Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Crisis Zone"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
(grammar)
Line 24: Line 24:
 
In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F. (Special Tactical Force) officers.
 
In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F. (Special Tactical Force) officers.
 
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]]
 
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]]
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|500px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]]
+
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|500px|An FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]]
  
 
==Beretta 8045 Cougar==
 
==Beretta 8045 Cougar==
In the PS2 version, Claude McGarren uses a (presumably) [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar]] in the special mode. Unlike to the other games, It correctly hold 8 rounds.
+
In the PS2 version, Claude McGarren (presumably) uses a [[Beretta_Cougar#Beretta_8045_Cougar|Beretta 8045 Cougar]] in the special mode. Unlike to the other games, it correctly holds 8 rounds.
  
 
[[Image:Beretta8045.jpg|thumb|none|400px|Beretta 8045 Cougar F - .45 ACP]]
 
[[Image:Beretta8045.jpg|thumb|none|400px|Beretta 8045 Cougar F - .45 ACP]]
[[Image:TimecrisisCrisiszone_Claudehandgun.jpg|thumb|none|500px|Claude hiding in the omnipotent shield while holding Beretta 8045.]]
+
[[Image:TimecrisisCrisiszone_Claudehandgun.jpg|thumb|none|500px|Claude hiding behind the omnipotent shield while holding a Beretta 8045.]]
  
 
==Heckler & Koch USP45 ==
 
==Heckler & Koch USP45 ==
In the PS2 version, Jared Hunter, commander of the U.R.D.A. He uses [[Heckler_%26_Koch_USP#Heckler_.26_Koch_USP|Heckler & Koch USP45]] to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.  
+
In the PS2 version, Jared Hunter, commander of the U.R.D.A., uses a [[Heckler_%26_Koch_USP#Heckler_.26_Koch_USP|Heckler & Koch USP45]] to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.  
  
 
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler & Koch USP - .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&W models.]]
 
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler & Koch USP - .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&W models.]]
[[Image:TimecrisisCrisiszone_Jaredhandgun.jpg|thumb|none|500px|Jared Hunter firing USP to threaten Melissa Kessler.]]
+
[[Image:TimecrisisCrisiszone_Jaredhandgun.jpg|thumb|none|500px|Jared Hunter firing his USP to threaten Melissa Kessler.]]
  
 
=Submachine Guns=
 
=Submachine Guns=
  
 
==Steyr TMP==  
 
==Steyr TMP==  
Modified [[Steyr TMP]]s are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
+
Modified [[Steyr TMP]]s are used by S.T.F. officers and U.R.D.A. soldiers equipped with a ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
  
In the arcade version, actual weapon models are modified "NDI special submachine gun" from [[Time Crisis II]], which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is rather large). 
+
In the arcade version, the actual weapon models are modified "NDI special submachine guns" from [[Time Crisis II]], which are largely based on the [[Uzi]]. In the PS2 version, the TMPs have the correct weapon model (but are rather oversized). 
  
 
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]
 
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]
 
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|500px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version.]]
 
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|500px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version.]]
 
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|500px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]]
 
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|500px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]]
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|500px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]]
+
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|500px|none|An S.T.F. officer takes cover with his TMP. (PS2 version)]]
[[Image:TimecrisisCrisiszone_stftmp_3.jpg|thumb|500px|none|Claude and S.T.F. officer takes aim at Jared. (PS2 version)]]
+
[[Image:TimecrisisCrisiszone_stftmp_3.jpg|thumb|500px|none|Claude and S.T.F. officers takes aim at Jared. (PS2 version)]]
  
 
==Calico M900==
 
==Calico M900==
In the arcade version, U.R.D.A. enhanced soldier uses a visually modified stock less [[Calico_Series_of_Rifles_and_Pistols#Calico_M900|Calico M900]].
+
In the arcade version, U.R.D.A. enhanced soldiers use a visually modified stock less [[Calico_Series_of_Rifles_and_Pistols#Calico_M900|Calico M900]].
  
