Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Ghost Recon Breakpoint

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
(Redirected from Ghost Recon: Breakpoint)
Jump to navigation Jump to search
Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.


Ghost Recon Breakpoint
Ghost recon breapoint cover.jpg
Boxart
Release Date: 4 October 2019
Developer: Ubisoft Paris
Publisher: Ubisoft
Series: Ghost Recon
Platforms: Microsoft Windows, PlayStation 4, Xbox One
Genre: Tactical shooter


Tom Clancy's Ghost Recon Breakpoint is the eleventh installment in the Ghost Recon franchise and is a narrative sequel to Ghost Recon Wildlands. It is set in 2025, 6 years after Operation Kingslayer, on the mysterious island of Auroa.


The following weapons appear in the video game Ghost Recon Breakpoint:


Overview

Unlike the weapons in Ghost Recon Wildlands, weapons have now several variants which have different usage depending on the situation. Players can also find weapon blueprints across the open world, this enables the players to buy them with Skell Credits without the need of having it to drop as a random reward. Assault variants have superior damage over their regular counterparts but cannot equip a suppressor and comes with higher recoil. Tactical variants comes with integrated suppressors with higher accuracy, however they're restricted to semi-auto or three-round bursts.

Shorty variants are shorter barreled best suited for close quarts combat with low recoil but with the cost of having lower range. Scout variants are DMR type weapons that can be used for long range or close range, like the Tactical variants, it's restricted to semi-auto or three-round burst. Compact variants have better mobility while sacrifying some of its weapon stability. Scout variants in the DMR and sniper rifle classes have instead higher mobility.

Signature blueprints are the unique named weapons, they are usually rewarded to the player when they defeat a certain boss or complete a faction mission, some of the blueprints are exclusively found as a random drop in raids.

Trivia

In Breakpoint, changing the camera perspective between left or right shoulder views will correspondingly change the player character's stance, swapping between left-handed and right-handed weapon hold. This also affects the way the weapon is held in first person.

Handguns

AMT Hardballer .45 Longslide

The AMT Hardballer Longslide was added in the title update 1.1.0 to coincide with the Terminator event. It appears as the Stainless Extended .45 alongside its laser used in the movie. The blueprint can be bought from Maria's shop for 8000 Skell credits. Interestingly enough, the player is able to equip a suppressor on the AMT by pressing the suppressor equip button during gameplay. However there are no customization options for the AMT in Gunsmith.

AMT Hardballer Longslide with laserlock sight as used in the film - .45 ACP
The AMT Hardballer in Gunsmith.
Nomad holding the AMT Hardballer.
Aiming the AMT Hardballer in third person.
Aiming the AMT Hardballer in first person.
Reloading.

Beretta M9A1

The Beretta M9A1 appears in the game as the "M9". The blueprint can be found in Infinity, located in the Skell Technology Head Office. A unique M9 called Gibson's M9 is rewarded to the player when they complete the faction mission Loss Of Innocence for the Outcasts. It's two-tone and gold plated, including its unique suppressor with a cover attached to it.

Beretta M9A1 (right side) - 9x19mm
The M9A1 in customization menu.
Gibson's M9 in Gunsmith. This one appears to be a regular M9 with an added aftermarket rail.
The Beretta in-game.
Aiming.
The ghost aims through the sights.
Reloading.
Nomad holding Gibson's M9.
Aiming Gibson's M9 in third person.
Aiming Gibson's M9 in first person.
Reloading.

Beretta Px4 Storm Special Duty

The Beretta Px4 Storm Special Duty appears in the game as the "PX4". The blueprint can be found in Lake Country, located in Red Viper Outpost.

Beretta Px4 Storm SD (Special Duty) with extended, non-threaded barrel - .45 ACP
The Px4 in customization menu.
Holding the Px4 in the game.
Aiming.
The ghost aims through the sights.
Reloading.

Caracal F

The Caracal F appears in the game as the F40, the same name under which it appeared in Splinter Cell: Blacklist. The blueprint can be found in Channels, located in the Navy Fuelling Station.

Caracal F - 9x19mm
The pistol in customization menu.
The Caracal in-game.
Aiming.
The ghost aims through the sights.
Reloading.

FN Five-seveN USG

The FN Five-seveN USG appears in the game as the 5.7 USG, sharing its name with several Ubisoft titles. The blueprint can be found in the Hybrid Engine Factory in Wild Coast.

FN Five-seveN USG (U.S. Government) model - 5.7x28mm FN.
The Five-seveN in the customization menu.
Holding the Five-seveN in-game.
Aiming.
The ghost aims through the sights.
Reloading.

"SC IS HDG"

The SC IS pistol returns from Splinter Cell: Blacklist, although this time based on the Five-seveN rather than the Walther P99 that it originally was.

The SC IS HDG in the customization menu.
Holding the SC IS HDG in-game.
Aiming.
The ghost aims through the sights.
Reloading.

FN FNX-45

The FN FNX-45 appears in the game as the P45T. The blueprint can be found in the Chem-Extraction Complex in Mount Hodgson.

FN USA FNX-45 Tactical Black - .45 ACP
The FNX in the customization menu.
The FNX-45 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch Mark 23

The Heckler & Koch Mark 23.

Airsoft Heckler & Koch Mk 23 Mod 0 Phase II Prototype (note front grip grooves, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP
The Mark 23 in customization menu.
Holding the Mark 23 in-game.
Holding the Mark 23 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch USP Tactical

The Heckler & Koch USP Tactical appears in the game under its real name rather than by its German military designation as in Ghost Recon Wildlands. The blueprint can be found in Smuggler Coves, in Outpost Red Tiger.

Heckler & Koch USP Tactical - .45 ACP
The USP in customization menu.
Holding the USP in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch USP Match

The Heckler & Koch USP Match was added to the game as a reward for completing the Relic of the Ancients scavenger hunt celebrating the Tomb Raider series' 25th anniversary. Its only mods are standard 12-round and high-capacity 20-round magazines and cannot be suppressed due to its compensator.

Heckler & Koch USP Match - 9x19mm
Preferred weapon of globetrotting British adventuresses everywhere.

Magnum Research Desert Eagle

The Magnum Research Desert Eagle appears in the game under its real name. The blueprint can be found in Howard Airfield in Sinking Country.

Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE
The Desert Eagle in the customization menu.
Holding the Desert Eagle in the game.
Aiming.
The ghost aims through the sights.
Reloading.

M1911A1

An M1911A1 with a railed frame appears in the game as the M1911. The blueprint can be found in the Mining Control Centre in Mount Hodgson.

Colt M1911A1 Pistol - .45 ACP
The M1911 in the customization menu.
Colt Rail Gun - .45 ACP
The M1911 pistol in-game.
Aiming.
The ghost aims through the sights.
Reloading.

