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Difference between revisions of "Heroes & Generals"
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Heroes & Generals | |name = Heroes & Generals | ||
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|caption = ''Offical Boxart'' | |caption = ''Offical Boxart'' | ||
|series= Heroes & Generals | |series= Heroes & Generals | ||
− | |date= 2016 | + | |date= September 23, 2016 - May 25, 2023 (Server shutdown) |
|developer=Reto-Moto | |developer=Reto-Moto | ||
|platforms=PC | |platforms=PC | ||
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The [[Colt Model 1903/1908#Colt 1903/1908|Colt M1903 Hammerless]] is the US pocket pistol. It is similar to the pocket pistols of the other nations and also fires a rather small round being .32 ACP. Despite this, it can still be very deadly when performing headshots. | The [[Colt Model 1903/1908#Colt 1903/1908|Colt M1903 Hammerless]] is the US pocket pistol. It is similar to the pocket pistols of the other nations and also fires a rather small round being .32 ACP. Despite this, it can still be very deadly when performing headshots. | ||
[[file:ColtM1903HammerlessWoodGrips.jpg|thumb|none|350px|Colt 1903 Hammerless with Colt Wood Grips - .32 ACP.]] | [[file:ColtM1903HammerlessWoodGrips.jpg|thumb|none|350px|Colt 1903 Hammerless with Colt Wood Grips - .32 ACP.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Colt M1903 Hammerless menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG Colt1903 normal.jpg|thumb|none|600px|The player holding a Colt M1903.]] | [[file:HG Colt1903 normal.jpg|thumb|none|600px|The player holding a Colt M1903.]] | ||
[[file:HG Colt1903 aiming.jpg|thumb|none|600px|The player aiming a Colt M1903.]] | [[file:HG Colt1903 aiming.jpg|thumb|none|600px|The player aiming a Colt M1903.]] | ||
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The famous [[Colt_1911#M1911A1|Colt M1911A1]] is the second available handgun for the US Forces. | The famous [[Colt_1911#M1911A1|Colt M1911A1]] is the second available handgun for the US Forces. | ||
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]] | [[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Colt M1911A1 menu.jpg|thumb|none|600px|Render in the loadout screen. Note the missing frame relief cuts, which is correct for the original [[Colt M1911]] but not the M1911A1.]] |
[[file:HG M1911 normal.jpg|thumb|none|600px|The player holding a Colt M1911A1.]] | [[file:HG M1911 normal.jpg|thumb|none|600px|The player holding a Colt M1911A1.]] | ||
[[file:HG M1911 aiming.jpg|thumb|none|600px|The player aiming a Colt M1911A1.]] | [[file:HG M1911 aiming.jpg|thumb|none|600px|The player aiming a Colt M1911A1.]] | ||
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Players can unlock the [[M1917 Revolver|Colt M1917]]. It reloads with a speedloader. | Players can unlock the [[M1917 Revolver|Colt M1917]]. It reloads with a speedloader. | ||
[[file:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver -.45 ACP]] | [[file:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver -.45 ACP]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Colt M1917 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG ColtM1917 normal.jpg|thumb|none|600px|The player holding a Colt M1917.]] | [[file:HG ColtM1917 normal.jpg|thumb|none|600px|The player holding a Colt M1917.]] | ||
[[file:HG ColtM1917 aiming.jpg|thumb|none|600px|The player aiming a Colt M1917.]] | [[file:HG ColtM1917 aiming.jpg|thumb|none|600px|The player aiming a Colt M1917.]] | ||
[[file:HG ColtM1917 reloading.jpg|thumb|none|600px|The player reloading a Colt M1917.]] | [[file:HG ColtM1917 reloading.jpg|thumb|none|600px|The player reloading a Colt M1917.]] | ||
+ | |||
+ | ==FP-45 Liberator== | ||
+ | The [[FP-45 Liberator]] | ||
+ | [[file:LiberatorPistol.jpg|thumb|none|350px|FP-45 Liberator -.45 ACP]] | ||
+ | [[file:HeroesAndGenerals Liberator hold.jpg|thumb|none|600px|The player holding a FP-45 Liberator.]] | ||
+ | [[file:HeroesAndGenerals liberator aim.jpg|thumb|none|600px|The player aiming a FP-45 Liberator.]] | ||
+ | [[file:HeroesAndGenerals liberator rel.jpg|thumb|none|600px|The player reloading a FP-45 Liberator.]] | ||
+ | |||
+ | ==Korovin TK== | ||
+ | The Soviet [[Korovin TK]] is one of the smallest guns ingame. It fires the 6.35x16SR Browning / .25ACP which allows fast follow up shots due to the low muzzle climb. Although this weapon was never officially adopted into Red Army use, lots of them were issued anyway to any person who didn't really need a weapon but wanted to carry one for self defence like high ranking officers, medics etc. It is a very special weapon in the game as it has been rarely seen in media so far. | ||
+ | [[file:Korovin TK.jpg|thumb|none|350px|Korovin TK - .25 ACP.]] | ||
+ | [[file:HeroesAndGenerals Korovin TK menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG TK normal.jpg|thumb|none|600px|The player holding a Korovin TK.]] | ||
+ | [[file:HG TK aiming.jpg|thumb|none|600px|The player aiming a Korovin TK.]] | ||
+ | [[file:HG TK reloading.jpg|thumb|none|600px|The player reloading a Korovin TK.]] | ||
+ | |||
+ | ==Luger P08== | ||
+ | The [[Luger P08]] is the third pistol which can be unlocked for the German side. | ||
+ | [[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | ||
+ | [[file:HeroesAndGenerals Luger P08 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG P08 normal.jpg|thumb|none|600px|The player holding a Luger P08.]] | ||
+ | [[file:HG P08 aiming.jpg|thumb|none|600px|The player aiming a Luger P08.]] | ||
+ | [[file:HG P08 reloading.jpg|thumb|none|600px|The player reloading a Luger P08.]] | ||
==Mauser 1934 Taschenpistole== | ==Mauser 1934 Taschenpistole== | ||
The Germans can get a [[Mauser Pocket Pistol#1934 Mauser Pocket Pistol|Mauser 1934 Taschenpistole]] as an early unlock. In real life this was the standard sidearm of the German Kriegsmarine (Navy) but as it was a very common pistol at the time, German high ranking officers and even lower ranks got this pistol as their sidearm. As it fires the rather small 7.65x17mmSR/.32 ACP it has a rather low recoil thus follow up shots can be fired very fast. This is also reflected ingame. The developers even got the reload procedure right, which is very impressive as the actual reloading sequence of this weapon is somewhat special. The pistol locks the slide back when the last round has been fired, you pull the old magazine out, insert a new one and at that time the pistol automatically unlocks the slide chambering a new round. | The Germans can get a [[Mauser Pocket Pistol#1934 Mauser Pocket Pistol|Mauser 1934 Taschenpistole]] as an early unlock. In real life this was the standard sidearm of the German Kriegsmarine (Navy) but as it was a very common pistol at the time, German high ranking officers and even lower ranks got this pistol as their sidearm. As it fires the rather small 7.65x17mmSR/.32 ACP it has a rather low recoil thus follow up shots can be fired very fast. This is also reflected ingame. The developers even got the reload procedure right, which is very impressive as the actual reloading sequence of this weapon is somewhat special. The pistol locks the slide back when the last round has been fired, you pull the old magazine out, insert a new one and at that time the pistol automatically unlocks the slide chambering a new round. | ||
[[file:Mauser1934.jpg|thumb|none|350px|1934 Mauser Pocket Pistol - 7.65x17mmSR.]] | [[file:Mauser1934.jpg|thumb|none|350px|1934 Mauser Pocket Pistol - 7.65x17mmSR.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Mauser 1934 Taschenpistole menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG Mauser1934 normal.jpg|thumb|none|600px|The player holding a Mauser 1934 Taschenpistole.]] | [[file:HG Mauser1934 normal.jpg|thumb|none|600px|The player holding a Mauser 1934 Taschenpistole.]] | ||
[[file:HG Mauser1934 aiming.jpg|thumb|none|600px|The player aiming a Mauser 1934 Taschenpistole.]] | [[file:HG Mauser1934 aiming.jpg|thumb|none|600px|The player aiming a Mauser 1934 Taschenpistole.]] | ||
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The [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96]], which carries the nickname "Broomhandle", is the second pistol unlock for the German Armed Forces. | The [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96]], which carries the nickname "Broomhandle", is the second pistol unlock for the German Armed Forces. | ||
[[file:C96Pistol.jpg|thumb|none|350px|Mauser C96 Broomhandle - 7.63x25mm Mauser.]] | [[file:C96Pistol.jpg|thumb|none|350px|Mauser C96 Broomhandle - 7.63x25mm Mauser.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Mauser C96 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG C96 normal.jpg|thumb|none|600px|The player holding a Mauser C96.]] | [[file:HG C96 normal.jpg|thumb|none|600px|The player holding a Mauser C96.]] | ||
[[file:HG C96 aim.jpg|thumb|none|600px|The player aiming a Mauser C96.]] | [[file:HG C96 aim.jpg|thumb|none|600px|The player aiming a Mauser C96.]] | ||
[[file:HG C96 reloading.jpg|thumb|none|600px|The player reloading a Mauser C96.]] | [[file:HG C96 reloading.jpg|thumb|none|600px|The player reloading a Mauser C96.]] | ||
− | == | + | ==Nagant M1895== |
− | The [[ | + | The Soviet [[Nagant Revolver|Nagant M1895]] is a very powerful revolver ingame. It is correctly depicted as being gate-loaded. However, the hammer incorrectly cocks itself after every shot. |
− | + | [[file:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 Revolver - 7.62x38R Nagant.]] | |
− | + | [[file:HeroesAndGenerals Nagant M1895 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | |
− | + | [[file:HG 1895 normal.jpg|thumb|none|600px|The player holding a Nagant M1895.]] | |
− | + | [[file:HG 1895 aiming.jpg|thumb|none|600px|The player aiming a Nagant M1895.]] | |
− | + | [[file:HG 1895 reloading.jpg|thumb|none|600px|The player reloading a Nagant M1895.]] | |
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==Tokarev TT-33== | ==Tokarev TT-33== | ||
The [[Tokarev_TT-33_Pistol#Tokarev_TT-33|Tokarev TT-33]] is the second Soviet pistol which you can unlock. | The [[Tokarev_TT-33_Pistol#Tokarev_TT-33|Tokarev TT-33]] is the second Soviet pistol which you can unlock. | ||
[[file:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm.]] | [[file:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals Tokarev TT-33 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG TT33 normal.jpg|thumb|none|600px|The player holding a TT-33.]] | [[file:HG TT33 normal.jpg|thumb|none|600px|The player holding a TT-33.]] | ||
[[file:HG TT33 aiming.jpg|thumb|none|600px|The player aiming a TT-33. Even though the muzzle flash is present, the hammer is still cocked.]] | [[file:HG TT33 aiming.jpg|thumb|none|600px|The player aiming a TT-33. Even though the muzzle flash is present, the hammer is still cocked.]] | ||
[[file:HG TT33 reloading.jpg|thumb|none|600px|The player reloading a TT-33.]] | [[file:HG TT33 reloading.jpg|thumb|none|600px|The player reloading a TT-33.]] | ||
− | == | + | ==Walther P38== |
− | The | + | The famous [[Walther P38]] is the fourth pistol unlocked for the German side. It has a similar behavior as the Luger P08 ingame, so it is more a matter of personal preference which one you choose. |
− | [[file: | + | [[file:P38Black.jpg|thumb|none|350px|Walther P38 WWII dated with black grips - 9x19mm]] |
− | [[file: | + | [[file:HeroesAndGenerals Walther P38 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG P38 normal.jpg|thumb|none|600px|The player holding a Walther P38.]] |
− | [[file:HG | + | [[file:HG P38 aiming.jpg|thumb|none|600px|The player aiming a Walther P38.]] |
− | [[file:HG | + | [[file:HG P38 reloading.jpg|thumb|none|600px|The player reloading a Walther P38.]] |
=Submachine Guns= | =Submachine Guns= | ||
− | |||
==M3 "Grease Gun"== | ==M3 "Grease Gun"== | ||
The first submachine gun for the US is the [[M3 / M3A1 "Grease Gun"|M3 "Grease Gun"]]. It has a rather low rate of fire but due to the .45 ACP round it packs quite a punch. | The first submachine gun for the US is the [[M3 / M3A1 "Grease Gun"|M3 "Grease Gun"]]. It has a rather low rate of fire but due to the .45 ACP round it packs quite a punch. | ||
− | [[Image:M3 Grease.jpg|thumb|none| | + | [[Image:M3 Grease.jpg|thumb|none|450px|M3 "Grease Gun" - .45 ACP]] |
