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Difference between revisions of "State of Decay"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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{{Unidentified}}
 
{{WIP}}
 
 
{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = ''State of Decay''
 
|name = ''State of Decay''
Line 33: Line 31:
  
 
=Pistols=
 
=Pistols=
 +
==1911 Variant==
 +
==="Carrier 1911"===
 +
The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.
 +
[[file:StateOfDecay Carrier 1911 4.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Carrier 1911 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Carrier 1911 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-carrier 1911.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==="D 1911"===
 +
The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.
 +
[[file:KimberSSTargetII.jpg|thumb|none|350px|Stainless Kimber Target II - .45 ACP]]
 +
[[File:S&WSW1911.jpg|thumb|none|350px|Smith & Wesson SW1911 Blued version - .45 ACP]]
 +
[[file:SOD-d_1911_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Colt D1911 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Colt D1911 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-d_1911.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==AMC Auto Mag Pistol==
 +
The [[AMC Auto Mag Pistol]] appears in the game as the "Automag".
 +
[[File:HiStandard44AutomagMod180.jpg|thumb|none|350px|High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-automag.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
==Beretta 84FS==
 
==Beretta 84FS==
 
The [[Beretta 84FS]] appears in the game as the "84 Wildcat".
 
The [[Beretta 84FS]] appears in the game as the "84 Wildcat".
 
[[File:Beretta84Inox.jpg|thumb|none|350px|Beretta 84FS Inox  - .380 ACP]]
 
[[File:Beretta84Inox.jpg|thumb|none|350px|Beretta 84FS Inox  - .380 ACP]]
[[file:StateOfDecay Beretta 84FS 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-84 wildcat journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Beretta 84FS 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Beretta 84FS 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Beretta 84FS 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Beretta 84FS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-84 wildcat.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Beretta 92==
 +
===Beretta 92FS===
 +
The [[Beretta 92 pistol series|Beretta 92FS]] appears in the game as the "M9".
 +
[[file:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]
 +
[[file:SOD-m9_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M9 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay M9 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m9.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===Beretta 93R===
 +
The [[Beretta 93R]] appears in the game as the "93 Raffica".
 +
[[file:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm]]
 +
[[file:StateOfDecay Beretta 93 Raffica 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Beretta 93 Raffica 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Beretta 93 Raffica 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-93_raffica.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Beretta Px4 Storm==
 +
The [[Beretta Px4 Storm]] appears in the game as the "PX4 Storm".
 +
[[file:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]
 +
[[file:StateOfDecay pX4 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay pX4 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay pX4 3.jpg|thumb|none|600px|Reload animation.]]
  
 
==Browning Hi-Power==
 
==Browning Hi-Power==
 
The [[Browning Hi-Power]] appears in the game as the "Hi-Power".
 
The [[Browning Hi-Power]] appears in the game as the "Hi-Power".
 
[[File:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi-Power Mark III - 9x19mm]]
 
[[File:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi-Power Mark III - 9x19mm]]
[[file:StateOfDecay Browning Hi-Power 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-hi-power journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Browning Hi-Power 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Browning Hi-Power 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Browning Hi-Power 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Browning Hi-Power 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-hi-power.jpg|thumb|none|600px|Model in an external editor.]]
  
=="Carrier 1911"==
+
==Colt M1911A1==
The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.
+
The [[Colt M1911A1]] appears in the game as the "1911A1 Officer".
[[file:StateOfDecay Carrier 1911 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 Pistol - .45 ACP]]
[[file:StateOfDecay Carrier 1911 2.jpg|thumb|none|600px|Pistol in hands.]]
+
[[file:SOD-1911a1_officer_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Carrier 1911 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Colt M1911A1 2.jpg|thumb|none|600px|Pistol in hands.]]
 
+
[[file:StateOfDecay Colt M1911A1 3.jpg|thumb|none|600px|Reload animation.]]
=="CLEO STRIKER 40"==
+
[[file:SOD-1911a1_officer.jpg|thumb|none|600px|Model in an external editor.]]
[[file:StateOfDecay CLEO STRIKER 40 1.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay CLEO STRIKER 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CLEO STRIKER 40 3.jpg|thumb|none|600px|Reload animation.]]
 
  
 
==CZ 75==
 
==CZ 75==
 +
===CZ 75===
 
The [[CZ 75]] appears in the game as the "BZ 75".
 
The [[CZ 75]] appears in the game as the "BZ 75".
 
[[file:Cz75b9mm.jpg|thumb|none|350px|CZ 75B - 9x19mm]]
 
[[file:Cz75b9mm.jpg|thumb|none|350px|CZ 75B - 9x19mm]]
[[file:StateOfDecay CZ 75 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-bz 75 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay CZ 75 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CZ 75 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CZ 75 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay CZ 75 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz 75.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===CZ 75 Automatic===
 +
The [[CZ 75 Automatic]] appears in the game as the "Bz 75 Automatic".
 +
[[file:Cz75fa.jpg|thumb|none|350px|CZ 75 Automatic - 9x19mm]]
 +
[[file:StateOfDecay CZ75 Auto 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ75 Auto 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ75 Auto3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz_75_automatic.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===CZ 75 Compact===
 +
The [[CZ 75 Compact]] appears in the game as the "BZ 75 ST".
 +
[[file:CZ 75 D COMPACT.jpg|thumb|350px|none|CZ 75 D Compact (w/ accessory rail) -  9x19mm]]
 +
[[file:SOD-bz_75_st_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 Compact 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 Compact 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz_75_st.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==CZ P-07 Duty==
 +
The [[CZ P-07 Duty]] appears in the game as the "P 07 Duty" in 9mm with a gray-colored frame.
 +
[[file:CzP07Duty.jpg|thumb|none|350px|CZ 75 P-07 Duty - 9x19mm]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p07_duty.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==CZ P-07 Duty "Tactical"==
 +
The [[CZ P-07 Duty]] appears in the game as the "P 07 Tactical Duty" in .40 caliber with a green frame.
 +
[[file:CZ 75 P-07 Duty threaded barrel.jpg|thumb|none|350px|CZ 75 P-07 Duty with threaded barrel - 9x19mm]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p07_tactical_duty.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Desert Eagle Mark XIX==
 +
The [[Desert Eagle]] appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.
 +
[[file:Desert-Eagle.jpeg|thumb|350px|none|IMI Desert Eagle Mark XIX - .50 AE]]
 +
[[file:SOD-condor_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Desert eagle 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Desert eagle 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-condor.jpg|thumb|none|600px|Model in an external editor.]]
  
 
==FN Five-seveN ODG==
 
==FN Five-seveN ODG==
 
The [[FN Five-seveN]] appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.
 
The [[FN Five-seveN]] appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.
 
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm]]
 
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm]]
[[file:StateOfDecay FN Five-seveN ODG 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-fifty seven journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay FN Five-seveN ODG 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay FN Five-seveN ODG 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay FN Five-seveN ODG 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay FN Five-seveN ODG 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-fifty seven.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==FN FNP==
 +
===FN FNP-45===
 +
The [[FN_FNP#FNP-45|FNP-45]] appears in the game as the "F45", with a stainless steel slide.
 +
[[File:FNP45.jpg|thumb|none|350px|FNP-45 - .45 ACP]]
 +
[[file:StateOfDecay FNP-45 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FNP-45 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay FNP-45 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-f45.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===FN FNX Tactical===
 +
The [[FN_FNP#FNX-45_Tactical|FNX-45 Tactical]] appears in the game as the "F45 Tactical" with a tan frame and red dot sight.
 +
[[File:FNP45Tac.jpg|thumb|none|350px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]
 +
[[file:StateOfDecay FNX-45 Tactical 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FNX-45 Tactical 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay FNX-45 Tactical 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-f45_tactical.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Glock==
 +
===Glock 17===
 +
The [[Glock 17]] appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.
 +
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]
 +
[[file:SOD-g17c_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 17 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 17 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g17c.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===Glock 18===
 +
The [[Glock 18]] appears in the game as the "G 18 (Compensated)".
 +
[[file:G18 comp.jpg|thumb|none|350px|Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm]]
 +
[[file:StateOfDecay Glock 18C 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 18C 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 18C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g18c.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 19==
+
===Glock 19===
 
The [[Glock 19]] appears in the game as the "G19".
 
The [[Glock 19]] appears in the game as the "G19".
 
[[file:Glock19pistol.jpg|thumb|none|350px|Glock 19 (3rd Generation) - 9x19mm]]
 
[[file:Glock19pistol.jpg|thumb|none|350px|Glock 19 (3rd Generation) - 9x19mm]]
[[file:StateOfDecay Glock 19 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g19 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 19 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 19 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 19 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 19 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g19.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===Glock 20===
 +
The [[Glock 20]] appears in the game as the "G20", and is fitted with a scope.
 +
[[file:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm]]
 +
[[file:SOD_G20.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 20 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 20 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g20.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 21==
+
===Glock 21===
 
The [[Glock 21]] appears in the game as the "G21".
 
The [[Glock 21]] appears in the game as the "G21".
 
[[file:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP.]]
 
[[file:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP.]]
[[file:StateOfDecay Glock 21 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g21 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 21 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 21 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 21 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 21 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g21.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===Glock 22===
 +
The [[Glock 22]] appears in the game as the "G22".
 +
[[file:Glock22.jpg|thumb|none|350px|Glock 22 (3rd Generation) - .40 S&W]]
 +
[[file:SOD-g22_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 22 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 22 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g22.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 26==
+
===Glock 26===
 
The [[Glock 26]] appears in the game as the "G26".
 
The [[Glock 26]] appears in the game as the "G26".
 
[[file:TTG26.jpg|thumb|none|350px|Glock 26 (Two Tone) - 9x19mm.]]
 
[[file:TTG26.jpg|thumb|none|350px|Glock 26 (Two Tone) - 9x19mm.]]
[[file:StateOfDecay Glock 26 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g26 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 26 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 26 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 26 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 26 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g26.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 32==
+
===Glock 31===
 +
The [[Glock 31]] appears in the game as the "G 31".
 +
[[File:G31.jpg|thumb|none|350px|Glock 31 - .357 SIG]]
 +
[[file:SOD-g31_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g31.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
 +
===Glock 32===
 
The [[Glock 32]] appears in the game as the "G 32".
 
The [[Glock 32]] appears in the game as the "G 32".
 
[[File:Glock32.jpg|thumb|none|350px|Glock 32 - .357 SIG]]
 
[[File:Glock32.jpg|thumb|none|350px|Glock 32 - .357 SIG]]
[[file:StateOfDecay Glock 32 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g32 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g32.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 33==
+
===Glock 33===
 
The [[Glock 33]] appears in the game as the "G 33".
 
The [[Glock 33]] appears in the game as the "G 33".
 
[[File:Glock 33.jpg|thumb|none|350px|Glock 33 - .357 SIG]]
 
[[File:Glock 33.jpg|thumb|none|350px|Glock 33 - .357 SIG]]
[[file:StateOfDecay Glock 33 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g33 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 33 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 33 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 33 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 33 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g33.jpg|thumb|none|600px|Model in an external editor.]]
  
 
==Heckler & Koch USP Compact==
 
==Heckler & Koch USP Compact==
The [[Heckler & Koch USP Compact]] appears in the game as the "OHWS 40". It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.
+
The [[Heckler & Koch USP Compact]] appears in the game as the "OHWS 40"; this appears to be a slightly off-the-mark reference to SOCOM's Offensive Handgun Weapon System (OHWS) program, which ultimately led to the development and adoption of the [[Heckler & Koch Mark 23]] (the USP series' predecessor). It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.
[[file:Usp40compact.jpg|thumb|350px|none|Heckler & Koch USP Compact - .40 S&W]]
+
[[File:Usp40compact.jpg|thumb|350px|none|Heckler & Koch USP Compact - .40 S&W]]
[[file:StateOfDecay Heckler & Koch USP Compact 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:SOD-ohws 40 journal.jpg|thumb|none|600px|The USP Compact's inventory description, which appears to be further confusing it with the Mark 23.]]
[[file:StateOfDecay Heckler & Koch USP Compact 2.jpg|thumb|none|600px|Pistol in hands.]]
+
[[File:StateOfDecay Heckler & Koch USP Compact 2.jpg|thumb|none|600px|A survivor holds his USP Compact while pointedly refusing to acknowledge whatever has happened to his left.]]
[[file:StateOfDecay Heckler & Koch USP Compact 3.jpg|thumb|none|600px|Reload animation.]]
+
[[File:StateOfDecay Heckler & Koch USP Compact 3.jpg|thumb|none|600px|Looking glum, he reloads his handgun, showing absolutely no trigger discipline in doing so.]]
 +
[[File:SOD-ohws 40.jpg|thumb|none|600px|The USP's model loaded in an external editor. The textures appear to be photo-sourced; at full size, the ".40S&W" marking and remnants of a serial number can be seen on the barrel (with a slightly off-color patch to the left suggesting a removed HK logo), while the "Made in Germany" marking on the frame remains just barely legible (with the "HK Sidearms GmbH" marking above it once again visibly removed).]]
  
 
==Kimber Tactical Pro II==
 
==Kimber Tactical Pro II==
 
The [[Kimber 1911 Series #Kimber Tactical Pro II|Kimber Tactical Pro II]] appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.
 
The [[Kimber 1911 Series #Kimber Tactical Pro II|Kimber Tactical Pro II]] appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.
 
[[File:Kimber Tactical Pro II.jpg|thumb|none|350px|Kimber Tactical Pro II - .45 ACP]]
 
[[File:Kimber Tactical Pro II.jpg|thumb|none|350px|Kimber Tactical Pro II - .45 ACP]]
[[file:StateOfDecay Kimber Tactical Pro II 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-tac master 1911 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tac master 1911.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Luger P08==
 +
The [[Luger P08]] appears in the game as the "P.08".
 +
[[file:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm.]]
 +
[[file:StateOfDecay Luger P08 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Luger P08 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Luger P08 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p08.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Ruger Mk III==
 +
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk III]] appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.
 +
[[file:Ruger MkIII Target.jpg‎|thumb|none|350px|Ruger Mk III Target - .22 LR]]
 +
[[file:SOD_mk._3_target.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Mk III 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Ruger Mk III 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk. 3 target.JPG|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==SIG-Sauer P220==
 +
===SIG-Sauer P226===
 +
====SIG-Sauer P226====
 +
The [[SIG-Sauer P226]] appears in the game as the "P226".
 +
[[file:SigP226TwoTone02.jpg|thumb|none|350px|Two-tone SIG-Sauer P226 pistol - 9x19mm]]
 +
[[file:SOD-p226_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay p226 clear 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay p226 clear 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p226.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
====SIG-Sauer P226 Equinox====
 +
The [[SIG-Sauer P226|SIG-Sauer P226 Equinox]] appears in the game as the "P 226 SG". P 226 SG has a custom finish and uses .357 SIG rounds.
 +
[[File:P226 Equinox.jpg|thumb|none|350px|SIG-Sauer P226 Equinox - 9x19mm.]]
 +
[[file:SOD-p226_sg_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P226 SG 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P226 SG 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p226_sg.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===SIG-Sauer P228===
 +
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P228|SIG-Sauer P228]] appears in the game as the "M11". Its journal description erroneously refers to it as a P226.
 +
[[file:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]
 +
[[file:SOD-m11_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P228 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P228 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m11.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===SIG-Sauer P229===
 +
====SIG-Sauer P229====
 +
The [[SIG-Sauer P229]] appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips. Second model appears in the game as the "P 229-40" It uses .40 S&W rounds.
 +
[[file:SIG-Sauer P229 E2.jpg|thumb|none|350px|SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).]]
 +
[[file:SOD-p229_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P229 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P229 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p229.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
====SIG-Sauer P229-40====
 +
[[file:P229.jpg|thumb|none|350px|SIG-Sauer P229 with Crimson Trace grips - .357 SIG]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p229-40.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==SIG-Sauer P250==
 +
The [[SIG-Sauer P250]] appears in the game as the "CLEO STRIKER 40".
 +
[[File:P250-F-Nitron-detail-L.jpg|thumb|none|350px|SIG-Sauer P250 Full Size - 9x19mm]]
 +
[[file:StateOfDecay CLEO STRIKER 40 4.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CLEO STRIKER 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CLEO STRIKER 40 3.jpg|thumb|none|600px|Reload animation.]]
 +
 +
==Smith & Wesson M&P==
 +
===Smith & Wesson M&P40===
 +
The [[Smith & Wesson M&P#Smith & Wesson M&P40|Smith & Wesson M&P40]] appears in the game as the "Mi.Le".
 +
[[File:S&W-M&P-40.jpg‎|thumb|none|350px|Smith & Wesson M&P40 - .40 S&W]]
 +
[[file:SOD-mile_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson M&P40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Smith & Wesson M&P40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mile.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===Smith & Wesson M&P45===
 +
The [[Smith & Wesson M&P45]] appears in the game as the "MiLE .45".
 +
[[File:M&P 45 Brown.jpg|thumb|none|350px|Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP]]
 +
[[file:SOD-mile45_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson M&P45 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Smith & Wesson M&P45 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mile45.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Springfield Armory XDM==
 +
===Springfield Armory XDM===
 +
The [[Springfield Armory XDM|Springfield Armory XDM]] appears in the game as the "X-Lock".
 +
[[File:SAXD-M.jpg|thumb|none|350px|Springfield Armory XDM 4.5 with stainless steel slide finish – .40 S&W]]
 +
[[file:SOD-x-lock_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Springfield Armory XDM 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Springfield Armory XDM 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-x-lock.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===Springfield Armory XDM Compact===
 +
The [[Springfield Armory XD#Springfield_Armory_XD_Subcompact|Springfield Armory XDM Compact]] appears in the game as the "X-Lock Tactical".
 +
[[file:XDM9 3.8CBHC.jpg|thumb|none|350px|Springfield Armory XDM Compact – 9×19mm Parabellum]]
 +
[[file:SOD-x-lock_tactical_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Springfield Armory XDM Compact Model 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Springfield Armory XDM Compact Model 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-x-lock_tactical.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Walther P38==
 +
The [[Walther P38]] appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.
 +
[[file:P38.jpg|thumb|none|350px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
 +
[[file:StateOfDecay Walther P38 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Walther P38 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Walther P38 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p38_stobaugh.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Walther PP==
 +
The [[Walther PP]] (.22 Version) appears in the game as the "PP 22"
 +
[[file:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - .32 ACP]]
 +
[[file:SOD-pp22_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Walther PP 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Walther PP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-pp_22.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
=Revolvers=
 
=Revolvers=
=="CLEO REVO C"==
+
==Chiappa Rhino==
[[file:StateOfDecay cleo revo c 1.jpg|thumb|none|600px|Description in inventory.]]
+
===Chiappa Rhino 40DS===
 +
The [[Chiappa Rhino 40DS]] appears in the game as the "CLEO Revo C".
 +
[[File:Chiappa Rhino 4".jpg|thumb|none|350px|Chiappa Rhino 40DS (4" barrel version) - .357 Magnum]]
 +
[[file:StateOfDecay cleo revo c 4.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay cleo revo c 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay cleo revo c 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay cleo revo c 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay cleo revo c 3.jpg|thumb|none|600px|Reload animation.]]
 +
===Chiappa Rhino 50DS===
 +
The [[Chiappa Rhino 50DS]] appears in the game as the "Safari".
 +
[[File:Chiappa Rhino 5".jpg|thumb|none|350px|Chiappa Rhino 50DS (5" barrel version)  - .357 Magnum]]
 +
[[file:SOD-safari_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Chiappa Rhino 50DS 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Chiappa Rhino 50DS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-safari.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Anaconda==
 
==Colt Anaconda==
 
The [[Colt Anaconda]] appears in the game as the "River Snake".
 
The [[Colt Anaconda]] appears in the game as the "River Snake".
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum]]
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum]]
[[file:StateOfDecay Colt Anaconda 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-river snake journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Anaconda 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Anaconda 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Anaconda 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Anaconda 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-river snake.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Bankers Special==
 
==Colt Bankers Special==
 
The [[Colt Bankers Special]] appears in the game as the "Snub Special 22".
 
The [[Colt Bankers Special]] appears in the game as the "Snub Special 22".
 
[[File:Colt Bankers Special .22LR.jpg|thumb|none|350px|Colt Bankers Special - .22LR]]
 
[[File:Colt Bankers Special .22LR.jpg|thumb|none|350px|Colt Bankers Special - .22LR]]
[[file:StateOfDecay Colt Bankers Special 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-snub special 22 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Bankers Special 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Bankers Special 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Bankers Special 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Bankers Special 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-snub special 22.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Python==
 
==Colt Python==
 
The [[Colt Python]] appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.
 
The [[Colt Python]] appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.
 
