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Difference between revisions of "Battlefield: Vietnam"
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− | + | ||
− | + | {{Infobox Video Game|{{PAGENAME}} | |
+ | |name = ''Battlefield: Vietnam'' | ||
+ | |picture = BFVN.jpg | ||
+ | |caption = PC Boxart | ||
+ | |series = Battlefield | ||
+ | |date = 2004 | ||
+ | |developer = DICE | ||
+ | |platforms = PC | ||
+ | |publisher = EA | ||
+ | |genre = First-Person Shooter | ||
+ | }} | ||
+ | |||
+ | '''''Battlefield: Vietnam''''' is a 2004 first-person shooter and the second game in the ''[[Battlefield]]'' series. As the name suggests, it is set during the Vietnam War, with players controlling either the US Army, US Marines, US Special Forces, and Army of the Republic of Vietnam against the North Vietnamese Army and Việt Cộng. | ||
+ | |||
+ | {{VG Title}} | ||
+ | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
− | ==M1911A1== | + | = Overview= |
− | The [[M1911A1]] is the standard US/ARVN sidearm, with a 9-round magazine ( | + | As is series tradition, four classes are playable, which feature different weapons and gadgets designed to encourage specific tactics or battlefield roles. These are Assault, Engineer, Heavy Assault. and Recon. As with the other early ''Battlefield'' games, most shoulder-fired arms in this game have been modeled with their bolts and ejection ports on the left side of the firearm. |
− | [[Image:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 | + | |
− | [[Image:BFVM1911.JPG|thumb|none| | + | = Handguns = |
+ | == M1911A1 == | ||
+ | The [[M1911A1]], called "M1911" in-game, is the standard US/ARVN sidearm, with a 9-round magazine (note that the standard USGI M1911A1 actually has a 7-round magazine). The reload animation has the player character putting a magazine in, the slide moving forward, and then the slide is pulled again. In reality, this would waste a round by ejecting a chambered round. | ||
+ | [[Image:M1911Colt.jpg|thumb|350px|none|Colt M1911A1 - .45 ACP.]] | ||
+ | [[Image:BFVM1911.JPG|thumb|none|600px|]] | ||
− | ==Smith & Wesson Model 19== | + | == Smith & Wesson Model 19 == |
− | + | A 6 inch barrel [[Smith & Wesson Model 19]], called "M-19", is the standard US Special Forces sidearm, replacing the M1911A1. It is more powerful than the other handguns, killing in one shot to the head and two to the body. Holds six rounds in its cylinder and reloads using a speedloader. | |
− | [[Image:Smithandwessonmod19-03.jpg|thumb|none|350px|Smith & Wesson Model 19 with | + | [[Image:Smithandwessonmod19-03.jpg|thumb|none|350px|Smith & Wesson Model 19 with 6 inch barrel - .357 magnum]] |
[[Image:BFV.357Mag.jpg|thumb|none|350px]] | [[Image:BFV.357Mag.jpg|thumb|none|350px]] | ||
− | [[Image:BFVSW19.JPG|thumb|none| | + | [[Image:BFVSW19.JPG|thumb|none|600px]] |
− | |||
− | ==Norinco | + | == Norinco Model 54 == |
− | The [[ | + | The [[Norinco Type 54]], a Chinese copy of the [[Tokarev TT-33]] with a frame-mounted safety, is the standard NVA/VC sidearm. The magazine holds 8 rounds of 7.62x25mm Tokarev. |
− | [[Image: | + | [[Image:Norinco Model 54.jpg|thumb|none|350px|Norinco Model 54 - 7.62x25mm]] |
