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Ghost Recon Breakpoint

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Ghost Recon Breakpoint for current discussions. Content is subject to change.


Ghost Recon Breakpoint
Ghost recon breapoint cover.jpg
Boxart
Release Date: 4 October 2019
Developer: Ubisoft Paris
Publisher: Ubisoft
Series: Ghost Recon
Platforms: Microsoft Windows, PlayStation 4, Xbox One
Genre: Tactical shooter


Ghost Recon: Breakpoint is the eleventh installment in the Ghost Recon franchise and is a narrative sequel to Ghost Recon Wildlands. It is set in 2023, 4 years after Operation Kingslayer, on the mysterious island of Auroa.


The following weapons appear in the video game Ghost Recon Breakpoint:


Additional information

Many weapons in the game have several additional variants.
-Assault - Greater recoil and firepower.
-Assault Special - Greater recoil and firepower. The same as the assault option, but visually different.
-Tactical - Integrated sound suppressor, high accuracy. Trigger restrictions (1 shot, 3 shot).
-Shorty - CQC variant. Smaller range and recoil.
-Scout - Weapons rework are DMR classes. Trigger restrictions (1 shot, 3 shot).
-Compact - Compact version. Better handiness, less stability.

Handguns

Beretta M9A1

The Beretta M9A1 appears in the game as the "M9".

Beretta M9A1 (right side) - 9x19mm
The Beretta in-game.
The ghost aims through the sights.
File:GRB m9 reloading.jpg
Reloading the pistol.
File:GRB m9 menu.jpg
The M9A1 in customization menu.

Beretta Px4 Storm Special Duty

The Beretta Px4 Storm Special Duty appears in the game as the "PX4".

Beretta Px4 Storm SD (Special Duty) with extended, non-threaded barrel - .45 ACP
Holding the Px4 in the game.
The ghost aims through the sights.
File:GRB-Px4.jpg
The Px4 in customization menu.

Caracal F

The Caracal F appears in the game as the "F40", the same name under which it appeared in Splinter Cell: Blacklist.

Caracal F - 9x19mm
The Caracal in-game.
The ghost aims through the sights.
File:GRB-CaracalF reloading.jpg
Reloading the pistol.
File:GRB-CaracalF.jpg
The pistol in customization menu.

FN Five-seveN USG

The FN Five-seveN USG appears in the game as the "5.7 USG".

FN Five-seveN USG (U.S. Government) model - 5.7x28mm FN.
Holding the Five-seveN in-game.
The ghost aims through the sights.
File:GRB-FiveseveN.jpg
The Five-seveN in the customization menu.

FN FNX-45

The FN FNX-45 appears in the game as the "P45T".

FNX-45 Tactical FDE - .45 ACP
The FNX-45 in-game.
The ghost aims through the sights.
File:GRB-FNP45 reloading.jpg
Reloading the handgun.
File:GRB-FNP45.jpg
The FNX in the customization menu.

Heckler & Koch USP Tactical

The Heckler & Koch USP Tactical appears in the game under its real name rather than by its German military designation as in Ghost Recon Wildlands.

Heckler & Koch USP Tactical - .45 ACP
Holding the USP in-game.
The ghost aims through the sights.
File:GRB-USPTactical reloading.jpg
Performing a reload with the USP.
File:GRB-USPTactical.jpg
The pistol in customization menu.

IMI Desert Eagle

The IMI Desert Eagle appears in the game under its real name.

Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE
Holding the Desert Eagle in the game.
The ghost aims through the sights.
File:GRB-DesertEagle.jpg
The Desert Eagle in the customization menu.

M1911A1

An M1911A1 with a railed frame appears in the game as the "M1911".

Colt M1911A1 Pistol - .45 ACP
Colt Rail Gun - .45 ACP
The M1911 pistol in-game.
The ghost aims through the sights.
File:GRB-M1911 reloading.jpg
Reloading the .45.
File:GRB-M1911.jpg
The M1911 in the customization menu.

"Sharp Thunder"

A long-barreled revolver carried by Cole D. Walker (Jon Bernthal) in the reveal trailer and in the game. It's noted to be a fictional design in the official Ghost Recon Breakpoint cosplay guide released by Ubisoft. He is first seen using it to kill Weaver.

Smith & Wesson Model 629 Stealth Hunter - .44 Magnum (for comparison)‎
The revolver in the hands of a Ghost.
The ghost aims through the sights.
File:GRB Revolver Walkera menu.jpg
The magnum revolver in the customization menu.
Cole D. Walker (Jon Bernthal) holds the revolver.

