP FNP45.jpg|thumb|none|600px|The FNP-45 in-game.]] | [[Image:GRP FNP45.jpg|thumb|none|600px|The FNP-45 in-game.]] | ||
==Heckler & Koch HK45C== | ==Heckler & Koch HK45C== | ||
− | The [[Heckler & Koch HK45C]] with a threaded barrel appears in the game as the "45T". It has an incorrect 15-round capacity. | + | The [[Heckler & Koch HK45C]] with a threaded barrel appears in the game as the "45T". It has an incorrect 15-round capacity. It is the tier 6 handgun with the second highest damage rating for a semi-automatic handgun and second largest magazine capacity. |
[[Image:Hk45compact.jpg|thumb|none|400px|Heckler & Koch HK45C with tan frame - .45 ACP]] | [[Image:Hk45compact.jpg|thumb|none|400px|Heckler & Koch HK45C with tan frame - .45 ACP]] | ||
[[Image:GRP HK45C.jpg|thumb|none|600px|The HK45C in-game.]] | [[Image:GRP HK45C.jpg|thumb|none|600px|The HK45C in-game.]] | ||
==Ruger Blackhawk== | ==Ruger Blackhawk== | ||
− | The [[Ruger Blackhawk]] appears incorrectly as the "Redhawk." | + | The [[Ruger Blackhawk]] appears incorrectly as the "Redhawk." It is the tier 4 handgun and has the second-highest damage for all handguns, but limited by it's 6 round cylinder capacity and low armor penetration. |
[[Image:RugerBlackhawk44magnum.jpg|thumb|none|400px|Ruger Blackhawk .44 magnum.]] | [[Image:RugerBlackhawk44magnum.jpg|thumb|none|400px|Ruger Blackhawk .44 magnum.]] | ||
[[Image:GRP Redhawk.jpg|thumb|none|600px|The Blackhawk in-game.]] | [[Image:GRP Redhawk.jpg|thumb|none|600px|The Blackhawk in-game.]] | ||
==SIG-Sauer P250 Compact== | ==SIG-Sauer P250 Compact== | ||
− | The [[SIG-Sauer P250|SIG-Sauer P250 Compact]] is the default handgun for all classes. | + | The [[SIG-Sauer P250|SIG-Sauer P250 Compact]] is the default handgun for all classes. It has the highest RoF for all the other handguns, but poor stats in all other regards. |
[[Image:SIG P250c right.JPG|thumb|none|400px|SIG-Sauer P250 Compact - 9x19mm]] | [[Image:SIG P250c right.JPG|thumb|none|400px|SIG-Sauer P250 Compact - 9x19mm]] | ||
[[Image:GRP P250C.jpg|thumb|none|600px|The P250 Compact in-game.]] | [[Image:GRP P250C.jpg|thumb|none|600px|The P250 Compact in-game.]] | ||
==Smith & Wesson Model 629== | ==Smith & Wesson Model 629== | ||
− | The [[Smith & Wesson Model 629]] appears in the game as the "Model 29". | + | The [[Smith & Wesson Model 629]] appears in the game as the "Model 29". It is the Tier 7 handgun and characterized by having the most powerful damage rating of any handgun (and any non-sniper rifle type weapon for that matter) but much like the Redhawk, hampered by it's 6-round cylinder and low armor penetration. |
[[Image:M6298.jpg|thumb|none|400px|S&W Model 629 with 8-3/8" barrel and speed loader clips - .44 Magnum]] | [[Image:M6298.jpg|thumb|none|400px|S&W Model 629 with 8-3/8" barrel and speed loader clips - .44 Magnum]] | ||
[[Image:GRP SW29.jpg|thumb|none|600px|The Model 629 in-game.]] | [[Image:GRP SW29.jpg|thumb|none|600px|The Model 629 in-game.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
+ | Submachine Guns are used only by the Recon class. They are powerful in close range thanks to their high rate of fire and low ready time but are nearly useless outside 60 meters due to their short damage drop-off and mediocre accuracy. | ||
==Brügger & Thomet TP9== | ==Brügger & Thomet TP9== | ||
− | The [[Brügger & Thomet TP9]] appears as the "MP9". In game, it is select-fire. | + | The [[Brügger & Thomet TP9]] appears as the "MP9". In game, it is select-fire. It is the Tier 5 SMG characterized by it's decent damage rating, high RoF, and mediocre magazine capacity, accuracy, and control. |
