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Difference between revisions of "America's Army: Proving Grounds"
m (Reverted edits by Wuzh (talk) to last revision by Spartan198) |
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|date= 2013 | |date= 2013 | ||
|developer=United States Army | |developer=United States Army | ||
− | |platforms=PC | + | |platforms=PC, PS4 |
|publisher= United States Army | |publisher= United States Army | ||
|genre=First-person shooter | |genre=First-person shooter | ||
}} | }} | ||
+ | |||
+ | '''''America's Army: Proving Grounds''''' is the sequel to ''[[America's Army 3]]'', released in 2013. It is set in the same fictional East European region as ''America's Army 3'', with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations. | ||
+ | |||
+ | The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive. | ||
+ | |||
+ | US Army weapons and optics are closely modeled after real equipment, while OPFOR weapons and optics are stylized portrayals of real weapons and optics. | ||
'''The following weapons appear in the video game ''America's Army: Proving Grounds''''' | '''The following weapons appear in the video game ''America's Army: Proving Grounds''''' | ||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
− | =Handguns= | + | =US Army Weapons= |
+ | ==Handguns== | ||
− | ==Beretta M9A1== | + | ===Beretta M9A1=== |
− | The [[ | + | The [[Beretta M9A1]] is a US Army weapon. |
[[File:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1 - 9x19mm NATO.]] | [[File:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1 - 9x19mm NATO.]] | ||
− | [[file:AAGame M9 holding.jpg|thumb|none|600px|The player holds the | + | [[file:AAGame M9 holding.jpg|thumb|none|600px|The player holds the Beretta M9.]] |
− | [[file:AAGame M9 aim.jpg|thumb|none|600px|The player aims | + | [[file:AAGame M9 aim.jpg|thumb|none|600px|The player aims the Beretta M9.]] |
− | [[file:AAGame M9 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:AAGame M9 reloading 1.jpg|thumb|none|600px|The player reloads the Beretta M9.]] |
− | [[file:AAGame M9 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:AAGame M9 reloading 2.jpg|thumb|none|600px|The player reloads the Beretta M9.]] |
+ | |||
+ | ===M17 MHS=== | ||
+ | The [[SIG-Sauer P320|M17 MHS]] is added on the October 24th, 2018 update as a US Army weapon. | ||
+ | [[File:SIG-P320-FS-MHS.jpg|thumb|none|350px|M17 MHS with 21-round magazine - 9x19mm]] | ||
+ | |||
+ | ===M45 MEU(SOC)=== | ||
+ | The "M1911A1" US Army weapon appears to be a [[M45 MEU(SOC)]] pistol. | ||
+ | [[Image:M-45 MEU(SOC).jpg|thumb|none|350px|M45 MEU(SOC) Pistol - .45 ACP]] | ||
+ | |||
+ | ==Submachine Guns== | ||
+ | |||
+ | ===Heckler & Koch MP7A1=== | ||
+ | The [[MP7]] was originally added to the customization menu in an accident, during which it can be seen but was unusable, and was later removed from the menu in the March 13th, 2018 update, cited as a bug. The MP7 was officially added to the game on the October 24th, 2018 update as the VIP's main weapon. | ||
+ | [[File:H&K MP71A1.jpg |thumb|none|450px|Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm]] | ||
+ | |||
+ | ==Assault Rifles== | ||
+ | |||
+ | ===M4A1=== | ||
+ | The [[M4A1]] is a US Army weapon. | ||
+ | [[File:ColtM4.jpg|thumb|none|450px|M4A1 - 5.56x45mm NATO.]] | ||
+ | [[file:AAGame colt M4A1 holding.jpg|thumb|none|600px|The player holds the Colt M4A1.]] | ||
+ | [[file:AAGame colt M4A1 aim.jpg|thumb|none|600px|The player aims the Colt M4A1.]] | ||
+ | [[file:AAGame colt M4A1 reloading 1.jpg|thumb|none|600px|The player reloads the Colt M4A1.]] | ||
+ | [[file:AAGame colt M4A1 reloading 2.jpg|thumb|none|600px|The player reloads the Colt M4A1.]] | ||
+ | |||
+ | ===M16A4 MWS=== | ||
+ | The [[M16A4 MWS]] is a US Army rifle. | ||
+ | [[File:M16A4withANPEQ&ACOG.jpg|thumb|none|450px|M16A4 MWS - 5.56x45mm NATO.]] | ||
+ | [[file:AAGame Colt M16A4 MWS holding.jpg|thumb|none|600px|The player holds the Colt M16A4 MWS.]] | ||