 
[[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]]
 
[[Image:Calico-M900Carbine.jpg|thumb|none|400px|Calico M900 - 9x19mm]]
[[Image:Crisiszone_enemysmg2.jpg|thumb|none|500px|Defeated U.R.D.A. enhanced soldier dropped his Calico. (Since it's not captured footage, quality is lather low.)]]
+
[[Image:Crisiszone_enemysmg2.jpg|thumb|none|500px|Defeated U.R.D.A. enhanced soldier dropping his Calico. Since this is not captured footage, quality is lather low.]]
  
 
==Heckler & Koch MP5A3==
 
==Heckler & Koch MP5A3==
In the PS2 version, [[Heckler & Koch MP5A3]] is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
+
In the PS2 version, the [[Heckler & Koch MP5A3]] incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
  
 
[[Image:MP5A3 F stock.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm]]
 
[[Image:MP5A3 F stock.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm]]
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|MP5A3 are incorrectly appeared in weapon icon.]]
+
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|MP5A3 incorrectly appear as a weapon icon.]]
[[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|U.R.D.A. air unit soldier holds stock less MP5A3. Strangely, magazine is not modeled at all.]]
+
[[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|U.R.D.A. air unit soldiers holds stock less MP5A3. Strangely, the magazine is not modeled at all.]]
[[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm]]
+
[[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54- earliest prototype of the H&K MP5 - 9x19mm]]
 
[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
 
[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|500px|U.R.D.A. high class red soldier holds his MP5A3.]]
+
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|500px|An U.R.D.A. high class red soldier holds his MP5A3.]]
  
 
==Steyr TMP/Heckler & Koch MP5A3 Hybrid==
 
==Steyr TMP/Heckler & Koch MP5A3 Hybrid==
In the promotional illustrations of the arcade version, S.T.F. officer hold heavily modified sub machinegun with a foregrip. It is largely based on the Steyr TMP, with addition of a Heckler & Koch MP5 receiver. Although It appear as game's gun controller, in-game S.T.F. officers are actually uses Modified TMP.
+
In the promotional illustrations of the arcade version, an S.T.F. officer hold a heavily modified submachine gun with a foregrip. It is largely based on the Steyr TMP, with the addition of a Heckler & Koch MP5 receiver. Although it appear as game's gun controller, in-game S.T.F. officers actually use the Modified TMP.
  
[[Image:Crisiszone_guncontroller.jpg|thumb|none|400px|Arcade version's gun controller (Taken from EU Arcade version's flyer). Note gun controller picture are reuses from Japanese flyer.]]
+
[[Image:Crisiszone_guncontroller.jpg|thumb|none|400px|Arcade version's gun controller (taken from the EU Arcade version's flyer). Note gun controller picture are reused from the Japanese flyer.]]
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (center) holds his hybrid SMG.]]
+
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|An S.T.F. officer (center) holds his hybrid SMG.]]
  
 
=Assault Rifles=
 
=Assault Rifles=
  
 
==Fictional bullpup rifle==
 
==Fictional bullpup rifle==
In the arcade version, most of U.R.D.A. soldiers are equipped with fictional bullpup rifle which largely based [[Enfield_L85_rifle_series#L85A1|L85A1]], with addition of a [[Heckler & Koch G36K]]'s export optical sight, and [[FAMAS#FAMAS_F1|FAMAS F1]]'s dedicated 25 rounds magazine.
+
In the arcade version, most of the U.R.D.A. soldiers are equipped with fictional bullpup rifles largely based on the [[Enfield_L85_rifle_series#L85A1|L85A1]], with the addition of a [[Heckler & Koch G36K]]'s export optical sight, and a [[FAMAS#FAMAS_F1|FAMAS F1]]'s dedicated 25 rounds magazine.
  
 
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]]
 
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 - 5.56x45mm NATO]]
Line 82: Line 82:
 
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS F1 - 5.56x45mm]]
 
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS F1 - 5.56x45mm]]
 
[[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.]]
 