[[Image:S&TTP9.jpg|thumb|350px|none|B+T TP9 - 9x19mm]] | [[Image:S&TTP9.jpg|thumb|350px|none|B+T TP9 - 9x19mm]] | ||
[[Image:GRP TP9.jpg|thumb|600px|none|The TP9 in the game, fitted with a red dot sight, long barrel, and fixed stock of the Steyr TMP. Side-folding stock is also available.]] | [[Image:GRP TP9.jpg|thumb|600px|none|The TP9 in the game, fitted with a red dot sight, long barrel, and fixed stock of the Steyr TMP. Side-folding stock is also available.]] | ||
==Calico M960== | ==Calico M960== | ||
− | The [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] appears in the | + | The [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] appears as the "M960". It is the tier 7 SMG, characterized by having a combination of high damage, RoF, and low readytime, but is hampered by it's caliber's low penetration stat. It, along with the CBJ-MS, has the highest magazine capacity capacity for any SMG with the 100-round magazine upgrade and can be made the lightest SMG in the game with the appropriate upgrades. It can be converted into the carbine variant by installing the long-barrel upgrade. |
+ | |||
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960 - 9x19mm]] | [[Image:Calico960a.jpg|thumb|400px|none|Calico M960 - 9x19mm]] | ||
[[Image:GhostReconOnline 26.jpg|thumb|none|600px|M960 with custom stock and scope, and foregrip removed.]] | [[Image:GhostReconOnline 26.jpg|thumb|none|600px|M960 with custom stock and scope, and foregrip removed.]] | ||
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==FN P90TR== | ==FN P90TR== | ||
− | The [[FN P90#P90TR|FN P90TR]] is one of the selectable submachine guns. | + | The [[FN P90#P90TR|FN P90TR]] is one of the selectable submachine guns and appears in the game simply as the "P90". It is the tier 5 SMG characterized by it's above-average damage, RoF, control, and along with the MP7; the highest armor penetration stat for any SMG. It can be converted into an automatic version of the PS90 by installing the long-barrel upgrade. |
+ | |||
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90TR - 5.7x28mm]] | [[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90TR - 5.7x28mm]] | ||
[[Image:GRP P90TR.jpg|thumb|none|600px|FN P90TR with red dot sight.]] | [[Image:GRP P90TR.jpg|thumb|none|600px|FN P90TR with red dot sight.]] | ||
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==Heckler & Koch MP5== | ==Heckler & Koch MP5== | ||
− | The | + | The MP5A2 is the Recon's default SMG weapon. It is unremarkable in all regards due to the lack of customization options and poor stats. |
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|450px|Heckler & Koch MP5A2 - 9x19mm]] | [[Image:H&KMP5A2WideForearm.jpg|thumb|none|450px|Heckler & Koch MP5A2 - 9x19mm]] | ||
[[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler & Koch MP5A3/N - 9x19mm]] | [[Image:Hk-mp5n.jpg|thumb|400px|none|Heckler & Koch MP5A3/N - 9x19mm]] | ||
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== Heckler & Koch MP7A1 == | == Heckler & Koch MP7A1 == | ||
− | The [[Heckler & Koch MP7A1]] appears simply as the MP7. | + | The [[Heckler & Koch MP7A1]] appears simply as the MP7. It is the tier 2 SMG characterized by it's high RoF, low readytime, and along with the P90; the highest penetration stat for any SMG. It's default 20-round magazine incorrectly hold 30 rounds, but it's 40 round magazine upgrade correctly hold the right amount of ammunition. |
[[Image:H&K MP71A1.jpg |thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]] | [[Image:H&K MP71A1.jpg |thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]] | ||