"Sharp Thunder"

The Sharp Thunder is the personal sidearm of Cole D. Walker portrayed by Jon Bernthal. It's noted to be a fictional design in the official Ghost Recon Breakpoint cosplay guide released by Ubisoft. He is first seen using it to kill Weaver. The weapon and its blueprint is awarded when the player complete the main story mission Brother VS Brother.

Smith & Wesson Model 629 Stealth Hunter - .44 Magnum (for comparison)‎
The magnum revolver in the customization menu. Despite having a top rail, it cannot be customized.
The revolver in the hands of a Ghost.
Aiming.
The ghost aims through the sights.
Reloading.
Cole D. Walker (Jon Bernthal) aims the revolver at Weaver.

SIG-Sauer P320-M17

The SIG-Sauer P320-M17 (identifiable as such due to the rear sight and manual safety) appears in the game as the P320. The blueprint can be found in a Behemoth Defense Area in Seal Islands. It was originally limited to a meager 10-round magazine capacity, but Title Update 3.1.0 added an extended 21-round magazine option.

SIG-Sauer P320-M17 (black finish) - 9x19mm
The P320-M17 in the customization menu.
Holding the M17 in the game.
Aiming.
The ghost aims through the sights.
Reloading.

SIG-Sauer P227

The SIG-Sauer P227 appears in the game under its real name. It briefly serves as Nomad's only weapon following the Ghosts' failed infiltration of the Auroa Archipelago at the start of the game and serves as his only weapon in cutscenes. The blueprint can be find in a Behemoth Defense Area in Wild Coast. A unique variant of the P227 called Survival was a Battle Reward during season 1. It's carved with several tally marks, its grip panels are half wood and half leather, and its suppressor is covered in a leather wrap.

SIG-Sauer P227 - .45 ACP
The SIG in the customization menu.
The P227 Survival in Gunsmith.
The P227 in-game.
Aiming.
The ghost aims through the sights.
Reloading.
The SIG-Sauer P227 - Survival variant. It has a unique suppressor model but otherwise is the same as the base pistol stats-wise.
Aiming the P227 Survival in third person.
Aiming the P227 Survival in first person.
Reloading.
Nomad takes a P227 off a deceased Ghost. Note the Blackhawk Omnivore, a smart choice for a one-size-fits-all holster to make the ability of the player to carry any kind of handgun safely somewhat believable.

SilencerCo Maxim 9

The SilencerCo Maxim 9. It is unlocked after reaching Rank 10 as the Echelon Class.

SilencerCo Maxim 9 - 9x19mm
The pistol in customization menu.
The Maxim 9 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Springfield Armory XD-9 Mod.2 Tactical

The Springfield Armory XD-9 Mod.2 appears in the game as the C-SFP. The blueprint can be found in Skell Security Operations in Lake Country.

Springfield Armory XD-9 Mod.2 5" Tactical - 9x19mm
The XD in the customization menu.
Holding the XD-9 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Submachine Guns

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 appears in the game as the Scorpion EVO3.

CZ Scorpion Evo 3 A1 - 9x19mm
A Ghost wields the Scorpion Evo 3 A1.
Aiming.
The ghost aims through the sights.
Reloading.
The Scorpion EVO3 in the customization menu.

"Scorpion EVO3 CQC"

A variant of the weapon with a telescoping stock, long barrel, and an M-LOK handguard appears as the "Scorpion EVO3 CQC"; it can be unlocked by reaching level 10 in the Panther class. Another variant of the CQC variant, the EVO3 Tactical comes equipped with a different stock with a shorter handguard and an integrated suppressor. The EVO3 Tactical fires in three-round bursts and semi-automatic.

CZ Scorpion Evo 3 S1 carbine with extended M-LOK Handguard - 9x19mm
The Scorpion EVO3 CQC in the customization menu.
The Scorpion EVO3 Tactical in the customization menu.
A Ghost wields the Scorpion Evo 3 A1.
Aiming.
The ghost aims through the sights.
Reloading.
A Ghost wields the Scorpion Evo 3.
Aiming.
The ghost aims through the sights.
Reloading.

FN P90TR

The FN P90 TR appears in the game as the P90. The blueprint can be found in a Behemoth Defense Area in Good Hope Mountain. A unique variant, Flycatcher's P90 is awarded to the player when they kill Flycatcher, one of the Walker's four lieutenants.

FN P90 TR with optics removed - FN 5.7x28mm
The P90 in the customization menu.
A Ghost wields the P90.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch MP5 MLI

The Heckler & Koch MP5 MLI appears in the game as the MP5. The blueprint can be found in Maunga Nui Eco Park in Liberty. A unique variant of the MP5 called the MP5 SHD is awarded to players who've played The Division 2. Like the LVOA-C Division from Ghost Recon Wildlands, it comes with a white and orange Division motif.

Heckler & Koch MP5 MLI - 9x19mm
The MP5 in the customization menu.
The MP5 SHD in Gunsmith.
A Ghost wields the MP5.
Aiming.
The ghost aims through the sights.
Reloading.
Nomad holding the MP5 SHD.
Aiming the MP5 SHD in third person.
Aiming the MP5 SHD in first person.
Reloading.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game as the MP7. The blueprint can be found in Outpost Black Tiger in New Argyle.

Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight, 40-round magazine, and stock extended - 4.6x30mm
The MP7 in the customization menu.
A Ghost wields the MP7.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch UMP

The Heckler & Koch UMP45 appears in the game under its real name. The blueprint can be found in Longford Farm in Fen Bog.

Heckler & Koch UMP45 - .45 ACP
The UMP in the customization menu.
A Ghost wields the UMP.
Aiming.
The ghost aims through the sights.
Reloading.

IMI Uzi

The IMI Uzi. Weapons added with the Terminator event. January 2020.

IMI Uzi - 9x19mm
The IMI Uzi in the customization menu.
A Ghost wields the IMI Uzi.
Aiming.
The ghost aims through the sights.
Reloading.

PP-19-01 Vityaz-SN

The PP-19-01 Vityaz-SN appears in the game as the SN-9mm. The blueprint can be found in the Infinity Transportation Hub in Infinity.

PP-19-01 Vityaz-SN with Zenit accessories - 9x19mm
The Vityaz-SN in the customization menu.
A Ghost wields the Vityaz-SN.
Aiming.
The ghost aims through the sights.
Reloading.

SIG-Sauer MPX

The SIG-Sauer MPX Gen 2 appears in the game under its real name, yet still shown with an MPX prototype's telescoping stock and top rail like in Ghost Recon Wildlands. The blueprint is awared to the player when they complete the sidemission Firepower found in Whaler's Bay.