[[Image:Crisiszone_enemysmg.jpg|thumb|none|500px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.]]
[[Image:Crisiszone_enemybullpuprifle.jpg|thumb|none|500px|Defeated U.R.D.A. Low-class soldier dropped his rifle. Note to FAMAS F1's 25 rounds magazine. (Since it's not captured footage, quality is lather low.)]]
+
[[Image:Crisiszone_enemybullpuprifle.jpg|thumb|none|500px|A defeated U.R.D.A. low-class soldier drops his rifle. Note the FAMAS F1's 25 rounds magazine.]]
  
 
==XM29 OICW==
 
==XM29 OICW==
The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, He uses 1996 model without optic. In the PS2 version, He uses 1999 model without grenade launcher (with some element from G36).  
+
The U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]]. In the arcade version, he uses a 1996 model without an optic. In the PS2 version, he uses a 1999 model without the grenade launcher (with some elements of the G36).  
  
 
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]]
 
[[Image:Sabrxm29.jpg|thumb|none|400px|1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm]]
 
[[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]]
 
[[Image:Mod._G36-1-.jpg|thumb|none|400px|Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm]]
[[Image:Crisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent Tiger tries to bash Claude by his modified XM29 as seen in the Arcade version.]]
+
[[Image:Crisiszone_Tiger.jpg|thumb|none|500px|U.R.D.A. special agent Tiger tries to bash Claude with his modified XM29 as seen in the Arcade version.]]
[[Image:Crisiszone_Tiger_2.jpg|thumb|none|500px|Note to separated magazines.]]
+
[[Image:Crisiszone_Tiger_2.jpg|thumb|none|500px|Note two separated magazines.]]
 
[[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|Same scene in the PS2 version.]]
 
[[Image:TimecrisisCrisiszone_Tiger.jpg|thumb|none|500px|Same scene in the PS2 version.]]
[[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|ditto.]]
+
[[Image:TimecrisisCrisiszone_Tiger_2.jpg|thumb|none|500px|Ditto.]]
  
 
==AR-15 variant==
 
==AR-15 variant==
In the PS2 version, Jared Hunter uses an [[M16 rifle series|AR-15]] variant with railed handguards, without the carry handle and front gas block. The most visually similar ones are [[M16_rifle_series#Colt_Match_Target|Colt Match Target Competition HBAR II]], which has fixed stock, flat top receiver, and didn't featured any muzzle device.
+
In the PS2 version, Jared Hunter uses an [[M16 rifle series|AR-15]] variant with railed handguards, without the carry handle and front gas block. The most visually similar AR variant is the [[M16_rifle_series#Colt_Match_Target|Colt Match Target Competition HBAR II]], which has a fixed stock, flat top receiver, and didn't featured any muzzle device.
  
 
[[Image:Colt_Match_Target_HBAR_II.jpg|thumb|none|400px|Colt Match Target Competition HBAR II with 5 round magazine - 5.56x45mm]]
 
[[Image:Colt_Match_Target_HBAR_II.jpg|thumb|none|400px|Colt Match Target Competition HBAR II with 5 round magazine - 5.56x45mm]]
[[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|Jared holding unknown AR-15 variant.]]
+
[[Image:TimecrisisCrisiszone_JaredandAirunit.jpg|thumb|none|500px|Jared holding an unknown AR-15 variant.]]
[[Image:TimecrisisCrisiszone_Jared_2.jpg|thumb|none|500px|ditto.]]
+
[[Image:TimecrisisCrisiszone_Jared_2.jpg|thumb|none|500px|Ditto.]]
  
 
=Shotguns=  
 
=Shotguns=  
  
 
==Remington 870 (Short Barrel)==
 
==Remington 870 (Short Barrel)==
In the promotional illustrations of the arcade version, S.T.F. officer hold [[Remington 870]] outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses a it in special mode. It holds 6 rounds.
+
In the promotional illustrations of the arcade version, an S.T.F. officer holds a [[Remington 870]] outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses it in special mode. It holds 6 rounds.
  
 
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]]
 
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]]
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (upper right and upper center) armed with the short barreled Remington 870.]]
+
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officers (upper right and upper center) armed with the short barreled Remington 870.]]
[[Image:TimecrisisCrisiszone_shotgun.jpg|thumb|none|500px|Claude firing Remington 870 to U.R.D.A. mid-class soldiers.]]
+
[[Image:TimecrisisCrisiszone_shotgun.jpg|thumb|none|500px|Claude firing a Remington 870 at U.R.D.A. mid-class soldiers.]]
  
