Rainbow Six: Lone Wolf
Tom Clancy's Rainbow Six: Lone Wolf is a tactical first-person shooter video game developed by Rebellion. It was released in 2002 as a budget title for the Playstation to mostly negative reception, mainly due to the high difficulty, complete lack of squad mechanics that the series is known for and for being only five missions long which without dying can easily be completed in under an hour.
The game seems to be reusing an engine (With alot of the mechanics removed) from a previous Rebellion console FPS Delta Force: Urban Warfare and all the weapon models are recycled from it. (Just held at different parts of the screen.)
A curious quirk of this game is that full-auto/burst mode will inherently make your firearms less accurate, the actual crosshair will widen considerably for each fire mode, even before the player starts firing.
The game follows Ding Chavez as he is inserted solo to meet up with a terrorist-turned-informant about illegal weaponry being imported into Russia.
The following weapons were can be seen in the video game Rainbow Six: Lone Wolf:
Para Ordance P-14
What the game claims is a Heckler & Koch Mark 23 but is actually a Para Ordance P-14 appears as the game's suppressed handgun, it holds 13 bullets in a magazine, it is called an MK23 in the weapon description but the weapon name calls it an "M23" and the weapon was originally called "P14 SLD" in Delta Force: Urban Warfare.
A Glock from the Glock pistol series appears as the game's unsuppressed handgun, and is inaccurately called the "9mm 92FS Pistol" despite the model clearly not being a Beretta 92FS and holds 20 bullets per magazine, it is the only new weapon model in Lone Wolf.
The Franchi SPAS-12 appears as the game's single shotgun firing in semi-automatic, the weapon is inaccurately treated as magazine-fed (as all ammo in the current magazine is lost when reloading.) and while it has decent range, it frequently needs at least one follow-up shot to kill an enemy, making it not very practical.
Heckler & Koch MP5
An unknown model of the MP5 appears as "MP5 10A2" in the game, the weapon's name claims to be in 10mm but the curved magazine and description points to this being a 9mm MP5 as opposed to a 10mm variant, it is the only weapon used by enemy terrorists, both MP5 Submachine Guns are capable of full auto, burst and single shot firing modes.
Heckler & Koch MP5SD2
The H&K MP5SD2 appears as the suppressed primary weapon.
The M4A1 Carbine appears as the game's Assault Rifle and on the game's box art, with white camo applied to it. In a frankly odd decision, the M203 (which is not usuable in Lone Wolf but was in Delta Force Urban Warfare) was not removed from the model and is still visible.
What the game claims is a Heckler & Koch PSG-1, but the icon shows a Galil Sniper Rifle, appears as the game's sniper rifle, the weapon can only be fired while zoomed in. (and is the only weapon that even has a zoom in function.)
The in-game weapon model, appears to be, of all things, The M249 model from Delta Force: Urban Warfare, with only the very end of the LMG's barrel visible to make it seem like a PSG-1.
A Flashbang Grenade appears as one of two grenades in the game.
The M26 hand grenade appears as the "Frag Grenade".