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Difference between revisions of "Call of Duty: Black Ops 4"
Line 5: | Line 5: | ||
=Handguns= | =Handguns= | ||
=="Annihilator"== | =="Annihilator"== | ||
− | The "Annihilator" returns from ''Black Ops III'' as Seraph's specialist weapon. This time around, it appears to be based on a [[Smith & Wesson Model 500]], and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart. | + | The "Annihilator" returns from ''[[Call of Duty: Black Ops III|Black Ops III]]'' as Seraph's specialist weapon. This time around, it appears to be based on a [[Smith & Wesson Model 500]], and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart. |
[[File:S&W M500 HIVIS.jpg|thumb|400px|none|Smith & Wesson Model 500 with HIVIS sights - .500 S&W Magnum]] | [[File:S&W M500 HIVIS.jpg|thumb|400px|none|Smith & Wesson Model 500 with HIVIS sights - .500 S&W Magnum]] | ||
[[File:BO4-Annihilator-1.jpg|thumb|none|600px|Seraph twirling her revolver.]] | [[File:BO4-Annihilator-1.jpg|thumb|none|600px|Seraph twirling her revolver.]] | ||
[[File:BO4-Annihilator-2.jpg|thumb|none|600px|First-person view of the "Annihilator".]] | [[File:BO4-Annihilator-2.jpg|thumb|none|600px|First-person view of the "Annihilator".]] | ||
+ | |||
+ | =="RK 7 Garrison"== | ||
+ | The "RK 7 Garrison" a three-round burst-firing pistol appearing as a spiritual successor to the "RK5" from ''Black Ops III''. Unlike that weapon however, it is based on a [[Beretta 93R]]. | ||
+ | [[File:Beretta M93.jpg|thumb|none|350px|Beretta 93R with wood grips - 9x19mm]] | ||
==Webley Mk VI== | ==Webley Mk VI== | ||
− | The [[Webley Mk VI]] | + | The [[Webley Mk VI]] appears in Zombies mode as the "Welling", and incorrectly holds eight rounds instead of six. |
[[File:Webley Mk VI.jpg|thumb|none|350px|Webley Mk VI - .455 Webley]] | [[File:Webley Mk VI.jpg|thumb|none|350px|Webley Mk VI - .455 Webley]] | ||
[[File:BO4-Webley-1.jpg|thumb|none|601px|The Webley Mk VI in first person.]] | [[File:BO4-Webley-1.jpg|thumb|none|601px|The Webley Mk VI in first person.]] | ||
[[File:BO4-Webley-2.jpg|thumb|none|600px|Scarlett Rhodes dual-wielding Webley revolvers.]] | [[File:BO4-Webley-2.jpg|thumb|none|600px|Scarlett Rhodes dual-wielding Webley revolvers.]] | ||
− | [[File:BO4-Webley-3.jpg|thumb|none|600px|Ejecting the casings; | + | [[File:BO4-Webley-3.jpg|thumb|none|600px|Ejecting the casings; note how they still have have bullets in them.]] |
=Shotguns= | =Shotguns= | ||
Line 46: | Line 50: | ||
==Mauser C96 Carbine== | ==Mauser C96 Carbine== | ||
− | + | A [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96 Carbine]] with some embellishments is available in Zombies mode. It is depicted with a fully-automatic fire capability and uses a detachable magazine, which could possibly mean it is intended to pass for a "Carbine" version of the [[Mauser M712 Schnellfeuer]] machine pistol (although such a configuration was only seen on replicas and never existed as an actual weapon). Said magazine is some kind of snail drum (holding 30 rounds), resulting in the weapon being referred in-game to as "Escargot", which is French for "snail". | |
[[File:C96carbine.jpg|thumb|none|450px|Mauser C96 Carbine - 7.63x25mm Mauser]] | [[File:C96carbine.jpg|thumb|none|450px|Mauser C96 Carbine - 7.63x25mm Mauser]] | ||
− | [[File:BO4-C96Carbine-1.jpg|thumb|none|600px]] | + | [[File:BO4-C96Carbine-1.jpg|thumb|none|600px|Stanton holding the carbine.]] |
==Winchester Model 1895== | ==Winchester Model 1895== | ||
Line 56: | Line 60: | ||
=Sniper Rifles= | =Sniper Rifles= | ||
=="Drakon"== | =="Drakon"== | ||
− | The "Drakon", a [[WA 2000]] / [[FG 42]] based weapon from ''Black Ops III'', | + | The "Drakon", a [[WA 2000]] / [[FG 42]] based weapon from ''Black Ops III'', was seen in a trailer for the Zombies map "IX". It doesn't make an appearance in the final game, however. |
[[File:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 - .300 Win Mag]] | [[File:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000 - .300 Win Mag]] | ||
[[File:1288256728.jpg|thumb|none|450px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser]] | [[File:1288256728.jpg|thumb|none|450px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser]] | ||
[[File:BO4-Drakon-1.jpg|thumb|none|600px|The "Drakon" being held by Stanton.]] | [[File:BO4-Drakon-1.jpg|thumb|none|600px|The "Drakon" being held by Stanton.]] | ||
+ | |||
+ | =="SDM"== | ||
+ | The "SDM" is essentially a "futurized" [[Mk 14 Mod 0 EBR]], appearing under the sniper rifles class. | ||
+ | [[File:M14EBR.jpg|thumb|none|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]] | ||
=Machine Guns= | =Machine Guns= | ||
==Hotchkiss M1909== | ==Hotchkiss M1909== | ||
− | The [[Hotchkiss M1909]] is available in | + | The [[Hotchkiss M1909]] is available in Zombies mode. While it does have a correct capacity of 30 rounds, it is incorrectly shown with a box magazine instead of a rigid strip. It also appears under the assault rifles class rather than the light machine guns, though the in-game description at least attempts to settle this by stating that it has "LMG damage without the lower mobility". |
