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From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Isonzo for current discussions. Content is subject to change.

Offical Boxart
Release Date: September 13, 2022
Developer: BlackMill Games
Publisher: M2H
Platforms: PC
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X
Genre: First-Person Shooter

Isonzo is the third entry of the WWI Game Series, which is named after the loss-ridden twelve battles of the Isonzo River in the Julian Alps, which took place between 1915 and 1918. Over 500,000 Italian, Austro-Hungarian, and German soldiers and civilians alike lost their lives in what is now the border between Italy and Slovenia.

The principal game mode is Offensive mode, in which one attacking and one defending faction face each other in massive battles. Large-scale battles between infantry take place in several phases and extend over successive maps. Enemy objectives must be captured, key points blown up, or an advance prevented on the other side. Mid-range firefights and close combat with bayonets dominate the battlefield. Teams are broken up into small squads that serve as quick spawn points for each other.

The following weapons appear in the video game Isonzo:


A class system divides players into specific combat roles. These not only differ in their equipment but also each has unique abilities. For example, the sniper uses scopes, the officer calls in air support, the climber can run especially fast, and the engineer sets up mortars, machine guns, and barricades.

Weapons, equipment, and passive perks can be unlocked by gaining experience points with different classes. Some weapons may be shared between classes, while others may be exclusive to certain classes.


Beretta M1915

The first iteration of the Beretta pistols, the Beretta M1915 is available for the Italian Officer, Engineer, Assault, and Marksman as the "Beretta Modello 1915". The Austro-Hungarian Officer can also use the M1915 as their last unlock, representing a captured weapon. The model depicted in-game is a 9mm Glisenti version, as denoted by the slide.

Beretta Modello 1915 - 9mm Glisenti
An Italian Officer with a Beretta M1915.
Reloading. For the first time in the series, pistols have different animations for a tactical or empty reload. In this case, when reloading from an empty magazine, the slide drops.
Racking the slide.
An official render of the Beretta M1915.

Beretta M1917

Added in the free Piave expansion, the Beretta M1917 is denoted by the lack of a hammer safety at the rear of the frame and chambered in .32 ACP versus its 9mm Glisenti brethren. Available exclusively to Italian Officers.

Beretta Modello 1917 - .32 ACP
In use with an Arditi officer atop the Sasso di Sesto.
Aiming down the sights. Note the lack of the hammer safety present on the M1915.
Reloading the M1917.
Unlike the M1915 where the slide drops upon reloading, the M1917's slide has to be pulled, much like with the Frommer Stop.
Bashing the air.
An official render of the Beretta M1917.

Dreyse M1907

Like with the Mauser M1914, the Dreyse M1907 makes its debut in the WW1 Game Series, released with the Monte Grappa map, available to German Officers and Marksmen. It has the lowest stopping power of all German sidearms but features the highest rate of fire.

Dreyse Modell 1907 - .32 ACP
The "Dreyse 1907" in the hand of a German Offizier.
Aiming down the sights.
Beginning to remove the used magazine...
...which, however, still contains bullets.
Pushing in a new magazine.
Charging the Dreyse.
A glimpse of the right side during one of two melee animation.
A preview render of the Dreyse pistol.

Frommer Stop

The Hungarian-made Frommer Stop is available to the Austro-Hungarian Officer and Marksman, referred to by its full name. Like the Steyr M1912, the Frommer Stop has a magazine capacity of 8 rounds, but with the highest rate of fire of the other pistols and revolvers, it is a very good choice for close-quarter combat in the trenches.

Frommer Stop - .380 ACP
The Frommer in use atop Sabotino.
Reloading the Frommer.
Like with the Beretta M1915, the user pulls the slide upon loading a fresh magazine.
An official render of the Frommer Stop.

Glisenti Model 1910

The Glisenti Model 1910, referred to as the "Glisenti Modello 1910", is available exclusively to the Italian Officer and Marksman.

Glisenti Modello 1910 - 9mm Glisenti
The Gilisenti atop the Sextenstein dolomites.
Aiming at the mountains.
Loading a magazine.
Loading a new magazine. Unlike the Beretta M1915 in which its slide drops back into battery during an empty reload, the Glisenti remains in place.

Luger P08

The Luger P08 returns from Tannenberg and Verdun with the German Empire as part of the Caporetto expansion.

Pistole-Parabellum 'Luger' - 9x19mm Parabellum
An Offizier carries his "Pistole Parabellum 1908 'Luger'".
Removing the empty magazine.
Sliding in a new one.
Moving the toggle-action.
Meleeing with the Luger.
An official render of the Luger.

Mauser C96

The Mauser C96 returns from Verdun and Tannenberg as part of the Caporetto expansion, available to the German Officer and Marksman classes. Regardless of whether the player has the Mauser C96 equipped, the Bavarian lieutenant skin, available in the Royal Units skin pack, has a Mauser C96 holstered on his belt.

Mauser C96 - 7.63x25mm Mauser
A C96 wielded by a Württemberger officer in the Alpenkorps.
Aiming down the sights.
Stripping down ten 7.63x25mm Mauser rounds into the magazine.
Melee bashing the air.
The Bayerischer Leutnant with a C96 in its proprietary holster.
The Mauser C96 in a promo.

Mauser M1914

The Mauser M1914 makes its debut appearance with the WW1 Game Series, added with the Piave map. In-game, it is referred to as the Mauser Model 1914, and is exclusive to the German Officer.

