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Difference between revisions of "Call of Duty 2"
Pyr0m4n14c (talk | contribs) m (→PPSh-41: We just use the x here, not the specialized multiplication symbol.) |
Pyr0m4n14c (talk | contribs) m (→PPS-42: As above, so below.) |
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==PPS-42== | ==PPS-42== | ||
+ | The [[PPS-43|PPS-42]], an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range. | ||
− | + | As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons. | |
− | + | [[Image:PPS-42.jpg|400px|thumb|none|PPS-42 with stock extended - 7.62x25mm Tokarev]] | |
− | As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7. | ||
− | |||
− | [[Image:PPS-42.jpg|400px|thumb|none|PPS-42 | ||
[[Image:COD2.pps.jpg |thumb|none|600px|Holding a PPS-42.]] | [[Image:COD2.pps.jpg |thumb|none|600px|Holding a PPS-42.]] | ||
[[Image:COD2.pps.scoped.jpg |thumb|none|600px|Aiming.]] | [[Image:COD2.pps.scoped.jpg |thumb|none|600px|Aiming.]] |
Revision as of 02:44, 10 September 2019
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The following weapons appear in the video game Call of Duty 2:
Handguns
Colt M1911A1
The M1911A1 appears in-game as the "Colt .45", and is the standard sidearm of the American Forces throughout the game.
Luger P08
The Luger P08 appears in-game simply as the "Luger", and is the standard sidearm of the German Army. It holds 8 rounds, and is the default pistol of the Germans in multiplayer. It is also used by German troops if they are in "last stand", which eventually inspired the Last Stand and Second Chance perks in later Call of Duty games.
Tokarev TT-30
The Tokarev TT-30 appears in-game as the "TT30", and is the standard sidearm of the Soviet forces during the first few levels. It has a capacity of 8 rounds.
Webley Mk VI
The Webley Mk VI is the sidearm of the British forces. It is the most powerful sidearm in the game but holds only 6 bullets in the cylinder, and its reload is fairly slow.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is used by American soldiers such as Sgt. Randall. It is also used by the British in the North Africa campaign. It is more powerful than the MP40 but holds only 20 rounds, even though it is modeled with a 30-round magazine.
M3 "Grease Gun"
The M3 "Grease Gun" is only available in the online multiplayer mode.
MP40
The MP40 submachine gun appears with a 32-round magazine, high recoil and poor range. It is relatively effective in CQC but hitting the target from a distance can be a problem.
PPSh-41
The PPSh-41 is the standard Soviet submachine gun, chambered in the 7.62x25mm Tokarev caliber. It is depicted with the 71-round drum magazine. The recoil of the gun is controllable, but has a short range. A very popular weapon on multiplayer servers due to its high ammo capacity and effectiveness in close quarters.
Despite sharing the same ammunition type with the PPS-42 submachine gun, the guns don't share the same ammunition in-game, probably due to gameplay balancing reasons.
PPS-42
The PPS-42, an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.
As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons.
Sten Mk II
The Sten Mk II is a very accurate submachine gun (contrary to the real-life counterpart, which is fairly inaccurate, surely more so than the MP40 or the Thompson) for the UK forces. It holds 32 rounds just like the MP40, even though in reality soldiers would load the magazines of both weapons with 30 or 28 rounds to prevent spring failures.
Shotguns
Winchester Model 1897
The Winchester Model 1897 Pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
Rifles
Gewehr 43
The Gewehr 43 is a German semi-automatic service rifle chambered in the 7.92×57mm Mauser caliber, fitted with a detachable 10-round box magazine. The scoped variant is only available in single-player, and, despite being the same rifle and thus having the same caliber, in-game it nonsensically doesn't share the same ammunition as the non-scoped variant; as is the case with most video games, this is likely due to gameplay balancing reasons, so the player may not take advantage of using it as a sniper rifle and collecting additional ammo from non-scoped variants.
Its appearance in the Stalingrad missions is anachronistic, as the rifle was produced from October 1943 onwards (and the Battle of Stalingrad ended in February 1943). The period-appropriate semi-automatic German rifle for this battle should have been its predecessor, the Gewehr 41, which was produced from 1940 until 1945, and was widely used in the Eastern Front. When the Germans invaded the USSR during Operation Barbarossa in 1941, they were overwhelmed by the superior firepower of semi-automatic Tokarev SVT-38 and SVT-40 rifles, which prompted the Germans to create their own semi-automatic variant. They copied small numbers of captured SVT-40 rifles, which eventually led to the creation of the Gewehr 41 and its improved succesor, the Gewehr 43.
Karabiner 98k
The bolt-action Kar98k is the standard German service rifle, chambered in 7.92×57mm Mauser. It holds 5 rounds and is very accurate, even at large distances. German snipers use the scoped version.
The player character correctly reloads it by using its 5-round stripper clip, but during mid-reload the player erroneously reloads it by inserting a fresh 5-round stripper clip when there are still rounds left in the magazine, rather than reloading rounds one-by-one (it is possible to reload the Kar98k through a 5-round stripper clip or one-by-one).
