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Commandos 3: Destination Berlin

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Commandos 3: Destination Berlin (2003)

Commandos 3: Destination Berlin is the last real-time tactics entry in the Commandos series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003. The game is considered to be a huge step back from Commandos 2 because it featured less characters, missions, weapons and had a worse overall graphic quality. A remaster, titled Commandos 3 - HD Remaster, was released in 2022. Both the original game and the HD Remaster re-use the majority of their weapon icons from Commandos 2 and its remaster.

The following weapons appear in the video game Commandos 3: Destination Berlin:

Allied weapons

Colt M1911A1

The M1911A1 returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, (two on Rookie difficulty added in the remaster) it appears as the only 3D model for handguns in both the original game and the Remaster.

Colt M1911A1 - .45 ACP
The Sniper holds an M1911A1 in the Remaster.

M1903A4 Springfield

Duke's standard weapon is a scoped M1903A4 Springfield. Only he can use it. In the Remaster, it is the only 3D model for sniper rifles replacing the unclear, generic rifle model in the original.

M1903A4 Springfield sniper variant with M84 scope - .30-06
The Sniper holds an Springfield in the Remaster.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I is used by Allied soldiers throughout the game, most notably during the D-Day mission. In the Remaster, it is the 3D model of all rifles, while it appears to be a Kar98K in the original. Unlike Commandos 2; the Lee-Enfield No. 4 Mk I in Commandos 3 does not have infinite ammunition, this appears to have been a last-minute change as the Green Beret and the Allied soldiers under his command in D-Day carry Kar98k rifles (which on a balancing level, would make sense if the Lee-Enfield still had infinite ammo but it no longer does).

Lee-Enfield No. 4 Mk I - .303 British
The remastered Lee-Enfield's icon which is reused from the Commandos 2 remaster.
The Thief carrying a knocked-out soldier on his back, showing the shape of a Lee-Enfield.
Due to only having one 3D Model for each firearm, this results in the odd sight of Wehrmacht soldiers using Lee-Enfield rifles in Stalingrad in the remaster.
A more realistic sight, remastered Allied troops using Lee-Enfield rifles in the D-Day landings.

While not present in-game, promotional renders for the original game showed the Sniper using a scoped Lee-Enfield rifle.

Lee-Enfield No. 4 Mk I (T) - .303 British
The Sniper holds a scoped Lee-Enfield in artwork for the soundtrack.
Duke (The Sniper) holds a scoped Lee-Enfield in promotional artwork.

Mills Bomb

The Mills Bomb is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games though the fact weapon range is now different for each Commando means the Sapper is still useful as a "main" grenade thrower due to his high range. These grenades incorrectly detonate on contact.

Mills Bomb
The Inventory icon in the game.

Mk 2 "Pineapple" Grenade

The Mk 2 hand grenade replaces the Mills Bomb in the HD remaster just like Commandos 2 HD.

The HD grenade icon.
In the remaster you can also see the Mk 2 on the Sapper's character model.

No. 69 High-Explosive Grenade

What resembles the No. 69 High-Explosive Grenade returns as the "Gas Grenade" from Commandos 2, it releases non-lethal gas that knocks out enemies and unlike Commandos 2 the player must equip their Commandos with gas masks to avoid getting knocked out from the gas.

No. 69 MK. 1 High-Explosive hand grenade.
The original Gas Grenade with the No. 69-like screw-off cap.
The inventory icon in the remaster with a more traditional pin and shape.

Molotov Cocktail

The Molotov Cocktail returns from Commandos 2 and due to the Driver's removal, it is used by the Sapper.

The Inventory icon in the remaster.


The PIAT is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them.

Projector, Infantry, Anti Tank (PIAT) - 3.25 in
The Sapper holds a PIAT in the Remaster.

M2-2 Flamethrower

The M2-2 Flamethrower is a devastating weapon but only the Sapper is capable of handling it.

M2-2 Flamethrower
In the remaster; Thomas Hancock (The Sapper) lives up to his nickname of Inferno and uses the flamethrower against some enemy workers.

M1A1 Thompson

A Commando is seen holding a M1A1 Thompson with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.

M1A1 Thompson with 30-round magazine - .45 ACP

Browning M1919A4

What appear to be low-quality Browning M1919A4 machine guns are mounted on the landing craft on D-Day.

Browning M1919A4 - .30-06
Various angles of the low-quality Browning in the remastered version.