 
==Fictional pepperbox style shotgun==
 
==Fictional pepperbox style shotgun==
 
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
 
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
  
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.]]
+
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his fictional pepperbox style shotgun in the arcade.]]
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.]]
+
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|A rejuvenated Derrick Lynch holds his fictional pepperbox style shotgun in the PS2 version.]]
 
   
 
   
 
=Sniper Rifles=
 
=Sniper Rifles=
  
 
==Heckler & Koch PSG-1==
 
==Heckler & Koch PSG-1==
In the PS2 version, U.R.D.A. commander Jared Hunter uses a [[Heckler & Koch PSG-1]] with general G3 frames.
+
In the PS2 version, U.R.D.A. commander Jared Hunter uses a [[Heckler & Koch PSG-1]] with elements of a standard [[G3]].
  
 
[[Image:H&KPSG01.jpg‎ |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
 
[[Image:H&KPSG01.jpg‎ |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
Line 128: Line 128:
 
=Machine Guns=
 
=Machine Guns=
 
==General Electric M61 Vulcan==
 
==General Electric M61 Vulcan==
In both versions of the game, a clearly oversized [[M61 Vulcan]] is seen mounted on inside of U.R.D.A. M2 Bradley. The weapon model are also reuses NDI's armored cruiser from Time Crisis II.  
+
In both versions of the game, a clearly oversized [[M61 Vulcan]] is seen mounted inside of an U.R.D.A. M2 Bradley. The weapon model is also used on the NDI's armored cruiser from Time Crisis II.  
  
 
[[File:M61 Vulcan machine gun.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20x102mm]]
 
[[File:M61 Vulcan machine gun.jpg|thumb|none|400px|GE M61 Vulcan Cannon - 20x102mm]]
Line 134: Line 134:
  
 
==General Electric M134 Minigun==
 
==General Electric M134 Minigun==
In both versions of the game, [[M134 Minigun]] is seen mounted on U.R.D.A. M2 Bradley. In the PS2 version's special mode, Hand Held M134 appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
+
In both versions of the game, [[M134 Minigun]] is seen mounted on U.R.D.A. M2 Bradleys. In the PS2 version's special mode, handheld M134s appear as "Gattling Gun." It can be use in the Grass Market Street level in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
  
 
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]]
 
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]]
Line 143: Line 143:
  
 
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]
 
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]
[[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|500px|M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.]]
+
[[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|500px|M197 Vulcan as depicted on a U.R.D.A. chopper's chin-mount.]]
  
 
==General Dynamics XM301==
 
==General Dynamics XM301==
The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopter (RAH-66 Comanche in arcade, Mi-24 based fictional chopper in PS2 version).
+
The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopters (RAH-66 Comanche in arcades, Mi-24 based fictional chopper in the PS2 version).
  
 
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]
 
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]
Line 152: Line 152:
  
 
==M242 Bushmaster chaingun==
 
==M242 Bushmaster chaingun==
In both versions of the game, a rather large [[M242 Bushmaster chaingun]] is seen mounted on U.R.D.A. M2 Bradley.
+
In both versions of the game, a rather large [[M242 Bushmaster chaingun]] is seen mounted on U.R.D.A. M2 Bradleys.
  
 
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster Chain Gun - 25x137mm]]
 
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster Chain Gun - 25x137mm]]
[[File:TimecrisisCrisiszone_ifv.jpg|thumb|none|500px|The (rather large) M242 on a U.R.D.A. manned M2 Bradley.]]
+
[[File:TimecrisisCrisiszone_ifv.jpg|thumb|none|500px|The (rather large) M242 on an U.R.D.A. manned M2 Bradley.]]
  
 
=Launchers=
 
=Launchers=
  
 
==BGM-71 TOW==
 
==BGM-71 TOW==
In both versions of the game, [[BGM-71 TOW]] is seen mounted on U.R.D.A. M2 Bradley.
+
In both versions of the game, the [[BGM-71 TOW]] is seen mounted on U.R.D.A. M2 Bradleys.
  