− | [[file: | + | [[file:HeroesAndGenerals M3 Grease Gun menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M3Grease normal.jpg|thumb|none|600px|The player holding a M3 "Grease Gun".]] | [[file:HG M3Grease normal.jpg|thumb|none|600px|The player holding a M3 "Grease Gun".]] | ||
[[file:HG M3Grease aiming.jpg|thumb|none|600px|The player aiming a M3 "Grease Gun".]] | [[file:HG M3Grease aiming.jpg|thumb|none|600px|The player aiming a M3 "Grease Gun".]] | ||
[[file:HG M3Grease reloading.jpg|thumb|none|600px|The player reloading a M3 "Grease Gun". The player never actually uses the cocking lever and instead (impossibly) cocks the bolt manually with his finger, like one would with the later M3A1.]] | [[file:HG M3Grease reloading.jpg|thumb|none|600px|The player reloading a M3 "Grease Gun". The player never actually uses the cocking lever and instead (impossibly) cocks the bolt manually with his finger, like one would with the later M3A1.]] | ||
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==MP34== | ==MP34== | ||
The German Forces can first unlock the [[Steyr MP34|MP34]]. Ingame it uses the smaller 20 round magazine but it is still quite effective. This weapon is rarely seen in video games, this fact makes this weapon very interesting and unique. | The German Forces can first unlock the [[Steyr MP34|MP34]]. Ingame it uses the smaller 20 round magazine but it is still quite effective. This weapon is rarely seen in video games, this fact makes this weapon very interesting and unique. | ||
− | [[file:Mp34.jpg|thumb|none| | + | [[file:Mp34.jpg|thumb|none|450px|Steyr MP34 - 9x19mm.]] |
− | [[file: | + | [[file:HeroesAndGenerals MP34 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG MP34 normal.jpg|thumb|none|600px|The player holding a MP34.]] | [[file:HG MP34 normal.jpg|thumb|none|600px|The player holding a MP34.]] | ||
[[file:HG MP34 aiming.jpg|thumb|none|600px|The player aiming a MP34.]] | [[file:HG MP34 aiming.jpg|thumb|none|600px|The player aiming a MP34.]] | ||
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==MP40== | ==MP40== | ||
The well known [[MP40#MP40|MP40]] can be unlocked by the German Forces. It features a 32 round magazine and has a pretty controllable recoil. It is a great all around weapon ingame. | The well known [[MP40#MP40|MP40]] can be unlocked by the German Forces. It features a 32 round magazine and has a pretty controllable recoil. It is a great all around weapon ingame. | ||
− | [[file:MP40Side.jpg|thumb|none| | + | [[file:MP40Side.jpg|thumb|none|450px|MP40 - 9x19mm.]] |
− | [[file: | + | [[file:HeroesAndGenerals MP40 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG MP40 normal.jpg|thumb|none|600px|The player holding a MP40.]] | [[file:HG MP40 normal.jpg|thumb|none|600px|The player holding a MP40.]] | ||
[[file:HG MP40 aiming.jpg|thumb|none|600px|The player aiming a MP40.]] | [[file:HG MP40 aiming.jpg|thumb|none|600px|The player aiming a MP40.]] | ||
[[file:HG MP40 reloading.jpg|thumb|none|600px|The player reloading a MP40.]] | [[file:HG MP40 reloading.jpg|thumb|none|600px|The player reloading a MP40.]] | ||
+ | |||
+ | ==Owen Mk 1/43== | ||
+ | The [[Owen Submachine Gun|Owen Mk 1/43]]. | ||
+ | [[file:Owen-gun 400.jpg|thumb|none|450px|Owen Mk 1/43 - 9x19mm Parabellum]] | ||
+ | [[file:HeroesAndGenerals Owen Mk 1-43 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
==PPD-40== | ==PPD-40== | ||
A rarely seen weapon in video games is the [[PPD-40]]. It is the first available submachine gun for the Soviet Faction, has a large drum magazine and is nice to clear out buildings. | A rarely seen weapon in video games is the [[PPD-40]]. It is the first available submachine gun for the Soviet Faction, has a large drum magazine and is nice to clear out buildings. | ||
− | [[file:PPD40.jpg|thumb|none| | + | [[file:PPD40.jpg|thumb|none|450px|PPD 40 - 7.62x25mm Tokarev.]] |
− | [[file: | + | [[file:HeroesAndGenerals PPD-40 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG PPD-40 normal.jpg|thumb|none|600px|The player holding a PPD-40.]] | [[file:HG PPD-40 normal.jpg|thumb|none|600px|The player holding a PPD-40.]] | ||
[[file:HG PPD-40 aiming.jpg|thumb|none|600px|The player aiming a PPD-40.]] | [[file:HG PPD-40 aiming.jpg|thumb|none|600px|The player aiming a PPD-40.]] | ||
[[file:HG PPD-40 reloading.jpg|thumb|none|600px|The player reloading a PPD-40.]] | [[file:HG PPD-40 reloading.jpg|thumb|none|600px|The player reloading a PPD-40.]] | ||
+ | |||
+ | ==PPS-43== | ||
+ | The [[PPS-43]] is the third unlockable SMG for the Soviet Union. It uses normal 35-round magazines but other than that it feels similar to the German MP40 ingame. | ||
+ | [[file:PPSh-43-Submachine-Gun.jpg|thumb|none|450px|PPS-43 - 7.62x25mm Tokarev.]] | ||
+ | [[file:HeroesAndGenerals PPS-43 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG PPS-43 normal.jpg|thumb|none|600px|The player holding a PPS-43.]] | ||
+ | [[file:HG PPS-43 aiming.jpg|thumb|none|600px|The player aiming a PPS-43.]] | ||
+ | [[file:HG PPS-43 reloading.jpg|thumb|none|600px|The player reloading a PPS-43.]] | ||
==PPSh-41== | ==PPSh-41== | ||
The second unlockable SMG for the Soviet Union is the very famous [[PPSh-41]]. It has a large 71 round drum mag and a high rate of fire. In close quarters combat this weapon is very effective. | The second unlockable SMG for the Soviet Union is the very famous [[PPSh-41]]. It has a large 71 round drum mag and a high rate of fire. In close quarters combat this weapon is very effective. | ||
− | [[file:PPSH-01-SMG.jpg|thumb|none| | + | [[file:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev.]] |
− | [[file: | + | [[file:HeroesAndGenerals PPSH-41 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG PPSh-41 normal.jpg|thumb|none|600px|The player holding a PPSh-41.]] | [[file:HG PPSh-41 normal.jpg|thumb|none|600px|The player holding a PPSh-41.]] | ||
[[file:HG PPSh-41 aiming.jpg|thumb|none|600px|The player aiming a PPSh-41.]] | [[file:HG PPSh-41 aiming.jpg|thumb|none|600px|The player aiming a PPSh-41.]] | ||
[[file:HG PPSh-41 reloading.jpg|thumb|none|600px|The player reloading a PPSh-41.]] | [[file:HG PPSh-41 reloading.jpg|thumb|none|600px|The player reloading a PPSh-41.]] | ||
− | == | + | ==Thompson M1A1== |
− | The [[ | + | The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]] is the second unlockable submachine gun for the United States. It is a very powerful weapon ingame with a rather high rate of fire while still being controllable. |
− | [[file: | + | [[file:M1sb.jpg|thumb|none|450px|Thompson M1A1 - .45 ACP.]] |
− | [[file: | + | [[file:HeroesAndGenerals Thompson M1A1 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG M1A1Thompson normal.jpg|thumb|none|600px|The player holding a Thompson M1A1.]] |
− | [[file:HG | + | [[file:HG M1A1Thompson aiming.jpg|thumb|none|600px|The player aiming a Thompson M1A1. The player opts to use the notch instead of the peephole in the rear sight.]] |
− | [[file:HG | + | [[file:HG M1A1Thompson reloading.jpg|thumb|none|600px|The player reloading a Thompson M1A1.]] |
=Rifles= | =Rifles= | ||
− | == | + | ==FG 42/I== |
− | + | German Fallschirmjäger troops can unlock the rare [[FG_42#FG_42.2FI|FG 42/I]]. As in real life it has heavy recoil when fired in full auto mode; if you switch it to semi-auto or shoot in short, controlled bursts, this weapon is very deadly due to the rifle cartridge. The model in game is the early model FG42. | |
− | [[file: | + | [[file:FG421stPattern.jpg|thumb|none|450px|FG 42 with iron sights flipped up (no scope mounted), 1st pattern (metal buttstock and sharply-angled pistol grip) - 7.92x57mm Mauser]] |
− | [[file: | + | [[file:HeroesAndGenerals FG42-1 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG FG42 normal.jpg|thumb|none|600px|The player holding a Fallschirmjäger Gewehr 42.]] |
− | [[file:HG | + | [[file:HG FG42 aiming.jpg|thumb|none|600px|The player aiming a Fallschirmjäger Gewehr 42.]] |
− | [[file:HG | + | [[file:HG FG42 reloading.jpg|thumb|none|600px|The player reloading a Fallschirmjäger Gewehr 42.]] |
+ | <br> | ||
+ | '''FG 42/I with ZF-4''' | ||
+ | <br> | ||
+ | The [[FG_42#FG_42.2FI|FG 42/I with ZF-4]] is the last unlock for the German Fallschirmjäger troops. The scope has a magnification of 4.0x. | ||
+ | [[file:Firearm FG42.jpg|thumb|none|450px|FG 42/I with Zeiss ZF-4 scope - 7.92x57mm Mauser]] | ||
+ | [[file:HG FG42 scoped ZF-4 normal.jpg|thumb|none|600px|The player holding a Fallschirmjäger Gewehr 42 with ZF-4.]] | ||
+ | [[file:HG FG42 scoped ZF-4 reloading.jpg|thumb|none|600px|The player reloading a Fallschirmjäger Gewehr 42 with ZF-4.]] | ||
− | == | + | ==Gewehr 43== |
− | + | The [[Gewehr 43]] is the semi automatic rifle for the German faction ingame. As the Tokarev SVT-40 for the Soviet Union, this rifle also reloads from a 10 round box magazine. | |
− | [[file: | + | [[file:K43 nc.jpg|thumb|none|450px|Gewehr 43 - 7.92x57mm Mauser.]] |
− | [[file:HG | + | [[file:HeroesAndGenerals Gewehr 43 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG Gewehr43 normal.jpg|thumb|none|600px|The player holding a Gewehr 43.]] |
+ | [[file:HG Gewehr43 aiming.jpg|thumb|none|600px|The player aiming a Gewehr 43.]] | ||
+ | [[file:HG Gewehr43 reloading.jpg|thumb|none|600px|The player reloading a Gewehr 43.]] | ||
+ | <br> | ||
+ | '''Gewehr 43 with ZF-4''' | ||
+ | <br> | ||
+ | The ZF-4 scope is available for the [[Gewehr 43]]. The scope has a 4.0x magnification. | ||
+ | [[file:Gew 43.jpg|thumb|none|450px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser.]] | ||
+ | [[file:HG Gewehr43 scoped normal.jpg|thumb|none|600px|The player holding a Gewehr 43 with ZF-4.]] | ||
+ | [[file:HG Gewehr43 scoped reloading.jpg|thumb|none|600px|The player reloading a Gewehr 43 with ZF-4.]] | ||
− | == | + | ==Karabiner 98 Kurz== |
− | + | German soldiers can grab the powerful [[Karabiner 98k]]. The model ingame is a later version as it features the front sight hood. Reloaded with 5 round stripper clips. | |
− | [[file: | + | [[file:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98 Kurz - 7.92x57mm Mauser.]] |
− | [[file: | + | [[file:HeroesAndGenerals Kar98K menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG Kar98k normal.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz.]] |
− | + | [[file:HG Kar98k aiming.jpg|thumb|none|600px|The player aiming a Karabiner 98 Kurz.]] | |
− | + | [[file:HG Kar98k reloading.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz.]] | |
− | + | <br> | |
− | [[file: | + | '''Karabiner 98 Kurz with ZF39''' |
− | [[file:HG | + | <br> |
− | [[file: | + | German infantry and sniper classes can get the [[Karabiner 98k|Karabiner 98 Kurz with ZF39]]. The scope has a 4.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. |
− | [[file:HG | + | [[file:Kar98k ZF39.jpg|thumb|none|450px|Karabiner 98k with Zeiss ZF39 scope - 7.92x57mm Mauser.]] |
− | [[file:HG | + | [[file:HG Kar98k scoped normal.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz with ZF39.]] |
− | + | [[file:HG Kar98k scoped reloading.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz with ZF39.]] | |
− | + | <br> | |
− | + | '''Karabiner 98 Kurz with ZS Zielacht''' | |
− | + | <br> | |
− | [[file:HG | + | The powerful [[Karabiner 98k|Karabiner 98 Kurz with ZS Zielacht]] can only be unlocked by German snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. |
− | [[file:HG | + | [[file:HG Kar98k scoped Zielacht normal.jpg|thumb|none|600px|The player holding a Karabiner 98 Kurz with ZS Zielacht.]] |
+ | [[file:HG Kar98k scoped Zielacht reloading.jpg|thumb|none|600px|The player reloading a Karabiner 98 Kurz with ZS Zielacht.]] | ||
==M1 Carbine== | ==M1 Carbine== | ||
One of the most produced rifles of WW2 being the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine]] can be acquired by the US paratrooper. It is a fast firing semi-automatic weapon with a rather weak ammo which means that it loses power over distance rather fast. | One of the most produced rifles of WW2 being the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine]] can be acquired by the US paratrooper. It is a fast firing semi-automatic weapon with a rather weak ammo which means that it loses power over distance rather fast. | ||
− | [[file:M1-Carbine.jpg|thumb|none| | + | [[file:M1-Carbine.jpg|thumb|none|450px|M1 Carbine - .30 Carbine]] |