[[File:ColtPythonSS.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum]]
 
[[File:ColtPythonSS.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum]]
[[file:StateOfDecay Colt Python 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-viper p357 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Python 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Python 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Python 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Python 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-viper p357.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=Shotguns=
+
==M1917 Revolver==
==Mossberg 590 SP==
+
The [[M1917 Revolver]] appears in the game as the "M1917".
The [[Mossberg 590]] SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.
+
[[File:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP]]
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 Gauge with bayonet lug and heat shield]]
+
[[file:SOD-m1917_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Mossberg 590 SP 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay M1917 Revolver 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay Mossberg 590 SP 2.jpg|thumb|none|600px|Shotgun in hands.]]
+
[[file:StateOfDecay M1917 Revolver 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay Mossberg 590 SP 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-m1917.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=="R12K Dragon"==
+
==Ruger Blackhawk==
[[file:StateOfDecay R12K Dragon 1.jpg|thumb|none|600px|Description in inventory.]]
+
The [[Ruger Blackhawk]] appears in the game as the "Blackbird".
[[file:StateOfDecay R12K Dragon 2.jpg|thumb|none|600px|Shotgun in hands.]]
+
[[File:RugerBlackhawk44magnum.jpg|thumb|none|350px|Ruger Blackhawk - .44 magnum]]
[[file:StateOfDecay R12K Dragon 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-blackbird_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Blackhawk 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Ruger Blackhawk 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-blackbird.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=Submachine Guns / Machine Pistols=
+
==Ruger SP101==
==FN PS90==
+
The [[Ruger SP101]] appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.
The [[FN PS90]] appears in the game as the "MPS 90B".
+
[[File:Sp101 2inch 350.jpg|thumb|none|350px|Ruger SP101 with bobbed hammer - .357 Magnum]]
[[File:FN PS90 TR.jpg|thumb|none|450px|FN PS90 TR - 5.7x28mm]]
+
[[file:SOD-sp_101_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay FN PS90 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Ruger SP101 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay FN PS90 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:StateOfDecay Ruger SP101 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay FN PS90 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-sp_101.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Heckler & Koch MP5A3==
+
==Smith & Wesson Model 29==
The [[Heckler & Koch MP5A3]] appears in the game as the "MP5A3".
+
The [[Smith & Wesson Model 29]] appears in the game as the "Model 29".
[[file:MP5A3.jpg|thumb|none|450px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
+
[[File:Smith&WessonModel29.jpg|thumb|none|350px|Smith & Wesson Model 29 - .44 Magnum]]
[[file:StateOfDecay MP5A3 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-model_29_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay MP5A3 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:StateOfDecay Smith & Wesson Model 29 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay MP5A3 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 29 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_29.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==IMI Mini Uzi==
+
==Smith & Wesson Model 500==
The [[IMI Mini Uzi]] appears in the game as the "Mini Uzi 22".
+
===Smith & Wesson Model 500===
[[File:MiniUzi 01.jpg|thumb|none|450px|IMI Mini Uzi with stock folded - 9x19mm]]
+
The [[Smith & Wesson Model 500]] appears in the game as the "Anvil".
[[file:StateOfDecay IMI Mini Uzi 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Smith&Wesson500-4inch.jpg|thumb|none|350px|Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum]]
[[file:StateOfDecay IMI Mini Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:SOD-anvil_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay IMI Mini Uzi 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 500 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-anvil.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
===Smith & Wesson Model 500 Performance Center===
 +
The [[Smith & Wesson Model 500]] appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.
 +
[[File:S&W500BoneCollector.jpg|thumb|none|350px|Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum]]
 +
[[file:SOD-anvil_hammer_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 Performance Center 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 Performance Center 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-anvil_hammer.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Ingram MAC-10==
+
==Smith & Wesson Model 986==
The [[MAC-10|Ingram MAC-10]] appears in the game as the "M-10".
+
The [[Smith & Wesson Model 986]] appears in the game as the "Model 986".
[[File:IngramMAC10.jpg|thumb|none|450px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]
+
[[File:Smith & Wesson Model 986.jpg|thumb|none|350px|Smith & Wesson Model 986 - 9mm]]
[[file:StateOfDecay Ingram MAC-10 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Smith & Wesson Model 986 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Ingram MAC-10 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:StateOfDecay Smith & Wesson Model 986 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay Ingram MAC-10 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 986 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_986.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==M1A1 Thompson==
+
==Taurus Raging Judge==
The [[M1A1 Thompson]] appears in the game as the "M1A1".
+
===Taurus Raging Judge M513===
[[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson with 30-round magazine - .45 ACP]]
+
The [[Taurus Raging Judge|Taurus Raging Judge M513]] appears in the game as the "Diplomat".
[[file:StateOfDecay M1A1 Thompson 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Taurus RJ M513 1.jpg|thumb|none|350px|Taurus Raging Judge M513 - .454 Casull.]]
[[file:StateOfDecay M1A1 Thompson 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:SOD-diplomat_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay M1A1 Thompson 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Taurus Raging Judge 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Taurus Raging Judge 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-diplomat.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
===Taurus Raging Judge===
 +
The [[Taurus Raging Judge]] appears in the game as the "Burning Diplomat".
 +
[[File:Taurus Raging Judge.jpg|thumb|none|350px|Taurus Raging Judge - .454 Casull]]
 +
[[file:StateOfDecay Burning diplomat 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Burning diplomat 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Burning diplomat 3.jpg|thumb|none|600px|Reload animation.]]
  
=Assault Rifles=
+
==Taurus Raging Bull==
=="CLEO HCQB"==
+
The [[Taurus Raging Bull]] appears in the game as the "Toro Bravo".
[[file:StateOfDecay CLEO HCQB 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|350px|Taurus Raging Bull - .44 Magnum]]
[[file:StateOfDecay CLEO HCQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
+
[[file:SOD-toro_bravo_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay CLEO HCQB 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Taurus Raging Bull 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Taurus Raging Bull 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-toro_bravo.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Colt Law Enforcement Carbine==
+
==Webley .455 Mk VI==
The [[Colt Law Enforcement Carbine]] appears in the game in two versions called "AR 15" and "AR 15 Custom".
+
The [[Webley .455 Mk VI]] appears as the "Mark VI".
[[file:ColtLawEnforcementCarbine.jpg|thumb|none|450px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]]
+
[[File:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]]
'''AR 15 Custom'''
+
[[file:SOD-mark_vi_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Webley .455 Mk VI 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 2.jpg|thumb|none|600px|Assault rifle in hands.]]
+
[[file:StateOfDecay Webley .455 Mk VI 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-mark_vi.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=Rifles=
+
=Shotguns=
=="CLEO DMR"==
+
==AA-12==
The heavily modified  [[AR-15]] rifle appears in the game as "CLEO DMR".
+
===AA-12===
[[file:StateOfDecay CLEO DMR 1.jpg|thumb|none|600px|Description in inventory.]]
+
The [[AA-12]] appears in the game as the "A12".
[[file:StateOfDecay CLEO DMR 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[File:AA-12 CQB.jpg|thumb|none|450px|AA-12 CQB - 12 gauge]]
[[file:StateOfDecay CLEO DMR 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-a12_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay aa-12 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay aa-12 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-a12.jpg|thumb|none|600px|Model in an external editor.]]
  
==De Lisle Carbine==
+
===AA-12 Customized===
The [[De Lisle Carbine]] appears in the game as "WINTAGE COMMANDO".
+
A customized [[AA-12]] appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]]
+
[[File:AA12FullAutoShotGun.jpg|thumb|none|450px|MPS Auto Assault-12 - 12 gauge]]
[[file:StateOfDecay De Lisle 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-a12_custom_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay De Lisle 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay AA12 custom 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay De Lisle 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay AA12 custom 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-a12_custom.jpg|thumb|none|600px|Model in an external editor.]]
  
==Henry Big Boy==
+
==Benelli M4 Super 90==
The [[Henry 1860|Henry Big Boy]] appears in the game as the "Ranch King".
+
===Benelli M4 Super 90===
[[file:Henry Big Boy Replica.jpg|thumb|none|450px|Henry Big Boy (replica) - .44 Rimfire (RF).]]
+
The [[Benelli M4 Super 90]] appears in the game as the "M1014"
[[file:StateOfDecay Henry Big Boy 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:Benelli_m4_2.jpg‎|thumb|none|450px|Benelli M4 Super 90 with 5-shot tube - 12 Gauge]]
[[file:StateOfDecay Henry Big Boy 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:SOD-m1014_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Henry Big Boy 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Benelli M4 Super 90 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Benelli M4 Super 90 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1014.jpg|thumb|none|600px|Model in an external editor.]]
  
==Kel-Tec SUB-2000==
+
===Benelli M4 Super 90 "Super 90 KIWF"===
The [[Kel-Tec SUB-2000]] appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.
+
The [[Benelli M4 Super 90]] appears in the game as the "Super 90 KIWF".
[[file:KTSUB2000.jpg|thumb|none|450px|Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration]]
+
[[file:StateOfDecay Super 90 KIWF 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Kel-Tec SUB-2000 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Super 90 KIWF 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay Kel-Tec SUB-2000 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay Super 90 KIWF 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay Kel-Tec SUB-2000 3.jpg|thumb|none|600px|Reload animation.]]
 
  
==L41A1==
+
==Crye Precision SIX12==
The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the [[L85A2]] converted to fire .22 LR rounds.
+
===Crye Precision SIX12===
[[File:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
+
The [[Crye Precision SIX12]] appears in the game as the "REVO 6-12".
[[file:StateOfDecay L41A1 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:Crye Precision SIX12 prototype.jpg|thumb|none|450px|Crye Precision SIX12 (1st prototype) - 12 gauge]]
[[file:StateOfDecay L41A1 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay REVO 6-12 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay L41A1 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay REVO 6-12 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay REVO 6-12 3.jpg|thumb|none|600px|Reload animation.]]
  
==M1 Garand==
+
===Crye Precision SIX12 "CLEO REVO Shotgun"===
The [[M1 Garand]] appears in the game as "M1 Garand".
+
The [[Crye Precision SIX12]] appears in the game as the "CLEO REVO Shotgun".
[[file:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]
+
[[file:StateOfDecay cleo revo shotgun 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay M1 Garand 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay cleo revo shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay M1 Garand 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay cleo revo shotgun 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay M1 Garand 3.jpg|thumb|none|600px|Reload animation.]]
 
  
==Marlin 983==
+
==Double barreled shotgun==
The [[Marlin Model 983]] appears in the game as the "983 Squirrel".
+
===Double barreled shotgun===
[[file:Marlin983.jpg|400px|thumb|none|Marlin Model 983 - .22 Magnum]]
+
A [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled shotgun]] appears as the "Coachgun".
[[file:StateOfDecay Marlin 983 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Savage-Stevens-311-Shotgun.jpg|thumb|none|450px|Savage/Stevens 311A side by side shotgun - 12 Gauge]]
[[file:StateOfDecay Marlin 983 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:SOD-coachgun_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Marlin 983 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Double barreled shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Double barreled shotgun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-coachgun.jpg|thumb|none|600px|Model in an external editor.]]
  
==Mossberg Model 464 SPX==
+
===Sawed-off shotgun===
The [[Mossberg Model 464]] appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.
+
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off shotgun]] seems to be a "Baikal Shotgun" and appears as the 'Doubleshort'.  
[[file:Mossberg464spx.jpg|thumb|none|450px|Mossberg 464 SPX - .30-30 WIN]]
+
[[File:SS311A sawed-off-2.jpg|thumb|none|450px|Baikal - 12 gauge]]
[[file:StateOfDecay Mossberg Model 464 SPX 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-doubleshort_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Mossberg Model 464 SPX 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay Sawed-off shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay Mossberg Model 464 SPX 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Sawed-off shotgun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-doubleshort.jpg|thumb|none|600px|Model in an external editor.]]
  
=Sniper Rifles=
+
==Kel-Tec KSG==
=Machine Guns=
+
The [[Kel-Tec KSG]] appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, ''State of Decay'' may be the first in which a lack of magazine tube switching is an egregious oversight.
=Grenade Launchers=
+
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]
==Brügger & Thomet GL-06==
+
[[file:SOD-a_series_mod1_journal.jpg|thumb|none|600px|Description in inventory.]]
The [[Brügger & Thomet GL-06]] appears in the game as the "GL 06 Riot".
+
[[file:StateOfDecay Kel-Tec KSG 1.jpg|thumb|none|600px|Shotgun in hands.]]
[[File:B&T-GL06 attached foregrip.jpg|thumb|none|450px|Brügger & Thomet GL-06 with attached foregrip - 40x46mm]]
+
[[file:StateOfDecay Kel-Tec KSG 2.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay GL-06 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-a_series_mod1.jpg|thumb|none|600px|Model in an external editor.]]
[[file:StateOfDecay GL-06 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 
[[file:StateOfDecay GL-06 3.jpg|thumb|none|600px|Reload animation.]]
 
  
=Grenades & Explosives=
+
==Maverick Model 88==
 +
===Maverick Model 88===
 +
The full-size [[Maverick Model 88]] with extended magazine appears in the game as the "Warrior Police".
 +
[[File:50577.jpg|thumb|none|450px|Mossberg 500 with high-capacity magazine tube - 12 Gauge]]
 +
[[file:SOD-warrior_police_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Maverick Model 88 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Maverick Model 88 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-warrior_police.jpg|thumb|none|600px|Model in an external editor.]]
  
=Original game weapons=
+
===Maverick Model 88 Sawed-Off===
The following weapons can be seen in the video game State of Decay:
+
The [[Maverick Model 88]] with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.
 +
[[file:Sawed-off mossberg.jpg|thumb|none|450px|Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.]]
 +
[[file:SOD-hooker_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Sawed-Off Maverick Model 88 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Sawed-Off Maverick Model 88 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-hooker.jpg|thumb|none|600px|Model in an external editor.]]
  
==Pistols==
+
==Mossberg 590==
===Ruger Mk III===
+
===Mossberg 590 SP===
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk III]] appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.
+
The [[Mossberg 590]] SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.
[[Image:Ruger MkIII Target.jpg‎|thumb|none|400px|Ruger Mk III Target - .22 LR]]
+
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 Gauge with bayonet lug and heat shield]]
[[image:SOD-mk. 3 target.JPG|thumb|none|400px|The "Mk. 3 Target".]]
+
[[file:SOD-590 SP journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD_mk._3_target.jpg|thumb|none|600px|The "Mk. 3 Target"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mossberg 590 SP 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-mk._3_target_ingame.jpg|thumb|none|600px|A survivor reloads a "Mk. 3 Target".]]
+
[[file:StateOfDecay Mossberg 590 SP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-590 SP.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 17===
+
===Mossberg 590A1 Tactical Tri-Rail===
The [[Glock 17]] appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.
+
The [[Mossberg 590]] appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.
[[Image:Glock173rdGen.jpg|thumb|none|400px|3rd Generation Glock 17 - 9x19mm]]
+
[[file:M590A1TR.jpg|thumb|none|450px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge]]
[[image:SOD-g17c.jpg|thumb|none|400px|The "G17C".]]
+
[[file:SOD-warrior_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g17c_journal.jpg|thumb|none|600px|The "G17C"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mossberg 590 warrior 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-g17c_ingame.jpg|thumb|none|400px|The "G17C" in-game.]]
+
[[file:StateOfDecay Mossberg 590 warrior 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-g17c_ingame_2.jpg|thumb|none|400px|Another angle, note the lack of compensator cuts.]]
+
[[file:SOD-warrior.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 20===
+
==UTAS UTS-15==
The [[Glock 20]] appears in the game as the "G20", and is fitted with a scope.
+
The [[UTAS UTS-15]] appears as the "TS 15".
[[Image:Glock20.jpg|thumb|none|400px|Glock 20 (3rd Generation) - 10mm]]
+
[[File:UTS-15 Gen2.JPG|thumb|none|450px|Gen 2 UTAS UTS-15 - 12 gauge]]
[[image:SOD-g20.jpg|thumb|none|400px|The "G20".]]
+
[[file:SOD-ts_15_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD_G20.jpg|thumb|none|600px|The "G20"'s description in the journal.]]
+
[[file:StateOfDecay UTAS UTS-15 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-g20_ingame.jpg|thumb|none|600px|The "G20" in-game.]]
+
[[file:StateOfDecay UTAS UTS-15 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ts_15.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 22===
+
==Remington 870==
The [[Glock 22]] appears in the game as the "G22".
+
===Remington 870 "Model 870 X"===
[[Image:Glock22.jpg|thumb|none|400px|Glock 22 (3rd Generation) - .40 S&W]]
+
[[Remington 870]] appear in the game as the "Model 870 X".
[[image:SOD-g22.jpg|thumb|none|400px|The "G22".]]
+
[[file:Rem870Express.jpg|thumb|none|450px|Remington Model 870 Express - 12 Gauge]]
[[image:SOD-g22_journal.jpg|thumb|none|600px|The "G22"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 870 X 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Model 870 X 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Model 870 X 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_870_x.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory XD<sup>M</sup>===
+
===Remington 870 "Model 870 T"===
The [[Springfield Armory XDM|Springfield Armory XD<sup>M</sup>]] appears in the game as the "X-Lock".
+
[[Remington 870]] appear in the game as the "Model 870 T".
[[File:SAXD-M.jpg|thumb|none|400px|Springfield Armory XD<sup>M</sup> 4.5 with stainless steel slide finish – .40 S&W]]
+
[[file:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 Gauge]]
[[image:SOD-x-lock.jpg|thumb|none|400px|The "X-Lock".]]
+
[[file:SOD-model_870_t_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-x-lock_journal.jpg|thumb|none|600px|The "X-Lock"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 870 T 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-x-lock_ingame.jpg|thumb|none|600px|The "X-Lock" in-game.]]
+
[[file:StateOfDecay Model 870 T 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_870_t.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory XD<sup>M</sup> Compact Model===
+
===Remington 870 "Aggressor AD"===
The [[Springfield Armory XD#Springfield_Armory_XD_Subcompact|Springfield Armory XD<sup>M</sup> Compact Model]] appears in the game as the "X-Lock Tactical".
+
[[Remington 870]] appear in the game as the "870 Aggressor AD".
[[Image:XDM9 3.8CBHC.jpg|thumb|none|400px|Springfield Armory XD<sup>M</sup> 3.8 Compact Model – 9×19mm Parabellum]]
+
[[file:StateOfDecay Aggressor AD 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-x-lock_tactical.jpg|thumb|none|400px|The "X-Lock Tactical".]]
+
[[file:StateOfDecay Aggressor AD 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-x-lock_tactical_journal.jpg|thumb|none|600px|The "X-Lock Tactical"'s description in the journal in-game.]]
+
[[file:StateOfDecay Aggressor AD 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-870_aggressor_ad.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson M&P40===
+
===Remington 870 "870 Combat"===
The [[Smith & Wesson M&P#Smith & Wesson M&P40|Smith & Wesson M&P40]] appears in the game as the "Mi.Le".
+
[[Remington 870]] appear in the game as the "870 Combat".
[[File:S&W-M&P-40.jpg‎|thumb|none|400px|Smith & Wesson M&P40 - .40 S&W]]
+
[[file:StateOfDecay 870 Combat 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mile.jpg|thumb|none|400px|The "Mi.Le".]]
+
[[file:StateOfDecay 870 Combat 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-mile_journal.jpg|thumb|none|600px|The "Mi.Le"'s description in the journal in-game.]]
+
[[file:StateOfDecay 870 Combat 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-870_combat.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ 75 Compact===
+
==Remington 1100==
The [[CZ 75#CZ 75 Compact|CZ 75 Compact]] appears in the game as the "BZ 75 ST".
+
===Remington 1100===
[[Image:CZ 75 D COMPACT.jpg|thumb|400px|none|CZ 75 D Compact (w/ accessory rail) - 9x19mm]]
+
The [[Remington 1100]] appears in the game as the "Model 1100".
[[image:SOD-bz_75_st.jpg|thumb|none|400px|The "BZ 75 ST".]]
+
[[file:1100 classicfield-1-.jpg|thumb|none|450px|Remington 1100 - 12 gauge]]
[[image:SOD-bz_75_st_journal.jpg|thumb|none|600px|The "BZ 75 ST"'s description in the journal in-game.]]
+
[[file:SOD-model 1100 journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Remington 1100 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Remington 1100 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model 1100.jpg|thumb|none|600px|Model in an external editor.]]
  
===Colt M1911A1===
+
===Remington 1100 "Tactical"===
The [[Colt M1911A1]] appears in the game as the "1911A1 Officer".
+
The [[Remington 1100]] appears in the game as the "Model 1100 Tactical".
[[Image:M1911Colt.jpg|thumb|400px|none|World War II Colt M1911A1 Pistol - .45 ACP]]
+
[[file:Remington1100.jpg|thumb|none|450px|Remington Model 1100 with pistol grip stock - 12 gauge]]
[[image:SOD-1911a1_officer.jpg|thumb|none|400px|The "1911A1 Officer".]]
+
[[file:SOD-model 1100 tactical journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-1911a1_officer_journal.jpg|thumb|none|600px|The "1911A1 Officer"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 1100 Tactical 1.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-1911a1_officer_ingame.jpg|thumb|none|600px|A survivor wields a "1911A1 Officer".]]
+
[[file:StateOfDecay Model 1100 Tactical 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model 1100 tactical.jpg|thumb|none|600px|Model in an external editor.]]
  
==="D 1911"===
+
===Remington 1100 "Malone"===
The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.
+
The [[Remington 1100]] appears in the game as the "Model 1100 Malone".
[[Image:KimberSSTargetII.jpg|thumb|none|400px|Stainless Kimber Target II - .45 ACP]]
+
[[file:SOD-model 1100 malone journal.jpg|thumb|none|600px|Description in inventory.]]
[[File:S&WSW1911.jpg|thumb|none|400px|Smith & Wesson SW1911 Blued version - .45 ACP]]
+
[[file:StateOfDecay Model 1100 Malone 1.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-d_1911.jpg|thumb|none|400px|The "D 1911".]]
+
[[file:StateOfDecay Model 1100 Malone 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-d_1911_journal.jpg|thumb|none|600px|The "D 1911"'s description in the journal in-game.]]
+
[[file:SOD-model 1100 malone.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-d_1911_ingame.jpg|thumb|none|600px|The "D 1911" in-game.]]
 