SIG-Sauer MPX SBR, Gen 2 - 9x19mm
SIG-Sauer MPX, prototype model - 9x19mm
The MPX in the customization menu.
A Ghost wields the MPX.
Aiming.
The Ghost aims through the sights.
Reloading.

"MPX Tactical"

A variant of the MPX called the "MPX Tactical" comes with an integrated suppressor and a slightly elongated version of the Midwest Industries 10.5" M-LOK handguard. It can be found as a random drop in the Golem Island raid.

SIG-Sauer MPX Pistol (Gen 2) with integral suppressor, telescoping brace and Midwest Industries 10.5" M-LOK handguard - 9x19mm
The MPX Tactical in the customization menu.
Holding the MPX Tactical in-game.
Aiming.
The Ghost aims through the sights.
Reloading.

KRISS Vector

The KRISS Vector appears in the game under its real name. It is one of Ghost operator Fury's default weapons.

TDI / KRISS USA Gen I Vector with EOTech sight and extended magazine - .45 ACP
The Vector in the customization menu.
A Ghost wields the Vector.
Aiming.
The ghost aims through the sights.
Reloading.

KRISS Vector CRB

The "Vector Shorty" consists of the receiver of the base full-auto Gen I Vector, combined with the barrel shroud of a semi-auto Gen II Vector CRB Enhanced; it has an extended handguard covering a large portion of the barrel shroud, as well as a Magpul CTR stock. It was available as a Battle Reward during Act 2.

KRISS USA Gen II Vector CRB Enhanced - .45 ACP / 9x19mm Parabellum
The Vector in the customization menu.
A Ghost wields the Vector.
Aiming.
The ghost aims through the sights.
Reloading.

Assault Rifles

AK Hybrid

The same AK hybrid from Ghost Recon Wildlands, a combination of the AK-47 and MPi-KM-72, returns as the AK47. The blueprint can be found in a Behemoth Defense Area in Fen Bog.

AK-47 - 7.62x39mm
MPi-KM-72 - 7.62x39mm
The AK-47 in the customization menu.
A Ghost wields the AK-47.
Aiming.
The ghost aims through the sights.
Reloading.

"AK47 Assault"

A variant of the AK-47, the AK47 Assault can be found as a random drop in the Golem Island raid and is fitted with Zenitco furniture.

The AK-47 Assault with Zenitco furniture in the customization menu.
A Ghost wields the AK47 Assault.
Aiming.
The ghost aims through the sights.
Reloading.

AK-12

The 2012 prototype of the AK-12 appears in the game as the AK12.

Prototype AK-12 - 5.45x39mm, 2012 model
A Ghost wields the AK-12.
Aiming.
The ghost aims through the sights.
Reloading.
The AK-12 in the customization menu.

AK-74

The AK-74 appears in the game as the AK74. The railed handguard from Ghost Recon Wildlands has been replaced by a standard synthetic handguard, meaning the AK-74 lacks the ability to attach underbarrel accessories other than a grenade launcher this time around.

Bulgarian manufactured AK-74 - 5.45x39mm
A Ghost wields the AK-74.
Aiming.
The ghost aims through the sights.
Reloading.
The AK-74 in the customization menu.

FAB Defense AK-74

The AK-74 with a Troy Industries handguard, FAB Defense GL Core stock, FAB Defense AK Picatinny dust cover and an unusable FAB Defense AK-Podium pistol grip bipod appears as the AK74 Assault. It was a one of the Battle Rewards during Act 1.

The AK-74 in the customization menu.
A Ghost wields the AK-74.
Aiming.
The ghost aims through the sights.
Reloading.

"AK74 Scout"

The AK-74 Scout appears identical to its Assault counterpart, with the exception to its different stock and a handguard based on a Dissident Arms one. It was available as a random reward by opening Battle Crates via the Battle Rewards.

A Ghost wields the AK-74.
Aiming.
The ghost aims through the sights.
Reloading.
The AK-74 in the customization menu.

Armalite AR-18

The Armalite AR-18. Weapons added with the Terminator event. January 2020 (update 1.1.0). Available as a reward for level 19 event. The weapon can be equipped with a suppressor, optical sights, and an enlarged magazine.

Armalite AR-18 - 5.56x45mm
The AR-18 in the customization menu.
The AR-18 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Beretta ARX-200

The Beretta ARX-200 appears as the ARX200, one of the newer weapons added to the Battle Rewards. It was available as a reward in Act 2. Despite the blueprint thumbnail showing its correct magazine, the ARX-200 oddly uses the SCAR-H magazine for its in-game model.

Beretta ARX-200 - 7.62x51mm
The Beretta ARX-200 in the customization menu. Note the SCAR-H magazine.
A Ghost wields the Beretta ARX-200.
Aiming.
The ghost aims through the sights.
Reloading.

M4A1

The M4A1 carbine appears in the game under its real name. It is fitted with appears to be an airsoft clone of the KAC RAS handguard. The blueprint can be found in a Behemoth Defense Area in Channels.

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
A Ghost wields the M4A1.
Aiming.
The ghost aims through the sights.
Reloading.
The M4A1 in the customization menu. Note the KAC RAS style handguard depicted with eight vent holes instead of the proper seven. Some airsoft clones of the KAC RAS have this vent hole configuration suggesting that the in game model might have been modeled after an airsoft item.

Mk 18 Mod 0

Modifying the M4A1 with a short barrel turns it into a Mk 18 Mod 0. Another Mk 18 with a suppressor and Troy Industries Battle Ax CQB buttstock is seen in the hands of a Ghost on a loading screen.

Mk 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm
Nomad holding the Mk 18 Mod 0.
In the lower right corner can be seen Nomad with what looks like a SIG516 CQB and another Ghost beside him with the Mk 18 Mod 0. The weapons used by the other two Ghosts behind them are too non-descript to ID.

M4A1 Block II

The M4A1 Block II with a Daniel Defense RIS II FSP handguard, a Vltor EMOD stock, Magpul MOE pistol grip, and a Rhino R-23 magwell grip appears as the M4A1 Assault. It was one of the Battle Rewards during Act 1. Another variant of the M4A1 Assault called the Valor was available as a pre-order bonus.

An M4A1 SOPMOD Block II fitted with the Daniel Defense RIS II FSP rail forearm - 5.56x45mm
A Ghost wields the M4A1.
Aiming.
The ghost aims through the sights.
Reloading.
The M4A1 in the customization menu.

NDAD SURG 8

The Nous Defions Arsenal Democracy (NDAD) Suppressor Upper Receiver Group (SURG) appears as the M4A1 Tactical. It can only be fired in three-round burst and semi-automatic despite the lower receiver being modelled with a full auto marking. It was a one of the Battle Rewards during Act 1.