Lee-Enfield No.4 Mk.I
The British service rifle. Called simply "Lee-Enfield", the Lee-Enfield No.4 Mk.I is better than the Kar98k because it holds 10 rounds. A scoped version can also be found and used as a sniper rifle in single player and multiplayer modes.
M1903A3 Springfield
The American Army sniper rifle. This is a M1903A3 Springfield because of the front sight, distinguishing it from an A4.
M1 Carbine
The M1 Carbine is used by American soldiers in the game. Holds 15 rounds in the magazine.
M1 Garand
The M1 Garand is the service rifle of the American forces. Holds 8 bullets and cannot be reloaded if there are unfired rounds in it.
Mosin Nagant
The Mosin Nagant is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Russian troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion, and strangely the sniper seems to use its own ammunition. The iron sights are misaligned when used, in real life the bullet would hit above the target.
Mosin Nagant Sniper
The sniper version of the Mosin Nagant is used during the Russian campaign. It notably features cloth covers on both the scope and the handguard, in order to protect the rifle from snow and also act as a form of primitive camouflage to prevent giving away the sniper's position. This design choice is perhaps due to the popularity of the film Enemy at the Gates, which featured a near-identical Mosin-Nagant configuration.
Sturmgewehr 44
The Sturmgewehr 44, called by the older "MP44" name, is a powerful German assault rifle.
Tokarev SVT-40
The SVT-40 is the semi-automatic Service rifle used by the Soviets.
Machine Guns
Bren Mk2
Main support for the U.K. The Bren Mk2 light machine gun is surprisingly similar to the Type 99 of Call of Duty: World at War, only manufactured by different factions. Holds 30 rounds.
Browning Automatic Rifle
The Browning Automatic Rifle is used by the American support gunners. Referred to as the "BAR."
Browning M1919
Known as the ".30 cal", the Browning M1919 machine gun is mounted in places that Americans have captured and need to hold.
MG42
Although not a weapon that can be carried around, the MG42 makes several appearances as the player progresses throughout the game including the missions set in the Battle of Stalingrad. While the MG42 actually saw limited use at Stalingrad, the game's depiction commits the common error of showing the weapon with the post 1943 vertical charging handle instead of the period appropriate and rare slab-sided horizontal handle.
Explosives
M8 Smoke Grenade
M8 smoke grenades are a secondary grenade type, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
Mills Bomb
The hand grenade used by British forces. The Mills Bomb performs just like every other grenade in the game.
Mk 2 hand grenade
The Mk 2 hand grenade is the standard hand grenade of the Americans in the game.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces.
RGD-33 stick grenade
The RGD-33 stick grenade is the standard grenade for the Soviet Union. Appears only a few times in the Russian levels.
"Sticky Bomb"
Explosive charges are used to destroy German Panzer II tanks during the Russian campaign. In spite of what the game calls them, these are not No 74 ST Grenades; rather, they are improvised charges which serve a similar function.
TNT
Objectives requiring demolition generally require the use of an explosive charge. This is depicted as a bundle of four US-issue 1/2 pound TNT charges rigged with a timer.
Launchers
Panzerschreck
The Panzerschreck is the only mobile anti-tank weapon in the game. Can be used to take out Tiger tanks and other German vehicles.
Mounted Weapons
2 cm Flakvierling 38
In the level "Battle of Point du Hoc," a Flakvierling 38 is seen firing onto advancing U.S. Army Rangers before being destroyed itself sometime after Cpl. Taylor and Sgt. Randall destroys the coastal artillery guns. In the level "Assault on Matmata" Sergeant John Davis uses this gun to take down some Stukas.
8 cm kurzer Granatwerfer 42
Kurzer 8 cm Granatwerfer 42 are used by German mortar teams during the campaign. As a trivia note, the Kurzer 8 cm Granatwerfer 42 model would later reappear in the unused explosives range on the South side of the SAS base in the first level of Call of Duty 4: Modern Warfare and Call of Duty: Black Ops II "Pyrrhic Victory". In Call of Duty: WWII the GrW 42 is finally remodeled.
8.8cm FlaK 36
The 8.8cm guns seen in the game are now FlaK 36s, distinguished by the two-piece barrel as opposed to the one-piece barrel of the FlaK 18s in the previous game. As before, for gameplay purposes a gun that requires a ten-man crew to function can be operated by a single man.
Besa
The Besa machine gun is mounted on British Crusader Tanks.
Canon de 155mm GPF
Corporal Bill Taylor and Sgt. Randall destroy some French Canon de 155 Grande Puissance Filloux (GPF) during the "Battle of Pointe du Hoc". This guns returns in Call of Duty: WWII.
MG34
The MG34 is mounted coaxially on German tanks seen throughout the campaign.
Ordnance QF 6-pounder
A Ordnance QF 6-pounder Anti tank gun can be seen in the level "Hold the Line".