− | [[file: | + | [[file:HeroesAndGenerals M1 Carbine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1Carbine normal.jpg|thumb|none|600px|The player holding a M1 Carbine.]] | [[file:HG M1Carbine normal.jpg|thumb|none|600px|The player holding a M1 Carbine.]] | ||
[[file:HG M1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1 Carbine.]] | [[file:HG M1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1 Carbine.]] | ||
[[file:HG M1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine.]] | [[file:HG M1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine.]] | ||
− | + | <br> | |
− | + | '''M1 Carbine with M84''' | |
+ | <br> | ||
US soldiers can unlock the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine with M84]]. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the '''M3 Carbine''' with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa. | US soldiers can unlock the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine with M84]]. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the '''M3 Carbine''' with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa. | ||
[[file:HG M1 Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1 Carbine with M84.]] | [[file:HG M1 Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1 Carbine with M84.]] | ||
[[file:HG M1 Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine with M84.]] | [[file:HG M1 Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine with M84.]] | ||
+ | |||
+ | ==M1 Garand== | ||
+ | The [[M1 Garand]] is the US semi automatic rifle. It works very well in most situations, makes the usual "PING" sound when it is empty and is loaded with an 8 round en-bloc clip. | ||
+ | [[file:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | ||
+ | [[file:HeroesAndGenerals M1 Garand menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG M1Garand normal.jpg|thumb|none|600px|The player holding a M1 Garand.]] | ||
+ | [[file:HG M1Garand aiming.jpg|thumb|none|600px|The player aiming a M1 Garand.]] | ||
+ | [[file:HG M1Garand reloading.jpg|thumb|none|600px|The player reloading a M1 Garand.]] | ||
+ | <br> | ||
+ | '''M1D Garand with M84''' | ||
+ | <br> | ||
+ | US Infantry, Recon and Paratrooper classes can unlock the [[M1D Garand]] with M84. The scope has a magnification of 2.2x. You can still reload the rifle with the usual 8 round en-bloc clip as the sight is offset to the left to allow this. | ||
+ | [[file:M1DGarand.jpg|thumb|none|450px|M1D Sniper Variant with M84 scope - .30-06. The T-37 flash suppressor is an option and is not featured in the game.]] | ||
+ | [[file:HG M1Garand scoped normal.jpg|thumb|none|600px|The player holding a M1D Garand with M84.]] | ||
+ | [[file:HG M1Garand scoped reloading.jpg|thumb|none|600px|The player reloading a M1D Garand with M84.]] | ||
==M1A1 Carbine== | ==M1A1 Carbine== | ||
The player can unlock the [[M1_Carbine#M1.2FM1A1_Carbine|M1A1 Carbine]] for the US paratrooper class and tanker. The M1A1 is the folding stock version of the standard M1 thus making it a ligher version. This is also reflected in the game as the M1A1 takes fewer equipment points. | The player can unlock the [[M1_Carbine#M1.2FM1A1_Carbine|M1A1 Carbine]] for the US paratrooper class and tanker. The M1A1 is the folding stock version of the standard M1 thus making it a ligher version. This is also reflected in the game as the M1A1 takes fewer equipment points. | ||
− | [[file:M1A1Carbine.jpg|thumb|none| | + | [[file:M1A1Carbine.jpg|thumb|none|450px|M1A1 Carbine - .30 Carbine]] |
− | [[file: | + | [[file:HeroesAndGenerals M1A1 Carbine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1A1Carbine normal.jpg|thumb|none|600px|The player holding a M1A1 Carbine.]] | [[file:HG M1A1Carbine normal.jpg|thumb|none|600px|The player holding a M1A1 Carbine.]] | ||
[[file:HG M1A1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1A1 Carbine.]] | [[file:HG M1A1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1A1 Carbine.]] | ||
[[file:HG M1A1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1A1 Carbine.]] | [[file:HG M1A1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1A1 Carbine.]] | ||
− | == | + | ==M2 Carbine== |
− | A late war version called the [[M1 Carbine#M2 Carbine| | + | A late war version called the [[M1 Carbine#M2 Carbine|M2 Carbine]] is featured in the game. It is a select fire version which can switch between semi and full automatic fire. In the closing months of WW2 in Europe US Ordnance issued conversion part-kits to the US Forces fighting in Europe to counter the widespread use of German assault rifles. Those converted M1 Carbines were called M1/M2 Carbines. |
− | [[file:M2CarB1.jpg|thumb|none| | + | [[file:M2CarB1.jpg|thumb|none|450px|M2 Carbine - .30 Carbine]] |
− | [[file: | + | [[file:HeroesAndGenerals M2 Carbine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1 M2Carbine normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine.]] | [[file:HG M1 M2Carbine normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine.]] | ||
[[file:HG M1 M2Carbine aiming.jpg|thumb|none|600px|The player aiming a M1/M2 Carbine.]] | [[file:HG M1 M2Carbine aiming.jpg|thumb|none|600px|The player aiming a M1/M2 Carbine.]] | ||
[[file:HG M1 M2Carbine reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine.]] | [[file:HG M1 M2Carbine reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine.]] | ||
− | + | <br> | |
− | + | '''M2 Carbine with M84''' | |
− | US soldiers can unlock the [[M1 Carbine#M2 Carbine| | + | <br> |
+ | US soldiers can unlock the [[M1 Carbine#M2 Carbine|M2 Carbine with M84]]. The scope has a magnification of 2.2x. This is the same case as the '''M1 Carbine with M84''', in fact chances to see an '''M1/M2 Carbine with a M84''' scope in WW2 is even more unlike, probably impossible. | ||
[[file:HG M1 M2Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine with M84.]] | [[file:HG M1 M2Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine with M84.]] | ||
[[file:HG M1 M2Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine with M84.]] | [[file:HG M1 M2Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine with M84.]] | ||
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==Mosin Nagant M91/30== | ==Mosin Nagant M91/30== | ||
The [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30]] is the standard Soviet bolt action rifle. It has clean sights and reloads with a 5 round stripper clip. | The [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30]] is the standard Soviet bolt action rifle. It has clean sights and reloads with a 5 round stripper clip. | ||
− | [[file:M9130.jpg|thumb|none| | + | [[file:M9130.jpg|thumb|none|450px|Mosin Nagant M91/30 - 7.62x54mm R.]] |
− | [[file: | + | [[file:HeroesAndGenerals Mosin Nagant 1891-30 menu.jpg|thumb|none|600px|Render in the loadout screen. Note the downturned bolt handle, which is normally only seen on scoped Mosin-Nagant rifles.]] |
[[file:HG 1891-30 normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30.]] | [[file:HG 1891-30 normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30.]] | ||
[[file:HG 1891-30 aiming.jpg|thumb|none|600px|The player aiming a Mosin Nagant M91/30.]] | [[file:HG 1891-30 aiming.jpg|thumb|none|600px|The player aiming a Mosin Nagant M91/30.]] | ||
[[file:HG 1891-30 reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30.]] | [[file:HG 1891-30 reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30.]] | ||
− | + | <br> | |
− | + | '''Mosin Nagant M91/30 with PU''' | |
+ | <br> | ||
The [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30 with PU]] can be unlocked by Soviet Union infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. | The [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30 with PU]] can be unlocked by Soviet Union infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. | ||
− | [[file:MosinNagantM9130Sniper.jpg|thumb|none| | + | [[file:MosinNagantM9130Sniper.jpg|thumb|none|450px|Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope (this example is one of the repurposed SVT-40 scopes, 91/30 PU scopes had consistent tube diameter as the mount rings were shorter) and down turned bolt handle - 7.62x54mm R.]] |
[[file:HG 1891-30 scoped normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30 with PU.]] | [[file:HG 1891-30 scoped normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30 with PU.]] | ||
[[file:HG 1891-30 scoped reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30 with PU.]] | [[file:HG 1891-30 scoped reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30 with PU.]] | ||
− | + | <br> | |
− | + | '''Mosin Nagant M91/30 with ZS Zielacht''' | |
+ | <br> | ||
The powerful [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30 with ZS Zielacht]] can only be unlocked by Soviet snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. Although the combination of a German scope with a Soviet rifle might sound strange, it is believed that this could have happened during WW2 as the Soviets did not have their own high powered scope available. | The powerful [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30 with ZS Zielacht]] can only be unlocked by Soviet snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. Although the combination of a German scope with a Soviet rifle might sound strange, it is believed that this could have happened during WW2 as the Soviets did not have their own high powered scope available. | ||
[[file:HG 1891-30 scoped Zielacht normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30 with ZS Zielacht.]] | [[file:HG 1891-30 scoped Zielacht normal.jpg|thumb|none|600px|The player holding a Mosin Nagant M91/30 with ZS Zielacht.]] | ||
[[file:HG 1891-30 scoped Zielacht reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30 with ZS Zielacht.]] | [[file:HG 1891-30 scoped Zielacht reloading.jpg|thumb|none|600px|The player reloading a Mosin Nagant M91/30 with ZS Zielacht.]] | ||
− | == | + | ==Panzerbüchse 39== |
− | The | + | The German faction can unlock the [[Panzerbüchse_38_/_39#Panzerb.C3.BCchse_39|Panzerbüchse 39]] as an early anti-tank weapon. It can be deployed on obstacles and on the ground using the bipod which makes the weapon more stable and accurate. The weapon is zeroed for 300m and can use several different types of the Patrone 318 ingame. It is best used against vehicles with thin armor like cars, trucks and recon vehicles. If fired against heavier armored vehicles, it is best to aim for weak spots like vision ports etc. |
− | [[file: | + | [[file:PzB-39.jpg|thumb|none|450px|PzB 39 Anti-tank rifle - 7,92×94 mm (Patrone 318)]] |
− | [[file: | + | [[file:HeroesAndGenerals Panzerbuchse 39 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG PzB39 normal.jpg|thumb|none|600px|The player holding a Panzerbüchse 39.]] |
− | [[file:HG | + | [[file:HG PzB39 deployed.jpg|thumb|none|600px|The Panzerbüchse 39 deployed on the bipod.]] |
− | [[file:HG | + | [[file:HG PzB39 aiming.jpg|thumb|none|600px|The player aiming a Panzerbüchse 39.]] |
+ | [[file:HG PzB39 reloading.jpg|thumb|none|600px|The player reloading a Panzerbüchse 39.]] | ||
+ | |||
+ | ==PTRD-41== | ||
+ | The Soviet faction can unlock the [[PTRD-41]], a very powerful anti-tank rifle. Ingame it is very powerful against soft-skinned vehicles and light tanks, but it struggles against the heavier armored vehicles. It is a single shot, bolt action rifle which loads a massive 14.5x114mm round. | ||
+ | [[file:PTRD-41.jpg|thumb|none|450px|PTRD-41 - 14.5x114mm.]] | ||
+ | [[file:HeroesAndGenerals PTRD-41 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG PTRD-41 normal.jpg|thumb|none|600px|The player holding a PTRD-41.]] | ||
+ | [[file:HG PTRD-41 aiming.jpg|thumb|none|600px|The player aiming a PTRD-41.]] | ||
+ | [[file:HG PTRD-41 reloading.jpg|thumb|none|600px|The player reloading a PTRD-41.]] | ||
− | == | + | ==PTRS-41== |
− | The | + | The [[PTRS-41]] is the successor to the '''''PTRD-41''''' which fires the same ammo but is semi automatic. It is very accurate ingame when it is deployed on the bipod. It will destroy soft-skinned and lightly armored easily when the weak parts are hit. |
− | [[file: | + | [[file:PTRS 41.jpg|thumb|none|450px|PTRS-41 Anti-Tank Rifle - 14.5x114mm]] |
− | [[file:HG | + | [[file:HeroesAndGenerals PTRS-41 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG PTRS1941 normal.jpg|thumb|none|600px|The player holding a PTRS-41.]] |
+ | [[file:HG PTRS1941 deployed.jpg|thumb|none|600px|The PTRS-41 deployed on the bipod.]] | ||