Mauser Taschenpistole M1914 - 7.65x17mmSR
An M1914 in use with a German Officer at the Piave.
Aiming down the sights.
Reloading on a partial mag, where the user pulls the slide then releases the magazine.
The Mauser M1914 in a promo image.

Roth-Steyr M1907

The Roth-Steyr M1907 is usable by the Austro-Hungarian Officer and scores with the highest magazine capacity of 10 rounds.

Roth-Steyr Repetierpistole M1907 - 8mm
A Roth-Steyr in use by an Austro-Hungarian Officer.
Inserting the stripper clip into the breech.
Removing the clip.
An official render of the Roth-Steyr M1907.

Steyr M1912

The Steyr M1912 is available for the Austro-Hungarian Officer, Assault, and Marksman classes as the "Steyr M1912 'Steyr-Hahn'". A captured version is available to Italian officers. Unlike the Roth-Steyr, the Steyr-Hahn is capable of being reloaded mid-magazine, albeit at a significantly reduced rate.

Steyr Hahn Model 1912 - 9x23mm Steyr
An Austro-Hungarian soldier with a Steyr-Hahn M1912 in hand.
Aiming at the house.
Partial reload in which the player loads loose cartridges.
Full reload, akin to the Roth-Steyr with stripper clips but with two less cartridges.
Engaging the safety to release the slide.


Bodeo M1889

The default sidearm of the Italians is the Bodeo Model 1889. It is available to the Officer and Marksman.

Bodeo Model 1889 Type II - 10.4x22mm Italian
A Tenente Fanteria holds his "Bodeo Modello 1889" near Fort Carbin Warden.
Opening the loading gate.
Ejecting a spent casing.
Replacing it with a new one.
Moving the ejecting rod.
Closing the loading gate.
An official render of the Bodeo Revolver.

Gasser M1870

The older brother of the Rast & Gasser M1898, the Gasser M1870 makes its debut with the release of the Grappa expansion. The revolver is exclusive to the Austro-Hungarian Officer and Marksman. Compared to its M1898 successor, the M1870 holds only six rounds in the cylinder (as opposed to the M1898's eight), has a higher reload time, and differs only slightly in the remaining features.

Gasser M1870 Army second model - 11.25x36mmR Gasser
A Feldmarschall holds a "Gasser M.1870" revolver.
Aiming down the sights.
After the player character takes the Gasser in his left hand, he pulls back the hammer...
...and then opens the loading gate.
Unlike most gate-loaded revolvers, the Gasser's ejector rod isn't spring-retained, nor does it have a pivoting retainer (or a completely pivoting mount) to hold it in position; instead, it is held in place by a small thumb-screw, which has to be loosened to use it.
Knocking out a spent casing.
Inserting a new 11.25x36mmR round.
Finishing off the reload by re-tightening the ejector rod screw...
...and patting back the loading gate.
A promotional preview of the Gasser M1870.

Rast & Gasser 1898

The Rast & Gasser 1898 is available to the Austro-Hungarians. Like its Italian counterpart revolver, it is available to the Officer and Marksman.

Rast & Gasser Modell 1898 - 8x27mm Gasser
While on top of the Dolomites, an Austro-Hungarian Officer wields his "Rast & Gasser M1898".
Opening the loading gate.
Getting rid of a spent casing.
Filling in a fresh one.
Moving the ejecting rod.
Closing the loading gate.
An official render of the Rast & Gasser 1898.

Reichsrevolver M1883

The Reichsrevolver M1883 returns from previous games as part of the German Empire with the Caporetto expansion.

Reichsrevolver M1883 - 10.6x25mmR
A Leutnant holds his "Reichsrevolver M1883" at the Piave frontline.
Cocking the hammer after firing a round.
Opening the loading gate.
Ejecting a spent casing. The new round is inserted off-screen.
Sending the loading gate home...
...followed by cocking of the hammer.
The Reichsrevolver M1883 in a promo.

Spanish Ona

The Spanish-made "Ona", a copy of the Smith & Wesson .44 Double Action produced by a number of shops in Eibar, makes its appearance with the Grappa expansion, labeled as the Tettoni Modello 1916. It is available to Italian officers and marksmen. The "Ona" is the only top-break revolver in the game and except for the difference in stopping power and very minor deviations in other statistics, it is comparable to the Bodeo M1889.

Spanish "Ona" - .455 Webley
An ufficiale armed with a Spanish-made revolver on the hilltop of Monte Grappa.
Aiming down the sights.
Grapping the top side of the revolver...
...to opening it up. Unlike Verdun and Tannenberg, Isonzo correctly shows how many rounds have been fired; in this case, all were expended.
Inserting the first of six .455 Webley rounds.
Spinning the cylinder after each round.
Passing the "Ona" into the right hand...
...to manually close it.
The Spanish S&W clone in a promo.
The Spanish S&W clone in a promo.

Submachine Guns

Villar Perosa M1915

The Villar Perosa M1915 appears as a weapon for the Italian side, available exclusively to Assault as the "Villar Perosa 9mm Mo. 15" (the correct wartime designation was "Pistola Mitragliatrice Fiat Mod. 1915"). It is the only man-portable fully automatic weapon usable by the Italians. It can be fired from both barrels when mounted on its bipod or hip fired from a single barrel.

