Indiana Jones and the Infernal Machine
The following weapons were used in the video game Indiana Jones and the Infernal Machine:
Smith & Wesson M1917
The "45-caliber Revolver" is the side arm that Indy has throughout the game. The S&W M1917 is a short-medium range weapon in game and, in true Indy style, comes with unlimited ammunition.
The TT-33 is sidearm of majority of the Russian soldiers and officers in the game. Wrongly described as the "9mm Automatic Pistol". It usually has quite a plentiful supply of ammo. The Tokarev can be first found in the Babylon level, like all weapons, it doesn't need to be reloaded.
Mauser M712 Schnellfeuer
The Mauser M712 Schnellfeuer appears as "Machine Pistol" and is a powerful handgun used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The Mauser is found on the Babylon level. Uses it's own "Machine Pistol Ammo" and doesn't share ammo with the Tokarev.
Many Russian troops in the game carry the SKS rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on.
The PPSh-41 is a high powered SMG used by the Russian army. It has a stick magazine. This is found in the Palawan Volcano level. It doesn't share ammo with the TT-33 Tokarev.
The Ithaca 37 appears as "Pump Action Shotgun", and it seems to be the fictional "intermediate" variant between the "Riot" and extended versions. It uses by Russian army (although the Soviet forces were not interested in shotguns until the 80s, and Ithaca 37 is a rare thing in USSR/Russia; a somewhat more suitable shotgun would be Winchester M1897 or M1912).
RPzB 43 "Panzerschreck"
Indy acquires the RPzB 43 Panzerschreck quite late on in the game. It's a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range. Although referred to as "Bazooka", it can be identified by its unique trigger group.
Mk 2 grenade
The Mk 2 hand grenades are found by Indy onboard the freighter. They can effectively clear out a room of any enemies.
Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.
A weapon in their own right. Indy's fists never run out of ammo and they're always there.
Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.
Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.