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Difference between revisions of "Commandos 3: Destination Berlin"

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[[Image:DESTINATIONBERLIN-COVER.jpg|thumb|right|300px|''Commandos 3: Destination Berlin'' (2003)]]
 
[[Image:DESTINATIONBERLIN-COVER.jpg|thumb|right|300px|''Commandos 3: Destination Berlin'' (2003)]]
'''''Commandos 3: Destination Berlin''''' is the last real-time tactics entry in the ''Commandos'' series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003.The game is considered to be a huge step back from ''[[Commandos 2]]'' because it featured less characters, missions, weapons and had a worse overall graphic quality.
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'''''Commandos 3: Destination Berlin''''' is the last real-time tactics entry in the ''Commandos'' series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003. The game is considered to be a huge step back from ''[[Commandos 2]]'' because it featured less characters, missions, weapons and had a worse overall graphic quality. A remaster, titled ''Commandos 3 - HD Remaster'', was released in 2022.
  
 
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{{VG Title}}
'''The following weapons can be seen in the video game ''Commandos 3'':'''
 
 
__TOC__<br clear=all>
 
__TOC__<br clear=all>
  
 
==Allied weapons==
 
==Allied weapons==
 
===Colt M1911A1===
 
===Colt M1911A1===
The [[M1911A1]] returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, it appears as the only 3D Model for Handguns in both the original game and the Remaster.
+
The [[M1911A1]] returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, it appears as the only 3D model for handguns in both the original game and the Remaster.
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP]]
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[[Image:M1911Colt.jpg|thumb|300px|none|Colt M1911A1 - .45 ACP]]
 
[[Image:DESTINATIONBERLIN-M1911A1.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-M1911A1.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN1911Remaster.jpg|thumb|600px|none|The Sniper holds an M1911A1 in the Remaster.]]
 
[[Image:DESTINATIONBERLIN1911Remaster.jpg|thumb|600px|none|The Sniper holds an M1911A1 in the Remaster.]]
  
===Springfield M1903A4===
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===M1903A4 Springfield===
Duke's standard weapon is a scoped [[M1903 Springfield#M1903A4 Springfield Sniper Rifle|Springfield M1903A4]]. Only he can use it, in the remaster it is the only 3D Model for Sniper Rifles. (The original model was too unclear to tell.)
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Duke's standard weapon is a scoped [[M1903A4 Springfield]]. Only he can use it. In the Remaster, it is the only 3D model for sniper rifles, replacing the unclear, generic rifle model in the original.  
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|400px|none|M1903A4 Springfield sniper variant with M84 scope - .30-06]]
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[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|450px|none|M1903A4 Springfield sniper variant with M84 scope - .30-06]]
 
[[Image:DESTINATIONBERLIN-M1903A4.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-M1903A4.jpg|thumb|300px|none|]]
 
[[Image:DestinationBerlinSpringfieldRemaster.jpg|thumb|600px|none|The Sniper holds an Springfield in the Remaster.]]
 
[[Image:DestinationBerlinSpringfieldRemaster.jpg|thumb|600px|none|The Sniper holds an Springfield in the Remaster.]]
  
 
===Lee-Enfield No. 4 Mk I===
 
===Lee-Enfield No. 4 Mk I===
The [[Lee-Enfield No. 4 Mk I]] is used by Allied soldiers throughout the game, most notably during the D-Day mission, in the Remaster, it is the 3D Model of all Rifles, while it appears to be a Kar98K in the original.
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The [[Lee-Enfield No. 4 Mk I]] is used by Allied soldiers throughout the game, most notably during the D-Day mission. In the Remaster, it is the 3D model of all rifles, while it appears to be a Kar98K in the original.
[[Image:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No. 4 Mk I - .303 British]]
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[[Image:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I - .303 British]]
 
[[Image:DESTINATIONBERLIN-ENFIELD.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-ENFIELD.jpg|thumb|300px|none|]]
[[Image:C3RemasterLeeEnfield.jpg|thumb|600px|none|The Thief carrying a knocked-out Soldier on his back, showing the shape of a Lee-Enfield.]]
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[[Image:C3RemasterLeeEnfield.jpg|thumb|600px|none|The Thief carrying a knocked-out soldier on his back, showing the shape of a Lee-Enfield.]]
 
 
  
 
===Mills Bomb===
 
===Mills Bomb===
 
The [[Mills Bomb]] is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games. These grenades incorrectly detonate on contact.
 