[[Image:BFVTT33.jpg|thumb|none|400px]] | [[Image:BFVTT33.jpg|thumb|none|400px]] | ||
− | [[Image:BFVTT332.JPG|thumb|none| | + | [[Image:BFVTT332.JPG|thumb|none|600px]] |
+ | |||
+ | = Submachine Guns = | ||
+ | == MAT-49 == | ||
+ | The [[MAT-49]] is the only submachine gun in the game and is used by NVA and VC Engineers. It is also the only infantry weapon to have a correct bolt and ejection port location. | ||
+ | [[Image:MAT-49.jpg|thumb|none|450px|MAT-49 - 9x19mm]] | ||
+ | [[Image:BFVMAT49.jpg|thumb|none|400px]] | ||
+ | [[Image:BFVMAT492.JPG|thumb|none|600px]] | ||
− | ==M16A1== | + | = Assault Rifles = |
− | The [[ | + | == Colt M16A1 == |
− | The scoped variant has a | + | The [[M16A1]] is used by US Army, US Marines, and ARVN Assault classes as their main rifle. A semi-auto only variant with a scope is used by all of the US factions and ARVN and is issued to the Scout as a sniper weapon. Both have 20-round mags. The scoped variant has a suppressor in the menu and shots from it sound suppressed, but no visible suppressor is present on the in-game model. |
− | [[Image:M16A1.jpg|thumb|none| | + | [[Image:M16A1.jpg|thumb|none|450px|M16A1 with 20 Round magazine - 5.56x45mm]] |
− | [[ | + | [[File:Colt model 655.jpg|thumb|none|450px|Colt Model 655 with carry handle mounted scope - 5.56x45mm]] |
[[Image:BFVM16.jpg|thumb|none|400px]] | [[Image:BFVM16.jpg|thumb|none|400px]] | ||
[[Image:BFVM16sr.jpg|thumb|none|400px]] | [[Image:BFVM16sr.jpg|thumb|none|400px]] | ||
− | [[Image:BFVM162.jpg|thumb|none| | + | [[Image:BFVM162.jpg|thumb|none|600px]] |
− | [[Image:BFVM16SR.jpg|thumb|none| | + | [[Image:BFVM16SR.jpg|thumb|none|600px]] |
− | == XM177E2 == | + | == Colt XM177E2 == |
− | The [[ | + | The [[XM177E2]], called "CAR-15" in-game, is used by the Assault classes of the ARVN and US Special Forces and is loaded with a 30-round STANAG magazine. A version with an attached [[XM148 grenade launcher]] is used by US Special Forces as an alternative to the CAR-15. |
− | [[Image:ColtM177E2.jpg|thumb|none|450px|XM177E2 | + | [[Image:ColtM177E2.jpg|thumb|none|450px|XM177E2 aka Colt Model 629 - 5.56x45mm]] |
− | [[Image:M148.jpg|thumb|none|450px|XM148 | + | [[Image:M148.jpg|thumb|none|450px|XM148 grenade launcher mounted on XM177E2 - 5.56x45mm/40x46mm]] |
[[Image:BFVCAR15.jpg|thumb|none|400px]] | [[Image:BFVCAR15.jpg|thumb|none|400px]] | ||
[[Image:BFVCAR15XM148.jpg|thumb|none|400px]] | [[Image:BFVCAR15XM148.jpg|thumb|none|400px]] | ||
− | [[Image:BFVXM177E2.JPG|thumb|none| | + | [[Image:BFVXM177E2.JPG|thumb|none|600px|]] |
− | == | + | == Type 56 Assault Rifle == |
− | The [[ | + | The [[Type 56 assault rifle]] is the Standard NVA weapon for the Assault Class and has an under-folding bayonet that cannot be used. The NVA uses standard-stocked Type 56s (called "AK-47" in-game) while the Vietcong has the [[Type 56-1]] mentioned below. Note that both variants lack the disassembly push-button on the rear upper end of the receiver and no post within the sight. |
− | [[Image:M14Rifle.jpg|thumb|none| | + | [[Image:Early type 56.jpg|thumb|none|450px|Type 56 assault rifle (fixed stock variant) with under-folding bayonet ("pig sticker") - 7.62x39mm]] |