  
===Beretta 92FS===
+
===Remington 1100 "1187 Chop"===
The [[Beretta 92 pistol series|Beretta 92FS]] appears in the game as the "M9".
+
The [[Remington 1100]] appears in the game as the "1187 Chop".
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]
+
[[file:StateOfDecay 1187 Chop 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m9.jpg|thumb|none|400px|The "M9".]]
+
[[file:StateOfDecay 1187 Chop 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-m9_journal.jpg|thumb|none|600px|The "M9"'s description in the journal in-game.]]
+
[[file:StateOfDecay 1187 Chop 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m9_ingame.jpg|thumb|none|600px|The "M9" in-game.]]
 
  
===SIG-Sauer P226===
+
===Remington 1100 "1187 NITRO"===
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P226|SIG-Sauer P226]] appears in the game as the "P226".
+
The [[Remington 1100]] appears in the game as the "1187 NITRO".
[[Image:SigP226TwoTone02.jpg|thumb|none|400px|Two-tone SIG-Sauer P226 pistol - 9x19mm]]
+
[[file:StateOfDecay Remington 1100 NITRO info.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p226.jpg|thumb|none|400px|The "P226".]]
+
[[file:StateOfDecay Remington 1100 NITRO 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-p226_journal.jpg|thumb|none|600px|The "P226"'s description in the journal in-game.]]
+
[[file:StateOfDecay Remington 1100 NITRO 3.jpg|thumb|none|600px|Reload animation.]]
  
===SIG-Sauer P228===
+
==Saiga-12==
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P228|SIG-Sauer P228]] appears in the game as the "M11". Its journal description erroneously refers to it as a P226.
+
===Saiga 12K===
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9x19mm]]
+
The [[Saiga 12K]] appears in the game as the "Russian 12K".
[[image:SOD-m11.jpg|thumb|none|400px|The "M11".]]
+
[[File:Saiga 12K.jpg|thumb|none|450px|Saiga 12K - 12 gauge]]
[[image:SOD-m11_journal.jpg|thumb|none|600px|The "M11"'s description in the journal in-game.]]
+
[[file:SOD-russian_12k_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Saiga 12K 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Saiga 12K 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-russian_12k.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P229===
+
==="R12K Dragon"===
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P229|SIG-Sauer P229 E2]] appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips.
+
The [[Saiga 12K]] appears in the game as the "R12K Dragon".
[[Image:SIG-Sauer P229 E2.jpg|thumb|none|400px|SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).]]
+
[[file:StateOfDecay R12K Dragon 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p229.jpg|thumb|none|400px|The "P229".]]
+
[[file:StateOfDecay R12K Dragon 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-p229_journal.jpg|thumb|none|600px|The "P229"'s description in the journal in-game.]]
+
[[file:StateOfDecay R12K Dragon 3.jpg|thumb|none|600px|Reload animation.]]
  
===Desert Eagle===
+
==Serbu Super Shorty==
The [[Desert Eagle]] appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.
+
The [[Serbu Super Shorty]] appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of [[Mossberg 500]].
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50 AE]]
+
[[File:Mossberg Serbu.jpg|thumb|none|450px|Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge]]
[[image:SOD-condor.jpg|thumb|none|400px|The "Condor".]]
+
[[file:SOD-warden_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-condor_journal.jpg|thumb|none|600px|The "Condor"'s description in the journal in-game.]]
+
[[file:StateOfDecay Serbu Super Shorty 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Serbu Super Shorty 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-warden.jpg|thumb|none|600px|Model in an external editor.]]
  
==Revolvers==
+
==Winchester 1300==
===Chiappa Rhino 50DS===
+
===Winchester 1300===
The [[Chiappa Rhino 50DS]] appears in the game as the "Safari".
+
The [[Winchester 1300]] appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.
[[File:Chiappa Rhino 5".jpg|thumb|none|400px|Chiappa Rhino 50DS (5" barrel version)  - .357 Magnum]]
+
[[File:Winchester Model 1300 Ranger.jpg|thumb|none|450px|Winchester Model 1300 Ranger - 12 gauge]]
[[image:SOD-safari.jpg|thumb|none|400px|The "Safari".]]
+
[[file:WinchesterModel1300Defender.jpg|thumb|none|450px|Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge]]
[[image:SOD-safari_journal.jpg|thumb|none|600px|The "Safari"'s description in the journal in-game.]]
+
[[file:Winchester 1200 deer slug.jpg|thumb|none|450px|Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.]]
[[image:SOD-safari_ingame.jpg|thumb|none|600px|The "Safari" in-game.]]
+
[[file:SOD-1300_hunter_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Winchester 1300 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Winchester 1300 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_hunter.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Winchester 1300 Defender===
 +
[[file:SOD-1300_defender_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay 1300 Defender 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay 1300 Defender 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_defender.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Winchester 1300 SP===
 +
[[file:SOD-1300_hunter_sp_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay 1300 Hunter SP 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay 1300 Hunter SP 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_hunter_sp.jpg|thumb|none|600px|Model in an external editor.]]
  
===Taurus Raging Bull===
+
==Winchester Model 1887==
The [[Taurus Raging Bull]] appears in the game as the "Toro Bravo".
+
===Winchester Model 1887===
[[File:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]
+
The [[Winchester Model 1887]] appears in the game as the "Model 1887", which is an original full-length one.
[[image:SOD-toro_bravo.jpg|thumb|none|400px|The "Toro Bravo".]]
+
[[file:Winchester1887shotgun.jpg|thumb|none|450px|Winchester 1887 shotgun - 12 Gauge]]
[[image:SOD-toro_bravo_journal.jpg|thumb|none|600px|The "Toro Bravo"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 1887 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Model 1887 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Model 1887 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_1887.jpg|thumb|none|600px|The "Model 1887".]]
  
===Smith & Wesson Model 29===
+
===Winchester Model 1887 "1887 T800"===
The [[Smith & Wesson Model 29]] appears in the game as the "Model 29".
+
The [[Winchester Model 1887]] appears in the game as the "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to [[Terminator 2: Judgment Day]].
[[File:Smith&WessonModel29.jpg|thumb|none|400px|Smith & Wesson Model 29 - .44 Magnum]]
+
[[file:M1887 Airsoft.jpg|thumb|none|450px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 Gauge]]
[[image:SOD-model_29.jpg|thumb|none|400px|The "Model 29".]]
+
[[file:StateOfDecay Winchester Model 1887 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_29_journal.jpg|thumb|none|600px|The "Model 29"'s description in the journal in-game.]]
+
[[file:StateOfDecay Winchester Model 1887 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-model_29_ingame.jpg|thumb|none|600px|A survivor wields a "Model 29".]]
+
[[file:StateOfDecay Winchester Model 1887 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1887_t800.jpg|thumb|none|600px|Model in an external editor.]]
  
===Taurus Raging Judge===
+
==Winchester Model 1897 "Trench Gun"==
The [[Taurus Raging Judge]] appears in the game as the "Diplomat".
+
The [[Winchester Model 1897 "Trench Gun"]] appears as the "1897".
[[File:Taurus RJ M513 1.jpg|thumb|none|400px|Taurus Raging Judge  M513 - .454 Casull.]]
+
[[File:1897.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
[[image:SOD-diplomat.jpg|thumb|none|400px|The "Diplomat".]]
+
[[file:SOD-1897_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-diplomat_journal.jpg|thumb|none|600px|The "Diplomat"'s description in the journal in-game.]]
+
[[file:StateOfDecay Winchester Model 1897 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Winchester Model 1897 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1897.jpg|thumb|none|600px|Model in an external editor.]]
  
===M1917 Revolver===
+
=Submachine Guns=
The [[M1917 Revolver]] appears in the game as the "M1917".
+
===Brügger & Thomet APC9===
[[File:ColtModel1917.jpg|thumb|none|400px|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP]]
+
A [[Brügger & Thomet APC9]] with a custom stock appears in the game as the "Tactical Police (Version C)".
[[image:SOD-m1917.jpg|thumb|none|400px|The "M1917".]]
+
[[File:APC9.jpg|thumb|400px|none|Brügger & Thomet APC9 - 9x19mm]]
[[image:SOD-m1917_journal.jpg|thumb|none|600px|The "M1917"'s description in the journal in-game.]]
+
[[file:StateOfDecay_Brügger_&_Thomet_APC9_1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay_Brügger_&_Thomet_APC9_2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay_Brügger_&_Thomet_APC9_3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tactical_police_version_c.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Ruger Blackhawk===
+
==Brügger & Thomet MP9==
The [[Ruger Blackhawk]] appears in the game as the "Blackbird".
+
The [[Brügger & Thomet MP9]] appears in the game as the "TMP9".
[[File:RugerBlackhawk44magnum.jpg|thumb|none|400px|Ruger Blackhawk - .44 magnum]]
+
[[file:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]]
[[image:SOD-blackbird.jpg|thumb|none|400px|The "Blackbird".]]
+
[[file:SOD-tmp9_inventory.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-blackbird_journal.jpg|thumb|none|600px|The "Blackbird"'s description in the journal in-game.]]
+
[[file:StateOfDecay Brügger & Thomet MP9 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-blackbird_ingame.jpg|thumb|none|600px|The "Blackbird" in-game.]]
+
[[file:StateOfDecay Brügger & Thomet MP9 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tmp9.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Smith & Wesson Model 500===
+
==Colt 9mm SMG (RO635)==
The [[Smith & Wesson Model 500]] appears in the game as the "Anvil".
+
The [[Colt 9mm Submachine Gun]] appears in the game as the "Samurai PDW".
[[File:Smith&Wesson500-4inch.jpg|thumb|none|400px|Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum]]
+
[[File:Colt-9mm--SMG.jpg|thumb|none|400px|Colt 9mm SMG aka Colt R0635 - 9x19mm]]
[[image:SOD-anvil.jpg|thumb|none|400px|The "Anvil".]]
+
[[file:SOD-samurai_pdw_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-anvil_journal.jpg|thumb|none|600px|The "Anvil"'s description in the journal in-game.]]
+
[[file:StateOfDecay Colt 9mm SMG 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-anvil_ingame.jpg|thumb|none|600px|The "Anvil" in-game.]]
+
[[file:StateOfDecay Colt 9mm SMG 3.jpg|thumb|none|600px|Reload animation.]]
 
+
[[file:SOD-samurai_pdw.jpg|thumb|none|600px|Model loaded in an external editor.]]
==Submachine Guns==
 
===IMI Uzi===
 
The [[IMI Uzi]] appears in the game as the "Uzi".
 
[[File:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]]
 
[[image:SOD-uzi.jpg|thumb|none|400px|The "Uzi".]]
 
[[image:SOD-uzi_journal.jpg|thumb|none|600px|The "Uzi"'s description in the journal in-game.]]
 
[[image:SOD-uzi_ingame.jpg|thumb|none|600px|A survivor wields an Uzi.]]
 
 
 
===Ruger MP9===
 
The [[Ruger MP9]] appears in the game as the "P9 Forge".
 
[[File:RugerMP9smg.jpg|thumb|none|400px|Ruger MP9 with stock folded - 9x19mm]]
 
[[image:SOD-p9_forge.jpg|thumb|none|400px|The "P9 Forge".]]
 
[[image:SOD-p9_forge_journal.jpg|thumb|none|600px|The "P9 Forge"'s description in the journal in-game.]]
 
[[image:SOD-p9_forge_ingame.jpg|thumb|none|600px|A survivor wields a "P9 Forge".]]
 
  
===Brügger & Thomet MP9===
+
==CZ Scorpion Evo 3 A==
The [[Brügger & Thomet MP9]] appears in the game as the "TMP9".
+
The [[CZ Scorpion Evo 3 A]] appears in the game as the "Skorpion Evo 3 A1".
[[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]]
+
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A - 9x19mm]]
[[image:SOD-tmp9.jpg|thumb|none|400px|The "TMP9".]]
+
[[file:StateOfDecay CZ Scorpion Evo 3 A1 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-tmp9_inventory.jpg|thumb|none|600px|The "TMP9"'s description in the journal in-game.]]
+
[[file:StateOfDecay CZ Scorpion Evo 3 A1 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-tmp9_ingame.jpg|thumb|none|400px|The "TMP9" in-game.]]
+
[[file:StateOfDecay CZ Scorpion Evo 3 A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-skorpion_evo3_a1.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 +
==FN P90==
 
===FN P90 TR===
 
===FN P90 TR===
 
The [[FN P90 TR]] appears in the game as the "MP90".
 
The [[FN P90 TR]] appears in the game as the "MP90".
 
[[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR with optics removed - FN 5.7x28mm]]
 
[[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR with optics removed - FN 5.7x28mm]]
[[image:SOD-mp_90.jpg|thumb|none|400px|The "MP90".]]
+
[[file:SOD-mp_90_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp_90_journal.jpg|thumb|none|600px|The "MP90"'s description in the journal in-game.]]
+
[[file:StateOfDecay FN P90 TR 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp_90_ingame.jpg|thumb|none|600px|A survivor wields an "MP90".]]
+
[[file:StateOfDecay FN P90 TR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp_90.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 
 +
===FN PS90===
 +
The [[FN PS90]] appears in the game as the "MPS 90B".
 +
[[File:FN PS90 TR.jpg|thumb|none|400px|FN PS90 TR - 5.7x28mm]]
 +
[[file:SOD-mps 90b journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FN PS90 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay FN PS90 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mps 90b.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 
 +
==Heckler & Koch MP5==
 +
===Heckler & Koch MP5A3===
 +
The [[Heckler & Koch MP5A3]] appears in the game as the "MP5A3".
 +
[[file:MP5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
 +
[[file:SOD-mp5a3 journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay MP5A3 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay MP5A3 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp5a3.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
===Heckler & Koch MP5K===
 
===Heckler & Koch MP5K===
 
The [[Heckler & Koch MP5K]] appears in the game as the "MP5K".
 
The [[Heckler & Koch MP5K]] appears in the game as the "MP5K".
 
[[File:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
 
[[File:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
[[image:SOD-mp5k.jpg|thumb|none|400px|The "MP5K".]]
+
[[file:SOD-mp5k_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp5k_journal.jpg|thumb|none|600px|The "MP5K"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch MP5K 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp5k_ingame.jpg|thumb|none|600px|A survivor wields an MP5K.]]
+
[[file:StateOfDecay Heckler & Koch MP5K 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp5k.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Heckler & Koch MP7A1===
+
==Heckler & Koch MP7A1==
 
The [[Heckler & Koch MP7A1]] appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.
 
The [[Heckler & Koch MP7A1]] appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.
 
[[File:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
 
[[File:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
[[image:SOD-mp7a1.jpg|thumb|none|400px|The "MP7A1".]]
+
[[file:SOD-mp7a1_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp7a1_journal.jpg|thumb|none|600px|The "MP7A1"'s description in the journal in-game.]]
+
[[file:StateOfDecay MP7A1 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp7a1_ingame.jpg|thumb|none|600px|A survivor wields an MP7A1.]]
+
[[file:StateOfDecay MP7A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp7a1.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 +
==Heckler & Koch UMP==
 
===Heckler & Koch UMP40===
 
===Heckler & Koch UMP40===
 
The [[Heckler & Koch UMP]] .40 S&W appears in the game as the "UMP40".
 
The [[Heckler & Koch UMP]] .40 S&W appears in the game as the "UMP40".
 
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
 
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
[[image:SOD-ump40.jpg|thumb|none|400px|The "UMP40".]]
+
[[file:SOD-ump40_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ump40_journal.jpg|thumb|none|600px|The UMP40's description in the journal in-game.]]
+
[[file:StateOfDecay UMP40 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay UMP40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ump40.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Colt 9mm SMG===
+
===Heckler & Koch UMP Customized===
The [[Colt 9mm Submachine Gun]] appears in the game as the "Samurai PDW".
+
A customized [[Heckler & Koch UMP]] appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.
[[File:Colt-9mm--SMG.jpg|thumb|none|400px|Colt 9mm SMG aka Colt R0635 - 9x19mm]]
+
[[file:SOD-ump_pro_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-samurai_pdw.jpg|thumb|none|400px|The "Samurai PDW".]]
+
[[file:StateOfDecay UMP40 PRO 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-samurai_pdw_journal.jpg|thumb|none|600px|The "Samurai PDW"'s description in the journal in-game.]]
+
[[file:StateOfDecay UMP40 PRO 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-samurai_pdw_ingame.jpg|thumb|none|400px|The "Samurai PDW" in-game.]]
+
[[file:SOD-ump_pro.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Rock River Arms LAR-PDS Pistol===
+
==IMI Uzi==
The [[Rock River Arms LAR-PDS|Rock River Arms LAR-PDS Pistol]] appears in the game as the "PDS".
+
===IMI Uzi===
[[File:Rock River Arms LAR-PDS Pistol Ribbed.jpg|thumb|none|400px|Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm]]
+
The [[IMI Uzi]] appears in the game as the "Uzi".
[[image:SOD-pds.jpg|thumb|none|400px|The "PDS".]]
+
[[File:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]]
[[image:SOD-pds_journal.jpg|thumb|none|600px|The "PDS"' description in the journal in-game.]]
+
[[file:SOD-uzi_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-pds_ingame.jpg|thumb|none|600px|A survivor wields a "PDS".]]
+
[[file:StateOfDecay IMI Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay IMI Uzi 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-uzi.jpg|thumb|none|600px|Model in an external editor.]]
  
===KRISS SDP===
+
===IMI Mini Uzi===
The [[TDI Vector|KRISS SDP]] appears in the game as the "Super Z".
+
The [[IMI Mini Uzi]] appears in the game as the "Mini Uzi 22".
[[File:KRISS-SDP.jpg|thumb|none|400px|KRISS SDP - .45 ACP]]
+
[[File:MiniUzi 01.jpg|thumb|none|400px|IMI Mini Uzi with stock folded - 9x19mm]]
[[image:SOD-super_z.jpg|thumb|none|400px|The "Super Z".]]
+
[[file:SOD-mini uzi 22 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-super_z_journal.jpg|thumb|none|600px|The "Super Z"'s description in the journal in-game.]]
+
[[file:StateOfDecay IMI Mini Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-super_z_ingame.jpg|thumb|none|600px|A survivor wields a "Super Z".]]
+
[[file:StateOfDecay IMI Mini Uzi 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mini uzi 22.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault Rifles==
+
==Ingram MAC==
===M4A1===
+
===Ingram MAC-10===
The [[M4A1]] appears in the game as the "M4A1".
+
The [[MAC-10|Ingram MAC-10]] appears in the game as the "M-10".
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
+
[[File:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]
[[image:SOD-m4a1.jpg|thumb|none|400px|The "M4A1".]]
+
[[file:SOD-m10 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m4a1_journal.jpg|thumb|none|600px|The "M4A1"'s description in the journal in-game.]]
+
[[file:StateOfDecay Ingram MAC-10 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m4a1_ingame.jpg|thumb|none|600px|A survivor wields an M4A1.]]
+
[[file:StateOfDecay Ingram MAC-10 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m10.jpg|thumb|none|600px|Model in an external editor.]]
  
===M16A4===
+
===MasterPiece Arms MPA930DMG===
The [[M16A4]] appears in the game as the "M16A4".
+
The [[MasterPiece Arms MPA930DMG]] appears in the game as the "DMG 40".  
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]
+
[[file:MPA930DMG.jpg|thumb|none|400px|MasterPiece Arms MPA930DMG - 9x19mm]]
[[image:SOD-m16a4.jpg|thumb|none|400px|The "M16A4".]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m16a4_journal.jpg|thumb|none|600px|The "M16A4"'s description in the journal in-game.]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m16a4_ingame.jpg|thumb|none|400px|The "M16A4" in-game.]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 3.jpg|thumb|none|600px|Reload animation.]]
  
===M14 Rifle===
+
==M1A1 Thompson==
The [[M14 Rifle]] appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.
+
The [[M1A1 Thompson]] appears in the game as the "M1A1".
[[File:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]
+
[[File:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]
[[image:SOD-m14.jpg|thumb|none|400px|The "M14".]]
+
[[file:SOD-m1a1 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m14_journal.jpg|thumb|none|600px|The "M14"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1A1 Thompson 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m14_ingame.jpg|thumb|none|600px|A survivor wields an M14.]]
+
[[file:StateOfDecay M1A1 Thompson 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===AKMS===
+
==M3 "Grease Gun"==
The [[AKMS]] appears in the game as the "AKMS".
+
The [[M3 "Grease Gun"]] appears as the "M3" and uses .45 ACP rounds
[[File:AKMS.jpg|thumb|none|400px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]
+
[[File:M3 Grease.jpg|thumb|none|400px|M3 "Grease Gun" .45 ACP]]
[[image:SOD-akms.jpg|thumb|none|400px|The "AKMS".]]
+
[[file:SOD-m3_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-akms_journal.jpg|thumb|none|600px|The "AKMS"'s description in the journal in-game.]]
+
[[file:StateOfDecay M3 Grease Gun 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-akms_ingame.jpg|thumb|none|400px|The "AKMS" in-game.]]
+
[[file:StateOfDecay M3 Grease Gun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m3.jpg|thumb|none|600px|Model in an external editor.]]
  
===AKM/AK-47 Custom===
+
==PP-19 Bizon==
The [[AKM]] appears in the game in two versions called "AK47" and "AK47 Custom".
+
The [[PP-19 Bizon]] appears in the game as the "PP 19".
[[File:AKMRifle.jpg|thumb|none|400px|AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
+
[[File:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov]]
[[image:SOD-ak47.jpg|thumb|none|400px|The "AK47".]]
+
[[file:StateOfDecay PP19 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ak47_custom.jpg|thumb|none|400px|The "AK47 Custom".]]
+
[[file:StateOfDecay PP19 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-ak47_journal.jpg|thumb|none|600px|The "AK47"'s description in the journal in-game.]]
+
[[file:StateOfDecay PP19 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-ak47_custom_journal.jpg|thumb|none|600px|The "AK47 Custom"'s description in the journal in-game.]]
 