The [[Mills Bomb]] is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games. These grenades incorrectly detonate on contact.
[[Image:Mills Bomb SGM-1.jpg|thumb|none|130px|Mills Bomb]]
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[[Image:Mills Bomb SGM-1.jpg|thumb|none|200px|Mills Bomb]]
 
[[Image:DESTINATIONBERLIN-MILLS.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-MILLS.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-MILLS2.jpg|thumb|300px|none|The Inventory icon in the game.]]
 
[[Image:DESTINATIONBERLIN-MILLS2.jpg|thumb|300px|none|The Inventory icon in the game.]]
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===PIAT===
 
===PIAT===
 
The [[PIAT]] is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them.  
 
The [[PIAT]] is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them.  
[[Image:PIATLauncher.jpg|thumb|none|400px|Projector, Infantry, Anti Tank (PIAT)]]
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[[Image:PIATLauncher.jpg|thumb|none|450px|Projector, Infantry, Anti Tank (PIAT) - 3.25 in]]
 
[[Image:DESTINATIONBERLIN-PIAT.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-PIAT.jpg|thumb|300px|none|]]
 
[[Image:Commados3RemasterPIAT.jpg|thumb|600px|none|The Sapper holds a PIAT in the Remaster.]]
 
[[Image:Commados3RemasterPIAT.jpg|thumb|600px|none|The Sapper holds a PIAT in the Remaster.]]
 
  
 
===M2-2 Flamethrower===
 
===M2-2 Flamethrower===
Line 44: Line 41:
 
[[Image:DESTINATIONBERLIN-M2.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-M2.jpg|thumb|300px|none|]]
  
===Thompson M1A1===
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===M1A1 Thompson===
A Commando is seen holding a [[Tommy Gun#M1A1 Thompson|M1A1 Thompson]] with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.
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A Commando is seen holding a [[M1A1 Thompson]] with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]
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[[Image:M1sb.jpg|thumb|none|450px|M1A1 Thompson with 30-round magazine - .45 ACP]]
  
 
==German weapons==
 
==German weapons==
 
===Luger P08===
 
===Luger P08===
 
[[Luger P08]] pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.
 
[[Luger P08]] pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm]]
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[[Image:LugerP08Pistol.jpg|thumb|none|300px|Luger P08 - 9x19mm]]
 
[[Image:DESTINATIONBERLIN-LUGER&KAR98K.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-LUGER&KAR98K.jpg|thumb|300px|none|]]
  
===MP40===
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===MP 40===
The [[MP40]] submachine gun is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon.
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The [[MP 40]] is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon.
[[Image:MP40.jpg|thumb|none|400px|MP40 - 9x19mm Parabellum]]
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[[Image:MP40.jpg|thumb|none|450px|MP 40 - 9x19mm Parabellum]]
 
[[Image:DESTINATIONBERLIN-MP40.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-MP40.jpg|thumb|300px|none|]]
[[Image:Commando3RemasterMP40.jpg|thumb|600px|none|The Green Beret holds an MP40 in the remaster.]]
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[[Image:Commando3RemasterMP40.jpg|thumb|600px|none|The Green Beret holds an MP 40 in the remaster.]]
  
 
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===StG-44===
===STG-44===
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The [[Sturmgewehr 44]] is one of the newly introduced weapons in the ''Commandos'' series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad, thus making it anachronistic. Strangely, it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifles, but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo". Despite appearing as an StG-44 in the inventory, the weapon icon on the HUD/in-game model is actually an FG42.
The [[Sturmgewehr 44]] is one of the newly introduced weapons in the ''Commandos'' series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad thus making it anachronistic. Strangely it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifle but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo", despite appearing as an STG44 in the Inventory, the weapon icon on the HUD/In-game model is actually an FG42.
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[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]]
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|Sturmgewehr 44 - 7.92x33mm]]
 
 
[[Image:DESTINATIONBERLIN-STG44.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-STG44.jpg|thumb|300px|none|]]
  
 
===Gewehr 43===
 
===Gewehr 43===
A [[Gewehr 43]] sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission therefore making it anachronistic. In that mission Duke, the marksman of the Commandos must find and neutralize the Wermacht sniper. That mission was apparently inspired by the movie ''[[Enemy at the Gates]]''. The generic German snipers also use it in later missions.
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A [[Gewehr 43]] sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission, therefore making it anachronistic. In that mission, Duke, the marksman of the Commandos, must find and neutralize the ''Wehrmacht'' sniper. This mission was apparently inspired by the movie ''[[Enemy at the Gates]]''. The generic German snipers also use it in later missions.
[[Image:Gew_43.jpg|thumb|none|400px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]
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[[Image:Gew_43.jpg|thumb|none|450px|Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser]]
 