The reload animation for the Villar Perosa is incorrect; the player does not press the magazine release catches, instead just yanking the magazines out of the feeds, and the cocking pawls both retract together instead of individually. The presence of a bipod on this weapon is not accurate for maps set in 1916; the bipod was not introduced until later in 1917. Before then, the Villar Perosa was issued with a square shield mount. The spring-loaded magazine release catches seen on the in-game model were also a later feature, with the earlier models utilizing a unique magazine release system that involved rotating the magazine housings anti-clockwise.

Pistola mitragliatrice Villar-Perosa Modello 1915 - 9x19mm Glisenti
An Italian soldier holds his "Villar Perosa 9 mm Mo.15".
Aiming. Note that the rear sight peephole is not used.
Pressing the right trigger.
Removing the right magazine which still contains some 9x19mm rounds. The player does not push the magazine release catch and simply yanks the magazine out of the feed; this is not possible in reality.
Loading a new magazine.
Cocking the Villar Perosa. The player only pulls back the right cocking pawl, but the left one automatically retracts with it, cocking both bolts. In reality, both pawls had to be retracted individually.
An official render of the Villar Perosa M1915.


Carcano M1891

The Carcano M91 is the default rifle of the Italian Rifleman, Marksman, and Engineer and can be unlocked for use by the Officer and Mountaineer. The Rifleman can make use of a Benaglia rifle grenade while the Marksman has access to a telescopic scope for their Carcano. The Austro-Hungarian Rifleman and Marksman can use captured Carcanos as their final unlocks. It if referred to as "Fucile da Fanteria Mo. 1891 'Carcano'".

Fucile Modello 1891 - 6.5x52mm Carcano
An Italian Rifleman holds his standard-issue Carcano long rifle.
Aiming reveals small sights that may be a bit of hindrance in the long sightlines of the Alps and Dolomites.
Reloading after expending all six rounds. The soldier loads a new en bloc clip...
...and then pushes the bolt closed.
Following the 2023 Piana expansion, all rifles in the game using an en-bloc clip can be partially reloaded; a feature that has been introduced for the first time in the WW1 Game Series. The soldier first pushes out the en-bloc clip...
...which only contains one round left. However, due to a bug, a full clip of six rounds is also inserted, when only five were fired.
Fucile Modello 1891 with a French Scheibler/Amigues scope - 6.5x52mm
A Carcano M1891 equipped with a "La Filotecnica Milano M1917" scope in the hands of a Bersaglieri.
Using the scope. As with the two predecessors, Isonzo remains faithful to the dual render scope.
Aiming down the regular iron sights on the scoped rifle; also a mechanic carried over from the two previous games.

M91 Carbine

The Carcano M91 Carbine appears as "Moschetto da Cavalleria Mo. 91". It is used exclusively by the Italian Mountaineer, with the Austro-Hungarian Mountaineer able to unlock it as well.

Moschetto Modello 1891 - 6.5x52mm Carcano
Holding a "Moschetto da Cavalleria Mo. 91".
Cycling the bolt-handle after emptying out the chamber.
Inserting a new six-round en-bloc clip.
An official render of the M91 Carbine.

M91 TS

The Carcano M91 TS carbine is also available for the Italian Engineer and Assault. Their Austro-Hungarian counterparts can also unlock the rifle. It is referred to as the "Moschetto per Truppe Speciali Mo. 91".

Moschetto per Truppe Speciali Modello 1891 - 6.5x52mm Carcano
An Ardito assault trooper arms himself with a shortened Carcano M91 TS.
Aiming down the sights, which have somehow shrunk even further compared to its full-sized counterpart.
Of course, loading remains much the same.

Gewehr 1888/05

The Gewehr 1888/05 first appeared in the launch week as the "Mannlicher M.13", but was then renamed "Repetiergewehr M.13", which was the official designation for the rifle in the Austro-Hungarian Army. It is available exclusively to the Austro-Hungarian Rifleman and the second unlockable rifle which can be loaded with individual cartridges. The model in the game has Steyr markings, which means that the rifle was made in Austria chambered in 8x57mm I (I for Infanterie) for Germany, and converted there to the 8x57mm IS (7.92x57mm; IS for Infanterie Spitz) spitzer cartridge after 1905, only to be returned due to rifle shortages in the K. u k. Armee. Another detail is the modified sling swivels; these were changed to the Austrian M.95.

Following the Caporetto expansion, the Marksman and Rifleman classes of the German Empire have access to the "Gewehr 88/05 'Kommissionsgewehr'" with a fixed Seitengewehr 71 bayonet. Its animations are the same as the Austro-Hungarian "Repetiergewehr M.13".

Gewehr 1888/05 - 7.92x57mm (8x57 IS)
A Standschütze holds the Gewehr 88/05.
The opened chamber offers a good view of the subsequently added notch.
Bringing up the five-round stripper clip. The front sling swivel (visible directly in front of the left hand) is more rounded compared to its German angular counterpart. A minor, but nice attention to detail.
Feeding the chamber with the Mauser rounds.
Closing the chamber.
Seitengewehr (SG) 98/05
Running with the Gewehr offers a good view of the Seitengewehr 98/05 bayonet and the receiver which is labeled with "OE WG Steyr 1897" prior to the December update. This configuration is also present in Tannenberg, since the G88 did not have a standard bayonet. Nevertheless, many G88s in Austrian service were also fitted with the Säbelbajonett M1873 with modified grips from Werndl rifles rather than the German-supplied SG 71. However, the bayonet was changed to the SG 71 in the Caporetto expansion.
Infanterie-Seitengewehr 71
A Landser running up Monte Colovrat with his Kommissionsgewehr. The "Spandau 1892" markings can be seen on the receiver. The single letter S above the crown means that the gun was adjusted to the S-cartridge with its wider bullet chamber, introduced in 1904. The weapon model also retains the Austrian M.95-style sling swivels instead of the German ones.

