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Project Reality

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons appear in the video game Project Reality:

Project Reality (2005)

NOTE: For the original game, see Battlefield 2.

Pistols

Beretta M9

The Beretta M9 is the main sidearm for the U.S. Marine Corps (USMC) and U.S. Army factions in the game. It should be noted that unlike Battlefield 2, where every class has a sidearm as a backup weapon, only the Officer, Pilot, and Sniper classes are issued handguns in Project Reality, and there are no silenced versions.

Beretta M9 9x19mm
File:BF2PRM9.JPG
A Beretta M9 in Project Reality

Jericho 941

The Jericho 941 appears as the sidearm of the Israel Defense Force (IDF) faction in the game, with underbarrel accessory rails.

Bericho 941 9x19mm with accessory rails
File:BF2PRJer941.JPG
A Jericho 941 in Project Reality

Browning Hi-Power

The Browning Hi-Power serves as the sidearm for the Canadian Armed Forces in the game under the British "L9A1" designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older Inglis Hi-Power instead of the newer Hi-Power model as depicted in the game.

Browning Hi-Power 9x19mm with synthetic grips
File:BF2PRL9.JPG
A Browning 'L9A1' in Project Reality

SIG-Sauer P226

The SIG-Sauer P226 appears in the game as the Middle-Eastern Coalition (MEC) and British Army factions' sidearm, the British using it under the "L105A1" designation.

SIG-Sauer P226 9x19mm
A SIG-Sauer P226 in Project Reality

Makarov PM

The Makarov PM pistol is the main sidearm for the Russian Army, Iraqi Insurgent, Hamas, and the Militia factions in the game, replacing the inaccurate MP-444 "Baghira" from previous versons and finally eliminating that weapon from the game altogether.

Makarov PM 9x18mm Makarov
A Makarov PM in Project Reality

Norinco QSZ-92

The Norinco QSZ-92 is the sidearm of the Chinese People's Liberation Army (PLA) in the game.

Norinco QSZ-92 9x19mm with magazine removed and unfired rounds
A Norinco QSZ-92 in Project Reality

Heckler & Koch P8

The Heckler & Koch P8 appears in the game as the main sidearm of the German Bundeswehr faction.

Heckler & Koch P8 9x19mm with magazine removed
A Heckler & Koch P8 in Project Reality

Submachine Guns

Heckler & Koch MP5A3

The Heckler & Koch MP5A3, fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class.

Heckler & Koch MP5A3 9x19mm with Navy trigger group
A Heckler & Koch MP5A3 in Project Reality

PPSh-41

The PPSh-41 submachine gun appears being used by the Taliban and Militia factions equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, though it is not rare for militia forces to use old and outdated equipment.

PPSh-41 7.62x25mm Tokarev with 71-round drum magazine
A PPSh-41 in Project Reality

Sa. Vz.61 Skorpion

The Sa. Vz.61 Skorpion appears being used primarily by the Iraqi Insurgent and Militia factions, with a 20-round magazine.

Sa. Vz.61 Skorpion .32 ACP with 20-round magazine
File:BF2PRSkorpion.JPG
An Sa. Vz.61 Skorpion in Project Reality

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game being used by the German Bundeswehr, equipped with a Zeiss Z-Point red dot sight.

Heckler & Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight
File:PRMP7.JPG
A Heckler & Koch MP7A1 in Project Reality

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 semi-automatic shotgun appears in the game mainly used by the USMC and British Army factions, referred to as the "M1014 JSCS" and "L128A1" by the U.S. and British factions, respectively, the L128A1 being fitted with an EOTech red dot sight and loaded with both solid slugs and buckshot while the M1014 uses iron sights and buckshot only.

Benelli M4 Super 90 12 Gauge
A Benelli M4 Super 90 in Project Reality
A Benelli M4 Super 90 with an EOTech red dot sight in Project Reality

Mossberg 590

The Mossberg 590 appears in the game as the "Mossberg 590A1" in the hands of the U.S. Army faction, replacing the M1014 JSCS for that faction.

Mossberg 590 12 Gauge with speedfeed stock
A Mossberg 590 in Project Reality

Norinco 982

The Norinco 982 shotgun appears in the game being used by the PLA, Russian Army, and Hamas factions. The Hamas faction will have the Norinco 982 as a secondary weapon for some classes, loaded with breeching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).

Norinco 982 12 Gauge
A Norinco 982 in Project Reality
A Norinco 982 being loaded with a breeching slug in Project Reality

Remington Model 870

The Remington Model 870 shotgun appears in the game being used by the Iraqi Insurgent, Hamas, Canadian Armed Forces, IDF, and German Bundeswehr factions. It features an 8-round magazine tube and is very accurate and powerful at close ranges, although relatively slow to reload. Previous versions of the game included the original BF2 version of the weapon as the "M11-87", complete with the inaccurate pump-action instead of semi-automatic fire mode, but this weapon was finally eliminated in version 0.91.

Remington Model 870 12 Gauge with high-capacity magazine tube
A Remington Model 870 in Project Reality

Saiga-12K

The Saiga-12K semi-automatic shotgun, fitted with a side-folding stock and cheekpad, is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns, but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy. It is also the only shotgun in the game to use a box magazine, making it quicker to reload than the other shotguns.