[[image:SOD-ak47_ingame.jpg|thumb|none|600px|A survivor wields an "AK47".]]
 
[[image:SOD-ak47_custom_ingame.jpg|thumb|none|600px|A survivor wields an "AK47 Custom".]]
 
  
===Heckler & Koch HK416/HK416D===
+
==Ruger MP9==
The [[Heckler & Koch HK416]] appears in the game in 2 version called "416 CQB" and "416D".
+
The [[Ruger MP9]] appears in the game as the "P9 Forge".
[[File:Hk416-2.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm]]
+
[[File:RugerMP9smg.jpg|thumb|none|400px|Ruger MP9 with stock folded - 9x19mm]]
[[image:SOD-416_cqb.jpg|thumb|none|400px|The "416 CQB".]]
+
[[file:SOD-p9_forge_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-416d.jpg|thumb|none|400px|The "416D".]]
+
[[file:StateOfDecay Ruger MP9 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-416_cqb_journal.jpg|thumb|none|600px|The "416 CQB"'s description in the journal in-game.]]
+
[[file:StateOfDecay Ruger MP9 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-416d_journal.jpg|thumb|none|600px|The "416D"'s description in the journal in-game.]]
+
[[file:SOD-p9_forge.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-416_cqb_ingame.jpg|thumb|none|600px|A survivor wields a "416 CQB".]]
 
[[image:SOD-416d_ingame.jpg|thumb|none|600px|A survivor wields a "416D".]]
 
  
===LWRC M6A2===
+
==SIG-Sauer MPX-C==
The [[LWRC M6A2]] appears in the game as the "M6 SBR".
+
The [[SIG-Sauer MPX Carbine|SIG-Sauer MPX-C]] prototype appears as the "MPX", and is stated to be chambered in .357 SIG.
[[Image:LWRCi M6A2.jpg|thumb|none|400px|LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO]]
+
[[File:SIG MPX-C.jpg|thumb|none|400px|SIG-Sauer MPX-C, early prototype - 9x19mm]]
[[image:SOD-m6_sbr.jpg|thumb|none|400px|The "M6 SBR".]]
+
[[file:SOD-mpx_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m6_sbr_journal.jpg|thumb|none|600px|The "M6 SBR"'s description in the journal in-game.]]
+
[[file:StateOfDecay SIG-Sauer MPX-C 2.jpg|thumb|none|600px|The MPX-C being held.]]
[[image:SOD-m6_sbr_ingame.jpg|thumb|none|600px|A survivor wields an "M6 SBR".]]
+
[[file:StateOfDecay SIG-Sauer MPX-C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mpx.jpg|thumb|none|600px|Model in an external editor.]]
  
===Remington ACR-E===
+
==TDI/KRISS Vector==
The [[Bushmaster ACR|Remington ACR-E]] appears in the game as the "ACR".
+
===TDI/KRISS SDP===
[[File:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO]]
+
The [[TDI Vector|KRISS SDP]] appears in the game as the "Super Z".
[[image:SOD-acr.jpg|thumb|none|400px|The "ACR".]]
+
[[File:KRISS-SDP.jpg|thumb|none|400px|KRISS SDP - .45 ACP]]
[[image:SOD-acr_journal.jpg|thumb|none|600px|The "ACR"'s description in the journal in-game.]]
+
[[file:SOD-super_z_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-acr_ingame.jpg|thumb|none|600px|A survivor wields an ACR.]]
+
[[file:StateOfDecay KRISS SDP 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay KRISS SDP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-super_z.jpg|thumb|none|600px|Model in an external editor.]]
  
===Steyr AUG A3===
+
===TDI/KRISS Vector "CLEO PDW"===
The [[Steyr AUG A3]] appears in the game as the "AUG A3".
+
The [[TDI Vector|KRISS SDP]] appears in the game as the "CLEO PDW".
[[File:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
+
[[file:StateOfDecay cleo kriss 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-aug_a3.jpg|thumb|none|400px|The "AUG A3".]]
+
[[file:StateOfDecay cleo kriss 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-aug_a3_journal.jpg|thumb|none|600px|The "AUG A3"'s description in the journal in-game.]]
+
[[file:StateOfDecay cleo kriss 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-aug_a3_ingame.jpg|thumb|none|600px|A survivor wields an AUG A3.]]
 
  
===FN SCAR-L===
+
=Assault Rifles / Battle Rifles=
The [[FN SCAR-L]] appears in the game as the "Mk.16 Mod.0".
+
==AKM==
[[File:Scar l std.jpg|thumb|none|400px|FN SCAR-L STD - 5.56x45mm NATO]]
+
===AKM===
[[image:SOD-mk16mod0.jpg|thumb|none|400px|The "Mk.16 Mod.0".]]
+
The [[AKM]] appears in the game as "AK47".
[[image:SOD-mk16mod0_journal.jpg|thumb|none|600px|The "M14"'s description in the journal in-game.]]
+
[[File:AKMRifle.jpg|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
[[image:SOD-mk16mod0_ingame.jpg|thumb|none|600px|A survivor wields a "Mk.16 Mod.0".]]
+
[[file:SOD-ak47_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AKM 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AKM 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ak47.jpg|thumb|none|600px|Model in an external editor.]]
  
==Rifles==
+
===AKM Custom===
===Ruger 10/22===
+
The custom variant of [[AKM]] appears in the game as "AK47 Custom".
The [[Ruger 10/22]] appears in the game as the "10/22".
+
[[file:SOD-ak47_custom_journal.jpg|thumb|none|600px|Description in inventory.]]
[[Image:Ruger1022-black.jpg|thumb|none|400px|Ruger 10/22 - .22 Long Rifle]]
+
[[file:StateOfDecay AKM CUSTOM 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-10-22.jpg|thumb|none|400px|The "10/22".]]
+
[[file:StateOfDecay AKM CUSTOM 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-10-22_journal.jpg|thumb|none|600px|The "10/22"'s description in the journal in-game.]]
+
[[file:SOD-ak47_custom.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-10-22_ingame.jpg|thumb|none|400px|The "10/22" in-game.]]
 
  
===Remington 597===
+
===AKM "AK47 Grenade Launcher"===
The [[Remington Model 597]] appears in the game as the "597 Varmint".
+
The custom variant of [[AKM]] appears in the game as "AK47 Grenade Launcher".
[[Image:Remington Model 597.jpeg|thumb|none|400px|Remington Model 597]]
+
[[file:StateOfDecay AK47 Grenade launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-597_varmint.jpg|thumb|none|400px|The "597 Varmint".]]
+
[[file:StateOfDecay AK47 Grenade launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-597_varmint_journal.jpg|thumb|none|600px|The "597 Varmint"'s description in the journal in-game.]]
+
[[file:StateOfDecay AK47 Grenade launcher 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-597_varmint_ingame.jpg|thumb|none|600px|Marcus wields a "597 Varmint".]]
 
  
===Rossi Ranch Hand===
+
===AKMS===
A [[Winchester_Model_1892#.22Mare.27s_Leg.22|Mare's Leg]] appears in the game as the "Dog Leg".
+
The [[AKMS]] appears in the game as the "AKMS".
[[image:SOD-dog_leg.jpg|thumb|none|400px|The "Dog Leg".]]
+
[[File:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]
[[Image:Mare'sleg.jpg|thumb|none|450px|Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.]]
+
[[file:SOD-akms_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AKMS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AKMS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-akms.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mossberg Model 464===
+
==AK-74==
The [[Winchester Model 1894 #Mossberg Model 464|Mossberg Model 464]] appears in the game as the "Sidekick".
+
The [[AK-74]] appears in the game as the "AK 74".
[[Image:Mossberg 464 Centerfire.jpg|thumb|none|400px|Mossberg Model 464 - .30-30Win]]
+
[[File:AK-74 with plum furniture.jpg|thumb|none|450px|AK-74 with plum furniture - 5.45x39mm]]
[[image:SOD-sidekick.jpg|thumb|none|400px|The "Sidekick".]]
+
[[file:StateOfDecay AK-74 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-sidekick_journal.jpg|thumb|none|600px|The "Sidekick"'s description in the journal in-game.]]
+
[[file:StateOfDecay AK-74 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AK-74 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ak74.jpg|thumb|none|600px|Model in an external editor.]]
  
===Ruger Mini 14===
+
==AKS-74U==
The [[Ruger Mini-14]] appears in the game as "Mini 14". The weapon's description seems to be a shout-out to ''The A-Team''.
+
===AKS-74U===
[[Image:Ruger-Mini-14.jpg|thumb|400px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]
+
The [[AKS-74U]] appears in the game as the "AKS 74U".
[[image:SOD-mini_14.jpg|thumb|none|400px|The "Mini 14".]]
+
[[file:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[image:SOD-mini_14_journal.jpg|thumb|none|600px|The "Mini 14"'s description in the journal in-game.]]
+
[[file:StateOfDecay AKS-74U 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mini_14_ingame.jpg|thumb|none|400px|The "Mini 14" in-game.]]
+
[[file:StateOfDecay AKS-74U 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AKS-74U 3.jpg|thumb|none|600px|Reload animation.]]
  
===Ruger Gunsite Scout===
+
===AKS-74U===
The [[Ruger_M77#Ruger_M77_Gunsite|Ruger M77 Gunsite]] appears in the game as the "Bolt Scout".
+
The [[AKS-74U]] appears in the game as the "AKS 74U Valentine".
[[File:Ruger Gunsite.jpg|thumb|none|400px|Ruger M77 Gunsite scout rifle - .308 Winchester]]
+
[[file:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[image:SOD-bolt_scout.jpg|thumb|none|400px|The "Bolt Scout".]]
+
[[file:StateOfDecay AKS-74U Valentine 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-bolt_scout_journal.jpg|thumb|none|600px|The "Bolt Scout"'s description in the journal in-game.]]
+
[[file:StateOfDecay AKS-74U Valentine 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-bolt_scout_ingame.jpg|thumb|none|600px|A survivor wields a "Bolt Scout".]]
+
[[file:StateOfDecay AKS-74U Valentine 3.jpg|thumb|none|600px|Reload animation.]]
  
===Winchester Model 70===
+
==Bofors Ak 5C==
The [[Winchester Model 70]] appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.
+
The [[Ak 5C|Bofors Ak 5C]] appears in the game as the "CLEO HCQB".
[[Image:Pre64WinModel70.jpg|thumb|none|400px|Pre-1964 Winchester Model 70 - .30-06]]
+
[[file:Ak 5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]
[[image:SOD-model_70.jpg|thumb|none|400px|The "Model 70".]]
+
[[file:StateOfDecay CLEO HCQB 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_70_journal.jpg|thumb|none|600px|The "Model 70"'s description in the journal in-game.]]
+
[[file:StateOfDecay CLEO HCQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-model_70_ingame.jpg|thumb|none|600px|Maya wields a Model 70.]]
+
[[file:StateOfDecay CLEO HCQB 3.jpg|thumb|none|600px|Reload animation.]]
  
===Remington 700===
+
==Colt Law Enforcement Carbine==
The [[Remington Model 700]] appears in the game in two versions called "700 Huntsman" (with a scope) and "700 Huntsman Camo" (with iron sights and camouflage).
+
===Colt Law Enforcement Carbine===
[[Image:Remington-Model-700-BDL 308.jpg|thumb|none|400px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]
+
The [[Colt Law Enforcement Carbine]] appears in the game in two versions called "AR 15" and "AR 15 Custom".
[[image:SOD-700_huntsman.jpg|thumb|none|400px|The "700 Huntsman".]]
+
[[file:ColtLawEnforcementCarbine.jpg|thumb|none|450px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]]
[[image:SOD-700_huntsman_camo.jpg|thumb|none|400px|The "700 Huntsman Camo".]]
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[[file:SOD-ar15 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-700_huntsman_journal.jpg|thumb|none|600px|The "700 Huntsman"'s description in the journal in-game.]]
+
[[file:StateOfDecay Colt Law Enforcement Carbine 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-700_huntsman_camo_journal.jpg|thumb|none|600px|The "700 Huntsman Camo"'s description in the journal in-game.]]
+
[[file:StateOfDecay Colt Law Enforcement Carbine 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-700_huntsman_camo_ingame.jpg|thumb|none|400px|The "700 Huntsman Camo" in-game.]]
+
[[file:SOD-ar15.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Colt Law Enforcement Carbine Custom===
 +
[[file:SOD-ar15 custom journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ar15 custom.jpg|thumb|none|600px|Model in an external editor.]]
  
===Remington 750===
+
==Desert Tech Micro Dynamic Rifle==
The [[Remington Model 750]] appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.
+
===Desert Tech Micro Dynamic Rifle===
[[Image:Model 750 Woodsmaster.jpg|thumb|none|400px|Remington 750 Woodsmaster - .308 Winchester]]
+
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game as the "Micro Dynamic Rifle".
[[image:SOD-750_forester.jpg|thumb|none|400px|The "750 Forester".]]
+
[[file:Desert Tech MDR.jpg|thumb|none|450px|Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014]]
[[image:SOD-750_forester_journal.jpg|thumb|none|600px|The "750 Forester"'s description in the journal in-game.]]
+
[[file:StateOfDecay MDT 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-750_ingame.jpg|thumb|none|600px|Maya wields her "750 Forester".]]
+
[[file:StateOfDecay MDT 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay MDT3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mdr.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mosin-Nagant 1891/30===
+
===Desert Tech Micro Dynamic Rifle Scoped===
The [[Mosin Nagant Rifle]] appears in the game as the "Monag 90/31".
+
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game as the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.
[[Image:M9130.jpg|thumb|none|400px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
+
[[file:StateOfDecay MDT Scoped 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-monag.jpg|thumb|none|400px|The "Monag 90/30".]]
+
[[file:StateOfDecay MDT Scoped 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-monag_journal.jpg|thumb|none|600px|The "Monag 90/30"'s description in the journal in-game.]]
+
[[file:StateOfDecay MDT Scoped 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-monag_ingame.jpg|thumb|none|600px|A survivor wields a "Monag 90/30".]]
+
[[file:SOD-mdr_scoped.jpg|thumb|none|600px|Model in an external editor.]]
  
===Simonov SKS===
+
==Enfield SA80==
The [[SKS rifle]] appears in the game as the "SKS".
+
===L85A2===
[[File:SKS with no bayonet.jpg|thumb|none|500px|SKS with no bayonet - 7.62x39mm]]
+
The [[L85A2]] appears as the "L85A1".
[[image:SOD-sks.jpg|thumb|none|400px|The "SKS".]]
+
[[file:Sa80-l85a2.jpg|thumb|none|450px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
[[image:SOD-sks_journal.jpg|thumb|none|600px|The "SKS"'s description in the journal in-game.]]
+
[[file:SOD-l85a1_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay L85A2 1.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay L85A2 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-l85a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory M1A SOCOM II===
+
===L85A2 (L41A1)===
The [[M14 rifle|Springfield Armory M1A SOCOM II]] appears in the game as "SOCOM II ETR".
+
The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the [[L85A2]] converted to fire .22 LR rounds.
[[image:M1A SOCOM II.jpg|thumb|none|400px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)]]
+
[[File:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
[[image:SOD-socom2.jpg|thumb|none|400px|The "SOCOM II ETR".]]
+
[[file:SOD-l41a1 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-socom2_journal.jpg|thumb|none|600px|The "SOCOM II ETR"'s description in the journal in-game.]]
+
[[file:StateOfDecay L41A1 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-socom2_ingame.jpg|thumb|none|600px|Marcus wields a "SOCOM II ETR".]]
+
[[file:StateOfDecay L41A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-l41a1.jpg|thumb|none|600px|Model in an external editor.]]
  
==Sniper Rifles==
+
==FN FAL==
===McMillan TAC-50===
+
The [[FN FAL]] with a ribbed metal foreend appears as the "FAL".
The [[McMillan TAC-50]] appears in the game as the "Mk. 15".
+
[[File:FN-LAR.jpg|thumb|none|450px|FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.]]
[[Image:Mcmillan-tac50.jpg|thumb|none|400px|McMillan TAC-50 - .50 BMG]]
+
[[file:SOD-fal_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mk15.jpg|thumb|none|400px|The "Mk. 15".]]
+
[[file:StateOfDecay FAL 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-mk15_journal.jpg|thumb|none|600px|The "Mk. 15"'s description in the journal in-game.]]
+
[[file:StateOfDecay FAL 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-mk15_ingame.jpg|thumb|none|600px|A survivor wields a "Mk. 15".]]
+
[[file:SOD-fal.jpg|thumb|none|600px|Model in an external editor.]]
  
===Barrett M107CQ===
+
==FN SCAR==
The [[Barrett_M82#Barrett_M107CQ|Barrett M107CQ]] appears in the game as "M107 CQ".
+
===FN SCAR-H===
[[Image:M82CQ.jpg|thumb|none|400px|Barrett M107CQ - .50 BMG]]
+
The [[FN SCAR-H]] appears as the "MK.17 Mod.0".
[[image:SOD-m107cq.jpg|thumb|none|400px|The "M107 CQ".]]
+
[[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
[[image:SOD-m107cq_journal.jpg|thumb|none|600px|The "M107CQ"'s description in the journal in-game.]]
+
[[file:SOD-mk17mod0_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m107cq_ingame.jpg|thumb|none|600px|Marcus wields an M107CQ.]]
+
[[file:StateOfDecay FN SCAR-H 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay FN SCAR-H 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk17mod0.jpg|thumb|none|600px|Model in an external editor.]]
  
==Shotguns==
+
===FN SCAR-L===
===Sawed-Off Maverick Model 88===
+
The [[FN SCAR-L]] appears in the game as the "Mk.16 Mod.0".
The [[Maverick Model 88]] with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.
+
[[File:Scar l std.jpg|thumb|none|450px|FN SCAR-L STD - 5.56x45mm NATO]]
[[Image:Sawed-off mossberg.jpg|thumb|none|400px|Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.]]
+
[[file:SOD-mk16mod0_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-hooker.jpg|thumb|none|400px|The "Hooker".]]
+
[[file:StateOfDecay FN SCAR-L 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-hooker_journal.jpg|thumb|none|600px|The "Hooker"'s description in the journal in-game.]]
+
[[file:StateOfDecay FN SCAR-L 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk16mod0.jpg|thumb|none|600px|Model in an external editor.]]
  
===Maverick Model 88===
+
==Heckler & Koch G3A4==
The full-size [[Maverick Model 88]] with extended magazine appears in the game as the "Warrior Police".
+
The [[Heckler%20&%20Koch%20G3#Heckler_.26_Koch_G3A4|Heckler & Koch G3A4]] appears in the game as the "G3".
[[File:50577.jpg|thumb|none|400px|Mossberg 500 with high-capacity magazine tube - 12 Gauge]]
+
[[file:G3A4.jpg|450px|thumb|none|Heckler & Koch G3A4 - 7.62x51mm NATO]]
[[image:SOD-warrior_police.jpg|thumb|none|400px|The "Warrior Police".]]
+
[[file:StateOfDecay Heckler & Koch G3A4 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warrior_police_journal.jpg|thumb|none|600px|The "Warrior Police"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G3A4 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-warrior_police_ingame.jpg|thumb|none|400px|Marcus carries the "Warrior Police" in-game.]]
+
[[file:StateOfDecay Heckler & Koch G3A4 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g3.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mossberg 590===
+
==Heckler & Koch G36==
The [[Mossberg 590]] appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.
+
===Heckler & Koch G36C===
[[Image:M590A1TR.jpg|thumb|none|400px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge]]
+
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]] appears in the game as the "G36C" with a desert paint scheme.
[[image:SOD-warrior.jpg|thumb|none|400px|The "Warrior".]]
+
[[file:Hkg36c.jpg|thumb|450px|none|Heckler & Koch G36C - 5.56x45mm]]
[[image:SOD-warrior_journal.jpg|thumb|none|600px|The "Warrior"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36C 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warrior_ingame.jpg|thumb|none|400px|The "Warrior" in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36C 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Heckler & Koch G36C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g36c.jpg|thumb|none|600px|Model in an external editor.]]
  
===Serbu Super Shorty===
+
===Heckler & Koch G36V===
The [[Serbu Super Shorty]] appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of [[Mossberg 500]].
+
The [[Heckler & Koch G36|Heckler & Koch G36V]] appears as the "G36".
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge]]
+
[[file:G36.jpg|thumb|450px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
[[image:SOD-warden.jpg|thumb|none|400px|The "Warden".]]
+
[[file:SOD-g36_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warden_journal.jpg|thumb|none|600px|The "Warden"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36V 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-warden_ingame.jpg|thumb|none|400px|The "Warden" in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36V 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g36.jpg|thumb|none|600px|Model in an external editor.]]
  
===Winchester 1300===
+
==Heckler & Koch HK416==
The [[Winchester 1300]] appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.
+
===Heckler & Koch HK416===
[[File:Winchester Model 1300 Ranger.jpg|thumb|none|400px|Winchester Model 1300 Ranger - 12 gauge]]
+
The [[Heckler & Koch HK416]] appears in the game in 2 version called "416 CQB" and "416D".
[[image:SOD-1300_hunter.jpg|thumb|none|400px|The "1300 Hunter".]]
+
[[File:Heckler and Koch 416.jpg|thumb|none|450px|Heckler & Koch HK416 with 10.4 inch barrel - 5.56x45mm NATO]]
[[image:SOD-1300_hunter_sp.jpg|thumb|none|400px|The "1300 Hunter SP".]]
+
[[file:SOD-416_cqb_journal.jpg|thumb|none|600px|Description in inventory.]]
[[Image:WinchesterModel1300Defender.jpg|thumb|none|400px|Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge]]
+
[[file:StateOfDecay 416 CQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[Image:Winchester 1200 deer slug.jpg|thumb|none|400px|Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.]]
+
[[file:StateOfDecay 416 CQB 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-1300_defender.jpg|thumb|none|400px|The "1300 Defender".]]
+
[[file:SOD-416_cqb.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-1300_hunter_journal.jpg|thumb|none|600px|The "1300 Hunter"'s description in the journal in-game.]]
 