− | [[Image:BFVM14.JPG|thumb|none| | + | [[Image:BFVAK47.jpg|thumb|none|400px]] |
+ | [[Image:BFVAK.JPG|thumb|none|600px]] | ||
+ | |||
+ | ===Type 56-1=== | ||
+ | The Việt Cộng use the [[Type 56-1]] as the standard weapon for the VC Assault class. It is incorrectly called the "[[AKMS]]" in-game. | ||
+ | [[Image:Type 56-1.jpg|thumb|none|450px|Type 56-1 assault rifle (under-folding stock variant) with under-folding bayonet ("pig sticker") - 7.62x39mm]] | ||
+ | [[Image:BFVAKMS.jpg|thumb|none|400px]] | ||
+ | [[Image:BFVAKMS2.jpg|thumb|none|600px]] | ||
+ | |||
+ | = Rifles = | ||
+ | == M14 == | ||
+ | The [[M14]] is used by the Engineers and Heavy Assault of the ARVN and all US forces. Holds only 10 rounds despite being modeled with 20-round magazine. | ||
+ | [[Image:M14Rifle.jpg|thumb|none|450px|M14 Rifle - 7.62x51mm NATO]] | ||
+ | [[Image:BFVM14.JPG|thumb|none|600px]] | ||
==M21== | ==M21== | ||
− | The [[ | + | The [[Springfield Armory M21]] is a choice for the ARVN and US Army Scout class. Stat wise, it is similar to the M14 (including the 10-round magazine modeled after a 20-rounder) except it has a scope and is more accurate. Unlike the other sniper rifles, it comes with only a single reserve magazine, for a total of 20 rounds. |
− | + | [[Image:Springield Armory M21.jpg|thumb|none|450px|Springfield Armory M21 with Harris bipod - 7.62x51mm NATO]] | |
− | [[Image: | ||
[[Image:BFVM21.jpg|thumb|none|400px]] | [[Image:BFVM21.jpg|thumb|none|400px]] | ||
− | [[Image:BFVM212.JPG|thumb|none| | + | [[Image:BFVM212.JPG|thumb|none|600px]] |
− | == | + | == Type 56 Carbine == |
− | + | The Chinese-produced clone of the SKS, the [[Type 56 carbine]], is used by the NVA and Việt Cộng Heavy Assault and Scout classes. Like the Type 56 assault rifles, the bayonet cannot be used and no post is present within the front sight. Due to the design of the bolt, the bolt handle has merely been relocated to the left rather than the entire bolt assembly being mirrored like on other weapons. | |
− | + | [[Image:ChineseType56Carbine.jpg|thumb|none|450px|Chinese Type 56 carbine- 7.62x39mm]] | |
− | |||
− | |||
− | |||
− | The | ||
− | [[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[Image:ChineseType56Carbine.jpg|thumb|none| | ||
[[Image:BFVSKS56.jpg|thumb|none|400px]] | [[Image:BFVSKS56.jpg|thumb|none|400px]] | ||
− | [[Image:BFVSKS.JPG|thumb|none| | + | [[Image:BFVSKS.JPG|thumb|none|600px]] |
− | ==SVD | + | = Sniper Rifles = |
− | The [[SVD | + | == SVD== |
− | [[Image:SVD Rifle.jpg|thumb|none| | + | The [[SVD]] is one of two NVA sniper weapons and once again, it has an empty front sight and incorrect bolt location. |
+ | [[Image:SVD Rifle.jpg|thumb|none|450px|SVD - 7.62x54mmR]] | ||
[[Image:BFVSVD.jpg|thumb|none|400px]] | [[Image:BFVSVD.jpg|thumb|none|400px]] | ||
[[Image:BFVSVD2.JPG|thumb|none|500px]] | [[Image:BFVSVD2.JPG|thumb|none|500px]] | ||
− | ==Mosin-Nagant M1891/30 Sniper== | + | == Mosin-Nagant M1891/30 Sniper == |
− | The [[ | + | The [[Mosin Nagant M1891/30 Sniper Rifle]] is used by Việt Cộng Scouts. Like the Type 56 carbine, its bolt handle has been relocated to the left. |
