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Medal of Honor: Vanguard

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Medal of Honor: Vanguard
Cover Art
Release Date: March 26, 2007
Developer: EA Los Angeles
Publisher: Electronic Arts
Series: Medal of Honor
Platforms: PlayStation 2
Nintendo Wii
Genre: First-Person Shooter

Medal of Honor: Vanguard is a first-person shooter set during World War II developed by EA Los Angeles and published by Electronic Arts, it is the tenth installment of the Medal of Honor series of games. Medal of Honor: Vanguard was released on March 26, 2007, in North America for the PlayStation 2 and Nintendo Wii. All of the weapon animations and models are taken from the 2005 predecessor European Assault.

Note: An emulator was used to capture very high-resolution screenshots of this game for clarity. This upscaling required disabling some post-processing effects due to resulting graphical glitches. All screenshots have been checked against original PS2 footage to ensure that any glitches noted on this page are also present in the PS2 version.

The following weapons appear in the video game Medal of Honor: Vanguard:


Colt M1911

The early M1911 is only found in multiplayer and can be used by both Germans and Americans. While holding it, the gun appears black, but when looking at another person's gun, it appears to be nickel.

Original Colt M1911 (dated 1913) - .45 ACP
Holding the Colt pistol in a cropped multyplayer screenshot.
Aiming. Note, the sights are not lined up properly; as with most weapons in the game.
Getting rid of the used magazine.
Inserting a new one.
Unswitching the slide stop.
The third person model.

Submachine Guns

M1928A1 Thompson

The M1928A1 Thompson is used by the Allies and is one of the starting weapons of the player in some missions. Called "M1 Thompson" in the PlayStation 2 version of the game, although it is more accurately refered to as the "M1928 Thompson" in the Nintendo Wii version. Has a 30-round magazine by default, but can be upgraded to use 50-round drum magazines.

M1928A1 Thompson with a 30 round magazine - .45 ACP
Holding an "M1 Thompson" in-game.
The M1928A1 Thompson's sight picture. Note, the missing rear sight.
Firing the Thompson.
Taking the empty magazine.
Inserting a fresh one.
The melee animation.
During the idle animation, the player touches the charging handle.
Sergeant Magnusson (right) and Private Slauson (left) wielding M1928A1 Thompsons.
M1928A1 Thompson with a 50 round magazine - .45 ACP


The MP40 is used by German and Italian soldiers (although the Beretta Model 38 would be more appropriate for the latter). Has an abnormally fast rate of fire in game. Can be seen in the hands of Corporal Garrett and Private Slauson at the end of the game.

Maschinenpistole 40 - 9x19mm Parabellum
Holding a captured "MP40 SMG" in-game.
Pressing the the mag release.
About to load in a new magazine.
Pulling the charging handle.
The player character pulls the charging handle during an idle animation.
Garrett (right) and Slauson (left) wielding MP40s.


Gewehr 43

The Gewehr 43 only appears in multiplayer, where it is the starting weapon for Germans.

Gewehr 43 - 7.92x57mm
Holding the "Gewehr" in-game.
Aiming. The charging handle is mounted on the wrong side; like its predecessor the Gewehr 41.
Grabbing the empty magazine.
Pulling forward the slide.

Karabiner 98k

The Karabiner 98k is the main weapon used by German and Italian soldiers (though the Carcano Rifle would be a more logical choice for the Italians). It is also used by German snipers. Extremely powerful and accurate even without using the iron sights. Not available in multiplayer.

Karabiner 98k - 7.92x57mm Mauser
Holding a "Karabiner 98k" in-game.
Cycling the bolt handle.
Sinking a 5-shot stripper clip with an angle that allows it to be used with a mounted scope.
The player inspects the chamber during the idle animation.
A Fallschirmjäger buttstroking with a Karabiner 98k.

M1 Garand

The M1 Garand is the main weapon used by American forces, it is also the starting weapon of the player in many levels and the starting weapon for Americans in multiplayer. It cannot be reloaded without fully depleting the magazine. Can be upgraded with a scope, converting it to an M1D.

M1 Garand - .30-06
Holding an "M1 Garand Rifle" in front of the bunker.
Looking through the sights.
Inserting a new 8 round en-bloc clip into the closed chamber.
The idle animation showing the player looking at the chamber which is closed, but still the cartridges are visible.

M1D Garand

The M1D Garand is the only sniper rifle in the game, it can only be obtained by picking up an upgrade for the M1 Garand. In reality, the mounting for the scope requires replacing the barrel with a version that contains a scope mount, which is an armorer level task needing specialized tools. Not available in multiplayer.

M1D Garand with M84 scope - .30-06. Note, the version in-game lacks the flash hider and leather cheek rest.
Keegan attaches a scope to his M1 Garand.
The M1D Garand in game.
Looking through the scope.

