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From Russia with Love (VG)

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.

From Russia with Love (VG)
Release Date: 2005
Developer: EA Redwood Shores
Publisher: Electronic Arts
Platforms: PlayStation 2
Playstation Portable
Genre: Third-Person Shooter

From Russia with Love (VG) is a 2005 adaptation of the 1963 film of the same name with a later released 2006 PSP version and is notable for having Sean Connery returning from retirement to voice act for the game as well as replacing all mentions of SPECTRE with the stand-in Octopus due to legal disputes at the time.

Weapons can be upgraded with schematics the player finds, resulting in weapons having fairly unrealistic capacities by the end of the game.

The PSP version simplifies the upgrade system and slightly alters the stats of certain weapons.

The following weapons appear in the video game From Russia with Love (VG):


Walther PPK

Appearing as the "Silenced PP7" (Story) and "Wolfram PP7" (Multiplayer) the Walther PPK is the only suppressed weapon in the game and Bond starts with it. It holds an inaccurate 12 rounds by default on consoles but 7 on PSP until upgraded. Early screenshots show Bond with an unsuppressed version in the campaign however this was replaced with the suppressed version for the entire game in the final product with the unsuppressed version only appearing in multiplayer. In the multiplayer mode "Survival Royale" the player can purchase a "Plantinum Gun" returning from 007: Everything or Nothing, it uses a PPK Icon but the in-game model is the Wright Magnum and it holds 5 rockets at once. It also replaces the Llama Model XVIII in cutscenes recreating scenes from the film.

Walther PPK - .380 ACP
Bond holding the suppressed Wolfram PP7.
Bond holding the Wolfram PP7 in a promotional image.
Rosa Klebb holding the Wolfram PP7 instead of her Llama XVIII from the film.

"Wright Magnum"

The "Wright Magnum" appears as the game's magnum. It can be upgraded to hold more than 6 shots in the Cylinder.

Bond holds the Wright Magnum.
Bond using the Wright Magnum to finish off the final boss.


Remington 870

Found in the first Istanbul level, the "Bosch Shotgun" is usable by both the player as well as Octopus/Soviet troops. It holds one shell in it's "clip" that is reloaded by pumping it, Bond never inserts any new shells into the shotgun and when upgraded can fire the Shotgun twice before pumping it.

Remington Model 870 Wingmaster with breacher muzzle - 12 gauge
Bond with the Bosch Shotgun.
Bond about to shoot an enemy with the Bosch Shotgun.

Submachine Guns

Carl Gustaf m/45

The Carl Gustaf m/45 appears in game as the "Kronen SMG". The model appears to be mirrored resulting in the lack of an ejection port and bolt; the receiver is also slightly shortened ahead of the magazine well, and the magazine is inserted behind said well, making it resemble some sort of small metal foregrip.

Carl Gustaf m/45 - 9x19mm Parabellum
Bond and a British soldier hold their Carl Gustaf m/45 submachine guns.
Bond and Kerim Bey disguise themselves as Russian soldiers in a new scene for the game with a clear view of the Carl Gustaf M/45 on Kerim's back.
Promotional screenshot with the Magazine correctly inserted into the well, one wonders why it was changed.



An AK-47 appears as the "Assault Rifle" and as the only weapon used by the Soviets that fits them. In the PSP version, it has different textures and some British Soldiers use it in the first mission as well as the training robots in the MI6 training faculity. (Both only used the Carl Gustav m/45 in the console versions.)

AK-47 - 7.62x39mm
Bond kicking an enemy equipped with an AK-47 out a window
Bond holding the Console AK-47.
Bond holding the PSP AK-47.

M3 Carbine

A sniper rifle appears as the "Sniper Rifle" (Consoles) or "Leopard Sniper Rifle" (PSP). It appears to be based on mostly the M3 Carbine with a 30 round magazine, a single shot bolt-action and the M2 Flash Hider. Like the Bosch Shotgun, Bond can only fire one shot before "reloading" by using the bolt (the magazine is never replaced) until being upgraded, at which point two rounds can be fired before needing to work the bolt-action.

The M3 Carbine in its final configuration with the M3 scope, including backpack for the infrared sight's large 12-volt battery. - .30 Carbine
Bond holding the "Leopard Sniper Rifle". The infrared lamp is missing, as is the distinctive front handle.

Type 97 anti-tank rifle

The "Armor Piercing Rifle" is a single shot anti-armor rifle seemingly based on the Japanese Type 97 anti-tank rifle.

Type 97 anti-tank rifle - 20x125mm
Bond holding the "Armor Piercing Rifle". Suffice it to say, the in-game weapon is significantly smaller than the actual Type 97; if it were to scale, it would be longer than Bond is tall.
The AMR resting on the ground. Note the lack of a magazine, sights, or shield.

Machine Guns

Browning M2HB

The Browning M2HB replaces the fictionalized machine gun of the console versions in the PSP version. Unlike that version however, it is not usable and only shows up in the "Gypsy Camp" level. (As any level where Bond was able to use a machine gun either had it removed or was cut from this version.) A very downsized Browning M2HB also appears to be mounted on jetpacks.

Browning M2HB on vehicle mount - .50 BMG
The M2 Browning after its gunner is killed.

Fictional Machine Gun

A fictional machine gun with at least some elements from real life machine guns appears in the console verions, it has spade grips like the Browning M2HB and oddly appears to have a carry handle of sorts despite being a heavy mounted machine gun.

Bond on the Machine Gun mounted on a boat.
Via the power of video game logic, the machine gun is capable of destroying tanks.



Dynamite appears in either pre-placed spots to disarm or must be planted on objectives.

From Russia with Love VG Dynamite.jpg

Mk 2 hand grenade

What appears to be the Mk 2 hand grenade appears being used by everyone, Bond can shoot a grenade on an hostile's belt to take enemies out with their own grenades.

Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade
A MK 2 Grenade on the ground.

M1 Bazooka

A very downsized M1 Bazooka appears as the "Bazooka". It's notably animated differently depending on the version, in the main version Bond fires it from the hip with his hand behind through the grip while the PSP verison gives the Bazooka more proper animations.

M1 Bazooka - 2.36 inch
Bond holding the Console Bazooka.
Bond holding the PSP Bazooka properly.

Unusable weapons

Tear Gas grenades

The Soviets use Tear Gas grenades during the camp battle.

From Russia with Love VG Tear Gas.jpg

Walther P38

The Walther P38 appears in in a promotional render recreating Sean Connery holding the Walther LP-53 air pistol.

Sean Connery as James Bond in-game, with a Walther P38.
Sean Connery as James Bond in 1963, with an LP-53 Air pistol.

Beretta M12

Art for the new character Eva Adara show her with a Beretta M12.

Beretta PM12S - 9x19mm
Eva holds her Beretta M12

Sten Mk II

The Sten Mk II appears as the icon for the Carl Gustaf m/45 in early screenshots.

Sten Mk II - 9x19mm.
From Russia with Love Sten Promo image.jpg

Handheld M134 Minigun

Soviet and Octopus heavies use the M134 Minigun.

Airsoft handheld M134 Minigun with "chainsaw grip" - (fake) 7.62x51mm NATO
Bond aims at a Soviet Minigunner
An Octopus Minigunner

Sea Mine

Sea mines appear during the boat chase.

From Russia with Love VG Sea mine.jpg

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