− | [[Image:MosinNagantM9130Sniper.jpg|thumb|none| | + | [[Image:MosinNagantM9130Sniper.jpg|thumb|none|450px|Full-length, Mosin Nagant M91/30 sniper rifle with Russian PU 3.5x sniper scope and down turned bolt handle - 7.62x54mmR]] |
[[Image:BFVMosinNagant.jpg|thumb|none|400px]] | [[Image:BFVMosinNagant.jpg|thumb|none|400px]] | ||
− | [[Image:BFVM1891.jpg|thumb|none|500px]] | + | [[Image:BFVM1891.jpg|thumb|none|600px]] |
+ | |||
+ | == M40 == | ||
+ | The [[M40 Sniper Rifle]] is a rifle usable by US Marines and Special Forces Scouts, and holds five rounds. | ||
+ | [[Image:M40 1.jpg |thumb|none|450px|M40 Sniper Rifle - 7.62x51mm NATO]] | ||
+ | [[Image:BFGM40.JPG|thumb|none|500px]] | ||
− | ==Mossberg 500== | + | = Shotguns = |
− | One of two US | + | == Mossberg 500 == |
− | [[Image:Mossberg500withHeatShield.jpg|thumb|none| | + | One of two US Army and US Marines Assault-class weapons, the [[Mossberg 500]] is available with a sawed-off pistol grip and heat shield. It holds six shells in its magazine. |
+ | [[Image:Mossberg500withHeatShield.jpg|thumb|none|450px|Mossberg 500 with full stock, heat shield and extended magazine tube - 12 gauge]] | ||
[[Image:BFVMossberg500.jpg|thumb|none|400px]] | [[Image:BFVMossberg500.jpg|thumb|none|400px]] | ||
− | [[Image:BFVM500.JPG|thumb|none| | + | [[Image:BFVM500.JPG|thumb|none|600px]] |
− | ==M60 | + | = Machine Guns = |
− | The [[M60 | + | == M60 == |
− | [[Image:M60GPMG.jpg|thumb|none| | + | The [[M60]] is issued to the ARVN and all US factions Heavy Assault. It is is perhaps the most infamous weapon in the game due to a well-known early balance issue; the release version of the game featured a US kit with the M60 and LAW, with the M60 extremely damaging (you pointed it at people and they died) and accurate enough to be used for sniping. This essentially meant games boiled to to re-enactments of ''[[Rambo: First Blood Part 2]]'', only with the same number of John Rambos as Vietnamese. This was quickly addressed in patches; the M60 was placed in a kit with the M79 rather than the much more powerful LAW, and both machine guns were made drastically less accurate, unless used while prone. |
+ | [[Image:M60GPMG.jpg|thumb|none|450px|M60 machine gun with bipod folded - 7.62x51mm NATO]] | ||
[[Image:BFVM60.jpg|thumb|none|400px]] | [[Image:BFVM60.jpg|thumb|none|400px]] | ||
− | [[Image:BFVM603.JPG|thumb|none| | + | [[Image:BFVM603.JPG|thumb|none|600px]] |
− | == | + | == Type 53 == |
− | The [[ | + | The Việt Cộng infantry machine gun issued to the Assault class is the [[Degtyarov_DP_Series_Machine_Gun#Degtyaryov_DPM|Type 53]]. |
− | [[Image: | + | [[File:Chinese Type 53.jpg|thumb|none|450px|Chinese Type 53 - 7.62x54mmR]] |
− | [[Image: | + | [[Image:BFVT53.jpg|thumb|none|400px]] |
+ | [[Image:BFVT532.JPG|thumb|none|600px]] | ||
+ | |||
+ | == RPD== | ||
+ | The [[RPD]] is the standard NVA machine gun issued to the Assault class. It performs the same way as the M60, and is only really effective while lying prone. | ||
+ | [[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]] | ||
+ | [[Image:BFVRPD.jpg|thumb|none|400px]] | ||
+ | [[Image:BFVRPD2.JPG|thumb|none|600px]] | ||
− | == | + | = Grenades = |
− | |||
− | |||
− | |||