[[Image:GRP MP7A1.jpg|thumb|600px|none|Heckler & Koch MP7A1 with red dot sight and long barrel.]] | [[Image:GRP MP7A1.jpg|thumb|600px|none|Heckler & Koch MP7A1 with red dot sight and long barrel.]] | ||
==Izhmash PP-19 Bizon-2== | ==Izhmash PP-19 Bizon-2== | ||
− | The [[Izhmash PP-19 Bizon|Izhmash PP-19 Bizon-2]] | + | The [[Izhmash PP-19 Bizon|Izhmash PP-19 Bizon-2]] appears simply as the PP19. It is the Tier 3 SMG characterized by having the second highest damage rating and magazine size, but mediocre stats in all other regards. The variant used in the game is the 9x19mm version, as shown by it's 54-round magazine. |
[[Image:Bizon9x18.jpg|thumb|none|450px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]] | [[Image:Bizon9x18.jpg|thumb|none|450px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]] | ||
[[Image:GhostReconOnline 41.jpg|thumb|none|600px|The PP-19 during the weapon customization screen.]] | [[Image:GhostReconOnline 41.jpg|thumb|none|600px|The PP-19 during the weapon customization screen.]] | ||
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==PP-2000== | ==PP-2000== | ||
− | The [[PP-2000]] appears in the game. | + | The [[PP-2000]] appears in the game. It is the tier 1 SMG with average stats for an SMG, but an upgrade over the MP5. It's default 20-round magazine incorrectly holds 30 bullets, but it's extended magazine upgrade carries the correct capacity of 44 rounds. |
[[Image:Pp-2000.jpg|thumb|400px|none|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]] | [[Image:Pp-2000.jpg|thumb|400px|none|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]] | ||
[[Image:GRP PP2000.jpg|thumb|600px|none|PP-2000 personal defense weapon with red dot sight and 20-round mag that somehow holds 30 bullets.]] | [[Image:GRP PP2000.jpg|thumb|600px|none|PP-2000 personal defense weapon with red dot sight and 20-round mag that somehow holds 30 bullets.]] | ||
==Saab Bofors Dynamics CBJ-MS== | ==Saab Bofors Dynamics CBJ-MS== | ||
− | The [[Saab Bofors Dynamics CBJ-MS]] appears in the game as the "CBJ-MS". It is depicted with a side-mounted rail system. | + | The [[Saab Bofors Dynamics CBJ-MS]] appears in the game as the "CBJ-MS". It is the Tier 6 SMG characterized by having the highest damage rating and magazine size for an SMG with the 100-round drum mag upgrade, but low RoF and high recoil. |
+ | |||
+ | It is depicted with a side-mounted rail system. | ||
[[Image:CBJ-MS.jpg|thumb|400px|none|CBJ-MS - 6.5x25 CBJ-MS]] | [[Image:CBJ-MS.jpg|thumb|400px|none|CBJ-MS - 6.5x25 CBJ-MS]] | ||
[[Image:GRP CBJ-MS.jpg|thumb|600px|none|CBJ-MS with red dot sight.]] | [[Image:GRP CBJ-MS.jpg|thumb|600px|none|CBJ-MS with red dot sight.]] | ||
=Shotguns= | =Shotguns= | ||
+ | Shotguns are usable by both the assault and support class. They have powerful, single-shot damage but are next-to-useless beyond 30m. | ||
==Benelli M4 Super 90== | ==Benelli M4 Super 90== | ||
− | The [[Benelli M4 Super 90]] appears | + | The [[Benelli M4 Super 90]] appears as the "M1014". It is possible to choose the fixed civilian butt-stock, or no stock at all. It is the tier 2 shotgun with average stats. |
[[Image:M4 Tactical.jpg|thumb|none|500px|Benelli M4 Tactical - 12 Gauge]] | [[Image:M4 Tactical.jpg|thumb|none|500px|Benelli M4 Tactical - 12 Gauge]] | ||
[[Image:GhostReconOnline 05.jpg|thumb|none|600px|An M4 Tactical in the hands of a Ghost Operative.]] | [[Image:GhostReconOnline 05.jpg|thumb|none|600px|An M4 Tactical in the hands of a Ghost Operative.]] | ||
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==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