Karabiner 1888

The original M/88 carbine variant of the Gewehr 1888 returns from previous iterations, referred to as the "Karabiner 1888" in the Caporetto expansion, and is only usable for the Mountaineer class.

Karabiner 1888 - 7.92x57mm (8x57mm I Patrone 88)
The Karabiner 88 in the hands of a Bavarian Gebirgsjäger at Kolovrat.
Aiming down the sights.
Reloading the carbine with a five-round en-bloc magazine.
Bashing the air. "Erfurt 1893" is engraved on the receiver while the Z stamped above the crown means that a newer barrel with deeper rifling (0.15 mm instead of 0.10 mm) was used.
A promo of the Karabiner 1888.

Mannlicher M1888-90

The Mannlicher M1888-90 is available to the Austro-Hungarian Rifleman as the "Infanterie Repetier-Gewehr M.88-90".

Repetiergewehr M1888-90, System Mannlicher - 8x50mmR Mannlicher
An Austro-Hungarian Rifleman reflects on an idyllic mountain vista that would probably be nice if there wasn't a war on. Unlike the M.95, the M1888-90 has a shorter M1888 Messer (knife) bayonet.
Sighting up a sheer massif in the distance.
Reloading using the same 8x50mmR Mannlicher en bloc clip used on the Steyr M1895.
Finishing off by closing the bolt.

M90 Carbine

The Mannlicher M90 carbine is available exclusively to the Austro-Hungarian Mountaineer. It is referred to as "Repetier-Carabiner M.90".

Kavallerie Repetier-Carabiner M1890 - 8x50mmR Mannlicher
A Bergsteiger armed with a "Repetier-Carabiner".
A good view of the 8x50mmR Mannlicher en bloc clip before inserting it into the chamber. Note the mounted M1917 Ersatz spike bayonet.

Mannlicher M1895

The Mannlicher M1895 is the standard rifle for the Austro-Hungarians. It is usable by the Officer, Rifleman, Engineer, and Marksman. The Rifleman can unlock a rifle grenade for use and the Marksman has access to a scoped variant, and the Italian Riflemen and Marksman have access to captured rifles.

Infanterie Repetier-Gewehr M.95, System Mannlicher - 8x50mmR Mannlicher
A Gewehrschütze holds his battle hardened "Infanterie Repetiergewehr M.95".
Aiming down the sights.
Ruckzucking the straight bolt handle with the thumb and index finger.
About to load in a new five-round Mannlicher clip.
Mannlicher Gewehr M.95 with a C. Reichert Scope - 8x50mmR Mannlicher
An Austro-Hungarian Marksman holds a Mannlicher M1895 fitted with a "C. Reichert" Scope.
Looking through the scope.
Using the iron sights.
An official render of the scoped Mannlicher M1895.

Stutzen Carbine (Hybrid)

The hybrid Stutzen returns from Tannenberg and is available to the Austro-Hungarian Engineer, Assault, and Mountaineer. It can also be unlocked for the Italian Mountaineer.

Repetier-Stutzen M.95/30, System Mannlicher - 8x56mmR Steyr
Holding a "Repetierstutzen M.95".
Loading in a new en-bloc clip with period correct 8x50mmR Mannlicher rounds.
Looking at the receiver with its "Budapest M95" markings. Note the rear sight from the full-length variant which is labeled on both sides. This is a feature of a post-1930 short rifle; the sights of WWI Karabiner and Stutzen variants are smaller.
Using the M.95 bayonet reveals a view of the side-mounted sling swivel directly attached to the barrel band, the longer handguard, and the ring on the front sight. These are all features of a Mannlicher M.95 cut down during the interwar years.

Mannlicher-Schönauer Y1903/14

The export-oriented Mannlicher-Schönauer Y1903/14 is available exclusively to the Austro-Hungarian Marksman under the name "Mannlicher-Schönauer M.03/14" and is the first selectable rifle with the capability of reloading loose rounds. The Kingdom of Greece awarded Steyr a production contract for these rifles in 1914, which was canceled by the onset of the war. After 1903, this was Steyr's second major delivery to the Greek Army, which was inadequately equipped after the Balkan Wars of 1912/13. Designated the "Infanteriegewehr Modell 1903/14" in service, they were for the most part issued to the Polish Legions within the k. u. k. Armee, but demonstrably also occasionally ended up to second-line troops.

Mannlicher-Schönauer Y1903/14 - 6.5x54mm Mannlicher-Schönauer
A Y1903/14 wielded by a k. u. k. Kaiserschütze on his way to the Monte San Michele.
When aiming, a fingerprint can be seen on the bolt face.
Working the bolt-action after firing a shot.
Reloading the Mannlicher-Schönauer with a stripper clip.
Filling in one loose round. The mounted Mannlicher M1903 bayonet is visible.
The Greek coat of arms is visible on the reciever if the player leans near cover.
An official render of the Mannlicher-Schönauer Y1903/14.