Saiga-12K 12 Gauge
A Saiga-12K in Project Reality

Rifles

No.4 Mk.I SMLE

The No.4 Mk.I Short Magazine Lee-Enfield appears in the game, used by the Taliban faction. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment.

Short Magazine Lee-Enfield No.4 Mk.I .303 British
File:BF2PREnfield.JPG
A Short Magazine Lee-Enfield No.4 Mk.I in Project Reality

SKS Rifle

The SKS rifle appears in the game, used by the Taliban, Militia, and Iraqi Insurgents factions (Note the SKS used by the Iraqis has no bayonet).

SKS 7.62x39mm
File:BF2PRSKS.JPG
An SKS rifle in Project Reality

Assault Rifles

AK-47

The AK-47 appears in the game being used by the Hamas, Taliban, Iraqi Insurgent, and Militia factions with an optional bayonet or GP-25 grenade launcher as mentioned below.

AK-47 7.62x39mm
An AK-47 in Project Reality

AKS-47

The AKS-47 appears in the game being used by the Hamas, Taliban, and Militia factions, with the option to mount a bayonet.

AKS-47 7.62x39mm
An AKS-47 in Project Reality

AK-74

The AK-74 appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth reciever cover; this is likely due to the in-game AK-74's being modeled off of the AK-101 from BF2, which has a smooth reciever cover.

AK-74 5.45x39mm
An AK-74 in Project Reality
AK-74M 5.45x39mm
An AK-74M in Project Reality
File:BF2PRAK74M1P29.JPG
An AK-74M with a 1P29 scope in Project Reality

AKS-74U

The AKS-74U appears as part of the game being used by the Iraqi Insurgent, Hamas, Militia, Taliban, and Russian Army factions.

AKS-74U 5.45x39mm
An AKS-74U in Project Reality

Galil SAR

The Galil SAR rifle appears in the game, used by the Vehicle Crewman and Combat Engineer classes of the IDF faction.

Galil SAR 5.56x45mm
A Galil SAR in Project Reality

FN L1A1

The FN L1A1 appears in the game as the "FN FAL" with wooden furniture, being used by the Militia and Iraqi Insurgent factions.

FN L1A1 7.62x51mm NATO
An FN L1A1 in Project Reality

Heckler & Koch G3A3

The Heckler & Koch G3A3 appears in the game as the main weapon of the MEC faction, with an optional Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails. The german faction has the G3 too, but with Zeiss Red-dot.

Heckler & Koch G3A3 7.62x51mm NATO
A Heckler & Koch G3A3 in Project Reality
Heckler & Koch G3A3 7.62x51mm NATO with Hensoldt Model 2 scope
A Heckler & Koch G3A3 with Hensoldt Model 2 scope in Project Reality

Heckler & Koch G36

The Heckler & Koch G36 appears in the game as the "G36A1", and is the main weapon of the German Bundeswehr faction with an optional AG36 grenade launcher as mentioned below.

Heckler & Koch G36 5.56x45mm
A Heckler & Koch G36 in Project Reality

L85A2

The L85A2 appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler & Koch L17A2 grenade launcher as menioned below.

L85A2 5.56x45mm with iron sights
An L85A2 with Grippod foregrip in Project Reality
L85A2 5.56x45mm with SUSAT scope
An L85A2 with a Grippod foregrip and SUSAT scope in Project Reality
An L85A2 with a Grippod foregrip and ACOG scope in Project Reality

L22A1

The L22A1 appears in the game as the main weapon of the British Army's Vehicle Crewman class, fitted with a SUSAT scope.

L22A1 5.56x45mm with SUSAT scope and 20-round magazine
An L22A1 in Project Reality

M16A1 Rifle

The M16A1 rifle appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards, the latter being erroneously referred to as the "M16A2". It can also be fitted with an M203 grenade launcher, as mentioned below.

M16A1 5.56x45mm
An M16A1 rifle in Project Reality
M16A1 5.56x45mm with A2 handguards
An M16A1 rifle with A2 handguards in Project Reality

M16A4 Rifle

The M16A4 rifle appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, ACOG scope, EOTech red dot sight, OKC-3S bayonet, RIS or Grippod foregrips, as well as an M203 grenade launcher as mentioned below.

M16A4 5.56x45mm
An M16A4 rifle with RIS foregrip in Project Reality
M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator
An M16A4 rifle with an ACOG scope and Grippod foregrip in Project Reality

C7A2 Rifle

The C7A2 rifle appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203 grenade launcher, depending on the class selected.

C7A2 5.56x45mm with ELCAN scope and polymer magazine
A C7A2 rifle with iron sights in Project Reality
A C7A2 rifle with ELCAN scope in Project Reality

C8A3 Carbine

The C8A3 carbine appears as the main weapon of the Canadian Armed Forces' Officer and Vehicle Crewman classes, with an ELCAN scope.

C8A3 Carbine 5.56x45mm with ELCAN scope and polymer magazine
A C8A3 carbine in Project Reality

M4/M4A1 Carbine

The M4 carbine is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes. The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot & ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Kimber Mepro, & EOTech red dot sights, RIS foregrip, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses. For the United States Army in Project Reality, the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States Army. However, for other factions there are other M4/M16 type firearms issued with fully automatic capabilities. The M4 used by the IDF Medic and Hamas Marksman classes are the only ones that do not use a RIS handguard.

