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Difference between revisions of "Time Crisis II"
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=Pistols= | =Pistols= | ||
− | == Heckler & Koch Mk 23 Phase II Prototype | + | |
− | In | + | ==Heckler & Koch Mk 23 Phase II Prototype == |
− | Keith's Mk 23 is two-tone while Baxter's is not. | + | In the arcade version, VSSE agents Keith Martin and Robert Baxter both use a [[Heckler & Koch Mark 23]] Phase II Prototype pistol. Keith's Mk 23 is two-tone while Baxter's is not. |
[[Image:SOCOM.jpg|thumb|none|400px|Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knights Armament suppressor and prototype - (fake) .45 ACP]] | [[Image:SOCOM.jpg|thumb|none|400px|Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knights Armament suppressor and prototype - (fake) .45 ACP]] | ||
− | [[Image:Sag1.jpg|thumb|none|500px| | + | [[Image:Sag1.jpg|thumb|none|500px|The Mk 23 Phase II pistol rendered in the game. Note the front cocking serrations.]] |
− | [[Image:TimecrisisII_Robert.jpg|thumb|none|500px|Robert Baxter hold | + | [[Image:TimecrisisII_Robert.jpg|thumb|none|500px|Robert Baxter hold his Mk 23. ]] |
− | [[Image:TimecrisisII_mk23.jpg|thumb|none|500px| | + | [[Image:TimecrisisII_mk23.jpg|thumb|none|500px|Illustration of Keith's Mk 23, which was taken from "NOURS", Namco's PR magazine.]] |
+ | |||
+ | ==Heckler & Koch Mark 23== | ||
+ | In the PS2 version, VSSE agents Keith Martin and Robert Baxter both use a [[Heckler & Koch Mark 23]] with a LAM module. | ||
− | |||
− | |||
[[Image:Mk23.jpg|thumb|none|400px|H&K Mark 23 - .45 ACP]] | [[Image:Mk23.jpg|thumb|none|400px|H&K Mark 23 - .45 ACP]] | ||
− | [[Image:H&kuspexpertTCII.jpg|thumb|none|500px|Keith (right) and Robert (left) with their Mark 23s. | + | [[Image:H&kuspexpertTCII.jpg|thumb|none|500px|Keith (right) and Robert (left) with their Mark 23s.]] |
− | [[Image:Time-Crisis-2-Wallpaper_mark23.jpg|thumb|none|500px| | + | [[Image:Time-Crisis-2-Wallpaper_mark23.jpg|thumb|none|500px|The agents pose with their Mark 23s.]] |
+ | |||
+ | ==Glock 17== | ||
+ | 2nd generation [[Glock 17]]s are used by NDI paramilitary soldiers as their main sidearm. VSSE agent Christy Ryan briefly uses this in the PS2 version. | ||
− | |||
− | |||
− | |||
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|2nd Generation Glock 17]] | [[Image:Glock17EarlyModel.jpg|thumb|none|400px|2nd Generation Glock 17]] | ||
− | [[Image:Soldierf.jpg|thumb|none|500px|NDI soldier with Glock | + | [[Image:Soldierf.jpg|thumb|none|500px|NDI soldier with Glock 17 as seen in the arcade version.]] |
− | [[Image:TimecrisisII_glock.jpg|thumb|none|500px|Fallen NDI soldier with Glock | + | [[Image:TimecrisisII_glock.jpg|thumb|none|500px|Fallen NDI soldier with Glock as seen in the PS2 version.]] |
− | [[Image:TimecrisisII_Christyglock.jpg|thumb|none|500px|Christy Ryan with her Glock | + | [[Image:TimecrisisII_Christyglock.jpg|thumb|none|500px|Christy Ryan with her Glock 17 in a cutscene found only in the PS2 version.]] |
− | == Mauser C96 == | + | ==Mauser C96== |
− | Wild Dog | + | Wild Dog uses his [[Mauser C96]] to battle Keith and Robert near the end of the game, serving once again as his main sidearm. |
[[Image:C96Pistol.jpg|thumb|none|400px|Mauser C96 "Broomhandle" Commercial Version]] | [[Image:C96Pistol.jpg|thumb|none|400px|Mauser C96 "Broomhandle" Commercial Version]] | ||
− | [[Image:Dogfront2.jpg|thumb|none|500px|Wild Dog with his Mauser C96 | + | [[Image:Dogfront2.jpg|thumb|none|500px|Wild Dog with his Mauser C96 as seen in the arcade version.]] |
=Submachine Guns= | =Submachine Guns= | ||
== "NDI special submachine gun" == | == "NDI special submachine gun" == | ||
− | NDI officer Jacob Kinisky | + | NDI officer Jacob Kinisky and several NDI soldiers use a fictional submachine gun called "NDI special submachine gun". It is largely based on the [[Uzi]], with addition of a [[Heckler & Koch MP5A3]] stock. |
− | It is largely based on the [[Uzi]], with addition of a [[Heckler & Koch MP5A3]] | ||
− | |||
− | |||
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]] | [[Image:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]] | ||
[[Image:HKMP5ExtendingStock.jpg|thumb|none|400px|Heckler & Koch MP5A3 extending stock]] | [[Image:HKMP5ExtendingStock.jpg|thumb|none|400px|Heckler & Koch MP5A3 extending stock]] | ||
+ | |||
[[Image:Smg2.jpg|thumb|none|500px|NDI special submachine gun]] | [[Image:Smg2.jpg|thumb|none|500px|NDI special submachine gun]] | ||
− | [[Image:Jacobfront.jpg|thumb|none|500px|Jacob Kinisky with his SMG | + | [[Image:Jacobfront.jpg|thumb|none|500px|Jacob Kinisky with his SMG in the arcade version.]] |
− | [[Image:TimecrisisII_smgingame_2.jpg|thumb|none|500px| | + | [[Image:TimecrisisII_smgingame_2.jpg|thumb|none|500px|NDI soldier firing SMG to Robert and Keith as seen in the arcade version.]] |