[[Image:DESTINATIONBERLIN-G43.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-G43.jpg|thumb|300px|none|]]
  
 
===Mauser Gewehr 1898 / Kar98k hybrid===
 
===Mauser Gewehr 1898 / Kar98k hybrid===
The [[Mauser Gewehr 1898]] / [[Kar98k]] hybrid rifle returns from ''[[Commandos 2: Men of Courage]]'' however this time it is called "German Rifle" only. It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.
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The [[Mauser Gewehr 1898]] / [[Kar98k]] hybrid rifle returns from ''[[Commandos 2: Men of Courage]]''. However this time, it is referred to as "German Rifle". It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.
[[Image:Mauser g98.jpg|thumb|none|400px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]
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[[Image:Mauser g98.jpg|thumb|none|450px|Mauser Gewehr 1898 - 7.92x57mm Mauser]]
[[Image:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - 7.92x57mm Mauser]]
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[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - 7.92x57mm Mauser]]
 
[[Image:DESTINATIONBERLIN-LUGER&KAR98K.jpg|thumb|300px|none|]]
 
[[Image:DESTINATIONBERLIN-LUGER&KAR98K.jpg|thumb|300px|none|]]
  
 
===FG42===
 
===FG42===
The FG42 appears as the in-game model of the "Assault Rifle" with an longer barrel.
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The [[FG42]] appears as the in-game model of the "Assault Rifle" with an longer barrel.
It seems the Kar98k was used to help create the FG42, as it fires with the same animation (Even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.
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It seems the Kar98k was used to help create the FG42, as it fires with the same animation (even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.
[[Image:FG421stPattern.jpg|thumb|none|400px|FG42 - 7.92x57mm Mauser]]
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[[Image:FG421stPattern.jpg|thumb|none|450px|FG42 - 7.92x57mm Mauser]]
 
[[Image:Commandos_3_FG42.jpg|thumb|500px|none|]]
 
[[Image:Commandos_3_FG42.jpg|thumb|500px|none|]]
 
[[Image:C3FG42.jpg|thumb|600px|none||The FG42 in the Remaster.]]
 
[[Image:C3FG42.jpg|thumb|600px|none||The FG42 in the Remaster.]]
[[Image:C3RemasterFG42GreenBeret.jpg|thumb|600px|none||The Green Beret holds an FG42 at an other angle, showing how the Magazine is inaccurately curved.]]
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[[Image:C3RemasterFG42GreenBeret.jpg|thumb|600px|none||The Green Beret holds an FG42 at another angle, showing how the magazine is inaccurately curved.]]
 
 
  
 
===Arisaka Type 2===
 
===Arisaka Type 2===
Due to reusing Commandos 2 HD Icons for the inventory, the [[Arisaka Type 2]] Paratrooper rifle is added in the remastered version as ''that'' remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 Icon for the German Kar98k.
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Due to reusing ''Commandos 2 HD'' icons for the inventory, the [[Arisaka Type 2]] Paratrooper rifle is added in the remastered version as ''that'' remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 icon for the German Kar98k.
 
[[File:ArisakaType02ParaTakedown.jpg|thumb|450px|none|Arisaka Type 02 Paratrooper Takedown rifle - 7.7x58mm]]
 
[[File:ArisakaType02ParaTakedown.jpg|thumb|450px|none|Arisaka Type 02 Paratrooper Takedown rifle - 7.7x58mm]]
 
[[Image:C3RemasterArisaka.jpg|thumb|600px|none||The Arisaka Type 2 in the Remaster.]]
 
[[Image:C3RemasterArisaka.jpg|thumb|600px|none||The Arisaka Type 2 in the Remaster.]]
  
 
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===MG 42===
 
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Mounted [[MG 42]]s are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MGs and use them against the enemy while the Sapper can use them while still attached to their mounts. All the [[MG 42]]'s have unlimited ammo, but suffers from an unrealistically extremely low range, sharing the same low range as the pistols/MP 40.
 
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[[Image:MG42.jpg|thumb|none|400px|MG 42 Machine Gun - 7.92x57mm Mauser]]
===MG42===
 
Mounted [[MG42]] machine guns are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MG's and use them against the enemy while the Sapper can use them while still attached to their mounts. All the [[MG42]]'s have unlimited ammo but suffer from extremely low range, sharing the same low range as the Pistols/MP40.
 