M4A1 carbine 5.56x45mm
An M4 carbine with a RIS foregrip in Project Reality
M4 carbine 5.56x45mm with M68 Aimpoint red dot scope and RIS foregrip
An M4 carbine with M68 Aimpoint red dot scope and RIS foregrip in Project Reality

Colt Model 653 Carbine

The Colt Model 653 carbine appears as part of the game as the "M16A1 Menosar", used primarily by the IDF and Hamas factions.

Colt Model 653 5.56x45mm
A Colt Model 653 in Project Reality

Colt Model 733 Carbine

The Colt Model 733 carbine appears in the game as the "M16A1 Mekotzrar", used by the Hamas faction.

Colt Model 733 5.56x45mm
A Colt Model 733 in Project Reality

Norinco QBZ-95

The Norinco QBZ-95 appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in BF2. It comes with either standard iron sights or a 4x scope, as well as an LG-1 grenade launcher as described below.

Norinco QBZ-95 5.8x42mm
A Norinco QBZ-95 in Project Reality
Norinco QBZ-95 5.8x42mm with magazine removed and scope
A Norinco QBZ-95 with a scope in Project Reality

Norinco QBZ-95B

The Norinco QBZ-95B is the main weapon for the Chinese Vehicle Crewman class.

Norinco QBZ-95B 5.8x42mm
A Norinco QBZ-95B in Project Reality

Tavor CTAR-21

The Tavor CTAR-21 appears as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x scope mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle.

Tavor CTAR-21 5.56x45mm with ITL MARS red dot sight
A Tavor CTAR-21 in Project Reality
A Tavor CTAR-21 with 4x scope in Project Reality

Machine Guns

Browning M2HB Heavy Machine Gun

The Browning M2HB heavy machine gun is mounted on most U.S. Army & Marine Corps land vehicles including the M1A1 & M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkava Mk IV tank and M113 & Namer Armored Personnel Carriers of the Israel Defense Force faction, the British Army faction's Land Rover jeep & Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. A few maps in the game also feature machine gun nests furnished with a tripod-mounted M2HB.

Browning M2HB .50 BMG on M3 tripod
A tripod-mounted Browning M2HB in Project Reality
Browning M2HB .50 BMG in vehicle mount
A Browning M2HB on a Land Rover jeep in Project Reality
A Browning M2HB on a Humvee in Project Reality
A Browning M2HB in a CROWS mount on a Humvee in Project Reality
A Browning M2HB on an M1126 Stryker in Project Reality
A Browning M2HB on an M113 in Project Reality
A Browning M2HB on an AAV7A1 in Project Reality
A Browning M2HB on an M1A2 Abrams in Project Reality
A Browning M2HB on a Merkava Mk IV in Project Reality

Browning M3 Heavy Machine Gun

The Browning M3 heavy machine gun appears in the game as a secondary weapon on M1097 Avenger anti-aircraft humvees used by the U.S. Army and USMC factions, and on the U.S. Army's OH-58D Kiowa Warrior scout helicopter.

Browning M3 heavy machine gun .50 BMG
A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft humvee in Project Reality
A Browning M3 heavy machine gun mounted on an OH-58D Kiowa Warrior in Project Reality

GE M134 Minigun

The GE M134 Minigun appears in the game door-mounted on UH-60 Blackhawk helicopters in the game. It also appears as a secondary weapon mounted on AH-6 Little Bird helicopters.

GE M134 Minigun with flash suppressor 7.62x51mm NATO
A GE M134 Minigun door-mounted on a UH-60 Blackhawk in Project Reality
A GE M134 Minigun mounted on an AH-6 Little Bird in Project Reality

Kord Heavy Machine Gun

The Kord heavy machine gun appears in the game door-mounted on the MEC faction's Mi-17 Hip-H helicopter, Russia's Mi-8 Hip helicopter, and in MEC and Russian HMG nests. It also appears mounted on the Commander's hatch of Russian T-90 tanks.

Kord heavy machine gun 12.7x108mm with ammo box
A Kord heavy machine gun door-mounted on an Mi-8 Hip helicopter in Project Reality
A Kord heavy machine gun door-mounted on an Mi-17 Hip-H helicopter in Project Reality

DShK Heavy Machine Gun

The DShK heavy machine gun appears as part of the game, mounted in the backs of pickup trucks ala Black Hawk Down used by the Taliban, Militia, and Iraqi Insurgent factions as well as on T-62 tanks used by the militia faction. A somewhat peculiar mistake is that the sights on it are backwards. This is from vBF2 however, and will hopefully soon be fixed.

DShK 12.7x108mm tripod-mounted
A DShK heavy machine gun mounted on a pickup truck in Project Reality
A DShK heavy machine gun mounted on a T-62 tank in Project Reality

NSV Heavy Machine Gun

The NSV heavy machine gun appears in the game mounted on T-72 tanks used by the MEC faction, and pickup trucks used by the Iraqi Insurgent faction.