NDAD SURG 8 - 5.56x45mm
The NDAD SURG 8 in the customization menu.
A Ghost wields the NDAD SURG 8.
Aiming.
The ghost aims through the sights.
Reloading.

CZ 805 BREN

The CZ 805 BREN appears as the 805 BREN. It is seen used by the Wolves in the cinematic trailer and can also seen being attached to a drone. The blueprint is located in Camp Tiger in Sinking Country.

CZ 805 BREN A1. 5,56x45mm NATO
The 805 BREN A1 in the customization menu.
A Ghost wields the 805 BREN A1.
Aiming.
The ghost aims through the sights.
Reloading.
Wolves with CZ 805 BRENs in Breakpoint's official trailer.

FN F2000 Tactical

The FN F2000 Tactical appears in the game as the "SC-20K", a name it appeared under in multiple Splinter Cell games. The blueprint can be found in the Bald Peak Mine in Mount Hodgson.

FN F2000 Tactical TR with CAA FVG5 folding foregrip - 5.56x45mm NATO
The F2000 Tactical in the customization menu.
A Ghost wields the F2000 Tactical.
Aiming.
The ghost aims through the sights.
Reloading.

FN SCAR-H

The FN SCAR-H LB appears in the game as the MK17. The blueprint can be found in the Garbage Dump in Windy Island. A variant with a Ghost Recon: Future Soldier-themed skin and its blueprint can be unlocked through the Ubisoft Club.

Third Generation FN SCAR-H Long Barrel - 7.62x51mm NATO
The FN SCAR-H in the customization menu.
The MK17 GRFS in Gunsmith.
A Ghost wields the FN SCAR-H.
Aiming.
The ghost aims through the sights.
Reloading.
Nomad holding the MK17 GRFS.
Aiming the MK17 GRFS in third person.
Aiming the MK17 GRFS in first person.
Reloading.

FN SCAR-SC

The FN SCAR-SC appears as the MK17 Shorty. However, it is depicted as being chambered in 7.62x51mm like the base SCAR-H, whereas the real SCAR-SC only exists in 5.56x45mm.

FN SCAR-SC - 5.56x45mm NATO
The MK17 Shorty in the customization menu.
Holding the MK17 Shorty in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Vltor CASV-SCAR

The SCAR-H with Vltor CASV-SCAR furniture appears as the MK17 Assault, it was available as a random reward by opening a Battle Crate via the Battle Rewards.

A SCAR 17S with Vltor CASV furniture - 7.62x51mm NATO
The FN SCAR-H in the customization menu.
A Ghost wields the FN SCAR-H.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch G36K

The Heckler & Koch G36K appears in the game rather inaccurately as the G36C. The blueprint can be found in the Air Chassis Factory in Whalers Bay.

Heckler & Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm
Heckler & Koch G36C - 5.56x45mm, for comparison.
The G36K in the customization menu.
A Ghost wields the G36K.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch G36

The Heckler & Koch G36 with an adjustable buttstock and SL8-style carry handle appears in the game as the "G36C Scout." Its blueprint can be unlocked from the Ubisoft Club.

Heckler & Koch G36E with G36C-style rail top, short barrel, and vertical foregrip - 5.56x45mm
Heckler & Koch G36C with attached KV-type buttstock - 5.56x45mm
Heckler & Koch SL8-1 - 5.56x45mm
The G36 in the customization menu.
A Ghost wields the G36.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch HK416F

The Heckler & Koch HK416F appears in the game as the 416. A variant of the 416 called the Black Ice with its titular season skin from Rainbow Six: Siege can be unlocked from the Ubisoft Club.

Heckler & Koch HK416F standard model with 14.5" barrel - 5.56x45mm NATO.
The HK416 in the customization menu.
The 416 Black Ice in Gunsmith.
A Ghost wields the HK416.
Aiming.
The ghost aims through the sights.
Reloading.
Nomad holding the 416 Black Ice.
Aiming the 416 Black Ice in third person.
Aiming the 416 Black Ice in first person.
Reloading.

Hera Arms CQR

The HK416F with Hera Arms CQR furniture appears as the 416 Shorty and the grip from the same CQR set can be equipped as well.

Hera Arms CQR
The HK416 in the customization menu.
A Ghost wields the HK416.
A Ghost wields the HK416.
Aiming.
The ghost aims through the sights.
Reloading.

"416 Assault Special"

The Assault Special variant has a Vltor IMOD stock, Magpul MOE pistol grip, and Rhino R-23 magwell grip. Has the same barrel length, but a longer handguard.

The HK416 in the customization menu.
A Ghost wields the HK416.
Aiming.
The Ghost aims through the sights.
Reloading.

"416 Scout"

The 416 Scout is unlocked by reaching level 10 in the Medic Class.

The HK416 in the customization menu. Note the War Sport LVOA handguard.
A Ghost wields the HK416.
Aiming.
The Ghost aims through the sights.
Reloading.

HS Produkt VHS-D2

The HS Produkt VHS-D2 appears in the game as the VHSD2. The blueprint can be found in Whitestone Farm in Fen Bog.

HS Produkt VHS-D2 - 5.56x45mm NATO
The VHS-D2 in the customization menu.
A Ghost wields the VHS-D2.
Aiming.
The ghost aims through the sights.
Reloading.

IMBEL IA2

The IMBEL IA2 appears in the game as the "A2". The in-game model is an early version with a long barrel. The blueprint can be found in Camp Kodiak in Driftwood Islets.

IMBEL IA2, early version with long barrel - 5.56x45mm
The IA2 in the customization menu.
A Ghost wields the IA2.
Aiming.
The ghost aims through the sights.
Reloading.

IMBEL IA2 CQC

The fictional IMBEL IA2 CQC invented by the Small Arms Illustrated project appears as the "A2 Shorty" with its prototype stock, but with the front sight of the production model. It can be found as a random drop in the Golem Island raid.

A bit of trivia: in reality, a carbine version of the IA2 with a 265mm barrel exists in 7.62x51mm, but not in 5.56x45mm.

Photoshopped mock-up of IMBEL IA2 CQC Prototype with 265mm barrel - 5.56x45mm. This image was made by the Small Arms Illustrated project.
The A2 Shorty in the customization menu.
A Ghost wields the A2 Shorty.
Aiming.
The ghost aims through the sights.
Reloading.

IWI Tavor TAR-21

The IWI Tavor TAR-21 appears in the game as the Tavor. The blueprint can be found in the Engine R&D Center in Wild Coast. Wolves Riflemen primarily uses the Tavor as their main assault rifle.

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
The Tavor in the customization menu.
A Ghost wields the Tavor.
Aiming.
The ghost aims through the sights.
Reloading.

"Tavor Scout"

IWI Tavor TAR-21 with flat top - 5.56x45mm
The Tavor in the customization menu.
A Ghost wields the Tavor.
Aiming.
The ghost aims through the sights.
Reloading.