[[image:SOD-1300_hunter_sp_journal.jpg|thumb|none|600px|The "1300 Hunter SP"'s description in the journal in-game.]]
 
[[image:SOD-1300_defender_journal.jpg|thumb|none|600px|The "1300 Defender"'s description in the journal in-game.]]
 
[[image:SOD-1300_hunter_sp_ingame.jpg|thumb|none|400px|The "1300 Hunter SP" in-game.]]
 
[[image:SOD-1300_defender_ingame.jpg|thumb|none|400px|Sam wields the"1300 Defender" in-game, and dares you to ask why her shirt says "Big Dick."]]
 
  
===Remington 870===
+
===Heckler & Koch HK416D===
The [[Remington 870]] appears in the game in two versions called: "Model 870 X" and "Model 870 T".
+
[[File:Hk416-2.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm]]
[[Image:Rem870Express.jpg|thumb|none|400px|Remington Model 870 Express - 12 Gauge]]
+
[[file:SOD-416d_journal.jpg|thumb|none|600px|Description in inventory.]]
[[Image:Rem870 Express Tactical.jpg|thumb|none|400px|Remington 870 Express Tactical - 12 Gauge]]
+
[[file:StateOfDecay HK 416D 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-model_870_x.jpg|thumb|none|400px|The "Model 870 X".]]
+
[[file:StateOfDecay HK 416D 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-model_870_t.jpg|thumb|none|400px|The "Model 870 T".]]
+
[[file:SOD-416d.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-model_870_t_journal.jpg|thumb|none|600px|The "Model 870 T"'s description in the journal in-game.]]
 
[[image:SOD-model_870_t_ingame.jpg|thumb|none|400px|Marcus holds the "Model 870 T" in-game.]]
 
  
===Remington 1100===
+
==Heckler & Koch XM8==
The [[Remington 1100]] appears in the game in 3 versions called: "Model 1100", "Model 1100 Malone" and "Model 1100 Tactical".
+
The [[Heckler%20&%20Koch%20XM8#Heckler_.26_Koch_XM8_Carbine|Heckler & Koch XM8]] appears in the game as the "XM8".
[[Image:1100 classicfield-1-.jpg|thumb|none|400px|Remington 1100 - 12 gauge]]
+
[[file:XM8.JPG|thumb|none|450px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.]]
[[Image:Remington1100.jpg|thumb|none|400px|Remington Model 1100 with pistol grip stock - 12 gauge]]
+
[[file:StateOfDecay xm8 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_1100.jpg|thumb|none|400px|The "Model 1100".]]
+
[[file:StateOfDecay xm8 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-model_1100_malone.jpg|thumb|none|400px|The "Model 1100 Malone".]]
+
[[file:StateOfDecay xm8 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-model_1100_tactical.jpg|thumb|none|400px|The "Model 1100 Tactical".]]
+
[[file:SOD-xm8.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-model_1100_journal.jpg|thumb|none|600px|The "Model 1100"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_malone_journal.jpg|thumb|none|600px|The "Model 1100 Malone"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_tactical_journal.jpg|thumb|none|600px|The "Model 1100 Tactical"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_ingame.jpg|thumb|none|400px|Jacob carries a "Model 1100" in-game.]]
 
[[image:SOD-model_1100_malone_ingame.jpg|thumb|none|400px|Marcus, as always, models the "Model 1100 Malone" in-game.]]
 
[[image:SOD-model_1100_tactical_ingame.jpg|thumb|none|400px|The "Model 1100 Tactical" in-game.]]
 
  
===Benelli M4 Super 90===
+
==IMI Galil ARM==
The [[Benelli M4 Super 90]] appears in the game as the "M1014"
+
The [[Galil#Galil_ARM|IMI Galil ARM]] appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.
[[Image:Benelli_m4_2.jpg‎|thumb|none|400px|Benelli M4 Super 90 with 5-shot tube - 12 Gauge]]
+
[[file:GalilARM-2.jpg|thumb|450px|none|IMI Galil ARM with wood hand-guard - 5.56x45mm NATO]]
[[image:SOD-m1014.jpg|thumb|none|400px|The "M1014".]]
+
[[file:StateOfDecay Galil ARM 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m1014_journal.jpg|thumb|none|600px|The "M1014"'s description in the journal in-game.]]
+
[[file:StateOfDecay Galil ARM 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m1014_ingame.jpg|thumb|none|400px|The "M1014" in-game.]]
+
[[file:StateOfDecay Galil ARM 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-gal_sar.jpg|thumb|none|600px|Model in an external editor.]]
  
===AA-12===
+
==IMI Tavor TAR-21==
The [[AA-12]] appears in the game as the "A12".
+
===IMI Tavor TAR-21===
[[File:AA-12 CQB.jpg|thumb|none|400px|AA-12 CQB - 12 gauge]]
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "Tar 21".
[[image:SOD-a12.jpg|thumb|none|400px|The "A12".]]
+
[[file:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
[[image:SOD-a12_journal.jpg|thumb|none|600px|The "A12"'s description in the journal in-game.]]
+
[[file:IMI CTAR-21 Tavor.jpg|thumb|none|450px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
[[image:SOD-a12_ingame.jpg|thumb|none|400px|The "A12" in-game.]]
+
[[file:StateOfDecay Tar 21 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Tar 21 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Tar 21 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tar21.jpg|thumb|none|600px|Model in an external editor.]]
  
===Saiga 12K===
+
===IMI Tavor TAR-21 "Tar 21 Overwatch"===
The [[Saiga 12K]] appears in the game as the "Russian 12K".
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "Tar 21 Overwatch" with a scope and a longer barrel.
[[File:Saiga 12K.jpg|thumb|none|400px|Saiga 12K - 12 gauge]]
+
[[file:StateOfDecay Tar 21 Overwatch 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-russian_12k.jpg|thumb|none|400px|The "Russian 12K".]]
+
[[file:StateOfDecay Tar 21 Overwatch 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-russian_12k_journal.jpg|thumb|none|600px|The "Russian 12K"'s description in the journal in-game.]]
+
[[file:StateOfDecay Tar 21 Overwatch 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-russian_12k_ingame.jpg|thumb|none|400px|The "Russian 12K" in-game.]]
+
[[file:SOD-tar21_overwatch.jpg|thumb|none|600px|Model in an external editor.]]
  
===Kel-Tec KSG===
+
===IMI Tavor TAR-21 "T21 Carbine 9mm"===
The [[Kel-Tec KSG]] appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, ''State of Decay'' may be the first in which a lack of magazine tube switching is an egregious oversight.
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]
+
[[file:StateOfDecay TAR 9mm 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-a_series_mod1.jpg|thumb|none|400px|The "A-Series Mod. 1".]]
+
[[file:StateOfDecay TAR 9mm 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-a_series_mod1_journal.jpg|thumb|none|600px|The "A-Series Mod. 1"'s description in the journal in-game.]]
+
[[file:StateOfDecay TAR 9mm 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-a_series_mod1_ingame.jpg|thumb|none|400px|The "A-Series Mod. 1" in-game.]]
+
[[file:SOD-tar21_carbine.jpg|thumb|none|600px|Model in an external editor.]]
  
==Machine Guns==
+
==Kel-Tec RFB==
===M249 SAW===
+
The [[Kel-Tec RFB]] appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.
The [[M249 SAW]] appears in the game as "M249 SAW".
+
[[File:Kel-Tec RFB Carbine.jpg|thumb|none|450px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]
+
[[file:SOD-rfb_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m249_saw.jpg|thumb|none|400px|The "M249 SAW".]]
+
[[file:StateOfDecay Kel-Tec RFB 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m249_saw_journal.jpg|thumb|none|600px|The "M249 SAW"'s description in the journal in-game.]]
+
[[file:StateOfDecay Kel-Tec RFB 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m249_saw_ingame.jpg|thumb|none|600px|Marcus wields an M249 SAW.]]
+
[[file:SOD-rfb.jpg|thumb|none|600px|Model in an external editor.]]
  
===Patriot Ordnance Factory IAR===
+
==LWRC M6A2==
The [[Patriot_Ordnance_Factory_P416#Patriot_Ordnance_Factory_IAR|Patriot Ordnance Factory IAR]] appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.
+
The [[LWRC M6A2]] appears in the game as the "M6 SBR".
[[Image:POF IAR.jpg|thumb|none|400px|Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.]]
+
[[file:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO]]
[[image:SOD-m27_iar.jpg|thumb|none|400px|The "M27 IAR".]]
+
[[file:SOD-m6_sbr_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m27_iar_journal.jpg|thumb|none|600px|The "M27 IAR"'s description in the journal in-game.]]
+
[[file:StateOfDecay LWRC M6A2 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m27_iar_ingame.jpg|thumb|none|600px|A survivor wields an "M27 IAR".]]
+
[[file:StateOfDecay LWRC M6A2 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m6_sbr.jpg|thumb|none|600px|Model in an external editor.]]
  
===M60E4===
+
==M4A1==
The [[M60_machine_gun#M60E4_Machine_Gun|M60E4]] appears in the game as "M60E4".
+
===M4A1===
[[Image:M60E4.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]
+
The [[M4A1]] appears in the game as the "M4A1".
[[image:SOD-m60e4.jpg|thumb|none|400px|The "M60E4".]]
+
[[file:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
[[image:SOD-m60e4_journal.jpg|thumb|none|600px|The "M60E4"'s description in the journal in-game.]]
+
[[file:SOD-m4a1_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M4A1 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay M4A1 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m4a1.jpg|thumb|none|600px|Model in an external editor.]]
  
==Grenade Launchers==
+
===M4 Grenade Launcher===
===Milkor MGL Mk 1S===
+
The [[M4A1]] appears in the game as the "M4 Grenade Launcher".
The [[MGL-140|Milkor MGL Mk 1S]] appears in the game as the "GL M32".
+
[[file:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
[[Image:MGL32.jpg|thumb|none|400px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
+
[[file:StateOfDecay M4 Grenade Launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m32_gl.jpg|thumb|none|400px|The "GL M32".]]
+
[[file:StateOfDecay M4 Grenade Launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m32_gl_journal.jpg|thumb|none|600px|The "GL M32"'s description in the journal in-game.]]
+
[[file:StateOfDecay M4 Grenade Launcher 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m32_gl_ingame.jpg|thumb|none|400px|Ed wields the "GL M32" in-game.]]
 
  
=Breakdown DLC=
+
==M14==
The following weapons can be seen in the Breakdown DLC:
+
===M14===
 +
The [[M14]] appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.
 +
[[File:M14 rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]]
 +
[[file:SOD-m14_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M14 2.jpg|thumb|none|600px|Battle rifle in hands.]]
 +
[[file:StateOfDecay M14 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m14.jpg|thumb|none|600px|Model in an external editor.]]
  
==Pistols==
+
===Springfield Armory M1A SOCOM II===
===Walther PP===
+
The [[Springfield Armory M1A SOCOM 16|Springfield Armory M1A SOCOM II]] appears in the game as "SOCOM II ETR".
The [[Walther PP]] (.22 Version) appears in the game as the "PP 22"
+
[[file:M1A SOCOM II.jpg|thumb|none|450px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)]]
[[Image:NickelPPK.jpg|thumb|400px|none|Walther PP Pistol in nickel finish - .32 ACP]]
+
[[file:SOD-socom2_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-pp_22.jpg|thumb|none|400px|The "PP 22".]]
+
[[file:StateOfDecay Springfield Armory M1A SOCOM II 1.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-pp22_journal.jpg|thumb|none|600px|The "PP 22"'s description in the journal in-game.]]
+
[[file:StateOfDecay Springfield Armory M1A SOCOM II 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-socom2.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Glock 31===
+
===M14 with JAE-100 stock===
The [[Glock 31]] appears in the game as the "G 31".
+
A customized [[M14]] with JAE-100 stock of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to ''[[Fallout 3]]''.
[[File:G31.jpg|thumb|none|400px|Glock 31 - .357 SIG]]
+
[[file:M1A JAE-100.jpg|thumb|none|450px|M1A with JAE-100 stock -  7.62x51mm NATO]]
[[image:SOD-g31.jpg|thumb|none|400px|The "G31".]]
+
[[file:StateOfDecay M1A with JAE-100 stock 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g31_journal.jpg|thumb|none|600px|The "G31"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1A with JAE-100 stock 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay M1A with JAE-100 stock 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m14_talon_dmr.jpg|thumb|none|600px|Model loaded in an external editor. Note the fire selector, indicating that it is actually an M14 (and not an M1A).]]
  
===SIG-Sauer P226===
+
==M16A4==
The [[SIG-Sauer P226]] appears in the game as the "P 226 SG". It has a custom finish and uses .357 SIG rounds.
+
The [[M16A4]] appears in the game as the "M16A4".
[[File:Sig Sauer P226 E2 08.jpg|thumb|none|400px|SIG-Sauer P226 E2 (Enhanced Ergonomics) with redesigned grips and trigger - 9x19mm.]]
+
[[File:M16A4Standard.jpg|thumb|none|450px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]
[[File:P226 Equinox.jpg|thumb|none|400px|SIG-Sauer P226 Equinox - 9x19mm.]]
+
[[file:SOD-m16a4_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p226_sg.jpg|thumb|none|400px|The "P 226 SG".]]
+
[[file:StateOfDecay M16A4 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-p226_sg_journal.jpg|thumb|none|600px|The "P 226 SG"'s description in the journal in-game.]]
+
[[file:StateOfDecay M16A4 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m16a4.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P229===
+
==Remington ACR-E==
The [[SIG-Sauer P229]] appears in the game as the "P 229-40" It uses .40 S&W rounds.
+
The [[Bushmaster ACR|Remington ACR-E]] appears in the game as the "ACR".
[[Image:P229.jpg|thumb|none|400px|SIG-Sauer P229 with Crimson Trace grips - .357 SIG]]
+
[[File:ACR-E.jpg|thumb|none|450px|Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO]]
[[image:SOD-p229-40.jpg|thumb|none|400px|The "P 229-40".]]
+
[[file:SOD-acr_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay ACR 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay ACR 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-acr.jpg|thumb|none|600px|Model in an external editor.]]
  
===AMC Auto Mag Pistol===
+
==Rock River Arms LAR-15==
The [[AMC Auto Mag Pistol]] appears in the game as the "Automag".
+
===Rock River Arms LAR-15 Pistol===
[[File:HiStandard44AutomagMod180.jpg|thumb|none|400px|High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)]]
+
The [[Rock_River_Arms_LAR-PDS#Rock_River_Arms_LAR-15|Rock River Arms LAR-15 Pistol]] appears in the game as the "LAR 15".
[[image:SOD-automag.jpg|thumb|none|400px|The "Automag".]]
+
[[File:Rock River LAR-15 A4 Pistol.jpg|thumb|450px|none|Rock River Arms LAR-15 A4 Carbine - 5.56x45mm]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-lar_15.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson M&P45===
+
===Rock River Arms LAR-PDS Pistol===
The [[Smith & Wesson M&P45]] appears in the game as the "MiLE .45".
+
The [[Rock River Arms LAR-PDS|Rock River Arms LAR-PDS Pistol]] appears in the game as the "PDS".
[[File:M&P 45 Brown.jpg|thumb|none|400px|Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP]]
+
[[File:Rock River Arms LAR-PDS Pistol Ribbed.jpg|thumb|none|450px|Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm]]
[[image:SOD-mile45.jpg|thumb|none|400px|The "MiLE .45".]]
+
[[file:SOD-pds_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mile45_journal.jpg|thumb|none|600px|The "MiLE .45"'s description in the journal in-game.]]
+
[[file:StateOfDecay LAR-PDS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay LAR-PDS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-pds.jpg|thumb|none|600px|Model in an external editor.]]
  
==Revolvers==
+
==Sa vz. 58 P==
===Ruger SP101===
+
The [[Sa vz. 58 P]] appears in the game as the "Vz. 58 P".
The [[Ruger SP101]] appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.
+
[[file:800px-Sa 58-JH01.jpg|thumb|none|450px|Sa vz. 58 P - 7.62x39mm]]
[[File:Sp101 2inch 350.jpg|thumb|none|400px|Ruger SP101 with bobbed hammer - .357 Magnum]]
+
[[file:StateOfDecay SA vz. 58P 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-sp_101.jpg|thumb|none|400px|The "SP 101".]]
+
[[file:StateOfDecay SA vz. 58P 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-sp_101_journal.jpg|thumb|none|600px|The "SP 101"'s description in the journal in-game.]]
+
[[file:StateOfDecay SA vz. 58P 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-vz58p.jpg|thumb|none|600px|Model in an external editor.]]
  
===Webley .455 Mk VI===
+
==SIG SG 550==
The [[Webley .455 Mk VI]] appears as the "Mark VI".
+
===SIG SG 552===
[[File:Webley.JPG|thumb|none|400px|Webley Mk. VI - .455 Webley]]
+
====SIG SG 552 "552 Commando"====
[[image:SOD-mark_vi.jpg|thumb|none|400px|The "Mark VI".]]
+
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game as the "552 Commando" with iron sights.
[[image:SOD-mark_vi_journal.jpg|thumb|none|600px|The "Mark VI"'s description in the journal in-game.]]
+
[[file:SIG_SG552.jpg|thumb|450px|none|SIG SG 552 - 5.56x45mm]]
 
+
[[file:StateOfDecay 552 Commando 1.jpg|thumb|none|600px|Description in inventory.]]
===Smith & Wesson Model 500 Performance Center===
+
[[file:StateOfDecay 552 Commando 2.jpg|thumb|none|600px|Assault rifle in hands.]]
The [[Smith & Wesson Model 500]] appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.
+
[[file:StateOfDecay 552 Commando 3.jpg|thumb|none|600px|Reload animation.]]
[[File:S&W500BoneCollector.jpg|thumb|none|400px|Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum]]
+
[[file:SOD-552_commando.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-anvil_hammer.jpg|thumb|none|400px|The "Anvil Hammer".]]
 
[[image:SOD-anvil_hammer_journal.jpg|thumb|none|600px|The "Anvil Hammer"'s description in the journal in-game.]]
 
 
 
==Submachine Guns==
 
===M3 "Grease Gun"===
 
The [[M3 "Grease Gun"]] appears as the "M3" and uses .45 ACP rounds
 
[[File:M3 Grease.jpg|thumb|none|400px|M3 "Grease Gun" .45 ACP]]
 
[[image:SOD-m3.jpg|thumb|none|400px|The "M3".]]
 
[[image:SOD-m3_journal.jpg|thumb|none|600px|The "M3"'s description in the journal in-game.]]
 
  
===SIG-Sauer MPX-C===
+
====SIG SG 552 "552 CS"====
The [[SIG-Sauer MPX Carbine|SIG-Sauer MPX-C]] prototype appears as the "MPX", and is stated to be chambered in .357 SIG.
+
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game as the "552 CS" with a longer barrel and a scope.
[[File:MPX-C silencer kit.jpg|thumb|none|400px|SIG-Sauer MPX-C, prototype model with optional suppressor kit - 9x19mm]]
+
[[file:SIG_SG552.jpg|thumb|450px|none|SIG SG 552 - 5.56x45mm]]
[[image:SOD-mpx.jpg|thumb|none|400px|The "MPX" in-game.]]
+
[[file:StateOfDecay 552 CS 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mpx_journal.jpg|thumb|none|600px|The MPX's description in the journal in-game.]]
+
[[file:StateOfDecay 552 CS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay 552 CS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-552_cs.jpg|thumb|none|600px|Model in an external editor.]]
  
===Customized UMP40 ===
+
===SIG-Sauer SIG556===
A customized [[Heckler & Koch UMP|UMP40]] appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.
+
====SIG-Sauer SIG556====
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
+
The [[SIG-Sauer SIG556]] appears in the game as the "556S".
[[image:SOD-ump_pro.jpg|thumb|none|400px|The "UMP Pro".]]
+
[[file:Sig556_classic.jpg|thumb|450px|none|SIG-Sauer SIG556 Classic with polymer magazine and SIG-Sauer STS-081 red dot scope - 5.56x45mm]]
[[image:SOD-ump_pro_journal.jpg|thumb|none|600px|The "UMP Pro"'s description in the journal in-game.]]
+
[[file:StateOfDecay SIG 556 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG 556 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay SIG 556 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-556s.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault rifles==
+
====SIG-Sauer SIG556 "556S SWAT"====
===L85A2===
+
The [[SIG556]] appears in the game as the "556S SWAT".
The [[L85A2]] appears as the "L85A1".
+
[[file:StateOfDecay SIG 556 SWAT 1.jpg|thumb|none|600px|Description in inventory.]]
[[Image:Sa80-l85a2.jpg|thumb|none|400px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
+
[[file:StateOfDecay SIG 556 SWAT 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-l85a1.jpg|thumb|none|400px|The "L85A1".]]
+
[[file:StateOfDecay SIG 556 SWAT 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-l85a1_journal.jpg|thumb|none|600px|The "L85A1"'s description in the journal in-game.]]
+
[[file:SOD-556s_swat.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-l85a1_ingame.jpg|thumb|none|400px|The "L85A1" in-game. Note comma-shaped charging handle, making this an A2.]]
 