NSV heavy machine gun 12.7x107mm tripod-mounted with ammo box and belt
An NSV heavy machine gun mounted on a pickup truck in Project Reality
An NSV heavy machine gun mounted on a T-72 tank in Project Reality

M240C Machine Gun

In some maps, the player can control M1A1 & M1A2 Abrams tanks which use an M240C machine gun as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on LAV-25 APC's, though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below. The M240C also arms the U.S. Army's M2A2 Bradley APC, the IDF's Merkava Mk IV tanks, the Canadian Armed Forces' LAV-III APC, and the British Army's Scimitar light tanks (designated "L37A1" on the Scimitar).

M240C machine gun 7.62x51mm NATO
An M240C machine gun coaxially mounted in an LAV-25 in Project Reality
An M240C machine gun coaxially mounted in an M2A2 Bradley in Project Reality
An L37A1 machine gun coaxially mounted in a Scimitar light tank in Project Reality
An M240C machine gun coaxially mounted in an M1A2 Abrams in Project Reality

L7 Machine Gun

The L7 machine gun appears as part of the game, mounted on the front passenger seat of British Army Land Rover jeeps.

L7A2 machine gun 7.62x51mm NATO
An L7 machine gun mounted on a Land Rover jeep in Project Reality

KPV Heavy Machine Gun

The KPV heavy machine gun appears in the game mounted in ZPU-4 quad anti-aircraft turrets on various maps, the vehicle-mounted KPVT heavy machine gun also appears as the primary armament of the BTR-60 armored personnel carriers of the MEC & Russian Army, and the BRDM-2 scout vehicles used by the MEC, Russian Army, Iraqi Insurgent, and Militia factions.

KPV heavy machine guns in ZPU-4 quad anti-aircraft mount 14.5x114mm
KPV heavy machine guns in a ZPU-4 quad anti-aircraft turret in Project Reality
KPVT heavy machine gun 14.5x114mm
A KPVT heavy machine gun mounted on a BRDM-2 in Project Reality
A KPVT heavy machine gun mounted on a BTR-60 in Project Reality

M242 Bushmaster Chaingun

The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factons and the Canadian Armed Forces' LAV-III come equipped with an M242 Bushmaster chaingun as their primary weapon. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between APDS-T (Armor-Piercing Discarding Sabot, Tracer) and HEI-T (High Explosive-Incendiary, Tracer) ammo.

M242 Bushmaster chaingun 25mm
An M242 Bushmaster chaingun mounted on an LAV-25 in Project Reality
An M242 Bushmaster chaingun mounted on an M2A2 Bradley in Project Reality

M249 SAW

The paratrooper version of the M249 SAW appears in the hands of the USMC & U.S. Army factions, equipped with ACOG and M145 MGO scopes, respectively as well as the Product Improvement Package which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. The full-size SAW can also be found as a stationary turret on some maps. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards. The paratrooper version is also used by the British Army faction with a SUSAT scope, under the "L110A1" designation and still retains the older-style handguard and tubular stock. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.

M249 SAW 5.56x45mm with 200-round ammo drum
An M249 SAW in a fixed defensive position in Project Reality
M249 SAW Paratrooper 5.56x45mm with 200-round ammo drum
An L110A1 with SUSAT scope and 100-round woodland camo cloth ammo bag in Project Reality
M249 SAW Paratrooper 5.56x45mm with 100-round cloth ammo bag, ACOG scope, and RIS handguard
An M249 Paratrooper SAW with ACOG scope, RIS foregrip, and 100-round cloth ammo bag in Project Reality

FN C9A2 Light Machine Gun

The FN C9A2 light machine gun appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It also serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.

File:101-smallarm-2-c9a2-lmg.jpg
FN C9A2 light machine gun 5.56x45mm with ELCAN scope, AN/PEQ-2 IR designator, and 200-round cloth ammo bag
An FN C9A2 light machine gun in Project Reality
An FN C9A2 light machine gun mounted on a G-Wagen light vehicle in Project Reality

MG3 Machine Gun

In some of the maps, the player can control Canadian & German Leopard 2A6 tanks which use an MG3A1 machine gun coaxially mounted next to the main gun, though it is not externally visible unless firing. The MEC faction also uses the original man-portable MG3, with a 75-round ammo drum and optional ELCAN scope, and it also appears in fixed positions at MEC and German bases, feeding from a 200-round ammo box instead of a 75-round drum.

MG3 machine gun 7.62x51mm NATO
An MG3 machine gun with ELCAN scope in Project Reality
An MG3 machine gun in a fixed defensive position in Project Reality

Heckler & Koch MG4 Machine Gun

the Heckler & Koch MG4 appears in the game as the Bundeswehr's light machine gun, equipped with a G36V-style scope/carry handle assembly. It also serves as a coaxial weapon on the Puma armored personnel carrier and the primary armament on their G-Wagen light vehicles.

Heckler & Koch MG4 5.56x45mm with 4x scope/carry handle assembly
A Heckler & Koch MG4 in Project Reality

Norinco QBB-95

The Norinco QBB-95 is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a 4x scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.

Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine and 4x scope
A Norinco QBB-95 with a 4x scope in Battlefield 2
Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine
A Norinco QBB-95 in a fixed defensive position in Project Reality

L86A2 Light Support Weapon

The L86A2 Light Support Weapon appears as part of the game, being used by the British Army faction and fitted with a SUSAT scope. Despite the L86A2 technically being a squad automatic weapon, the L86A2 is issued as the main weapon of the British Army's Designated Marksman class, as in the real-life British Army.