SIG-Sauer M17 MHS

The SIG-Sauer M17 MHS appears in the game as the "P320".

XM17 MHS with 21-round magazine - 9x19mm
Holding the SIG M17 in the game.
The ghost aims through the sights.
File:GRB-M1911 reloading.jpg
Reloading the pistol.
File:GRB-P320 menu.jpg
The M17 in the customization menu.

SIG-Sauer P227

The SIG-Sauer P227 appears in the game under its real name. It briefly serves as Nomad's only weapon following the Ghosts' botched infiltration of the Auroa Archipelago at the start of the game.

SIG-Sauer P227 - .45 ACP
The P227 in-game.
The ghost aims through the sights.
File:GRB-P227 reloading.jpg
Reloading the pistol.
File:GRB-P227-1.jpg
The SIG in the customization menu.
Nomad takes a P227 off a deceased Ghost.
The SIG-Sauer P227 - Survival variant. It has a unique suppressor model but otherwise is the same as the base pistol stats-wise.

Springfield Armory XD-9 Mod.2 Tactical

The Springfield Armory XD-9 Mod.2 appears in the game as the "C-SFP".

Springfield Armory XD-9 Mod.2 5" Tactical - 9x19mm
Holding the XD-9 in-game.
The ghost aims through the sights.
File:GRB-XD9 reloading.jpg
Reloading the handgun.
File:GRB-XD9.jpg
The XD in the customization menu.

Submachine Guns

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 appears in the game as the "Scorpion EVO3".

CZ Scorpion Evo 3 A1 - 9x19mm
A Ghost wields the Scorpion Evo 3 A1.
The ghost aims through the sights.
File:GRB Scorpion Evo 3 A1 menu.jpg
The Scorpion in the customization menu.

FN P90TR

The FN P90 TR appears in the game as the "P90".

FN P90 TR with optics removed - FN 5.7x28mm
A Ghost wields the P90.
The ghost aims through the sights.
File:GRB P90TR reloading 2.jpg
Inserting a new magazine.
File:GRB P90TR menu.jpg
The P90 in the customization menu.

Heckler & Koch MP5 MLI

The Heckler & Koch MP5 MLI appears in the game as the "MP5".

Heckler & Koch MP5 MLI - 9x19mm
A Ghost wields the MP5.
The ghost aims through the sights.
File:GRB MP5 reloading 2.jpg
Inserting a new magazine.
File:GRB MP5 menu.jpg
The MP5 in the customization menu.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game as the "MP7".

Heckler & Koch MP7A1 with Zeiss Z-Point red dot sight, 40-round magazine, and stock extended - 4.6x30mm
A Ghost wields the MP7.
The ghost aims through the sights.
File:GRB mp7 reloading 2.jpg
Inserting a new magazine.
File:GRB mp7 menu.jpg
The MP7 in the customization menu.

Heckler & Koch UMP

The Heckler & Koch UMP appears in the game under its real name.

Heckler & Koch UMP45 - .45 ACP
A Ghost wields the UMP.
The ghost aims through the sights.
File:GRB UMP rel 1.jpg
Reload the SMG.
File:GRB UMP rel 2.jpg
Inserting a new magazine.
File:GRB-UMP45.jpg
The UMP in the customization menu.

PP-19-01 Vityaz-SN

The PP-19-01 Vityaz-SN appears in the game as the "SN-9mm".

PP-19-01 Vityaz-SN with Zenit accessories - 9x19mm

SIG-Sauer MPX

The SIG-Sauer MPX Gen 2 appears in the game under its real name, yet still shown with an MPX prototype's telescoping stock and top rail like in Ghost Recon Wildlands.

SIG-Sauer MPX SBR, Gen 2 - 9x19mm
SIG-Sauer MPX, prototype model - 9x19mm

TDI Vector

The TDI Vector appears in the game under its real name. It is one of Ghost operator Fury's default weapons, as confirmed by trailers and other promotional material.

TDI Vector -.45 ACP

Assault Rifles

AK Hybrid

The same AK hybrid from Ghost Recon Wildlands, a combination of the AK-47 and MPi-KM-72, returns as the "AK47".

AK-47 - 7.62x39mm
MPi-KM-72 - 7.62x39mm

AK-12

The 2013 prototype of the AK-12 appears in the game as the "AK12".

File:AK-12 2013.jpg
Prototype AK-12 - 5.45x39mm

AK-74

The AK-74 appears in the game as the "AK74". The railed handguard from Ghost Recon Wildlands has been replaced by a standard synthetic handguard, meaning the AK-74 lacks the ability to attach underbarrel accessories this time around.

