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Difference between revisions of "Hitman (2016)"
(→M4A1) |
(Leaving one image to demonstrate the "weapon sticking to back" mechanic, and removing all the rest of the images since they're more or less redundant in terms of demonstrating what the right side of the weapon looks like.) |
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{{VG Title}} | {{VG Title}} | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
+ | |||
+ | =Overview= | ||
+ | [[file:Hitman 2016 Fusil G1-4 holding 1.jpg|thumb|right|400px|The "Fusil G1-4" on the back of Agent 47.]] | ||
+ | In ''Hitman'', Agent 47 can carry one pistol and one long gun. Long guns like shotguns and assault rifles will stick to Agent 47's back upon holstering. | ||
=Pistols= | =Pistols= | ||
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[[file:UMP 45.jpg|thumb|none|350px|Heckler & Koch UMP45 - .45 ACP]] | [[file:UMP 45.jpg|thumb|none|350px|Heckler & Koch UMP45 - .45 ACP]] | ||
[[file:Hitman 2016 -1- HX-10 holding 1.jpg|thumb|none|600px|The weapon in the hands of Agent 47.]] | [[file:Hitman 2016 -1- HX-10 holding 1.jpg|thumb|none|600px|The weapon in the hands of Agent 47.]] | ||
− | |||
[[file:Hitman 2016 -1- HX-10 aim.jpg|thumb|none|600px|Aiming the weapon.]] | [[file:Hitman 2016 -1- HX-10 aim.jpg|thumb|none|600px|Aiming the weapon.]] | ||
[[file:Hitman 2016 -1- HX-10 reloading 1.jpg|thumb|none|600px|Reload animation.]] | [[file:Hitman 2016 -1- HX-10 reloading 1.jpg|thumb|none|600px|Reload animation.]] | ||
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[[file:Hitman 2016 TAC-SMG menu.jpg|thumb|none|600px|Magpul FMG-9 in menu. Note the backwards Magpul MBUIS sights, although they appear corrected in gameplay.]] | [[file:Hitman 2016 TAC-SMG menu.jpg|thumb|none|600px|Magpul FMG-9 in menu. Note the backwards Magpul MBUIS sights, although they appear corrected in gameplay.]] | ||
[[file:Hitman 2016 -1- TAC-SMG holding 1.jpg|thumb|none|600px|The player holds the FMG-9.]] | [[file:Hitman 2016 -1- TAC-SMG holding 1.jpg|thumb|none|600px|The player holds the FMG-9.]] | ||
− | |||
[[file:Hitman 2016 -1- TAC-SMG aim.jpg|thumb|none|600px|The player aims the FMG-9.]] | [[file:Hitman 2016 -1- TAC-SMG aim.jpg|thumb|none|600px|The player aims the FMG-9.]] | ||
[[file:Hitman 2016 -1- TAC-SMG reloading 1.jpg|thumb|none|600px|The player reloads FMG-9.]] | [[file:Hitman 2016 -1- TAC-SMG reloading 1.jpg|thumb|none|600px|The player reloads FMG-9.]] | ||
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[[file:Hitman 2016 TAC-SMG-Silenced menu.jpg|thumb|none|600px|The upgraded "TAC-SMG" in the menu.]] | [[file:Hitman 2016 TAC-SMG-Silenced menu.jpg|thumb|none|600px|The upgraded "TAC-SMG" in the menu.]] | ||
[[file:Hitman 2016 -1- TAC-SMG SD holding 1.jpg|thumb|none|600px|Agent 47 holds the upgraded "TAC-SMG".]] | [[file:Hitman 2016 -1- TAC-SMG SD holding 1.jpg|thumb|none|600px|Agent 47 holds the upgraded "TAC-SMG".]] | ||
− | |||
==="TAC-SMG Covert"=== | ==="TAC-SMG Covert"=== | ||
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[[file:Hitman 2016 -1- TAC-SMG Covert menu.jpg|thumb|none|600px|"TAC-SMG Covert" in menu.]] | [[file:Hitman 2016 -1- TAC-SMG Covert menu.jpg|thumb|none|600px|"TAC-SMG Covert" in menu.]] | ||
[[file:Hitman 2016 -1- TAC-SMG Covert holding 1.jpg|thumb|none|600px|The player holds the "TAC-SMG Covert".]] | [[file:Hitman 2016 -1- TAC-SMG Covert holding 1.jpg|thumb|none|600px|The player holds the "TAC-SMG Covert".]] | ||
− | |||
[[file:Hitman 2016 -1- TAC-SMG Covert aim.jpg|thumb|none|600px|The player aims the "TAC-SMG Covert".]] | [[file:Hitman 2016 -1- TAC-SMG Covert aim.jpg|thumb|none|600px|The player aims the "TAC-SMG Covert".]] | ||