L86A2 LSW 5.56x45mm
An L86A2 LSW in Project Reality

IMI Negev

The IMI Negev appears as part of the game, used primarily by the Israel Defense Force (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is one of only two machine guns in the game with a semi-automatic fire mode (and the only belt-fed machine gun with this ability) which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed.

IMI Negev 5.56x45mm with 200-round cloth ammo bag
An IMI Negev with an ACOG scope in Project Reality

PKM/PKT Machine Gun

The PKM machine gun appears in the game, being used by the Taliban, and Russian Army factions. The BTR-60, BTR-80A, & BMP-3 APC's, BRDM-2 scout vehicles, as well as T-62, T-72, and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers. The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is the only non-fixed, infantry-level machine gun that is not equipped with any kind of optic, using the standard iron sights instead. Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.

PKM machine gun 7.62x54mm R
A PKM machine gun in Project Reality
PKT machine gun 7.62x54mm R with 250-round ammo box
A PKT machine gun mounted in a BRDM-2 scout vehicle in Project Reality
A PKT machine gun mounted in a BTR-60 APC in Battlefield 2
A PKT machine gun mounted in a BTR-80A APC in Project Reality
A PKT machine gun mounted in a BMP-3 APC in Project Reality
A PKT machine gun mounted in a T-62 tank in Project Reality
A PKT machine gun mounted in a T-72 tank in Project Reality

M60 Machine Gun

The M60 machine gun appears as the main light machine gun of the Militia faction, supplimenting the PKM in this role. It also appears mounted on the bow of the RIBs (Rigid Inflatable Boats), replacing the M249 SAW.

M60 machine gun 7.62x51mm NATO
An M60 machine gun mounted on a Rigid Inflatable Boat in Project Reality

RPK Light Machine Gun

The RPK light machine gun can be found as a stationary turret on some maps. The RPK in the game is shown with a 75-round drum magazine or a 40-round box magazine. The RPK is also mounted on pickup trucks for the front passenger to fire through the windshield, and used as a secondary Automatic Rifle, used by the Iraqi Insurgent, Militia, and Taliban factions.

RPK with 75-round drum magazine 7.62x39mm
File:BF2PRRPKFixed.JPG
An RPK in a fixed defensive position in Project Reality
RPK with 40-round box magazine 7.62x39mm
File:BF2PRRPKPickup.JPG
An RPK mounted in a pickup truck in Project Reality

Type 85 Heavy Machine Gun

The Type 85 heavy machine gun appears as the Chinese heavy machine gun, mounted on Type 98 tanks, WZ551 APC's, and the Changhe Z-8 helicopter, and in Chinese HMG nests.

File:Cn t85.jpg
Type 85 heavy machine gun 12.7x108mm with tripod and ammo box

M61 Vulcan

The M61 Vulcan cannon appears in the game as the secondary armament of US F-16C Fighting Falcon fighters, and can be used to engage both airborne and ground targets. It also appears in an anti-aircraft turret mounting in some maps.

M61 Vulcan 20mm
An M61 Vulcan in an anti-aircraft turret mounting in Project Reality
An M61 Vulcan mounted in an F-16 Fighting Falcon in Project Reality

M197 Vulcan

The M197 Vulcan cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1Z Viper attack helicopters.

M197 Vulcan 20mm
An M197 Vulcan mounted in an AH-1Z Viper in Project Reality

Sniper Rifles

No.4 Mk.I(T) Short Magazine Lee-Enfield Sniper Rifle

A scoped version of the No.4 Mk.I(T) Short Magazine Lee-Enfield appears as a sniper rifle in the game, used by the Militia, Taliban, and Hamas factions.

No.4 Mk.I(T) Short Magazine Lee-Enfield with scope .303 British
A scoped No.4 Mk.I(T) Short Magazine Lee-Enfield in Project Reality

M21 Designated Marksman Rifle

The M21 Designated Marksman Rifle appears as part of the game, used by the U.S. Army & USMC factions (despite the real-life Marine Corps using the M14 DMR and M39 EMR instead of the M21) with an olive-drab stock and Harris bipod. The U.S. Army has an optional ACOG scope on the M21, while the USMC uses a Leupold scope.

File:M21 m1a.jpg
M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod
File:BF2PRM21DMR.JPG
An M21 Designated Marksman Rifle in Project Reality

Armalite AR-10T

The Armalite AR-10T appears in the game as the main weapon of the Canadian Armed Forces' Marksman class, fitted with a Harris bipod and Badger Ordnance Stabilizer handguard.

Armalite AR-10T .338 Lapua Magnum
An Armalite AR-10T in Project Reality

Accuracy International Arctic Warfare Magnum

The Accuracy International AWM is used as the main weapon of the British Army & German Bundeswehr Sniper classes, fitted with a Harris bipod and designated the L115A3 and G22, respectively.

