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Difference between revisions of "Talk:Battlefield 2: Modern Combat"

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==Shotguns==
 
==Shotguns==
 +
Combat Engineer roles are armed with combat shotguns for anti-personnel use. As with the light machine guns, the shotguns do not have an aiming option.
 +
 
===Benelli M3T Super 90===
 
===Benelli M3T Super 90===
 +
The EU Engineer class is armed with a [[Benelli M3 Super 90]], although it has the SPAS-12's inventory icon and third person model. It also functions in the pump mode, unlike the SPAS-12.
 
[[File:BenelliM3Super90foldingstock.jpg|thumb|none|450px|Benelli M3T Super 90 with top folding stock - 12 gauge]]
 
[[File:BenelliM3Super90foldingstock.jpg|thumb|none|450px|Benelli M3T Super 90 with top folding stock - 12 gauge]]
 +
[[File:BF2MC M3T (1).jpg|thumb|none|600px|The Benelli M3T in the hands of an engineer in-game.]]
 +
[[File:BF2MC M3T (2).jpg|thumb|none|600px|Pumping the shotgun.]]
 +
[[File:BF2MC M3T (3).jpg|thumb|none|600px|Reloading the M3T. The shotgun reload animation simply shows one shell getting loaded into the tube magazine, and then the action is pumped.]]
 +
[[File:BF2MC M3T (4).jpg|thumb|none|600px|Working the Benelli's action.]]
  
 
===Franchi SPAS-12===
 
===Franchi SPAS-12===
 +
American Engineers are armed with [[Franchi SPAS-12]] shotguns, set to semi-automatic function. As the other shotguns are pump-actions, the SPAS's higher firerate gives it an advantage.
 
[[File:SPAS12.jpg|thumb|none|450px|Franchi SPAS-12 with butt hook attached to stock - 12 gauge]]
 
[[File:SPAS12.jpg|thumb|none|450px|Franchi SPAS-12 with butt hook attached to stock - 12 gauge]]
 +
[[File:BF2MC SPAS-12 (1).jpg|thumb|none|600px|Parachuting into the NATO version of the "Flying the Flag" mission with a SPAS-12.]]
 +
[[File:BF2MC SPAS-12 (2).jpg|thumb|none|600px|Reloading the Franchi.]]
 +
[[File:BF2MC SPAS-12 (3).jpg|thumb|none|600px|As with most game depictions of the SPAS-12, the pump is used at the end of a reload despite being set to semi-auto.]]
 +
[[File:BF2MC SPAS-12 (4).jpg|thumb|none|600px|A very early 2000s dressed US Engineer armed with the SPAS.]]
 +
[[File:BF2MC SPAS-12 (5).jpg|thumb|none|600px|The SPAS as seen as the third person model for the Benelli M3T here with a European combat engineer.]]
  
 
===Mossberg 500===
 
===Mossberg 500===
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===RMB-93===
 
===RMB-93===
 +
Oddly, PLA Combat Engineers utilize the Russian [[RMB-93]] forward pump action shotgun despite the presence of a Norinco Hawk 982 in the original PC version.
 
[[File:RMB93.jpg|thumb|none|450px|RMB-93 w/ stock extended - 12 gauge]]
 
[[File:RMB93.jpg|thumb|none|450px|RMB-93 w/ stock extended - 12 gauge]]
 +
[[File:BF2MC RMB-93 (1).jpg|thumb|none|600px|The RMB-93 shotgun in the "Submerged" level, the first PLA mission. Note the oversized magazine and barrel, which gives the shotgun some resemblance to the [[GM-94]] grenade launcher.]]
 +
[[File:BF2MC RMB-93 (2).jpg|thumb|none|600px|Working the RMB's forward pump action.]]
 +
[[File:BF2MC RMB-93 (3).jpg|thumb|none|600px|The reload animation rather oddly shows the engineer chamber-loading it through a non-existent side port.]]
 +
[[File:BF2MC RMB-93 (4).jpg|thumb|none|600px|Chambering the shotgun.]]
  
