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Battlefield Hardline

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Battlefield Hardline for current discussions. Content is subject to change.


Battlefield Hardline
BF Hardline.jpg
Promotional artwork
Release Date: 21 October 2014
Developer: Visceral
Publisher: Electronic Arts
Series: Battlefield
Platforms: PC
Playstation 4
XBOX One
Genre: First-Person Shooter


Battlefield Hardline is the latest game coming out for the Battlefield series, focusing on criminals and police warfare instead of pitting armies against each other.

As in previous games, player take on as one of four classes:

  • Operator is akin to the Assault/Medic class, able to revive and heal other players, and for the first time in the series, revive him/herself.
  • Enforcer is a class wielding light machine guns and dropping ammo for allies. A riot shield and C4 explosive is also unlocked by this class.
  • Mechanic class is the stand in for the Engineer, using sub-machine guns and a rocket launcher that seems somewhat out of place in a law enforcement setting. A blowtorch is available for vehicle repair.
  • Professional class is the Recon/Sniper of this game, unlocking both bolt action and high caliber semi-automatic weapons. Gadgets available to this class include the trip mine and a surveillance camera.

All classes (as of the beta) can equip the zip-line launcher (a crossbow), grappling hook launcher and gas mask in place for their regular gadgets.

DISCLAIMER*: As of June 12 2014, the screenshots posted here are from the game's beta trial, thus representing the unfinished product. It is quite possible that these weapons are unfinished, expect some of these screenshots to be replaced when the the actual game releases.

The following weapons appear in the video game Battlefield Hardline:


Handguns

Beretta 92FS

The Beretta 92FS makes an appearance as the "92FS", it is available only to the Mechanic class as of the beta.

Beretta 92F - 9x19mm.
Stock "92FS" in the loadout menu.
"92FS" iron sights.
Player holding the "92FS"

Heckler & Koch HK45CT

Heckler & Koch HK45CT is available to the Enforcer class as of the beta, called HK45C in the game.

Heckler & Koch HK45CT with low profile Meprolight night sights - .45 ACP
Stock "HK45C" in the loadout menu.
"HK45C" iron sights.
Player holding the "HK45C"

Smith & Wesson Model 642

The Smith & Wesson Model 642 revolver is equipped by the Operator class; it is called ".38 Snub" in-game.

Smith & Wesson Model 642 Airweight Snub nose revolver chambered in .38 Special
Model 642 in the loadout menu.
Model 642's iron sights.
Player holding the Model 642

Submachine Guns

FN P90 TR

FN P90 TR is available for the Mechanic class as the "P90". The magazine incorrectly contains 40 rounds, only with the "extended magazine" accessory is possible to have the correct 50 rounds magazine.

FN P90 TR - FN 5.7x28mm
"P90" being held.
"P90" iron sight.
Stock "P90" in the loadout menu

Heckler & Koch UMP-45

Heckler & Koch UMP-45, as the "UMP-45", is the starting weapon for the Mechnic class

Heckler & Koch UMP45 - .45 ACP
UMP-45 being held.
UMP-45 iron sight.
Stock UMP-45 in the loadout menu

IMI Uzi

IMI Uzi, wielded by the Mechanic calss. It is incorrectly chambered in "6.5x25 CBJ" and it fires 700 rounds per minute instead of the original 600 rounds per minute. The gun is open bolt which means it can't chamber a round to gain a +1 as portrayed in the game

IMI Uzi - 9x19mm.
Uzi being held.
Uzi iron sight.
Stock Uzi in the loadout menu
"I don't know how to Uzi."

Ingram MAC-10

Ingram MAC-10 appears on a screenshot, it seems to have rails attached.

MAC-10 - .45 ACP

Intratec TEC-9

a coverted to full-auto Intratec TEC-9 is avalable for the Professional class as a sidearm rather than a primary weapon. The gun is open bolt which means it can't chamber a round to gain a +1 as portrayed in the game

Intratec TEC-9 - 9x19mm
TEC-9 being held.
TEC-9 iron sight.
Stock TEC-9 in the loadout menu

Shotguns

Remington 870 Marine Magnum

The Remington 870 Marine Magnum is unlocked by the Enforcer class as the "870P Marine Magnum". It has rails attached to the top of the receiver.

Remington 870 Marine Magnum - 12 Gauge
"870P Marine Magnum" being held.
"870P Marine Magnum" iron sight.
"870P Marine Magnum" with a flashlight attched in the loadout menu

Sawed-Off Side by Side Shotgun

The Sawed-Off Side by Side Shotgun is unlocked by the Enforcer class as the "Sawed Off Shotgun". As of the beta, when reloading after only one shot is fired, both shells are replaced.