German weapons

Luger P08

Luger P08 pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.

Luger P08 - 9x19mm

MP 40

The MP 40 is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon. It is also the only firearm used by the Soviet Soldiers in the Stalingrad missions.

MP 40 - 9x19mm Parabellum
The Green Beret holds an MP 40 in the remaster.


The Sturmgewehr 44 is one of the newly introduced weapons in the Commandos series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad, thus making it anachronistic. Strangely, it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifles, but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo". Despite appearing as an StG-44 in the inventory, the weapon icon on the HUD/in-game model is actually an FG42.

Sturmgewehr 44 - 7.92x33mm
Remastered STG 44 icon.

Gewehr 43

A Gewehr 43 sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission, therefore making it anachronistic. In that mission, Duke, the marksman of the Commandos, must find and neutralize the Wehrmacht sniper. This mission was apparently inspired by the movie Enemy at the Gates. The generic German snipers also use it in later missions.

Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser

Mauser Gewehr 1898 / Kar98k hybrid

The Mauser Gewehr 1898 / Kar98k hybrid rifle returns from Commandos 2: Men of Courage. However this time, it is referred to as "German Rifle". It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.

Mauser Gewehr 1898 - 7.92x57mm Mauser
Karabiner 98k - 7.92x57mm Mauser


The FG42 appears as the in-game model of the "Assault Rifle" with an longer barrel. It seems the Kar98k was used to help create the FG42, as it fires with the same animation (even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.

FG42 - 7.92x57mm Mauser
Commandos 3 FG42.jpg
The FG42 in the Remaster.
The Green Beret holds an FG42 at another angle, showing how the magazine is inaccurately curved.

Arisaka Type 2

Due to reusing Commandos 2 HD icons for the inventory, the Arisaka Type 2 Paratrooper rifle is added in the remastered version as that remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 icon for the German Kar98k.

Arisaka Type 02 Paratrooper Takedown rifle - 7.7x58mm
The Arisaka Type 2 in the Remaster.

MG 42

Mounted MG 42s are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MGs and use them against the enemy while the Sapper can use them while still attached to their mounts. All the MG 42's have unlimited ammo, but suffers from an unrealistically extremely low range, sharing the same low range as the pistols/MP 40.

MG 42 Machine Gun - 7.92x57mm Mauser
The Green Beret carries an MG 42 ripped off its bipod after clearing a bunker in the Remaster.
In the Remaster, the Sapper mounts a tripod mounted MG42 in Stalingrad.
The Remaster version of the MG42 mounted on a Sdkfz 251, a vehicle returning from the original games.

Tellermine 35 (Stahl)

The Tellermine 35 (Stahl) can be used by the Sapper to set up deadly traps for enemy vehicles or soldiers.

Tellermine 35 (Stahl) Anti-tank mine
A Tellermine on the ground in the remaster, this model is used for both AP and AT mines.


Two Hafthohlladung grenades are used by the Marine during the mission "Destroy the Warships". Although these grenades were developed against armored ground vehicles, in this game they are used to sink two German submarines. It is incorrectly depicted as a remote controlled bomb with Blackwood having to manually detonate them ashore after planting them.

The HD Icon.

7.5 cm Pak 40

Called the "Anti-Tank Cannon" in-game; what appears to be a 7.5 cm Pak 40 is used by two German soldiers near the end of the second Stalingrad mission, if they are killed without destroying it then the Green Beret can use it himself. Sadly it is of dubious help, it's slow and hard to turn it around in the cramped streets of Stalingrad and it has fairly limited range and is hard to aim.

The two German Soldiers operating the "Anti-Tank Cannon".
The Green Beret's strength allows him to move it by himself.
The Green Beret fires the Anti-Tank Cannon at enemy armor.
The front of the Anti-Tank Cannon.

Type 93 heavy machine gun

The only Japanese weapon in the original version, what appears to be the Type 93 heavy machine gun from Commandos 2 reappears as the "Heavy Machine Gun" mounted onto of a German train. In Commandos 2 the Sapper could use the Heavy Machine Gun but it is currently unknown if he still can in Comandos 3 as he cannot access them in single player.

Type 93 heavy machine gun - 13.2×99mm Hotchkiss. Weapon on a tripod with a pistol grip and a stock. Model from 1933.
Various angles of the "Heavy Machine Gun" in the remastered version.

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