+ | [[file:HG PTRS1941 aiming.jpg|thumb|none|600px|The player aiming a PTRS-41.]] | ||
+ | [[file:HG PTRS1941 reloading.jpg|thumb|none|600px|The player reloading a PTRS-41.]] | ||
==Simonov AVS-36== | ==Simonov AVS-36== | ||
The [[Simonov AVS-36 Rifle|Simonov AVS-36]] is featured in the game as the Soviet Union's last unlock. It is a full-auto rifle and fires a heavy rifle bullet. It has a high recoil, but if fired in short bursts it is a very effective weapon. | The [[Simonov AVS-36 Rifle|Simonov AVS-36]] is featured in the game as the Soviet Union's last unlock. It is a full-auto rifle and fires a heavy rifle bullet. It has a high recoil, but if fired in short bursts it is a very effective weapon. | ||
− | [[file:Simonov AVS 36.JPG|thumb|none| | + | [[file:Simonov AVS 36.JPG|thumb|none|450px|Simonov AVS-36 - 7.62x54mmR.]] |
− | [[file: | + | [[file:HeroesAndGenerals Simonov AVS-36 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG AVS-36 normal.jpg|thumb|none|600px|The player holding a Simonov AVS-36.]] | [[file:HG AVS-36 normal.jpg|thumb|none|600px|The player holding a Simonov AVS-36.]] | ||
[[file:HG AVS-36 aiming.jpg|thumb|none|600px|The player aiming a Simonov AVS-36.]] | [[file:HG AVS-36 aiming.jpg|thumb|none|600px|The player aiming a Simonov AVS-36.]] | ||
[[file:HG AVS-36 reloading.jpg|thumb|none|600px|The player reloading a Simonov AVS-36.]] | [[file:HG AVS-36 reloading.jpg|thumb|none|600px|The player reloading a Simonov AVS-36.]] | ||
− | + | <br> | |
− | + | '''Simonov AVS-36 with PU''' | |
+ | <br> | ||
The [[Simonov AVS-36 Rifle|Simonov AVS-36 with PU]] can be unlocked by Soviet Union infantry. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with the usual box magazines. It is unknown if this combination existed in real life, a more usual choice would have been with a PEM scope, an earlier sniper scope which generally had the same specifications as the PU but was more complex to manufacture. By the time the PU scope arrived at the front lines, most AVS-36 rifles were already lost or captured by the German Forces but it is still possible that some AVS-36 rifles received the PU scope. | The [[Simonov AVS-36 Rifle|Simonov AVS-36 with PU]] can be unlocked by Soviet Union infantry. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with the usual box magazines. It is unknown if this combination existed in real life, a more usual choice would have been with a PEM scope, an earlier sniper scope which generally had the same specifications as the PU but was more complex to manufacture. By the time the PU scope arrived at the front lines, most AVS-36 rifles were already lost or captured by the German Forces but it is still possible that some AVS-36 rifles received the PU scope. | ||
[[file:HG AVS-36 scoped PU normal.jpg|thumb|none|600px|The player holding a Simonov AVS-36 with PU.]] | [[file:HG AVS-36 scoped PU normal.jpg|thumb|none|600px|The player holding a Simonov AVS-36 with PU.]] | ||
[[file:HG AVS-36 scoped PU reloading.jpg|thumb|none|600px|The player reloading a Simonov AVS-36 with PU.]] | [[file:HG AVS-36 scoped PU reloading.jpg|thumb|none|600px|The player reloading a Simonov AVS-36 with PU.]] | ||
− | == | + | ==Springfield M1903== |
− | The | + | The standard US bolt action rifle is the original [[M1903_Springfield|Springfield M1903]]. It is reloaded with a 5 round stripper clip. |
− | [[file: | + | [[File:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06.]] |
− | [[file: | + | [[file:HeroesAndGenerals Springfield M1903A1 menu.jpg|thumb|none|600px|Render in the loadout screen. Note the straight-grip stock.]] |
− | [[file:HG | + | [[file:HG M1903A1 normal.jpg|thumb|none|600px|The player holding a Springfield M1903.]] |
− | [[file:HG | + | [[file:HG M1903A1 aiming.jpg|thumb|none|600px|The player aiming a Springfield M1903.]] |
− | [[file:HG | + | [[file:HG M1903A1 reloading.jpg|thumb|none|600px|The player reloading a Springfield M1903.]] |
+ | <br> | ||
+ | '''Springfield M1903A1 with M84''' | ||
+ | <br> | ||
+ | US soldiers can first unlock the [[M1903_Springfield#M1903A4 Springfield Sniper Rifle|Springfield M1903 with M84]]. Although technically not impossible, this combination is rather uncommon. A more historical combination would be the M1903A4 with M84 scope as shown in the photo below but as changing the model from an 1903 to A4 would create more work for the game developers, I guess this was avoided. The scope has a 2.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. | ||
+ | [[file:Rifle Springfield M1903A4 with M84 sight.jpg |thumb|none|450px|M1903A4 Springfield sniper variant with M84 scope - .30-06.]] | ||
+ | [[file:HG M1903A1 scoped M84 normal.jpg |thumb|none|600px|The player holding a Springfield M1903 with M84.]] | ||
+ | [[file:HG M1903A1 scoped M84 reloading.jpg|thumb|none|600px|The player reloading a Springfield M1903 with M84.]] | ||
+ | <br> | ||
+ | '''Springfield M1903 with Unertl 8X''' | ||
+ | <br> | ||
+ | US Snipers can unlock the [[M1903_Springfield|Springfield M1903 with Unertl 8X]]. The scope has a powerful 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. | ||
+ | [[file:M1903 scoped.jpg|thumb|none|450px|M1903A1 Springfield sniper rifle with 7.8x Unertl scope - .30-06.]] | ||
+ | [[file:HG M1903A1 scoped normal.jpg|thumb|none|600px|The player holding a Springfield M1903 with Unertl 8X.]] | ||
+ | [[file:HG M1903A1 scoped reloading.jpg|thumb|none|600px|The player reloading a Springfield M1903 with Unertl 8X.]] | ||
+ | |||
+ | ==Sturmgewehr 44== | ||
+ | The first ever mass-produced assault rifle, the famous [[Sturmgewehr 44]] can be unlocked for German solders. | ||
+ | [[file:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz.]] | ||
+ | [[file:HeroesAndGenerals Stg 44 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG Stg44 normal.jpg|thumb|none|600px|The player holding a Sturmgewehr 44.]] | ||
+ | [[file:HG Stg44 aiming.jpg|thumb|none|600px|The player aiming a Sturmgewehr 44.]] | ||
+ | [[file:HG Stg44 reloading.jpg|thumb|none|600px|The player reloading a Sturmgewehr 44.]] | ||
+ | <br> | ||
+ | '''Sturmgewehr 44 with ZF-4''' | ||
+ | <br> | ||
+ | German infantry can unlock the [[Sturmgewehr 44|Sturmgewehr 44 with ZF-4]]. The scope has a 4.0x magnification. | ||
+ | [[file:StG-44 + ZF4.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz.]] | ||
+ | [[file:HG Stg44 scoped normal.jpg|thumb|none|600px|The player holding a Sturmgewehr 44 with ZF-4.]] | ||
+ | [[file:HG Stg44 scoped reloading.jpg|thumb|none|600px|The player reloading a Sturmgewehr 44 with ZF-4.]] | ||
+ | |||
+ | ==Tokarev SVT-40== | ||
+ | The standard semi automatic rifle for the Soviet Union is the [[Tokarev_SVT-40_Rifle|Tokarev SVT-40]]. It is fed from a 10 round detachable box magazine. It is a great all-around weapon ingame. | ||
+ | [[file:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR.]] | ||
+ | [[file:HeroesAndGenerals Tokarev SVT-40 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG SVT-40 normal.jpg|thumb|none|600px|The player holding a Tokarev SVT-40.]] | ||
+ | [[file:HG SVT-40 aiming.jpg|thumb|none|600px|The player aiming a Tokarev SVT-40.]] | ||
+ | [[file:HG SVT-40 reloading.jpg|thumb|none|600px|The player reloading a Tokarev SVT-40.]] | ||
+ | <br> | ||
+ | '''Tokarev SVT-40 with PU''' | ||
+ | <br> | ||
+ | The semi automatic [[Tokarev_SVT-40_Rifle|Tokarev SVT-40 with PU]] can be unlocked by Soviet infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with box magazines. | ||
+ | [[file:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR with PU.]] | ||
+ | [[file:HG SVT-40 scoped normal.jpg|thumb|none|600px|The player holding a Tokarev SVT-40 with PU.]] | ||
+ | [[file:HG SVT-40 scoped reloading.jpg|thumb|none|600px|The player reloading a Tokarev SVT-40 with PU.]] | ||
=Machine Guns= | =Machine Guns= | ||
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==Browning Automatic Rifle M1918A2== | ==Browning Automatic Rifle M1918A2== | ||
The [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]], also called "BAR", is the first light machine gun for the United States. It is a very powerful weapon in close ranges, but also for medium ranges if you fire short bursts. | The [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]], also called "BAR", is the first light machine gun for the United States. It is a very powerful weapon in close ranges, but also for medium ranges if you fire short bursts. | ||
− | [[file:BAR1918.jpg|thumb|none| | + | [[file:BAR1918.jpg|thumb|none|450px|Browning Automatic Rifle M1918A2 - .30-06.]] |
− | [[file: | + | [[file:HeroesAndGenerals Browning Automatic Rifle M1918A2 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1918A2 normal.jpg|thumb|none|600px|The player holding a Browning Automatic Rifle M1918A2.]] | [[file:HG M1918A2 normal.jpg|thumb|none|600px|The player holding a Browning Automatic Rifle M1918A2.]] | ||
[[file:HG M1918A2 aiming.jpg|thumb|none|600px|The player aiming a Browning Automatic Rifle M1918A2.]] | [[file:HG M1918A2 aiming.jpg|thumb|none|600px|The player aiming a Browning Automatic Rifle M1918A2.]] | ||
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==Browning M1919A4== | ==Browning M1919A4== | ||
The United States infantry soldiers can also unlock the [[Browning_M1919#Browning_M1919A4|Browning M1919A4]]. The variant ingame looks like it was directly dismounted from a pedestal mount from a vehicle as it still has the mounting fitted at the bottom of the MG. The ladder sights are folded up and it uses a 50 round belt. | The United States infantry soldiers can also unlock the [[Browning_M1919#Browning_M1919A4|Browning M1919A4]]. The variant ingame looks like it was directly dismounted from a pedestal mount from a vehicle as it still has the mounting fitted at the bottom of the MG. The ladder sights are folded up and it uses a 50 round belt. | ||
− | [[file:M1919A4.jpg|thumb|none| | + | [[file:M1919A4.jpg|thumb|none|450px|Browning M1919A4 - .30-06 Springfield.]] |
[[file:HG M1919A4 overview.jpg|thumb|none|600px|Render in the loadout screen.]] | [[file:HG M1919A4 overview.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
[[file:HG M1919A4 normal.jpg|thumb|none|600px|The player holding a Browning M1919A4.]] | [[file:HG M1919A4 normal.jpg|thumb|none|600px|The player holding a Browning M1919A4.]] | ||
[[file:HG M1919A4 aiming.jpg|thumb|none|600px|The player aiming a Browning M1919A4.]] | [[file:HG M1919A4 aiming.jpg|thumb|none|600px|The player aiming a Browning M1919A4.]] | ||
[[file:HG M1919A4 reloading.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]] | [[file:HG M1919A4 reloading.jpg|thumb|none|600px|The player reloading a Browning M1919A4.]] | ||
+ | |||
+ | ==Browning M1919A6== | ||
+ | The [[Browning_M1919#Browning_M1919A6|Browning M1919A6]]. | ||
+ | [[file:M1919a late WWII.jpg|thumb|none|450px|Browning M1919A6 - .30-06.]] | ||
+ | [[file:HeroesAndGenerals Browning M1919A6 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | |||
+ | ==Degtyaryov DP-28== | ||
+ | Soviet soldiers can get the well known [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]]. It has a very unique magazine design which holds 47 rounds and feeds from the top. This gave it it's nickname "Record Player". | ||
+ | [[file:DP-28.jpg|thumb|none|450px|Degtyaryov DP-28 - .7.62x54mm R.]] | ||
+ | [[file:HeroesAndGenerals Degtyaryov DP-28 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG DP-28 normal.jpg|thumb|none|600px|The player holding a Degtyaryov DP-28.]] | ||
+ | [[file:HG DP-28 aiming.jpg|thumb|none|600px|The player aiming a Degtyaryov DP-28.]] | ||
+ | [[file:HG DP-28 reloading.jpg|thumb|none|600px|The player reloading a Degtyaryov DP-28.]] | ||
+ | |||
+ | ==Degtyaryov DT== | ||
+ | The [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DT|Degtyaryov DT]]. | ||
+ | [[file:DT tank machine gun TBiU 11.jpg|thumb|none|450px|Degtyaryov DT - 7.62x54mm R]] | ||
+ | [[file:HeroesAndGenerals Degtyaryov Dt-29 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
==Johnson M1941 Light Machine Gun== | ==Johnson M1941 Light Machine Gun== | ||
A very interesting and unique weapon in the game is the [[M1941 Johnson machine gun|Johnson M1941 Light Machine Gun]], which is rarely seen in any video games. It looks and sounds very well-done for such a rare weapon. | A very interesting and unique weapon in the game is the [[M1941 Johnson machine gun|Johnson M1941 Light Machine Gun]], which is rarely seen in any video games. It looks and sounds very well-done for such a rare weapon. | ||