[[File:Hotchkiss1909.jpg|thumb|none|450px|Hotchkiss Model 1909 - 8x50mmR Lebel]] | [[File:Hotchkiss1909.jpg|thumb|none|450px|Hotchkiss Model 1909 - 8x50mmR Lebel]] | ||
[[File:BO4-Hotchkiss-1.jpg|thumb|none|600px]] | [[File:BO4-Hotchkiss-1.jpg|thumb|none|600px]] | ||
[[File:BO4-Hotchkiss-2.jpg|thumb|none|600px|Scarlett cocking her Mle 1909.]] | [[File:BO4-Hotchkiss-2.jpg|thumb|none|600px|Scarlett cocking her Mle 1909.]] | ||
+ | |||
+ | =="Overkill"== | ||
+ | The "Overkill", a futuristic man-portable [[M134 Minigun]], is Tank Dempsey's special weapon in Zombies mode. The model of the "Death Machine" from ''Black Ops III'' was used as a base, but was modified with the appearance of an M134 as opposed to a [[GAU-19/A]]. | ||
+ | [[File:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgment Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | ||
=="Zweihänder"== | =="Zweihänder"== |
Revision as of 11:00, 12 October 2018
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
The following weapons appear in the video game Call of Duty: Black Ops 4:
Handguns
"Annihilator"
The "Annihilator" returns from Black Ops III as Seraph's specialist weapon. This time around, it appears to be based on a Smith & Wesson Model 500, and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart.
"RK 7 Garrison"
The "RK 7 Garrison" a three-round burst-firing pistol appearing as a spiritual successor to the "RK5" from Black Ops III. Unlike that weapon however, it is based on a Beretta 93R.
Webley Mk VI
The Webley Mk VI appears in Zombies mode as the "Welling", and incorrectly holds eight rounds instead of six.
Shotguns
"SG12"
The "SG12" is a futuristic AA-12, shown operating in semi-automatic mode.
Winchester Model 1897 Trench Gun
The Winchester Model 1897 is available in Zombies mode.
Submachine Guns
MP40
The MP40 is available in Blackout mode.
Rifles/Carbines
IMI Galil ARM
The IMI Galil ARM returns from previous Black Ops games as the "Grav", and is available in Blackout mode.
"KN-57"
The "KN-57" is based on the 2015 prototype of the AK-12. It is a spiritual successor to the "KN-44" from Black Ops III. In Blackout mode, it is shown using "7.62mm" rounds, despite being clearly modeled with a 5.45x39mm magazine.
Mauser C96 Carbine
A Mauser C96 Carbine with some embellishments is available in Zombies mode. It is depicted with a fully-automatic fire capability and uses a detachable magazine, which could possibly mean it is intended to pass for a "Carbine" version of the Mauser M712 Schnellfeuer machine pistol (although such a configuration was only seen on replicas and never existed as an actual weapon). Said magazine is some kind of snail drum (holding 30 rounds), resulting in the weapon being referred in-game to as "Escargot", which is French for "snail".
Winchester Model 1895
The Winchester Model 1895 is available in Blackout mode as the "Essex Model 07". It uses "7.62mm" rounds, which implies that it is the .30-06 Springfield version. The reloading process is incorrect, since the whole stripper clip is inserted into the chamber rather than just the rounds held in it.
Sniper Rifles
"Drakon"
The "Drakon", a WA 2000 / FG 42 based weapon from Black Ops III, was seen in a trailer for the Zombies map "IX". It doesn't make an appearance in the final game, however.
"SDM"
The "SDM" is essentially a "futurized" Mk 14 Mod 0 EBR, appearing under the sniper rifles class.
Machine Guns
Hotchkiss M1909
The Hotchkiss M1909 is available in Zombies mode. While it does have a correct capacity of 30 rounds, it is incorrectly shown with a box magazine instead of a rigid strip. It also appears under the assault rifles class rather than the light machine guns, though the in-game description at least attempts to settle this by stating that it has "LMG damage without the lower mobility".
"Overkill"
The "Overkill", a futuristic man-portable M134 Minigun, is Tank Dempsey's special weapon in Zombies mode. The model of the "Death Machine" from Black Ops III was used as a base, but was modified with the appearance of an M134 as opposed to a GAU-19/A.
"Zweihänder"
The "Zweihänder", usable in the Blackout and Zombies modes, is a Maxim MG08/15-based machine gun in a shortened and somehow double-barreled form. It consists of an MG08/15's receiver combined with the aircraft sight and slotted barrel jacket of the LMG 08/15 (two jackets, actually). Its charging handle appears to be positioned further forward compared to that of a real MG08. It has a 75-round capacity, and uses "7.62mm" rounds, which would only be correct for Russian variants of the Maxim gun (chambered in 7.62x54mmR), although this choice was likely made for the sake of sharing ammunition with other 7.62mm weapons.
Mounted Weapons
GE M134 Minigun
A GE M134 Minigun is seen in the multiplayer beta trailer. The model features a two-disc barrel clamp as opposed to the traditional four-disc clamp.
M230 Chain Gun
An M230 Chain Gun is seen in the PC trailer.
Yakushev-Borzov Yak-B
A Yakushev-Borzov Yak-B is seen in the multiplayer reveal trailer.