Accuracy International Arctic Warfare Magnum .338 Lapua Magnum
An L115A3 sniper rifle in Project Reality
A G22 sniper rifle in Project Reality

Izhmash SV-98 Sniper Rifle

The Izhmash SV-98 appears in the game as the main weapon of the Russian Army and Chinese PLA factions' Sniper classes, replacing the Accuracy International L96A1 from previous versions.

Izhmash SV-98 7.62x54mm R
An Izhmash SV-98 in Project Reality

M24 Sniper Weapon System

The M24 Sniper Weapon System is the main weapon for the U.S. Army & IDF Sniper classes, listed as the "M24 SWS" in-game and equipped with a Harris bipod and either the regular black coloration or an overall desert tan paint. The M24A3 model from BF2 was originally used up until version 0.95 (identified via the removable 5-round box magazine), but was replaced with the M24 due to the A3 model being anachronistic to real U.S. Army & IDF snipers.

M24 sniper rifle .338 Lapua Magnum
File:BF2PRM24SWS.JPG
An M24 sniper rifle in Project Reality

M40A3 Sniper Rifle

The M40A3 sniper rifle appears as the primary weapon of the USMC faction's Sniper class. It features a camouflage paint scheme, Harris bipod, and a Unertl 10x magnification scope (capable of variable-magnification in previous versions, but fixed to 10x magnification in version 0.91).

M40A3 sniper rifle 7.62x51mm NATO with Harris bipod
An M40A3 sniper rifle in Project Reality

C14 Timberwolf

The C14 Timberwolf appears in the game as the main weapon of the Canadian Armed Forces' Sniper class. It features a camouflage paint scheme and Harris bipod.

C14 Timberwolf .338 Lapua Magnum with Harris bipod
A C14 Timberwolf in Project Reality

Steyr SSG 69

The Steyr SSG 69 sniper rifle appears as the primary weapon of the MEC faction's Sniper class, referred to as the "SSG-P1" in-game and features a Harris bipod.

Steyr SSG 69 7.62x51mm NATO
A Steyr SSG 69 in Project Reality

Norinco QBU-88

The Norinco QBU-88, with a camouflage paint scheme, is the main weapon for the Chinese Marksman class.

Norinco QBU-88 5.8x42mm Chinese
A Norinco QBU-88 in Project Reality

Tavor STAR-21

The Tavor STAR-21 appears as part of the game, used by the Israel Defense Force (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original Tavor TAR-21.

Tavor STAR-21 5.56x45mm with ACOG scope and Harris bipod
A Tavor STAR-21 in Project Reality

Heckler & Koch G3SG/1

The Heckler & Koch G3SG/1 appears as part of the game, being used by the MEC and Bundeswehr factions' Marksman classes and features the weapon's proprietary bipod. It is one of the few DMRs in the game that feature an automatic fire mode, retained from the Heckler & Koch G3 the G3SG/1 is based upon.

Heckler & Koch G3SG/1 7.62x51mm NATO
A heckler & Koch G3SG/1 in Project Reality

SVD Dragunov

The SVD Dragunov is the main Marksman-class weapon for the Russian Army, Militia, and Iraqi Insurgent factions. It has been updated in version 0.95 with new-style furniture and a bipod.

Dragunov SVD 7.62x54mm R with synthetic furniture and bipod
An SVD Dragunov in Project Reality

Hand Grenades

M18 Smoke Grenade

One of the few non-lethal grenades in the game is the M18 smoke grenade. It generates a thick cloud of smoke when thrown, the smoke ranging in color from white, red, purple, orange, green, and yellow.

M18 smoke grenade
An M18 smoke grenade in Project Reality

RDG-2 Smoke Grenade

The RDG-2 smoke grenade appears as part of the game, being used by the Iraqi Insurgent, Militia, Hamas, Taliban, and Russian Army factions as their answer to the M18 smoke grenade. Unlike the M18, the RDG-2 can only emit large clouds of white smoke.

RDG-2 smoke grenade
File:BF2PRRGQ1.JPG
An RDG-2 smoke grenade in Project Reality

AN/M14 Incendiary Grenade

The AN/M14 incendiary grenade appears as part of the game, used as an anti-materiel weapon, though is capable of inflicting lethal burns on anyone too close to it while it is burning. It is also the only hand grenade to be issued across all the playable factions in the game.

AN/M14 incendiary grenade
File:PRANM14.JPG
An AN/M14 incendiary grenade in Project Reality

M67 Hand Grenade

The M67 hand grenade appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, IDF, and Canadian Armed Forces factions, the Canadians using it under the "C13" designation.

M67 High-Explosive Fragmentation hand grenade
File:BF2PRM67.JPG
An M67 hand grenade in Project Reality

L109 Hand Grenade

The L109 hand grenade appears as part of the game, used by the British Army faction.

L109 High-Explosive Fragmentation hand grenade
An L109 hand grenade in Project Reality

DM51 Hand Grenade

The DM51 hand grenade appears in the game being used by the German Bundeswehr.

DM51 High-Explosive Fragmentation hand grenade
A DM51 hand grenade in Project Reality

Type 82 Hand Grenade

The Type 82 hand grenade, the Chinese copy of the Mecar M72 hand grenade, appears in the game as the issued HE-Frag grenade of the Chinese PLA faction.