  
===Heckler & Koch G36V===
+
====SIG-Sauer SIG556 "556 Grenade Launcher"====
The [[Heckler & Koch G36|Heckler & Koch G36V]] appears as the "G36".
+
The [[SIG556]] appears in the game as the "556 Grenade Launcher".
[[Image:G36.jpg|thumb|400px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
+
[[file:StateOfDecay 556 Grenade Launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g36.jpg|thumb|none|400px|The "G36".]]
+
[[file:StateOfDecay 556 Grenade Launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-g36_journal.jpg|thumb|none|600px|The "G36"'s description in the journal in-game.]]
+
[[file:StateOfDecay 556 Grenade Launcher 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-g36_ingame.jpg|thumb|none|500px|The "G36" in-game.]]
 
  
===FN FAL===
+
==Steyr AUG A3==
The [[FN FAL]] with a ribbed metal foreend appears as the "FAL".
+
The [[Steyr AUG A3]] appears in the game as the "AUG A3".
[[File:FN-LAR.jpg|thumb|none|400px|FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.]]
+
[[File:SteyrAUGA3.jpg|thumb|none|450px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
[[image:SOD-fal.jpg|thumb|none|400px|The "FAL".]]
+
[[file:SOD-aug_a3_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-fal_journal.jpg|thumb|none|600px|The "FAL"'s description in the journal in-game.]]
+
[[file:StateOfDecay Steyr AUG A3 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Steyr AUG A3 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-aug_a3.jpg|thumb|none|600px|Model in an external editor.]]
  
===FN SCAR-H===
+
=Rifles=
The [[FN SCAR-H]] appears as the "MK.17 Mod.0".
+
==De Lisle Carbine==
[[File:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
+
The [[De Lisle Carbine]] appears in the game as "WINTAGE COMMANDO".
[[image:SOD-mk17mod0.jpg|thumb|none|400px|The "Mk.17 Mod.0".]]
+
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]]
[[image:SOD-mk17mod0_journal.jpg|thumb|none|600px|The "Mk.17 Mod.0"'s description in the journal in-game.]]
+
[[file:StateOfDecay De Lisle 5.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay De Lisle 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay De Lisle 3.jpg|thumb|none|600px|Reload animation.]]
  
===Kel-Tec RFB===
+
==Henry Big Boy==
The [[Kel-Tec RFB]] appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.
+
The [[Henry 1860|Henry Big Boy]] appears in the game as the "Ranch King".
[[File:Kel-Tec RFB Carbine.jpg|thumb|none|400px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]
+
[[file:Henry Big Boy Replica.jpg|thumb|none|450px|Henry Big Boy (replica) - .44 Rimfire (RF).]]
[[image:SOD-rfb.jpg|thumb|none|400px|The "RFB".]]
+
[[file:SOD-ranch king journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-rfb_journal.jpg|thumb|none|600px|The "RFB"'s description in the journal in-game.]]
+
[[file:StateOfDecay Henry Big Boy 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-rfb_ingame.jpg|thumb|none|400px|The "RFB" in-game.]]
+
[[file:StateOfDecay Henry Big Boy 3.jpg|thumb|none|600px|Reload animation.]]
  
==Rifles==
+
==Kel-Tec SUB-2000==
===Rossi Circuit Judge===
+
The [[Kel-Tec SUB-2000]] appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.
The [[Rossi Circuit Judge]] appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.
+
[[file:KTSUB2000.jpg|thumb|none|450px|Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration]]
[[file:Rossi Circuit Judge 3.jpg|thumb|none|400px|Rossi Circuit Judge - .22LR/.22 Magnum]]
+
[[file:StateOfDecay Kel-Tec SUB-2000 5.jpg|thumb|none|600px|Description in inventory.]]
[[File:Rossi Circuit Judge 1.jpg|thumb|none|400px|Rossi Circuit Judge - .410 Bore/.45 Colt]]
+
[[file:StateOfDecay Kel-Tec SUB-2000 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-45_justice.jpg|thumb|none|400px|The ".45 Justice".]]
+
[[file:StateOfDecay Kel-Tec SUB-2000 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-45_justice_journal.jpg|thumb|none|600px|The ".45 Justice"'s description in the journal in-game. It holds an 5 rounds, like a ''actual'' .45 version.]]
+
[[file:SOD-survivor 2k.jpg|thumb|none|600px|Model loaded in an external editor.]]
[[image:SOD-45_justice_ingame.jpg|thumb|none|400px|The ".45 Justice" in-game.]]
 
 
 
===Mossberg Model 464===
 
The shortened [[Winchester_Model_1894#Mossberg_Model_464|Mossberg Model 464]] with scope appears as the "464 Brushgun". It's outlook maybe was inspired by [[Mare's Leg]] from [[Serenity]]. It also chambered for .357 caliber - version, nonexistent in real life.
 
[[File:Mossberg 464 Centerfire.jpg|thumb|none|400px|Mossberg Model 464 curved stock model - .30-30Win.]]
 
[[image:SOD-464_brushgun.jpg|thumb|none|400px|The "464 Brushgun".]]
 
[[image:SOD-464_brushgun_journal.jpg|thumb|none|600px|The "464 Brushgun"'s description in the journal in-game.]]
 
  
===Lee-Enfield No. 4 Mk I===
+
==Lee-Enfield No. 4 Mk I==
 
The [[Lee-Enfield No. 4 Mk I]] appears as the "Lenfield No.4 MkI".
 
The [[Lee-Enfield No. 4 Mk I]] appears as the "Lenfield No.4 MkI".
[[File:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No. 4 Mk I - .303 British]]
+
[[File:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I - .303 British]]
[[image:SOD-lenfield.jpg|thumb|none|400px|The "Lenfield No.4 MkI".]]
+
[[file:SOD-lenfield_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-lenfield_journal.jpg|thumb|none|600px|The "Lenfield No.4 MkI"'s description in the journal in-game.]]
+
[[file:StateOfDecay Lee-Enfield No. 4 Mk I 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-lenfield_no4_mk1_ingame.jpg|thumb|none|400px|The "Lenfield No.4 MkI" in-game.]]
+
[[file:StateOfDecay Lee-Enfield No. 4 Mk I 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-lenfield.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Ruger Police Carbine===
+
==M1 Carbine==
The [[Ruger Police Carbine]] .40 S&W appears as the "RC 40".
+
The [[M1 Carbine]] appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.
[[file:Ruger_Police_Carbine.jpg|thumb|none|400px|Ruger Police Carbine]]
+
[[file:M1CarbineLateModel.jpg|thumb|none|450px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.]]
[[image:SOD-rc_40.jpg|thumb|none|400px|The "RC 40".]]
+
[[file:StateOfDecay M1 Carbine 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-rc_40_journal.jpg|thumb|none|600px|The "RC 40"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1 Carbine 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay M1 Carbine 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1_carbine.jpg|thumb|none|600px|Model in an external editor.]]
  
==Sniper rifles==
+
==M1 Garand==
===Customized Barrett M107===
+
The [[M1 Garand]] appears in the game as "M1 Garand".
A customized [[Barrett M107]] in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.
+
[[file:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]
[[File:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]
+
[[file:SOD-m1 garand journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-eli.jpg|thumb|none|400px|The "Eli".]]
+
[[file:StateOfDecay M1 Garand 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-eli_journal.jpg|thumb|none|600px|The "Eli"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1 Garand 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1 garand.jpg|thumb|none|600px|Model in an external editor.]]
  
==Shotguns==
+
==Marlin 983==
===Double barreled shotgun===
+
The [[Marlin Model 983]] appears in the game as the "983 Squirrel".
A [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled shotgun]] appears as the "Coachgun".
+
[[file:Marlin983.jpg|450px|thumb|none|Marlin Model 983 - .22 Magnum]]
[[File:Savage-Stevens-311-Shotgun.jpg|thumb|none|400px|Savage/Stevens 311A side by side shotgun - 12 Gauge]]
+
[[file:SOD-983 squirrel journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-coachgun.jpg|thumb|none|400px|The "Coachgun".]]
+
[[file:StateOfDecay Marlin 983 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-coachgun_journal.jpg|thumb|none|600px|The "Coachgun"'s description in the journal in-game.]]
+
[[file:StateOfDecay Marlin 983 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-983 squirrel.jpg|thumb|none|600px|Model in an external editor.]]
  
===Sawed-off shotgun===
+
==Mosin-Nagant 1891/30==
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off shotgun]] seems to be a "Baikal Shotgun"  and appears as the 'Doubleshort'.  
+
The [[Mosin Nagant Rifle]] appears in the game as the "Monag 90/31".
[[File:SS311A sawed-off-2.jpg|thumb|none|400px|Baikal - 12 gauge]]
+
[[file:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
[[image:SOD-doubleshort.jpg|thumb|none|400px|The "Doubleshort".]]
+
[[file:SOD-monag_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-doubleshort_journal.jpg|thumb|none|600px|The "Doubleshort"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mosin-Nagant 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mosin-Nagant 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-monag.jpg|thumb|none|600px|Model in an external editor.]]
  
===Winchester Model 1897===
+
==Mossberg Model 464==
The [[Winchester Model 1897]] appears as the "1897".
+
===Mossberg Model 464===
[[File:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
+
The [[Winchester Model 1894 #Mossberg Model 464|Mossberg Model 464]] appears in the game as the "Sidekick".
[[image:SOD-1897.jpg|thumb|none|400px|The "1897".]]
+
[[file:Mossberg 464 Centerfire.jpg|thumb|none|450px|Mossberg Model 464 - .30-30Win]]
[[image:SOD-1897_journal.jpg|thumb|none|600px|The "1897"'s description in the journal in-game.]]
+
[[file:SOD-sidekick_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Mossberg Model 464 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mossberg Model 464 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-sidekick.jpg|thumb|none|600px|Model in an external editor.]]
  
===UTAS UTS-15===
+
===Mossberg Model 464 "464 Brushgun"===
The [[UTAS UTS-15]] appears as the "TS 15".
+
The shortened [[Winchester_Model_1894#Mossberg_Model_464|Mossberg Model 464]] with scope appears as the "464 Brushgun". It's outlook maybe was inspired by [[Mare's Leg]] from [[Serenity]]. It also chambered for .357 caliber - version, nonexistent in real life.
[[File:UTS-15 Gen2.JPG|thumb|none|400px|Gen 2 UTAS UTS-15 - 12 gauge]]
+
[[File:Mossberg 464 Centerfire.jpg|thumb|none|450px|Mossberg Model 464 curved stock model - .30-30Win.]]
[[image:SOD-ts_15.jpg|thumb|none|400px|The "TS 15".]]
+
[[file:SOD-464_brushgun_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ts_15_journal.jpg|thumb|none|600px|The "TS 15"'s description in the journal in-game.]]
+
[[file:StateOfDecay 464 brushgun 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay 464 brushgun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-464_brushgun.jpg|thumb|none|600px|Model in an external editor.]]
  
===Customized AA12===
+
===Mossberg Model 464 SPX===
A customized [[AA-12]] appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.
+
The [[Mossberg Model 464]] appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.
[[File:AA12FullAutoShotGun.jpg|thumb|none|400px|MPS Auto Assault-12 - 12 gauge]]
+
[[file:Mossberg464spx.jpg|thumb|none|450px|Mossberg 464 SPX - .30-30 WIN]]
[[image:SOD-a12_custom.jpg|thumb|none|400px|The "A12 Custom".]]
+
[[file:StateOfDecay Mossberg Model 464 SPX 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-a12_custom_journal.jpg|thumb|none|600px|The "A12 Custom"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mossberg Model 464 SPX 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mossberg Model 464 SPX 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-464 custom 22.jpg|thumb|none|600px|Model in an external editor.]]
  
==Lightmachine guns==
+
==Remington 597==
===Browning Automatic Rifle===
+
The [[Remington Model 597]] appears in the game as the "597 Varmint".
The [[Browning Automatic Rifle]] appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.
+
[[file:Remington Model 597.jpeg|thumb|none|450px|Remington Model 597]]
[[File:BAR.jpg|thumb|none|400px|Browning Automatic Rifle - .30-06]]
+
[[file:SOD-597_varmint_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m1918a2.jpg|thumb|none|400px|The "M1918A2".]]
+
[[file:StateOfDecay Remington 597 1.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-m1918a2_journal.jpg|thumb|none|600px|The "M1918A2"'s description in the journal in-game.]]
+
[[file:StateOfDecay Remington 597 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-597_varmint.jpg|thumb|none|600px|Model in an external editor.]]
  
===RPK===
+
==Remington 700==
The [[RPK]] appears as the "RPK".
+
===Remington 700===
[[File:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]
+
The [[Remington Model 700]] appears in the game as the "700 Huntsman" (with a scope).
[[image:SOD-rpk.jpg|thumb|none|400px|The "RPK".]]
+
[[file:Remington-Model-700-BDL 308.jpg|thumb|none|450px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]
[[image:SOD-rpk_journal.jpg|thumb|none|600px|The "RPK"'s description in the journal in-game.]]
+
[[file:SOD-700 huntsman journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Remington 700 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 700 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-700 huntsman.jpg|thumb|none|600px|Model in an external editor.]]
  
=Lifeline DLC=
+
===Remington 700 Camo===
The following weapons can be seen in the Lifeline DLC:
+
The [[Remington Model 700]] appears in the game as the "700 Huntsman Camo" (with iron sights and camouflage).
 +
[[file:SOD-700 huntsman camo journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Remington 700 camo 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 700 camo 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-700 huntsman camo.jpg|thumb|none|600px|Model in an external editor.]]
  
==Pistols==
+
==Remington 750==
===Luger P08===
+
The [[Remington Model 750]] appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.
The [[Luger P08]] appears in the game as the "P.08".
+
[[file:Model 750 Woodsmaster.jpg|thumb|none|450px|Remington 750 Woodsmaster - .308 Winchester]]
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.]]
+
[[file:SOD-750 forester journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p08.jpg|thumb|none|400px|The "P08".]]
+
[[file:StateOfDecay Remington 750 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 750 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-750 forester.jpg|thumb|none|600px|Model in an external editor.]]
  
===Walther P38===
+
==Rossi Circuit Judge==
The [[Walther P38]] appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.
+
The [[Rossi Circuit Judge]] appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.
[[Image:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
+
[[file:Rossi Circuit Judge 3.jpg|thumb|none|450px|Rossi Circuit Judge - .22LR/.22 Magnum]]
[[image:SOD-p38_stobaugh.jpg|thumb|none|400px|The "P 38 Stobaugh".]]
+
[[File:Rossi Circuit Judge 1.jpg|thumb|none|450px|Rossi Circuit Judge - .410 Bore/.45 Colt]]
 +
[[file:SOD-45_justice_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rossi Circuit Judge 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Rossi Circuit Judge 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-45_justice.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ 75 P-07 Duty===
+
==Ruger 10/22==
The [[CZ_75#CZ_75_P-07_Duty|CZ 75 P-07 Duty]] appears in the game in two versions as the "P 07 Duty" in 9mm with a gray-colored frame, and the "P 07 Tactical Duty" in .40 caliber with a green frame.
+
The [[Ruger 10/22]] appears in the game as the "10/22".
[[Image:CzP07Duty.jpg|thumb|none|400px|CZ 75 P-07 Duty - 9x19mm]]
+
[[file:Ruger1022-black.jpg|thumb|none|450px|Ruger 10/22 - .22 Long Rifle]]
[[Image:CZ 75 P-07 Duty threaded barrel.jpg|thumb|none|400px|CZ 75 P-07 Duty with threaded barrel - 9x19mm]]
+
[[file:SOD-10-22_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p07_duty.jpg|thumb|none|400px|The "P 07 Duty".]]
+
[[file:StateOfDecay Ruger 1022 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-p07_tactical_duty.jpg|thumb|none|400px|The "P 07 Tactical Duty".]]
+
[[file:StateOfDecay Ruger 1022 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-10-22.jpg|thumb|none|600px|Model in an external editor.]]
  
===FNP-45===
+
==Ruger Gunsite Scout==
The [[FNP-45]] appears in the game as the "F45", with a stainless steel slide.
+
The [[Ruger_M77#Ruger_M77_Gunsite|Ruger M77 Gunsite]] appears in the game as the "Bolt Scout".
[[File:FNP45.jpg|thumb|none|400px|FNP-45 - .45 ACP]]
+
[[File:Ruger Gunsite.jpg|thumb|none|450px|Ruger M77 Gunsite scout rifle - .308 Winchester]]
[[image:SOD-f45.jpg|thumb|none|400px|The "F45".]]
+
[[file:SOD-bolt scout journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Gunsite Scout 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger Gunsite Scout 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bolt scout.jpg|thumb|none|600px|Model in an external editor.]]
  
===FNX-45 Tactical===
+
==Ruger Mini 14==
The [[FNX-45 Tactical]] appears in the game as the "F45 Tactical" with a tan frame and red dot sight.
+
The [[Ruger Mini-14]] appears in the game as "Mini 14". The weapon's description seems to be a shout-out to ''The A-Team''.
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]
+
[[file:Ruger-Mini-14.jpg|thumb|450px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]
[[image:SOD-f45_tactical.jpg|thumb|none|400px|The "F45 Tactical".]]
+
[[file:SOD-mini 14 journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Mini 14 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger Mini 14 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mini 14.jpg|thumb|none|600px|Model in an external editor.]]
  
==Revolvers==
+
==Ruger Police Carbine==
===Smith & Wesson Model 986===
+
The [[Ruger Police Carbine]] .40 S&W appears as the "RC 40".
The [[Smith & Wesson Model 986]] appears in the game as the "Model 986".
+
[[file:Ruger_Police_Carbine.jpg|thumb|none|450px|Ruger Police Carbine]]
[[File:Smith & Wesson Model 986.jpg|thumb|none|400px|Smith & Wesson Model 986 - 9mm]]
+
[[file:SOD-rc_40_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_986.jpg|thumb|none|400px|The "Model 986".]]
+
[[file:StateOfDecay Ruger Police Carbine 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger Police Carbine 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-rc_40.jpg|thumb|none|600px|Model in an external editor.]]
  
==Submachine Guns/Machine Pistols==
+
==Simonov SKS==
===CZ 75 Automatic===
+
===Simonov SKS===
The [[CZ_75#CZ_75_Automatic|CZ 75 Automatic]] appears in the game as the "Bz 75 Automatic".
+
The [[SKS rifle|Simonov SKS]] appears in the game as the "SKS".
[[Image:Cz75fa.jpg|thumb|none|400px|CZ 75 Automatic - 9x19mm]]
+
[[File:SKS with no bayonet.jpg|thumb|none|450px|SKS with no bayonet - 7.62x39mm]]
[[image:SOD-bz_75_automatic.jpg|thumb|none|400px|The "Bz 75 Automatic".]]
+
[[file:SOD-sks_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Simonov SKS 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Simonov SKS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-sks.jpg|thumb|none|600px|Model in an external editor.]]
  
===Beretta 93R===
+
===Simonov SKS "SKS Survivor"===
The [[Beretta 93R]] appears in the game as the "93 Raffica".
+
The [[SKS rifle|Simonov SKS]] appears in the game as the "SKS Survivor" and has an [[M203 grenade launcher]]
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]
+
[[file:StateOfDecay SKS Survivor 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-93_raffica.jpg|thumb|none|400px|The "93 Raffica".]]
+
[[file:StateOfDecay SKS Survivor 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay SKS Survivor 3.jpg|thumb|none|600px|Reload animation.]]
  
===Glock 18===
+
==Springfield M1903==
The [[Glock 18]] appears in the game as the "G 18 (Compensated)".
+
The [[M1903 Springfield|Springfield M1903]] appears in the game as the "Model 1903".
[[Image:G18 comp.jpg|thumb|none|400px|Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm]]
+
[[file:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06]]
[[image:SOD-g18c.jpg|thumb|none|400px|The "G 18 (Compensated)".]]
+
[[file:StateOfDecay M1903 Springfield 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M1903 Springfield 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay M1903 Springfield 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_1903.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ Scorpion Evo 3 A1===
+
==Tokarev SVT-40==
The [[CZ_Scorpion_Evo_3_A1#CZ_Scorpion_Evo_3_A1|CZ Scorpion Evo 3 A1]] appears in the game as the "Skorpion Evo 3 A1".
+
The [[Tokarev SVT-40 Rifle]] appears in the game as the "SVT-40".
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A1 - 9x19mm]]
+
[[file:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]]
[[image:SOD-skorpion_evo3_a1.jpg|thumb|none|400px|The "Skorpion Evo 3 A1".]]
+
[[file:StateOfDecay SVT-40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SVT-40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SVT-40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-svt-40.jpg|thumb|none|600px|Model in an external editor.]]
  
===Brügger & Thomet APC9===
+
==Winchester Model 70==
The [[Brügger & Thomet APC9]] with a custom stock and vent holes appears in the game as the "Tactical Police (Version C)".
+
The [[Winchester Model 70]] appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.
[[File:B&T APC9.jpg|thumb|400px|none|Brügger & Thomet APC9- 9x19mm]]
+
[[file:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]
[[image:SOD-tactical_police_version_c.jpg|thumb|none|400px|The "Tactical Police (Version C)".]]
+
[[file:SOD-model_70_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Winchester Model 70 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Winchester Model 70 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_70.jpg|thumb|none|600px|Model in an external editor.]]
  
