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Difference between revisions of "Call of Duty: Black Ops 4"
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[[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]] | [[File:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]] | ||
− | =Rifles= | + | =Rifles/Carbines= |
==IMI Galil ARM== | ==IMI Galil ARM== | ||
The [[IMI Galil ARM]] returns from previous ''Black Ops'' games as the "Grav", and is available in Blackout mode. | The [[IMI Galil ARM]] returns from previous ''Black Ops'' games as the "Grav", and is available in Blackout mode. | ||
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[[File:BO4-KN57-1.jpg|thumb|none|600px|Multiplayer character Nomad with his "KN-57".]] | [[File:BO4-KN57-1.jpg|thumb|none|600px|Multiplayer character Nomad with his "KN-57".]] | ||
[[File:BO4-KN57-2.jpg|thumb|none|600px|First-person view of the rifle as Nomad is about to whistle to a K9 unit.]] | [[File:BO4-KN57-2.jpg|thumb|none|600px|First-person view of the rifle as Nomad is about to whistle to a K9 unit.]] | ||
+ | |||
+ | ==Mauser C96 Carbine== | ||
+ | The [[Mauser C96#Mauser C96 "Broomhandle"|Mauser C96 Carbine]] is available in the Zombies map "IX". It is depicted with a fully-automatic fire capability and feeds from some kind of snail drum magazine. | ||
+ | [[File:C96carbine.jpg|thumb|none|450px|Mauser C96 Carbine - 7.63x25mm Mauser]] | ||
==Winchester Model 1895== | ==Winchester Model 1895== | ||
Line 48: | Line 52: | ||
=Machine Guns= | =Machine Guns= | ||
+ | ==Hotchkiss M1909== | ||
+ | The [[Hotchkiss M1909]] is available in the Zombies map "IX". It is incorrectly shown with a box magazine instead of a rigid strip. | ||
+ | [[File:Hotchkiss1909.jpg|thumb|none|450px|Hotchkiss Model 1909 - 8x50mmR Lebel]] | ||
+ | |||
=="Zweihänder"== | =="Zweihänder"== | ||
The "Zweihänder", usable in the Blackout and Zombies modes, is a [[Maxim MG08/15]]-based machine gun in a shortened and somehow double-barreled form. It consists of an MG08/15's receiver combined with the aircraft sight and slotted barrel jacket of the [[MG08/15|LMG 08/15]] (two jackets, actually). Its charging handle appears to be positioned further forward compared to that of a real MG08. It has a 75-round capacity, and uses "7.62mm" rounds, which would only be correct for Russian variants of the Maxim gun (chambered in 7.62x54mm R), although this choice was likely made for the sake of sharing ammunition with other 7.62mm weapons. | The "Zweihänder", usable in the Blackout and Zombies modes, is a [[Maxim MG08/15]]-based machine gun in a shortened and somehow double-barreled form. It consists of an MG08/15's receiver combined with the aircraft sight and slotted barrel jacket of the [[MG08/15|LMG 08/15]] (two jackets, actually). Its charging handle appears to be positioned further forward compared to that of a real MG08. It has a 75-round capacity, and uses "7.62mm" rounds, which would only be correct for Russian variants of the Maxim gun (chambered in 7.62x54mm R), although this choice was likely made for the sake of sharing ammunition with other 7.62mm weapons. |
Revision as of 10:51, 21 September 2018
The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
The following weapons appear in the video game Call of Duty: Black Ops 4:
Handguns
"Annihilator"
The "Annihilator" returns from Black Ops III as Seraph's specialist weapon. This time around, it appears to be based on a Smith & Wesson Model 500, and somehow has its hammer self-cock after firing despite the lack of a slide (similarly to the "Bloodhound" revolver from the earlier game), as opposed to being used in single-action mode like its previous counterpart.
Webley Mk VI
The Webley Mk VI is confirmed to appear in Zombies mode.
Shotguns
"SG12"
The "SG12" is a futuristic AA-12, shown operating in semi-automatic mode.
Winchester Model 1897 Trench Gun
A Winchester Model 1897 is used by a Zombies character in the Chaos Story Trailer.
Submachine Guns
MP40
The MP40 is available in Blackout mode.
Rifles/Carbines
IMI Galil ARM
The IMI Galil ARM returns from previous Black Ops games as the "Grav", and is available in Blackout mode.
"KN-57"
The "KN-57" is based on the 2015 prototype of the AK-12. It is a spiritual successor to the "KN-44" from Black Ops III. In Blackout mode, it is shown using "7.62mm" rounds, despite being clearly modeled with a 5.45x39mm magazine.
Mauser C96 Carbine
The Mauser C96 Carbine is available in the Zombies map "IX". It is depicted with a fully-automatic fire capability and feeds from some kind of snail drum magazine.
Winchester Model 1895
The Winchester Model 1895 is available in Blackout mode as the "Essex Model 07". It uses "7.62mm" rounds, which implies that it is the .30-06 Springfield version. The reloading process is incorrect, since the whole stripper clip is inserted into the chamber rather than just the rounds held in it.
Machine Guns
Hotchkiss M1909
The Hotchkiss M1909 is available in the Zombies map "IX". It is incorrectly shown with a box magazine instead of a rigid strip.
"Zweihänder"
The "Zweihänder", usable in the Blackout and Zombies modes, is a Maxim MG08/15-based machine gun in a shortened and somehow double-barreled form. It consists of an MG08/15's receiver combined with the aircraft sight and slotted barrel jacket of the LMG 08/15 (two jackets, actually). Its charging handle appears to be positioned further forward compared to that of a real MG08. It has a 75-round capacity, and uses "7.62mm" rounds, which would only be correct for Russian variants of the Maxim gun (chambered in 7.62x54mm R), although this choice was likely made for the sake of sharing ammunition with other 7.62mm weapons.
Mounted Weapons
M230 Chain Gun
An M230 Chain Gun is seen in the PC trailer.
Yakushev-Borzov Yak-B
A Yakushev-Borzov Yak-B is seen in the multiplayer reveal trailer.