Manticore Arms Tavor

The TAR-21 with Manticore Arms and the Overwatch top rail with an unusable FAB pistol grip bipod appears as the Tavor Assault, it can be found as random drop in the Golem Island raid.

IWI Tavor SAR with Manticore Arms furniture - .223 Remington
The Tavor Assault in the customization menu.
Holding the Tavor Assault in the game.
The ghost aims through the sights.
Reloading.

Magpul Massoud

The Magpul Massoud appears in the game as the Silver Stake Tactical and is Walker's primary weapon, both on Auroa and in flashbacks prior to the start of the game. The basic version of the weapon is known here as the Silver Stake Tactical. A variant simply known as Silver Stake is added in season two, which has a long barrel. Both Silver Stake rifles are notably the only assault rifles in the game that can accept a sniper rifle scope, specifically the Dual Range Sight.

Magpul Massoud - 7.62x51mm NATO
The Massoud in the customization menu.
A Ghost wields the Massoud.
The Ghost aims through the sights.
Reloading.
Cole D. Walker (Jon Bernthal) holding a Massoud in a flashback cutscene.

"Silver Stake"

The Massoud in the customization menu.
A Ghost wields the Massoud.
The Ghost aims through the sights.
Reloading.

Magpul PDR-C

The Magpul PDR-C appears in the game as the Bullpup PDR. It is classified as a submachine gun despite the description of the weapon states it uses assault rifle rounds. The blueprint can be found in the Driftwood Islets Testing Zone in Driftwood Islets.

A more recent model of the Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO
The PDR-C in the customization menu.
A Ghost wields the PDR-C.
Aiming.
The ghost aims through the sights.
Reloading.

"SC-40K"

The "SC-40K" is a fictional bullpup assault rifle in the style of the fictional SC-"number"-K bullpup assault rifles from the Splinter Cell series.

The "SC-40K" in the customization menu.
A Ghost wields the "SC-40K".
Aiming.
The ghost aims through the sights.
Reloading.

SIG SG 553

The SIG SG 553 appears in the game as the 553. Fury in promotional material carries one as her weapon of choice. The blueprint can be found in a Behemoth Defense Area in Restricted Area 01. Sentinel Riflemen and Outcasts use the 553 as their main assault rifle.

SIG SG 553 LB (Long Barrel) - 5.56x45mm
The SG 553 in the customization menu.
A Ghost wields the SG 553.
Aiming.
The Ghost aims through the sights.
Reloading.

SIG SG 553 R

The SIG SG 553's extended magazine mod formerly took the form of a 7.62x39mm AK magazine, thus making it a 553 Russian. This was changed in Title Update 2.1.0, however, and the 553's extended mag mod now takes the form of a much less plausible SureFire quad-stack AR-15 magazine.

SIG SG 553 R (Russian) LB - 7.62x39mm
The SG 553 Russian in Gunsmith, standard barrel configuration.
SIG SG 553 R SB - 7.62x39mm
Ditto, short barrel configuration.

"553 Scout"

The SG 553 in the customization menu.
A Ghost wields the SG 553.
Aiming.
The Ghost aims through the sights.
Reloading.

SIG-Sauer SIG516 Patrol

The SIG-Sauer SIG516 appears in the game as the 516. In the cinematic trailer, Fury tosses a SIG-Sauer SIG516 CQB with a tan pistol grip and buttstock to Nomad. In the closed beta, only the 516 Patrol variant with a 16" barrel was available. The SIG516 Patrol seems to be the Ghosts' standard issue carbine, since it's seen in the hands of numerous members of the unit including Nomad (flashbacks), Weaver, and Josiah Hill. The blueprint is awarded to the player when they've completed Song For A Revolution and Pirate Radio sidemissions.

SIG-Sauer SIG516 Patrol with 16" barrel - 5.56x45mm
The 516 in the customization menu.
A Ghost wields the 516.
Aiming.
The ghost aims through the sights.
Reloading.

SIG-Sauer SIG516 Carbine

The SIG-Sauer SIG516 Carbine with a Magpul MOE handguard, Magpul MOE SL stock and a Rhino R-23 magwell grip appears as the 516 Shorty.

SIG-Sauer SIG516 Carbine with 10" barrel - 5.56x45mm
A Ghost wields the 516.
Aiming.
The ghost aims through the sights.
Reloading.
The 516 in the customization menu.

SR-3M Vikhr

The SR-3M Vikhr appears in the game, added in the free DLC Operation Motherland. Bodark riflemen in the DLC use the SR-3M as their main assault rifle. Its folding stock can be swapped out for a VSS Vintorez-style solid stock, in either wood or dark polymer, though every option is functionally identical in gameplay. It uses the SR-3MP's railed scope mount, though it still uses the older -3M handguard; lasers are instead mounted off the side of the scope mount. Its blueprint is rewarded upon completing the mission to rescue Haruhi Ito in Operation Motherland.

SR-3M with 30 round magazine - 9x39mm
The SR-3M in the customization menu.
A Bodark Seeker wields the SR-3M.

AS Val

The "Tactical" and "Scout" variations of the SR-3M give it more of a resemblance to the AS Val, including its original handguard and integrated suppressor. They otherwise differ in that the Tactical variant uses an aftermarket buffer tube that can take many of the same stocks as the AR-15 derivatives, while the Scout variant has the same options as the regular SR-3M but defaults to the VSS wood stock. The Tactical variant's blueprint is awarded upon capturing or killing the first of three Bodark lieutenants in Operation Motherland, while the Scout's is one of the final rewards for the completion of the mode.

AS Val - 9x39mm
VSS Vintorez with PSO-1 scope - 9x39mm
SR-3M Tactical in Gunsmith.
SR-3M Scout in Gunsmith.

Steyr AUG A3

The Steyr AUG A3 appears in the game as the AUG. The blueprint can be found in the Auroa Materials Depot in Smuggler Coves.

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm
The AUG in the customization menu.
A Ghost wields the AUG.
Aiming.
The ghost aims through the sights.
Reloading.

Corvus Defensio AUG A3

The AUG A3 with Corvus Defensio rails appears as the AUG Assault. The AUG Assault is unlocked by reaching level 10 in the Assault class.

The AUG with Corvus Defensio rails in the customization menu.
A Ghost wields the AUG Assault.
Aiming.
The ghost aims through the sights.
Reloading.

Valmet M82

The Valmet M82 was added in title update 1.1.0 to coincide with the Terminator crossover event. The M82A appears as the Resistance ASR. The blueprint can be bought from Maria's shop for 15000 Skell credits.