− | [[file:JOHNSON M1941.jpg|thumb|none| | + | [[file:JOHNSON M1941.jpg|thumb|none|450px|Johnson M1941 Light Machine Gun - .30-06 Springfield.]] |
− | [[file: | + | [[file:HeroesAndGenerals Johnson M1941 Light Machine Gun menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1941 normal.jpg|thumb|none|600px|The player holding a Johnson M1941 Light Machine Gun.]] | [[file:HG M1941 normal.jpg|thumb|none|600px|The player holding a Johnson M1941 Light Machine Gun.]] | ||
[[file:HG M1941 aiming.jpg|thumb|none|600px|The player aiming a Johnson M1941 Light Machine Gun.]] | [[file:HG M1941 aiming.jpg|thumb|none|600px|The player aiming a Johnson M1941 Light Machine Gun.]] | ||
[[file:HG M1941 reloading.jpg|thumb|none|600px|The player reloading a Johnson M1941 Light Machine Gun.]] | [[file:HG M1941 reloading.jpg|thumb|none|600px|The player reloading a Johnson M1941 Light Machine Gun.]] | ||
− | == | + | ==Maxim-Tokarev== |
− | The [[ | + | The [[Maxim#Maxim-Tokarev|Maxim-Tokarev]]. |
− | [[file:Mg-34man-portable.jpg|thumb|none| | + | [[file:Maxim-Tokarev 1926.jpg|thumb|none|450px|Maxim-Tokarev - 7.62x54mm R]] |
− | [[file: | + | [[file:HeroesAndGenerals Maxim-Tokarev menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG MG34 normal.jpg|thumb|none|600px|The player holding a | + | |
− | [[file:HG MG34 aiming.jpg|thumb|none|600px|The player aiming a | + | ==MG13== |
− | [[file:HG MG34 reloading.jpg|thumb|none|600px|The player reloading a | + | The [[MG13]]. |
+ | [[file:MG13 full.jpg|thumb|none|450px|MG13 - 7.92x57mm Mauser]] | ||
+ | [[file:HeroesAndGenerals MG13 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | |||
+ | ==MG 34== | ||
+ | The [[MG 34]] is the first unlockable machinegun for the German faction. Ingame it mounts the 50 round belt drum called Gurttrommel 34. It has a good rate of fire and is best used in prone position firing bursts, otherwise the recoil will be rather high. | ||
+ | [[file:Mg-34man-portable.jpg|thumb|none|450px|MG 34 - 7.92x57mm Mauser. With Gurttrommel 34 - 50 round belt drum magazine.]] | ||
+ | [[file:HeroesAndGenerals MG34 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG MG34 normal.jpg|thumb|none|600px|The player holding a MG 34.]] | ||
+ | [[file:HG MG34 aiming.jpg|thumb|none|600px|The player aiming a MG 34.]] | ||
+ | [[file:HG MG34 reloading.jpg|thumb|none|600px|The player reloading a MG 34.]] | ||
==MG42== | ==MG42== | ||
The [[MG42]] is the second LMG which the German faction can unlock. As in real life, it has a very high rate of fire and is rather difficult to control except if you use it in prone position. It is fed via 50 round belts. | The [[MG42]] is the second LMG which the German faction can unlock. As in real life, it has a very high rate of fire and is rather difficult to control except if you use it in prone position. It is fed via 50 round belts. | ||
− | [[file:MG42.jpg|thumb|none| | + | [[file:MG42.jpg|thumb|none|450px|MG42 - 7.92x57mm Mauser.]] |
− | [[file: | + | [[file:HeroesAndGenerals MG42 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG MG42 normal.jpg|thumb|none|600px|The player holding a MG42.]] | [[file:HG MG42 normal.jpg|thumb|none|600px|The player holding a MG42.]] | ||
[[file:HG MG42 aiming.jpg|thumb|none|600px|The player aiming a MG42.]] | [[file:HG MG42 aiming.jpg|thumb|none|600px|The player aiming a MG42.]] | ||
[[file:HG MG42 reloading.jpg|thumb|none|600px|The player reloading a MG42.]] | [[file:HG MG42 reloading.jpg|thumb|none|600px|The player reloading a MG42.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=Launchers= | =Launchers= | ||
+ | ==Ampulomet Model 1941== | ||
+ | The [[Ampulomet Model 1941]]. | ||
+ | [[file:Ampulomet Model 1941.jpg|thumb|none|450px|Ampulomet Model 1941 - 125mm glass Ampoule]] | ||
+ | [[file:HeroesAndGenerals Ampulomet Model 1941 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
==Bazooka M1A1== | ==Bazooka M1A1== | ||
The [[M1 Rocket Launcher "Bazooka"#M1A1 "Bazooka" (2.36" Rocket)|Bazooka M1A1]] can be unlocked by US Forces. The penetration of the Bazooka is a bit lower than the '''''Panzerschreck''''' also featured in the game (as was in real life), but it is still a good ranged anti tank weapon. | The [[M1 Rocket Launcher "Bazooka"#M1A1 "Bazooka" (2.36" Rocket)|Bazooka M1A1]] can be unlocked by US Forces. The penetration of the Bazooka is a bit lower than the '''''Panzerschreck''''' also featured in the game (as was in real life), but it is still a good ranged anti tank weapon. | ||
− | [[file:M1A1 Bazooka.jpg|thumb|none| | + | [[file:M1A1 Bazooka.jpg|thumb|none|450px|M1A1 Bazooka - 2.36 inch]] |
− | [[file: | + | [[file:HeroesAndGenerals Bazooka M1A1 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1A1Bazooka normal.jpg|thumb|none|600px|The player holding a Bazooka M1A1.]] | [[file:HG M1A1Bazooka normal.jpg|thumb|none|600px|The player holding a Bazooka M1A1.]] | ||
[[file:HG M1A1Bazooka aiming.jpg|thumb|none|600px|The player aiming a Bazooka M1A1.]] | [[file:HG M1A1Bazooka aiming.jpg|thumb|none|600px|The player aiming a Bazooka M1A1.]] | ||
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==Bazooka M9A1== | ==Bazooka M9A1== | ||
The [[M1 Rocket Launcher "Bazooka"#M9A1 "Bazooka" (2.36" Rocket)|Bazooka M9A1]] is featured in the game for the US Forces. Ingame it has the folding bar sight mounted and as with all weapons in the game the range can be adjusted. It fires the improved '''''M6A3''''' rocket. As the game has a fairly realistic damage model for all vehicles, you have to aim for the weakspots so the HEAT rocket will penetrate and hit an internal component. The penetration is improved compared to its predecessor, '''''the Bazooka M1A1''''' as it was in real life. | The [[M1 Rocket Launcher "Bazooka"#M9A1 "Bazooka" (2.36" Rocket)|Bazooka M9A1]] is featured in the game for the US Forces. Ingame it has the folding bar sight mounted and as with all weapons in the game the range can be adjusted. It fires the improved '''''M6A3''''' rocket. As the game has a fairly realistic damage model for all vehicles, you have to aim for the weakspots so the HEAT rocket will penetrate and hit an internal component. The penetration is improved compared to its predecessor, '''''the Bazooka M1A1''''' as it was in real life. | ||
− | [[file:M9A1 Bazooka.jpg|thumb|none| | + | [[file:M9A1 Bazooka.jpg|thumb|none|450px|M9A1 "Bazooka" - 2.36 inch]] |
− | [[file: | + | [[file:HeroesAndGenerals Bazooka M9A1 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M9A1Bazooka normal.jpg|thumb|none|600px|The player holding a Bazooka M9A1.]] | [[file:HG M9A1Bazooka normal.jpg|thumb|none|600px|The player holding a Bazooka M9A1.]] | ||
[[file:HG M9A1Bazooka aiming.jpg|thumb|none|600px|The player aiming a Bazooka M9A1.]] | [[file:HG M9A1Bazooka aiming.jpg|thumb|none|600px|The player aiming a Bazooka M9A1.]] | ||
[[file:HG M9A1Bazooka reloading.jpg|thumb|none|600px|The player reloading a Bazooka M9A1.]] | [[file:HG M9A1Bazooka reloading.jpg|thumb|none|600px|The player reloading a Bazooka M9A1.]] | ||
+ | |||
+ | ==Granatbüchse 39== | ||
+ | A weapon rarely seen in video games is the [[Panzerbüchse 38 / 39#Granatbüchse 39|Granatbüchse 39]]. It can be unlocked for the Germans. It fires the '''''Große Gewehr-Panzergranate''''' which is a HEAT type rifle grenade. It has a rather good range, nice adjustable sights and is very effective against the thinner armored vehicles and tanks. The Granatbüchse 39 is actually a '''''Panzerbüchse 39''''' with a shortened barrel and a welded on rifle grenade cup launcher. A special blank ammunition with a wooden bullet is used to propel the rifle grenades. | ||
+ | [[file:Granatbüchse Modell 39.jpg|thumb|none|451px|GrB 39 - 30mm grenade]] | ||
+ | [[file:HeroesAndGenerals Granatbuchse-39 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG GRB-39 normal.jpg|thumb|none|600px|The player holding a Granatbüchse 39.]] | ||
+ | [[file:HG GRB-39 aiming.jpg|thumb|none|600px|The player aiming a Granatbüchse 39.]] | ||
+ | [[file:HG GRB-39 reloading.jpg|thumb|none|600px|The player reloading a Granatbüchse 39.]] | ||
+ | |||
+ | ==M18 Recoilless Rifle== | ||
+ | The [[M18 Recoilless Rifle]]. | ||
+ | [[file:M18 Recoilless.jpg|thumb|none|450px|M18 Recoilless Rifle - 57mm]] | ||
+ | [[file:HeroesAndGenerals M18 Recoilless Rifle menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
==Panzerfaust 60== | ==Panzerfaust 60== | ||
There are [[Panzerfaust#Panzerfaust 60/100|Panzerfaust 60]] weapon crates placed in different locations on the maps. All players can pick them up for use. It is a powerful anti-tank weapon ingame and works exactly like in real life, a shaped charge, single shot, disposable weapon. | There are [[Panzerfaust#Panzerfaust 60/100|Panzerfaust 60]] weapon crates placed in different locations on the maps. All players can pick them up for use. It is a powerful anti-tank weapon ingame and works exactly like in real life, a shaped charge, single shot, disposable weapon. | ||
− | [[file:Panzerfaust.jpg|thumb|none| | + | [[file:Panzerfaust.jpg|thumb|none|450px|Panzerfaust - 44mm with 149mm warhead.]] |
[[file:HG Panzerfaust 60 box.jpg|thumb|none|600px|Panzerfaust 60 in the box where it can be picked up.]] | [[file:HG Panzerfaust 60 box.jpg|thumb|none|600px|Panzerfaust 60 in the box where it can be picked up.]] | ||
[[file:HG Panzerfaust 60 normal.jpg|thumb|none|600px|The player holding a Panzerfaust 60.]] | [[file:HG Panzerfaust 60 normal.jpg|thumb|none|600px|The player holding a Panzerfaust 60.]] | ||
[[file:HG Panzerfaust 60 aiming.jpg|thumb|none|600px|The player aiming a Panzerfaust 60.]] | [[file:HG Panzerfaust 60 aiming.jpg|thumb|none|600px|The player aiming a Panzerfaust 60.]] | ||
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==Panzerschreck RPzB 54== | ==Panzerschreck RPzB 54== | ||
The [[Panzerschreck|Panzerschreck RPzB 54]] is available for the Germans. Officially called the '''''Raketenpanzerbüchse 54''''', it soon got the nickname '''''Panzerschreck'''''. It has enormous firepower and can take on almost any tank. It is the model 54 ingame, as it has the blast shield available and also the long tube. | The [[Panzerschreck|Panzerschreck RPzB 54]] is available for the Germans. Officially called the '''''Raketenpanzerbüchse 54''''', it soon got the nickname '''''Panzerschreck'''''. It has enormous firepower and can take on almost any tank. It is the model 54 ingame, as it has the blast shield available and also the long tube. | ||
− | [[file:Tank h5.jpg|thumb|none| | + | [[file:Tank h5.jpg|thumb|none|450px|Panzerschreck RPzB 54 - 88mm]] |
− | [[file: | + | [[file:HeroesAndGenerals Panzerschreck 54 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG RPzB54 normal.jpg|thumb|none|600px|The player holding a Panzerschreck RPzB 54.]] | [[file:HG RPzB54 normal.jpg|thumb|none|600px|The player holding a Panzerschreck RPzB 54.]] | ||
[[file:HG RPzB54 aiming.jpg|thumb|none|600px|The player aiming a Panzerschreck RPzB 54.]] | [[file:HG RPzB54 aiming.jpg|thumb|none|600px|The player aiming a Panzerschreck RPzB 54.]] | ||
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=Grenades & Mines= | =Grenades & Mines= | ||
+ | ==Hafthohlladung Anti Tank Mine== | ||
+ | The [[Hafthohlladung Anti Tank Mine|Hafthohlladung H3]] can be acquired by German soldiers. It is a magnetic mine which uses the hollow charge principle. It is a very powerful anti tank weapon which can defeat even the heaviest tanks. | ||
+ | [[file:Hafthohlladung.jpg|thumb|none|150px|Hafthohlladung Anti Tank Mine]] | ||
+ | [[file:HeroesAndGenerals Hafthohlladung H3 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG H3 normal.jpg|thumb|none|600px|The player holding a Hafthohlladung H3.]] | ||
+ | [[file:HG H3 arming.jpg|thumb|none|600px|The player arming a Hafthohlladung H3.]] | ||
+ | [[file:HG H3 placed.jpg|thumb|none|600px|A Hafthohlladung H3 placed on a tank.]] | ||
− | == | + | ==Infantry Demolition Kit M1== |
− | The | + | The Infantry Demolition Kit M1. |
− | [[file: | + | [[file:HeroesAndGenerals Infantry Demolition Kit M1 menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | |||
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==M1A1 Anti-Tank Mine== | ==M1A1 Anti-Tank Mine== | ||