[[Image:MG42.jpg|thumb|none|400px|MG42 Machine Gun - 7.92x57mm Mauser]]
 
 
[[Image:DESTINATIONBERLIN-MG42.jpg|thumb|500px|none|]]
 
[[Image:DESTINATIONBERLIN-MG42.jpg|thumb|500px|none|]]
[[Image:C3RemasterMG42.jpg|thumb|600px|none|The Green Beret carries an MG42 ripped off it's Bipod after clearing a Bunker in the Remaster.]]
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[[Image:C3RemasterMG42.jpg|thumb|600px|none|The Green Beret carries an MG 42 ripped off its bipod after clearing a bunker in the Remaster.]]
[[Image:C3RemasterTripodMG42.jpg|thumb|600px|none|In the Remaster, The Sapper mounts a tripod mounted MG42 in Stalingrad.]]
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[[Image:C3RemasterTripodMG42.jpg|thumb|600px|none|In the Remaster, the Sapper mounts a tripod mounted MG42 in Stalingrad.]]
 
[[Image:C3RemasterSDKFzMG42.jpg|thumb|600px|none|The Remaster version of the MG42 mounted on a Sdkfz 251, a vehicle returning from the original games.]]
 
[[Image:C3RemasterSDKFzMG42.jpg|thumb|600px|none|The Remaster version of the MG42 mounted on a Sdkfz 251, a vehicle returning from the original games.]]
 
  
 
===Tellermine 35 (Stahl)===
 
===Tellermine 35 (Stahl)===

Revision as of 14:17, 9 October 2023

Commandos 3: Destination Berlin (2003)

Commandos 3: Destination Berlin is the last real-time tactics entry in the Commandos series. It was developed by Pyro Studios (creators of the two prequels) and published by Eidos in 2003. The game is considered to be a huge step back from Commandos 2 because it featured less characters, missions, weapons and had a worse overall graphic quality. A remaster, titled Commandos 3 - HD Remaster, was released in 2022.


The following weapons appear in the video game Commandos 3: Destination Berlin:


Allied weapons

Colt M1911A1

The M1911A1 returns from the prequels once again as the standard issue handgun of all the Commandos in the game. Holds unlimited ammo and can be fired as fast as someone can click the left mouse button. Exactly three shots are required to kill any enemy soldier, it appears as the only 3D model for handguns in both the original game and the Remaster.

Colt M1911A1 - .45 ACP
DESTINATIONBERLIN-M1911A1.jpg
The Sniper holds an M1911A1 in the Remaster.

M1903A4 Springfield

Duke's standard weapon is a scoped M1903A4 Springfield. Only he can use it. In the Remaster, it is the only 3D model for sniper rifles, replacing the unclear, generic rifle model in the original.

M1903A4 Springfield sniper variant with M84 scope - .30-06
DESTINATIONBERLIN-M1903A4.jpg
The Sniper holds an Springfield in the Remaster.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I is used by Allied soldiers throughout the game, most notably during the D-Day mission. In the Remaster, it is the 3D model of all rifles, while it appears to be a Kar98K in the original.

Lee-Enfield No. 4 Mk I - .303 British
DESTINATIONBERLIN-ENFIELD.jpg
The Thief carrying a knocked-out soldier on his back, showing the shape of a Lee-Enfield.

Mills Bomb

The Mills Bomb is the resident fragmentation grenade in the game. In this game every Commando can use it, not just the Sapper as in the previous games. These grenades incorrectly detonate on contact.

Mills Bomb
DESTINATIONBERLIN-MILLS.jpg
The Inventory icon in the game.

PIAT

The PIAT is the most powerful weapon in the game, and should not to be wasted on normal soldiers. When the Germans bring the tanks and armored vehicles, this is the ideal way to dispose of them.

Projector, Infantry, Anti Tank (PIAT) - 3.25 in
DESTINATIONBERLIN-PIAT.jpg
The Sapper holds a PIAT in the Remaster.

M2-2 Flamethrower

The M2-2 Flamethrower is a devastating weapon but only the Sapper is capable of handling it.

M2-2 Flamethrower
DESTINATIONBERLIN-M2.jpg

M1A1 Thompson

A Commando is seen holding a M1A1 Thompson with 20-round magazine on the cover of the game. The Thompson does not appear as a usable weapon in the game.

