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Difference between revisions of "State of Decay"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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{{Unidentified}}
 
{{WIP}}
 
 
{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name = ''State of Decay''
 
|name = ''State of Decay''
Line 33: Line 31:
  
 
=Pistols=
 
=Pistols=
 +
==1911 Variant==
 +
==="Carrier 1911"===
 +
The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.
 +
[[file:StateOfDecay Carrier 1911 4.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Carrier 1911 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Carrier 1911 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-carrier 1911.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==="D 1911"===
 +
The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.
 +
[[file:KimberSSTargetII.jpg|thumb|none|350px|Stainless Kimber Target II - .45 ACP]]
 +
[[File:S&WSW1911.jpg|thumb|none|350px|Smith & Wesson SW1911 Blued version - .45 ACP]]
 +
[[file:SOD-d_1911_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Colt D1911 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Colt D1911 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-d_1911.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==AMC Auto Mag Pistol==
 +
The [[AMC Auto Mag Pistol]] appears in the game as the "Automag".
 +
[[File:HiStandard44AutomagMod180.jpg|thumb|none|350px|High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay AMC Auto Mag Pistol 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-automag.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
==Beretta 84FS==
 
==Beretta 84FS==
 
The [[Beretta 84FS]] appears in the game as the "84 Wildcat".
 
The [[Beretta 84FS]] appears in the game as the "84 Wildcat".
 
[[File:Beretta84Inox.jpg|thumb|none|350px|Beretta 84FS Inox  - .380 ACP]]
 
[[File:Beretta84Inox.jpg|thumb|none|350px|Beretta 84FS Inox  - .380 ACP]]
[[file:StateOfDecay Beretta 84FS 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-84 wildcat journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Beretta 84FS 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Beretta 84FS 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Beretta 84FS 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Beretta 84FS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-84 wildcat.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Beretta 92==
 +
===Beretta 92FS===
 +
The [[Beretta 92 pistol series|Beretta 92FS]] appears in the game as the "M9".
 +
[[file:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]
 +
[[file:SOD-m9_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M9 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay M9 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m9.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===Beretta 93R===
 +
The [[Beretta 93R]] appears in the game as the "93 Raffica".
 +
[[file:Beretta93-1-.jpg|thumb|none|350px|Beretta 93R - 9x19mm]]
 +
[[file:StateOfDecay Beretta 93 Raffica 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Beretta 93 Raffica 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Beretta 93 Raffica 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-93_raffica.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Beretta Px4 Storm==
 +
The [[Beretta Px4 Storm]] appears in the game as the "PX4 Storm".
 +
[[file:Px4 Storm.jpg|thumb|none|350px|Beretta Px4 Storm - 9x19mm]]
 +
[[file:StateOfDecay pX4 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay pX4 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay pX4 3.jpg|thumb|none|600px|Reload animation.]]
  
 
==Browning Hi-Power==
 
==Browning Hi-Power==
 
The [[Browning Hi-Power]] appears in the game as the "Hi-Power".
 
The [[Browning Hi-Power]] appears in the game as the "Hi-Power".
 
[[File:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi-Power Mark III - 9x19mm]]
 
[[File:HiPowerMk3.jpg|thumb|none|350px|Commercial Browning Hi-Power Mark III - 9x19mm]]
[[file:StateOfDecay Browning Hi-Power 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-hi-power journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Browning Hi-Power 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Browning Hi-Power 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Browning Hi-Power 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Browning Hi-Power 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-hi-power.jpg|thumb|none|600px|Model in an external editor.]]
  
=="Carrier 1911"==
+
==Colt M1911A1==
The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.
+
The [[Colt M1911A1]] appears in the game as the "1911A1 Officer".
[[file:StateOfDecay Carrier 1911 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:M1911Colt.jpg|thumb|350px|none|World War II Colt M1911A1 Pistol - .45 ACP]]
[[file:StateOfDecay Carrier 1911 2.jpg|thumb|none|600px|Pistol in hands.]]
+
[[file:SOD-1911a1_officer_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Carrier 1911 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Colt M1911A1 2.jpg|thumb|none|600px|Pistol in hands.]]
 