− | The [[Franchi SPAS-12]] appears | + | The [[Franchi SPAS-12]] appears as the SPAS 12. It is the tier 6 shotgun that combines the strengths of pump-action and semi-automatic shotguns, but hampered by it's low ammunition pool |
+ | |||
+ | Of note, GR:P is one of the few games that takes advantage of the SPAS-12's dual-mode feature. Semi-automatic mode gives players a faster RoF but less accuracy. Pump-action mode gives the shooter lower RoF as the gun has to be pumped every shot, but increases accuracy and tightens the weapon's spread, making it more effective at ranged combat. | ||
[[Image:Spas12_fixed.jpg|thumb|none|418px|Franchi SPAS-12 - 12 Gauge]] | [[Image:Spas12_fixed.jpg|thumb|none|418px|Franchi SPAS-12 - 12 Gauge]] | ||
[[Image:GhostReconOnline 48.jpg|thumb|none|600px|A Ghost Operative reloads his SPAS-12 fitted with a fixed stock, red dots sight and vertical foregrip. Note "SEMI" on the HUD.]] | [[Image:GhostReconOnline 48.jpg|thumb|none|600px|A Ghost Operative reloads his SPAS-12 fitted with a fixed stock, red dots sight and vertical foregrip. Note "SEMI" on the HUD.]] | ||
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==Kushnapup== | ==Kushnapup== | ||
− | The [[Izhmash Saiga series shotgun#Kushnapup|Kushnapup]] bullpup shotgun appears | + | The [[Izhmash Saiga series shotgun#Kushnapup|Kushnapup]] bullpup shotgun appears as the "KPS-12". |
[[Image:Kushnapup.jpg|thumb|none|500px|Kushnapup - 12 Gauge]] | [[Image:Kushnapup.jpg|thumb|none|500px|Kushnapup - 12 Gauge]] | ||
[[Image:Grokush.jpg|thumb|none|500px]] | [[Image:Grokush.jpg|thumb|none|500px]] | ||
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==NeoStead 2000== | ==NeoStead 2000== | ||
− | The [[NS2000]] appears in the | + | The [[NS2000]] appears in the game as the "NS2000". |
[[Image:Neostead.png|thumb|none|500px|NS2000 - 12 Gauge]] | [[Image:Neostead.png|thumb|none|500px|NS2000 - 12 Gauge]] | ||
[[Image:Grons.jpg|thumb|none|500px]] | [[Image:Grons.jpg|thumb|none|500px]] | ||
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==Pentagun== | ==Pentagun== | ||
− | The Brazilian [[ENARM Pentagun]] semi-automatic revolver shotgun appears in the game. The in-game version appears to be fitted with accessory rails in every possible location along with a slightly shortened barrel. | + | The Brazilian [[ENARM Pentagun]] semi-automatic revolver shotgun appears in the game. The in-game version appears to be fitted with accessory rails in every possible location along with a slightly shortened barrel. It is no longer available to players by the time of release, apart from special-edition versions, but can still be used by people who bought it during the beta. |
[[File:Enarm Pentagun long.jpg|thumb|500px|none|ENARM Pentagun - 12 gauge]] | [[File:Enarm Pentagun long.jpg|thumb|500px|none|ENARM Pentagun - 12 gauge]] | ||
[[Image:GhostReconOnline 31.jpg|thumb|none|600px|"Pentagun"]] | [[Image:GhostReconOnline 31.jpg|thumb|none|600px|"Pentagun"]] | ||
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==Valtro PM5== | ==Valtro PM5== | ||
− | + | The [[Valtro PM5 Shotgun]] appears as "PM5". | |
[[Image:Valtro-PM5.jpg|thumb|none|500px|Valtro PM5, a magazine fed, pump-action shotgun - 12 Gauge]] | [[Image:Valtro-PM5.jpg|thumb|none|500px|Valtro PM5, a magazine fed, pump-action shotgun - 12 Gauge]] | ||
[[Image:GhostReconOnline 16.jpg|thumb|none|600px|A PM5 shotgun on the after-death report.]] | [[Image:GhostReconOnline 16.jpg|thumb|none|600px|A PM5 shotgun on the after-death report.]] |
Revision as of 18:30, 24 April 2014
Ghost Recon: Phantoms (previously known as Ghost Recon Online) is an online free-to-play third-person shooter video game. It is currently available only on the PC.
