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Difference between revisions of "Medal of Honor: Underground"
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A [[Walther P38]] is the first weapon the player acquires. It is only obtainable in Occupied! (Mission 1). Throughout the game, it is seen in the hands of German officers and Vichy French Milice enemies. In Level 2 of The last Rights of Monte Cassino (Mission 5), the Captain of American POW pilots uses one to help free prisoners. The skin of the Walther used by enemies has been redesigned from the first game with more detail. It holds 8 rounds and uses Pistol ammunition. | A [[Walther P38]] is the first weapon the player acquires. It is only obtainable in Occupied! (Mission 1). Throughout the game, it is seen in the hands of German officers and Vichy French Milice enemies. In Level 2 of The last Rights of Monte Cassino (Mission 5), the Captain of American POW pilots uses one to help free prisoners. The skin of the Walther used by enemies has been redesigned from the first game with more detail. It holds 8 rounds and uses Pistol ammunition. | ||
− | [[Image:P38Black.jpg|thumb|none|400px|Walther P38 with black grips - | + | [[Image:P38Black.jpg|thumb|none|400px|Walther P38 with black grips - 9x19mm]] |
[[Image:WaltherP38MOHU1.jpg|thumb|none|500px|The Walther P38 in game.]] | [[Image:WaltherP38MOHU1.jpg|thumb|none|500px|The Walther P38 in game.]] | ||
[[Image:WaltherP38MOHU2.jpg|thumb|none|500px|Vinchy French Milice enemies armed with Walther P38's.]] | [[Image:WaltherP38MOHU2.jpg|thumb|none|500px|Vinchy French Milice enemies armed with Walther P38's.]] |
Revision as of 08:22, 19 October 2015
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Medal of Honor: Underground is the 2000 prequel video game for the Playstation. It follows the exploits of female French Resistance fighter Manon Baptiste (who was featured in the original Medal of Honor) during the early years of World War II in Europe.
The following weapons appear in the video game Medal of Honor: Underground:
Handguns
Walther P38
A Walther P38 is the first weapon the player acquires. It is only obtainable in Occupied! (Mission 1). Throughout the game, it is seen in the hands of German officers and Vichy French Milice enemies. In Level 2 of The last Rights of Monte Cassino (Mission 5), the Captain of American POW pilots uses one to help free prisoners. The skin of the Walther used by enemies has been redesigned from the first game with more detail. It holds 8 rounds and uses Pistol ammunition.
High Standard HDM
A suppressed High Standard HDM is the standard weapon given during the undercover spy missions: Hunting The Desert Fox (Mission 2) and Undercover In Crete (Mission 3). Although silent, enemies will most likely still hear it from afar. It holds 7 rounds, is very powerful, and uses Pistol ammunition.
M1911A1
Once working with the American OSS, the M1911A1 is the sidearm in Last Rites at Monte Cassino (Mission 5). It is an atrocious weapon to have, dealing usually 2 hit kills to the helmet or 1-shot kills to a bare head at close range, and is a 3-5 hit kill (sometimes even more) if going for the torso. It holds 7 rounds and uses Pistol ammunition.
SMGs
Sten Mark II
The first SMG to appear in the game is the Sten MKII. It is first acquired in Level 2 of Occupied! (Mission 1) but comes back in Last Rites at Monte Cassino (Mission 5). The Sten is incorrectly used by German soldiers only when the player is armed with it. This was likely due to programing limitations; only being able to have one SMG model in a level. The Mission Briefing tries to correct this by claiming the Germans are armed with MP 3008's, a cheap German copy of the Sten. However, the MP 3008 wasn't developed until 1945. The levels which feature the Sten take place in 1942 and 1944. In terms of the first game, the Sten replaces the Thompson M1A1. It holds 32 rounds and has a much higher rate of fire than the actual Sten. It uses SMG ammunition.
MP40
The MP40 is seen numerously throughout the game. It is mainly seen in the hands of German enemies, but is briefly used by some Vichy French Milice enemies in Level 1 of Occupied! (Mission 1). It is used in Hunting the Desert Fox (Mission 2), Undercover in Crete (Mission 3), and A Mittelwerk Saboteur (Mission 6). It has high recoil that results with bad accuracy, average damage and a decent fire rate. It is able to kill in 4 hits to the chest, and 2 hits to the head, more often 1 hit if enemies are bare-headed or have soft headwear. It uses the same model from the first game, but has a darker tone to it. It holds 32 rounds and uses SMG ammunition.
Rifles
Gewehr 43
A scoped Gewehr 43 is the only rifle usable in the game. It is first acquired off enemy snipers in Wewelsburg: Dark Camelot (Mission 4) and later comes back in Liberation! (Mission 7). Although captured off enemies, it bares the Karabiner 98k skin and sound effect when used by enemies. It is most effective against enemy knights (armed with swords and shields) in Level 2 of Wewelsburg: Dark Camelot. It holds 5 rounds and despite being semiautomatic, has a slow rate of fire. In terms of the first game, it replaces the Springfield M1903 as a sniping weapon. In Multiplayer, its icon is incorrectly the Springfield. It uses Rifle ammunition.