 
==Assault Rifles==
 
==Assault Rifles==

Revision as of 14:23, 10 June 2020

Discussion

What's the US shotgun? Definitely not a SPAS-12 by default.

I'm an idiot. Going to the PC section to look.

Glock looks like a 19 to me

It looks too small to be an actual 17 and it has a 19 grip.--FIVETWOSEVEN 14:16, 22 August 2010 (UTC)

MEC sidearm

The MEC handgun isn't an MR-444, at least on the PS2 version. It's the Beretta M951, possibly the Egyptian or Iraqi clone. The Wierd It 10:17, 25 January 2012 (CST)

Same on 360. Alex T Snow 14:30, 25 January 2012 (CST)
It's pretty interesting to see how the console version of Battlefield 2 is so much different from the PC version. Unlike Battlefield 3 :\ --Masterius 09:20, 28 January 2012 (CST)
Honestly they don't really have anything to do with each other, this and BF2. Alex T Snow 19:31, 28 January 2012 (CST)

Page

The following weapons are seen in the video game Battlefield 2: Modern Combat:

Handguns

Beretta 92F

The Beretta 92F appears as the "M92F".

Beretta 92F - 9x19mm
Drawing the M9 in the NATO forces' final campaign mission. All pistols have the slide pulled when drawn.
A US soldier wielding the Beretta.
Aiming brings the sights in close, but not completely.
Reloading the M9.

Glock 19

The Glock 19 appears, erroneously referred to as the Glock 17.

Glock 19 (2nd Generation) - 9x19mm
An EU trooper pulls his Glock 19 in the arid Qyzylorda region of Kazakhstan.
The G19 in idle.
Aiming the pistol.
The Glock's reload.

Norinco QSZ-92

Norinco QSZ-92 - 9x19mm
Drawing the QSZ-92 in a Kazakh town.
Wielding the QSZ pistol.
Aiming.
Reloading the handgun.

Tariq

The Tariq, an Iraqi copy of the Beretta M1951, appears in the game.

Tariq - 9x19mm
The Tariq in-game render.

Submachine Guns

All Specialist kits wield SMGs by default, and all are equipped with sound suppressors and Aimpoint CompM2 reflex sights.

Heckler & Koch MP5A3

The US Specialist kit is equipped with the Heckler & Koch MP5A3.

Heckler & Koch MP5A3 - 9x19mm
An American specialist armed with the MP5A3 at the start of the "Burning Bridges" mission.
Reloading the MP5's stick magazine.
Working the charging handle.

Heckler & Koch UMP45

EU Specialists use the Heckler & Koch UMP as their SMG of choice.

Heckler & Koch UMP45 with RIS foregrip - .45 ACP
The UMP45 at the beginning of the "Hotel Alpha" mission. Note the charging handle is bugged and sticks out of the top rail.
Aiming through the reflex sight; this reticle is used with all the SMGs.
Reloading the UMP.
Palming the bolt release. Battlefield: Bad Company and Battlefield 3 would use a traditional HK-like reload, while the bolt release would eventually be used again in Battlefield 4.

Micro Uzi

The Micro Uzi is only mounted on the snowmobiles in the map "Frost Bite".

IMI Micro Uzi with 32 round magazine - 9x19mm

Norinco Type 79

The Norinco Type 79 is the SMG issued to the PLA Specialist role.

Norinco Type 79 with unfired rounds - 7.62x25mm Tokarev
A Chinese Specialist armed with the Type 79 in the PLA's "Endgame" mission.
Reloading the SMG. It uses a straight type of magazine.
Chambering the T79.

Shotguns

Combat Engineer roles are armed with combat shotguns for anti-personnel use. As with the light machine guns, the shotguns do not have an aiming option.

Benelli M3T Super 90

The EU Engineer class is armed with a Benelli M3 Super 90, although it has the SPAS-12's inventory icon and third person model. It also functions in the pump mode, unlike the SPAS-12.