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[[File:Israeli IWI Tavor-X95.JPG|thumb|none|350px|IWI X95 with RIS foregrip, Harris bipod, and Meprolight red dot sight - 5.56x45mm]] | [[File:Israeli IWI Tavor-X95.JPG|thumb|none|350px|IWI X95 with RIS foregrip, Harris bipod, and Meprolight red dot sight - 5.56x45mm]] | ||
[[file:Hitman 2016 Fusil G1-4 holding 3.jpg|thumb|none|600px|Agent 47 holds the "Fusil G1-4".]] | [[file:Hitman 2016 Fusil G1-4 holding 3.jpg|thumb|none|600px|Agent 47 holds the "Fusil G1-4".]] | ||
− | |||
[[file:Hitman 2016 Fusil G1-4 holding 2.jpg|thumb|none|600px|Aiming the weapon.]] | [[file:Hitman 2016 Fusil G1-4 holding 2.jpg|thumb|none|600px|Aiming the weapon.]] | ||
[[file:Hitman 2016 Fusil G1-4 reloading 2.jpg|thumb|none|600px|Reload animation.]] | [[file:Hitman 2016 Fusil G1-4 reloading 2.jpg|thumb|none|600px|Reload animation.]] | ||
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[[file:Hitman 2016 TAC-4 AR Auto menu.jpg|thumb|none|600px|"TAC-4 AR Auto" in menu.]] | [[file:Hitman 2016 TAC-4 AR Auto menu.jpg|thumb|none|600px|"TAC-4 AR Auto" in menu.]] | ||
[[file:Hitman 2016 -1- TAC-4 AR Auto holding 2.jpg|thumb|none|600px|The player holds the "TAC-4 AR Auto".]] | [[file:Hitman 2016 -1- TAC-4 AR Auto holding 2.jpg|thumb|none|600px|The player holds the "TAC-4 AR Auto".]] | ||
− | |||
[[file:Hitman 2016 -1- TAC-4 AR Auto aim.jpg|thumb|none|600px|The player aims the "TAC-4 AR Auto".]] | [[file:Hitman 2016 -1- TAC-4 AR Auto aim.jpg|thumb|none|600px|The player aims the "TAC-4 AR Auto".]] | ||
[[file:Hitman 2016 -1- TAC-4 AR Auto reloading 1.jpg|thumb|none|600px|The player reloads "TAC-4 AR Auto".]] | [[file:Hitman 2016 -1- TAC-4 AR Auto reloading 1.jpg|thumb|none|600px|The player reloads "TAC-4 AR Auto".]] | ||
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[[Image:Maverick 88.jpg|thumb|none|350px|Maverick Model 88, the "Persuader" copy - 12 gauge]] | [[Image:Maverick 88.jpg|thumb|none|350px|Maverick Model 88, the "Persuader" copy - 12 gauge]] | ||
[[file:Hitman 2016 -1- Bartoli 12G black holding 1.jpg|thumb|none|600px|The player holds the Maverick Model 88.]] | [[file:Hitman 2016 -1- Bartoli 12G black holding 1.jpg|thumb|none|600px|The player holds the Maverick Model 88.]] | ||
− | |||
[[file:Hitman 2016 -1- Bartoli 12G black aim.jpg|thumb|none|600px|The player aims the Model 88.]] | [[file:Hitman 2016 -1- Bartoli 12G black aim.jpg|thumb|none|600px|The player aims the Model 88.]] | ||
[[file:Hitman 2016 -1- Bartoli 12G black reloading 1.jpg|thumb|none|600px|The player reloads Model 88.]] | [[file:Hitman 2016 -1- Bartoli 12G black reloading 1.jpg|thumb|none|600px|The player reloads Model 88.]] | ||
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Some Maverick Model 88 shotguns feature wooden furniture instead of synthetic furniture. | Some Maverick Model 88 shotguns feature wooden furniture instead of synthetic furniture. | ||
[[file:Hitman 2016 -1- Bartoli 12G wood holding 1.jpg|thumb|none|600px|The player holds the Wooden Maverick Model 88.]] | [[file:Hitman 2016 -1- Bartoli 12G wood holding 1.jpg|thumb|none|600px|The player holds the Wooden Maverick Model 88.]] | ||
− | |||
[[file:Hitman 2016 -1- Bartoli 12G wood world.jpg|thumb|none|600px|Wooden Model 88 on the ground.]] | [[file:Hitman 2016 -1- Bartoli 12G wood world.jpg|thumb|none|600px|Wooden Model 88 on the ground.]] | ||
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[[file:Hitman 2016 Enram HV menu.jpg|thumb|none|600px|"Enram HV" in menu.]] | [[file:Hitman 2016 Enram HV menu.jpg|thumb|none|600px|"Enram HV" in menu.]] | ||
