Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Resident Evil 2 (2019)"
(→Others) |
Antediluvial (talk | contribs) |
||
Line 138: | Line 138: | ||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
− | An [[MP5A3]] with its iron sights replaced by an optic appears in-game as the "LE 5" submachine gun. It is the default weapon of Hunk in the "The 4th Survivor" mode, and is unlockable in the main campaigns by getting an S-rank clear on Hardcore difficulty. Like the MAC-11, it uses .380 ACP "Submachine Gun Ammo", and holds 32 rounds, | + | An [[MP5A3]] with its iron sights replaced by an optic appears in-game as the "LE 5" submachine gun. It is the default weapon of Hunk in the "The 4th Survivor" mode, and is unlockable in the main campaigns by getting an S-rank clear on Hardcore difficulty. Like the MAC-11, it uses .380 ACP "Submachine Gun Ammo", and holds 32 rounds. MP5s have never been offered in .380ACP, or with 32 round magazines. The unlockable version exclusively has infinite ammunition. It has a wide tropical handguard combined with textures from the original "slimline" one. |
[[Image:MP5A3.jpg|thumb|none|450px|Heckler & Koch MP5A3 with SEF trigger group - 9x19mm]] | [[Image:MP5A3.jpg|thumb|none|450px|Heckler & Koch MP5A3 with SEF trigger group - 9x19mm]] |
Revision as of 04:30, 29 January 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resident Evil 2 (2019) for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
|
Resident Evil 2 is a 2019 remake of the original 1998 Resident Evil 2, in the same vein as the 2002 Resident Evil remake, released on PC, PS4 and Xbox One. The remake features significantly updated graphics, new third-person gameplay, and a retold storyline. Players are able to play as Leon Scott Kennedy, Claire Redfield, and can also play as Ada Wong and Sherry Birkin during certain sections of the two player characters' campaigns. Additional modes featuring Hunk and Tofu are also included.
As in the original game, there are two scenarios for each player character.
The following weapons appear in the video game Resident Evil 2 (2019):
Overview
The 2019 remake uses the same grid-based inventory system of Resident Evil 7: Biohazard, and various weapons have different sizes instead of the generic inventory slots of the original. This forces the player to manage their loadouts carefully while also allowing space for ammo and various other items.
By default, most firearms take up one block of space, though large weapons take up two. Certain mods exist for some firearms, and fitting certain item onto them will confer some gameplay changes, as well as increasing their footprint in Leon or Claire's inventory, though these can be removed to reduce the weapon's profiles back to the standard 1x1 at the cost of their bonuses.
Like the previous entries, weapons in the same class share the same type of generic ammunition, while ones of different categories do not, regardless of their actual caliber in reality. Ammunition can be crafted with gunpowder found throughout the game, like in some of the previous games, with different mixes of varying grades of powder resulting in certain ammo types.
Many firearms make a return from the original title, though some don't or were replaced with a rough equivalent. Any weapons unlocked through DLCs or completing bonus challenges are placed into the item box and can be retrieved at any time, be that the start of a new game or a game already in progress. Taking a page from the 2002 remake of Resident Evil, the 2019 remake features items that can be used for self defense when being grabbed by enemies.
Handguns
Heckler & Koch VP70M
Like the original game, Leon starts the game with a Heckler & Koch VP70M in his inventory. It is called by the series' staple name for the gun, "Matilda". It uses Handgun Ammunition (9x19mm Parabellum rounds), and is underloaded to 12 rounds. The VP70 can be upgraded with an unrealistic 24 round extended magazine, the burst fire stock and a compensator to reduce recoil. True to life, the added stock enables it to fire in 3-round bursts, though slowly enough that quick taps could still produce single shots. Understandably, this goes away if the stock is ever detached.
The VP70M acts as Leon's "canon" sidearm, therefore he will always have it equipped during cutscenes regardless of loadout, or if it even being in his inventory, and will not have any modifications fitted.
Mauser HSc
Ada Wong carries a Mauser HSc as her weapon of choice, known as the "Broom Hc" in-game. The player can use it in Ada's playable section, though its power is rather anemic and it has no upgrades. It holds 9 rounds of 9mm Handgun Ammo.
Browning Hi-Power Mark III
The Browning Hi-Power Mark III appears in the game as the "JMB Hp3", with "Hp3" obviously being a reference to the actual name of the gun, Hi-Power Mark III, while "JMB" likely stands for John Moses Browning. It is the standard-issue sidearm of all non-S.T.A.R.S. RPD personnel, though Leon himself does not have access to it. It is available only during Claire's playthrough in the boot of a police car at the Parking Garage, where the stock of the Matilda is found during Leon's story, which requires a Car Key found near the Firing Range of the police station to unlock.
The JMB Hp3 has a 13-shot magazine in 9mm that can be upgraded with a 26-round extended magazine and a laser sight, which removes the need for focused aiming.
Desert Eagle Mark XIX
A black Desert Eagle Mark XIX with custom wood grips and a modified safety appears as the "Lightning Hawk". While very similar to the original Desert Eagle from Resident Evil 2, its model is not based on the item sprite of the original. It is available exclusively to Leon, and can be obtained in the S.T.A.R.S. office after a somewhat lengthy treasure hunt. It can be upgraded with a long barrel and a red dot sight that, oddly, behaves like a laser sight. The long barrel also increases its size from 1 slot to 2. Hunk starts with a Desert Eagle in "The 4th Survivor".
True to the other magnum pistols of the series, it is incredibly powerful but is hampered by its rare MAG Ammo, which are .50 AE rounds.
M1911A1
The M1911A1 from Resident Evil 7 reappears as a B-scenario exclusive weapon for Leon, under the same name, "M19". The M1911 uses "Large-caliber Handgun Ammo", or .45 ACP rounds, which are exclusive to B-scenario exclusive weapons. Unlike the Matilda, the M1911A1 cannot be upgraded.
