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Difference between revisions of "Call of Duty: Black Ops 4"

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=Handguns=
 
=Handguns=
 
=="Annihilator"==
 
=="Annihilator"==
The "Annihilator" returns from ''Black Ops III'' as Seraph's specialist weapon. This time around, it appears to be based on a [[Smith & Wesson Model 500]],  and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart.
+
The "Annihilator" returns from ''[[Call of Duty: Black Ops III|Black Ops III]]'' as Seraph's specialist weapon. This time around, it appears to be based on a [[Smith & Wesson Model 500]],  and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart.
 
[[File:S&W M500 HIVIS.jpg|thumb|400px|none|Smith & Wesson Model 500 with HIVIS sights - .500 S&W Magnum]]
 
[[File:S&W M500 HIVIS.jpg|thumb|400px|none|Smith & Wesson Model 500 with HIVIS sights - .500 S&W Magnum]]
 
[[File:BO4-Annihilator-1.jpg|thumb|none|600px|Seraph twirling her revolver.]]
 
[[File:BO4-Annihilator-1.jpg|thumb|none|600px|Seraph twirling her revolver.]]
 
[[File:BO4-Annihilator-2.jpg|thumb|none|600px|First-person view of the "Annihilator".]]
 
[[File:BO4-Annihilator-2.jpg|thumb|none|600px|First-person view of the "Annihilator".]]
 +
 +
=="RK 7 Garrison"==
 +
The "RK 7 Garrison" a three-round burst-firing pistol appearing as a spiritual successor to the "RK5" from ''Black Ops III''. Unlike that weapon however, it is based on a [[Beretta 93R]].
 +
[[File:Beretta M93.jpg|thumb|none|350px|Beretta 93R with wood grips - 9x19mm]]
  
 
==Webley Mk VI==
 
==Webley Mk VI==
The [[Webley Mk VI]] is confirmed to appear in Zombies mode.
+
The [[Webley Mk VI]] appears in Zombies mode as the "Welling", and incorrectly holds eight rounds instead of six.
 
[[File:Webley Mk VI.jpg|thumb|none|350px|Webley Mk VI - .455 Webley]]
 
[[File:Webley Mk VI.jpg|thumb|none|350px|Webley Mk VI - .455 Webley]]
 
[[File:BO4-Webley-1.jpg|thumb|none|601px|The Webley Mk VI in first person.]]
 
[[File:BO4-Webley-1.jpg|thumb|none|601px|The Webley Mk VI in first person.]]
 
[[File:BO4-Webley-2.jpg|thumb|none|600px|Scarlett Rhodes dual-wielding Webley revolvers.]]
 
[[File:BO4-Webley-2.jpg|thumb|none|600px|Scarlett Rhodes dual-wielding Webley revolvers.]]
[[File:BO4-Webley-3.jpg|thumb|none|600px|Ejecting the casings; not only they still have have bullets in them, but also the cylinder has an incorrect capacity of eight rounds instead of six.]]
+
[[File:BO4-Webley-3.jpg|thumb|none|600px|Ejecting the casings; note how they still have have bullets in them.]]
  
 
=Shotguns=
 
=Shotguns=
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==Mauser C96 Carbine==
 
==Mauser C96 Carbine==
The [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96 Carbine]] is available in the Zombies map "IX". It is depicted with a fully-automatic fire capability and a custom buttstock, and feeds from some kind of snail drum magazine.
+
A [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96 Carbine]] with some embellishments is available in Zombies mode. It is depicted with a fully-automatic fire capability and uses a detachable magazine, which could possibly mean it is intended to pass for a "Carbine" version of the [[Mauser M712 Schnellfeuer]] machine pistol (although such a configuration was only seen on replicas and never existed as an actual weapon). Said magazine is some kind of snail drum (holding 30 rounds), resulting in the weapon being referred in-game to as "Escargot", which is French for "snail".
 
[[File:C96carbine.jpg|thumb|none|450px|Mauser C96 Carbine - 7.63x25mm Mauser]]
 
[[File:C96carbine.jpg|thumb|none|450px|Mauser C96 Carbine - 7.63x25mm Mauser]]
[[File:BO4-C96Carbine-1.jpg|thumb|none|600px]]
+
[[File:BO4-C96Carbine-1.jpg|thumb|none|600px|Stanton holding the carbine.]]
  
