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Difference between revisions of "Resident Evil: Village"

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The [[Winchester Model 1897]] is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium. It is the first shotgun found and starts with a capacity of 5 shells.  
 
The [[Winchester Model 1897]] is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium. It is the first shotgun found and starts with a capacity of 5 shells.  
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" with Parkerized finish - 12 gauge]]
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" with Parkerized finish - 12 gauge]]
[[File:REV GMPLY 03.jpg|thumb|none|600px|Ethan engages lycans in the castle dungeon.]]
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[[File:VillageM1897.jpg|thumb|none|600px|The M1897 as examined in the inventory, allowing us to properly appreciate its fancy engravings. Note the description stating it is "commonly used for hunting", while this is correct of other M1897 variants, the Trench Gun was explicitly designed for combat.]]
[[File:REV GMPLY 04.jpg|thumb|none|600px|The shotgun in Ethan's inventory.]]
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[[File:VillageM1897Idle.jpg|thumb|none|600px|Holding the shotgun idle means much of it is hidden, but gives us a good view of the pump and heat shield.]]
[[File:REV GMPLY 06.jpg|thumb|none|600px|The M1897 selected at the Duke's Emporium Gunsmithy screen.]]
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[[File:VillageM1897Aim.jpg|thumb|none|600px|Ethan brandishes his little friend, showing off more of the shotgun.]]
[[File:REV SHTGN 01.jpg|thumb|none|600px|Ethan brandishes his little friend.]]
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[[File:VillageM1897Reload.jpg|thumb|none|600px|Reloading unsurprisingly involves feeding shells into the magazine tube.]]
  
 
==Over-Under Shotgun==
 
==Over-Under Shotgun==

Revision as of 03:45, 8 May 2021

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Resident Evil: Village for current discussions. Content is subject to change.



Resident Evil: Village
Resident Evil Village NA Cover.jpg
Release Date: May 7, 2021
Developer: Capcom
Publisher: Capcom
Series: Resident Evil
Platforms: PC
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X
Genre: First-Person Survival Horror


Resident Evil: Village is a first-person survival horror video game, the tenth main installment of the Resident Evil series. It is a direct sequel to Resident Evil 7: Biohazard.

Set some years after the events in Louisiana, players once again control Ethan Winters, who is trying to live a quiet life with his wife Mia following the nightmare in Dulvey. Soon after welcoming their daughter Rosemary into the world, the Winters' peaceful existence is shattered when their former ally Chris Redfield kidnaps Rosemary for reasons unknown. Ethan heads to a mysterious Eastern European village to find his daughter and seek answers, but soon finds himself venturing into another terrifying journey.


The following weapons appear in the video game Resident Evil: Village:


Pistols

"LEMI"

The LEMI is a slightly altered CZ 2075 RAMI with the trigger guard and hammer of the CZ-83. It is the first firearm received and begins with a magazine capacity of 10 rounds.

CZ 2075 Rami - 9x19mm.
Česká zbrojovka Uherský Brod Made CZ 83 - 7.65×17mm Browning (.32 ACP).
The LEMI selected in the inventory screen.
Ethan sneaks around a village alley after meeting the locals.
"Aiming" the LEMI. Despite Ethan saying he received combat training following the events of the previous game, he still doesn't seem to grasp the concept of iron sights. Most weapons in the game are simply bought closer to the screen when aimed, which nonetheless tightens the spread of shots.
Reloading the LEMI. Reloads in Village are a bit more intricately animated compared to the previous game. Here, Ethan makes sure to retain the partially-full magazine of his pistol when performing a tactical reload, while he drops the magazine in an empty reload. Alas, it seems both magazines lack cartridges.
The pistol seen in the Duke's Emporium main screen.

"Albert01 Chris"

The heavily modified Beretta 92FS "Samurai Edge" that appeared in the previous game returns for players who purchase the game's Deluxe Edition. It is now known as the "Albert01 Chris". It functions similarly to the weapon as it appeared used by Chris Redfield in the "Not a Hero" DLC with a 9-round capacity.

Official Tokyo Marui airsoft replica of the "Albert-01" from Resident Evil 7.
The Albert01 Chris pistol revealed as part of the Deluxe Edition by Game Producer Peter Fabiano in the Resident Evil January 2021 showcase online event.
The pistol examined in Ethan's inventory.
Ethan stands idle with a souvenir from Louisiana.
Taking aim at a wall.
Reloading the "Albert01 Chris", Modern Warfare style.

"USM-AI"

A heavily customized Brügger & Thomet USW-A1, fitted with a wire stock, mini red-dot sight, suppressor and flashlight appears as the "USM-AI".

