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Terminator: Dark Fate - Defiance

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This article is still under construction. It may contain factual errors. See Talk:Terminator: Dark Fate - Defiance for current discussions. Content is subject to change.

Terminator: Dark Fate - Defiance
Steam Header
Release Date: 2024
Developer: Slitherine Ltd.
Publisher: Slitherine Ltd.
Platforms: PC
Genre: Real-Time Strategy

Terminator: Dark Fate - Defiance is a 2024 RTS game developed by CatsWhoPlay (who were taken off mid-development) on their "Warfare" series engine, the same engine used in Warfare, Warfare Reloaded and Syrian Warfare and Slitherine Ltd, the publisher who took over development after CatsWhoPlay were removed.

The game takes place during the future war in the "Legion" timeline of Terminator: Dark Fate, the player takes command of a cut-off group of "The Founders", a resistance group made up of former US Military personnel as they attempt to survive against Legion after Judgement Day, who find themselves isolated and having to scavenge for resources and make friends/enemies out of other groups of survivors as they attempt to rebuild and fight back against Legion.

Notably the game further expands on the mechanics of the Warfare games and adds limited individual unit customization.

The following weapons appear in the video game Terminator: Dark Fate - Defiance:



The Atlanta police squad in the game's prologue and the default secondary weapon for various squads is a Beretta handgun only called "Beretta".

Beretta 92FS - 9x19mm
The Beretta in the menu.

Submachine Guns

Heckler & Koch MP5K

The Heckler & Koch MP5K appears as the secondary weapon for various units and the main weapon of the "Drivers" unit.

Heckler & Koch MP5K - 9x19mm
Drivers hold their MP5K in the Encyclopedia.


12-Gauge Shotgun

A shotgun only referred to as the "12-Gauge Shotgun" appears as the default weapon of Engineers.

Terminator Dark Fate Defiance Shotgun.jpg


AK Rifle

A unknown AK appears being used by the Cartel forces.

AKM - 7.62x39mm
A Cartel soldier with his AK.


Called only the "AR-15" a semi-auto rifle that resembles the Vietnam-era Colt XM16E1 is the basic rifle for the player's troops.

Colt XM16E1 - 5.56x45mm NATO
Soldiers with their "AR-15" rifles.


The M4A1 Carbine appears as the main assault rifle of the player's forces. While called an "M4" in-game, the rifle can be seen firing fully-automatic in gameplay.

Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm NATO
The "M4" in the menu.

Textron NGSW-R

The Textron NGSW-R appears as the "NGSW-R".

Textron NGSW-R - 6.8mm CT
The NGSW-R in the menu.

Sniper Rifles

Remington Enhanced Sniper Rifle

The Remington M2010 Enhanced Sniper Rifle appears as the default sniper rifle.

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
Terminator Dark Fate Defiance Remington M2010.jpg

Machine Guns

Browning M2HB

The Browning M2 heavy machine gun appears as the "basic" Vehicle/Heavy Weapon squad weapon, usable either on a tripod that needs setup time for infantry or mounted on vehicles.

Browning M2HB on M3 tripod - .50 BMG
The Browning M2HB mounted on a Dozer.

FN M240B

The M240B appears as the default light machine gun for infantry.

FN M240B with newer style lower handguard - 7.62x51mm NATO
The M240 in the menu.

General Dynamics Lightweight Medium Machine Gun

The General Dynamics Lightweight Medium Machine Gun appears as the "LWMMG".

Lightweight Medium Machine Gun prototype with Trijicon TA648MGO-M2 6x48 ACOG scope - .338 Norma Magnum
The LWMMG in the menu.

M134 Minigun

The M134 Minigun is available, it can be mounted on vehicles or used by infantry. Human infantry need to set the minigun on the ground like the Browning M2 while Rev-6 Terminators carry it like the T-800 in Terminator 2: Judgment Day.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day.
The Minigun in the menu.
Rev-6 Terminators with miniguns.



The M72 LAW is the fallback default rocket launcher, notably somehow the entire squad is only able to carry a single LAW Rocket as opposed to several reloads for every other launcher.

M72 LAW - 66mm
M72 LAW in the menu.

Mk 19 grenade launcher

The Mk 19 grenade launcher appears as a grenade launcher available either as a portable turret for Heavy Weapons Squadsor mounted on vehicles.

Mk 19 grenade launcher in vehicle mounting - 40mm.
The Mk 19 in-game.


The MGL Mk 1L appears as an infantry weapon used by Rangers.

Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
The MGL in the menu as the "40mm Grenade Launcher".

Mk 153 SMAW

The Mk 153 SMAW appears as the Anti-Armor weapon of Founders infantry Squads.

Mk 153 Mod 0 SMAW - 83mm
A US Soldier with his SMAW in the prologue.
The SMAW in the menu.


The RPG-7 is commonly seen with Non-Founders RPG Squads, it can carry more rockets than the SMAW but is not as accurate.

RPG-7 - 40mm
The RPG-7 in the menu.

FGM-148 Javelin

The FGM-148 Javelin anti-tank guided missile launcher appears as the game's ATGM, boasting higher damage, range and it's missiles can track the enemy unlike the SMAW but requiring the ATGM squad to be stationary with setup time before firing.

FGM-148 Javelin - 127mm
ATGM Squad in the Encyclopedia.
A Founder ATGM soldier with his Javelin.


M67 "Baseball"

The M67 hand grenade appears as the icon for grenades, due to the camera it's impossible to tell if the model is a proper M67.

M67 hand grenade


Endo Battle Rifle

The fictional Endo Battle Rifle built on the Calico Liberty 100 9mm submachine gun reappears as the main weapon of Legion's forces. Like all Plasma weaponry, it has superior damage to ballistic small arms that is even capable of damaging vehicles impervious to bullets but reduced range.

A printed Endo Battle Rifle rendering illustrated by Steve Burg. Image from Prop Store.
Calico Liberty 100 - 9x19mm. Note the extended barrel with no muzzle brake which confirms it was this version used.
The Endo Battle Rifle as seen in the intro.

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