===Rock River Arms LAR-15 Pistol===
+
==Winchester 1892 "Mare's Leg"==
The [[Rock_River_Arms_LAR-PDS#Rock_River_Arms_LAR-15|Rock River Arms LAR-15 Pistol]] appears in the game as the "LAR 15".
+
A [[Winchester_Model_1892#.22Mare.27s_Leg.22|Winchester 1892 "Mare's Leg"]] appears in the game as the "Dog Leg".
[[File:Rock River LAR-15 A4 Pistol.jpg|thumb|400px|none|Rock River Arms LAR-15 A4 Carbine - 5.56x45mm]]
+
[[file:Mare'sleg.jpg|thumb|none|450px|Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.]]
[[image:SOD-lar_15.jpg|thumb|none|400px|The "LAR 15".]]
+
[[file:StateOfDecay Rossi Ranch Hand 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rossi Ranch Hand 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Rossi Ranch Hand 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-dog_leg.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault Rifles==
+
=Sniper Rifles=
===AK-74===
+
==Accuracy International Arctic Warfare==
The [[AK-74]] appears in the game as the "AK 74".
+
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare|Accuracy International Arctic Warfare]] appears in the game as the "Arctic Warrior".
[[Image:AK-74(plum).jpg|thumb|none|400px|AK-74 with plum furniture - 5.45x39mm]]
+
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|450px|Accuracy International AW - 7.62x51mm NATO]]
[[image:SOD-ak74.jpg|thumb|none|400px|The "AK 74".]]
+
[[file:StateOfDecay Accuracy International Arctic Warfare 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Accuracy International Arctic Warfare 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Accuracy International Arctic Warfare 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-arctic warrior.jpg|thumb|none|600px|Model in an external editor.]]
  
===SA vz. 58P===
+
==Barrett M107==
The [[SA_Vz.58_assault_rifle#SA_vz._58P|SA vz. 58P]] appears in the game as the "Vz. 58 P".
+
===Barrett M107CQ===
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|Czech SA vz. 58P ''(Pěchotní aka "Infantry")'' with fixed stock - 7.62x39mm]]
+
The [[Barrett_M82#Barrett_M107CQ|Barrett M107CQ]] appears in the game as "M107 CQ".
[[image:SOD-vz58p.jpg|thumb|none|400px|The "Vz. 58 P".]]
+
[[file:M82CQ.jpg|thumb|none|450px|Barrett M107CQ - .50 BMG]]
 +
[[file:SOD-m107cq_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Barrett M107CQ 1.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Barrett M107CQ 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m107cq.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG SG 552===
+
===Barrett M107 Customized===
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game in two versions as the "552 Commando" with iron sights, and the "552 CS" with a longer barrel and a scope.
+
A customized [[Barrett M107]] in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm]]
+
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.]]
[[image:SOD-552_commando.jpg|thumb|none|400px|The "552 Commando".]]
+
[[file:SOD-eli_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-552_cs.jpg|thumb|none|400px|The "552 CS".]]
+
[[file:StateOfDecay Barrett M107 CUSTOM 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Barrett M107 CUSTOM 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-eli.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG 556===
+
==Knight's Armament SR-25==
The [[SIG_SG_550#SIG_SG_556|SIG SG 556]] appears in the game in two versions as the "556S" and "556S SWAT".
+
===M110 SASS===
[[Image:Sig556_classic.jpg|thumb|400px|none|SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope]]
+
The [[M110 SASS]] appears in the game as the "M110 SASS".
[[image:SOD-556s.jpg|thumb|none|400px|The "556S".]]
+
[[file:M110 ECP Right Bipod.jpg|thumb|none|450px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme -  7.62x51mm NATO]]
[[image:SOD-556s_swat.jpg|thumb|none|400px|The "556S SWAT".]]
+
[[file:StateOfDecay M110 SASS 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M110 SASS 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay M110 SASS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m110_sass.jpg|thumb|none|600px|Model in an external editor.]]
  
===Heckler & Koch XM8===
+
===Knight's Armament SR-25 "CLEO DMR"===
The [[Heckler%20&%20Koch%20XM8#Heckler_.26_Koch_XM8_Carbine|Heckler & Koch XM8]] appears in the game as the "XM8".
+
The heavily modified  [[Knight's Armament SR-25]] rifle appears in the game as "CLEO DMR".
[[Image:XM8.JPG|thumb|none|400px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.]]
+
[[file:SOD-cleo dmr journal 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-xm8.jpg|thumb|none|400px|The "XM8".]]
+
[[file:StateOfDecay CLEO DMR 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay CLEO DMR 3.jpg|thumb|none|600px|Reload animation.]]
  
===Heckler & Koch G36C===
+
==McMillan TAC-50==
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]] appears in the game as the "G36C" with a desert paint scheme.
+
The [[McMillan TAC-50]] appears in the game as the "Mk. 15," its USSOCOM designation.
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
+
[[file:Mcmillan-tac50.jpg|thumb|none|450px|McMillan TAC-50 - .50 BMG]]
[[image:SOD-g36c.jpg|thumb|none|400px|The "G36C".]]
+
[[file:SOD-mk15_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay McMillan TAC-50 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay McMillan TAC-50 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk15.jpg|thumb|none|600px|Model in an external editor.]]
  
===IMI Tavor TAR-21===
+
=Machine Guns=
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game in 3 versions as the "Tar 21", the "Tar 21 Overwatch" with a scope and a longer barrel, and the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.
+
==Browning Automatic Rifle==
 +
The [[Browning Automatic Rifle]] appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.
 +
[[File:BAR.jpg|thumb|none|450px|Browning Automatic Rifle - .30-06]]
 +
[[file:SOD-m1918a2_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay BAR 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay BAR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1918a2.jpg|thumb|none|600px|Model in an external editor.]]
  
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
+
==Knight's Armament Stoner LMG==
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
+
The [[Knight's Armament Stoner LMG]] appears as the "CLEO LSW".
[[image:SOD-tar21.jpg|thumb|none|400px|The "Tar 21".]]
+
[[File:KAC LMG.jpg|thumb|none|450px|Browning Automatic Rifle - .30-06]]
[[image:SOD-tar21_overwatch.jpg|thumb|none|400px|The "Tar 21 Overwatch".]]
+
[[file:StateOfDecay CLEO LSW 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-tar21_carbine.jpg|thumb|none|400px|The "T21 Carbine 9mm".]]
+
[[file:StateOfDecay CLEO LSW 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay CLEO LSW 3.jpg|thumb|none|600px|Reload animation.]]
  
===Galil ARM===
+
==M60E4==
The [[Galil#Galil_ARM|Galil ARM]] appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.
+
The [[M60_machine_gun#M60E4_Machine_Gun|M60E4]] appears in the game as "M60E4".
[[Image:GalilARM-2.jpg|thumb|400px|none|IMI Galil ARM with wood hand-guard - 5.56x45mm NATO]]
+
[[file:M60E4.jpg|thumb|none|450px|M60E4 machine gun - 7.62x51mm NATO]]
[[image:SOD-gal_sar.jpg|thumb|none|400px|The "Gal SAR".]]
+
[[file:SOD-m60e4_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M60 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M60 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m60e4.jpg|thumb|none|600px|Model in an external editor.]]
  
===Heckler & Koch G3A4===
+
==M249 SAW==
The [[Heckler%20&%20Koch%20G3#Heckler_.26_Koch_G3A4|Heckler & Koch G3A4]] appears in the game as the "G3".
+
The [[M249 SAW]] appears in the game as "M249 SAW".
[[Image:G3A4.jpg|400px|thumb|none|Heckler & Koch G3A4 - 7.62x51mm NATO]]
+
[[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]
[[image:SOD-g3.jpg|thumb|none|400px|The "G3".]]
+
[[file:SOD-m249_saw_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M249 SAW 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M249 SAW 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m249_saw.jpg|thumb|none|600px|Model in an external editor.]]
  
==Rifles==
+
==Patriot Ordnance Factory IAR==
===M1 Carbine===
+
The [[Patriot_Ordnance_Factory_P416#Patriot_Ordnance_Factory_IAR|Patriot Ordnance Factory IAR]] appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.
The [[M1 Carbine]] appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.
+
[[file:POF IAR.jpg|thumb|none|450px|Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.]]
[[Image:M1CarbineLateModel.jpg|thumb|none|400px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.]]
+
[[file:SOD-m27_iar_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m1_carbine.jpg|thumb|none|400px|The "M1 Carbine".]]
+
[[file:StateOfDecay M27 IAR 1.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M27 IAR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m27_iar.jpg|thumb|none|600px|Model in an external editor.]]
  
===M1903 Springfield===
+
==RPK==
The [[M1903 Springfield]] appears in the game as the "Model 1903".
+
The [[RPK]] appears as the "RPK".
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]
+
[[File:RPK lmg.jpg|thumb|none|450px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]
[[image:SOD-model_1903.jpg|thumb|none|400px|The "Model 1903".]]
+
[[file:SOD-rpk_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay RPK 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay RPK 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-rpk.jpg|thumb|none|600px|Model in an external editor.]]
  
===Tokarev SVT-40===
+
=Grenade Launchers=
The [[Tokarev SVT-40 Rifle]] appears in the game as the "SVT-40".
+
==Brügger & Thomet GL-06==
[[Image:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40 - 7.62x54mmR]]
+
The [[Brügger & Thomet GL-06]] appears in the game as the "GL 06 Riot".
[[image:SOD-svt-40.jpg|thumb|none|400px|The "SVT-40".]]
+
[[File:B&T-GL06 attached foregrip.jpg|thumb|none|450px|Brügger & Thomet GL-06 with attached foregrip - 40x46mm]]
 +
[[file:SOD-gl06 riot journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay GL-06 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 +
[[file:StateOfDecay GL-06 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-gl06 riot.jpg|thumb|none|600px|Model in an external editor.]]
  
==="M14 Talon DMR"===
+
==Heckler & Koch XM25==
A customized [[M14 Rifle]] of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to ''[[Fallout 3]]''.
+
The [[Heckler & Koch XM25]] appears in the game as the "CLEO GL40".
[[Image:M1A JAE-100.jpg|thumb|none|400px|M1A with JAE-100 stock -  7.62x51mm NATO]]
+
[[file:ATKXM25.jpg|thumb|none|450px|Pre-2015 XM25 pre-production model - 25x40mm]]
[[image:SOD-m14_talon_dmr.jpg|thumb|none|400px|The "M14 Talon DMR".]]
+
[[file:StateOfDecay CLEO GL40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CLEO GL40 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 +
[[file:StateOfDecay CLEO GL40 3.jpg|thumb|none|600px|Reload animation.]]
  
===Desert Tech Micro Dynamic Rifle===
+
==Airsoft M203 grenade launcher==
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game in two versions as the "Micro Dynamic Rifle" and the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.
+
The [[M203_grenade_launcher#Airsoft_M203|M203 grenade launcher]]. In the game, it is mounted to variants of several weapons.
[[Image:Desert Tech MDR.jpg|thumb|none|400px|Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014]]
+
[[File:Airsoft LMT M203.jpg|thumb|none|450px|'''Airsoft''' LMT M203 with 9" barrel - (fake) 40x46mm.]]
[[image:SOD-mdr.jpg|thumb|none|400px|The "Micro Dynamic Rifle".]]
+
[[file:StateOfDecay SKS Survivor 3.jpg|thumb|none|600px|SKS with M203.]]
[[image:SOD-mdr_scoped.jpg|thumb|none|400px|The "Micro Dynamic Rifle Scoped".]]
+
[[file:StateOfDecay 556 Grenade Launcher 3.jpg|thumb|none|600px|SIG556 with M203.]]
 +
[[file:StateOfDecay AK47 Grenade launcher 3.jpg|thumb|none|600px|AKM with M203.]]
 +
[[file:StateOfDecay M4 Grenade Launcher 3.jpg|thumb|none|600px|M4 with M203]]
  
==Sniper Rifles==
+
==Milkor MGL Mk 1S==
===Accuracy International Arctic Warfare===
+
The [[MGL-140|Milkor MGL Mk 1S]] appears in the game as the "GL M32".
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare|Accuracy International Arctic Warfare]] appears in the game as the "Arctic Warrior".
+
[[file:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW - 7.62x51mm NATO]]
+
[[file:SOD-m32_gl_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-arctic_warrior.jpg|thumb|none|400px|The "Arctic Warrior".]]
+
[[file:StateOfDecay Milkor MGL Mk 1S 1.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 
+
[[file:StateOfDecay Milkor MGL Mk 1S 2.jpg|thumb|none|600px|Reload animation.]]
===M110 SASS===
+
[[file:SOD-m32_gl.jpg|thumb|none|600px|Model in an external editor.]]
The [[M110 SASS]] appears in the game.
 
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme - 7.62x51mm NATO]]
 
[[image:SOD-m110_sass.jpg|thumb|none|400px|The "M110 SASS".]]
 
 
 
==Shotguns==
 
===Winchester Model 1887===
 
The [[Winchester Model 1887]] appears in the game in two versions as the "Model 1887", which is an original full-length one, and "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to [[Terminator 2: Judgment Day]].
 
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]
 
[[image:SOD-model_1887.jpg|thumb|none|400px|The "Model 1887".]]
 
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 Gauge]]
 
[[image:SOD-1887_t800.jpg|thumb|none|400px|The "1887 T-800".]]
 
 
 
===Remington 870===
 
Two more versions of the [[Remington 870]] appear in the game as the "870 Aggressor AD" and "870 Combat", both heavily customized with aftermarket parts.
 
[[image:SOD-870_aggressor_ad.jpg|thumb|none|400px|The "870 Aggressor AD".]]
 
[[image:SOD-870_combat.jpg|thumb|none|400px|The "870 Combat".]]
 
 
 
=Year One Survival Edition=
 
===MasterPiece Arms MPA930DMG===
 
The [[MAC-10#Masterpiece Arms MPA|MasterPiece Arms MPA930DMG]] appears in the game as the "DMG 40".
 
[[Image:MPA930DMG.jpg|thumb|none|350px|MasterPiece Arms MPA930DMG - 9x19mm]]
 
[[image:SOD-dmg40 journal.jpg|thumb|none|600px|The "DMG 40"'s description in the journal in-game.]]
 
  
 +
=Grenades & Explosives=
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 +
[[Category:Third-Person Shooter]]
 
[[Category:Horror]]
 
[[Category:Horror]]
 
[[Category:Zombie]]
 
[[Category:Zombie]]
 
[[Category:Post_Apocalyptic]]
 
[[Category:Post_Apocalyptic]]

Latest revision as of 04:54, 4 November 2023


State of Decay
State of decay box art.jpg
PC Boxart
Release Date: June 5, 2013
Developer: Undead Labs
Publisher: Xbox Game Studios
Series: State of Decay
Platforms: Xbox 360
Xbox One
Microsoft Windows
Xbox Series X/S
Genre: Action-adventure
Survival horror
Stealth
Third-person shooter


State of Decay is a 2013 third-person open world zombie apocalypse video game developed by Undead Labs and published by Microsoft Studios. It blends various genres including action, stealth, simulation and survival horror in its depiction of a zombie apocalypse as it strikes in the remote Trumbull County somewhere in the United States. Players control multiple characters as they scavenge supplies, sneak and fight to survive and protect their group of fellow survivors.

The game's combat has an equal focus on melee weapons and firearms, and it features some 100 firearms divided into several categories across nine calibers. Due to the sheer variety of different guns available, calibers are simplified somewhat for gameplay purposes. Some guns are described as being rechambered in more common calibers, and 'similar' calibers are grouped together for simplicity's sake (e.g. 7.62x39, 7.62x51 and .30-06 guns all use "7.62" ammo). It is also worth mentioning that some of the guns in-game has some minor changes and/or features to their real-life models.

Weapons and ammunition can be found by looting various buildings in the valley, like houses, gun shops, police stations and military camps. Loot is largely randomized, which means that what guns you find varies widely from one playthrough to the next.

Weapon accuracy, rate of fire and recoil are affected by the player character's skill level, as is the speed of reloading and clearing jams. The game's guns feature durability, jamming (when at low condition), +1 reloading where appropriate, varying levels of noise depending on design and caliber, and many of them can be fitted with improvised suppressors to muffle their report.

Due to the emphasis on stealth, sound is a huge factor in gameplay. Any sound, from a broken window to a gunshot, can attract any zombies within earshot. Accordingly, louder guns are more hazardous to use due to the amount of attention they bring, and improvised suppressors are a big asset, though some guns (such as revolvers and shotguns) cannot be suppressed.

The first DLC, Breakdown, adds an additional 36 firearms.

The second DLC, Lifeline, adds an additional 40 firearms.

A sequel, State of Decay 2, was released on May 22, 2018.


The following weapons appear in the video game State of Decay:


Pistols

1911 Variant

"Carrier 1911"

The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.

Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

"D 1911"

The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.

Stainless Kimber Target II - .45 ACP
Smith & Wesson SW1911 Blued version - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

AMC Auto Mag Pistol

The AMC Auto Mag Pistol appears in the game as the "Automag".

High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 84FS

The Beretta 84FS appears in the game as the "84 Wildcat".

Beretta 84FS Inox - .380 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 92

Beretta 92FS

The Beretta 92FS appears in the game as the "M9".

Beretta 92FS - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 93R

The Beretta 93R appears in the game as the "93 Raffica".

Beretta 93R - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta Px4 Storm

The Beretta Px4 Storm appears in the game as the "PX4 Storm".

Beretta Px4 Storm - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.

Browning Hi-Power

The Browning Hi-Power appears in the game as the "Hi-Power".

Commercial Browning Hi-Power Mark III - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Colt M1911A1

The Colt M1911A1 appears in the game as the "1911A1 Officer".

World War II Colt M1911A1 Pistol - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75

CZ 75

The CZ 75 appears in the game as the "BZ 75".

CZ 75B - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75 Automatic

The CZ 75 Automatic appears in the game as the "Bz 75 Automatic".

CZ 75 Automatic - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75 Compact

The CZ 75 Compact appears in the game as the "BZ 75 ST".

CZ 75 D Compact (w/ accessory rail) - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ P-07 Duty

The CZ P-07 Duty appears in the game as the "P 07 Duty" in 9mm with a gray-colored frame.

CZ 75 P-07 Duty - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ P-07 Duty "Tactical"

The CZ P-07 Duty appears in the game as the "P 07 Tactical Duty" in .40 caliber with a green frame.

CZ 75 P-07 Duty with threaded barrel - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Desert Eagle Mark XIX

The Desert Eagle appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.

IMI Desert Eagle Mark XIX - .50 AE
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN Five-seveN ODG

The FN Five-seveN appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.

FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN FNP

FN FNP-45

The FNP-45 appears in the game as the "F45", with a stainless steel slide.

FNP-45 - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN FNX Tactical

The FNX-45 Tactical appears in the game as the "F45 Tactical" with a tan frame and red dot sight.

FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock

Glock 17

The Glock 17 appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.

3rd Generation Glock 17 - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 18

The Glock 18 appears in the game as the "G 18 (Compensated)".

Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 19

The Glock 19 appears in the game as the "G19".

Glock 19 (3rd Generation) - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 20

The Glock 20 appears in the game as the "G20", and is fitted with a scope.

Glock 20 (3rd Generation) - 10mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 21

The Glock 21 appears in the game as the "G21".

Glock 21 (3rd Generation) - .45 ACP.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 22

The Glock 22 appears in the game as the "G22".

Glock 22 (3rd Generation) - .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 26

The Glock 26 appears in the game as the "G26".

Glock 26 (Two Tone) - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 31

The Glock 31 appears in the game as the "G 31".

Glock 31 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 32

The Glock 32 appears in the game as the "G 32".

Glock 32 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 33

The Glock 33 appears in the game as the "G 33".

Glock 33 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Heckler & Koch USP Compact

The Heckler & Koch USP Compact appears in the game as the "OHWS 40"; this appears to be a slightly off-the-mark reference to SOCOM's Offensive Handgun Weapon System (OHWS) program, which ultimately led to the development and adoption of the Heckler & Koch Mark 23 (the USP series' predecessor). It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.

Heckler & Koch USP Compact - .40 S&W
The USP Compact's inventory description, which appears to be further confusing it with the Mark 23.
A survivor holds his USP Compact while pointedly refusing to acknowledge whatever has happened to his left.
Looking glum, he reloads his handgun, showing absolutely no trigger discipline in doing so.
The USP's model loaded in an external editor. The textures appear to be photo-sourced; at full size, the ".40S&W" marking and remnants of a serial number can be seen on the barrel (with a slightly off-color patch to the left suggesting a removed HK logo), while the "Made in Germany" marking on the frame remains just barely legible (with the "HK Sidearms GmbH" marking above it once again visibly removed).

Kimber Tactical Pro II

The Kimber Tactical Pro II appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.

Kimber Tactical Pro II - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Luger P08

The Luger P08 appears in the game as the "P.08".

Luger P08 - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Ruger Mk III

The Ruger Mk III appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.

Ruger Mk III Target - .22 LR
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P220

SIG-Sauer P226

SIG-Sauer P226

The SIG-Sauer P226 appears in the game as the "P226".

Two-tone SIG-Sauer P226 pistol - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P226 Equinox

The SIG-Sauer P226 Equinox appears in the game as the "P 226 SG". P 226 SG has a custom finish and uses .357 SIG rounds.

SIG-Sauer P226 Equinox - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P228

The SIG-Sauer P228 appears in the game as the "M11". Its journal description erroneously refers to it as a P226.

SIG-Sauer P228 - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P229

SIG-Sauer P229

The SIG-Sauer P229 appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips. Second model appears in the game as the "P 229-40" It uses .40 S&W rounds.

SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P229-40

SIG-Sauer P229 with Crimson Trace grips - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P250

The SIG-Sauer P250 appears in the game as the "CLEO STRIKER 40".