US players can get the [[M1 Mine|M1A1 Anti-Tank Mine]]. They can be placed on any surface, as soon as a vehicle drives over it, it will detonate and destroy it. | US players can get the [[M1 Mine|M1A1 Anti-Tank Mine]]. They can be placed on any surface, as soon as a vehicle drives over it, it will detonate and destroy it. | ||
− | [[file:Minem1wc9.jpg|thumb|none| | + | [[file:Minem1wc9.jpg|thumb|none|150px|M1 (left), M1A1 (right) Anti-tank mine]] |
− | [[file: | + | [[file:HeroesAndGenerals M1A1 Anti tank Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M1A1ATMine normal.jpg|thumb|none|600px|The player holding a M1A1 Anti-Tank Mine.]] | [[file:HG M1A1ATMine normal.jpg|thumb|none|600px|The player holding a M1A1 Anti-Tank Mine.]] | ||
[[file:HG M1A1ATMine placed.jpg|thumb|none|600px|A M1A1 Anti-Tank Mine placed on the ground.]] | [[file:HG M1A1ATMine placed.jpg|thumb|none|600px|A M1A1 Anti-Tank Mine placed on the ground.]] | ||
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==M2A3 Anti-Personel Mine== | ==M2A3 Anti-Personel Mine== | ||
The US Faction can unlock the [[M2 Mine|M2A3 Anti-Personel Mine]]. This is the correct variant which was used in real life in WW2 by the US Forces. Those can come in handy if you cap a point far behind enemy lines and want to make sure that nobody interrupts you. | The US Faction can unlock the [[M2 Mine|M2A3 Anti-Personel Mine]]. This is the correct variant which was used in real life in WW2 by the US Forces. Those can come in handy if you cap a point far behind enemy lines and want to make sure that nobody interrupts you. | ||
− | [[file:M2A3 Mine.jpg|thumb|none| | + | [[file:M2A3 Mine.jpg|thumb|none|150px|M2A3 Anti-personel mine]] |
− | [[file: | + | [[file:HeroesAndGenerals M2A3 Anti-Personel Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG M2A3APMine normal.jpg|thumb|none|600px|The player holding a M2A3 Anti-Personel Mine.]] | [[file:HG M2A3APMine normal.jpg|thumb|none|600px|The player holding a M2A3 Anti-Personel Mine.]] | ||
[[file:HG M2A3APMine placed.jpg|thumb|none|600px|A M2A3 Anti-Personel Mine placed on the ground.]] | [[file:HG M2A3APMine placed.jpg|thumb|none|600px|A M2A3 Anti-Personel Mine placed on the ground.]] | ||
− | == | + | ==Mk 2 hand grenade== |
− | The [[ | + | The famous [[Mk 2 hand grenade]] can be equipped by the US soldiers. It is a fragmentation type grenade. |
− | [[file: | + | [[file:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 hand grenade.]] |
− | [[file: | + | [[file:HeroesAndGenerals Mk 2 hand grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG MkII normal.jpg|thumb|none|600px|The player holding a Mk II Hand Grenade.]] |
− | == | + | ==MK 3A1 offensive hand grenade== |
− | + | The [[MK3 offensive hand grenade|MK 3A1 offensive hand grenade]]. | |
− | [[file: | + | [[file:MK3A1 grenade old.jpg|thumb|none|150px|MK 3A1 offensive hand grenade]] |
− | [[file: | + | [[file:HeroesAndGenerals MK 3 offensive hand grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | |||
− | == | + | ==No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb"== |
− | The [[ | + | The United States Forces can get a [[No 74 ST Grenade|No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb"]]. When thrown, it sticks to surfaces and vehicles and explodes after a few seconds. |
− | [[ | + | [[file:Grenade Hand No 74 The Sticky Bomb.jpg|thumb|none|150px|No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb".]] |
− | [[file: | + | [[file:HeroesAndGenerals No 74 ST Grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG No74 normal.jpg|thumb|none|600px|The player holding a No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb".]] |
− | |||
− | |||
==Panzerwurfmine Lang== | ==Panzerwurfmine Lang== | ||
German players can get the [[Panzerwurfmine|Panzerwurfmine Lang]] which is a hollow charge anti-tank device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. When thrown it will unfold the cloth fins which will stabilize it during flight. An interesting and very unique item which is rarely seen in media. | German players can get the [[Panzerwurfmine|Panzerwurfmine Lang]] which is a hollow charge anti-tank device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. When thrown it will unfold the cloth fins which will stabilize it during flight. An interesting and very unique item which is rarely seen in media. | ||
− | [[file: | + | [[file:Panzerwurfmine Lang.jpg|thumb|none|150px|Panzerwurfmine Lang]] |
+ | [[file:HeroesAndGenerals Panzerwurfmine Lang menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
[[file:HG PanzerwurfmineL normal.jpg|thumb|none|600px|The player holding a RPG-43 Anti-tank Grenade.]] | [[file:HG PanzerwurfmineL normal.jpg|thumb|none|600px|The player holding a RPG-43 Anti-tank Grenade.]] | ||
[[file:HG PanzerwurfmineL thrown.jpg|thumb|none|600px|The player throwing a RPG-43 Anti-tank Grenade.]] | [[file:HG PanzerwurfmineL thrown.jpg|thumb|none|600px|The player throwing a RPG-43 Anti-tank Grenade.]] | ||
− | == | + | ==PMK-40 Anti-Personel Mine== |
− | The [[ | + | The [[PMK-40 Anti-Personel Mine]] can be acquired by Soviet soldiers. As it is rather small, it is hard to detect for enemy soldiers. |
− | [[file: | + | [[file:PMK-40 Anti-Personel Mine.jpg|thumb|none|150px|Panzerwurfmine Lang]] |
− | [[file: | + | [[file:HeroesAndGenerals PMK-40 Anti-Personel Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | [[file:HG | + | [[file:HG PMK-40 normal.jpg|thumb|none|600px|The player holding a PMK-40 Anti-Personel Mine.]] |
− | [[file:HG | + | [[file:HG PMK-40 placed.jpg|thumb|none|600px|A PMK-40 Anti-Personel Mine placed on the ground.]] |
− | == | + | ==RG-42 hand grenade== |
− | The [[ | + | The [[RG-42 hand grenade]]. |
− | [[file: | + | [[file:RG-42 HG.jpg|thumb|none|150px|RG-42 hand grenade]] |
− | [[file: | + | [[file:HeroesAndGenerals RG-42 hand grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
− | |||
− | |||
==RGD-33 Stick Grenade== | ==RGD-33 Stick Grenade== | ||
The [[RGD-33 stick grenade|RGD-33 Stick Grenade]] is the standard Soviet Union fragmentation hand grenade. | The [[RGD-33 stick grenade|RGD-33 Stick Grenade]] is the standard Soviet Union fragmentation hand grenade. | ||
[[file:Rgd-33russianfrag mp.jpg|thumb|none|350px|RGD-33.]] | [[file:Rgd-33russianfrag mp.jpg|thumb|none|350px|RGD-33.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals RGD-33 Stick Grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
+ | [[file:HeroesAndGenerals RGD-33 Stick Grenade bundle menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
[[file:HG RGD33 normal.jpg|thumb|none|600px|The player holding a RGD-33 Stick Grenade.]] | [[file:HG RGD33 normal.jpg|thumb|none|600px|The player holding a RGD-33 Stick Grenade.]] | ||
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The [[RPG-43 Anti-tank Grenade]] is a hollow charge device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. | The [[RPG-43 Anti-tank Grenade]] is a hollow charge device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. | ||
[[file:RPG-43ATGrenade.jpg|thumb|none|350px|RPG-43.]] | [[file:RPG-43ATGrenade.jpg|thumb|none|350px|RPG-43.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals RPG-43 Anti-Tank Grenade menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG RPG-43 normal.jpg|thumb|none|600px|The player holding a RPG-43 Anti-tank Grenade.]] | [[file:HG RPG-43 normal.jpg|thumb|none|600px|The player holding a RPG-43 Anti-tank Grenade.]] | ||
+ | |||
+ | ==S-Mine 35 Anti-Personel Mine== | ||
+ | The [[S-Mine|S-Mine 35]] anti-personel mine can be acquired by German soldiers. | ||
+ | [[file:SMine35.jpg|thumb|none|250px|S-Mine 35. Note the fuze is in the centre of the mine body; the later S-Mine 44's fuze was instead offset.]] | ||
+ | [[file:HeroesAndGenerals S-Mine 35 Anti-Personel Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG S-Mine normal.jpg|thumb|none|600px|The player holding a S-Mine 35 Anti-Personel Mine.]] | ||
+ | [[file:HG S-Mine placed.jpg|thumb|none|600px|A S-Mine 35 Anti-Personel Mine placed on the ground.]] | ||
+ | |||
+ | ==Stielhandgranate 24== | ||
+ | The [[Model 24 Stielhandgranate|Stielhandgranate 24]] is the standard high explosive hand grenade for the German Forces. | ||
+ | [[file:M24handgrenade.JPG|thumb|none|250px|Stielhandgranate 24.]] | ||
+ | [[file:HeroesAndGenerals Stielhandgranate 24 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HeroesAndGenerals Stielhandgranate 24 bundle menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG Sielhandgranate24 normal.jpg|thumb|none|600px|The player holding a Stielhandgranate 24.]] | ||
+ | |||
+ | ==Stielhandgranate 24 Splittering== | ||
+ | Additionally the Germans can get the [[Model 24 Stielhandgranate|Stielhandgranate 24 Splitterring]]. | ||
+ | [[file:M24WithFragSleeve.jpg|thumb|none|250px|Stielhandgranate 24.]] | ||
+ | [[file:HeroesAndGenerals Stielhandgranate 24 Splittering menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG Sielhandgranate24 S normal.jpg |thumb|none|600px|The player holding a Stielhandgranate 24 Splitterring.]] | ||
+ | |||
+ | ==Tellermine 42 Anti-Tank Mine== | ||
+ | The [[Tellermine 42]] is the anti-tank mine for the German Faction. It can be placed on the ground by the players and will detonate upon contact with a vehicle. | ||
+ | [[file:Tellermine 42.jpg|thumb|none|250px|Tellermine 42 Anti-tank mine.]] | ||
+ | [[file:HeroesAndGenerals Tellermine 42 Anti-Tank Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | [[file:HG Tellermine42 normal.jpg|thumb|none|600px|The player holding a Tellermine 42 Anti-Tank Mine.]] | ||
+ | [[file:HG Tellermine42 placed.jpg|thumb|none|600px|A Tellermine 42 Anti-Tank Mine placed on the ground.]] | ||
==TM-35 Anti-Tank Mine== | ==TM-35 Anti-Tank Mine== | ||
Soviet soldiers can get a [[TM-35]] anti-tank mine. It can be placed on the ground by the players and will detonate upon contact with a vehicle. | Soviet soldiers can get a [[TM-35]] anti-tank mine. It can be placed on the ground by the players and will detonate upon contact with a vehicle. | ||
[[file:tm-35mine.jpg|thumb|none|250px|TM-35 Anti-tank mine.]] | [[file:tm-35mine.jpg|thumb|none|250px|TM-35 Anti-tank mine.]] | ||
− | [[file: | + | [[file:HeroesAndGenerals TM-35 Anti-Tank Mine menu.jpg|thumb|none|600px|Render in the loadout screen.]] |
[[file:HG TM-35 normal.jpg|thumb|none|600px|The player holding a TM-35 Anti-Tank Mine.]] | [[file:HG TM-35 normal.jpg|thumb|none|600px|The player holding a TM-35 Anti-Tank Mine.]] | ||
[[file:HG TM-35 placed.jpg|thumb|none|600px|A TM-35 Anti-Tank Mine placed on the ground.]] | [[file:HG TM-35 placed.jpg|thumb|none|600px|A TM-35 Anti-Tank Mine placed on the ground.]] | ||
− | == | + | =Flamethrowers= |
− | The [[ | + | |
− | [[file: | + | ===Einstossflammenwerfer 46=== |
− | [[file: | + | The [[Einstossflammenwerfer 46]]. |
− | [[file: | + | [[file:Einstossflammenwerfer461.jpg|thumb|none|150px|Einstossflammenwerfer 46.]] |
+ | [[file:HeroesAndGenerals Einstossflammenwerfer 46 1.jpg|thumb|none|600px|Einstossflammenwerfer 46 in game.]] | ||
+ | |||
+ | ===Flammenwerfer 41=== | ||
+ | The [[Flammenwerfer 41]]. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Stalingrad for the Axis. | ||
+ | [[file:Flammenwerfer 41.jpg|thumb|none|150px|Flammenwerfer mit Strahlpatrone 41. This variant is distinguished from the first model by the second tube mounted on the flame wand.]] | ||
+ | [[file:HeroesAndGenerals Flammenwerfer 41 menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | |||
+ | ==M2 Flamethrower== | ||
+ | The [[M2 Flamethrower]]. Weapon available for unlocking in the Campaign in Normandy and Pacific for the Allies. | ||
+ | [[file:M2-2FlameAth.jpg|thumb|none|150px|M2-2 flamethrower]] | ||
+ | [[file:HeroesAndGenerals M2 Flamethrower menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
+ | |||
+ | ==ROKS-3 flamethrowers== | ||
+ | The [[ROKS flamethrowers|ROKS-3 flamethrowers]]. Weapon available for unlocking in the Campaign in Moscow, Berlin and Stalingrad for the Allies. | ||
+ | [[file:Roks3.jpg|thumb|none|150px|ROKS-3 flamethrower]] | ||
+ | [[file:HeroesAndGenerals ROKS-2 flamethrower menu.jpg|thumb|none|600px|Render in the loadout screen.]] | ||
=Mounted Weapons= | =Mounted Weapons= | ||
+ | ==.30 AN/M2== | ||
+ | The [[.30 AN/M2]] is mounted in the Curtiss O-52 Owl at the front behind the propellers in a fixed mount and in the tailgunner position in a flexible mount. | ||
