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Difference between revisions of "Batman: Arkham Knight"

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==Glock 17==  
 
==Glock 17==  
  
[[Glock 17|2nd Generation Glock 17]]s are used by GCPD officers.
+
The Arkham Knight carries a backup pistol seemingly based on the [[Glock 17]], though heavily stylized, presumably to fit with his futuristic soldier aesthetic. While they seem to be modified in the same way as his Desert Eagles below, and he does indeed carry a pair, further suggesting this, he only pulls them out one of a time, losing the first one when Batman disarms him prior to his boss fight, and then pulling another one at the end of said fight, when his Desert Eagles are knocked away form him. This second pistol is never used again in the game, leaving it's fate unknown.
 +
Second Generation Glock 17s are used by GCPD officers in an attempt to defend themselves from the newly formed alliance between Gotham's mayor villains in the "Father to Son" trailer for the game.
  
 
[[Image:Glock17EarlyModel.jpg|thumb|none|325px|2nd Generation Glock 17 - 9x19mm]]
 
[[Image:Glock17EarlyModel.jpg|thumb|none|325px|2nd Generation Glock 17 - 9x19mm]]
 
[[File:BAKGlock17.jpg|thumb|none|600px|A GCPD officer fires his 2nd Generation Glock 17 into the onslaught of mooks.]]
 
[[File:BAKGlock17.jpg|thumb|none|600px|A GCPD officer fires his 2nd Generation Glock 17 into the onslaught of mooks.]]
 +
[[File:ArK-Glock.jpg|thumb|none|600px|The Arkham Knight holds Batman at gunpoint, seemingly unhappy that he hasn't been able to figure out his secret identity yet.]]
  
 
==Desert Eagle==
 
==Desert Eagle==
 +
The Arkham Knight carries a pair of extensively modified [[Desert Eagles]], one fitted with a retractable scope and laser sight, and the other with a folding stock, as his weapons of choice. During his boss fight, he somehow combines both of them, extending the scoped one's barrel to around fourteen inches, and turning them into a straight-pull bolt action rifle.
 +
Jason Todd as the Red Hood carries similar weapons, but without the scope nor stock, apparently being straight out of factory weapons, marking the first time since the Joker's playable appearance in [[Batman: Arkham Asylum]] that the player is allowed to freely use lethal force to deal with their opponents.
  
Jason Todd, AKA the Red Hood will apparently use two [[Desert Eagle]]s.
+
[[File:Desert-Eagle.jpeg|thumb|none|325px|IMI Desert Eagle Mark XIX - .50 AE]]
 +
[[File:Desert_Eagle_Mk_I_14_inch_barrel.jpg|thumb|none|325px|Desert Eagle Mark I with 14 inch barrel - .50 AE]]
 +
[[File:ArK_Desert_Eagle.jpg|thumb|none|600px|The Arkham Knight, with his face censored to avoid spoilers, whips around with his Desert Eagles at the ready.]]
 +
[[File:ArK_desert_eagle-stock.jpg|thumb|none|600px|After screaming at Batman how he's going to personally kill him for three quarters of the game, the Arkham Knight finally makes good on his threats, extending the stock on one of his Desert Eagles...]]
 +
[[File:ArK_Desert_Eagle-combined.jpg|thumb|none|600px|...Then extending the barrel on his other one, and locking them together.]]
 +
[[File:ArK_Desert_Eagle-sniper_rifle.jpg|thumb|none|600px|The Arkham Knight, now visorless thanks to Batman destroying it in an attempt to disarm him earlier, poses with his combined pistols before jumping away, beginning the boss fight.]]
 +
[[File:ArK_Desert_Eagle-laser_sight.jpg|thumb|none|600px|Apparently, the Arkham Knight was a big fan of Power Rangers S.P.D. when he was a kid.]]
 +
[[File:RedHoodArkhamKnight.jpg|thumb|none|600px|Jason Todd with two Desert Eagles in a promotional poster.]]
 +
 
 +
==SIG-Sauer P220/P228R Hybrid==
 +
A strange, almost bizarre amalgamation of several variants of the [[SIG-Sauer P220]], combining the full size and single stack mag of the P220, along with the almost full-length rail of the P228R, along with a slide mounted decocker/safety, appears as the game's most commonly used pistol, replacing the [[Sphinx 2000]] from the previous games. The weapon is proportioned in a catoonish matter, which grossly exaggerated features, including an extremely over-sized ejection port and a thin, almost comically small grip. Why this design was chosen, given the realistic style of the rest of the game, it's unknown.
 +
 