Karabiner 98K
The Karabiner 98k is used by enemies throughout the game. Like the first game, it is an unusable weapon and holds 5 rounds. The skin for the Karabiner 98k is used for the Gewehr 43 in the game. In multiplayer, again like the first game, the skin is also used for the M1 Garand.
MAS-36
In Occupied (Mission 1), Vichy French Milice units use rifles which have a clearly different sound effect than the Karabiner 98k. Although the rifles are the same model as the Karabiner 98k, it is quite possible that they are supposed to be French MAS-36 rifles.
STG 44
The Sturmgewehr 44 is first acquired off enemies in Wewelsburg: Dark Camelot (Mission 4) and later comes back in Liberation! (Mission 7). The weapon is incorrectly referred to as a submachine gun. It replaces the Browning Automatic Rifle from the first game in terms of automatic rifles. The STG 44 model is highly simplistic and lacks detail. It holds 30 rounds and uses special "STG44 AMMO".
Special
Winchester Model 12 Riot Shotgun
Referred to as the "W12 Riot Shotgun", the Winchester Model 1912 appears in A Mittelwerk Saboteur (Mission 6). It holds 8 rounds and sprays its pellets, although is slightly more accurate than the shotgun in the first game. Shooting an enemy at point blank range will likely send them into a full-body backflip. In Multiplayer, its icon is incorrectly the Winchester M1897.
Big Joe 5 Crossbow
The Big Joe 5 is an instant-kill crossbow developed by the OSS for assassinations which appears in Wewelsburg: Dark Camelot (Mission 4). It is a highly powerful weapon, even capable of making a double or triple kill if enemies are stacked up for such a shot. In multiplayer, the crossbow's damage is reduced for obvious reasons. However, it takes an insanely long time to reload and ammunition for it is extremely scarce. It is one of the few weapons that cannot be used to do a melee attack when its ammunition runs out.
Machine Guns
MG42
At certain points, mounted MG42s can be found and used by Mannon or enemies. Their rate of fire is incorrectly much slower than the actual MG42. Thankfully, it replaces the unclear Browning M2/Browning M1919 from the first game, resembling more of a German MG. The MG42 is quite devastating to face. When being used by the player, it will spawn a swarm of enemies to shoot and has an unlimited amount of ammo.
Hotchkiss Gun
A mounted Hotchkiss M1914 Machine Gun can be used in Level 3 of Occupied! (Mission 1) and later in the final level in Hunting the Desert Fox (Mission 2). It has a slow rate of fire and like the MG42, will spawn a swarm of enemies. Improbably, it can destroy an entire Panzer III with ease.
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Explosives
Panzerfaust
The game's "rocket launcher" is the Panzerfaust, in the game it takes 3 to 4 shots to destroy an enemy tank. It is first encountered in Occupied! (Mission 1), anachronistically, which takes place in 1942. It later comes back in The Last Rights of Monte Cassino (Mission 4) and Liberation! (Mission 7). In the hands of enemies, it uses the skin of the Panzershreck from the first game. It incorrectly depicts the projectiles as rockets.
Model 24 Stielhandgranate
The game's main grenade is the Model 24 Stielhandgranate. They are first encountered in the final level of Hunting the Desert Fox (Mission 2), the final level in Undercover in Crete (Mission 3), the final level in Wewelsburg: Dark Camelot (Mission 4), Last Rites at Monte Cassino (Mission 5), A Mittelwerk Saboteur (Mission 6), and Panzerknacker Unleashed (Bonus Mission). Just like the first game, enemies can easily kick them away unless the player hits said enemies with a grenade, in which case they will explode on contact. Enemies can also catch grenades and throw them back. Grenade bundles are found frequently throughout levels.
Molotov Cocktail
Makeshift Molotov Cocktails or "Petrol Bombs" are used in Occupied! (Mission 1) and Liberation! (Mission 7). They are basically the same as the grenades, but will blow up when hitting any surface and have a longer blast. Like the Stielhandgrenate, they can be caught and thrown back by enemies.
Panzerknacker Unleashed!
Once the campaign is complete, a bonus mission is available titled Panzerknacker Unleashed!
Browning Automatic Rifle
The Browning Automatic Rifle is available in Panzerknacker Unleashed! (Bonus Mission). It is a direct copy of the BAR from the first game.
Winchester Model 1897 Trench Gun
The Winchester Model 1897 is available to use. It is copied directly from the first game.
Multiplayer
A couple weapons from the first game, which were left out, are usable in multiplayer.
M1 Garand
The M1 Garand is only available in Multiplayer and is recycled from the first game.
Bazooka
The M1 Rocket Launcher "Bazooka" recycled from the first game is only available in multiplayer. Interestingly, it seems to fire the Panzerfaust projectile.
Extras
Mauser C96
A Mauser C96 is seen in Mission Art for Occupied! (Mission 1). The weapon, however, never appears in the game. The C96 was intended to be in the game as the first weapon in Mission 1, but was then replaced by the recycled Walther P38 from the first game.