Mauser Gewehr 1871/84

The German Marksman and Mountaineer have access to the Gewehr 1871/84 with the White War expansion. Like its single-shot M/71 predecessor, the Gewehr 1871/84 was reissued to second-line units to keep the more modern rifles available for the fighting soldiers. It has the highest stopping power of all German rifles in the game, but it takes longer to reload its eight 11.15x60mmR Mauser rounds, which must be inserted one after the other.

Mauser Infanterie-Gewehr Modell 1871/84 - 11.15x60mmR Mauser
The "Gewehr 1871/84" in the hands of a German soldier. Note the lever of the magazine cut-off next to the receiver.
Aiming down the sights reveals the W 42 acceptance stamp.
Firing the Gewehr causes a cloud of smoke due to the black-powder cartridge.
Cycling the bolt handle at the beginning of a reload.
Pressing down the elevator gate.
Getting a 11.15x60mmR cartridge with a flattened tip. This is a modification for the M71/84 variant to avoid misfiring in the tubular magazine. The M/71 has a rounded tip.
A side view of the Mauser cartridge.
Packing it inside the tubular magazine. The "I. G. Mod. 71/84" marking is visible next to the chamber.
Running with the Gewehr 1871/84 offers a view of the Steitengewehr 1871/84 bayonet, the "Erfurt" marking on the receiver, and the serial number "228". The crown with F.W. next to the "Erfurt" stands for the Kingdom of Württemberg.
An official render of the Gewehr 1871/84.

Mauser Gewehr 1898

The German Empire's standard-issue rifle returns from previous iterations in the Caporetto expansion referred to as the "Gewehr 1898" and is used by the Engineer, Officer, Rifleman, Mountaineer, and Marksman. The Rifleman's Gewehr 98 can be equipped with Model 1914 Karabingranates or a trench magazine.

Mauser Gewehr 1898 - 7.92x57mm Mauser
A Landser holds his "Gewehr 1898".
Looking down the Lange Visier.
Cycling the bolt handle. The markings on the receiver are "Waffenfabrik Mauser A-G Oberndorf 1905".
Sinking in a new 5-round stripper clip.
Seitengewehr 98/05
Performing a bayonet attack with the butcher's blade.
An official render of the Gewehr 98.
Mauser Gewehr 1898 with Visar 2 3/4x scope - 7.92x57 mm Mauser
A "Scharfschützen-Gewehr 98" with the "Rathenow" scope in-game. Unlike the previous titles, where the Goerz scope was used, the Visar is now present on the rifle. The "Emil Busch A-G Rathenow Visar 2 3/4" markings are visible.
Using the scope.
Working the turned-down bolt handle.
Filling the chamber with loose rounds.
The bolt handle is seen during the melee animation.
Gewehr 1898 with dust cover and Grabenmagazin - 7.92x57 mm Mauser
The attached Grabenmagazin of the Gewehr 1898 seen in the soldier customization menu.
Performing a melee attack with the Gewehr 98 to get a glimpse of the equipped trench magazine in first person. Note the position of the left hand which clips through the magazine.

Mauser Karabiner 98AZ

Like with most German weapons listed, the Karabiner 98AZ returns from previous iterations in the Caporetto expansion. Referred to as the "Karabiner 1898AZ", it is available for the Assault, Engineer, and Mountaineer.

Karabiner 98AZ - 7.92x57mm Mauser
A member of a Stoßtrupp wields his "Karabiner 1898AZ".
Working the bolt handle...
...to ejecting a spent casing.
Reloading the Karabiner.
An official render of the Karabiner 98AZ.

Mauser Model 1912

The Steyr manufactured Mauser Model 1912 is available as the "Repetiergewehr M.14" for the Mountaineer and Rifleman of the Austro-Hungarian Empire with the White War expansion. These rifles, much like the Mannlicher-Schönauer, were originally for the export market (Chile and Colombia), but were sequestered into Austro-Hungarian service to free up Mannlichers for frontline service following the start of the war.

Being based on the Gewehr 98, the only major differences between the two rifles are the Mannlicher-style sling swivels, cartridge, and the lack of the Lange Viser rear sights.

Mauser Modelo 1912 - 7x57mm Mauser
An Austro-Hungarian sniper holds his "Repetiergewehr M.14" with equipped M.95-style sling swivels while on the snowy Marmolada Massif.
Aiming down the sights.
Cycling the bolt handle.
Placing a full stripper clip of five 7x57mm Mauser rounds ontop the chamber.
Looking at the Chilean coat of arms alongside the "Modelo 1912" marking.
An official render of the Mauser Model 1912.

Vetterli Model 1870

The White War expansion brings the original Vetterli Model 1870 rifle into the game and is therefore the second single-shot in the game with the same stopping power as the Werndl M1873/77. It is available for the Italian Marksman and Mountaineer.

During the limited game mode Ascent in April 2024, it was the only usable weapon for all Italian classes. In this mode, the rifle's amount of cartridges was only ten cartridges.

Swiss Vetterli Kadettengewehr Modell 1870 - 10.4mm; for comparison
A Bersaglieri holds a "Vetterli Mod.1870".
Aiming down the sights.
Chambering out the used casing.
Placing a new 10.35x47mmR Vetterli round in to the chamber.
Closing the chamber.
Using the Vetterli 70/87/15 Bayonet.
An official render of the Italian Vetterli Model 1870. Note the different rear sight, trigger guard, and the two barrel bands compared to the gun image above.