SIG-Sauer P250 Full Size - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.

Smith & Wesson M&P

Smith & Wesson M&P40

The Smith & Wesson M&P40 appears in the game as the "Mi.Le".

Smith & Wesson M&P40 - .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson M&P45

The Smith & Wesson M&P45 appears in the game as the "MiLE .45".

Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Springfield Armory XDM

Springfield Armory XDM

The Springfield Armory XDM appears in the game as the "X-Lock".

Springfield Armory XDM 4.5 with stainless steel slide finish – .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Springfield Armory XDM Compact

The Springfield Armory XDM Compact appears in the game as the "X-Lock Tactical".

Springfield Armory XDM Compact – 9×19mm Parabellum
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Walther P38

The Walther P38 appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.

Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Walther PP

The Walther PP (.22 Version) appears in the game as the "PP 22"

Walther PP Pistol in nickel finish - .32 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Revolvers

Chiappa Rhino

Chiappa Rhino 40DS

The Chiappa Rhino 40DS appears in the game as the "CLEO Revo C".

Chiappa Rhino 40DS (4" barrel version) - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.

Chiappa Rhino 50DS

The Chiappa Rhino 50DS appears in the game as the "Safari".

Chiappa Rhino 50DS (5" barrel version) - .357 Magnum
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Colt Anaconda

The Colt Anaconda appears in the game as the "River Snake".

Colt Anaconda with 6" barrel - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Colt Bankers Special

The Colt Bankers Special appears in the game as the "Snub Special 22".

Colt Bankers Special - .22LR
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Colt Python

The Colt Python appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.

Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

M1917 Revolver

The M1917 Revolver appears in the game as the "M1917".

Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Ruger Blackhawk

The Ruger Blackhawk appears in the game as the "Blackbird".

Ruger Blackhawk - .44 magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Ruger SP101

The Ruger SP101 appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.

Ruger SP101 with bobbed hammer - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 29

The Smith & Wesson Model 29 appears in the game as the "Model 29".

Smith & Wesson Model 29 - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 500

Smith & Wesson Model 500

The Smith & Wesson Model 500 appears in the game as the "Anvil".

Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 500 Performance Center

The Smith & Wesson Model 500 appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.

Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 986

The Smith & Wesson Model 986 appears in the game as the "Model 986".

Smith & Wesson Model 986 - 9mm
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Taurus Raging Judge

Taurus Raging Judge M513

The Taurus Raging Judge M513 appears in the game as the "Diplomat".

Taurus Raging Judge M513 - .454 Casull.
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Taurus Raging Judge

The Taurus Raging Judge appears in the game as the "Burning Diplomat".

Taurus Raging Judge - .454 Casull
Description in inventory.
Revolver in hands.
Reload animation.

Taurus Raging Bull

The Taurus Raging Bull appears in the game as the "Toro Bravo".

Taurus Raging Bull - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Webley .455 Mk VI

The Webley .455 Mk VI appears as the "Mark VI".

Webley Mk. VI - .455 Webley
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Shotguns

AA-12

AA-12

The AA-12 appears in the game as the "A12".

AA-12 CQB - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

AA-12 Customized

A customized AA-12 appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.

MPS Auto Assault-12 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Benelli M4 Super 90

Benelli M4 Super 90

The Benelli M4 Super 90 appears in the game as the "M1014"

Benelli M4 Super 90 with 5-shot tube - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Benelli M4 Super 90 "Super 90 KIWF"

The Benelli M4 Super 90 appears in the game as the "Super 90 KIWF".

Description in inventory.
Shotgun in hands.
Reload animation.

Crye Precision SIX12

Crye Precision SIX12

The Crye Precision SIX12 appears in the game as the "REVO 6-12".

Crye Precision SIX12 (1st prototype) - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.

Crye Precision SIX12 "CLEO REVO Shotgun"

The Crye Precision SIX12 appears in the game as the "CLEO REVO Shotgun".

Description in inventory.
Shotgun in hands.
Reload animation.

Double barreled shotgun

Double barreled shotgun

A Double Barreled shotgun appears as the "Coachgun".

Savage/Stevens 311A side by side shotgun - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Sawed-off shotgun

The Sawed-off shotgun seems to be a "Baikal Shotgun" and appears as the 'Doubleshort'.

Baikal - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Kel-Tec KSG

The Kel-Tec KSG appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, State of Decay may be the first in which a lack of magazine tube switching is an egregious oversight.

Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Maverick Model 88

Maverick Model 88

The full-size Maverick Model 88 with extended magazine appears in the game as the "Warrior Police".

Mossberg 500 with high-capacity magazine tube - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Maverick Model 88 Sawed-Off

The Maverick Model 88 with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.

Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Mossberg 590

Mossberg 590 SP

The Mossberg 590 SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.

Mossberg 590 - 12 Gauge with bayonet lug and heat shield
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Mossberg 590A1 Tactical Tri-Rail

The Mossberg 590 appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.

Mossberg 590A1 Tactical Tri-Rail - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

UTAS UTS-15

The UTAS UTS-15 appears as the "TS 15".

Gen 2 UTAS UTS-15 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870

Remington 870 "Model 870 X"

Remington 870 appear in the game as the "Model 870 X".

Remington Model 870 Express - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "Model 870 T"

Remington 870 appear in the game as the "Model 870 T".

Remington 870 Express Tactical - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "Aggressor AD"

Remington 870 appear in the game as the "870 Aggressor AD".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "870 Combat"

Remington 870 appear in the game as the "870 Combat".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100

Remington 1100

The Remington 1100 appears in the game as the "Model 1100".

Remington 1100 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "Tactical"

The Remington 1100 appears in the game as the "Model 1100 Tactical".

Remington Model 1100 with pistol grip stock - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "Malone"

The Remington 1100 appears in the game as the "Model 1100 Malone".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "1187 Chop"

The Remington 1100 appears in the game as the "1187 Chop".

Description in inventory.
Shotgun in hands.
Reload animation.

Remington 1100 "1187 NITRO"

The Remington 1100 appears in the game as the "1187 NITRO".

Description in inventory.
Shotgun in hands.
Reload animation.

Saiga-12

Saiga 12K

The Saiga 12K appears in the game as the "Russian 12K".

Saiga 12K - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

"R12K Dragon"

The Saiga 12K appears in the game as the "R12K Dragon".

Description in inventory.
Shotgun in hands.
Reload animation.

Serbu Super Shorty

The Serbu Super Shorty appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of Mossberg 500.

Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300

Winchester 1300

The Winchester 1300 appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.

Winchester Model 1300 Ranger - 12 gauge
Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge
Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300 Defender

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300 SP

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester Model 1887

Winchester Model 1887

The Winchester Model 1887 appears in the game as the "Model 1887", which is an original full-length one.

Winchester 1887 shotgun - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
The "Model 1887".

Winchester Model 1887 "1887 T800"

The Winchester Model 1887 appears in the game as the "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to Terminator 2: Judgment Day.

Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in Terminator 2: Judgment Day - (fake) 10 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears as the "1897".

Winchester Model 1897 "Trench Gun" - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Submachine Guns

Brügger & Thomet APC9

A Brügger & Thomet APC9 with a custom stock appears in the game as the "Tactical Police (Version C)".

Brügger & Thomet APC9 - 9x19mm
Model loaded in an external editor.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears in the game as the "TMP9".

Brügger & Thomet MP9 with stock extended - 9x19mm
Description in inventory.
Model loaded in an external editor.

Colt 9mm SMG (RO635)

The Colt 9mm Submachine Gun appears in the game as the "Samurai PDW".

Colt 9mm SMG aka Colt R0635 - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

CZ Scorpion Evo 3 A

The CZ Scorpion Evo 3 A appears in the game as the "Skorpion Evo 3 A1".

CZ Scorpion Evo 3 A - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

FN P90

FN P90 TR

The FN P90 TR appears in the game as the "MP90".

FN P90 TR with optics removed - FN 5.7x28mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

FN PS90

The FN PS90 appears in the game as the "MPS 90B".

FN PS90 TR - 5.7x28mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP5

Heckler & Koch MP5A3

The Heckler & Koch MP5A3 appears in the game as the "MP5A3".

Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP5K

The Heckler & Koch MP5K appears in the game as the "MP5K".

Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.

Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch UMP

Heckler & Koch UMP40

The Heckler & Koch UMP .40 S&W appears in the game as the "UMP40".

Heckler & Koch UMP40 - .40 S&W
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch UMP Customized

A customized Heckler & Koch UMP appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.

Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

IMI Uzi

IMI Uzi

The IMI Uzi appears in the game as the "Uzi".

IMI Uzi with buttstock collapsed - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

IMI Mini Uzi

The IMI Mini Uzi appears in the game as the "Mini Uzi 22".

IMI Mini Uzi with stock folded - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

Ingram MAC

Ingram MAC-10

The Ingram MAC-10 appears in the game as the "M-10".

Ingram MAC-10 open bolt submachine gun - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

MasterPiece Arms MPA930DMG

The MasterPiece Arms MPA930DMG appears in the game as the "DMG 40".

MasterPiece Arms MPA930DMG - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.

M1A1 Thompson

The M1A1 Thompson appears in the game as the "M1A1".

M1A1 Thompson with 30-round magazine - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

M3 "Grease Gun"

The M3 "Grease Gun" appears as the "M3" and uses .45 ACP rounds

M3 "Grease Gun" .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

PP-19 Bizon

The PP-19 Bizon appears in the game as the "PP 19".

PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov
Description in inventory.
SMG in hands.
Reload animation.

Ruger MP9

The Ruger MP9 appears in the game as the "P9 Forge".

Ruger MP9 with stock folded - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

SIG-Sauer MPX-C

The SIG-Sauer MPX-C prototype appears as the "MPX", and is stated to be chambered in .357 SIG.

SIG-Sauer MPX-C, early prototype - 9x19mm
Description in inventory.
The MPX-C being held.
Reload animation.
Model in an external editor.

TDI/KRISS Vector

TDI/KRISS SDP

The KRISS SDP appears in the game as the "Super Z".

KRISS SDP - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

TDI/KRISS Vector "CLEO PDW"

The KRISS SDP appears in the game as the "CLEO PDW".

Description in inventory.
SMG in hands.
Reload animation.

Assault Rifles / Battle Rifles

AKM

AKM

The AKM appears in the game as "AK47".

AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKM Custom

The custom variant of AKM appears in the game as "AK47 Custom".

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKM "AK47 Grenade Launcher"

The custom variant of AKM appears in the game as "AK47 Grenade Launcher".

Description in inventory.
Assault rifle in hands.
Reload animation.

AKMS

The AKMS appears in the game as the "AKMS".

AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AK-74

The AK-74 appears in the game as the "AK 74".

AK-74 with plum furniture - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKS-74U

AKS-74U

The AKS-74U appears in the game as the "AKS 74U".

AKS-74U - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.

AKS-74U

The AKS-74U appears in the game as the "AKS 74U Valentine".

AKS-74U - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.

Bofors Ak 5C

The Bofors Ak 5C appears in the game as the "CLEO HCQB".

Bofors Ak 5C - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.

Colt Law Enforcement Carbine

Colt Law Enforcement Carbine

The Colt Law Enforcement Carbine appears in the game in two versions called "AR 15" and "AR 15 Custom".

Colt Law Enforcement Carbine LE6920 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Colt Law Enforcement Carbine Custom

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Desert Tech Micro Dynamic Rifle

Desert Tech Micro Dynamic Rifle

The prototype Desert Tech Micro Dynamic Rifle appears in the game as the "Micro Dynamic Rifle".

Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Desert Tech Micro Dynamic Rifle Scoped

The prototype Desert Tech Micro Dynamic Rifle appears in the game as the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.

Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Enfield SA80

L85A2

The L85A2 appears as the "L85A1".

L85A2 with SUSAT scope - 5.56x45mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

L85A2 (L41A1)

The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the L85A2 converted to fire .22 LR rounds.

L85A2 - 5.56x45mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

FN FAL

The FN FAL with a ribbed metal foreend appears as the "FAL".

FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

FN SCAR

FN SCAR-H

The FN SCAR-H appears as the "MK.17 Mod.0".

Third Generation FN SCAR-H STD - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

FN SCAR-L

The FN SCAR-L appears in the game as the "Mk.16 Mod.0".

FN SCAR-L STD - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G3A4

The Heckler & Koch G3A4 appears in the game as the "G3".

Heckler & Koch G3A4 - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G36

Heckler & Koch G36C

The Heckler & Koch G36C appears in the game as the "G36C" with a desert paint scheme.

Heckler & Koch G36C - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G36V

The Heckler & Koch G36V appears as the "G36".

Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch HK416

Heckler & Koch HK416

The Heckler & Koch HK416 appears in the game in 2 version called "416 CQB" and "416D".

Heckler & Koch HK416 with 10.4 inch barrel - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch HK416D

Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch XM8

The Heckler & Koch XM8 appears in the game as the "XM8".

Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Galil ARM

The IMI Galil ARM appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.

IMI Galil ARM with wood hand-guard - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears in the game as the "Tar 21".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21 "Tar 21 Overwatch"

The IMI Tavor TAR-21 appears in the game as the "Tar 21 Overwatch" with a scope and a longer barrel.

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21 "T21 Carbine 9mm"

The IMI Tavor TAR-21 appears in the game as the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Kel-Tec RFB

The Kel-Tec RFB appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.

Kel-Tec RFB Carbine - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

LWRC M6A2

The LWRC M6A2 appears in the game as the "M6 SBR".

LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

M4A1

M4A1

The M4A1 appears in the game as the "M4A1".

Colt M4A1 with 6 position collapsible stock - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

M4 Grenade Launcher

The M4A1 appears in the game as the "M4 Grenade Launcher".

Colt M4A1 with 6 position collapsible stock - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.

M14

M14

The M14 appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.

M14 rifle - 7.62x51mm NATO
Description in inventory.
Battle rifle in hands.
Reload animation.
Model in an external editor.

Springfield Armory M1A SOCOM II

The Springfield Armory M1A SOCOM II appears in the game as "SOCOM II ETR".

Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

M14 with JAE-100 stock

A customized M14 with JAE-100 stock of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to Fallout 3.

M1A with JAE-100 stock - 7.62x51mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor. Note the fire selector, indicating that it is actually an M14 (and not an M1A).

M16A4

The M16A4 appears in the game as the "M16A4".

M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Remington ACR-E

The Remington ACR-E appears in the game as the "ACR".

Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rock River Arms LAR-15

Rock River Arms LAR-15 Pistol

The Rock River Arms LAR-15 Pistol appears in the game as the "LAR 15".

Rock River Arms LAR-15 A4 Carbine - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rock River Arms LAR-PDS Pistol

The Rock River Arms LAR-PDS Pistol appears in the game as the "PDS".

Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Sa vz. 58 P

The Sa vz. 58 P appears in the game as the "Vz. 58 P".

Sa vz. 58 P - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG SG 550

SIG SG 552

SIG SG 552 "552 Commando"

The SIG SG 552 appears in the game as the "552 Commando" with iron sights.

SIG SG 552 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG SG 552 "552 CS"

The SIG SG 552 appears in the game as the "552 CS" with a longer barrel and a scope.

SIG SG 552 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556

SIG-Sauer SIG556

The SIG-Sauer SIG556 appears in the game as the "556S".

SIG-Sauer SIG556 Classic with polymer magazine and SIG-Sauer STS-081 red dot scope - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556 "556S SWAT"

The SIG556 appears in the game as the "556S SWAT".

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556 "556 Grenade Launcher"

The SIG556 appears in the game as the "556 Grenade Launcher".

Description in inventory.
Assault rifle in hands.
Reload animation.

Steyr AUG A3

The Steyr AUG A3 appears in the game as the "AUG A3".

Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rifles

De Lisle Carbine

The De Lisle Carbine appears in the game as "WINTAGE COMMANDO".

De Lisle Carbine - .45 ACP
Description in inventory.
Rifle in hands.
Reload animation.

Henry Big Boy

The Henry Big Boy appears in the game as the "Ranch King".

Henry Big Boy (replica) - .44 Rimfire (RF).
Description in inventory.
Rifle in hands.
Reload animation.

Kel-Tec SUB-2000

The Kel-Tec SUB-2000 appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.

Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I appears as the "Lenfield No.4 MkI".

Lee-Enfield No. 4 Mk I - .303 British
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

M1 Carbine

The M1 Carbine appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.

Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

M1 Garand

The M1 Garand appears in the game as "M1 Garand".

M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Marlin 983

The Marlin Model 983 appears in the game as the "983 Squirrel".

Marlin Model 983 - .22 Magnum
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mosin-Nagant 1891/30

The Mosin Nagant Rifle appears in the game as the "Monag 90/31".

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464

Mossberg Model 464

The Mossberg Model 464 appears in the game as the "Sidekick".

Mossberg Model 464 - .30-30Win
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464 "464 Brushgun"

The shortened Mossberg Model 464 with scope appears as the "464 Brushgun". It's outlook maybe was inspired by Mare's Leg from Serenity. It also chambered for .357 caliber - version, nonexistent in real life.

Mossberg Model 464 curved stock model - .30-30Win.
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464 SPX

The Mossberg Model 464 appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.

Mossberg 464 SPX - .30-30 WIN
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 597

The Remington Model 597 appears in the game as the "597 Varmint".

Remington Model 597
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 700

Remington 700

The Remington Model 700 appears in the game as the "700 Huntsman" (with a scope).

Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 700 Camo

The Remington Model 700 appears in the game as the "700 Huntsman Camo" (with iron sights and camouflage).

Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 750

The Remington Model 750 appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.

Remington 750 Woodsmaster - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Rossi Circuit Judge

The Rossi Circuit Judge appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.

Rossi Circuit Judge - .22LR/.22 Magnum
Rossi Circuit Judge - .410 Bore/.45 Colt
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger 10/22

The Ruger 10/22 appears in the game as the "10/22".

Ruger 10/22 - .22 Long Rifle
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Gunsite Scout

The Ruger M77 Gunsite appears in the game as the "Bolt Scout".

Ruger M77 Gunsite scout rifle - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Mini 14

The Ruger Mini-14 appears in the game as "Mini 14". The weapon's description seems to be a shout-out to The A-Team.

Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Police Carbine

The Ruger Police Carbine .40 S&W appears as the "RC 40".

Ruger Police Carbine
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Simonov SKS

Simonov SKS

The Simonov SKS appears in the game as the "SKS".

SKS with no bayonet - 7.62x39mm
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Simonov SKS "SKS Survivor"

The Simonov SKS appears in the game as the "SKS Survivor" and has an M203 grenade launcher

Description in inventory.
Rifle in hands.
Reload animation.

Springfield M1903

The Springfield M1903 appears in the game as the "Model 1903".

Springfield M1903 Mk 1 - .30-06
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Tokarev SVT-40

The Tokarev SVT-40 Rifle appears in the game as the "SVT-40".

Tokarev SVT-40 - 7.62x54mmR
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Winchester Model 70

The Winchester Model 70 appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.

Pre-1964 Winchester Model 70 - .30-06
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Winchester 1892 "Mare's Leg"

A Winchester 1892 "Mare's Leg" appears in the game as the "Dog Leg".

Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Sniper Rifles

Accuracy International Arctic Warfare

The Accuracy International Arctic Warfare appears in the game as the "Arctic Warrior".

Accuracy International AW - 7.62x51mm NATO
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Barrett M107

Barrett M107CQ

The Barrett M107CQ appears in the game as "M107 CQ".

Barrett M107CQ - .50 BMG
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Barrett M107 Customized

A customized Barrett M107 in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.

Barrett M107 long range sniper rifle - .50 BMG.
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Knight's Armament SR-25

M110 SASS

The M110 SASS appears in the game as the "M110 SASS".

M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme - 7.62x51mm NATO
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Knight's Armament SR-25 "CLEO DMR"

The heavily modified Knight's Armament SR-25 rifle appears in the game as "CLEO DMR".

Description in inventory.
Rifle in hands.
Reload animation.

McMillan TAC-50

The McMillan TAC-50 appears in the game as the "Mk. 15," its USSOCOM designation.

McMillan TAC-50 - .50 BMG
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Machine Guns

Browning Automatic Rifle

The Browning Automatic Rifle appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.

Browning Automatic Rifle - .30-06
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Knight's Armament Stoner LMG

The Knight's Armament Stoner LMG appears as the "CLEO LSW".

Browning Automatic Rifle - .30-06
Description in inventory.
Machine Gun in hands.
Reload animation.

M60E4

The M60E4 appears in the game as "M60E4".

M60E4 machine gun - 7.62x51mm NATO
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

M249 SAW

The M249 SAW appears in the game as "M249 SAW".

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Patriot Ordnance Factory IAR

The Patriot Ordnance Factory IAR appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.

Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

RPK

The RPK appears as the "RPK".

RPK Light Machine Gun with 40 round magazine - 7.62x39mm
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Grenade Launchers

Brügger & Thomet GL-06

The Brügger & Thomet GL-06 appears in the game as the "GL 06 Riot".

Brügger & Thomet GL-06 with attached foregrip - 40x46mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.
Model in an external editor.

Heckler & Koch XM25

The Heckler & Koch XM25 appears in the game as the "CLEO GL40".

Pre-2015 XM25 pre-production model - 25x40mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.

Airsoft M203 grenade launcher

The M203 grenade launcher. In the game, it is mounted to variants of several weapons.

Airsoft LMT M203 with 9" barrel - (fake) 40x46mm.
SKS with M203.
SIG556 with M203.
AKM with M203.
M4 with M203

Milkor MGL Mk 1S

The Milkor MGL Mk 1S appears in the game as the "GL M32".

Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.
Model in an external editor.

Grenades & Explosives


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