[[file:Hitman 2016 -1- Enram HV holding 1.jpg|thumb|none|600px|The player holds the "Enram HV".]] | [[file:Hitman 2016 -1- Enram HV holding 1.jpg|thumb|none|600px|The player holds the "Enram HV".]] | ||
− | |||
[[file:Hitman 2016 -1- Enram HV aim.jpg|thumb|none|600px|The player aims the "Enram HV".]] | [[file:Hitman 2016 -1- Enram HV aim.jpg|thumb|none|600px|The player aims the "Enram HV".]] | ||
[[file:Hitman 2016 -1- Enram HV reloading 1.jpg|thumb|none|600px|The player reloads "Enram HV".]] | [[file:Hitman 2016 -1- Enram HV reloading 1.jpg|thumb|none|600px|The player reloads "Enram HV".]] | ||
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[[file:Hitman 2016 -1- Enram HV Upgrade 1 menu.jpg|thumb|none|600px|"Enram HV" in menu.]] | [[file:Hitman 2016 -1- Enram HV Upgrade 1 menu.jpg|thumb|none|600px|"Enram HV" in menu.]] | ||
[[file:Hitman 2016 -1- Enram HV Upgrade 1 holding 1.jpg|thumb|none|600px|The player holds the "Enram HV".]] | [[file:Hitman 2016 -1- Enram HV Upgrade 1 holding 1.jpg|thumb|none|600px|The player holds the "Enram HV".]] | ||
− | |||
[[file:Hitman 2016 -1- Enram HV Upgrade 1 aim.jpg|thumb|none|600px|The player aims the "Enram HV".]] | [[file:Hitman 2016 -1- Enram HV Upgrade 1 aim.jpg|thumb|none|600px|The player aims the "Enram HV".]] | ||
[[file:Hitman 2016 -1- Enram HV Upgrade 1 world.jpg|thumb|none|600px|Enram HV on the ground.]] | [[file:Hitman 2016 -1- Enram HV Upgrade 1 world.jpg|thumb|none|600px|Enram HV on the ground.]] | ||
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[[file:Hitman 2016 Jaeger 7 menu.jpg|thumb|none|600px|"Jaeger 7" in menu.]] | [[file:Hitman 2016 Jaeger 7 menu.jpg|thumb|none|600px|"Jaeger 7" in menu.]] | ||
[[file:Hitman 2016 -1- Jaeger 7 holding 1.jpg|thumb|none|600px|The player holds the Barrett MRAD.]] | [[file:Hitman 2016 -1- Jaeger 7 holding 1.jpg|thumb|none|600px|The player holds the Barrett MRAD.]] | ||
− | |||
[[file:Hitman 2016 -1- Jaeger 7 aim.jpg|thumb|none|600px|The player aims the MRAD.]] | [[file:Hitman 2016 -1- Jaeger 7 aim.jpg|thumb|none|600px|The player aims the MRAD.]] | ||
[[file:Hitman 2016 -1- Jaeger 7 reloading 1.jpg|thumb|none|600px|The player reloads MRAD.]] | [[file:Hitman 2016 -1- Jaeger 7 reloading 1.jpg|thumb|none|600px|The player reloads MRAD.]] | ||
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[[file:Hitman 2016 -1- Jaeger 7 Lancer menu.jpg|thumb|none|600px|"Jaeger 7 Lancer" in menu.]] | [[file:Hitman 2016 -1- Jaeger 7 Lancer menu.jpg|thumb|none|600px|"Jaeger 7 Lancer" in menu.]] | ||
[[file:Hitman 2016 -1- Jaeger 7 Lancer holding 1.jpg|thumb|none|600px|The player holds the "Jaeger 7 Lancer".]] | [[file:Hitman 2016 -1- Jaeger 7 Lancer holding 1.jpg|thumb|none|600px|The player holds the "Jaeger 7 Lancer".]] | ||
− | |||
[[file:Hitman 2016 -1- Jaeger 7 Lancer reloading 1.jpg|thumb|none|600px|The player reloads the "Jaeger 7 Lancer".]] | [[file:Hitman 2016 -1- Jaeger 7 Lancer reloading 1.jpg|thumb|none|600px|The player reloads the "Jaeger 7 Lancer".]] | ||
[[file:Hitman 2016 -1- Jaeger 7 Lancer reloading 2.jpg|thumb|none|600px|The player reloads the "Jaeger 7 Lancer".]] | [[file:Hitman 2016 -1- Jaeger 7 Lancer reloading 2.jpg|thumb|none|600px|The player reloads the "Jaeger 7 Lancer".]] |
Revision as of 22:05, 18 November 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Hitman (2016) for current discussions. Content is subject to change. |
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Hitman, stylized as HITMAN, is the sixth installment in the Hitman franchise. Announced during the Sony E3 2015 Conference, the game was released episodically over the course of 2016, starting from March 11th, 2016. Hitman: The Complete First Season, a version of the game containing all six episodes of the game, was released in January 2017.