Sawed-Off Remington SBS - 12 gauge
"Sawed Off Shotgun" being held.
"Sawed Off Shotgun" iron sight.
Stock "Sawed Off Shotgun" in the loadout menu

Assault Rifles & Battle Rifles

AKM

The AKM is available to the Operator class. It comes with rails attached to the hand-guard, but still retains the traditional scope mount when any kind of optics is attached. It is incorrectly chambered in "5.45x39mm WP", the real AKM is chambered in "7.62x39mm", and it has an impressive rate of fire of 900 rounds per minute

AKM - 7.62x39mm
AKM being held.
AKM iron sight.
Stock AKM in the loadout menu.

Colt M16A4

The Colt M16A4 is depicted as a fully automatic "M16A3", similar to Battlefield 3. It is available to the Operator by default.

M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.
"M16A3" being held.
"M16A3" iron sight.
Stock "M16A3" in the loadout menu.
Promotional screenshot of the "M16A3". Notice the character seems to be using a CIRAS Maritime body armor

Heckler & Koch G36C

Heckler & Koch G36C is unlocked by the Operator class.

Heckler & Koch G36C - 5.56x45mm NATO
G36C being held.
G36C iron sight.
Stock G36C in the loadout menu.

PTR 91

The PTR-91, a semi automatic version of the G3, is available as a marksman rifle to the Professional class.

Heckler & Koch HK91A2 - 7.62x51mm NATO
PTR-91 being held.
PTR-91 iron sight.
Stock PTR-91 in the loadout menu.

SAIGA 308

The SAIGA 308 as the "SAIGA .308" is unlocked by the Professional class. As of the beta, no iron sight is available to this gun. Due to either modeling or point of perspective, when viewed from the first person, the scope seems ridiculously large.

SAIGA 308 - 7.62х51mm NATO
"SAIGA .308" being held.
Stock "SAIGA .308" in the loadout menu.

Machine Guns

Heckler & Koch G36 "MG36"

The Heckler & Koch MG36 is the default Enforcer weapon, it is depicted as having the G36K/C carrying handle/railmount. When equipped with iron sights, it uses a backup iron sights as opposed to the sights mounted on the G36K/C carrying handle as they are absent. Obviously, this is NOT an MG36 since H&K only produced few MG36s with export sight. The gun also shows the bolt being still even when the gun is fired.

Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm NATO
MG36 being held.
MG36 iron sights.
Stock MG36 in the loadout menu.

M249

An M249 is featured on the Counter/Heavy Attack Truck, being used by the secondary gunner.

FN M249 Para - 5.56x45mm
M249 SAW mounted on top of the Mk19 grenade launcher and M2HB machine gun, that is mounted on top of a Counter/Heavy Attack Truck.

Sniper Rifles

Remington 700LTR

The Remington 700LTR, as "R700LTR", is the default weapon of the Professional class. It seem to be equipped with a fluted barrel.

File:Rem700.jpg
Remington Model 700P LTR - 7.62x51mm NATO
"R700LTR" being held.
Stock "R700LTR" in the loadout menu.

Launchers

FIM-92A Stinger

FIM-92A Stinger is available to the Mechanic class. Just how the police and a criminal syndicate can get a hold of this advanced military grade weapon is beyond anyone's guess, but it functions just like the previous games.

File:-0976t.jpg
FIM-92A Stinger - 70mm
Player holding the Stinger.
Player aiming down the sights of the Stinger.

RPG-7V2

The Mechanic class can equip a RPG-7V2 to take out vehicles.

RPG-7 - 40mm
Player holding the RPG-7V2.
Sights of the RPG-7V2.

Explosives

M67 fragmentation hand grenade

Every class in the game can equip one M67 fragmentation hand grenade.

M67 fragmentation hand grenade
Player holding the M67.
M67 on the loadout screen.

Mounted Weapons

Browning M2HB

The Counter Attack Truck is equipped with a Browning M2HB as one of its weapons.

Browning M2HB heavy machine gun in vehicle mount - .50 BMG
Heavy/Counter Attack Truck with the M2HB mounted on top

Mk 19 Grenade Launcher

The Mk 19 grenade launcher is also mounted on the Counter Attack Truck as a secondary weapon to the Browning M2HB, it can be customized to fire 25mm flechette ammunition.

Mk 19 grenade launcher on vehicle mount - 40mm
Mk 19 grenade launcher on a police Counter Attack Truck.

M134 Minigun

M134 Miniguns are mounted on the Transport Helicopters, Armoured Van and Attack Helicopter's nose mount.

Dillon Aero M134 with flash suppressor - 7.62x51mm NATO.
M134 mounted on top of a Armoured Van.
Armoured Van with M134 in the loadout menu.
M134 mounted on top of a Transport Helicopter.
Transport Helicopter with M134 in the loadout menu
M134 mounted on the nose of the Attack Helicopter.

Misc.

X26 Taser

The X26 Taser appears as a gadget that all classes can equip. It is called "T62" in the game

X26 Taser with safety cap on
"T62" being reloaded.
"T62" in the loadout screen.

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