Bulgarian manufactured AK-74 - 5.45x39mm

Beretta ARX-200

The Beretta ARX-200. New weapon in the series. Probably the same model as in Rainbow Six Siege. Available as a prize in season 2.

Beretta ARX-200 - 7.62x51mm

Colt M4A1

The Colt M4A1 appears in the game under its real name.

M4A1 with EOTech 552.A65 Holographic sight and SureFire M951XM05 tactical light - 5.56x45mm

CZ 805 BREN

The CZ 805 BREN is used by the Wolves in the cinematic trailer. It's also seen being attached to a drone.

CZ 805 BREN A1. 5,56x45mm NATO
Wolves in the Breakpoint's official trailer.

FN F2000 Tactical

The FN F2000 Tactical appears in the game as the "SC-20K", a name it appeared under in multiple Splinter Cell games.

FN F2000 Tactical TR with CAA FVG5 folding foregrip - 5.56x45mm NATO

FN SCAR-H

The FN SCAR-H LB appears in the game as the "MK17". A version with a Ghost Recon: Future Soldier-themed skin and its blueprint can be unlocked through the Ubisoft Club.

Third Generation FN SCAR-H Long Barrel - 7.62x51mm NATO

Heckler & Koch G36

The Heckler & Koch G36 with an adjustable buttstock and SL8-style carry handle appears in the game as the "G36C Scout." Its blueprint can be unlocked from the Ubisoft Club.

Heckler & Koch G36E with G36C-style rail top, short barrel, and vertical foregrip - 5.56x45mm

Heckler & Koch G36K

The Heckler & Koch G36K appears in the game rather inaccurately as the "G36C".

Heckler & Koch G36KV with rail top carry handle (originally introduced for G36C) - 5.56x45mm
Heckler & Koch G36C - 5.56x45mm, for comparison.
File:GRB-G36K.jpg
G36K in Gunsmith. Note the longer forend with four vent holes.

Heckler & Koch HK416F

The Heckler & Koch HK416F appears in the game as the "416". A version with a Rainbow Six-themed skin and its blueprint can be unlocked through the Ubisoft Club.

Heckler & Koch HK416F standard model with 14.5" barrel - 5.56x45mm NATO.

HS Produkt VHS-D2

The HS Produkt VHS-D2 appears in the game as the "VHSD2".

HS Produkt VHS-D2 - 5.56x45mm NATO

Imbel IA2

A hybrid of the prototype and production models Imbel IA2 appears in the game as the "A2". It has the longer barrel of the prototype version and the buttstock of the production version.

IMBEL IA2 Prototype - 5.56x45mm. Longer barrel of this...
IMBEL IA2 - 5.56x45mm. ... with the buttstock of this ...
File:GRB-Imbel.jpg
... and we have a "proto-duction" version of the Imbel IA2.

IWI Tavor TAR-21

The IWI Tavor TAR-21 appears in the game as the "Tavor".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm

Magpul Massoud

The Magpul Massoud appears in the game as the "Silver Stake Tactical" and is Walker's primary weapon, both on Auroa and in flashbacks to events prior to the start of the game.

Magpul Massoud - 7.62x51mm NATO
GRB-Walker-ACR.jpg

Magpul PDR-C

The Magpul PDR-C appears in the game as the "Bullpup PDR".

A more recent model of the Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO

SIG SG 553

The SIG SG 553 appears in the game as the "553". It is one of Ghost operator Fury's default weapons, as confirmed by trailers and other promotional material.

Swiss Arms SG 553 LB (Long Barrel) - 5.56x45mm

SIG-Sauer 516

The SIG-Sauer 516 appears in the game as the "516". In the cinematic trailer, Fury tosses a SIG-Sauer 516 CQB with a tan pistol grip and buttstock to Nomad. In the closed beta, only the 516 Patrol variant with a 16" barrel is available. The SIG 516 Patrol seems to be the Ghosts' standard issue carbine, since it's seen in the hands of numerous members of the unit including Nomad (flashbacks), Weaver, and Josiah Hill.

SIG-Sauer 516 Carbine with 10" barrel - 5.56x45mm
SIG-Sauer 516 Patrol with 16" barrel - 5.56x45mm

Steyr AUG A3

The Steyr AUG A3 appears in the game as the "AUG".

Steyr AUG A3 16-inch barrel with foregrip and scope - 5.56x45mm

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 appears in the game as the "M4".

Benelli M4 Super 90 with 7-shot tube - 12 gauge

Kel-Tec KSG

The Kel-Tec KSG appears in the game as the "KSG12".

Kel-Tec KSG Gen 2 with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge

Saiga-12K

The Saiga-12K appears in the game as the "SASG12".