Beretta 92FS "Samurai Edge"
The S.T.A.R.S (Special Tactics And Rescue Service) standard-issue "Samurai Edge" custom Beretta 92FS Brigadier makes a comeback as both preorder DLC and game clear reward: the original basic model is unlocked by getting an S-rank clear of either campaign on either difficulty, Jill's and Chris' are given for free with pre-ordered editions of the game, and Wesker's model is exclusive to pre-orders of the Deluxe edition.
All four are superior to the standard unmodified VP70M in every way, the pre-order threes in the form of enhanced damage (Wesker's), aiming "focus" speed (Chris'), and draw time (Jill's), on top of having greater basic magazine size, while the original model has infinite ammo. The first three gradually become overshadowed once the player finds modifications for their regular guns, however.
Original Model
Wesker's Model
Chris' Model
Jill's Model
Heckler & Koch USP9
Hunk uses a two tone Heckler & Koch USP9 in "The 4th Survivor", named "MUP" in-game. It has a 16-round capacity, and uses 9mm rounds.
Glock 17
Annette Birkin uses what appears to be a Glock 17 during cutscenes. It appears to be a new model and not one recycled from Resident Evil 7: Biohazard, as it lacks the (fake) vents on the slide.
Revolvers
Smith & Wesson Bodyguard
Claire starts her campaign with the Smith & Wesson Bodyguard revolver, known under the name "SLS 60". It is a 5-shot 9mm revolver that's barely more than a peashooter, and is reloaded by Claire replacing spent rounds one by one. It can be upgraded with a Reinforced Frame that allows the revolver to fire High-Powered Rounds; said rounds are .357 rounds, and the Reinforced Frame parts consist of a new barrel, a new cylinder, and a new synthetic grip, meaning that the upgrade effectively changes the gun's caliber. It can also be upgraded with a Speed Loader, which greatly increases reload speed.
Single Action Army
The Colt Single Action Army returns from the original Resident Evil 2 and appears as a B-scenario exclusive weapon for Claire, under the name "Quickdraw Army". The SAA uses .45 ACP, or "Large-caliber Handgun Ammo", like the M1911A1. Claire fans the weapon when firing, giving it a rapid firing speed, though the reload has to be done round-by-round.
Unidentified Revolver
RPD Chief Brian Irons is seen using a revolver to threaten Claire in the Gamescom 2018 trailer.
Submachine Guns
Ingram MAC-11
The MAC-11 can be found in Claire Redfield's campaign, under the name "MQ 11". It uses "Submachine Gun Ammo", or .380 ACP rounds, and has a 24-round capacity that can be upgraded to 50 rounds. It can be equipped with a suppressor that also unfolds the weapons stock, which reduces the time it takes for the crosshair to settle and is less effected when moving, the suppressor also nullifies most gunshot noise to a minimum, meaning most enemies are not alerted to your presence, it does however increase the size to 2 slots, instead of 1.
Heckler & Koch MP5A3
An MP5A3 with its iron sights replaced by an optic appears in-game as the "LE 5" submachine gun. It is the default weapon of Hunk in the "The 4th Survivor" mode, and is unlockable in the main campaigns by getting an S-rank clear on Hardcore difficulty. Like the MAC-11, it uses .380 ACP "Submachine Gun Ammo", and holds 32 rounds. MP5s have never been offered in .380ACP, or with 32 round magazines. The unlockable version exclusively has infinite ammunition. It has a wide tropical handguard combined with textures from the original "slimline" one.
Shotguns
Remington 870
Leon can acquire a Remington 870 in a pistol grip configuration early on in the game. It is known as the W-870 in-game and is initially found with a 4-round tube magazine which can later be upgraded to 8 rounds along with an extended barrel for a tighter spread, as well as a full stock for reduced recoil. Interestingly, it starts with black polymer furniture, but this is switched out for wood as the gun is upgraded.
In Leon's campaign, gun shop owner Robert Kendo appears to carry a Remington 870. In "The 4th Survivor", Hunk also starts with a fully upgraded 870.
Launchers
M79
Claire can find an M79 grenade launcher in her campaign. Named "GM 79", the grenade launcher starts with a pistol grip and fixed iron sights, which can be upgraded with a full length stock that reduces recoil and allows shots to travel in a more stable trajectory. The fixed stock upgrade also adds a (essentially cosmetic) leaf sight to the weapon, and increases the inventory size of the weapon from 1 slot to 2. Unlike the original game which had explosive rounds as a third option, this new rendition only allows Flame and Acid Rounds to be used.
M202 FLASH
The M202 FLASH is obtainable near the endgame as the "Anti-tank Rocket" launcher, during the boss fight against Mr. X. It fills the role of the FIM-92 Stinger from the original title, perhaps due to the developers wising up to the fact that the Stinger is air-craft lock-on only, and not a free-firing weapon.
Visually, it is roughly identical to the real steel, though it lacks the front and rear tube covers. There is no extra ammunition for this weapon, though it does have a reload animation observable in the Model Viewer.
Saab Bofors Dynamics AT4
The Saab Bofors Dynamics AT4 appears in the game as the "ATM-4". It has unlimited ammunition, and can be unlocked by completing Leon's scenario A/B on Hardcore with an S+ ranking.
Others
Flamethrower
Leon can acquire a flamethrower in the Umbrella facility.
Spark Shot
Claire can acquire the Spark Shot in the Umbrella facility.
Orion Flare Gun
In the Umbrella facility, Annette Birkin uses what appears to be an Orion flare gun enlarged to 40mm caliber to fire acid rounds at the mutated William.