Sturmgewehr 44

The Sturmgewehr 44 appears as "StG 44" in the game, it is used by the Germans, more specifically, the Fallschirmjäger. The rifle has an abnormally high rate of fire in-game compared to its real-life counterpart. It can be found and picked up on the Operation Neptune levels and can be more commonly found on the Operation Varsity levels.

Sturmgewehr 44 - 7.92x33mm Kurz
Holding an "StG 44" which is not equipped with a hooded front sight.
Aiming through the sights.
Removing the used magazine.
Inserting a new one.
Pulling back the charging handle.
The player character inspects his rifle during the idle animation.
The world model of the Sturmgewehr.

Machine Guns

M1918A2 Browning Automatic Rifle

The M1918A2 Browning Automatic Rifle appears as "BAR" in the game, it is used by American soldiers. The player starts off with this weapon on some levels.

M1918A2 Browning Automatic Rifle - .30-06. Note, the version in-game lacks the bipod.
Holding a "BAR" in-game.
Loading in a new magazine. The charging handle is never used.
Brandishing the BAR during the idle animation.


The MG42 appears exclusively as an emplacement. The MG42 has a high rate of fire, damage, and recoil, but low accuracy. The MG42 also has infinite ammunition and is the only weapon in the game capable of overheating.

Maschinengewehr 42 - 7.92x57mm Mauser


M9A1 Bazooka

The M9A1 "Bazooka" is the only rocket launcher in the game, it is also the only weapon capable of damaging half-tracks and tanks. The Bazooka is extremely powerful, capable of killing entire squads of infantry in a single shot. Commonly found near enemy armor. Not available in multiplayer.

M9A1 "Bazooka" - 2.36 inch
Holding an "M9 Bazooka" in-game.
Unfliping the cover of the sight.
Unfolding the 2.36 sight.
Looking through the sight.
Reloading the M9A1 Bazooka. Note, the rocket is not wired to the Bazooka, as it would need to be in order to fire.
The Bazooka Operator wielding the M9A1 Bazooka.


Mk. 2 hand grenade

The Mk 2 hand grenades are used by the Americans in both singleplayer and multiplayer. Strangely, they will explode even if the player throws them without pulling the pin.

Mk 2 hand grenade
Holding an "Mk. 2 hand grenade".
Pulling the pin.
The safety lever flies away.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is used by German soldiers, although they are unusable in single-player they are usable in multiplayer if the player plays as a German. Strangely, they will explode if the player throws them without pulling the cord. Picking up Model 24 Stielhandgranates in single-player will give the player additional Mk 2 hand grenades.

Model 24 Stielhandgranate
Holding a "Stick Grenade" in the multyplayer.
Unscrewing the cap.
The cord came out.
Pulling the cord.

Mounted Weapons

8 cm Granatwerfer 34

Two Granatwerfer 34 Mortars can be seen in the mission "Endgame".

8-cm Granatwerfer 34 (GrW 34)

8.8 cm FlaK 18

The 8.8 cm FlaK 18 with a mounted shield appears in the mission "Endgame" of Operation Varsity.

FlaK 18 antiaircraft gun on a FlaK 36 cruciform mount at the British Imperial War Museum - 88mm

15 cm Schnelladekanone L/40

Several 15 cm Schnelladekanone (SK) L/40 coastal guns are stationed in the bunker in the third Operation Husky mission "Der Bunker".


Flakvierling 38

During all the Market Garden campaign missions, the player is tasked to destroy several Flakvierling 38 anti-aircraft guns.

Flakvierling 38 with gunshield removed - 20x138mmB
Sgt. Keegan encounters the first FlaK stationed in a silo.

MG 34 Panzerlauf

The MG 34 Panzerlauf is seen mounted in German Panzerkampfwagen VI Tiger tanks.

MG 34 Panzerlauf - 7.92x57mm Mauser

Unusable Weapons

Degtyaryov DPM

Despite being set on the western front, the Falshirmjager (correct spelling Fallschirmjäger) class in multiplayer is seen with a Soviet Degtyaryov DPM.

Degtyarev DPM - 7.62x54mm R
The upper left picture shows the Falshirmjager carrying the Soviet machine gun without a loaded pan magazine.

M1 Carbine

The M1 Carbine appears, along with the Walther P38 on the ammunition crate sign in multiplayer.

M1 Carbine - .30 Carbine

Walther P38

The Walther P38 appears, along with the M1 Carbine on the ammunition crate sign in multiplayer.

Walther P38 - 9x19mm Parabellum

Winchester Model 1912

The Winchester Model 1912 appears on a picture for a multiplayer class.

Winchester Model 1912 "Trench Gun" with heat shield and bayonet lug - 12 gauge

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