Valmet M82 - 5.56x45mm
The Valmet M82 in the customization menu.
A Ghost wields the Valmet M82.
Aiming.
The ghost aims through the sights.
Reloading.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 appears in the game as the M4. The blueprint can be found in a Behemoth Defense Area in Restricted Area 01.

Benelli M4 Super 90 with 7-shot tube - 12 gauge
The M4 Super 90 in the customization menu.
A Ghost wields the M4 Super 90.
Aiming.
The ghost aims through the sights.
Reloading.

Brügger & Thomet Benelli M4 Super 90

The Benelli M4 with a B&T handguard appears as the M4 Shorty. It is found as random drop in the Golem Island raid.

A Ghost wields the M4 Super 90.
Aiming.
The ghost aims through the sights.
Reloading.
The M4 Super 90 in the customization menu.

KZ Benelli M4 Super 90

The Benelli M4 with a KZ Quad Rail system and a fixed stock appears as the M4 Assault. It was rewarded as a random drop from a Battle Crate earned via the Battle Rewards.

A Ghost wields the M4 Super 90.
The M4 Super 90 in the customization menu.
Aiming.
The ghost aims through the sights.
Reloading.

"BOSG12" (Stoeger Double Defense Over and Under)

The "BOSG12" from Rainbow Six Siege is makes an appearance in game. This time, the model more closely resembles the Stoeger Double Defense O/U rather than the Mossberg HS12. The BOSG12 is a reward for defeating the fourth boss in the Titan Project raid in Golem Island. Like in Rainbow Six: Siege, it fires slugs.

Stoeger Double Defense O/U - 12 gauge
The BOSG 12 in the customization menu.
A Ghost wields the BOSG12.
Aiming reveals a simple front bead aligned with the rear rails; the fancy illuminated pyramid sights from Rainbow Six are gone.
The ghost aims through the sights.
Reloading.

Franchi SPAS-12

The Franchi SPAS-12 appears under its real name and was added in title update 1.1.0 to coincide with the Terminator crossover event. The blueprint can be bought from Maria's shop for 15000 Skell Credits. The SPAS-12 fires in its pump-action mode. Unlike in Ghost Recon Wildlands, its stock cannot be folded and cannot be suppressed.

Franchi SPAS-12 with butt hook attached to stock - 12 gauge
The SPAS-12 in Gunsmith.
Nomad holding the SPAS-12.
Aiming the SPAS-12 in third person.
Aiming the SPAS-12 in first person.
Reloading.

Kel-Tec KSG

The Kel-Tec KSG appears in the game as the KSG12. The blueprint can be found in Skell Security in Infinity. A unique variant, Silverback's KSG12 is awarded to the player when they kill Silverback, one of Walker's four lieutenants. It features a tribal motif with cloth covering the end of the stock and has a tusk charm hanging from its pistol grip. Sentinel and Wolves Breachers uses the KSG12 with a FAB Defense PTK angled foregrip.

Kel-Tec KSG, current model - 12 gauge
The KSG in the customization menu.
Silverback's KSG12 in Gunsmith.
A Ghost wields the KSG.
Aiming.
The ghost aims through the sights.
Reloading.
Nomad holding Silverback's KSG12.
Aiming Silverback's KSG12 in third person.
Aiming Silverback's KSG12 in first person.
Reloading.

M26 Modular Accessory Shotgun System

The M26 MASS started appearing on enemy weapons as of Title Update 2.1.0, but was not usable until the Rainbow Six live event.

Standalone version of M26 MASS with iron sights, M4-style telescoping stock and pistol grip - 12 gauge
GRB-M26MASS.jpg

Saiga-12K

The Saiga-12K appears in the game as the SASG12. The blueprint can be found in Camp Ferret in Restricted Area 01

Saiga-12K - 12 gauge
A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.) - 12 gauge
The Saiga-12K in the customization menu.
A Ghost wields the Saiga-12K.
Aiming.
The ghost aims through the sights.
Reloading.

Vepr-12

The Vepr-12 appears in the game as the RU12SG. The blueprint can be found in Eternity in Liberty.

Molot Vepr-12 - 12 gauge
The Vepr-12 in the customization menu.
A Ghost wields the Vepr-12.
Aiming.
The ghost aims through the sights.
Reloading.

Zenitco Vepr-12

The Vepr-12 with a Zenitco PT-1 stock and Zenitco B-20U handguard appears as the R12SG Assault. It can be found as a random drop in the Golem Island raid.

The RU12SG Assault in the customization menu.
Holding the RU12SG Assault in the game.
Aiming.
The ghost aims through the sights.
Reloading.

Sniper Rifles

Accuracy International L115A3

The Accuracy International AWM appears in the game under its UK military designation L115A3. The blueprint can be found in the Auroa Power Plant in Channels. Sentinel and Wolves snipers uses the L115A3.

Accuracy International L115A3 - .338 Lapua Magnum
The L115A3 in the customization menu.
A Ghost wields the L115A3.
The ghost aims through the sights.
Reloading.

Barrett M107A1

The Barrett M107A1 appears in the game as the M82. The blueprint can be found in Assembly Hall Omega 01 in Restricted Area 01.

Barrett M107A1 with 29" barrel - .50 BMG
The M107A1 in the customization menu.
A Ghost wields the M107A1.
The ghost aims through the sights.
Reloading.

Desert Tactical Arms Stealth Recon Scout

The Desert Tactical Arms Stealth Recon Scout appears in the game as the Recon-A1. The blueprint can be found in Madman Hill in Egg Islands.

Earlier model DTA Stealth Recon Scout with quad-rail handguard and Harris bipod - .338 Lapua Magnum
The DTA SRS in the customization menu.
A Ghost wields the DTA SRS.
The ghost aims through the sights.
Reloading.

Desert Tech HTI

The Desert Tech HTI appears as the HTI. The blueprint can be found in a Behemoth Defense Area in Driftwood Islets.

Desert Tech Hard Target Interdiction (Black) - .50 BMG
The HTI in the customization menu.
A Ghost wields the HTI.
The ghost aims through the sights.
Reloading.

M14 in EBR Stock

An M14 in an EBR chassis appears in the game as the "MK14". The blueprint can be found in the Abandoned Barrack in Seal Islands.

M1A with Sage stock and scope - 7.62x51mm NATO
The M14 in the customization menu.
A Ghost wields the M14.
Aiming.
The ghost aims through the sights.
Reloading.

Mk 14 Mod 1 EBR

The Mk 14 Mod 1 EBR appears as the MK14 Assault. It can be found as a random drop in the Golem Island raid.

Mk 14 Mod 1 EBR with TangoDown pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO
The M14 in the customization menu.
A Ghost wields the M14.
The ghost aims through the sights.
Reloading.

"MK14 Termination"

Strong M14 modification. It has 12 cartridge magazine. The sound of the shot suggests it's a gauss rifle. Weapons added with the "terminator" event. January 2020.