 
==Winchester Model 1895==
 
==Winchester Model 1895==
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=Sniper Rifles=
 
=Sniper Rifles=
 
=="Drakon"==
 
=="Drakon"==
The "Drakon", a [[WA 2000]] / [[FG 42]] based weapon from ''Black Ops III'', appears in the Zombies map "IX".
+
The "Drakon", a [[WA 2000]] / [[FG 42]] based weapon from ''Black Ops III'', was seen in a trailer for the Zombies map "IX". It doesn't make an appearance in the final game, however.
 
[[File:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 - .300 Win Mag]]
 
[[File:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 - .300 Win Mag]]
 
[[File:1288256728.jpg‎|thumb|none|450px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser]]
 
[[File:1288256728.jpg‎|thumb|none|450px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser]]
 
[[File:BO4-Drakon-1.jpg|thumb|none|600px|The "Drakon" being held by Stanton.]]
 
[[File:BO4-Drakon-1.jpg|thumb|none|600px|The "Drakon" being held by Stanton.]]
 +
 +
=="SDM"==
 +
The "SDM" is essentially a "futurized" [[Mk 14 Mod 0 EBR]], appearing under the sniper rifles class.
 +
[[File:M14EBR.jpg|thumb|none|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]
  
 
=Machine Guns=
 
=Machine Guns=
 
==Hotchkiss M1909==
 
==Hotchkiss M1909==
The [[Hotchkiss M1909]] is available in the Zombies map "IX". It is incorrectly shown with a box magazine instead of a rigid strip.
+
The [[Hotchkiss M1909]] is available in Zombies mode. While it does have a correct capacity of 30 rounds, it is incorrectly shown with a box magazine instead of a rigid strip. It also appears under the assault rifles class rather than the light machine guns, though the in-game description at least attempts to settle this by stating that it has "LMG damage without the lower mobility".
 
[[File:Hotchkiss1909.jpg|thumb|none|450px|Hotchkiss Model 1909 - 8x50mmR Lebel]]
 
[[File:Hotchkiss1909.jpg|thumb|none|450px|Hotchkiss Model 1909 - 8x50mmR Lebel]]
 
[[File:BO4-Hotchkiss-1.jpg|thumb|none|600px]]
 
[[File:BO4-Hotchkiss-1.jpg|thumb|none|600px]]
 
[[File:BO4-Hotchkiss-2.jpg|thumb|none|600px|Scarlett cocking her Mle 1909.]]
 
[[File:BO4-Hotchkiss-2.jpg|thumb|none|600px|Scarlett cocking her Mle 1909.]]
 +
 +
=="Overkill"==
 +
The "Overkill", a futuristic man-portable [[M134 Minigun]], is Tank Dempsey's special weapon in Zombies mode. The model of the "Death Machine" from ''Black Ops III'' was used as a base, but was modified with the appearance of an M134 as opposed to a [[GAU-19/A]].
 +
[[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgment Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]
  
 
=="Zweihänder"==
 
=="Zweihänder"==

Revision as of 11:00, 12 October 2018

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The future is subject to change.

This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change.


The following weapons appear in the video game Call of Duty: Black Ops 4:

Handguns

"Annihilator"

The "Annihilator" returns from Black Ops III as Seraph's specialist weapon. This time around, it appears to be based on a Smith & Wesson Model 500, and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart.

Smith & Wesson Model 500 with HIVIS sights - .500 S&W Magnum
Seraph twirling her revolver.
First-person view of the "Annihilator".

"RK 7 Garrison"

The "RK 7 Garrison" a three-round burst-firing pistol appearing as a spiritual successor to the "RK5" from Black Ops III. Unlike that weapon however, it is based on a Beretta 93R.

Beretta 93R with wood grips - 9x19mm

Webley Mk VI

The Webley Mk VI appears in Zombies mode as the "Welling", and incorrectly holds eight rounds instead of six.

Webley Mk VI - .455 Webley
The Webley Mk VI in first person.
Scarlett Rhodes dual-wielding Webley revolvers.
Ejecting the casings; note how they still have have bullets in them.

Shotguns

"SG12"

The "SG12" is a futuristic AA-12, shown operating in semi-automatic mode.

AA-12 CQB - 12 gauge
The "SG12" in first person.

Winchester Model 1897 Trench Gun

The Winchester Model 1897 is available in Zombies mode.

Winchester Model 1897 Trench Gun - 12 gauge
Stanton Shaw using his Trench Gun.
A nice closeup of a shell being chambered.

Submachine Guns

MP40

The MP40 is available in Blackout mode.