Type 82 High-Explosive Fragmentation hand grenade
A Type 82 hand grenade in Project Reality

F-1 Hand Grenade

The F-1 hand grenade appears in the game being used by the Hamas, Iraqi Insurgent, Taliban, Russian Army (despite the F-1 being highly anachronistic for the modern Russian Army), Militia, and MEC factions. The Taliban, Hamas, and Militia also use it as part of the "grenade trap" IED.

F-1 High-Explosive Fragmentation hand grenade
File:BF2PRF1.JPG
An F-1 hand grenade in Project Reality
File:BF2PRF1IED.JPG
An F-1 hand grenade as part of a "grenade trap" IED in Project Reality

RKG-3 Anti-Tank Grenade

The RKG-3 anti-tank grenade appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.

RKG-3 anti-tank grenade
An RKG-3 anti-tank grenade in Project Reality


Anti-Armor Weapons

BGM-71 TOW

One of several anti-tank missile launchers available in the game is the BGM-71 TOW missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC, U.S. Army, & IDF Humvees and U.S. Army M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). It can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range. Unlike the TOW launchers in BF2, those in PR require several moments to "warm up" before they are ready to fire, and the tripod-mounted TOW launchers have a limited ammo supply instead of infinite ammo in BF2.

BGM-71 TOW mounted on M220 tripod 152mm
A tripod-mounted BGM-71 TOW in Project Reality (a second BGM-71 can be seen mounted on a Humvee in the background as well)
A BGM-71 TOW mounted on a Humvee in Project Reality
A twin BGM-71 TOW launcher mounted on an M2A2 Bradley in Project Reality

RPG-26

The RPG-26 appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (replacing the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions.

RPG-26 72.5mm
An RPG-26 in Project Reality

ERYX

The ERYX is the man-portable missile launcher for the Anti-Tank class of the MEC & Militia factions, as well as the Canadian Armed Forces faction. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.

Tripod-mounted ERYX launcher 137mm
An ERYX in Project Reality

M72 LAW

The M72 LAW appears in the game as a light anti-armor weapon for the Canadian Armed Forces and IDF factions.

M72 LAW 66mm
An M72 LAW in Project Reality

M136 AT4

The M136 AT4 appears as part of the game, and is one of two shoulder-launched anti-armor weapons available to the U.S. Army, USMC, and British Army factions, the second being the FGM-172 SRAW mentioned below. The U.S. factions use it under the "M136 AT4 CS" designation while the british use the "L2A1 ILAW" designation.

M136 AT4 84mm
An M136 AT4 in Project Reality

PF-89

The PF-89 appears as part of the game, being used by the Chinese PLA faction.

PF-89 80mm
A PF-89 in Project Reality

PF-98

The PF-98 appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.

PF-98 120mm tripod-mounted with missiles
A PF-98 in Project Reality

FGM-172A SRAW

The FGM-172 SRAW is the main missile launcher for the Anti-Tank class of the U.S. Army, USMC, and British Army (the British using the "NLAW" designation, the launcher having different markings). Unlike the real SRAW which is a "fire and forget" weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.

FGM-172A SRAW 139.7mm
An FGM-172 SRAW in Project Reality

MATADOR

The MATADOR missile launcher appears as part of the game used by the IDF faction's Anti-Tank class.

MATADOR - 90mm
A MATADOR in Project Reality

Panzerfaust 3

The Panzerfaust 3 appears in the game as the main infantry anti-amor weapon of the German Bundeswehr, equipping both the light and heavy Anti-Tank classes with DM12A1 and DM22 rockets for each role, respectively. Next to the RPG-7, it is the only other heavy anti-tank weapon that cannot be guided to its target after firing.

Panzerfaust 3 110mm
A Panzerfaust 3 with a DM12A1 rocket in Project Reality
A Panzerfaust 3 with a DM22 rocket in Project Reality

HJ-8 Red Arrow

Another anti-tank missile launcher available in the game is the HJ-8 Red Arrow missile launcher. Like the TOW, it too comes mounted on tripods or APC's and can also be guided to the target after launch.

HJ-8 Red Arrow launcher and missile 120mm
A tripod-mounted HJ-8 Red Arrow in Project Reality

SPG-9 Recoilless Rifle

The SPG-9 recoilless rifle appears in the game tripod-mounted as well as in the back of pickup trucks operated by the Taliban, Hamas, Militia, and Iraqi Insurgent factions.

SPG-9 recoilless rifle 73mm

RPG-7

The RPG-7 appears being used by the Iraqi Insurgents, Taliban, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard HEAT and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes.

RPG-7 40mm
An RPG-7 in Project Reality
RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket
An RPG-7 with a PG-7VR tandem warhead rocket in Project Reality

Anti-Air Weapons

FIM-92A Stinger

One of several SAM (Surface to Air Missiles) available in the game is the FIM-92A Stinger, mounted in a twin turret at American-controlled bases as well as a secondary weapon on M1097 'Avenger' anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, and British Army factions.

File:-0976t.jpg
FIM-92A Stinger 70mm
An FIM-92A Stinger in Project Reality
A twin FIM-92A Stinger turret in Project Reality
Two 4-tube FIM-92A Stinger launchers on an M1097 Avenger humvee in Project Reality

SA-7 Grail

The SA-7 Grail appears as part of the game being used by the Russian Army, Chinese PLA, MEC, Hamas, Taliban, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAM missiles seen in the game.

