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America's Army: Proving Grounds

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:America's Army: Proving Grounds for current discussions. Content is subject to change.

America's Army: Proving Grounds
America's Army Proving Grounds.jpg
PC Boxart
Release Date: 2013
Developer: United States Army
Publisher: United States Army
Series: America's Army
Platforms: PC, PS4
Genre: First-person shooter

America's Army: Proving Grounds is the sequel to America's Army 3, released in 2013. It is set in the same fictional East European region of Czervenia as America's Army 3, with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.

The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and usable only in that game. Following the March 13th, 2018 update on the PS4 and the April 12th, 2018 update on the PC, OPFOR weapons are added to the equipment customization menu. They can be used if the player first "secures" them by eliminating enemies wielding them, so despite their availability, they're still more or less faction exclusive.

US Army weapons and optics are closely modeled after real equipment, while OPFOR weapons and optics are stylized portrayals of real weapons and optics.

The following weapons appear in the video game America's Army: Proving Grounds

US Army Weapons


Beretta 92F/FS

The Beretta 92F/FS appears as a US Army sidearm, incorrectly referred to as the "M9A1", it has a kill-house mission linked to it.

Beretta 92FS - 9x19mm
The Beretta in the weapon menu (functionally a model gallery; you can't do anything with the guns here). Note the Omega Arsenal and Huntsville, Alabama markings, as well as the Omega Arsenal logo on the grip.
Holding the Beretta.
Aiming the Beretta.
Reloading the empty Beretta.
Reloading the Beretta.


The M17 MHS was added on the October 24th, 2018 update as a US Army weapon, it correctly appears with its 21+1 magazine.

M17 MHS with 21-round magazine - 9x19mm. This is an early military-issued model with tan controls (safety, slide release, takedown lever, and magazine release) like the XM17. Controls on later models were changed to black.
The M17 MHS in the weapon menu.
Holding the M17 MHS
Aiming the M17 MHS
Reloading the M17 MHS.
Reloading the M17 MHS.

Springfield Armory Loaded MC Operator

The "M1911A1" US Army weapon appears to be a Springfield Armory Loaded MC Operator pistol with a threaded barrel and custom front strap serrations.

Springfield Armory Loaded MC Operator - .45 ACP
The M1911 in the weapon menu.
Right side. Note the Omega Arsenal markings on the slide, and the Redstone Arsenal marking on the grip; the latter is a real arsenal located in Huntsville, Alabama.
Holding the M1911.
Reloading an empty M1911
Reloading the M1911

Submachine Guns

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 was officially added to the game on the October 24th, 2018 update as the VIP's main weapon. Prior to its official release, it was originally accidentally added to the weapon menu around early 2018, during which it can be seen but was unusable, and was later removed from the menu in the March 13th, 2018 update, cited as a bug.

Heckler & Koch MP7A1 with 40-round magazine - 4.6x30mm
The MP7A1 in the weapon menu. For no clear reason, it's placed in the Enemy Weapons list, despite being used by the BLUFOR VIP.

Assault Rifles


The M4A1 is the standard issue carbine for the US Army, used exclusively by the Army Rifleman class. The standard triangular front sight has been replaced with a railed gas block and it comes with folding backup sights and a Magpul magazine assist on the standard issue 30-round stanag magazine. It can equip an Aimpoint M68 red dot sight or an EOTech EXPS3 holo sight.

M4A1 - 5.56x45mm NATO.
The M4A1 in the weapon menu. Note the modified gas block.


The M16A4 MWS is the standard issue service rifle for the US Army rifle, used by both the Rifleman and Designated Marksmen roles. Like the M4, its front sight has been replaced with a railed gas block on which a folding backup sight is mounted. The Rifleman can use the Aimpoint M68 red dot and EOTech EXPS3 holosight while Designated Marksmen can equip the SUSAT scope, Trijicon ACOG scope, and Leupold HAMR optic.

M16A4 MWS with ACOG and grippod - 5.56x45mm NATO. Note the cut-out in the KAC M5 RAS.
The M16A4 MWS in the weapon menu. Note the modified gas block, just like the M4A1.


The SCAR-H was added on the October 24th, 2018 update for the US Rifleman and Designated Marksmen class. Like the M16A4, the Rifleman can equip an Aimpoint M68 red dot sight and EOTech XPS3 while the Designated Marksman can uses a Trjicon ACOG.

Third Generation FN SCAR-H STD - 7.62x51mm NATO
The SCAR-H in the weapon menu. The gun is conspicuously clean of markings.

Sniper Rifles


The M14 EBR-RI is the US Army's Designated Marksmen rifle. It feeds from a 20-round mag of 7.62x51mm NATO and is used by the Designated Marksmen and Sniper class.

M14 EBR-RI - 7.62x51mm NATO.
The M14 EBR-RI in the weapon menu.


The M24 SWS is a US Army weapon.

M24 sniper rifle - .300 Winchester Magnum
The M24 SWS in the weapon menu.

Machine Guns


The M249 is the US Army machine gun, and appears with the railed handguard.

M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm. This is the M249 issued following the Product Improvement Program.
M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, ACOG scope, and 100-round cloth ammo bag - 5.56x45mm
The M249 in the weapon menu.


Remington 870 MCS

The US Army shotgun is the Remington 870 MCS.

A weird modified model is used on a piece of in-game graphic; the MCS here has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS.

Remington 870 MCS - 12 gauge
The Remington 870 MCS in the weapon menu.


M67 Hand Grenade

M67 Hand Grenade

M67 High-Explosive Fragmentation hand grenade

M83 Smoke Grenade

The M83 smoke grenade is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured.

M83 smoke grenade
Holding an FOG M83 with the pin removed.

M84 Stun Grenade

M84 stun grenade

M84 stun grenade

OPFOR Weapons


Browning Buck Mark Micro Bull Stainless

The Browning Buck Mark Micro Bull Stainless with a wooden grip appears as the "CZ2", and is the standard OPFOR handgun. It is a counterpart to the Beretta, and holds 15+1 rounds. It could also be unlocked for use by the US Army by completing an achievement ("Zippyity Doo Dah", which was unlocked after ziptying 1,000 downed enemies to secure them and prevent them being revived by teammates) but after the stat servers were shut down, is now unlocked for all players by default.

Browning Buck Mark Micro Bull Stainless - .22 LR
The Eastern Europeanized Browning Buck Mark in the weapon menu. Note the markings written in the fictional Czervenian (or Czervanian, as marked on the in-game guns) language, which was also used in America's Army 3. The markings also indicate that the CZ2 is 9mm, rather than .22 LR.
Right side. Based on the weapon names from AA3, Obran is a Czervenian weapons manufacturer.
Holding the "CZ2".
Using the sights.
Reloading the "CZ2" from empty.
Reloading the "CZ2" with a unique animation for retaining the magazine for non-empty reloads.

Assault Rifles


The "AK-105" is the OPFOR equivalent to the M4A1. It is actually an AK-104 with a custom stock.

AK-104 - 7.62x39mm
The AK-104 in the weapon menu.
Close up on the left side. Note that for some reason, it is marked as being chambered in 5.56x45mm, despite being clearly a 7.62x39mm AK.
Close up on the right side, showing that the magazine markings are simply mirrored on this side.


The "AK-107" is the OPFOR equivalent to the M16A4, featuring the corresponding three-round burst mode that doesn't exist on real AKs. It is actually an AKM with custom synthetic parts.

AKM - 7.62x39mm
The AKM in the weapon menu.


A slightly modified AK-Alfa was added on the October 24th, 2018 update as the "CZ Alpha". It is the OPFOR equivalent to the SCAR-H.

AK-Alfa - 7.62x39mm
The AK-Alfa in the weapon menu. Note the interesting triangular pattern used in the lightening cuts, the muzzle device, and the rail covers.

Sniper Rifles

SVD/PSL Hybrid

The "Dragunov" is the OPFOR equivalent to the M14. It's actually a hybrid of the Romanian PSL Sniper Rifle with the SVD Dragunov, and features additional custom parts and visual alterations.

PSL - 7.62x54mm R
SVD, later production model with synthetic furniture - 7.62x54mm R
The PSL/SVD amalgamation in the weapon menu. The scope is a mirrored Leupold CQ/T.
Close up on the right side. The gun has the rough proportions of the PSL, the PSL's magazine position, and the PSL's safety lever. The gun also has the SVD's handguard and dust cover. Additionally, the visually altered in-game model also has the dust cover extended over the rear half of the ejection port, leaving it comically tiny and seemingly mispositioned.


The SV-98 is the OPFOR sniper rifle equivalent to the M24 SWS.

Izhmash SV-98 - 7.62x54mmR
The SV-98 in the weapon menu.


Benelli Supernova

The Benelli Supernova is the OPFOR equivalent of the Remington 870.

Benelli Supernova Tactical with telescopic stock - 12 gauge
The Supernova in the weapon menu.
Closeup on the left side. Zitmir Krava appears to be the Czervenian name for Supernova, as it already has markings for its manufacturer, Obran.
Closeup on the right side. Featuring some more Czervenian markings, including what seems to be a "Read User Manual Before Operating" marked on the barrel.
Holding a Supernova.
Inserting a shell into the ejection port on an empty reload.
Finishing up by inserting the rest of the shells normally.
Aiming the Supernova.

Machine Guns


The RPK-74M is the OPFOR machine gun and appears with a Beta C-like drum magazine.

RPK-74M light machine gun with 45-round box magazine - 5.45x39mm
The RPK in the weapon menu.

Non-Faction Locked Weapons



The RPG-7 (RPG-7V2) was added in the July 26th, 2018 update. It can only be picked up in the field at set locations on the maps.

RPG-7 - 40mm
The RPG in the weapon menu.

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