The weapon customization is similar to the one used in Ghost Recon: Future Soldier, although it is not as deep. The following parts can be customized for in-game currency and/or real-life money: sights, stocks, magazines, foregrips, side attachments, flash hiders, barrel lengths, ammo, and weapon finish.
Visit the talk page for info on guns removed after the Beta version.
The following weapons can be seen in the video game Ghost Recon: Phantoms:
Handguns
Handguns cannot be customized yet.
Akdal Arms TR-02 "Ghost"
The Akdal Arms TR-02 appears as the "TR-1". It is the tier 1 handgun characterized with it's overall decent stats and plentiful ammunition capacity.
Beretta Px4 Storm
The Beretta Px4 Storm appears as the PX4. It is the tier 5 handgun and is currently the most powerful semi-automatic pistol in the game, albeit having low RoF and average magazine size. The 14-round mag size indicates that it is chambered in .40 S&W.
FN Five-seveN
The FN Five-seveN appears as the "FiveSeven" and has an FDE finish. It is the tier 2 handgun and has the second highest RoF for any handgun, highest magazine capacity, but low damage and average accuracy, handling, and ammunition pool.
FN FNP-45
The FNP-45 appears as the "P-45". It is the tier 3 handgun with above-average stats in all fields.
Heckler & Koch HK45C
The Heckler & Koch HK45C with a threaded barrel appears in the game as the "45T". It has an incorrect 15-round capacity. It is the tier 6 handgun with the second highest damage rating for a semi-automatic handgun and second largest magazine capacity.
Ruger Blackhawk
The Ruger Blackhawk appears incorrectly as the "Redhawk." It is the tier 4 handgun and has the second-highest damage for all handguns, but limited by it's 6 round cylinder capacity and low armor penetration.
SIG-Sauer P250 Compact
The SIG-Sauer P250 Compact is the default handgun for all classes. It has the highest RoF for all the other handguns, but poor stats in all other regards.
Smith & Wesson Model 629
The Smith & Wesson Model 629 appears in the game as the "Model 29". It is the Tier 7 handgun and characterized by having the most powerful damage rating of any handgun (and any non-sniper rifle type weapon for that matter) but much like the Redhawk, hampered by it's 6-round cylinder and low armor penetration.
Submachine Guns
Submachine Guns are used only by the Recon class. They are powerful in close range thanks to their high rate of fire and low ready time but are nearly useless outside 60 meters due to their short damage drop-off and mediocre accuracy.
Brügger & Thomet TP9
The Brügger & Thomet TP9 appears as the "MP9". In game, it is select-fire. It is the Tier 5 SMG characterized by it's decent damage rating, high RoF, and mediocre magazine capacity, accuracy, and control.
Calico M960
The Calico M960 appears as the "M960". It is the tier 7 SMG, characterized by having a combination of high damage, RoF, and low readytime, but is hampered by it's caliber's low penetration stat. It, along with the CBJ-MS, has the highest magazine capacity capacity for any SMG with the 100-round magazine upgrade and can be made the lightest SMG in the game with the appropriate upgrades. It can be converted into the carbine variant by installing the long-barrel upgrade.
FN P90TR
The FN P90TR is one of the selectable submachine guns and appears in the game simply as the "P90". It is the tier 5 SMG characterized by it's above-average damage, RoF, control, and along with the MP7; the highest armor penetration stat for any SMG. It can be converted into an automatic version of the PS90 by installing the long-barrel upgrade.