Brügger & Thomet USW-A1 - 9x19mm

M1911 variant

An M1911 variant is featured as the "M1911".

Wildey

The Wildey magnum pistol appears as the "S.T.A.K.E".

Wildey Hunter, 8" barrel - .475 Wildey Magnum

MBA Gyrojet

The MBA Gyrojet appears, simply titled the "Rocket Pistol".

Gyrojet Pistol Mark 1 Model B - 13mm

Revolvers

Magnum Research BFR

The Magnum Research BFR appears as the "Handcannon PZ". It uses sniper rifle ammo as shared by the F2, granting it immense stopping power.

Magnum Research BFR - .45-70 Government
The BFR as a weapon icon at the Duke's Emporium supply screen.

Colt 1851 Navy (Cartridge Conversion)

What appears to be a Colt 1851 (Cartridge Conversion) with grooved cylinder, shortened loading lever, deep black trim, and pearl/ivory grips appears as a miniature in a version of the game's collector's edition. In game, it is called the "M1851 Wolfsbane".

Colt 1851 Navy with a cartridge conversion. This is a reproduction of the gun used by Eli Wallach in The Good, The Bad, and The Ugly and imported by Cimmaron Arms.

Submachine Guns

Sa vz. 61 Skorpion

The Sa vz. 61 Skorpion is featured as the "V61 Custom". A custom version with long carbine barrel, drum magazine, and wooden buttstock in the style of an SVD Dragunov (the standard Skorpion's fixed stock looks different) appears as a miniature in a version of the game's collector's edition. Its appearance may have been inspired by this custom Skorpion.

Sa vz. 61 Škorpion - .32 ACP

Shotguns

Remington Model 870 Tactical

A shortened Remington Model 870 with railed sight rib and pump handle appears in the game as the "W870 TAC" shotgun. It can be customized with a foregrip and tactical stock.

Shorted Remington 870 with a Pachmayr Vindicator pistol grip, receiver attached tri-rail, and tri-railed foregrip - 12 gauge

Saiga-12 Tactical

A Saiga-12 shotgun with railed forearm appears in the game as the "SYG-12". It can be customized with a long barrel, a drum magazine, and a red dot sight.

Komrad 12 - 12 gauge

Winchester M1897 Trench Gun

The Winchester Model 1897 is used by Ethan as his primary shotgun. It can be bought at the Duke's Emporium. It is the first shotgun found and starts with a capacity of 5 shells.

Winchester Model 1897 "Trench Gun" with Parkerized finish - 12 gauge
The M1897 as examined in the inventory, allowing us to properly appreciate its fancy engravings. Note the description stating it is "commonly used for hunting", while this is correct of other M1897 variants, the Trench Gun was explicitly designed for combat.
Holding the shotgun idle means much of it is hidden, but gives us a good view of the pump and heat shield.
Ethan brandishes his little friend, showing off more of the shotgun.
Reloading unsurprisingly involves feeding shells into the magazine tube.

Over-Under Shotgun

An over-under shotgun of unknown make and model returns from the previous game. It used by several Human survivors in the village.

Baikal MP-27M-1C O/U - 12 gauge

Assault Rifles

AK Rifle

An AK-type carbine known as the "Dragoon" fitted with a Magpul stock, suppressor, foregrip, red dot scope, and laser sight is available at the Duke's Emporium.

AK-47 with Magpul CTR buttstock - 7.62x39mm
The modded AK as a weapon icon at the Duke's Emporium supply screen.

SIG Sauer MCX SBR

The SIG-Sauer MCX carbine appears in the game as the "WCX". It can be customized with a foregrip and red dot sight.

SIG-Sauer MCX SBR with 11.5" barrel - 5.56x45mm NATO
The MCX carbine as a weapon icon at the Duke's Emporium supply screen.

Bolt-Action Rifles

FR F2

The FR F2 is used by Ethan as his primary bolt-action rifle. The rifle doesn't have the black cheek rest.

FR F2 with scope, loaded magazine, and no cheek rest - 7.62x51mm NATO
Coming across the FR F2.
The FR F2 after Ethan takes it.
Ethan works the FR F2's bolt.

Explosives

M79 grenade launcher

An ornately decorated M79 grenade launcher appears as the "GM 79".

M79 grenade launcher - 40x46mm

TM-46 anti-tank mine

A TM-46 anti-tank mine appears as the "Mine". It acts as a remote detonation-type mine against enemies that go near it.

TM-46 anti-tank mine
The TM-46 selected in Ethan's inventory.
Ethan with his grubby hands on the mine.
Cassandra acting very sure of herself that she's about to pass the mine.

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