− | [[Image:TimecrisisII_smgingame.jpg|thumb|none|500px|After defeating NDI | + | [[Image:TimecrisisII_smgingame.jpg|thumb|none|500px|After defeating NDI soldiers, Robert and Keith picked up the SMG as seen in the arcade version.]] |
=Assault Rifles= | =Assault Rifles= | ||
+ | |||
== FAMAS F1 == | == FAMAS F1 == | ||
− | + | The FAMAS F1 is used by NDI soldiers as their main assault rifle. | |
+ | |||
[[Image:Famas.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm]] | [[Image:Famas.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm]] | ||
− | [[Image:Soldiermgf.jpg|thumb|none|500px|NDI soldier with FAMAS F1 | + | [[Image:Soldiermgf.jpg|thumb|none|500px|NDI soldier with FAMAS F1 assault rifle as seen in the arcade version.]] |
=Machine Guns= | =Machine Guns= | ||
− | |||
− | |||
+ | ==M134== | ||
+ | NDI officer Buff Bryant used a handheld M134-style Gatling gun to battle Keith and Robert as his main weapon. | ||
+ | |||
+ | [[Image:Minigun 1.JPG|thumb|none|400px|"Ol' Painless" Handheld M134 Minigun with M60 Handguard, as seen in ''Predator'' - 7.62x51mm NATO.]] | ||
[[Image:Vulcan1.jpg|thumb|none|400px|Gatling gun]] | [[Image:Vulcan1.jpg|thumb|none|400px|Gatling gun]] | ||
− | [[Image:Bufffront.jpg|thumb|none|500px|Buff with his Gatling gun | + | [[Image:Bufffront.jpg|thumb|none|500px|Buff with his Gatling gun as seen in the arcade version.]] |
− | == Gun arm == | + | ==Gun arm== |
− | Wild Dog | + | Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. He used it to battle Keith and Robert. |
[[Image:Wild Dog's Gun Arm.jpg|thumb|none|400px|Machine gun arm]] | [[Image:Wild Dog's Gun Arm.jpg|thumb|none|400px|Machine gun arm]] | ||
− | [[Image:Dogfront2.jpg|thumb|none|500px|Wild Dog with his Gun arm | + | [[Image:Dogfront2.jpg|thumb|none|500px|Wild Dog with his Gun arm as seen in the arcade version.]] |
=Rocket Launchers= | =Rocket Launchers= | ||
+ | |||
== M202 FLASH == | == M202 FLASH == | ||
− | NDI soldiers and | + | NDI soldiers and Ernesto Diaz use the [[M202 FLASH]] as their main rocket launcher. It's also seen mounted on NDI choppers. |
+ | |||
[[Image:M202A2_FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | [[Image:M202A2_FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]] | ||
− | [[Image:Soldiermissiief.jpg|thumb|none|500px|NDI soldier with M202 | + | [[Image:Soldiermissiief.jpg|thumb|none|500px|NDI soldier with M202 as seen in the arcade version.]] |
− | [[Image:TimecrisisII_M202_2.jpg|thumb|none|500px| | + | [[Image:TimecrisisII_M202_2.jpg|thumb|none|500px|Ernesto Diaz firing M202 at Keith in the arcade version.]] |
− | [[Image:TimecrisisII_M202.jpg|thumb|none|500px|NDI soldier with M202 | + | [[Image:TimecrisisII_M202.jpg|thumb|none|500px|NDI soldier opens fire with the M202 in the PS2 version.]] |
=Hand Grenades= | =Hand Grenades= | ||
+ | |||
== M67 hand grenade == | == M67 hand grenade == | ||
− | [[M67 hand grenade]] | + | [[M67 hand grenade]]s are used by NDI soldiers as their main grenade. |
+ | |||
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]] | [[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]] | ||
Revision as of 11:38, 9 April 2015
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The following weapons appear in the video game Time Crisis II:
Pistols
Heckler & Koch Mk 23 Phase II Prototype
In the arcade version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 Phase II Prototype pistol. Keith's Mk 23 is two-tone while Baxter's is not.
Heckler & Koch Mark 23
In the PS2 version, VSSE agents Keith Martin and Robert Baxter both use a Heckler & Koch Mark 23 with a LAM module.
Glock 17
2nd generation Glock 17s are used by NDI paramilitary soldiers as their main sidearm. VSSE agent Christy Ryan briefly uses this in the PS2 version.
Mauser C96
Wild Dog uses his Mauser C96 to battle Keith and Robert near the end of the game, serving once again as his main sidearm.
Submachine Guns
"NDI special submachine gun"
NDI officer Jacob Kinisky and several NDI soldiers use a fictional submachine gun called "NDI special submachine gun". It is largely based on the Uzi, with addition of a Heckler & Koch MP5A3 stock.
Assault Rifles
FAMAS F1
The FAMAS F1 is used by NDI soldiers as their main assault rifle.
Machine Guns
M134
NDI officer Buff Bryant used a handheld M134-style Gatling gun to battle Keith and Robert as his main weapon.
Gun arm
Wild Dog uses a Gatling gun arm to replace the left arm he amputated after his defeat in the first game. He used it to battle Keith and Robert.
Rocket Launchers
M202 FLASH
NDI soldiers and Ernesto Diaz use the M202 FLASH as their main rocket launcher. It's also seen mounted on NDI choppers.
Hand Grenades
M67 hand grenade
M67 hand grenades are used by NDI soldiers as their main grenade.