Heckler & Koch MP5
The MP5A2 is the Recon's default SMG weapon. It is unremarkable in all regards due to the lack of customization options and poor stats.
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 appears simply as the MP7. It is the tier 2 SMG characterized by it's high RoF, low readytime, and along with the P90; the highest penetration stat for any SMG. It's default 20-round magazine incorrectly hold 30 rounds, but it's 40 round magazine upgrade correctly hold the right amount of ammunition.
Izhmash PP-19 Bizon-2
The Izhmash PP-19 Bizon-2 appears simply as the PP19. It is the Tier 3 SMG characterized by having the second highest damage rating and magazine size, but mediocre stats in all other regards. The variant used in the game is the 9x19mm version, as shown by it's 54-round magazine.
PP-2000
The PP-2000 appears in the game. It is the tier 1 SMG with average stats for an SMG, but an upgrade over the MP5. It's default 20-round magazine incorrectly holds 30 bullets, but it's extended magazine upgrade carries the correct capacity of 44 rounds.
Saab Bofors Dynamics CBJ-MS
The Saab Bofors Dynamics CBJ-MS appears in the game as the "CBJ-MS". It is the Tier 6 SMG characterized by having the highest damage rating and magazine size for an SMG with the 100-round drum mag upgrade, but low RoF and high recoil.
It is depicted with a side-mounted rail system.
Shotguns
Shotguns are usable by both the assault and support class. They have powerful, single-shot damage but are next-to-useless beyond 30m.
Benelli M4 Super 90
The Benelli M4 Super 90 appears as the "M1014". It is possible to choose the fixed civilian butt-stock, or no stock at all. It is the tier 2 shotgun with average stats.
Franchi SPAS-12
The Franchi SPAS-12 appears as the SPAS 12. It is the tier 6 shotgun that combines the strengths of pump-action and semi-automatic shotguns, but hampered by it's low ammunition pool
Of note, GR:P is one of the few games that takes advantage of the SPAS-12's dual-mode feature. Semi-automatic mode gives players a faster RoF but less accuracy. Pump-action mode gives the shooter lower RoF as the gun has to be pumped every shot, but increases accuracy and tightens the weapon's spread, making it more effective at ranged combat.
Heckler & Koch CAWS
The Heckler & Koch CAWS appears in the game. As most weapons, it is depicted with rails around the handguard.
High Standard Model 10B
The High Standard Model 10B is called the "Model 10a" in the game despite not having the integrated flashlight.
Kushnapup
The Kushnapup bullpup shotgun appears as the "KPS-12".
Mossberg 500
The Mossberg 500 appeared in the E3 2011 presentation as "M500". The deep customization option enables to remove the butt-stock and turn it into a Mossberg 500 Cruiser, or add various sights, or heat-shield.
NeoStead 2000
The NS2000 appears in the game as the "NS2000".
Pancor Jackhammer
The Pancor Jackhammer appears incorrectly as "M3A1" instead of the correct "Mk3A1". It is shown with a railed top.
Pentagun
The Brazilian ENARM Pentagun semi-automatic revolver shotgun appears in the game. The in-game version appears to be fitted with accessory rails in every possible location along with a slightly shortened barrel. It is no longer available to players by the time of release, apart from special-edition versions, but can still be used by people who bought it during the beta.
Valtro PM5
The Valtro PM5 Shotgun appears as "PM5".
Assault Rifles / Battle Rifles
AN-94
The AN-94 appears in the game.
AS Val
The AS Val can be used in the Beta. Called "AS Val". The customization enables to choose the butt-stock of a VSS Vintorez.
STK SAR 21
The SAR 21 with flat-top instead of the carrying handle (officially designated "SAR 21 RAIL") is seen in one of the gameplay videos.
FN F2000 Tactical
The FN F2000 with optional foregrip can be seen during weapon customization in a Wii U gameplay.
FN SCAR-L
The FN SCAR-L is one of the usable assault rifles in the game. The available upgrades include various sights, scopes, fore-grip and grippod. The player is also allowed to choose between all three available barrel lengths; CQC, STD or LB. Appears as "Mk 16".