The MK14 Termination in the customization menu.
A Ghost wields the MK14 Termination.
Aiming.
Reloading.

Heckler & Koch G28

The Heckler & Koch G28 appears in the game. Maria Schulz can be seen holding one with a Magpul PRS buttstock in a cutscene. A unique variant, the G28 Wilderness was available as one of the Battle Rewards during Act 2. It has camo netting covered over the handguard and suppressor, it's also painted in a woodland camo.

Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO
The G28 in the customization menu.
The G28 Wilderness in Gunsmith.
A Ghost wields the G28.
The ghost aims through the sights.
Reloading.
Nomad holding the G28 Wilderness.
Aiming the G28 Wilderness in third person.
Aiming with the primary scope.
Aiming with the backup red dot sight.
Reloading.

"G28 Scout"

The G28 with an MBA-4 stock and custom handguard appears as the G28 Scout. A unique variant, the G28 Scout Wolves, was one of the Battle Rewards during Act 1.

The G28 in the customization menu.
The G28 Scout Wolves in Gunsmith.
A Ghost wields the G281.
The ghost aims through the sights.
Reloading.
Nomad holding the G28 Scout Wolves.
Aiming the G28 Scout Wolves in third person.
Aiming with the primary scope.
Aiming with the backup red dot sight.
Reloading.

MAS FR F2

The MAS FR F2 appears in the game as the FRF2. The blueprint can be found in the Land Chassis Factory in Whalers Bay.

FR F2 with bolt opened and magazine removed - 7.62x51mm NATO
A Ghost wields the FR F2.
The ghost aims through the sights.
Reloading.
The FR F2 in the customization menu.

McMillan TAC-50

The McMillan TAC-50 appears in the game as the TAC50. The blueprint can be found in Maunga Eco Port in Smuggler Coves.

McMillan TAC-50 in a Cadex Dual Strike chassis - .50 BMG
The TAC-50 in the customization menu.
A Ghost wields the TAC-50.
The ghost aims through the sights.
Reloading.

SVD Dragunov

The SVD with its wooden furniture painted black appears in the game as the "SVD-63". It is modeled with a 20-round magazine that holds 15 rounds. The blueprint can be found in a Behemoth Defense Area in Lake Country.

SVD Dragunov - 7.62x54mm R
The SVD in the customization menu.
A Ghost wields the SVD.
The ghost aims through the sights.
Reloading.

Victrix Scorpio TGT

The Victrix Scorpio TGT appears in the game as the Scorpio. The blueprint can be found in a Behemoth Defense Area in Sinking Country. Vasily in promotional material is using the Scorpio as his weapon of choice.

Victrix Scorpio TGT - .338 Lapua Magnum
The Scorpio TGT in the customization menu.
A Ghost wields the Scorpio TGT.
The ghost aims through the sights.
Reloading.

Victrix Scorpio TCT

Victrix Scorpio TCT appears as the Scorpio Scout. It is unlocked when the player reaches level 10 in the Sharpshooter class.

Victrix Scorpio TCT - .338 Lapua Magnum
The Scorpio TCT in the customization menu.
A Ghost wields the Scorpio TCT.
The ghost aims through the sights.
Reloading.

Zastava M93 Black Arrow

The Zastava M93 Black Arrow appears as the Zastava M93. It is unlocked when the player kill Rosebud, one of Walker's four lieutenants. Unlike the other unique variants, the M93 doesn't have a unique name or unique skin.

Zastava M93 "Black Arrow" - .50 BMG
The M93 Black Arrow in the customization menu.
A Ghost wields the M93 Black Arrow1.
The ghost aims through the sights.
Reloading.

Machine Guns

Dillon Aero M134 (Hand Held)

Sentinel heavies carry hand-held Dillon Aero M134 Miniguns, the player is unable to use it.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO
A Sentinel heavy patrolling with the M134.
GRB minigun hand held 2.jpg
GRB minigun hand held 3.jpg
The heavy firing his M134.

Enfield L86A2 LSW

The Enfield L86A2 LSW appears in the game as the L86A1. The blueprint can be found in Outpost Red Ferret in Restricted Area 01.

L86A2 with SUSAT scope - 5.56x45mm NATO
The L86A2 in the customization menu.
The L86A2 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

FN Mk 48 Mod 0

The FN Mk 48 Mod 0 appears in the game as the MK48. The blueprint can be found in the Auroa Parliament in Liberty.

Mk 48 Mod 0 - 7.62x51mm NATO
The Mk 48 Mod 0 in-game.
Aiming.
The ghost aims through the sights.
Reloading.
The Mk 48 Mod 0 in the customization menu.

Mk 46 Mod 1

The Mk 46 Mod 1 with a Minimi Mk3 buttstock appears as the MK48 Compact.

Mk 46 Mod 1 - 5.56x45mm NATO
The Mk 46 in the customization menu.
The Mk 46 in-game.
Aiming.
The Ghost aims through the sights.
Reloading.

MK48 SAW

Holding the MK48 SAW in the game.
The MK48 SAW in the customization menu.
Aiming.
The ghost aims through the sights.
Reloading.

Heckler & Koch MG5

The Heckler & Koch MG5 appears in the game as the MG121. The blueprint can be found in the Ammunation Depot in Sinking Country.

Heckler & Koch MG5 - 7.62x51mm NATO
The MG5 in the customization menu.
The MG5 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Knight's Armament LMG A1

The Knight's Armament Stoner LMG A1 appears in the game as the Stoner. Unlike in Ghost Recon Wildlands, it has the buttstock of the original Stoner LMG. It is rewarded to the player when they complete the Ghost Of The Past and Critical Mass sidemissions.

KAC Stoner LMG A1 - 5.56x45mm NATO
The LMG A1 in the customization menu.
The LMG A1 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Knight's Armament LMG

The Knight's Armament Stoner LMG appears in the game as the "Stoner Compact". This variant uses the same stock as its normal counterpart. Fixit in promotional materials uses the Stoner Compact as his weapon of choice.

KAC Stoner LMG - 5.56x45mm NATO
The Stoner LMG in the customization menu.
A Ghost wields the Stoner LMG.
Aiming.
The ghost aims through the sights.
Reloading.

LSAT CT-MMG

The LSAT appears in the game as the CTMMG (Cased Telescoped Medium Machine Gun). The blueprint can be found in the Sentinel Corp Land Base in Sinking Country.

LSAT Cased Telescoped Medium Machine Gun - 7.62mm CT
The CT-MMG in the customization menu.
The CT-MMG in-game.
Aiming.
The ghost aims through the sights.
Reloading.

PKP Pecheneg

The PKP Pecheneg appears in the game under its GRAU designation 6P41. The blueprint can be found in a Behemoth Defense Area in Mount Hodgson.