+ | [[file:ANM230fixed.jpg|thumb|none|350px|.30 AN/M2, fixed mount - .30-06 Springfield]] | ||
+ | [[file:HG ANM2 O-52front.jpg|thumb|none|600px|.30 AN/M2 mounted in the Curtiss O-52 Owl]] | ||
+ | [[file:ANM230flexible.jpg|thumb|none|350px|.30 AN/M2, flexible mount - .30-06 Springfield]] | ||
+ | [[file:HG ANM2 O-52.jpg|thumb|none|600px|.30 AN/M2 mounted in the Curtiss O-52 Owl]] | ||
==Browning M2HB M51 Quad Mounted System== | ==Browning M2HB M51 Quad Mounted System== | ||
Line 575: | Line 683: | ||
[[file:M1919A5.jpg|thumb|none|350px|Browning M1919A5 - .30-06 Springfield]] | [[file:M1919A5.jpg|thumb|none|350px|Browning M1919A5 - .30-06 Springfield]] | ||
[[file:HG M1919A5 M5A1.jpg|thumb|none|600px|Browning M1919A5 mounted in the M5A1 Stuart Light Tank]] | [[file:HG M1919A5 M5A1.jpg|thumb|none|600px|Browning M1919A5 mounted in the M5A1 Stuart Light Tank]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Hispano-Suiza HS.404== | ==Hispano-Suiza HS.404== | ||
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[[file:HG MG17 BF109E-4.jpg|thumb|none|600px|MG17 mounted in the Messerschmitt Bf 109E-4]] | [[file:HG MG17 BF109E-4.jpg|thumb|none|600px|MG17 mounted in the Messerschmitt Bf 109E-4]] | ||
− | == | + | ==MG 34== |
− | The German [[ | + | The German [[MG 34]] is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including tank hunters (in case of the Jagdpanzer 38(t) Hetzer it is remote controlled), cars, motorcycles, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame. The mounted version of the MG 34 uses the '''Patronentrommel 34''' which is actually a magazine and does not use any belts. This was an early issue equipment for the MG 34 in WW2 and was mainly used in AA mounts of the MG 34. To use the Patronentrommel 34, the standard feed cover had to be replaced with a special magazine holder. |
− | [[file:MG34 Patronentrommel34.jpg|thumb|none|350px| | + | [[file:MG34 Patronentrommel34.jpg|thumb|none|350px|MG 34 - 7.92x57mm Mauser. With Patronentrommel 34 - 75 round saddle drum magazine.]] |
− | [[file:HG MG34PT34 JgdPz38(t).jpg|thumb|none|600px| | + | [[file:HG MG34PT34 JgdPz38(t).jpg|thumb|none|600px|MG 34 mounted on the Jagdpanzer 38(t) Hetzer]] |
− | [[file:HG MG34PT34 Kubel.jpg|thumb|none|600px| | + | [[file:HG MG34PT34 Kubel.jpg|thumb|none|600px|MG 34 mounted on the Kübelwagen]] |
− | [[file:HG MG34PT34 R75.jpg|thumb|none|600px| | + | [[file:HG MG34PT34 R75.jpg|thumb|none|600px|MG 34 mounted on the BMW R75]] |
− | [[file:HG MG34PT34 SdKfz250.jpg|thumb|none|600px| | + | [[file:HG MG34PT34 SdKfz250.jpg|thumb|none|600px|MG 34 mounted on the Sonderkraftfahrzeug 250]] |
− | [[file:HG MG34PT34 StugIIIF8 normal.jpg|thumb|none|600px| | + | [[file:HG MG34PT34 StugIIIF8 normal.jpg|thumb|none|600px|MG 34 mounted on the Sturmgeschütz III Ausf. F/8]] |
− | [[file:HG MG34PT34 SdKfz250 aiming.jpg|thumb|none|600px|The player aiming a | + | [[file:HG MG34PT34 SdKfz250 aiming.jpg|thumb|none|600px|The player aiming a MG 34]] |
==MG FF== | ==MG FF== | ||
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[[file:HG MG37t PzKpfw38tE.jpg|thumb|none|600px|ZB-53 / Vz.37 mounted in the Panzerkampfwagen 38(t) Ausf. E]] | [[file:HG MG37t PzKpfw38tE.jpg|thumb|none|600px|ZB-53 / Vz.37 mounted in the Panzerkampfwagen 38(t) Ausf. E]] | ||
− | == | + | ==MG 34 Panzerlauf== |
− | [[ | + | The [[MG 34 Panzerlauf]]. |
− | [[file: | + | [[file:MG 34 Panzerlauf 2.jpg|thumb|none|450px|MG 34 Panzerlauf - 7.92x57mm Mauser]] |
==Maxim M1910/30 in M-4== | ==Maxim M1910/30 in M-4== |
Latest revision as of 14:00, 11 April 2024
|
The following weapons appear in the video game Heroes & Generals:
Handguns
Colt M1903 Hammerless
The Colt M1903 Hammerless is the US pocket pistol. It is similar to the pocket pistols of the other nations and also fires a rather small round being .32 ACP. Despite this, it can still be very deadly when performing headshots.
Colt M1911A1
The famous Colt M1911A1 is the second available handgun for the US Forces.
Colt M1917
Players can unlock the Colt M1917. It reloads with a speedloader.
FP-45 Liberator
The FP-45 Liberator
Korovin TK
The Soviet Korovin TK is one of the smallest guns ingame. It fires the 6.35x16SR Browning / .25ACP which allows fast follow up shots due to the low muzzle climb. Although this weapon was never officially adopted into Red Army use, lots of them were issued anyway to any person who didn't really need a weapon but wanted to carry one for self defence like high ranking officers, medics etc. It is a very special weapon in the game as it has been rarely seen in media so far.
Luger P08
The Luger P08 is the third pistol which can be unlocked for the German side.
Mauser 1934 Taschenpistole
The Germans can get a Mauser 1934 Taschenpistole as an early unlock. In real life this was the standard sidearm of the German Kriegsmarine (Navy) but as it was a very common pistol at the time, German high ranking officers and even lower ranks got this pistol as their sidearm. As it fires the rather small 7.65x17mmSR/.32 ACP it has a rather low recoil thus follow up shots can be fired very fast. This is also reflected ingame. The developers even got the reload procedure right, which is very impressive as the actual reloading sequence of this weapon is somewhat special. The pistol locks the slide back when the last round has been fired, you pull the old magazine out, insert a new one and at that time the pistol automatically unlocks the slide chambering a new round.
Mauser C96
The Mauser C96, which carries the nickname "Broomhandle", is the second pistol unlock for the German Armed Forces.
Nagant M1895
The Soviet Nagant M1895 is a very powerful revolver ingame. It is correctly depicted as being gate-loaded. However, the hammer incorrectly cocks itself after every shot.
Tokarev TT-33
The Tokarev TT-33 is the second Soviet pistol which you can unlock.
Walther P38
The famous Walther P38 is the fourth pistol unlocked for the German side. It has a similar behavior as the Luger P08 ingame, so it is more a matter of personal preference which one you choose.
Submachine Guns
M3 "Grease Gun"
The first submachine gun for the US is the M3 "Grease Gun". It has a rather low rate of fire but due to the .45 ACP round it packs quite a punch.
MP34
The German Forces can first unlock the MP34. Ingame it uses the smaller 20 round magazine but it is still quite effective. This weapon is rarely seen in video games, this fact makes this weapon very interesting and unique.
MP40
The well known MP40 can be unlocked by the German Forces. It features a 32 round magazine and has a pretty controllable recoil. It is a great all around weapon ingame.
Owen Mk 1/43
The Owen Mk 1/43.
PPD-40
A rarely seen weapon in video games is the PPD-40. It is the first available submachine gun for the Soviet Faction, has a large drum magazine and is nice to clear out buildings.
PPS-43
The PPS-43 is the third unlockable SMG for the Soviet Union. It uses normal 35-round magazines but other than that it feels similar to the German MP40 ingame.
PPSh-41
The second unlockable SMG for the Soviet Union is the very famous PPSh-41. It has a large 71 round drum mag and a high rate of fire. In close quarters combat this weapon is very effective.
Thompson M1A1
The Thompson M1A1 is the second unlockable submachine gun for the United States. It is a very powerful weapon ingame with a rather high rate of fire while still being controllable.
Rifles
FG 42/I
German Fallschirmjäger troops can unlock the rare FG 42/I. As in real life it has heavy recoil when fired in full auto mode; if you switch it to semi-auto or shoot in short, controlled bursts, this weapon is very deadly due to the rifle cartridge. The model in game is the early model FG42.
FG 42/I with ZF-4
The FG 42/I with ZF-4 is the last unlock for the German Fallschirmjäger troops. The scope has a magnification of 4.0x.
Gewehr 43
The Gewehr 43 is the semi automatic rifle for the German faction ingame. As the Tokarev SVT-40 for the Soviet Union, this rifle also reloads from a 10 round box magazine.
Gewehr 43 with ZF-4
The ZF-4 scope is available for the Gewehr 43. The scope has a 4.0x magnification.
Karabiner 98 Kurz
German soldiers can grab the powerful Karabiner 98k. The model ingame is a later version as it features the front sight hood. Reloaded with 5 round stripper clips.
Karabiner 98 Kurz with ZF39
German infantry and sniper classes can get the Karabiner 98 Kurz with ZF39. The scope has a 4.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.
Karabiner 98 Kurz with ZS Zielacht
The powerful Karabiner 98 Kurz with ZS Zielacht can only be unlocked by German snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.
M1 Carbine
One of the most produced rifles of WW2 being the M1 Carbine can be acquired by the US paratrooper. It is a fast firing semi-automatic weapon with a rather weak ammo which means that it loses power over distance rather fast.
M1 Carbine with M84
US soldiers can unlock the M1 Carbine with M84. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the M3 Carbine with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa.
M1 Garand
The M1 Garand is the US semi automatic rifle. It works very well in most situations, makes the usual "PING" sound when it is empty and is loaded with an 8 round en-bloc clip.
M1D Garand with M84
US Infantry, Recon and Paratrooper classes can unlock the M1D Garand with M84. The scope has a magnification of 2.2x. You can still reload the rifle with the usual 8 round en-bloc clip as the sight is offset to the left to allow this.
M1A1 Carbine
The player can unlock the M1A1 Carbine for the US paratrooper class and tanker. The M1A1 is the folding stock version of the standard M1 thus making it a ligher version. This is also reflected in the game as the M1A1 takes fewer equipment points.
M2 Carbine
A late war version called the M2 Carbine is featured in the game. It is a select fire version which can switch between semi and full automatic fire. In the closing months of WW2 in Europe US Ordnance issued conversion part-kits to the US Forces fighting in Europe to counter the widespread use of German assault rifles. Those converted M1 Carbines were called M1/M2 Carbines.
M2 Carbine with M84
US soldiers can unlock the M2 Carbine with M84. The scope has a magnification of 2.2x. This is the same case as the M1 Carbine with M84, in fact chances to see an M1/M2 Carbine with a M84 scope in WW2 is even more unlike, probably impossible.
Mosin Nagant M91/30
The Mosin Nagant M91/30 is the standard Soviet bolt action rifle. It has clean sights and reloads with a 5 round stripper clip.
Mosin Nagant M91/30 with PU
The Mosin Nagant M91/30 with PU can be unlocked by Soviet Union infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.
Mosin Nagant M91/30 with ZS Zielacht
The powerful Mosin Nagant M91/30 with ZS Zielacht can only be unlocked by Soviet snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. Although the combination of a German scope with a Soviet rifle might sound strange, it is believed that this could have happened during WW2 as the Soviets did not have their own high powered scope available.
Panzerbüchse 39
The German faction can unlock the Panzerbüchse 39 as an early anti-tank weapon. It can be deployed on obstacles and on the ground using the bipod which makes the weapon more stable and accurate. The weapon is zeroed for 300m and can use several different types of the Patrone 318 ingame. It is best used against vehicles with thin armor like cars, trucks and recon vehicles. If fired against heavier armored vehicles, it is best to aim for weak spots like vision ports etc.
PTRD-41
The Soviet faction can unlock the PTRD-41, a very powerful anti-tank rifle. Ingame it is very powerful against soft-skinned vehicles and light tanks, but it struggles against the heavier armored vehicles. It is a single shot, bolt action rifle which loads a massive 14.5x114mm round.
PTRS-41
The PTRS-41 is the successor to the PTRD-41 which fires the same ammo but is semi automatic. It is very accurate ingame when it is deployed on the bipod. It will destroy soft-skinned and lightly armored easily when the weak parts are hit.
Simonov AVS-36
The Simonov AVS-36 is featured in the game as the Soviet Union's last unlock. It is a full-auto rifle and fires a heavy rifle bullet. It has a high recoil, but if fired in short bursts it is a very effective weapon.