Saiga-12K - 12 gauge
A heavily customized Saiga-12 by the Hatcher Gun Company (H.G.C.) - 12 gauge

Vepr-12

The Vepr-12 appears in the game as the "RU12SG".

Molot Vepr-12 - 12 gauge

Sniper Rifles

Accuracy International L115A3

The Accuracy International AWM appears in the game under its UK military designation L115A3.

Accuracy International L115A3 - .338 Lapua Magnum

Barrett M107A1

The Barrett M107A1 appears in the game as the "M82".

Barrett M107A1 with 29" barrel - .50 BMG

Desert Tactical Arms Stealth Recon Scout

The Desert Tactical Arms Stealth Recon Scout appears in the game as the "Recon-A1".

Earlier model DTA Stealth Recon Scout with quad-rail handguard and Harris bipod - .338 Lapua Magnum

Desert Tech HTI

The Desert Tech HTI appears in the game.

Desert Tech Hard Target Interdiction (Black) - .50 BMG

M14 in EBR Stock

The M14 in an EBR chassis appears in the game as the "MK14".

File:Sagem14 09-1-.jpg
M14 with Sage stock and scope - 7.62x51mm NATO

Heckler & Koch G28

The Heckler & Koch G28 appears in the game. Maria Schulz can be seen holding one with a Magpul PRS buttstock in a cutscene.

Heckler & Koch G28 E2, standard version with RIS foregrip, Harris bipod, and weaponlight - 7.62x51mm NATO

MAS FR F2

The MAS FR F2 appears in the game as the "FRF2".

FR F2 with bolt opened and magazine removed - 7.62x51mm NATO

McMillan TAC-50

The McMillan TAC-50 appears in the game as the "TAC50".

McMillan TAC-50 in a Cadex Dual Strike chassis - .50 BMG

SVD-M Dragunov

The SVD-M appears in the game as the "SVD-63". It is modeled with a 20-round magazine that holds 15 rounds.

Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R.

Victrix Scorpio TCT

The Victrix Scorpio TCT appears in the game.

Scorpio-tct.jpg

Zastava M93 Black Arrow

The Zastava M93 Black Arrow.

Zastava M93 "Black Arrow" - .50 BMG

Machine Guns

Dillon Aero M134 (Hand Held)

Sentinel brutes carry hand held M134 Miniguns. The player does not use this weapon.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force - (fake) 7.62x51mm NATO
Minigun in the hands of the opponent.
Minigun in the hands of the opponent.
Minigun in the hands of the opponent.
Minigun in the hands of the opponent.

Enfield L86A2 LSW

The Enfield L86A2 LSW appears in the game as the "L86A1".

L86A2 with SUSAT scope - 5.56x45mm NATO

FN Mk 48 Mod 0

The FN Mk 48 Mod 0 appears in the game as the "MK48".

Mk 48 Mod 0 - 7.62x51mm NATO

Heckler & Koch MG5

The Heckler & Koch MG5 appears in the game as the "MG121".

Heckler & Koch MG5 - 7.62x51mm NATO

Knight's Armament LMG A1

The Knight's Armament Stoner LMG A1 appears in the game as the "Stoner". Unlike in Ghost Recon Wildlands, it has the buttstock of the original Stoner LMG.

KAC Stoner LMG A1 - 5.56x45mm NATO

Knight's Armament LMG (Stoner Compact)

The Knight's Armament Stoner LMG appears in the game as the "Stoner Compact". This is a compact version of the basic stoner.

KAC Stoner LMG - 5.56x45mm NATO
A Ghost wields the Stoner LMG.
The ghost aims through the sights.
File:GRB stoner compact reloading 2.jpg
Inserting a new magazine.
File:GRB stoner compact menu.jpg
The Stoner LMG in the customization menu.

LSAT CT-MMG

The LSAT Cased Telescoped Medium Machine Gun appears in the game as the "CTMMG".

LSAT Cased Telescoped Medium Machine Gun - 7.62mm CT

PKP Pecheneg

The PKP Pecheneg appears in the game under its GRAU designation, "6P41".

PKP Pecheneg with ammo box - 7.62x54mm R

QBB-95

The QBB-95 appears in the game as the "Type 95".

Norinco QBB-95-1 - 5.8x42mm

Launchers

Heckler & Koch M320

Heckler & Koch M320. Weapons available as a special skill in the Marksman class. The grenade launcher fires a projectile that marks enemies.

Heckler & Koch M320 with optional telescoping stock - 40x46mm

M203 Grenade Launcher (airsoft)

An airsoft version of the M203 grenade launcher appears as the "Underbarrel Grenade Launcher".

Airsoft M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard.

Milkor Mark 14

Milkor Mark 14s are used by the Wolves in the cinematic trailer.

Milkor Mark 14 - 40x46mm
Wolves grb.jpg

Carl Gustaf M3

The Carl Gustaf M3 appears as an equipable item under the name "RAT-4".

Carl Gustaf M3 - 84x246mm R
File:GRB-RAT4-2.jpg
One has to wonder why the United States even needs an industrial production capability when Nomad can use scrap to craft everything from MREs to ammunition for a Carl Gustaf.

Mounted Guns

Browning M2 Aircraft

Browning M2 Aircraft machine guns are mounted on Incubus drones in the game.

M2 Aircraft (flexible.) .50 BMG
File:M2 aircraft grb.jpg
M2 Aircraft. Note the custom muzzle.
GRB-M2Aircraft.jpg

Fictional Autocannon

A fictional autocannon is mounted on some vehicles.

GRB-Autocannon.jpg

Dillon Aero M134 Minigun

The Dillon Aero M134 Minigun appears in the game mounted on vehicles.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO
GRB-Minigun.jpg

General Electric GAU-8/A Avenger

In the most egregious case of overmatch yet, twin General Electric GAU-8/A Avenger rotary cannons with shortened barrels appear on Behemoth drones in the game.

General Electric GAU-8/A Avenger - 30x173mm
The Brrt isn't so nice to hear when you're the one in front of it!

General Dynamics M197 Vulcan

The General Dynamics M197 Vulcan appears mounted under the nose of Cobra attack helicopters.

File:M197VulcanAH-1Z “Viper”.jpg
M197 Vulcan chin-mounted on an AH-1Z "Viper", a newer version of the AH-1 Cobra.
GRB-M197.jpg

Grenades and Explosives

Fictional EMP Grenade

A fictional EMP grenade can be used to disable drones for a short amount of time.

M26 Hand Grenade

The M26 hand grenade appears as the "Frag Grenade".

M26 High-Explosive Fragmentation hand grenade
File:GRB-M26.jpg
M26 grenade highlighted in the gadget-selection wheel.

M84 Stun Grenade

The M84 stun grenade appears in the game as the "Flashbang"

M84 stun grenade
File:GRB-M84.jpg
M84 stun grenade highlighted in the gadget-selection wheel.

M112 C4 Demolition Pack

The M112 C4 Demolition Pack appears in the game as the "C4 Charge".

M112 C4 demolition charge
File:GRB-C4.jpg
C4 demolition pack highlighted in the gadget-selection wheel.

RGR-Rulet VV Tear Gas Grenade

The Assault class has access to a gas grenade somewhat resembling the Russian RGR-Rulet-VV tear gas grenade, although the gas it emits is significantly more lethal than tear gas.

RGR-Rulet-VV Grenade
Gas grenade highlighted in the gadget-selection wheel.

TS-50 Anti-Personnel Mine

The TS-50 anti-personnel mine appears in the game as the "Mine Mk. 1".

TS-50 anti-personnel mine
File:GRB-TS-50Mine-2.jpg
Once again, Nomad's impressive shadetree explosives manufacturing skills show themselves, with it apparently being perfectly simple for them to make Italian landmines out of exactly 2 different things.
File:GRB-TS-50Mine.jpg
The TS-50 mine highlighted on the gadget-selection wheel.

Unusable Weapons

Flintlock Pistols

A pair of Flintlock Pistols and a pirate flag can be seen in a collection of artifacts.

GRB-Flintlocks.jpg

Heckler & Koch HK21

Josiah Hill is seen holding what resembles a Heckler & Koch HK21 in a collectible photograph of him and Walker in Afghanistan.

Heckler & Koch HK21E - 7.62x51mm NATO
The HK21 in Hill's hand on the left.

Mk 18 Mod 0

A Mk 18 Mod 0 with a suppressor and Troy Industries Battle Ax CQB buttstock is seen in the hands of a Ghost on a loading screen.

Colt Mk 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm
In the lower right corner can be seen Nomad with what looks like a SIG 516 CQB and another Ghost beside him with the Mk 18 Mod 0. The weapons used by the other two Ghosts behind them are too non-descript to ID.

M203A2 Grenade Launcher

An M203A2 grenade launcher appears on an M4A1 carbine held by Walker in a collectible photograph of him and Josiah Hill in Afghanistan.

M203A2 grenade launcher with an AN/PSQ-18A day/night sight - 40x46mm.
The M203A2 mounted to an M4 in Walker's hands on the left.

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