PKP Pecheneg with ammo box - 7.62x54mm R
The Pecheneg in the customization menu.
The Pecheneg in-game.
Aiming.
The ghost aims through the sights.
Reloading.

QJB-95

The QJB-95 appears in the game as the T95. It feeds from an AR-15 pattern magazine like the QJB-97 export variant, but has a standard QJB-95 magwell. The blueprint can be found in a Behemoth Defense Area in Lake Country.

Norinco QJB-95 - 5.8x42mm
Norinco QJB-97 - 5.56x45mm NATO. Note the deeper magwell, which the in-game model lacks.
The QJB-95 in the customization menu.
The QJB-95 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Launchers

FN GL-1

The FN GL-1 appears in the game as the "Bullpup UBGL".

FN GL-1 - 40mm
FN GL-1 mounted on an AUG.

Carl Gustaf M3

The Carl Gustaf M3 appears as an equippable item under the name "RAT-4". Sentinel Rocket Gunners uses an exclusive black RAT-4 not usable by the player.

Carl Gustaf M3 - 84x246mm R
Carl Gustaf M3 in game.
Carl Gustaf M3 in game.
Carl Gustaf M3 in game.
Carl Gustaf M3 in game. Apparently it fires 84mm 40mm grenades.

Heckler & Koch M320

The Heckler & Koch M320 is available as a special skill in the Sharpshooter class. The grenade launcher fires a sensor grenade that marks enemies.

Heckler & Koch M320 with optional telescoping stock - 40x46mm
A Ghost wields the M320.
The ghost aims through the sights.
Reloading the M320.
Reloading the M320.

M203 Grenade Launcher (airsoft)

An airsoft version of the M203 grenade launcher appears as the Underbarrel Grenade Launcher. The reload animation incorrectly depicts the round being inserted into the muzzle similarly to a GP-series grenade launcher. The reload animation is a carry-over from Ghost Recon Wildlands.

Airsoft M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard.
AK12 with M203
AK12 with M203
VHS-2 with M203
VHS-2 with M203
M4A1 with M203
M4A1 with M203. Reloading

Milkor AV-140 MSGL

The Milkor AV-140 MSGL has been added with update 1.1.0. It can be obtained after completing the second (last) mission related to the "terminator" event. It cannot be modified.

Milkor AV-140 MSGL - 40x46mm
The AV-140 in the customization menu.
The AV-140 in-game.
Aiming.
The ghost aims through the sights.
Reloading.

"MGL|Terminator"

Terminator in the customization menu.
Terminator in-game.
Aiming.
The ghost aims through the sights.
Reloading.

Mounted Guns

.50 AN/M2

.50 AN/M2 machine guns are mounted on Incubus drones in the game. One can also be seen in the upper Sperry turret of a crashed B-17 Flying Fortress.

.50 AN/M2 (flexible.) .50 BMG
GRB M2 Aircraft 1.jpg
GRB M2 Aircraft 2.jpg
GRB M2 Aircraft 3.jpg
GRB-M2Aircraft.jpg
GRB-B17-Turret.jpg

Fictional Autocannon

A fictional autocannon is mounted on some vehicles.

GRB-Autocannon.jpg

Dillon Aero M134 Minigun

The Dillon Aero M134 Minigun appears in the game mounted on vehicles.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO
GRB-Minigun.jpg

General Electric GAU-8/A Avenger

In the most egregious case of overmatch yet, twin General Electric GAU-8/A Avenger rotary cannons with shortened barrels appear on Behemoth drones in the game.

General Electric GAU-8/A Avenger - 30x173mm
GRB-Behemoth-GAU8 1.jpg
GRB-Behemoth-GAU8 2.jpg
The Brrt isn't so nice to hear when you're the one in front of it!

General Dynamics M197 Vulcan

The General Dynamics M197 Vulcan appears mounted under the nose of Cobra attack helicopters.

M197 Vulcan chin-mounted on an AH-1Z "Viper" - 20x102mm Vulcan
Taking a nice, close look at the Cobra's cannon.

Grenades and Explosives

Fictional EMP Grenade

A fictional EMP grenade can be used to disable drones for a short amount of time.

EMP Grenade in game.

M26 Hand Grenade

The M26 hand grenade appears as the Frag Grenade.

M26 High-Explosive Fragmentation hand grenade
M26 Hand Grenade in game.

M84 Stun Grenade

The M84 stun grenade appears in the game as the Flashbang.

M84 stun grenade
M84 Stun Grenade in game

M112 C4 Demolition Pack

The M112 C4 Demolition Pack appears in the game as the C4 Charge.

M112 C4 demolition charge
M112 C4 Demolition Pack in game.
M112 C4 Demolition Pack in game.

RGR-Rulet VV Tear Gas Grenade

The Assault class has access to a gas grenade somewhat resembling the Russian RGR-Rulet-VV tear gas grenade, although the gas it emits is significantly more lethal than tear gas.

RGR-Rulet-VV Grenade
RGR-Rulet VV Tear Gas Grenade in game.

TS-50 Anti-Personnel Mine

The TS-50 anti-personnel mine appears in the game as the Mine Mk. 1.

TS-50 anti-personnel mine
TS-50 in game.
TS-50 in game.

Unusable Weapons

Flintlock Rifles and Pistols

Flintlock rifles and pistols can be seen in various places around Auroa.

GRB-Flintlocks.jpg
GRB-Flintlocks-1.jpg
GRB-Flintlocks-2.jpg

Heckler & Koch HK21

Josiah Hill is seen holding what resembles a Heckler & Koch HK21 in a collectible photograph of him and Walker in Afghanistan.

Heckler & Koch HK21E - 7.62x51mm NATO
The HK21 in Hill's hand on the left.

KAC PDW

Midas can be seen holding his KAC PDW in a photograph taken in Bolivia during the events of Operation Kingslayer.

Knight's Armament Company PDW - 6x35mm
Midas in the middle left holding his PDW.

M203A2 Grenade Launcher

An M203A2 grenade launcher appears on an M4A1 carbine held by Walker in a collectible photograph of him and Josiah Hill in Afghanistan.

M203A2 grenade launcher with an AN/PSQ-18A day/night sight - 40x46mm.
The M203A2 mounted to an M4 in Walker's hands on the left.

Naval Cannon

Muzzle-loaded naval cannons can be seen in various places around Auroa.

GRB-Naval-Cannon.jpg

SIG-Sauer SSG 3000

A SIG-Sauer SSG 3000 appears on the Marksman class patch.

SIG-Sauer SSG 3000 - 7.62x51mm NATO
Fury indulges a Homesteader who wants to know where she got her nifty SSG 3000 patch.

Do Not Sell My Personal Information