 
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod - 152mm]]
 
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW mounted on M220 tripod - 152mm]]
[[File:TimecrisisCrisiszone_ifv_2.jpg|thumb|none|500px|The TOW launcher on a U.R.D.A. manned M2 Bradley.]]
+
[[File:TimecrisisCrisiszone_ifv_2.jpg|thumb|none|500px|The TOW launcher on an U.R.D.A. manned M2 Bradley.]]
  
 
==M202 FLASH==
 
==M202 FLASH==
The [[M202 FLASH]] appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.
+
The [[M202 FLASH]] appear as "Missile Launcher." It can be used in Garland Park in special mode. It correctly holds 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.
  
 
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
 
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
[[File:TimecrisisCrisiszone_missilelauncher.jpg|thumb|none|500px|Claude found the M202.]]
+
[[File:TimecrisisCrisiszone_missilelauncher.jpg|thumb|none|500px|Claude finds the M202.]]
 
[[File:TimecrisisCrisiszone_missilelauncher_2.jpg|thumb|none|500px|Claude aiming the M202.]]
 
[[File:TimecrisisCrisiszone_missilelauncher_2.jpg|thumb|none|500px|Claude aiming the M202.]]
 
[[File:TimecrisisCrisiszone_missilelauncher_3.jpg|thumb|none|500px|Claude firing M202 to U.R.D.A. chopper.]]
 
[[File:TimecrisisCrisiszone_missilelauncher_3.jpg|thumb|none|500px|Claude firing M202 to U.R.D.A. chopper.]]
  
 
==M79==  
 
==M79==  
The [[M79 grenade launcher]] appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a rather slow bullet velocity.
+
The [[M79 grenade launcher]] appear as "Grenade." It can be use in Belforte Hotel in special mode. It correctly hold 1 round. However, it is depicted with a rather slow projectile velocity.
  
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]
Line 181: Line 181:
  
 
==DM51 hand grenade==
 
==DM51 hand grenade==
In the arcade version, U.R.D.A soldiers (include "Tiger") use [[DM51 hand grenade]] as their main grenade.  
+
In the arcade version, U.R.D.A soldiers (including "Tiger") use the [[DM51 hand grenade]] as their main grenade.  
  
 
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
 
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
[[Image:Crisiszone_grenade.jpg|thumb|none|500px|A DM51 hand grenade is visible in U.R.D.A. soldier's chest armor. (Since it's not captured footage, quality is lather low.)]]
+
[[Image:Crisiszone_grenade.jpg|thumb|none|500px|A DM51 hand grenade is visible in U.R.D.A. soldier's chest armor.]]
  
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==
Line 191: Line 191:
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]]
 
[[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|500px|U.R.D.A. soldier (center) throws a Mk 2 hand grenade.]]
 
[[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|500px|U.R.D.A. soldier (center) throws a Mk 2 hand grenade.]]
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|A Mk 2 hand grenade is visible in U.R.D.A. soldier's hip holster.]]
+
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|500px|A Mk 2 hand grenade is visible in an U.R.D.A. soldier's hip holster.]]
  
 
==RGD-33 stick grenade==
 
==RGD-33 stick grenade==
In both versions of the game, Derrick Lynch use a [[RGD-33 stick grenade]].
+
In both versions of the game, Derrick Lynch uses a [[RGD-33 stick grenade]].
  
 
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]]
 
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]]
[[Image:TimecrisisCrisiszone_Derrickgrenade.jpg|thumb|none|500px|Derrick thrown RGD-33 grenade to Claude.]]
+
[[Image:TimecrisisCrisiszone_Derrickgrenade.jpg|thumb|none|500px|Derrick throws an RGD-33 grenade at Claude.]]
  
 
=Others=
 
=Others=
  
 
==Fictional Flamethrower==
 
==Fictional Flamethrower==
A fictional flamethrower can be use in Drycreek plaza at special mode.
+
A fictional flamethrower can be used in Drycreek plaza in special mode.
[[File:TimecrisisCrisiszone_flamethrower.jpg|thumb|none|500px|Claude found the flamethrower.]]
+
[[File:TimecrisisCrisiszone_flamethrower.jpg|thumb|none|500px|Claude finds the flamethrower.]]
 
[[File:TimecrisisCrisiszone_flame.jpg|thumb|none|500px|Claude unleashing the flamethrower at U.R.D.A. soldiers.]]
 
[[File:TimecrisisCrisiszone_flame.jpg|thumb|none|500px|Claude unleashing the flamethrower at U.R.D.A. soldiers.]]
  
 
==Laser Rifle==  
 
==Laser Rifle==  
Fictional Laser Rifle can be use in Garland Technology Center at special mode.
+
A fictional Laser Rifle can be used in Garland Technology Center in special mode.
[[File:TimecrisisCrisiszone_laserrifle.jpg|thumb|none|500px|Claude found the laser rifle.]]
+
[[File:TimecrisisCrisiszone_laserrifle.jpg|thumb|none|500px|Claude finds the laser rifle.]]
[[File:TimecrisisCrisiszone_laserrifle_2.jpg|thumb|none|500px|Claude unleashing the laser rifle at U.R.D.A. soldier.]]
+
[[File:TimecrisisCrisiszone_laserrifle_2.jpg|thumb|none|500px|Claude zaps U.R.D.A. soldiers.]]
  
 
=Miscellaneous=
 
=Miscellaneous=
 
==Heckler & Koch Mk. 23 SOCOM==
 
==Heckler & Koch Mk. 23 SOCOM==
What appears to be a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
+
What appears to be a [[Heckler & Koch Mark 23]] SOCOM appears in the arcade version's promotional artwork. It is fitted with a LAM and a suppressor. It was not featured in-game.
  
 
[[image:SOCOM.jpg|thumb|none|400px|Aesthetically similar MK23 SOCOM]]
 
[[image:SOCOM.jpg|thumb|none|400px|Aesthetically similar MK23 SOCOM]]
Line 219: Line 219:
  
 
==Fictional Rifle==
 
==Fictional Rifle==
An fictional Sniper Rifle is appear in promotional illustrations of the arcade version. It never shows up in the game.
+
A fictional sniper rifle appears in promotional illustrations of the arcade version. It never shows up in the game.
  
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (upper left) with the fictional Sniper Rifle.]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|500px|S.T.F. officer (upper left) with the fictional Sniper Rifle.]]

Revision as of 03:09, 28 June 2019

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Crisis Zone for current discussions. Content is subject to change.



Crisis Zone
Crisiszone arcadeflyer.jpg
Crisis Zone (1999)
Release Date: March 1999 (Arcade)
19 October 2004 (Playstation 2)
Developer: Namco (Arcade)
TOSE (Playstation 2)
Publisher: Namco
Series: Time Crisis
Platforms: Arcade
Playstation 2 (Except Japan)
Genre: Light gun shooter



The following weapons appear in the video game Crisis Zone:

Time Crisis: Crisis Zone (2004)


Handguns

FN Five-seveN

In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.

FN Five-seveN original model, which is no longer produced - FN 5.7x28mm
An FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.

Beretta 8045 Cougar

In the PS2 version, Claude McGarren (presumably) uses a Beretta 8045 Cougar in the special mode. Unlike to the other games, it correctly holds 8 rounds.

Beretta 8045 Cougar F - .45 ACP
Claude hiding behind the omnipotent shield while holding a Beretta 8045.

Heckler & Koch USP45

In the PS2 version, Jared Hunter, commander of the U.R.D.A., uses a Heckler & Koch USP45 to threaten S.T.F commander Grant Kessler's daughter, Melissa Kessler.

Heckler & Koch USP - .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&W models.
Jared Hunter firing his USP to threaten Melissa Kessler.

Submachine Guns

Steyr TMP

Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with a ballistic shield. In the game, they are incorrectly loaded with 40 rounds.

In the arcade version, the actual weapon models are modified "NDI special submachine guns" from Time Crisis II, which are largely based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but are rather oversized). 