+ | [[file:AAGame Colt M16A4 MWS aim.jpg|thumb|none|600px|The player aims the Colt M16A4 MWS.]] | ||
+ | [[file:AAGame Colt M16A4 MWS reloading 1.jpg|thumb|none|600px|The player reloads the Colt M16A4 MWS.]] | ||
+ | [[file:AAGame Colt M16A4 MWS reloading 2.jpg|thumb|none|600px|The player reloads the Colt M16A4 MWS.]] | ||
+ | |||
+ | ===FN SCAR-H=== | ||
+ | The [[SCAR-H]] is added on the October 24th, 2018 update. | ||
+ | [[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]] | ||
+ | |||
+ | ==Sniper Rifles== | ||
+ | ===M14 EBR-RI=== | ||
+ | The [[M14 EBR-RI]] is a US Army weapon. | ||
+ | [[File:M14 EBR-RI.jpg|thumb|none|450px|M14 EBR-RI - 7.62x51mm NATO.]] | ||
+ | [[file:AAGame M14 holding.jpg|thumb|none|600px|The player holds the M14 EBR-RI.]] | ||
+ | [[file:AAGame M14 aim.jpg|thumb|none|600px|The player aims the M14 EBR-RI.]] | ||
+ | [[file:AAGame M14 reloading 1.jpg|thumb|none|600px|The player reloads the M14 EBR-RI.]] | ||
+ | [[file:AAGame M14 reloading 2.jpg|thumb|none|600px|The player reloads the M14 EBR-RI.]] | ||
+ | |||
+ | ===M24 SWS=== | ||
+ | The [[M24 SWS]] is a US Army weapon. | ||
+ | [[Image:Remington M24.jpg|thumb|none|450px|M24 sniper rifle - .300 Winchester Magnum]] | ||
+ | |||
+ | ==Machine Guns== | ||
+ | |||
+ | ===M249=== | ||
+ | The [[M249]] is the US Army machine gun, and appears with the railed handguard. | ||
+ | [[File:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.]] | ||
+ | [[File:M249 Para ACOG.jpg|thumb|none|450px|M249 with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm]] | ||
+ | [[file:AAGame M249 holding.jpg|thumb|none|600px|The player holds the M249.]] | ||
+ | [[file:AAGame M249 aim.jpg|thumb|none|600px|The player aims the M249.]] | ||
+ | [[file:AAGame M249 reloading 1.jpg|thumb|none|600px|The player reloads the M249.]] | ||
+ | [[file:AAGame M249 reloading 2.jpg|thumb|none|600px|The player reloads the M249.]] | ||
+ | |||
+ | ==Grenades== | ||
+ | ===M67 Hand Grenade=== | ||
+ | [[M67 Hand Grenade]] | ||
+ | [[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | ||
+ | |||
+ | ===M83 Smoke Grenade=== | ||
+ | The [[M83 smoke grenade]] is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured. | ||
+ | [[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]] | ||
+ | |||
+ | ===M84 Stun Grenade=== | ||
+ | [[M84 stun grenade]] | ||
+ | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | ||
+ | |||
+ | |||
+ | ==Shotguns== | ||
+ | |||
+ | ===Remington 870 MCS=== | ||
+ | The US Army shotgun is the [[Remington 870 MCS]]. It has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS. | ||
+ | [[Image:Rem870mcs 14.jpg|thumb|none|450px|Remington 870 MCS Entry - 12 gauge]] | ||
+ | |||
+ | =OPFOR Weapons= | ||
+ | ==Handguns== | ||
+ | |||
+ | ==="CZ-2"=== | ||
+ | The "CZ-2" is the standard OPFOR handgun. It can also be unlocked for use by the US Army by completing a game achievement. | ||
+ | <!--Identification uncertain, see talk page for discussion--> | ||
+ | |||
+ | ==Assault Rifles== | ||
+ | ===AK-104=== | ||
+ | The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an [[AK-104]] with a custom stock. | ||
+ | [[Image:AK104.jpg|thumb|none|450px|AK-104 - 7.62x39mm]] | ||
+ | |||
+ | ===AKM=== | ||
+ | The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an [[AKM]] with custom synthetic parts. | ||
+ | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
+ | |||
+ | ===AK-Alfa=== | ||
+ | The "CZ Alpha" added on the October 24th, 2018 update appears to be stylistically inspired by the [[AK-Alfa]]. It is the OPFOR equivalent to the SCAR-H. | ||
+ | [[File:AK-Alfa.jpg|thumb|none|450px|Kalashnikov USA/Israel (CAA) AK-Alfa - 7.62x39mm]] | ||
− | =Rifles= | + | ==Sniper Rifles== |
+ | ===SVD=== | ||
+ | The [[SVD]] is the OPFOR equivalent to the M14. It appears with a custom stock. | ||
+ | [[Image:SVD-TigerCarbine.jpg|thumb|none|450px|Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.]] | ||
− | == | + | ===SV-98=== |
− | The [[ | + | The [[SV-98]] is the OPFOR sniper rifle equivalent to the M24 SWS. |
− | + | [[Image:SV98.jpg|thumb|none|450px|Izhmash SV-98 - 7.62x54mmR]] | |
− | |||
− | |||
− | [[ | ||
− | |||
− | == | + | ==Shotguns== |
− | The [[ | + | ===Benelli Supernova=== |
− | [[File: | + | The [[Benelli Supernova]] is the OPFOR equivalent of the Remington 870. |
− | + | [[File:Benelli Supernova Tactical.jpg|thumb|none|450px|Benelli Supernova Tactical with telescopic stock - 12 gauge]] | |
− | |||
− | |||
− | |||
− | == | + | ==Machine Guns== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | = | + | ===RPK-74M=== |
+ | The [[RPK-74M]] is the OPFOR machine gun and appears with a Beta C-like drum magazine. | ||
+ | [[Image:rpk74m.jpg|thumb|none|450px|RPK-74M light machine gun with 45-round box magazine - 5.45x39mm]] | ||
− | == | + | =Non-Faction Locked Weapons= |
− | The [[ | + | ==Launchers== |
− | + | ===RPG-7=== | |
− | [[ | + | The [[RPG-7]] (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps. |
− | + | [[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | |
− | |||
− | |||
{{America's Army}} | {{America's Army}} |
Revision as of 18:46, 5 January 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:America's Army: Proving Grounds for current discussions. Content is subject to change. |
|
America's Army: Proving Grounds is the sequel to America's Army 3, released in 2013. It is set in the same fictional East European region as America's Army 3, with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.
The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive.
US Army weapons and optics are closely modeled after real equipment, while OPFOR weapons and optics are stylized portrayals of real weapons and optics.
The following weapons appear in the video game America's Army: Proving Grounds
US Army Weapons
Handguns
Beretta M9A1
The Beretta M9A1 is a US Army weapon.
M17 MHS
The M17 MHS is added on the October 24th, 2018 update as a US Army weapon.
M45 MEU(SOC)
The "M1911A1" US Army weapon appears to be a M45 MEU(SOC) pistol.
Submachine Guns
Heckler & Koch MP7A1
The MP7 was originally added to the customization menu in an accident, during which it can be seen but was unusable, and was later removed from the menu in the March 13th, 2018 update, cited as a bug. The MP7 was officially added to the game on the October 24th, 2018 update as the VIP's main weapon.
Assault Rifles
M4A1
The M4A1 is a US Army weapon.
M16A4 MWS
The M16A4 MWS is a US Army rifle.
FN SCAR-H
The SCAR-H is added on the October 24th, 2018 update.
Sniper Rifles
M14 EBR-RI
The M14 EBR-RI is a US Army weapon.
M24 SWS
The M24 SWS is a US Army weapon.
Machine Guns
M249
The M249 is the US Army machine gun, and appears with the railed handguard.
Grenades
M67 Hand Grenade
M83 Smoke Grenade
The M83 smoke grenade is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured.
M84 Stun Grenade
Shotguns
Remington 870 MCS
The US Army shotgun is the Remington 870 MCS. It has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS.
OPFOR Weapons
Handguns
"CZ-2"
The "CZ-2" is the standard OPFOR handgun. It can also be unlocked for use by the US Army by completing a game achievement.
Assault Rifles
AK-104
The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an AK-104 with a custom stock.
AKM
The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an AKM with custom synthetic parts.
AK-Alfa
The "CZ Alpha" added on the October 24th, 2018 update appears to be stylistically inspired by the AK-Alfa. It is the OPFOR equivalent to the SCAR-H.
Sniper Rifles
SVD
The SVD is the OPFOR equivalent to the M14. It appears with a custom stock.
SV-98
The SV-98 is the OPFOR sniper rifle equivalent to the M24 SWS.
Shotguns
Benelli Supernova
The Benelli Supernova is the OPFOR equivalent of the Remington 870.
Machine Guns
RPK-74M
The RPK-74M is the OPFOR machine gun and appears with a Beta C-like drum magazine.
Non-Faction Locked Weapons
Launchers
RPG-7
The RPG-7 (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps.