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Operation Flashpoint: Red River
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Operation Flashpoint: Red River is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 Operation Flashpoint 2: Dragon Rising, and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.
The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajik insurgents, and later the People's Liberation Army of China.
The game is heavily simplified compared to Dragon Rising but retains some of the tactical elements, for instance, every bullet-firing weapon can Jam when firing, requiring the player to hit the reload key to clear the Jam with a unique animation. (Except for Pistols, which just use the reload animation, Jamming has also been tweaked as picked up enemy weapons have a signifficantly higher chance to Jam without equipping relevant unlocked skills to reduce jamming compared to US weapons.)
The following weapons appear in the video game Operation Flashpoint: Red River:
Handguns
MEU(SOC)
The MEU(SOC) is the main sidearm of the USMC. The MEU(SOC) is used by the Rifleman, Auto Rifleman (Machine Gunner) and Scout (Sniper) classes and can be unlocked for the Grenadier class.
Norinco QSZ-92
The QSZ-92 is the main sidearm of the PLA, unlike Dragon Rising only PLA Snipers and AA troopers carry it.
Submachine Guns
Heckler & Koch MP5A4
The MP5A4 is the secondary weapon used by the Grenadier class and can be unlocked for the Scout. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider.
Unfortunately, the MP5 and QCQ were nerfed hard compared to Dragon Rising, both weapons have absurd bullet spread even when tap-firing (if not set to Single Shot) that can be compared to shotguns in other video games, the handguns actually have more accuracy compared to them, making them relatively ineffective spray and pray weapons.
Jianshe QCQ-05
The official website has confirmed that the Jianshe QCQ-05 is the standard submachine gun for the PLA forces in-game, it is used by PLA Crew and AT Troops.
Assault Rifles
Colt M4A1 Carbine
The M4A1 is one of the main weapons the Marines use, attached with a MaTech rear iron sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight. Optionally, it can be fitted with an Aimpoint CompM2 red dot, Trijicon TA31RCO ACOG scope, EOTech EOLAD 551 holographic sight, and M203A1 grenade launcher.
Colt M16A4
The M16A4 is the standard issue rifle of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 seems to have been based on the Canadian C7A1 rifle (cylindrical handguard and the small rails attached to the front sight post) rather than the M16A4 with the KAC M5 RAS handguard.
Izhmash AK-47
The AK-47 is confirmed by the official website to be the primary assault rifle of the Tajikistani insurgents, a scoped version called the "AK47M" equipped with a PSO-1 scope is used by insurgent snipers.
Norinco QBZ-03
According to the official website, the QBZ-03 assault rifle will also be used by some PLA troops in-game, it is seemingly always equipped with a red dot sight.
Norinco QBZ-95
The QBZ-95 is the standard issue rifle of the PLA, attached with underbarrel QLG-91B grenade launcher.
Machine Guns
Browning M2HB
The Browning M2HB
M240G
The M240G appears as defensive armament on CH-53 Super Stallion helicopters in some levels.
FN M249-E2 SAW
The FN M249-E2 SAW is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The M249 is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo.
FN MK 48 Mod 0
The MK 48 Mod 0 will be included in Red River and confirmed by the official website.
![](/images/thumb/0/0c/MK48_ofprr.jpg/600px-MK48_ofprr.jpg)
Kord
The Kord
PKP Pecheneg
A modernized version of the PKM, the PKP Pecheneg is used by Takistani insurgents.
Norinco QJB-95
The official website has confirmed the QJB-95 light machine gun as being the standard support weapon for the PLA forces in-game, it can be found with a scope.
QJC-88
The Norinco QJC-88 appears in fixed positions.
Sniper Rifles
M14 Designated Marksman Rifle
The M14 Designated Marksman Rifle is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod.
M39 Enhanced Marksman Rifle
The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor.
Barrett M107
The Barrett M107 is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. This is redundant, since "M" in M107 already means "Model," making the name literally "Model Model 107 SN". It has no available attachments as it is only available as a pick-up in missions.
Norinco QBU-88
The official website has confirmed the QBU-88 light sniper rifle as being the standard sniper rifle for the PLA forces in-game.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2.
Only the Grenadier class can equip it.
Stoeger Model 2000
According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game, it is always found with a holographic sight.
Launchers
Mk 153 SMAW
The Mk 153 SMAW is carried by various Marines. Could be the standard missile launcher.
FGM-148 Javelin
The FGM-148 Javelin will be included in Red River, confirmed by the official website.
FIM-92A Stinger
The FIM-92A Stinger is used in various missions. Can only be fired when locked onto helicopters.
Mk 19 grenade launcher
The Mk 19 grenade launcher can be seen fired by Marines in some gameplay footage.
![](/images/thumb/9/9b/US_Mk._19_40mm_grenade_machine-gun.jpg/400px-US_Mk._19_40mm_grenade_machine-gun.jpg)
KAC M203A1 / M203A2 Grenade Launchers
The M203 grenade launcher, specifically the A1 and A2 versions, are attached to many M4A1 Carbines and M16A4 rifles. The Rifleman and Grenadier classes have access to it, Grenadiers start with the M203 on the M4A1, while the Rifleman near the end of their progression can unlock the M203 for M4A1/M16A4.
RPG-7
The RPG-7 is used by insurgents.
QW-2 "Vanguard 2"
According to the official website the PLA forces in-game will use QW-2 Vanguard 2 shoulder launched surface-to-air missile.
PF-98
The PF-98.
QLG-91B
The QLG-91B is the standard grenade launcher of the PLA mounted on their QBZ-95 rifles.
Grenades & Explosives
M14 Anti-Personnel
M18 Smoke Grenade
The M18 Smoke Grenade.
M18A1 Claymore
The M18A1 Claymore is also used by USMC forces.
M21 Anti-Tank mine
The M21 Anti-Tank mine.
M67 Hand Grenade
The M67 Hand Grenade.
Other
M242 Bushmaster chaingun
The M242 Bushmaster chaingun is seen mounted on USMC LAVs throughout the game.