Steyr TMP - 9x19mm
S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version.
S.T.F. teams stack up with their TMPs. (PS2 version)
An S.T.F. officer takes cover with his TMP. (PS2 version)
Claude and S.T.F. officers takes aim at Jared. (PS2 version)

Calico M900

In the arcade version, U.R.D.A. enhanced soldiers use a visually modified stock less Calico M900.

Calico M900 - 9x19mm
Defeated U.R.D.A. enhanced soldier dropping his Calico. Since this is not captured footage, quality is lather low.

Heckler & Koch MP5A3

In the PS2 version, the Heckler & Koch MP5A3 incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.

Heckler & Koch MP5A3 with Navy trigger group and MP5F stock - 9x19mm
MP5A3 incorrectly appear as a weapon icon.
U.R.D.A. air unit soldiers holds stock less MP5A3. Strangely, the magazine is not modeled at all.
Heckler & Koch MP54- earliest prototype of the H&K MP5 - 9x19mm
U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.
An U.R.D.A. high class red soldier holds his MP5A3.

Steyr TMP/Heckler & Koch MP5A3 Hybrid

In the promotional illustrations of the arcade version, an S.T.F. officer hold a heavily modified submachine gun with a foregrip. It is largely based on the Steyr TMP, with the addition of a Heckler & Koch MP5 receiver. Although it appear as game's gun controller, in-game S.T.F. officers actually use the Modified TMP.

Arcade version's gun controller (taken from the EU Arcade version's flyer). Note gun controller picture are reused from the Japanese flyer.
An S.T.F. officer (center) holds his hybrid SMG.

Assault Rifles

Fictional bullpup rifle

In the arcade version, most of the U.R.D.A. soldiers are equipped with fictional bullpup rifles largely based on the L85A1, with the addition of a Heckler & Koch G36K's export optical sight, and a FAMAS F1's dedicated 25 rounds magazine.

L85A1 - 5.56x45mm NATO
Heckler & Koch G36KV with export optical sight - 5.56x45mm
FAMAS F1 - 5.56x45mm
U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold bullpup rifles.
A defeated U.R.D.A. low-class soldier drops his rifle. Note the FAMAS F1's 25 rounds magazine.

XM29 OICW

The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, he uses a 1996 model without an optic. In the PS2 version, he uses a 1999 model without the grenade launcher (with some elements of the G36).

1996-2000 over-under OICW prototypes - 5.56x45mm & 20mm
Heckler & Koch G36K with the stock removed and two magazines clipped together - 5.56x45mm
U.R.D.A. special agent Tiger tries to bash Claude with his modified XM29 as seen in the Arcade version.
Note two separated magazines.
Same scene in the PS2 version.
Ditto.

AR-15 variant

In the PS2 version, Jared Hunter uses an AR-15 variant with railed handguards, without the carry handle and front gas block. The most visually similar AR variant is the Colt Match Target Competition HBAR II, which has a fixed stock, flat top receiver, and didn't featured any muzzle device.

Colt Match Target Competition HBAR II with 5 round magazine - 5.56x45mm
Jared holding an unknown AR-15 variant.
Ditto.

Shotguns

Remington 870 (Short Barrel)

In the promotional illustrations of the arcade version, an S.T.F. officer holds a Remington 870 outfitted with a shortened barrel. In the PS2 version, Claude McGarren uses it in special mode. It holds 6 rounds.

Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge
S.T.F. officers (upper right and upper center) armed with the short barreled Remington 870.
Claude firing a Remington 870 at U.R.D.A. mid-class soldiers.

Fictional pepperbox style shotgun

In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.

Derrick Lynch (right) hold his fictional pepperbox style shotgun in the arcade.
A rejuvenated Derrick Lynch holds his fictional pepperbox style shotgun in the PS2 version.

Sniper Rifles

Heckler & Koch PSG-1

In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with elements of a standard G3.

Heckler & Koch PSG-1 - 7.62x51mm NATO
Heckler & Koch G3SG/1 - 7.62x51mm NATO
Jared poses with his modified Heckler & Koch PSG-1.
Jared holding his modified Heckler & Koch PSG-1.