− | |||
− | == | + | == M18 smoke grenade == |
− | The [[ | + | The [[M18 smoke grenade]] is used only by US forces Scout classes and emits yellow smoke. |
− | [[ | + | [[File:M18yellow actual.jpg|200px|thumb|none|M18 smoke grenade, yellow smoke]] |
− | [[ | + | [[File:BFVM18Y.jpg|600px|thumb|none|A US Scout holds a M18 smoke grenade.]] |
− | |||
− | == | + | == Mark 2 Fragmentation Grenade == |
− | The [[Mk 2 hand grenade]] is used | + | The [[Mk 2 hand grenade]] is used by the ARVN and all US forces, with four of them being issued to the Assault class. |
[[Image:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | [[Image:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]] | ||
− | [[Image:BFVGRENADE.JPG|thumb|none| | + | [[Image:BFVGRENADE.JPG|thumb|none|600px]] |
− | == | + | == Type 67 Stick Grenade == |
− | The [[ | + | The [[Type 67 stick grenade]] is used by the NVA and Việt Cộng Assault and sometimes Heavy Assault classes. |
− | [[Image:BFVRGD.JPG|thumb|none| | + | [[Image:Type67Grenade.jpg|thumb|none|200px|Type 67 High-Explosive Fragmentation stick grenade]] |
+ | [[Image:BFVRGD.JPG|thumb|none|600px]] | ||
− | ==S-Mine== | + | = Mines = |
− | The [[S-Mine]] is used in the game. | + | == S-Mine == |
− | [[Image:SMine35.jpg|thumb|none| | + | The [[S-Mine]] is used in the game, called the "Bouncing Betty" issued to the NVA and VC Scouts. |
− | [[Image:BFVBOUNCINGBETTY.JPG|thumb|none| | + | [[Image:SMine35.jpg|thumb|none|200px|S-Mine 35. Note the fuse is in the center of the mine body; the later S-Mine 44's fuse was instead offset.]] |
+ | [[Image:BFVBOUNCINGBETTY.JPG|thumb|none|600px]] | ||
− | == | + | = Launchers = |
− | The | + | == B40 == |
− | [[Image: | + | The [[RPG-2|B40]] (Vietnamese copy of the Soviet RPG-2) is the standard Việt Cộng anti-tank weapon, used by the Heavy Assault class. |
− | [[Image: | + | [[Image:Rpg-2.jpg|thumb|none|450px|RPG-2 with PG-2 rocket - 40mm]] |
− | [[Image: | + | [[Image:BFVRPG2.jpg|thumb|none|400px]] |
+ | [[Image:BFVRPG22.jpg|thumb|none|600px]] | ||
− | == | + | == M79 Grenade Launcher == |
− | The [[ | + | The [[M79 grenade launcher]] is used by US and ARVN Heavy Assault classes. It has yellow tiger stripe camouflage paint on the barrel similar to the M79 used by "The Roach" in ''[[Apocalypse Now]]''. |
− | [[Image: | + | [[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]] |
− | + | [[Image:BFVM79.JPG|thumb|none|600px]] | |
− | [[Image: | ||
− | == | + | == M72 LAW == |
− | The [[ | + | The [[M72 LAW]] is the standard US/ARVN anti-tank weapon, used by the Heavy Assault class. |
− | [[Image: | + | [[Image:M72A2LAW.jpg|thumb|none|400px|M72 LAW (Light Anti-tank Weapon) - 66mm]] |
− | [[Image: | + | [[Image:BFVM72.jpg|thumb|none|400px]] |
+ | [[Image:BFVM72LAW.JPG|thumb|none|600px]] | ||
− | ==RPG-7== | + | == RPG-7 == |
− | The [[ | + | The [[RPG-7]] is the standard NVA anti-tank weapon, fitted with a PGO-7 scope. It is used by the Heavy Assault class. |
− | [[Image:Rpg-7 | + | [[Image:Rpg-7.jpg|thumb|none|450px|RPG-7 40mm with PGO-7 scope and PG-7VM rocket]] |
[[Image:BFVRPG7.jpg|thumb|none|400px]] | [[Image:BFVRPG7.jpg|thumb|none|400px]] | ||