 +
[[File:SiGP220RNewModel.jpg|thumb|none|325px|SIG-Sauer P220R - 9x19 mm]]
 +
[[File:SIG-Sauer_P228R.jpg|thumb|none|325px|SIG-Sauer P228R - 9x19 mm]]
 +
[[File:ArK_SIG_Handcannon-Dent.jpg|thumb|none|600px|Two Face hold the SIG hybrid in his character showcase, showing the massive ejection port and Picatinny rail extending past the front of the slide.]]
 +
[[File:ArK_SIG_Handcannon-safety.jpg|thumb|none|600px|An intruder at Wayne Industries, with his face and name censored to avoid spoilers from Arkham City, hold Lucius Fox hostage, showing off the slide-mounted decocker/safety. Also note the lack of a bulged grip, indicating the use of single-stack magazines.]]
 +
[[File:ArK_SIG_Handcannon-side.jpg|thumb|none|600px|Christina Bell, one of the people infected with Joker's blood mentioned in the previous game, uses her gun as a pointer while ordering Harley Quinn's mooks around. Rather unsurprisingly, she ends up shooting one of them by accident, as denoted by the subtitles.]]
  
[[File:Desert-Eagle.jpeg|thumb|none|325px|IMI Desert Eagle Mark XIX - .50 AE.]]
+
==Colt Python==
[[File:RedHoodArkhamKnight.jpg|thumb|none|600px|Jason Todd with two Desert Eagles in a promotional poster.]]
+
An stainless 4-inch [[Colt Python]] with rubber grips is used by Commissioner James Gordon as his sidearm, replacing the nickle plated [[Desert Eagle]] he carried in the previous games. The revolver is, for some reason or another, not only modeled with a trigger guard relief, but also without a cylinder latch.
 +
Two Face also owns, not surprisingly, a pair of these revolver, one with a stainless finish, and one a blued finish, similar to the ones the character carries in [[Batman Forever]]
 +
 
 +
[[File:ColtPythonSS.jpg|thumb|none|325px|Stainless Steel Colt Python with 4" Barrel and rubber combat grips - .357 Magnum]]
 +
[[File:Colt-Python.jpg|thumb|none|325px|Similar to the one
 +
[[File:ArK_Gordon-Ugly_Revolver_Thing-1.jpg|thumb|none|600px|The Commissioner holds his revolver in his character showcase, showing off the relieved trigger guard, along with the strangely modeled hammer.]]
 +
[[File:ArK_Gordon-Ugly_Revolver_Thing-2.jpg|thumb|none|600px|The other side, while out of focus, and further blurred with a simulated chromatic aberration effect, it's still shown clear enough to note that it doesn't have a cylinder latch, making one wonder how is the weapon supposed to be loaded.]]
 +
[[File:ArK_MGL-140_Ugly_Revolver_Thing-Dent.jpg|thumb|none|600px|Two-Face's cache in the GCPD Evidence Room holds his two revolvers, along with his Milkor MGL from the Catwoman DLC from Arkham City. Strangely enough, he never uses any of these weapons in game, instead sticking with a sawn-off Mossberg 500 instead.]]
 +
 
 +
==Taurus Raging Bull==
 +
Joker's stylized Raging Bull returns from his DLC in [[Batman: Arkham Asylum]], held in a glass case in the GCPD Evidence Room, along with the rest of his gadgets from that particular game. Ironically enough, according to Aaron Cash, the revolver is loaded with five actual bullets, and a single "Bang!" flag, when in it's titular DLC it only had one bullet loaded. Although knowing The Joker, the flag is probably just as lethal as the rest of the ammo in the gun.
 +
 
 +
[[File:Taurus_Raging_Bull.JPG|thumb|none|325px|Taurus Raging Bull - .44 Magnum]]
  
 
=Rifles=
 
=Rifles=

Revision as of 07:18, 16 June 2016

Annihlator 2000.jpg

Nice, but where's the trigger?

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Batman: Arkham Knight (2014)

The following weapons appear in the video game Batman: Arkham Knight:



Handguns

Glock 17

The Arkham Knight carries a backup pistol seemingly based on the Glock 17, though heavily stylized, presumably to fit with his futuristic soldier aesthetic. While they seem to be modified in the same way as his Desert Eagles below, and he does indeed carry a pair, further suggesting this, he only pulls them out one of a time, losing the first one when Batman disarms him prior to his boss fight, and then pulling another one at the end of said fight, when his Desert Eagles are knocked away form him. This second pistol is never used again in the game, leaving it's fate unknown. Second Generation Glock 17s are used by GCPD officers in an attempt to defend themselves from the newly formed alliance between Gotham's mayor villains in the "Father to Son" trailer for the game.

2nd Generation Glock 17 - 9x19mm
A GCPD officer fires his 2nd Generation Glock 17 into the onslaught of mooks.
The Arkham Knight holds Batman at gunpoint, seemingly unhappy that he hasn't been able to figure out his secret identity yet.

Desert Eagle

The Arkham Knight carries a pair of extensively modified Desert Eagles, one fitted with a retractable scope and laser sight, and the other with a folding stock, as his weapons of choice. During his boss fight, he somehow combines both of them, extending the scoped one's barrel to around fourteen inches, and turning them into a straight-pull bolt action rifle. Jason Todd as the Red Hood carries similar weapons, but without the scope nor stock, apparently being straight out of factory weapons, marking the first time since the Joker's playable appearance in Batman: Arkham Asylum that the player is allowed to freely use lethal force to deal with their opponents.

IMI Desert Eagle Mark XIX - .50 AE
Desert Eagle Mark I with 14 inch barrel - .50 AE
The Arkham Knight, with his face censored to avoid spoilers, whips around with his Desert Eagles at the ready.
After screaming at Batman how he's going to personally kill him for three quarters of the game, the Arkham Knight finally makes good on his threats, extending the stock on one of his Desert Eagles...
...Then extending the barrel on his other one, and locking them together.
The Arkham Knight, now visorless thanks to Batman destroying it in an attempt to disarm him earlier, poses with his combined pistols before jumping away, beginning the boss fight.
Apparently, the Arkham Knight was a big fan of Power Rangers S.P.D. when he was a kid.
Jason Todd with two Desert Eagles in a promotional poster.

SIG-Sauer P220/P228R Hybrid

A strange, almost bizarre amalgamation of several variants of the SIG-Sauer P220, combining the full size and single stack mag of the P220, along with the almost full-length rail of the P228R, along with a slide mounted decocker/safety, appears as the game's most commonly used pistol, replacing the Sphinx 2000 from the previous games. The weapon is proportioned in a catoonish matter, which grossly exaggerated features, including an extremely over-sized ejection port and a thin, almost comically small grip. Why this design was chosen, given the realistic style of the rest of the game, it's unknown.

SIG-Sauer P220R - 9x19 mm
SIG-Sauer P228R - 9x19 mm
Two Face hold the SIG hybrid in his character showcase, showing the massive ejection port and Picatinny rail extending past the front of the slide.
An intruder at Wayne Industries, with his face and name censored to avoid spoilers from Arkham City, hold Lucius Fox hostage, showing off the slide-mounted decocker/safety. Also note the lack of a bulged grip, indicating the use of single-stack magazines.
Christina Bell, one of the people infected with Joker's blood mentioned in the previous game, uses her gun as a pointer while ordering Harley Quinn's mooks around. Rather unsurprisingly, she ends up shooting one of them by accident, as denoted by the subtitles.

Colt Python

An stainless 4-inch Colt Python with rubber grips is used by Commissioner James Gordon as his sidearm, replacing the nickle plated Desert Eagle he carried in the previous games. The revolver is, for some reason or another, not only modeled with a trigger guard relief, but also without a cylinder latch. Two Face also owns, not surprisingly, a pair of these revolver, one with a stainless finish, and one a blued finish, similar to the ones the character carries in Batman Forever

Stainless Steel Colt Python with 4" Barrel and rubber combat grips - .357 Magnum

[[File:Colt-Python.jpg|thumb|none|325px|Similar to the one

The Commissioner holds his revolver in his character showcase, showing off the relieved trigger guard, along with the strangely modeled hammer.
The other side, while out of focus, and further blurred with a simulated chromatic aberration effect, it's still shown clear enough to note that it doesn't have a cylinder latch, making one wonder how is the weapon supposed to be loaded.
Two-Face's cache in the GCPD Evidence Room holds his two revolvers, along with his Milkor MGL from the Catwoman DLC from Arkham City. Strangely enough, he never uses any of these weapons in game, instead sticking with a sawn-off Mossberg 500 instead.

Taurus Raging Bull

Joker's stylized Raging Bull returns from his DLC in Batman: Arkham Asylum, held in a glass case in the GCPD Evidence Room, along with the rest of his gadgets from that particular game. Ironically enough, according to Aaron Cash, the revolver is loaded with five actual bullets, and a single "Bang!" flag, when in it's titular DLC it only had one bullet loaded. Although knowing The Joker, the flag is probably just as lethal as the rest of the ammo in the gun.

Taurus Raging Bull - .44 Magnum

Rifles

Colt M4A1

Multiple Colt M4A1 rifles are used by Harley Quinn's men in the Announce Trailer, some with M203 launchers as well.

Colt M4A1 - 5.56x45mm
One of Harley Quinn's men fires his Colt M4A1 at a GCPD cruiser.
Two-Face is handed an M4A1 with an M203 launcher.
Several goons with M203s attached to their M4s.
Two-Face brings his M203 to bear as he spot the Batmobile charging towards him.

Launchers

M203

Several M203 launchers are seen attached to M4A1 rifles. Before he fired the grenade, the editing made it seemed like he pumps the M203 like a shotgun, despite seeing animation of the launcher opening and closing.

M203 grenade launcher - 40x46mm.
Two-Face is handed an M4A1 with an M203 launcher.
Two-Face aims his M203.



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