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Difference between revisions of "Fallout (2024 series)"
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=Handguns= | =Handguns= | ||
=="10mm Pistol" (Fallout 1/2)== | =="10mm Pistol" (Fallout 1/2)== | ||
− | A live-action reimagining of the "10mm Pistol" (named the "Colt 6520" by in-game item descriptions) from the [[Fallout: A Post-Nuclear Role-Playing Game|first]] [[Fallout 2|two]] ''Fallout'' titles appears in the hands of Maximus (Aaron Moten) as his sidearm during Episode 2. This weapon was originally based on a fictional revolver on a cover of the comic ''Hard Boiled'', but functioned as a self-loading pistol in the games. | + | A live-action reimagining of the "10mm Pistol" (named the "Colt 6520" by in-game item descriptions) from the [[Fallout: A Post-Nuclear Role-Playing Game|first]] [[Fallout 2|two]] ''Fallout'' titles initially appears in the hands of Maximus (Aaron Moten) as his sidearm during Episode 2. This weapon was originally based on a fictional revolver on a [https://en.wikipedia.org/wiki/File:Hard_Boiled_TPB_cover.jpg cover of the comic ''Hard Boiled''], but functioned as a self-loading pistol in the games. The prop used in the show seems to be based particularly on the in-game model from a ''Fallout 4'' user-submitted paid add-on. On-screen, the 6520 10mm is depicted as a revolver, with its cylinder visibly rotating before each shot. In Episode 7, Thaddeus (Johnny Pemberton) opens fire with a 6520 10mm, firing an inexplicably high 15 shots before apparently running the cylinder dry; the in-game weapon only has a 12-round ammo capacity, though that is likely attributed to it being fed by a magazine and not a revolving cylinder. |
[[File:Fallout 1997 10mm pistol.jpg|thumb|none|300px|The in-game ''Fallout'' and ''Fallout 2'' image of the "Classic 10mm Pistol".]] | [[File:Fallout 1997 10mm pistol.jpg|thumb|none|300px|The in-game ''Fallout'' and ''Fallout 2'' image of the "Classic 10mm Pistol".]] | ||
[[File:Classic 10mm pistol.jpg|thumb|none|300px|The in-game ''Fallout 4'' model for the "Classic 10mm Pistol".]] | [[File:Classic 10mm pistol.jpg|thumb|none|300px|The in-game ''Fallout 4'' model for the "Classic 10mm Pistol".]] | ||
− | [[File:Colt 6520 01.jpg|thumb|none|600px|"Colt 6520" is in the hands of Maximus.]] | + | [[File:Colt 6520 01.jpg|thumb|none|600px|A "Colt 6520" is in the hands of Maximus.]] |
− | [[File:Colt 6520 02.jpg|thumb|none|600px|Maximus | + | [[File:Colt 6520 02.jpg|thumb|none|600px|Maximus aims at a yao guai with his 6520.]] |
=="10mm Pistol" (Fallout 4)== | =="10mm Pistol" (Fallout 4)== | ||
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[[File:Walther-Volkspistole.jpg|thumb|none|300px|Walther Volkspistole - 9x19mm Parabellum]] | [[File:Walther-Volkspistole.jpg|thumb|none|300px|Walther Volkspistole - 9x19mm Parabellum]] | ||
[[File:FO4 10mmPistol.jpg|thumb|none|300px|The in-game ''Fallout 4'' model for the "10mm Pistol".]] | [[File:FO4 10mmPistol.jpg|thumb|none|300px|The in-game ''Fallout 4'' model for the "10mm Pistol".]] | ||
− | [[File:Fallout Enclave.jpg|thumb|none|600px|"10mm Pistol" is in the guard's holster.]] | + | [[File:Fallout Enclave.jpg|thumb|none|600px|A "10mm Pistol" is in the guard's holster.]] |
==Desert Eagle Mark XIX== | ==Desert Eagle Mark XIX== | ||
− | A modified [[Desert Eagle Mark XIX]] appears in the holster of Maximus' (Aaron Moten) power armor in Episode 2. It is | + | A modified [[Desert Eagle Mark XIX]] first appears in the holster of Maximus' (Aaron Moten) power armor in Episode 2. It features an underbarrel bracket (similar to the one on the "Laser Rifle") and an extended frame, but appears to be a new design as it has not appeared in any of the past games; it has only been added to the spin-off ''Fallout Shelter'' via a recent update, where it is named the "T60 Pistol" (with T-60 referring to the power armor model the gun is holstered in). Presumably, this weapon is some model of futuristic firearm, given the visible case ejection and muzzle flash in scenes where it is fired. |
[[File:DesertEagle50AE.jpg|thumb|none|300px|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | [[File:DesertEagle50AE.jpg|thumb|none|300px|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | ||
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==Fictional Top-Break Revolver== | ==Fictional Top-Break Revolver== | ||
− | The Ghoul/Cooper Howard ([[Walton Goggins]]) carries a unique custom revolver as his sidearm. Visually, it bears a strong resemblance to a cut down [[MTs255]] revolving shotgun, with a [[LeMat Revolver|LeMat]]-style trigger guard. However, unlike the MTs255, this revolver features a top-break design, with a 4-round cylinder. During the shootout at the market, "bullet cam" shots reveal that the revolver fires finned bullets. The Ghoul's bandolier also contains several large-caliber cartridges with varying projectile types, which are most likely for this revolver. | + | The Ghoul/Cooper Howard ([[Walton Goggins]]) carries a unique custom revolver as his sidearm. Visually, it bears a strong resemblance to a cut down [[MTs255]] revolving shotgun, with a [[LeMat Revolver|LeMat]]-style trigger guard. However, unlike the MTs255, this revolver features a top-break design, with a 4-round cylinder. In some scenes, the Ghoul fires more than 4 rounds from this weapon without reloading. During the shootout at the market, "bullet cam" shots reveal that the revolver fires finned bullets. The Ghoul's bandolier also contains several large-caliber cartridges with varying projectile types, which are most likely for this revolver. |
[[File:Mts255-sawnoff.jpg|thumb|none|400px|'''Photoshopped''' Sawn-off MTs255 - 12 gauge]] | [[File:Mts255-sawnoff.jpg|thumb|none|400px|'''Photoshopped''' Sawn-off MTs255 - 12 gauge]] | ||
[[File:Fallout TV 07.jpg|thumb|none|600px|]] | [[File:Fallout TV 07.jpg|thumb|none|600px|]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
==Sterling Mk. IV== | ==Sterling Mk. IV== | ||
− | + | Vault 33's armory consists of several [[Sterling Mk. IV]] submachine guns, most of which are stolen by invading Raiders during the events in Episode 1. One of the residents of Vault 33 fires the weapon after grabbing ahold of one. | |
[[Image:SterlingSMG.jpg|thumb|none|350px|Sterling L2A3 (Mk.4) - 9x19mm Parabellum]] | [[Image:SterlingSMG.jpg|thumb|none|350px|Sterling L2A3 (Mk.4) - 9x19mm Parabellum]] | ||
[[File:Fallout TV 05.jpg|thumb|none|600px|]] | [[File:Fallout TV 05.jpg|thumb|none|600px|]] | ||
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=Rifles= | =Rifles= | ||
=="Assault Rifle"== | =="Assault Rifle"== | ||
− | The fictional [[Fallout 4#"Assault Rifle"|"Assault Rifle"]] from ''[[Fallout 4]]'' is used by Brotherhood of Steel knights. It is a machine gun with a receiver that slightly resembles one from the [[MAS AA-52]], the cooling jacket of a [[Lewis Gun]] (albeit with features from water-cooled jackets), and an oversized [[M249]] handguard. In Episode 2, Knight Titus tries fending off an attacking " | + | The fictional [[Fallout 4#"Assault Rifle"|"Assault Rifle"]] from ''[[Fallout 4]]'' is used by Brotherhood of Steel knights. It is a machine gun with a receiver that slightly resembles one from the [[MAS AA-52]], the cooling jacket of a [[Lewis Gun]] (albeit with features from water-cooled jackets), and an oversized [[M249]] handguard. In Episode 2, Knight Titus tries fending off an attacking "yao guai" (the name given to mutated black bears) with one of these "Assault" MGs, but this leads to the bear biting off the receiver, ending the gun's shameful existence. |
− | |||
[[File:FO4 LMG-long.jpg|thumb|none|450px|The "Assault Rifle" from ''Fallout 4'', in a similar configuration to the ones below.]] | [[File:FO4 LMG-long.jpg|thumb|none|450px|The "Assault Rifle" from ''Fallout 4'', in a similar configuration to the ones below.]] | ||
[[File:Fallout TV 04.jpg|thumb|none|600px|The "Assault Rifle", seen to the right. It is equipped with the 80-round drum magazine attachment from ''4''.]] | [[File:Fallout TV 04.jpg|thumb|none|600px|The "Assault Rifle", seen to the right. It is equipped with the 80-round drum magazine attachment from ''4''.]] | ||
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==Lever Action Carbine== | ==Lever Action Carbine== | ||
− | The Ghoul/Cooper Howard ([[Walton Goggins]]) carries a lever-action carbine, whose buttstock has been sawn off. Its furniture, enlarged lever loop, and barrel/magazine tube configuration were likely added to imitate the sawed-off [[Marlin Model 1895]] from ''Fallout 4's'' ''Far Harbor'' DLC. A repeater in a very similar configuration, but with a grey receiver is visible in the background of a shop. | + | The Ghoul/Cooper Howard ([[Walton Goggins]]) carries a lever-action carbine, whose buttstock has been sawn off. Its furniture, enlarged lever loop, and barrel/magazine tube configuration were likely added to imitate [[Fallout_4#Marlin_Model_1895|the sawed-off]] [[Marlin Model 1895]] from ''Fallout 4's'' ''Far Harbor'' DLC. A repeater in a very similar configuration, but with a grey receiver is visible in the background of a shop. |
[[File:Fallout TV 01.jpg|thumb|none|600px|]] | [[File:Fallout TV 01.jpg|thumb|none|600px|]] | ||
[[File:Fallout TV 12.jpg|thumb|none|600px|]] | [[File:Fallout TV 12.jpg|thumb|none|600px|]] | ||
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==Unknown Bolt-Action Rifle== | ==Unknown Bolt-Action Rifle== | ||
− | One of Filly citizens uses an unknown bolt-action rifle with bayonet lug and short forend. | + | One of Filly citizens uses an unknown bolt-action rifle with a bayonet lug and short forend. |
[[File:Fallout Rifle 01.jpg|thumb|none|600px|]] | [[File:Fallout Rifle 01.jpg|thumb|none|600px|]] | ||
[[File:Fallout Rifle 02.jpg|thumb|none|600px|]] | [[File:Fallout Rifle 02.jpg|thumb|none|600px|]] | ||
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=Shotguns= | =Shotguns= | ||
=="Combat Shotgun"== | =="Combat Shotgun"== | ||
− | The fictional "Combat Shotgun" from ''[[Fallout 4]]'' is used. | + | The fictional "Combat Shotgun" from ''[[Fallout 4]]'' is used during the Brotherhood's raid on the Griffith Observatory in Episode 8. |
[[File:Fallout TV 13.jpg|thumb|none|600px|]] | [[File:Fallout TV 13.jpg|thumb|none|600px|]] | ||
=Machine Guns= | =Machine Guns= | ||
==M1918 Browning Automatic Rifle== | ==M1918 Browning Automatic Rifle== | ||
− | The [[M1918 Browning Automatic Rifle]] is used by a | + | The [[M1918 Browning Automatic Rifle]] is used by a guard in Episode 8. In a slightly earlier scene, another guard can be seen holding a BAR fitted with an [[M1918A2 Browning Automatic Rifle|M1918A2]] handguard. |
[[File:BARearlymodel.jpg|thumb|none|450px|M1918 Browning Automatic Rifle - .30-06]] | [[File:BARearlymodel.jpg|thumb|none|450px|M1918 Browning Automatic Rifle - .30-06]] | ||
[[File:Fallout TV 11.jpg|thumb|none|600px|]] | [[File:Fallout TV 11.jpg|thumb|none|600px|]] | ||
=="Minigun"== | =="Minigun"== | ||
− | A live-action recreation of the "Minigun" from Fallout 4 makes an appearance as a stationary weapon on Brotherhood of Steel aircraft. It is a partly fictional design, taking inspiration from the [[M134 Minigun]] in [[Handheld M134 Minigun|handheld configurations]] and the [[M61 Vulcan]], and features the same giant underbarrel ammo drum (which holds 500 rounds in its video game appearances). Like its in-game counterpart, the door gunner-role Miniguns in Vertibirds feature two grips at their rear; the only differing characteristic between the game's stationary, and handheld (which only has a single grip) versions of the weapon | + | A live-action recreation of the "Minigun" from Fallout 4 makes an appearance as a stationary weapon on Brotherhood of Steel aircraft. It is a partly fictional design, taking inspiration from the [[M134 Minigun]] in [[Handheld M134 Minigun|handheld configurations]] and the [[M61 Vulcan]], and features the same giant underbarrel ammo drum (which holds 500 rounds in its video game appearances). Like its in-game counterpart, the door gunner-role Miniguns in Vertibirds feature two grips at their rear; the only differing characteristic between the game's stationary, and handheld (which only has a single grip) versions of the weapon. |
[[File:Phalanx_CIWS_1B.jpg|thumb|none|400px|Phalanx CIWS - 20x102mm]] | [[File:Phalanx_CIWS_1B.jpg|thumb|none|400px|Phalanx CIWS - 20x102mm]] | ||
[[File:Minigun_2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]] | [[File:Minigun_2.JPG|thumb|none|450px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]] |
Revision as of 19:19, 13 April 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Fallout (2024 series) for current discussions. Content is subject to change. |
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Fallout is an American post-apocalyptic drama television series developed by Lisa Joy and Jonathan Nolan for Amazon Prime. It is based on the video game franchise with the same name (and more specifically Fallout 4) created by Bethesda Softworks. The series premiered on Amazon Prime Video on April 10, 2024.
The following weapons were used in the television series Fallout:
WARNING! THIS PAGE CONTAINS SPOILERS!
Handguns
"10mm Pistol" (Fallout 1/2)
A live-action reimagining of the "10mm Pistol" (named the "Colt 6520" by in-game item descriptions) from the first two Fallout titles initially appears in the hands of Maximus (Aaron Moten) as his sidearm during Episode 2. This weapon was originally based on a fictional revolver on a cover of the comic Hard Boiled, but functioned as a self-loading pistol in the games. The prop used in the show seems to be based particularly on the in-game model from a Fallout 4 user-submitted paid add-on. On-screen, the 6520 10mm is depicted as a revolver, with its cylinder visibly rotating before each shot. In Episode 7, Thaddeus (Johnny Pemberton) opens fire with a 6520 10mm, firing an inexplicably high 15 shots before apparently running the cylinder dry; the in-game weapon only has a 12-round ammo capacity, though that is likely attributed to it being fed by a magazine and not a revolving cylinder.
"10mm Pistol" (Fallout 4)
The redesigned "10mm Pistol" from Fallout 4 appears, faithfully recreated as a physical prop. While it is mostly a fictional design, some features of it resemble those from the Walther Volkspistole prototype. The 10mm first appears holstered in Episode 2, while it later appears in Episode 4 when Lucy (Ella Purnell) acquires one.
Desert Eagle Mark XIX
A modified Desert Eagle Mark XIX first appears in the holster of Maximus' (Aaron Moten) power armor in Episode 2. It features an underbarrel bracket (similar to the one on the "Laser Rifle") and an extended frame, but appears to be a new design as it has not appeared in any of the past games; it has only been added to the spin-off Fallout Shelter via a recent update, where it is named the "T60 Pistol" (with T-60 referring to the power armor model the gun is holstered in). Presumably, this weapon is some model of futuristic firearm, given the visible case ejection and muzzle flash in scenes where it is fired.
Dart Gun
Lucy (Ella Purnell) takes a dart gun from Vault 33's armory after finding it void of any actual firearms. It is used with tranquilizer rounds. Other dart guns are also visible in emergency glass cases in Vault 4.
Fictional Top-Break Revolver
The Ghoul/Cooper Howard (Walton Goggins) carries a unique custom revolver as his sidearm. Visually, it bears a strong resemblance to a cut down MTs255 revolving shotgun, with a LeMat-style trigger guard. However, unlike the MTs255, this revolver features a top-break design, with a 4-round cylinder. In some scenes, the Ghoul fires more than 4 rounds from this weapon without reloading. During the shootout at the market, "bullet cam" shots reveal that the revolver fires finned bullets. The Ghoul's bandolier also contains several large-caliber cartridges with varying projectile types, which are most likely for this revolver.
"Laser Pistol"
The fictional "Laser Pistol" from Fallout 4 is used.
"Plasma Pistol"
The fictional "Plasma Pistol" from Fallout 4 is seen in the background of a shop.
Submachine Guns
Sterling Mk. IV
Vault 33's armory consists of several Sterling Mk. IV submachine guns, most of which are stolen by invading Raiders during the events in Episode 1. One of the residents of Vault 33 fires the weapon after grabbing ahold of one.
Rifles
"Assault Rifle"
The fictional "Assault Rifle" from Fallout 4 is used by Brotherhood of Steel knights. It is a machine gun with a receiver that slightly resembles one from the MAS AA-52, the cooling jacket of a Lewis Gun (albeit with features from water-cooled jackets), and an oversized M249 handguard. In Episode 2, Knight Titus tries fending off an attacking "yao guai" (the name given to mutated black bears) with one of these "Assault" MGs, but this leads to the bear biting off the receiver, ending the gun's shameful existence.
"AER9 Laser Rifle"
The fictional "AER9" laser rifle is used by several Enclave guards, and also is seen in Ma June's shop.
Lever Action Carbine
The Ghoul/Cooper Howard (Walton Goggins) carries a lever-action carbine, whose buttstock has been sawn off. Its furniture, enlarged lever loop, and barrel/magazine tube configuration were likely added to imitate the sawed-off Marlin Model 1895 from Fallout 4's Far Harbor DLC. A repeater in a very similar configuration, but with a grey receiver is visible in the background of a shop.
Ruger Mini-14 GB
The Ruger Mini-14 "Goverment Barrel" with 20-round magazine is Ma June's weapon of choice.
Unknown Bolt-Action Rifle
One of Filly citizens uses an unknown bolt-action rifle with a bayonet lug and short forend.
Unknown Improvised Firearm
One of the Filly citizens uses what appears to be an improvised firearm, with a dual top-mounted magazine design that resembles a Burton 1917 LMR.
Shotguns
"Combat Shotgun"
The fictional "Combat Shotgun" from Fallout 4 is used during the Brotherhood's raid on the Griffith Observatory in Episode 8.
Machine Guns
M1918 Browning Automatic Rifle
The M1918 Browning Automatic Rifle is used by a guard in Episode 8. In a slightly earlier scene, another guard can be seen holding a BAR fitted with an M1918A2 handguard.
"Minigun"
A live-action recreation of the "Minigun" from Fallout 4 makes an appearance as a stationary weapon on Brotherhood of Steel aircraft. It is a partly fictional design, taking inspiration from the M134 Minigun in handheld configurations and the M61 Vulcan, and features the same giant underbarrel ammo drum (which holds 500 rounds in its video game appearances). Like its in-game counterpart, the door gunner-role Miniguns in Vertibirds feature two grips at their rear; the only differing characteristic between the game's stationary, and handheld (which only has a single grip) versions of the weapon.
RPD
The RPD is used by a soldier.
Other
"Junk Jet"
The fictional "Junk Jet" improvized gun from Fallout 4, using various junk items as ammunition, appears in hands of one of bounty hunters finding the Ghoul, and lately in Ma June's shop.
Turret
An automated turret can be seen activating and subsequently firing at a fleeing Dr. Wilzig (Michael Emerson). Visually, this turret is a recreation of the stationary and automated "Machinegun Turret" weapon found in Fallout 4. However, the one in the TV show is not an exact replica, as it appears to be larger in size, has an M61 Vulcan-style barrel assembly that replaces the dual over/under barrels on the in-game version, and its exterior is slightly different. In-game, according to markings on the ammo drum as well as lootable ammo from destroyed units, Machinegun Turrets chambered either 5.56x45mm or 10mm pistol rounds. The live-action version is likely chambered for 20x102mm, but its ammunition drum lacks any markings to definitively tell what cartridge this turret uses.