|Join our Discord!|
|If you have been locked out of your account you can request a password reset here.|
Commandos 3: Destination Berlin
Commandos 3: Destination Berlin is the last real-time tactics entry in the Commandos series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003.The game is considered to be a huge step back from Commandos 2 because it featured less characters, missions, weapons and had a worse overall graphic quality.
The following weapons can be seen in the video game Commandos 3:
The M1911A1 returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, it appears as the only 3D Model for Handguns in both the original game and the Remaster.
Duke's standard weapon is a scoped Springfield M1903A4. Only he can use it, in the remaster it is the only 3D Model for Sniper Rifles. (The original model was too unclear to tell.)
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I is used by Allied soldiers throughout the game, most notably during the D-Day mission, in the Remaster, it is the 3D Model of all Rifles, while it appears to be a Kar98K in the original.
The Mills Bomb is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games. These grenades incorrectly detonate on contact.
The PIAT is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them.
The M2-2 Flamethrower is a devastating weapon but only the Sapper is capable of handling it.
A Commando is seen holding a M1A1 Thompson with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.
Luger P08 pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.
The MP40 submachine gun is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon.
The Sturmgewehr 44 is one of the newly introduced weapons in the Commandos series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad thus making it anachronistic. Strangely it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifle but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo", despite appearing as an STG44 in the Inventory, the weapon icon on the HUD/In-game model is actually an FG42.
A Gewehr 43 sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission therefore making it anachronistic. In that mission Duke, the marksman of the Commandos must find and neutralize the Wermacht sniper. That mission was apparently inspired by the movie Enemy at the Gates. The generic German snipers also use it in later missions.
Mauser Gewehr 1898 / Kar98k hybrid
The Mauser Gewehr 1898 / Kar98k hybrid rifle returns from Commandos 2: Men of Courage however this time it is called "German Rifle" only. It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.
The FG42 appears as the in-game model of the "Assault Rifle" with an longer barrel. It seems the Kar98k was used to help create the FG42, as it fires with the same animation (Even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.
Arisaka Type 2
Due to reusing Commandos 2 HD Icons for the inventory, the Arisaka Type 2 Paratrooper rifle is added in the remastered version as that remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 Icon for the German Kar98k.
Mounted MG42 machine guns are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MG's and use them against the enemy while the Sapper can use them while still attached to their mounts. All the MG42's have unlimited ammo but suffer from extremely low range, sharing the same low range as the Pistols/MP40.
Tellermine 35 (Stahl)
The Tellermine 35 (Stahl) can be used by the Sapper to set up deadly traps for enemy vehicles or soldiers.
Two Hafthohlladung grenades are used by the Marine during the mission "Destroy the Warships". Although these grenades were developed against armored ground vehicles, in this game they are used to sink two German submarines.