Vetterli-Vitali Model 1870/87

The Vetterli-Vitali M1870/87 is available exclusively to the Italian Rifleman and is the only rifle on the Italian side that can be reloaded with loose cartridges. This Vetterli Rifle has the highest rate of fire of any Italian rifle in the game at 43 RPM but is otherwise inferior in stopping power, reloading speed, and sighting speed.

Vetterli-Vitali Modello 1870/87 - 10.35x47mmR Vetterli
A Vetterli-Vitali Rifle equipped with an M1887 bayonet in the hands of a Fante.
Aiming at a Fiat Tipo 15 light military truck.
Ejecting the remaining casing.
About to place in a full magazine.
Thumbing in the magazine...
...and removing it by using the attached string.
An official render of the Vetterli-Vitali M1870/87.

Vetterli-Carcano Model 1870/87/15

The Vetterli Model 1870/87/15 is the second unlockable rifle for the Italians. It is usable by the Rifleman and Marksman classes.

Vetterli-Carcano Modello 1870/87/15 - 6.5x52mm
An Italian rifleman holds a modernized take on an antiquated rifle.
Aiming shows that the iron sights have remained fairly vintage.
Like the Carcano series, the M1870/87/15 is loaded via a six-round 6.5x52mm en bloc clip.
And then the bolt is closed, of course.

M1870/87/15 T.S.

The carbine version is selectable for the Italian Mountaineer after reaching the fifth rank.

An Alpino holds his "Vetterli Mo.1870/87/15 T.S. carbine.
Cycling the bolt handle.
Bringing up the six-round 6.5x52mm en bloc clip.
Stabing an imaginary enemy with the M1887 bayonet.

Werndl M1873/77

The Werndl M1873/77 returns from Tannenberg and is used exclusively by the Austro-Hungarian Marksman. Until the release of the White War expansion, it was the only single-shot breechloader in the game and deals the highest raw damage of the infantry weapons with the Vetterli Model 1870.

The Werndl was the only usable rifle for the Austro-Hungarian Empire in the April 2024 limited game mode Ascent. Like the Vetterli M1870, the available ammunition was limited to ten rounds.

Infanteriegewehr M1873/77, System Werndl/Holub - 11.15x58mmR
A Werndl Rifle with a fixed M1870 Bayonet carried by a Scharfschütze.
Moving the hammer back a little...
...and then opening the chamber with the right thumb to remove the spent casing.
Pushing in a 11.15x58mmR round.
Closing the chamber.
After everything is done the hammer is cocked all the way to the back.
An official render of the Werndl M1873/77.

Machine Guns

Fiat-Revelli M14

The Fiat-Revelli M1914 with ribbed water barrel is the standard heavy machine gun at Italian positions. It is the only machine gun in the game that must be shot empty in order to be reloaded. Caproni bombers could be armed with the aircraft version.

Fiat-Revelli Mod. 1914 - 6.5x52mm Mannlicher-Carcano
Coming across a Fiat-Revelli M14 in an Italian trench line.
Taking up the weapon shows off the (non-adjustable) tangent sights.
Firing results in the distinctive "squirrel cage" magazine shifting right as it feeds.
Starting the reloading process.
The user inserts a new 50-round magazine.
Charging the Fiat machine gun.
An official render of the Fiat-Revelli M14.
Fiat Mod. 14 tipo Aviazione - 6.5x52mm Mannlicher-Carcano

Madsen (hybrid)

The Madsen machine gun is available exclusively to the Austro-Hungarian Assault. It is the counterpart of the Italian Villar Perosa M1915, being the faction's only man-portable automatic weapon.

The in-game model for the Madsen gun is a hybrid of two different types. The receiver is anachronistically modeled on the Portuguese contract Madsen, which was produced from the 1930s - 1940s. It bears a Portuguese crest on the receiver and a double-stacked magazine (only single-stacked magazines were available for the Madsen during the First World War). A similar mistake was seen in Battlefield 1. The barrel is based on that of the Madsen Model 1907, which is period-accurate; however, the actual Madsen guns serviced by the Germans and Austro-Hungarians during the war were later models that bore a different style of barrel jacket, with longer and more prominent cooling perforations.

Portuguese contract Madsen gun - 7.92x57mm Mauser. This model was produced several decades after the First World War, and feeds from double-stacked magazines.
Madsen Model 1907 - 7x57mm Mauser. The German and Austro-Hungarian models in 7.92x57mm were similar, but had various detail improvements, including a different style of barrel and bipod.
An Austrian Musketenschütze carries his "Madsen" in the streets of Gorizia. Note the early style barrel and anachronistic double-stacked magazine.
Looking through the sights.
Grabbing the empty magazine without touching the magazine catch.
A little break...
...before clipping in the full one.
Pulling the crank-style charging handle off-screen. The reload animation is invariably performed with the right hand, unlike in Verdun.
Unflipping the bipod while going prone.

Maxim MG 08

The stationary machine gun for the German Empire is the Maxim MG08.

Maxim MG 08 - 7.92x57mm Mauser
A just constructed "Maschinengewehr 08".
Manning the Maxim.
Removing the used belt.
Shoving through the new one.
Cocking the Maxime twice.