SA-7 Grail launcher and missile 70mm
An SA-7 Grail in Project Reality

SA-18 Igla

The second Soviet-made SAM missile seen in the game is the SA-18 Igla, mounted in a twin turret at Chinese, Russian, and MEC bases.

SA-18 Igla launcher and missile 72mm
A twin SA-18 Igla turret in Project Reality

Grenade Launchers

GP-25 Grenade Launcher

The GP-25 grenade launcher appears in the game mounted on the AK-47 used by the Iraqi Insurgent, Militia, & Taliban, and the Russian Army faction's AK-74M. Version 0.95 gives all underbarrel grenade launchers the ability to adjust the point of aim for grenade launchers to different ranges (50 to 250 meters) for more precise firing and also to use the grenade rounds as makeshift slugs if confronted with an enemy too close for the grenade to arm before impact (less than 50 meters).

GP-25 40mm mounted on AKM 7.62x39mm
A GP-25 grenade launcher mounted on an AK-47 in Project Reality
GP-25 40mm mounted on AK-74M 5.45x39mm
A GP-25 grenade launcher mounted on an AK-74M in Project Reality

LG-1 Grenade Launcher

The LG-1 grenade launcher appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Grenadier class of the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing both HE and smoke rounds.

LG-1 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm
An LG-1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in Project Reality

Heckler & Koch HK79 Grenade Launcher

The Heckler & Koch HK79 grenade launcher appears as part of the game, mounted on the Heckler & Koch G3A3 rifles of the MEC faction's Grenadier class. As with the other grenade launchers in the game, they can fire both High-Explosive and smoke rounds.

Heckler & Koch HK79 40mm mounted on Heckler & Koch G3A3 7.62x51mm NATO
A Heckler & Koch HK79 grenade launcher mounted on a Heckler & Koch G3A3 with a Hensoldt Model 2 scope in Project Reality

Heckler & Koch AG36 Grenade Launcher

The Heckler & Koch AG36 grenade launcher appears mounted on the German Bundeswehr's G36 and the L85A2 of the British Army, the British using it under the "L17A2" designation. As with the other grenade launchers, the AG36 can also fire HE and smoke rounds.

Heckler & Koch AG36 40mm mounted on Heckler & Koch G36K 5.56x45mm
A Heckler & Koch AG36 mounted on a Heckler & Koch G36 in Project Reality
L17A2 grenade launcher 40mm mounted on L85A2 5.56x45mm
An L17A2 grenade launcher mounted on an L85A2 with an ACOG scope in Project Reality

M203 Grenade Launcher

The M203 grenade launcher appears in the game mounted on perhaps the widest variety of weapons of any underbarrel grenade launcher in the game, including the M16A4 of the USMC, the Canadian Armed Forces' C7A2 (referred to as the "M203A1" on the C7A2), the Hamas factions' M16A1, and the M4A1 carbine of the U.S. Army and IDF factions, and is capable of firing both High-Explosive and smoke rounds.

M203 grenade launcher 40mm mounted on M16A1 5.56x45mm
An M203 grenade launcher mounted on an M16A1 rifle in Project Reality
M203 grenade launcher 40mm mounted on M16A4 5.56x45mm with ACOG scope
An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in Project Reality
M203 grenade launcher 40mm mounted on M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope
An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in Project Reality
M203 grenade launcher 40mm mounted on C7A2 5.56x45mm with ELCAN scope
An M203A1 grenade launcher mounted on a C7A2 rifle with an ELCAN scope in Project Reality

Mk 19 Grenade Launcher

The Mk 19 grenade launcher appears in the game as one of the two main weapons on the USMC's AAV7A1 Armored Personnel Carrier.

Mk 19 grenade launcher 40mm in vehicle mounting
A Mk 19 grenade launcher on an AAV7A1 in Project Reality

Mines

M15 Anti-Tank Mine

One of several land mines in the game is the M15 anti-tank mine, used by the USMC, U.S. Army, British Army, Canadian Armed Forces, and German Bundeswehr. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. In previous versions of the game, hitting an anti-tank mine would be instant death for main battle tanks, but now it only causes critical damage instead, giving the crew several seconds to bail out before the tank explodes.

M15 Anti-Tank mine
An M15 anti-tank mine in Project Reality

TM-62 Anti-Tank Mine

The TM-62 anti-tank mine appears as part of the game, used by the Russian Army and MEC factions, with the same properties as the M15 mentioned above.

TM-62 Anti-Tank mine
A TM-62 anti-tank mine in Battlefield 2

M18A1 Claymore

One of two anti-personnel mines in the game is the M18A1 Claymore. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in the game are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in BF2. Version 0.95 also gives the player the option to plant several anti-personnel mines and select which one to detonate.

M18A1 Claymore anti-personnel mine
An M18A1 Claymore in Project Reality
A Type 66 anti-personnel mine in Project Reality

MON-50 Anti-Personnel Mine

The MON-50 anti-personnel mine appears as part of the game as the anti-personnel mine of the Hamas, Militia, and Russian Army factions.

MON-50 anti-personnel mine
A MON-50 anti-personnel mine in Project Reality

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