− | [[Image:BFVRPG7V.JPG|thumb|none| | + | [[Image:BFVRPG7V.JPG|thumb|none|600px]] |
− | == | + | == SA-7 Grail == |
− | NVA | + | The [[SA-7 Grail]], called "SA-7", is issued to NVA and VC Heavy Assault classes. It doesn't actually lock on to aircraft, but will rather follow and fly into aircraft that fly nearby when it is fired. It is also a surprisingly effective anti-tank weapon. |
+ | [[Image:800px-SA-7.jpg|thumb|none|450px|SA-7 Grail launcher and missile - 72mm]] | ||
[[Image:BFVSA7.jpg|thumb|none|400px]] | [[Image:BFVSA7.jpg|thumb|none|400px]] | ||
− | [[Image:BFVSA72.JPG|thumb|none|500px]] | + | [[Image:BFVSA72.JPG|thumb|none|600px]] |
+ | |||
+ | == M1 Mortar == | ||
+ | The [[M1 Mortar]] is issued to US and ARVN Engineer classes. | ||
+ | [[Image:M1m81_1.jpg|thumb|none|400px|M1 Mortar - 81mm]] | ||
+ | [[Image:BFVM1Mortar.jpg|thumb|none|600px]] | ||
+ | |||
+ | == Type 63 Mortar == | ||
+ | The Type 63 Mortar, a variant of the [[M2 Mortar]], is issued to NVA and Việt Cộng Engineer classes. It is identical in stats to the M1 Mortar above. | ||
+ | [[Image:M2Mortar60mm.jpg|thumb|none|400px|M2 Mortar - 60mm]] | ||
+ | [[Image:BFV63Mortar.jpg|thumb|none|600px]] | ||
+ | |||
+ | == BGM-71 TOW == | ||
+ | The [[BGM-71 TOW]] is seen mounted on some Ford M151 MUTT vehicles. Up to a certain patch it incorrectly fired unguided rockets. Later, on these rockets were replaced by just-as-incorrect heat-seeking missiles, just like the Strela-2, making it an effective SAM launcher instead of an anti-tank guided missile. | ||
+ | [[Image:Tow 07.jpg|thumb|none|450px|BGM-71 TOW mounted on M220 tripod - 152mm]] | ||
+ | [[Image:BFVBGM.jpg|thumb|none|500px|A BGM-71 TOW mounted on an M151 MUTT.]] | ||
+ | |||
+ | ==M40A1C Recoilless Rifle== | ||
− | + | The M50 "Ontos" light tank is armed with six M40A1C recoilless rifles, a special version of the [[M40 Recoilless Rifle]]. The driver can choose to fire the guns one at a time or all together, with the Ontos' four spotting rifles not usable and its usual hatch-mounted [[Browning M1919A4|M1919A4]] is not present. Thankfully, the game does not replicate the real vehicle's need to get out in order to reload, and the Ontos simply reloads itself after 5 seconds. | |
− | The [[ | + | [[Image:Ontos.jpg|thumb|none|400px|Six M40A1C Recoilless Rifles on an M50 "Ontos" light tank - 106x607mmR with four Remington M8C spotting rifles - .50 BAT (12.7x77mm). It is also armed with a [[Browning M1919A4]].]] |
− | [[Image: | + | [[Image:BFVM40A1C.jpg|thumb|none|600px|Six M40A1C Recoilless Rifles on an M50 "Ontos" light tank in ''Battlefield: Vietnam'']] |
− | [[Image: | ||
+ | {{Battlefield Series}} | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Battlefield]] | [[Category:Battlefield]] | ||
+ | [[Category:Swedish Produced/Filmed]] |
Revision as of 02:00, 16 March 2024
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Battlefield: Vietnam is a 2004 first-person shooter and the second game in the Battlefield series. As the name suggests, it is set during the Vietnam War, with players controlling either the US Army, US Marines, US Special Forces, and Army of the Republic of Vietnam against the North Vietnamese Army and Việt Cộng.