FN SCAR-H
The SCAR-H appears as "Mk 17".
Heckler & Koch G36
The G36 appears in the Closed Beta. Called the "MG36". Since there were no MG36s with "C" carrying handles, it is actually a G36. It is seen with an Export stock.
Heckler & Koch G36KV
The Heckler & Koch G36KV appears in the Closed Beta.
Heckler & Koch HK416
A Ghost can be seen using a Heckler & Koch HK416 with a Magpul P-Mag, ACOG and the flash hider and front sight removed. The game refers to the gun as the "M27", suggesting that it is supposed to be the M27 Infantry Automatic Rifle, but it lacks heavy barrel.
Heckler & Koch HK417
The Heckler & Koch HK417 appears as "M28".
IMI Tavor TAR-21
The Tavor TAR-21 can be seen in a recently released video. Appears in the game as "AR-21".
Mk 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 EBR appears incorrectly as the "M14 EBR". This is a common mistake in the majority of video games.
OTs-14-1A-02 Groza
The OTs-14-1A-02 Groza is an usable weapon in the Beta. Appears incorrectly as a submachine gun, despite being chambered in 7.62x39mm (noted by the curved magazine).
Remington ACR
The Remington ACR can be seen during weapon selection.
Sniper Rifles
AMSD OM 50 Nemesis
The AMSD OM 50 Nemesis appears as "Nemesis 511" in the game. Although it is mostly based on the Prototype version, it features a "mixed up" name, as the gun's successor is known as "SG 511". The real weapon never had a "Nemesis 511" designation.
Cheyenne Tactical M-200 Intervention
The Cheyenne Tactical M-200 Intervention appears as "M-200" and features a custom stock and desert paint job.
Desert Tactical Arms Stealth Recon Scout
The Desert Tactical Arms Stealth Recon Scout can be seen in the hands of Ghost snipers on the official in-game screenshots and in the debut trailer. Appears as "SRS" in the game.
DSR Precisions DSR-1
A Ghost sniper can be seen holding a DSR-1 sniper rifle on an early released image. The DSR-1 is also seen during weapon selection, where it appears as the "Sentinel SR-1".
Knight's Armament Company SR-25 Enhanced Match Rifle
The Knight's Armament SR-25 Enhanced Match Rifle appears in the game as "SR-25". It is available with 10 and 20-round magazines.
KSVK
The KSVK is another usable rifle in the game.
Remington M24 Sniper Weapon System
The Remington M24 SWS with woodland camouflage is the default weapon of the Recon Class in the closed Beta.
Remington MSR
The Remington MSR can be seen among the selectable guns.
SVD / SVDS
The SVD Dragunov can be seen in a video as a selectable weapon. One of the preset variants has a folding stock like the SVDS.
VSS Vintorez
The VSS Vintorez appears in the Closed Beta.
Machine Guns
Enfield L86A1 LSW
The L86A1 LSW appears in the Closed Beta.
FN M240B
The FN M240B appears with the wooden stock of the MAG 58.
FN M249 SAW
The M249 SAW is usable in the Beta. Can be equipped with a RIS handguard of the MK46/48.
FN MK 46 Mod 0
The FN MK 46 Mod 0 appears in the Closed Beta.
FN MK 48 Mod 1
The FN MK 48 Mod 1 appears in the Beta.
Heckler & Koch MG4KE
The Heckler & Koch MG4KE appears in the Closed Beta.
Knight's Armament Company LMG
The KAC LMG can be used in the Beta. It is incorrectly called the "M96", referring to the KAC Stoner 96.
PKM
The PKM appears in the game.
PKP Pecheneg
The PKP Pecheneg appears as "6P41", which is its GRAU index.
STK Ultimax 100 Mk 5
The Ultimax 100 Mk 5 can be found in the above screenshot. It is also seen being used in a recent gameplay video. The game refers to it as "Mk 5".
Other
M26 Hand Grenade
The M26 hand grenade can be used in the game.