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Indiana Jones and the Emperor's Tomb

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons were used in the video game Indiana Jones and the Emperor's Tomb:

Indiana Jones and the Emperor's Tomb (2003)


Smith & Wesson M1917

Referred to as the “Revolver.” The S&W M1917 is Indy’s primary sidearm throughout the game, which is consistent with the Smith & Wesson revolvers he uses in Raiders of the Lost Ark. It is the most powerful handgun in the game, taking down most enemies in only two shots. The revolver is also used by ivory hunters in Ceylon. It becomes less usable later in the game as ammo becomes more scarce.

Smith & Wesson M1917 - .45 ACP
The M1917 on the ground.
Indy holds his trusty revolver. Note the cocked hammer. A cocking sound is heard every time Indy takes the revolver out and every time he fires it, though he isn’t actually seen cocking it.
An ivory hunter draws his M1917 on Indy.

Luger P08

Referred to as the “Luger.” The Luger P08 is carried by Gestapo agents in Prague and is briefly brandished by Von Beck in the final Ceylon cutscene. It is always fitted with a suppressor and carries 7 rounds in a magazine, as opposed to 8 rounds in real life.

Luger P08 with black grips – 9x19mm
Luger with a Parker-Maxim M1929 silencer – 9x19mm
The Luger on the ground.
Indy holds a Luger.
Having invaded a Gestapo agent’s personal space, Indy finds himself staring down the barrel of a Luger.
Von Beck threatens Indy with his Luger in Ceylon.

Mauser C96 "Red 9"

Referred to simply as the “Mauser”. The Mauser C96 "Red 9" is depicted as the standard sidearm of German soldiers and is also used by Chinese gangsters in Hong Kong. It is modeled with a 10-round internal magazine but holds only 8 rounds at a time.

Mauser C96 "Red 9" - 9x19mm. This model is World War I dated.
The Mauser on the ground.
Indy faces an SS Sturmbannfuhrer with a Mauser.
Indy and a Chinese gangster exchange fire with their Mausers.


Coach Gun

Referred to as the “Shotgun.” The coach gun is carried by ivory hunters in Ceylon and Chinese gangsters in Hong Kong. It is powerful at close range, capable of blowing enemies off their feet, but quickly loses effectiveness at long distances.

Stoeger/IGA Coach Gun Supreme Blue with Stainless Receiver – 12 gauge
The coach gun on the ground.
The coach gun slung across Indy’s back.
Indy finds himself on the wrong end of an ivory hunter’s coach gun.

Submachine Guns


Referred to as the “MP-40 SMG.” In typical Hollywood fashion, the MP40 is widely carried by German soldiers as well as by Gestapo agents in Prague, Turkish thugs in Istanbul, and motorcycle gangsters in Hong Kong. It has a high rate of fire and is effective at close to mid-range.

The weapon’s appearance in this timeframe is anachronistic, as the game takes place before the events of Temple of Doom in 1935. The MP40 and its visually similar predecessor, the MP38, were not yet in production at the time.

MP40 – 9x19mm
The MP40 on the ground. Note the absence of a stock.
A German soldier holds his MP40 on Indy. The weapon is always fired from the hip in the classic Hollywood fashion in which the magazine is used as a handgrip.
Motorcycle and carboard Chinese gangsters fire a mix of MP40s and Mauser C96s.
Indy picks up an MP40 in a cutscene.

M1928 Thompson

The M1928 Thompson is used by Indy during the rickshaw chase in Hong Kong. It is modelled with a 100-round drum magazine but holds only 50 rounds. It is also briefly seen used by a motorcycle gangster in a cutscene.

Strangely, the Thompson in the cutscene has some detail to it, but the first-person gameplay version becomes a less-detailed blocky version.

M1928 Thompson with 50-round drum magazine - .45 ACP
A Chinese gangster raises a Thompson in a cutscene. In gameplay, his weapon turns into an MP40.
Indy picks up his own Thompson in the back of Wu Han’s rickshaw.
A first-person view of Indy’s Thompson, which now has an awkward blocky look.

Machine Guns

MG 34

The MG 34 machinegun with spade grips is found on a pintle mount at several points throughout the game. Its use is required in the level “Terror at 2,000 Feet” to shoot down attacking German fighters. It has infinite ammo, despite being modeled without an ammo belt.

MG 34 – 7.92x57mm Mauser
A pintle-mounted MG 34 mounted on top of a cable car. Note the spade grips and lack of an ammo belt.
A first-person view of the MG 34.



A Panzerschreck can be found in a secret room in “The Secret of Peng Lai Lagoon: Part 2”. It does major explosive damage on impact. While the weapon bears the general appearance of a Panzerschreck, it features an oversized charge protruding from the front of the weapon similar to a Panzerfaust. Both weapons would be anachronistic in the game’s setting.

RPzB 43 “Panzerschreck” rocket launcher with rocket – 88mm
Panzerfaust Klein or Faustpatrone - 33mm with 95mm warhead
Indy holds his anachronistic hybrid “Panzerschraust.”


Model 24 Stielhandgranate

The Model 24 Stielhandgranate is occasionally found in ammo crates and being used by German soldiers and Turkish thugs.

Model 24 Stielhandgranate
Indy holds a grenade.
Indy prepares to throw.

Demo Charge

Indy uses demolition charges at various points to clear obstacles, create paths, or reveal secret areas. The charges are comprised of two clusters of dynamite and, oddly, both a fuse and clock timer.

Indy standing uncomfortably close to a ticking demo charge.



German security troopers in trench coats and gasmasks are armed with flamethrowers. They are unusable by Indy. Oddly, they do not resemble any period appropriate German flamethrowers. The tank group weakly resembles that of the Italian Lanciafiamme Modello 35, while the gun group is a two handled variant vaguely similar to that of the US M2.

Lanciafiamme Modello 35
M2A1-2 Flamethrower
A view of the gun group of the German flamethrower, vaguely similar to that of the M2 flamethrower. Note the oversized pilot flame.
The tank group of the German flamethrower, weakly resembling that of the Modello 35. Note the German warning label.


German divers use a seemingly-fictional 3-shot pneumatic speargun built off of the game's Thompson model. While ineffective on land, it is very effective underwater against both divers and sharks. A special gold version, called the Super Speargun, is used during the fight against the Kraken beneath Istanbul. It holds 300 shots and has a higher rate of fire than the normal speargun.

The speargun on the ground; here, the use of the Thompson's receiver is obvious.
Indy and his machete prepare to take on a German diver and his speargun.
Indy on land holds the golden Super Speargun during his fight with the Kraken.

Chu-ko-nu crossbow

Some of the Chinese guards at the Black Dragon Fortress are armed with Chu-ko-nu repeating crossbows. While accurate and quiet, they have limited range and damage.

Indy with his crossbow on his back as a Black Dragon guard aims one at him.

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