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Yakuza: Like a Dragon

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Yakuza: Like a Dragon for current discussions. Content is subject to change.

Not to be confused with Like A Dragon.


Yakuza: Like a Dragon
Yakuza-like-a-dragon-cover.jpg
International artwork
Release Date: January 2020 (PS4; JP)
November 2020 (PS4, XBO, XSS/X, WIN; WW)
March 2021 (PS5; WW)
Developer: Ryu Ga Gotoku Studio
Publisher: SEGA
Series: Yakuza
Platforms: PlayStation 4; PlayStation 5; XBOX One; XBOX Series S/X, Microsoft Windows
Genre: JRPG


Yakuza: Like a Dragon (JP: 龍が如く 7 Ryū ga Gotoku 7 lit. "Like a Dragon 7") is a role-playing game developed by Ryu ga Gotoku Studio and published by SEGA. It was released in 2020 for the PlayStation 4, XBOX One, XBOX Series S/X, and PC, with an enhanced version for PlayStation 5 slated for an early 2021 release. It is the eighth main game in the Yakuza franchise.

SPOILERS.jpg WARNING! THIS PAGE CONTAINS SPOILERS!


Handguns

Colt 1911-type pistol

One of the many returning weapon models from previous games is this distinctive Colt 1911 clone, first seen in Yakuza: Dead Souls. It most closely resembles the Para Ordnance 7.45. In this game, it appears to fire in double-action mode, which is extremely rare for a Colt 1911 clone. Later on however, Geomijul deputy leader Joon-gi Han has a pair of the same gun models wielded akimbo, and this time the hammers are in the back position.

Para Ordnance LDA 7.45 - .45 ACP.
Takabe with the freshly-fired 1911.
Alternative view.
Rear view. Note how the hammer is down even though the gun was recently fired. This generally does not happen with 1911-type pistols, which are almost always single-action only.
Having appropriated the 1911 from Takabe, Zhao now points it at him. The hammer is still down.
Joon-gi Han with handguns akimbo. Notice how the hammers are in the rear position here.
Slides back after Han performs his "Essence of Trick Shot" limit-break move.

Makarov PM clone

As has been the case for the past 11 years, this Makarov PM clone with an extended barrel has been a favourite of the Yakuza series' eponymous criminals. There appear to be both black and silver versions of this pistol in the game. This can be purchased as a battle item, called the "Antique Pistol."

Baikal-442 - 9x17mm Browning/9x18mm Makarov/9x19mm. It is a Canadian market import model of the Makarov. It features an long barrel, not seen on the military Makarov pistol.
An Arakawa Family gangster with suitably retro sunglasses and his silver Makarov PM. The safety is fixed in the "safe" position.
Alternate view.
Kasuga's oyabun Arakawa, about to shoot him with the black Makarov.
Robinson of the "Big Dog" job class, attempts to shoot Kasuga with his Makarov pistol, but misses due to Kasuga's madd break-dancing skillz.
"Antique Pistol" in the pawn Shop.

Walther PPK

Seong Hui, leader of the Geomijul, has a Walther PPK. This model has been taken from previous games, including what appears to be the de-cocking lever from the SIG-Sauer P230 acting as a magazine release; the P230 actually has its magazine release on the butt of the weapon. This model is also purchasable as a battle item, known as the "Modded Model Gun."

Walther PPK - 9x17 mm
Seong Hui with the Walther.
Side view, showing the oddly-shaped magazine release.
"Modded Model Gun" at the pawn shop.

Revolvers

Nambu Model 60

The Nambu Model 60 handgun is seen in the holsters of police officers in the game.

Nambu Model 60 snub-nose - .38 special.
A police officer gives Kasuga a stern talking to for ringing in the new year on a park bench. The Nambu with its distinctive lanyard ring can be seen in the officer's holster.
An officer with his holstered Nambu (left).

Smith & Wesson Model 10/Colt Detective Special

This Smith & Wesson Model 10 with the barrel and handgrips from a third-gen Colt Detective Special makes its return from Judgment, which in turn was a retextured version of a model from Yakuza 4. It also features a grip adapter.

Smith & Wesson Model 10 snub-nose - .38 Special
Colt Detective Special third-gen - .38 special.
Seiryu Clan chairman Hoshino serves Kasuga up a 6-course special.
Alternate view.

Rifles

Remington 700

The Remington 700 model from Kiwami 2 appears in a story cutscene. The same model is also used as an airsoft gun in a substory. A minor bug in the game means that the substory character's right arm in the enemy list menu glitches through the butt of the "rifle."