Simonov AVS-36 with PU
The Simonov AVS-36 with PU can be unlocked by Soviet Union infantry. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with the usual box magazines. It is unknown if this combination existed in real life, a more usual choice would have been with a PEM scope, an earlier sniper scope which generally had the same specifications as the PU but was more complex to manufacture. By the time the PU scope arrived at the front lines, most AVS-36 rifles were already lost or captured by the German Forces but it is still possible that some AVS-36 rifles received the PU scope.
Springfield M1903
The standard US bolt action rifle is the original Springfield M1903. It is reloaded with a 5 round stripper clip.
Springfield M1903A1 with M84
US soldiers can first unlock the Springfield M1903 with M84. Although technically not impossible, this combination is rather uncommon. A more historical combination would be the M1903A4 with M84 scope as shown in the photo below but as changing the model from an 1903 to A4 would create more work for the game developers, I guess this was avoided. The scope has a 2.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.
Springfield M1903 with Unertl 8X
US Snipers can unlock the Springfield M1903 with Unertl 8X. The scope has a powerful 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.
Sturmgewehr 44
The first ever mass-produced assault rifle, the famous Sturmgewehr 44 can be unlocked for German solders.
Sturmgewehr 44 with ZF-4
German infantry can unlock the Sturmgewehr 44 with ZF-4. The scope has a 4.0x magnification.
Tokarev SVT-40
The standard semi automatic rifle for the Soviet Union is the Tokarev SVT-40. It is fed from a 10 round detachable box magazine. It is a great all-around weapon ingame.
Tokarev SVT-40 with PU
The semi automatic Tokarev SVT-40 with PU can be unlocked by Soviet infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with box magazines.
Machine Guns
Browning Automatic Rifle M1918A2
The Browning Automatic Rifle M1918A2, also called "BAR", is the first light machine gun for the United States. It is a very powerful weapon in close ranges, but also for medium ranges if you fire short bursts.
Browning M1919A4
The United States infantry soldiers can also unlock the Browning M1919A4. The variant ingame looks like it was directly dismounted from a pedestal mount from a vehicle as it still has the mounting fitted at the bottom of the MG. The ladder sights are folded up and it uses a 50 round belt.
Browning M1919A6
The Browning M1919A6.
Degtyaryov DP-28
Soviet soldiers can get the well known Degtyaryov DP-28. It has a very unique magazine design which holds 47 rounds and feeds from the top. This gave it it's nickname "Record Player".
Degtyaryov DT
The Degtyaryov DT.
Johnson M1941 Light Machine Gun
A very interesting and unique weapon in the game is the Johnson M1941 Light Machine Gun, which is rarely seen in any video games. It looks and sounds very well-done for such a rare weapon.
Maxim-Tokarev
The Maxim-Tokarev.
MG13
The MG13.
MG 34
The MG 34 is the first unlockable machinegun for the German faction. Ingame it mounts the 50 round belt drum called Gurttrommel 34. It has a good rate of fire and is best used in prone position firing bursts, otherwise the recoil will be rather high.
MG42
The MG42 is the second LMG which the German faction can unlock. As in real life, it has a very high rate of fire and is rather difficult to control except if you use it in prone position. It is fed via 50 round belts.
Launchers
Ampulomet Model 1941
The Ampulomet Model 1941.
Bazooka M1A1
The Bazooka M1A1 can be unlocked by US Forces. The penetration of the Bazooka is a bit lower than the Panzerschreck also featured in the game (as was in real life), but it is still a good ranged anti tank weapon.
Bazooka M9A1
The Bazooka M9A1 is featured in the game for the US Forces. Ingame it has the folding bar sight mounted and as with all weapons in the game the range can be adjusted. It fires the improved M6A3 rocket. As the game has a fairly realistic damage model for all vehicles, you have to aim for the weakspots so the HEAT rocket will penetrate and hit an internal component. The penetration is improved compared to its predecessor, the Bazooka M1A1 as it was in real life.
Granatbüchse 39
A weapon rarely seen in video games is the Granatbüchse 39. It can be unlocked for the Germans. It fires the Große Gewehr-Panzergranate which is a HEAT type rifle grenade. It has a rather good range, nice adjustable sights and is very effective against the thinner armored vehicles and tanks. The Granatbüchse 39 is actually a Panzerbüchse 39 with a shortened barrel and a welded on rifle grenade cup launcher. A special blank ammunition with a wooden bullet is used to propel the rifle grenades.
M18 Recoilless Rifle
The M18 Recoilless Rifle.
Panzerfaust 60
There are Panzerfaust 60 weapon crates placed in different locations on the maps. All players can pick them up for use. It is a powerful anti-tank weapon ingame and works exactly like in real life, a shaped charge, single shot, disposable weapon.
Panzerschreck RPzB 54
The Panzerschreck RPzB 54 is available for the Germans. Officially called the Raketenpanzerbüchse 54, it soon got the nickname Panzerschreck. It has enormous firepower and can take on almost any tank. It is the model 54 ingame, as it has the blast shield available and also the long tube.
Grenades & Mines
Hafthohlladung Anti Tank Mine
The Hafthohlladung H3 can be acquired by German soldiers. It is a magnetic mine which uses the hollow charge principle. It is a very powerful anti tank weapon which can defeat even the heaviest tanks.
Infantry Demolition Kit M1
The Infantry Demolition Kit M1.
M1A1 Anti-Tank Mine
US players can get the M1A1 Anti-Tank Mine. They can be placed on any surface, as soon as a vehicle drives over it, it will detonate and destroy it.
M2A3 Anti-Personel Mine
The US Faction can unlock the M2A3 Anti-Personel Mine. This is the correct variant which was used in real life in WW2 by the US Forces. Those can come in handy if you cap a point far behind enemy lines and want to make sure that nobody interrupts you.
Mk 2 hand grenade
The famous Mk 2 hand grenade can be equipped by the US soldiers. It is a fragmentation type grenade.
MK 3A1 offensive hand grenade
The MK 3A1 offensive hand grenade.
No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb"
The United States Forces can get a No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb". When thrown, it sticks to surfaces and vehicles and explodes after a few seconds.
Panzerwurfmine Lang
German players can get the Panzerwurfmine Lang which is a hollow charge anti-tank device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. When thrown it will unfold the cloth fins which will stabilize it during flight. An interesting and very unique item which is rarely seen in media.
PMK-40 Anti-Personel Mine
The PMK-40 Anti-Personel Mine can be acquired by Soviet soldiers. As it is rather small, it is hard to detect for enemy soldiers.
RG-42 hand grenade
The RG-42 hand grenade.
RGD-33 Stick Grenade
The RGD-33 Stick Grenade is the standard Soviet Union fragmentation hand grenade.
RPG-43 Anti-Tank Grenade
The RPG-43 Anti-tank Grenade is a hollow charge device with an impact fuze. It is best used if thrown onto the weaker spots of tanks.
S-Mine 35 Anti-Personel Mine
The S-Mine 35 anti-personel mine can be acquired by German soldiers.
Stielhandgranate 24
The Stielhandgranate 24 is the standard high explosive hand grenade for the German Forces.
Stielhandgranate 24 Splittering
Additionally the Germans can get the Stielhandgranate 24 Splitterring.
Tellermine 42 Anti-Tank Mine
The Tellermine 42 is the anti-tank mine for the German Faction. It can be placed on the ground by the players and will detonate upon contact with a vehicle.
TM-35 Anti-Tank Mine
Soviet soldiers can get a TM-35 anti-tank mine. It can be placed on the ground by the players and will detonate upon contact with a vehicle.
Flamethrowers
Einstossflammenwerfer 46
Flammenwerfer 41
The Flammenwerfer 41. Weapon available for unlocking in the Campaign in Moscow, Normandy, Berlin and Stalingrad for the Axis.
M2 Flamethrower
The M2 Flamethrower. Weapon available for unlocking in the Campaign in Normandy and Pacific for the Allies.
ROKS-3 flamethrowers
The ROKS-3 flamethrowers. Weapon available for unlocking in the Campaign in Moscow, Berlin and Stalingrad for the Allies.
Mounted Weapons
.30 AN/M2
The .30 AN/M2 is mounted in the Curtiss O-52 Owl at the front behind the propellers in a fixed mount and in the tailgunner position in a flexible mount.
Browning M2HB M51 Quad Mounted System
The Browning M2HB M51 Quad Mounted System AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. US players can also unlock a M16MGMC with a Browning M2HB M51 Quad Mounted System which functions as SPAA.
Browning M2 Heavy Barrel
The Browning M2 Heavy Barrel is mounted into and onto several vehicles including the M18 Hellcat Tank Destroyer, the M2A2 Light Tank and M3A1 Half-Track.
Browning M2 Aircraft
The Curtiss P-40N Warhawk mounts six Browning M2 Aircraft machine guns in the wings. The Lockheed P-38 Lightning has 4 of those in the nose.
Browning M1919A4
The United States Browning M1919A4 is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including light, medium and heavy tanks, armored scout cars, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame.
The Browning M1919A4 is mounted in the 1/4-Ton, 4X4, Truck "Willys" Jeep and also on the M4A3E8 Sherman Medium Tank in a pedestal mount.
Browning M1919A5
The M5A1 Stuart Light Tank mounts the Browning M1919A5 in the turret (coaxial). For the M3 and M5 tank series the M1919A5 was invented, which was a slightly modified version of the M1919A4, because the available space in the turret was too small to reach the cocking handle.
Hispano-Suiza HS.404
A mighty Hispano-Suiza HS.404 20mm cannon is mounted in the center of the nose of the Lockheed P-38 Lightning. It has a rather low rate of fire but it fires a very powerful round.
2cm Flakvierling 38
The 2cm Flakvierling 38 AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. German players can also unlock a Sonderkraftfahrzeug 7/1 with a mounted 2cm Flakvierling 38 which functions as SPAA.
MG13
Players of the German Faction can acquire the Panzerkampfwagen I Ausf. A which mounts the MG13 in a dual mount in the turret.
MG15
The Henschel HS 126 B-1 is the first airplane which the pilot characters can unlock. It mounts a MG15 in the tailgunner seat.
MG17
The Henschel HS 126 B-1, Messerschmitt Bf 109D-1 and Bf 109E-4 mount MG17s in different configurations. In case of the Henschel HS 126 B-1 there is a single mount in the nose, the Messerschmitt Bf 109D-1 and Bf 109E-4 have two guns in the nose firing through the propeller.
MG 34
The German MG 34 is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including tank hunters (in case of the Jagdpanzer 38(t) Hetzer it is remote controlled), cars, motorcycles, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame. The mounted version of the MG 34 uses the Patronentrommel 34 which is actually a magazine and does not use any belts. This was an early issue equipment for the MG 34 in WW2 and was mainly used in AA mounts of the MG 34. To use the Patronentrommel 34, the standard feed cover had to be replaced with a special magazine holder.
MG FF
The famous Messerschmitt Bf 109E-4 has two MG FFs wing mounted. The earlier variant, the Bf 109D-1 has a single gun mounted in the center of the nose (so called Motorkanone). Ingame they are a very powerful weapon bringing down any enemy airplane in just a few bursts.
MG131
The Messerschmitt ME 410 B-2 has a total of four MG131s. Two are mounted at the front of the plane, while the other two are mounted in remote controlled blister mounts on each side of the plane to defend against enemy attackers.
MG151/20
The mighty MG151/20 is the main armament of the Messerschmitt ME 410 B-2, two of them are installed at the nose of the plane.
ZB-53 / Vz.37
German tankers can get the Panzerkampfwagen 38(t) Ausf. E which mounts a ZB-53 / Vz.37 in the turret and in the hull. This machinegun was called MG37(t) in German service.
MG 34 Panzerlauf
The MG 34 Panzerlauf.
Maxim M1910/30 in M-4
The Maxim M1910/30 in M-4 AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. Soviet Union players can also unlock a GAZ-AAA truck with a mounted Maxim M1910/30 in M-4 which functions as SPAAA.
PV-1
The Pulemyot Vozdushny PV-1 is mounted in the Soviet Polikarpov R-Z behind the propeller. The PV-1 is an early war Soviet machine gun based on the Russian M1910 Maxim. It was available in various configurations like on the Sokolov carriage for infantry use, triple mounted for AA use or its primary use as air cooled version mounted on aircraft.
Berezin UBS
The Berezin UBS is mounted in the Soviet YAK-9 behind the propeller, this is why the synchronized variant of the UB is used.
Berezin UBK
The Soviet Petlyakov Pe-3bis heavy fighter mounts two Berezin UBK at the bottom of the fuselage.
Berezin UBT
The Soviet Petlyakov Pe-3bis mounts a Berezin UBT in the turret behind the cockpit for the tailgunner.
Shpitalnyi-Vladimirov ShVAK-20
The Soviet YAK-9 fighter aircraft and the Petlyakov Pe-3bis heavy fighter mount the powerful Shpitalnyi-Vladimirov ShVAK-20 in the nose.
Shpitalny-Komaritski ShKAS
The Soviet Petlyakov Pe-3bis also mounts the Shpitalny-Komaritski ShKAS at the tail of the airplane.
Degtyaryov DA
The Degtyaryov DA is mounted in the Polikarpov R-Z tailgunner position.
Degtyaryov DT
The Soviet Degtyaryov DT is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including light, medium and heavy tanks, armored scout cars, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame.