Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Time Crisis"
(→Stoner 63: The detail is way too low for a conclusive ID.) |
|||
Line 41: | Line 41: | ||
== Colt Model 1902 == | == Colt Model 1902 == | ||
− | Sherudo | + | The Wild Dog mercenaries and some of Sherudo's own guards use low detailed handguns with passing resemblance to early Colt pistols like [[Colt Model 1902]] for their standard forces. Their accuracy with the gun is determined by their uniform colors: blue and yellow have low accuracy, brown and white has medium, and red has high. |
[[Image:Colt1902Military.jpg|thumb|none|350px|Colt Model 1902 Military Model - .38 ACP]] | [[Image:Colt1902Military.jpg|thumb|none|350px|Colt Model 1902 Military Model - .38 ACP]] |
Revision as of 22:14, 27 June 2019
|
The following weapons appear in the video game Time Crisis:
Pistols
Strayer Voigt Infinity
VSSE agent Richard Miller uses a wooden grip Strayer Voigt Infinity on his assault on Garo's Castle as his main sidearm. It also appear as game's gun controller (Originally created for Point Blank in 1994. this gun controller was used until 2003's Time Crisis 3.)
Mauser C96
Wild Dog used dual Mauser C96s in the final battle against Miller. The pistol would be used in later series.
Walther PP Super
A Walther PP Super is seen on Richard's briefcase on the mission briefing sequence.
Colt Model 1902
The Wild Dog mercenaries and some of Sherudo's own guards use low detailed handguns with passing resemblance to early Colt pistols like Colt Model 1902 for their standard forces. Their accuracy with the gun is determined by their uniform colors: blue and yellow have low accuracy, brown and white has medium, and red has high.
Machine Guns
Machine Gun
Several low-detail light machine guns are used by some of Garo's mercenaries. It's also picked up by Wild Dog in the final battle against Miller.
Rocket Launchers
M1 Rocket Launcher "Bazooka"
The M1 Rocket Launcher "Bazooka" are used by some of Garo's mercenaries. Its often fired continuously, which is not correctly depicted.
Grenades
F1 hand grenade
Wild Dog uses a F1 hand grenade in the final battle against Miller.
RGD-33 stick grenade
RGD-33 stick grenade grenades are used by most of Sherudo Garo's mercenaries.
Others
Cannon Emplacements
Sherudo Garo's mercenaries use cannon emplacements in his castle to slow down agent Miller's assault in the game.
Unknown Anti Air Gun
Sherudo Garo's mercenaries use AA guns in his castle to slow down agent Miller's assault in the game.