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Tomb Raider III
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Tomb Raider III: Adventures of Lara Croft is a British video game developed by now-defunct CORE Design and published by EIDOS (Now part of Square Enix), released on PC and PlayStation in 1998, with a mini-sequel The Lost Artifact (titled The Lost Artefact in Europe) released in 2000 for the PC. It was added to the PlayStation Network in 2009, and as a PC digital download from Steam and GOG in 2012. The 3rd instalment in the Tomb Raider series follows British archaeologist and explorer Lara Croft as she travels the world to discover pieces of an ancient meteorite made from a strange material that grants its users special powers. As Tomb Raider III and The Lost Artifact both use the same weapon models, they are both listed on this page.
The following weapons appear in the video game Tomb Raider III:
Handguns
Browning Hi-Power
As in previous titles, a pair of nickel plated Browning Hi-Power pistols serve as Lara's main weapons, with unlimited ammo and, like most of the weapons she uses in the game, an infinite magazine size. The models used in the artwork and FMVs differ in finish from the in-game models, the former being an all-nickel finish, whereas the in-game models feature black slides and nickel frames.
M1911 Variant
The Military Police officers in the High Security compound appear to be armed with a variant of the M1911 pistol with a nickel finish and wood grips. For the purposes of game balance (Ms Croft is unarmed for most of this level and relying on heavies beating the crap out of armed guards), they are extremely uncharacteristically weak in terms of firepower. Dr Willard in the Antarctica cutscenes is also armed with the same weapon.
Flintlock Pistol
In an historical flashback FMV, a man on board Charles Darwin's HMS Beagle expedition is armed with a flintlock pistol.
IMI Desert Eagle Mark VII
A single Desert Eagle Mark VII chambered in .50AE is used as Lara's secondary pistol in the game. The Desert Eagle is the MVP of Lara's arsenal, capable of killing a human enemy with two shots and an armored guard with three, whilst retaining the maneuverability of other one-handed weapons. This, combined with its relatively early in-game appearance and plentiful ammo pickups, makes it feel very unbalanced compared to the Shotgun and Uzis, which seem a little pointless in comparison. The in-game model features a nickel-plated slide and barrel, and a black frame, a finish rarely seen on Desert Eagles in real life. Also, there appears to be a hole underneath the muzzle whose purpose is not clear.
IMI Desert Eagle Mark I
A wide-jawed American Military Police officer is shown with a Mark 1 Desert Eagle on the Nevada loading screen.
Shotguns
Franchi SPAS 12
Lara's shotgun in the game is a short barreled Franchi SPAS-12, which can be seen by its distinctive foregrip and large vented heat-shield. The in-game model lacks a stock and also appears to have a hole in the front of the magazine tube, giving it the appearance of an "over and under" shotgun from the front. Although it has a combination action, it is only used as a pump-action shotgun by Lara.
Submachine Guns
Ingram MAC-10
Incorrectly referred to as "Uzis" in-game as in the previous games, a pair of MAC-10s are dual-wielded by Lara. Chambered in 9x19mm, these have the same power per shot as the Browning Hi-Power pistols, but are far more effective due to their increased rate of fire.
Heckler & Koch MP5SD6
The Heckler & Koch MP5SD6 used in the game can be identified from its integrated silencer, retractable stock, and more modern pictogram trigger pack (aka "Navy" trigger pack), as opposed to the older "S-E-F" trigger pack found on earlier models. The in-game model is modeled with a shorter than normal 30-round magazine. However, there is no reloading required, as with most other weapons in the game. There also appears to be some kind of red-dot scope attached to the top of the weapon, but this does not function in-game. Oddly, despite using the same 9x19mm ammunition as the MAC-10s and Hi-Powers, this gun does far more damage per shot than the other two weapons. In a render for the game, Lara can be seen holding a different type of MP5SD, without the optical sight and also using the S-E-F trigger pack. Also, the suppressor on the is slimmer and longer than the real life MP5SD design.
Rifles
AKS-47-style Carbine
On the loading screen for the South Pacific Islands levels, a Royal Australian Air Force man is seen holding an AKS-style rifle with a shortened front barrel, including a gas cylinder which has apparently been truncated so it no longer sticks out of the front hand grip. This is rather odd, seeing as the Australian military use Steyr AUG rifles.
Heckler & Koch HK53A3
Some of the Area 51 guards are armed with poorly-rendered Heckler & Koch HK53A3s (judging by the receiver and magazines) with laser sight attachments, clearly visible as red beams when they aim. They are also equipped with a scope attachment. If not careful, the player will get hit by the dying soldiers as they keep firing their weapon when falling down. These particular models were reused for the following entry in the series, Tomb Raider: The Last Revelation.
Other man-portable weapons
Grenade Launcher
The in-game model of the hand-held grenade launcher appears to be based off the pistol-like model from Tomb Raider II, modified by adding an 8-round rotary chamber, like that of the Milkor MGL. The launcher essentially resembles a Milkor MGL with a shortened barrel and without the stock, foregrip and sights. Unlike TR2, the grenade launcher on this game does not have to be reloaded after every shot.
Carl Gustav M2 Recoilless Rifle
The Carl Gustav M2 Recoilless Rifle used by Lara in the game appears to have a dark blue finish, rather than the olive drab finish of the standard rifle. Like the Browning Hi-Power, the Carl Gustav also saw extensive service in the British Army.
Harpoon gun
Lara's Harpoon gun in the game is the same model from Tomb Raider II. It is also the only gun on the game that requires reloading, once every 4 shots.
Flamethrower
The flamethrower makes a return from Tomb Raider II, although in a different form. This time, it features a self-contained fuel tank and a very visible pilot light. Fortunately, the flamethrower-wielding men in this game do not have to be fought.
Mounted weapons
GE M134 Minigun
GE M134 Miniguns are mounted to the bottom of helicopters in the FMV sequence at the end of the game.
Machine gun turrets
In the High Security Compound and Area 51 levels are mounted dual machine guns that are activated by laser tripwires (colored green). Additionally, a machine gun turret appears in an FMV at the end of the game, which as well as having two Heavy Machine Guns, also appears to have a pair of pods for launching 2.75" missiles.
Mk 19 grenade launcher
The Mk 19 Grenade Launcher appears at the end of the Crash Site level, mounted to a crashed Australian Air Force plane and used by Lara to kill some dinosaurs. Although the in-game model is out of proportion with the real Mk 19 - the barrel and spade grips are much too large compared to the receiver - it is still recognizable by the muzzle brake and the sliding mechanism directly behind the barrel.
SAM launchers
Some kind of Surface-Air Missile (SAM) launcher appears in the High Security Compound level. Another surface-air-missile is deployed against Croft's helicopter in the FMV at the end of the game.