Maxim MG08/15

The Maxim MG08/15 is the standard portable machine gun for the German assault in the game, added with the Caporetto expansion. While devastating in its own regard, the MG 08/15 is handicapped by only spawning with a single assault drum of only 100 rounds, which requires almost constant resupplies by friendly riflemen and is, of course, much less agile and maneuverable than the other portable machine guns.

Maxim MG08/15 - 7.92x57mm Mauser
The MG08/15 in the hands of a Bavarian Stoßtruppler, which takes up almost a third of the screen.
Aiming would result in the player hip-firing their gun with reduced accuracy, though useful for wiping a trench clean in close range.
Lying down with sights zeroed. The inscription on the drum says 'fire; crank up' for the 100-round drum magazine.

Schwarzlose M.07/12

The Schwarzlose M.07/12 returns as the heavy machine gun for the Austro-Hungarians and is incorrectly modeled after a Romanian post-war version with an extended barrel and cooling jacket, recycling the model from Tannenberg.

Mitraliera Schwarzlose M.07/12 - 7.92x57mm Mauser
The Schwarzlose with the green camouflage paint scheme. Note the longer barrel and cooling jacket.
The other side of the Machine gun. Note the two brackets mounted on the top cover which also is a feature of a Romanian post-WWI conversion which are probably intended as mounts for anti-aircraft sights.
The sights are pretty small for a machine gun, but nice and unobtrusive.
Firing the Schwarzlose; a spent 7.92x57mm casing with a struck primer flies out.
Beginning to pull off a complicated series of hand motions to load a new belt.
Checking the ammo belt.
Pushing through the belt.
Operating the charging handle three times. The reload animation is completely re-used from Tannenberg.

Flare Guns

Useful for spotting enemies and providing firing support, flare guns could also be shot at enemies to kill them; doing so for the first time would unlock an achievement.

Hebel Model 1894

The Hebel Model 1894 is a piece of equipment available to the Austro-Hungarian Mountaineer and Officer classes as the "Leuchtpistole Model 1894 'Hebel M1894'". After the Caporetto expansion release, it is also available for the same classes of the German Empire. Firing it reveals enemies on an area of the map, useful for homing in mortars or fire support. Regardless of whether the player has the Hebel equipped, it appears tucked into the belts of some German character skins, namely the Leutnant Mantel, Rittmeister Mantel,

Leuchtpistole Modell Hebel (M. 1894) - 26.5mm
An Austro-Hungarian Mountaineer points his flare pistol to the sky.
Aiming reveals the Hebel lacks sights, not that you'll really need them.
Reloading: the breech is opened as a spent brass flare shell is slid out...
...a new one is inserted...
...and finally, the barrel is pushed closed.
A German Leutnant with a Hebel tucked into his belt.
An official render of the Hebel Model 1894.

Lanciarazzi Very

The Lanciarazzi Very is the flare pistol available to the Italian Mountaineer and Officer classes as the "Pistola Mo. 95 'Lanciarazzi Very'". It is functionally identical to the Hebel Model 1894.

Pistola Lanciarazzi Very - 26.9mm
A "Lanciarazzi Very" held by an Italian Officer.
Aiming the flare gun.
A glimpse of the right side after firing.
Untwisting the barrel to eject the spent flare shell.
Putting in a new one.
Cocking the hammer.
An official render of the Lanciarazzi Very.

Hand Grenades

An official render showing an Italian Spaccamela and Baldari grenade on the left and two Austro-Hungarian Rohrhandgranaten on the right.
Another render of the Italian Benaglia and Austrian Zeitzünder rifle grenades.
The M16 Stielhandgranate and the Eierhandgranate M17 n/A as part of a official promo.


The Baldari hand grenade is available to the Italian Rifleman, Engineer, and Assault classes.

Igniting the fuze.


The Benaglia rifle grenade can be unlocked at rank 10 for the Italian Rifleman class.

Placing a blank in the chamber.
Sinking in the rod of the Benaglia.
The fully loaded rifle grenade.

Model 14 Karabingranate

The Model 14 Karabingranate can be used by the German Rifleman class.

Karabingranate Modell 1914
After placing a blank round in the chamber, the player character gets the Karabingranate in place.
Sliding in the rod.
The Gewehr with the loaded "Karabingranate M1914".

Model 16 Stielhandgranate

The Model 16 Stielhandgranate returns from Tannenberg and Verdun as part of the Caporetto expansion and is correctly named this time. It is only usable for the German Rifleman class. Before the expansion, they were only seen lying on crates.

Model 16 Stielhandgranate
Unscrewing the cap of a "Stielhandgranate M1916" which has an early M15-style warhead.
Pulling the cord.
The Austrian grenade crate with two unusable Stielhandgranaten. Note these stick grenades have improved smooth warheads and smaller belt clips.
Two more unusable stick grenades lying on crates.

Model 17 Eierhandgranate

The Model 17 Eierhandgranate returns from Verdun as part of the Caporetto expansion, being the German companion piece to the Spaccamela. The Eierhandgranate is used exclusively by the Assault class.

Model 17 Eierhandgranate alter Art ("Old Model")
Pulling the cord on an "Eierhandgranate M1917".
The primed egg grenade in the soldier's right hand.

Model 17 Stielhandgranate

For the first time in the series, the Model 17 Stielhandgranate makes an appearance and is selectable for the German Assault and Engineer.