Benelli M3T Super 90 with top folding stock - 12 gauge
The Benelli M3T in the hands of an engineer in-game.
Pumping the shotgun.
Reloading the M3T. The shotgun reload animation simply shows one shell getting loaded into the tube magazine, and then the action is pumped.
Working the Benelli's action.

Franchi SPAS-12

American Engineers are armed with Franchi SPAS-12 shotguns, set to semi-automatic function. As the other shotguns are pump-actions, the SPAS's higher firerate gives it an advantage.

Franchi SPAS-12 with butt hook attached to stock - 12 gauge
Parachuting into the NATO version of the "Flying the Flag" mission with a SPAS-12.
Reloading the Franchi.
As with most game depictions of the SPAS-12, the pump is used at the end of a reload despite being set to semi-auto.
A very early 2000s dressed US Engineer armed with the SPAS.
The SPAS as seen as the third person model for the Benelli M3T here with a European combat engineer.

Mossberg 500

The Mossberg 500 is available to the MEC Engineer kit.

RMB-93

Oddly, PLA Combat Engineers utilize the Russian RMB-93 forward pump action shotgun despite the presence of a Norinco Hawk 982 in the original PC version.

RMB-93 w/ stock extended - 12 gauge
The RMB-93 shotgun in the "Submerged" level, the first PLA mission. Note the oversized magazine and barrel, which gives the shotgun some resemblance to the GM-94 grenade launcher.
Working the RMB's forward pump action.
The reload animation rather oddly shows the engineer chamber-loading it through a non-existent side port.
Chambering the shotgun.

Assault Rifles

AK-47

AK-47 - 7.62x39mm

AKS-74U

AKS-74U - 5.45x39mm

Colt M4A1 Carbine

M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm
File:B2MC-M4-1.jpg
The M4 Carbine in one of the Hot-Swap challenges in-game (Xbox 360).
File:B2MC-M4-4.jpg
Firing the M4 Carbine in Radio Silence (Xbox 360).

Enfield L85A2

L85A2 with SUSAT scope - 5.56x45mm NATO

Norinco QBZ-95

Norinco QBZ-95 with proprietary Y/MA 95-002 scope - 5.8x42mm

Sniper Rifles

Barrett M95

Barrett M95 - .50 BMG

Norinco QBU-88

Norinco QBU-88 - 5.8x42mm

SVD Dragunov

SVD Dragunov - 7.62x54mm R

SVU Dragunov

SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R

Machine Guns

M249 SAW

M249-E2 SAW - 5.56x45mm

Norinco QJY-88

Norinco QJY-88 - 5.8x42mm

PKM Machine Gun

PKM machine gun - 7.62x54mm R

Launchers

Carl Gustav M3

The Carl Gustav M3 appears, erroneously referred to as the Carl Gustav M2.

Carl Gustav M3 - 84x246mm R

GP-25

GP-25 grenade launcher - 40mm

M203

M203 grenade launcher - 40x46mm

Mk 153 Mod 0 SMAW

Mk 153 Mod 0 SMAW - 83mm

PF-98

PF-98 battalion version - 120mm

RPG-7

RPG-7 with PG-7VM rocket and PGO-7 scope - 40mm

Type 91

Type 91 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm

Explosives

AN/M8 smoke grenade

AN/M8 smoke grenade

M61 hand grenade

M61 High-Explosive Fragmentation hand grenade

M84 stun grenade

M84 stun grenade

RGO-78 hand grenade

The RGO-78 hand grenade is available to the MEC Assault and Support kits.

Type 79 hand grenade

The Type 79 hand grenade is available to the PLA Assault and Support kits.

(I couldn't find much info about the real Type 79 (provided that it's the actual design seen in-game), but it's apparently similar to the Type 67 stick grenade). --Ultimate94ninja (talk) 15:53, 26 January 2016 (EST)


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