The following weapons appear in the video game Battlefield: Vietnam:
Overview
As is series tradition, four classes are playable, which feature different weapons and gadgets designed to encourage specific tactics or battlefield roles. These are Assault, Engineer, Heavy Assault. and Recon. As with the other early Battlefield games, most shoulder-fired arms in this game have been modeled with their bolts and ejection ports on the left side of the firearm.
Handguns
M1911A1
The M1911A1, called "M1911" in-game, is the standard US/ARVN sidearm, with a 9-round magazine (note that the standard USGI M1911A1 actually has a 7-round magazine). The reload animation has the player character putting a magazine in, the slide moving forward, and then the slide is pulled again. In reality, this would waste a round by ejecting a chambered round.
Smith & Wesson Model 19
A 6 inch barrel Smith & Wesson Model 19, called "M-19", is the standard US Special Forces sidearm, replacing the M1911A1. It is more powerful than the other handguns, killing in one shot to the head and two to the body. Holds six rounds in its cylinder and reloads using a speedloader.
Norinco Model 54
The Norinco Type 54, a Chinese copy of the Tokarev TT-33 with a frame-mounted safety, is the standard NVA/VC sidearm. The magazine holds 8 rounds of 7.62x25mm Tokarev.
Submachine Guns
MAT-49
The MAT-49 is the only submachine gun in the game and is used by NVA and VC Engineers. It is also the only infantry weapon to have a correct bolt and ejection port location.
Assault Rifles
Colt M16A1
The M16A1 is used by US Army, US Marines, and ARVN Assault classes as their main rifle. A semi-auto only variant with a scope is used by all of the US factions and ARVN and is issued to the Scout as a sniper weapon. Both have 20-round mags. The scoped variant has a suppressor in the menu and shots from it sound suppressed, but no visible suppressor is present on the in-game model.
Colt XM177E2
The XM177E2, called "CAR-15" in-game, is used by the Assault classes of the ARVN and US Special Forces and is loaded with a 30-round STANAG magazine. A version with an attached XM148 grenade launcher is used by US Special Forces as an alternative to the CAR-15.
Type 56 Assault Rifle
The Type 56 assault rifle is the Standard NVA weapon for the Assault Class and has an under-folding bayonet that cannot be used. The NVA uses standard-stocked Type 56s (called "AK-47" in-game) while the Vietcong has the Type 56-1 mentioned below. Note that both variants lack the disassembly push-button on the rear upper end of the receiver and no post within the sight.
Type 56-1
The Việt Cộng use the Type 56-1 as the standard weapon for the VC Assault class. It is incorrectly called the "AKMS" in-game.
Rifles
M14
The M14 is used by the Engineers and Heavy Assault of the ARVN and all US forces. Holds only 10 rounds despite being modeled with 20-round magazine.
M21
The Springfield Armory M21 is a choice for the ARVN and US Army Scout class. Stat wise, it is similar to the M14 (including the 10-round magazine modeled after a 20-rounder) except it has a scope and is more accurate. Unlike the other sniper rifles, it comes with only a single reserve magazine, for a total of 20 rounds.
Type 56 Carbine
The Chinese-produced clone of the SKS, the Type 56 carbine, is used by the NVA and Việt Cộng Heavy Assault and Scout classes. Like the Type 56 assault rifles, the bayonet cannot be used and no post is present within the front sight. Due to the design of the bolt, the bolt handle has merely been relocated to the left rather than the entire bolt assembly being mirrored like on other weapons.