Model 17 Stielhandgranate
Drawing a "Stielhandgranate M1917" shows the thinner warhead without a plate on top.
Beginning to unsrew the cap.
Several Stielhandgranates seen on the Stoßtrupp M1915 uniform.

Rohr Handgranate

The Rohr Handgranate can be used by the Austro-Hungarian Rifleman, Engineer, and Assault classes. They differ only a little from each other; the neu has a small advantage in throwing range and lethal blast radius.

Rohr Handgranate (alt)
Uncrewing the cap. The glued-on Gebrauchsanweisung (instructions for use) can be seen.
Rohr Handgranate (neu)
Pulling the ring attached to the cord.
Swinging out the Rohr Handgranate (neu).


The Spaccamela hand grenade is available to the Italian Assault after completing the two 18th-rank challenges. Its throwing range and lethal blast radius are better than the Benaglia, but its blast radius is smaller.

Unflipping the grenade's safety.
Giving the fuse a punch.

Zeitzünder Handgranate

The rifle grenade available for Austro-Hungarian Riflemen is the Zeitzünder Handgranate.

Zeitzünder Gewehrgranate Modell 15
Loading a blank round into the M.95's chamber.
The rifle grenade's rod completely sunk into the barrel. The striking stacking pin is visible.
Brandishing the Mannlicher rifle with the Zeitzünder Gewehrgranate.
Zeitzünder Handgranate Modell 14
Two unusable Kukuruz-Granates lying on the weapon crate.
Two Kukuruz-Granates hanging from the belt of the Sturmsoldat 1916 uniform.


7.5 cm Gebirgskanone M.15

The Gebirgskanone M.15 can be built by the Austro-Hungarian Engineer. This mountain gun was supposed to be in the game from the beginning, but for some reason, it was only made available with a patch in October 2022.

Gebirgs-Kanone Modell 15 - 75x129mm R
A just constructed "Gebirgskanone Model 1915" on the map "Cengio".
Manning the mountain gun.
Using the sights.
Opening the breech after firing.
Inserting a new 75x129mm shell.
Closing the breech.
An official render of the Gebirgskanone M.15.

7.58 cm Leichter Minenwerfer

The buildable mortar for the German Empire is the 7.58 cm Minenwerfer.

Leichter Minenwerfer neuer Art - 75.8mm (2.99 in)
The "7.58 cm Leichter Minenwerfer n.A." in-game.
Manning the Minenwerfer.
Loading in a new 75.8mm shell.

9 cm Minenwerfer M.14

The Austrian Minenwerfer M.14 is the buildable mortar for the Austro-Hungarians.

Minenwerfer Modell 14 - 90 mm
An unprepared Minenwerfer M.14.
The same mine launcher after being elevated upon the first use.
Using the trench mortar.
Opening the breech.
Taking a 90mm mortar round.
Reloading the Minenwerfer.
Closing the breech.
An official render of the Minenwerfer M.14.

15 cm Feldhaubitze M.14

The 15 cm Feldhaubitze M.14 is seen as a static prop on several maps.

Škoda Feldhaubitze Modell 14 - 149.1 mm (5.87 in)

Cannone da 65/17 modello 13

The Cannone da 65/17 modello 13, classified as a mountain gun in-game, is buildable by Italian Engineers on some maps, marking the first time players can directly control artillery pieces in the series.

Cannone da 65/17 modello 13 - 65x172 mmR
Manning a "Cannone da 65/17 modello 13".
Pulling the string...
...resulting in the gun going BOOM!
Opening the breech.
Picking up a 65x172mmR shell that has just been spawned.
Pushing in the shell.
Closing the breech
An official render of the Cannone da 65/17 modello 13.

Cannone da 75/27 modello 06

Numerous unusable Italian Cannone da 75/27 modello 06 field guns are positioned on some maps. Except for the maps "Fior" and the subsequently added "Caporetto" and "Piave", these guns are only seen covered with a large cloth.

Cannone 75/27 Modello 06 - 75x185mmR
A Cannone da 75/27 modello 06 atop Monte Fior. Note the two mounted seats on the shield, these were removed on the updated modello 12-horse artillery.
A covered Cannone da 75/27 in the middle of a stopped Italian convoy.

Cannone da 149/35 Mod. 1901

The Italian heavy gun Cannone da 149/35 is present as a prop on some maps.

Cannone da 149/35 Modello 1901

Lanciabombe Bettica

The Lanciabombe Bettica (Bettica bomb launcher) is the Italians' buildable mortar.

Mannning the bomb launcher.
Lighting up the fuse which does not reduce its length.
Grabbing the magically appearing pipe.
Reloading the Lanciabombe Bettica.
An official render of the Lanciabombe Bettica.

Mortaio da 210/8 D.S.

An unusable but destructible Mortaio da 210/8 D.S. siege howitzer is positioned on the Caporetto map.



Browning M1917

Like the two previous installments, Browning M1917 machine guns are seen on symbols marking buildable machine guns. It is also present on the "The Devil's Paintbrush" achievement and challenge icons.

Browning M1917 - .30-06
The "Support Gunner" challenge icon of the Assault class.

Cannone da 149 G (149/23)

The Italian fortress/siege gun Cannone da 149 G (149/23) can be seen in some promotional images.

Cannone da 149 G, later known as the Cannone da 149/23, captured by Austro-Hungarian troops at Chiopris-Viscose, 1917.

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