M1A1 Thompson with 30-round magazine - .45 ACP

German weapons

Luger P08

Luger P08 pistols are usually carried by German officers. Its attributes are the same as the Colt's, but without infinite ammo. All of the Commandos can use this weapon.

Luger P08 - 9x19mm
DESTINATIONBERLIN-LUGER&KAR98K.jpg

MP 40

The MP 40 is used by the majority of enemy soldiers. It is always fired in short bursts. All members of the team can use this weapon.

MP 40 - 9x19mm Parabellum
DESTINATIONBERLIN-MP40.jpg
The Green Beret holds an MP 40 in the remaster.

StG-44

The Sturmgewehr 44 is one of the newly introduced weapons in the Commandos series making its first appearance in the "Eliminate the Sniper" mission set during the Battle of Stalingrad, thus making it anachronistic. Strangely, it has a 15-round magazine, and only one magazine can be carried at a time. Fires only in single shot mode like the rifles, but faster and kills in generally two shots. Appears as "Assault Rifle", however the help-text for its magazine is "Machine Gun Ammo". Despite appearing as an StG-44 in the inventory, the weapon icon on the HUD/in-game model is actually an FG42.

Sturmgewehr 44 - 7.92x33mm
DESTINATIONBERLIN-STG44.jpg

Gewehr 43

A Gewehr 43 sniper rifle is used by the German sniper in Stalingrad during the "Eliminate the Sniper" mission, therefore making it anachronistic. In that mission, Duke, the marksman of the Commandos, must find and neutralize the Wehrmacht sniper. This mission was apparently inspired by the movie Enemy at the Gates. The generic German snipers also use it in later missions.

Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser
DESTINATIONBERLIN-G43.jpg

Mauser Gewehr 1898 / Kar98k hybrid

The Mauser Gewehr 1898 / Kar98k hybrid rifle returns from Commandos 2: Men of Courage. However this time, it is referred to as "German Rifle". It is still a one-shot one-kill weapon and the ammo cap is 15 rounds for it.

Mauser Gewehr 1898 - 7.92x57mm Mauser
Karabiner 98k - 7.92x57mm Mauser
DESTINATIONBERLIN-LUGER&KAR98K.jpg

FG42

The FG42 appears as the in-game model of the "Assault Rifle" with an longer barrel. It seems the Kar98k was used to help create the FG42, as it fires with the same animation (even using the bolt-action of the Kar98K after firing though it can be interrupted) and the model is as long as the Kar98k.

FG42 - 7.92x57mm Mauser
Commandos 3 FG42.jpg
The FG42 in the Remaster.
The Green Beret holds an FG42 at another angle, showing how the magazine is inaccurately curved.

Arisaka Type 2

Due to reusing Commandos 2 HD icons for the inventory, the Arisaka Type 2 Paratrooper rifle is added in the remastered version as that remaster mixed up the Arisaka and Kar98K icons and mistakenly used the Japanese Type 2 icon for the German Kar98k.

Arisaka Type 02 Paratrooper Takedown rifle - 7.7x58mm
The Arisaka Type 2 in the Remaster.

MG 42

Mounted MG 42s are used by German guards mainly during the D-Day mission. The Green Beret can be ordered to pick up these MGs and use them against the enemy while the Sapper can use them while still attached to their mounts. All the MG 42's have unlimited ammo, but suffers from an unrealistically extremely low range, sharing the same low range as the pistols/MP 40.

MG 42 Machine Gun - 7.92x57mm Mauser
DESTINATIONBERLIN-MG42.jpg
The Green Beret carries an MG 42 ripped off its bipod after clearing a bunker in the Remaster.
In the Remaster, the Sapper mounts a tripod mounted MG42 in Stalingrad.
The Remaster version of the MG42 mounted on a Sdkfz 251, a vehicle returning from the original games.

Tellermine 35 (Stahl)

The Tellermine 35 (Stahl) can be used by the Sapper to set up deadly traps for enemy vehicles or soldiers.

Tellermine 35 (Stahl) Anti-tank mine
DESTINATIONBERLIN-TELLERMINE35.jpg
A Tellermine on the ground in the remaster, this model is used for both AP and AT mines.

Hafthohlladung

Two Hafthohlladung grenades are used by the Marine during the mission "Destroy the Warships". Although these grenades were developed against armored ground vehicles, in this game they are used to sink two German submarines.

Hafthohlladung
DESTINATIONBERLIN-MAGNETICBOMB.jpg

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