Sniper Rifles
SVD
The SVD is one of two NVA sniper weapons and once again, it has an empty front sight and incorrect bolt location.
Mosin-Nagant M1891/30 Sniper
The Mosin Nagant M1891/30 Sniper Rifle is used by Việt Cộng Scouts. Like the Type 56 carbine, its bolt handle has been relocated to the left.
M40
The M40 Sniper Rifle is a rifle usable by US Marines and Special Forces Scouts, and holds five rounds.
Shotguns
Mossberg 500
One of two US Army and US Marines Assault-class weapons, the Mossberg 500 is available with a sawed-off pistol grip and heat shield. It holds six shells in its magazine.
Machine Guns
M60
The M60 is issued to the ARVN and all US factions Heavy Assault. It is is perhaps the most infamous weapon in the game due to a well-known early balance issue; the release version of the game featured a US kit with the M60 and LAW, with the M60 extremely damaging (you pointed it at people and they died) and accurate enough to be used for sniping. This essentially meant games boiled to to re-enactments of Rambo: First Blood Part 2, only with the same number of John Rambos as Vietnamese. This was quickly addressed in patches; the M60 was placed in a kit with the M79 rather than the much more powerful LAW, and both machine guns were made drastically less accurate, unless used while prone.
Type 53
The Việt Cộng infantry machine gun issued to the Assault class is the Type 53.
RPD
The RPD is the standard NVA machine gun issued to the Assault class. It performs the same way as the M60, and is only really effective while lying prone.
Grenades
M18 smoke grenade
The M18 smoke grenade is used only by US forces Scout classes and emits yellow smoke.
Mark 2 Fragmentation Grenade
The Mk 2 hand grenade is used by the ARVN and all US forces, with four of them being issued to the Assault class.
Type 67 Stick Grenade
The Type 67 stick grenade is used by the NVA and Việt Cộng Assault and sometimes Heavy Assault classes.
Mines
S-Mine
The S-Mine is used in the game, called the "Bouncing Betty" issued to the NVA and VC Scouts.
Launchers
B40
The B40 (Vietnamese copy of the Soviet RPG-2) is the standard Việt Cộng anti-tank weapon, used by the Heavy Assault class.
M79 Grenade Launcher
The M79 grenade launcher is used by US and ARVN Heavy Assault classes. It has yellow tiger stripe camouflage paint on the barrel similar to the M79 used by "The Roach" in Apocalypse Now.
M72 LAW
The M72 LAW is the standard US/ARVN anti-tank weapon, used by the Heavy Assault class.
RPG-7
The RPG-7 is the standard NVA anti-tank weapon, fitted with a PGO-7 scope. It is used by the Heavy Assault class.
SA-7 Grail
The SA-7 Grail, called "SA-7", is issued to NVA and VC Heavy Assault classes. It doesn't actually lock on to aircraft, but will rather follow and fly into aircraft that fly nearby when it is fired. It is also a surprisingly effective anti-tank weapon.
M1 Mortar
The M1 Mortar is issued to US and ARVN Engineer classes.
Type 63 Mortar
The Type 63 Mortar, a variant of the M2 Mortar, is issued to NVA and Việt Cộng Engineer classes. It is identical in stats to the M1 Mortar above.
BGM-71 TOW
The BGM-71 TOW is seen mounted on some Ford M151 MUTT vehicles. Up to a certain patch it incorrectly fired unguided rockets. Later, on these rockets were replaced by just-as-incorrect heat-seeking missiles, just like the Strela-2, making it an effective SAM launcher instead of an anti-tank guided missile.
M40A1C Recoilless Rifle
The M50 "Ontos" light tank is armed with six M40A1C recoilless rifles, a special version of the M40 Recoilless Rifle. The driver can choose to fire the guns one at a time or all together, with the Ontos' four spotting rifles not usable and its usual hatch-mounted M1919A4 is not present. Thankfully, the game does not replicate the real vehicle's need to get out in order to reload, and the Ontos simply reloads itself after 5 seconds.