MP40 - 9x19mm

Rifles/Carbines

IMI Galil ARM

The IMI Galil ARM returns from previous Black Ops games as the "Grav", and is available in Blackout mode.

IMI Galil ARM - 5.56x45mm

"KN-57"

The "KN-57" is based on the 2015 prototype of the AK-12. It is a spiritual successor to the "KN-44" from Black Ops III. In Blackout mode, it is shown using "7.62mm" rounds, despite being clearly modeled with a 5.45x39mm magazine.

Prototype AK-12 - 5.45x39mm, 2015 model
Multiplayer character Nomad with his "KN-57".
First-person view of the rifle as Nomad is about to whistle to a K9 unit.

Mauser C96 Carbine

A Mauser C96 Carbine with some embellishments is available in Zombies mode. It is depicted with a fully-automatic fire capability and uses a detachable magazine, which could possibly mean it is intended to pass for a "Carbine" version of the Mauser M712 Schnellfeuer machine pistol (although such a configuration was only seen on replicas and never existed as an actual weapon). Said magazine is some kind of snail drum (holding 30 rounds), resulting in the weapon being referred in-game to as "Escargot", which is French for "snail".

Mauser C96 Carbine - 7.63x25mm Mauser
Stanton holding the carbine.

Winchester Model 1895

The Winchester Model 1895 is available in Blackout mode as the "Essex Model 07". It uses "7.62mm" rounds, which implies that it is the .30-06 Springfield version. The reloading process is incorrect, since the whole stripper clip is inserted into the chamber rather than just the rounds held in it.

Winchester Model 1895, commercial version - .30 Cal

Sniper Rifles

"Drakon"

The "Drakon", a WA 2000 / FG 42 based weapon from Black Ops III, was seen in a trailer for the Zombies map "IX". It doesn't make an appearance in the final game, however.

Walther WA 2000 - .300 Win Mag
File:1288256728.jpg
FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser
The "Drakon" being held by Stanton.

"SDM"

The "SDM" is essentially a "futurized" Mk 14 Mod 0 EBR, appearing under the sniper rifles class.

Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO

Machine Guns

Hotchkiss M1909

The Hotchkiss M1909 is available in Zombies mode. While it does have a correct capacity of 30 rounds, it is incorrectly shown with a box magazine instead of a rigid strip. It also appears under the assault rifles class rather than the light machine guns, though the in-game description at least attempts to settle this by stating that it has "LMG damage without the lower mobility".

Hotchkiss Model 1909 - 8x50mmR Lebel
BO4-Hotchkiss-1.jpg
Scarlett cocking her Mle 1909.

"Overkill"

The "Overkill", a futuristic man-portable M134 Minigun, is Tank Dempsey's special weapon in Zombies mode. The model of the "Death Machine" from Black Ops III was used as a base, but was modified with the appearance of an M134 as opposed to a GAU-19/A.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgment Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO

"Zweihänder"

The "Zweihänder", usable in the Blackout and Zombies modes, is a Maxim MG08/15-based machine gun in a shortened and somehow double-barreled form. It consists of an MG08/15's receiver combined with the aircraft sight and slotted barrel jacket of the LMG 08/15 (two jackets, actually). Its charging handle appears to be positioned further forward compared to that of a real MG08. It has a 75-round capacity, and uses "7.62mm" rounds, which would only be correct for Russian variants of the Maxim gun (chambered in 7.62x54mmR), although this choice was likely made for the sake of sharing ammunition with other 7.62mm weapons.

Maxim MG08/15 - 7.92x57mm Mauser
LMG 08/15 Air-Cooled - 7.92x57mm Mauser
The "Zweihänder" in the Chaos Story Trailer. In contrast to real MG08 variants, each barrel is exactly at the center of its jacket.

Mounted Weapons

GE M134 Minigun

A GE M134 Minigun is seen in the multiplayer beta trailer. The model features a two-disc barrel clamp as opposed to the traditional four-disc clamp.

General Electric M134 - 7.62x51mm NATO
BO4-Minigun-1.jpg

M230 Chain Gun

An M230 Chain Gun is seen in the PC trailer.

Hughes/Alliant Techsystems M230 chain gun - 30x113mm B
BO4-M230-1.jpg

Yakushev-Borzov Yak-B

A Yakushev-Borzov Yak-B is seen in the multiplayer reveal trailer.

Yakushev-Borzov Yak-B mounted on Mi-24 Hind-D - 12.7x108mm
The Yak-B mounted on a futurized Hind, which uses the same model from Call of Duty: Ghosts.

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