The following weapons appear in the video game Hitman (2016):
Overview
In Hitman, Agent 47 can carry one pistol and one long gun. Long guns like shotguns and assault rifles will stick to Agent 47's back upon holstering.
Pistols
All pistols share the same reload animation where Agent 47 tosses the old magazine to the right and loads in a new magazine with his left hand.
AMT Hardballer
The AMT Hardballer appear as the "ICA Silverballer". A variant with a Chrome suppressor and no rubber grips appears as the "ICA Chrome", and is otherwise identical to the basic Silverballer.
Beretta Cougar
The Beretta Cougar appears as the "Bartoli 75R", featuring either an inox finish or a full black finish.
"HWK 21"
The "HWK 21" largely resembles the Heckler & Koch VP9, with the some design from Glock pistol series. The base HWK 21 does not feature a suppressor. The "HWK 21 Covert" is a variant of the HWK 21 with a suppressor, extended magazine, and a weapon finish.
"ICA19"
The "ICA19" is a fictional M1911-styled pistol based on the Kimber Custom TLE II with cocking serrations from the Springfield Armory Loaded 1911. The "ICA19 F/A" is a variant of the "ICA19", featuring an extended magazine and automatic fire. The weapon does not have a sound suppressor by default, but a variant known as the "ICA19 F/A Stealth" features a suppressor.
Submachine Guns
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appear as the "HX-7".
Heckler & Koch UMP45
The "HX-10" is primarily based on the Heckler & Koch UMP45.
Magpul FMG-9
The Magpul FMG-9 appears as the "TAC-SMG", with an underbarrel rail and a foregrip rather than the original folding stubby grip.
The upgraded "TAC-SMG" features a suppressor.
"TAC-SMG Covert"
The "TAC-SMG Covert" is a variant of the "TAC-SMG" featuring a red dot sight, a suppressor, and a camoflauge.
Assault Rifles
M4A1
The M4A1 appears as the "Fusil G1-4" and "Fusil G2". It features a rail accessory system, and the grip and trigger guard from the IWI X95. The G2 doesn't have rail covers on its rails, while the G1-4 does.
The "Fusil G1-4/C" is a compact version of the "Fusil G1-4" rifle, lacking a stock and featuring a short barrel. It can be found on during "A Gilded Cage" set in Morocco, where one person wields this weapon.
"TAC-4 AR Auto"
A fictional bullpup rifle based on the Magpul PDR.
Shotguns
Maverick Model 88
The Maverick Model 88 appears as the "Bartoli 12G". It features a synthetic furniture, a pistol grip, and has no tang safety, unlike the genuine Mossberg 500 series shotgun.
Some Maverick Model 88 shotguns feature wooden furniture instead of synthetic furniture.
"Enram HV"
The "Enram HV" is a fictional shotgun with design cues taken from the Kel-Tec KSG.
The upgraded variant of the "Enram HV" adds a CZ Scoprion Evo 3 A1 stock and an open dot sight reminiscent of Tru-Glo sights.
Sniper Rifles
Barrett MRAD
The Barrett MRAD appear as the "Jaeger 7", with the some design alteration.
"Jaeger 7 Lancer"
The "Jaeger 7 Lancer" is a variant featuring an extended barrel.
Others
Browning M2HB
The Browning M2HB appears on weapon stations mounted on armored vehicles in the Morocco level "A Gilded Cage".
Antique Firearm Gallery
An antique gun gallery can be found in the Paris level "Showstopper".