Real 1970's production Remington Model 700 bolt-action rifle - .308 Winchester.
Sniper with the rifle.
The "Sniper," determined to give an innocent persimmon fruit a piece of his mind.
The "Sniper Assailant" shows off his new toy to Kasuga, who is less than impressed...
...and decides to express his displeasure with his fists. "No-one messes with my persimmon!"
A graphical bug causes the "Sniper's" arm to bleed through the butt of the fake rifle. And yes, the list of enemies is called the "Sujidex," with each job type being called "Sujiemon," as this game likes to make (not-so-)subtle references to the classic JRPGs that inspired it.

Grenades

Flash-bang

The "Lightning Bomb" flash-bang grenade is used to stun enemies. It appears to be a retextured version of the stun grenade from Yakuza: Dead Souls, which was based on the Model 7290 flashbang grenade.

Model 7290 flashbang grenade.
"Lightning Bomb" in the store menu.


"Hand Grenade"

Hand grenades are available as a "battle item," unsurprisingly dealing damage to the target and nearby enemies when used. This model is the same as has featured in previous games, and does not appear to be based directly on any real-life model.

"Hand Grenade" in the item menu.

Molotov Cocktail

The "Bomb Bug" enemies are armed with Molotov Cocktails. Like the "flamethrower" weapon, the flames from this are purple.

"Bomb Bug" about to ignite his Molotov. This game is set in 2019; in Japan, face masks were not an uncommon sight even before the pandemic.
A nearly-dead "Bomb Bug" attacking Adachi. Anyone who is familiar with JRPGs will know how frustrating this is.
Purple flames emanating from the 'Cocktail. Maybe that makes it a Molotov Mocktail?

Throwable dynamite

One attainable move of the "Foreman" job class is the "Explosive Throw," where the player character will throw dynamite that explodes after a short delay. The result is fire damage to the target and nearby enemies, as well as the chance to inflict the "burn" status effect. Certain enemy types can also do this, but they have to use a turn to light the dynamite before throwing it.

Adachi about to demolish some foes with the dynamite.
"Bombardier" enemy with dynamite.

Type 97 hand grenade

As with Yakuza Kiwami 2, the Type 97 hand grenade is depicted as being an incendiary grenade despite the fact that it is actually a fragmentation grenade.

Japanese Type 97 hand grenade
The "Incendiary Grenade" in the items menu.

Other man-portable weapons

"Bowgun"

Members of the Geomijul use crossbows, which are referred to in the game as "Bowguns," for the silent approach. This weapon type is also used by enemies in battle encounters.

A battery of crossbows firing upon Kasuga and his mate Namba.
Full view of the crossbow.
Locked and loaded.
The bolt managed to find its target, in the form of one unfortunate individual's head.

Flamethrower/energy weapon

Certain enemy job classes use what appears to be a flamethrower, or possibly some kind of plasma weapon given the weird colour of the "flames."

Kasuga getting attacked by the "flamethrower."
A different enemy holding the "flamethrower."
Yladflamethrower2.jpg

Rocket launcher

The rocket launcher model from previous Yakuza games, the-Panzerfaust 3-inspired model from Binary Domain with the warhead removed, is used in the go-kart side-quest. It may also be purchased as a battle item.

Panzerfaust 3 with DM12A1 rocket - 60mm.
Rendering of the rocket launcher model.
Ever the sportsman, Kasuga quite literally blows away the competition with his rocket launcher.
Rocket Launcher for sale at the pawn shop, as is totally normal and not suspicious in any way.

Various fake weapons

The "Sniper Assailant" from the aforementioned substory appears to be a big fan of airsoft/fake weapons, as he has a shelving unit full of them in his room. This includes various models recycled from previous games, including the M134 Minigun, Modified MAC-10 model, flashbang grenades, Tanegashima, and weird weapon-shop rifles.

During Kasuga's "discussion" with the "Sniper Assailant," the (presumably fake) Minigun, Tanegashima, and Flash-bang grenades can be seen in the background.
After said "discussion" and ensuing fight, another angle reveals the modified MAC-10 model and (mostly obscured) weird rifle.

Mounted weapons

Go-kart-mounted machine guns

In the "Dragon Kart" side quest, kart-mounted machine guns can be used to damage opponents' karts. The machine guns themselves appear to be retextured and comically undersized versions of the Browning M2HB model from Yakuza: Dead Souls.

Machine guns on the go-kart.
Rendering of the go-kart machine guns.

"Orbital Laser"

Returning from Yakuza: Dead Souls, the "Orbital Laser" is made available to Kasuga as a reward for getting Ichiban Holdings to #1 in the share price rankings.

Kasuga whips out his phone and opens up the handy "Satellite Death Ray Targeting" app.
Targeting screen. Kasuga's dexterity allows him to pick the exact pixel that represents the spot 30 feet in front of him.
Pressing the big red button...
...activates the satellite floating high above the earth.
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The satellite charging its deadly load...
...and unleashing it onto the planet below. With this and Namba using pigeons as his own personal attack force, Tesla would have been delirious with joy.
Thugs getting a literal roasting from the death ray.

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