Machine Guns

General Electric M61 Vulcan

In both versions of the game, a clearly oversized M61 Vulcan is seen mounted inside of an U.R.D.A. M2 Bradley. The weapon model is also used on the NDI's armored cruiser from Time Crisis II.

GE M61 Vulcan Cannon - 20x102mm
The twin M61 unit on a U.R.D.A. manned M2 Bradley.

General Electric M134 Minigun

In both versions of the game, M134 Minigun is seen mounted on U.R.D.A. M2 Bradleys. In the PS2 version's special mode, handheld M134s appear as "Gattling Gun." It can be use in the Grass Market Street level in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO
The M134 unit on a U.R.D.A. manned M2 Bradley.

General Dynamics M197 Vulcan

In the PS2 version, M197 Vulcan is seen mounted on most U.R.D.A. choppers.

General Dynamics M197 Vulcan - 20mm.
M197 Vulcan as depicted on a U.R.D.A. chopper's chin-mount.

General Dynamics XM301

The General Dynamics XM301 is seen mounted on U.R.D.A. attack helicopters (RAH-66 Comanche in arcades, Mi-24 based fictional chopper in the PS2 version).

General Dynamics XM301 - 20x102mm
The XM301 on a U.R.D.A. manned attack helicopter.

M242 Bushmaster chaingun

In both versions of the game, a rather large M242 Bushmaster chaingun is seen mounted on U.R.D.A. M2 Bradleys.

M242 Bushmaster Chain Gun - 25x137mm
The (rather large) M242 on an U.R.D.A. manned M2 Bradley.

Launchers

BGM-71 TOW

In both versions of the game, the BGM-71 TOW is seen mounted on U.R.D.A. M2 Bradleys.

BGM-71 TOW mounted on M220 tripod - 152mm
The TOW launcher on an U.R.D.A. manned M2 Bradley.

M202 FLASH

The M202 FLASH appear as "Missile Launcher." It can be used in Garland Park in special mode. It correctly holds 4 rounds. However, it is depicted incorrectly with a lock-on and homing function.

M202 FLASH - 66mm
Claude finds the M202.
Claude aiming the M202.
Claude firing M202 to U.R.D.A. chopper.

M79

The M79 grenade launcher appear as "Grenade." It can be use in Belforte Hotel in special mode. It correctly hold 1 round. However, it is depicted with a rather slow projectile velocity.

M79 grenade launcher - 40x46mm

Grenades

DM51 hand grenade

In the arcade version, U.R.D.A soldiers (including "Tiger") use the DM51 hand grenade as their main grenade.

DM51 High-Explosive Fragmentation hand grenade
A DM51 hand grenade is visible in U.R.D.A. soldier's chest armor.

Mk 2 hand grenade

In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
U.R.D.A. soldier (center) throws a Mk 2 hand grenade.
A Mk 2 hand grenade is visible in an U.R.D.A. soldier's hip holster.

RGD-33 stick grenade

In both versions of the game, Derrick Lynch uses a RGD-33 stick grenade.

RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.
Derrick throws an RGD-33 grenade at Claude.

Others

Fictional Flamethrower

A fictional flamethrower can be used in Drycreek plaza in special mode.

Claude finds the flamethrower.
Claude unleashing the flamethrower at U.R.D.A. soldiers.

Laser Rifle

A fictional Laser Rifle can be used in Garland Technology Center in special mode.

Claude finds the laser rifle.
Claude zaps U.R.D.A. soldiers.

Miscellaneous

Heckler & Koch Mk. 23 SOCOM

What appears to be a Heckler & Koch Mark 23 SOCOM appears in the arcade version's promotional artwork. It is fitted with a LAM and a suppressor. It was not featured in-game.

Aesthetically similar MK23 SOCOM
S.T.F. officer (right) with the pistol.

Fictional Rifle

A fictional sniper rifle appears in promotional illustrations of the arcade version. It never shows up in the game.

S.T.F. officer (upper left) with the fictional Sniper Rifle.

Do Not Sell My Personal Information