+
[[file:StateOfDecay Colt M1911A1 3.jpg|thumb|none|600px|Reload animation.]]
=="CLEO STRIKER 40"==
+
[[file:SOD-1911a1_officer.jpg|thumb|none|600px|Model in an external editor.]]
[[file:StateOfDecay CLEO STRIKER 40 1.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay CLEO STRIKER 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CLEO STRIKER 40 3.jpg|thumb|none|600px|Reload animation.]]
 
  
 
==CZ 75==
 
==CZ 75==
 +
===CZ 75===
 
The [[CZ 75]] appears in the game as the "BZ 75".
 
The [[CZ 75]] appears in the game as the "BZ 75".
 
[[file:Cz75b9mm.jpg|thumb|none|350px|CZ 75B - 9x19mm]]
 
[[file:Cz75b9mm.jpg|thumb|none|350px|CZ 75B - 9x19mm]]
[[file:StateOfDecay CZ 75 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-bz 75 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay CZ 75 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CZ 75 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay CZ 75 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay CZ 75 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz 75.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===CZ 75 Automatic===
 +
The [[CZ 75 Automatic]] appears in the game as the "Bz 75 Automatic".
 +
[[file:Cz75fa.jpg|thumb|none|350px|CZ 75 Automatic - 9x19mm]]
 +
[[file:StateOfDecay CZ75 Auto 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ75 Auto 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ75 Auto3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz_75_automatic.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===CZ 75 Compact===
 +
The [[CZ 75 Compact]] appears in the game as the "BZ 75 ST".
 +
[[file:CZ 75 D COMPACT.jpg|thumb|350px|none|CZ 75 D Compact (w/ accessory rail) -  9x19mm]]
 +
[[file:SOD-bz_75_st_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 Compact 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 Compact 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bz_75_st.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==CZ P-07 Duty==
 +
The [[CZ P-07 Duty]] appears in the game as the "P 07 Duty" in 9mm with a gray-colored frame.
 +
[[file:CzP07Duty.jpg|thumb|none|350px|CZ 75 P-07 Duty - 9x19mm]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p07_duty.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==CZ P-07 Duty "Tactical"==
 +
The [[CZ P-07 Duty]] appears in the game as the "P 07 Tactical Duty" in .40 caliber with a green frame.
 +
[[file:CZ 75 P-07 Duty threaded barrel.jpg|thumb|none|350px|CZ 75 P-07 Duty with threaded barrel - 9x19mm]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CZ 75 P-07 Duty TACTICAL 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p07_tactical_duty.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Desert Eagle Mark XIX==
 +
The [[Desert Eagle]] appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.
 +
[[file:Desert-Eagle.jpeg|thumb|350px|none|IMI Desert Eagle Mark XIX - .50 AE]]
 +
[[file:SOD-condor_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Desert eagle 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Desert eagle 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-condor.jpg|thumb|none|600px|Model in an external editor.]]
  
 
==FN Five-seveN ODG==
 
==FN Five-seveN ODG==
 
The [[FN Five-seveN]] appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.
 
The [[FN Five-seveN]] appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.
 
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm]]
 
[[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm]]
[[file:StateOfDecay FN Five-seveN ODG 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-fifty seven journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay FN Five-seveN ODG 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay FN Five-seveN ODG 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay FN Five-seveN ODG 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay FN Five-seveN ODG 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-fifty seven.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==FN FNP==
 +
===FN FNP-45===
 +
The [[FN_FNP#FNP-45|FNP-45]] appears in the game as the "F45", with a stainless steel slide.
 +
[[File:FNP45.jpg|thumb|none|350px|FNP-45 - .45 ACP]]
 +
[[file:StateOfDecay FNP-45 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FNP-45 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay FNP-45 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-f45.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
===FN FNX Tactical===
 +
The [[FN_FNP#FNX-45_Tactical|FNX-45 Tactical]] appears in the game as the "F45 Tactical" with a tan frame and red dot sight.
 +
[[File:FNP45Tac.jpg|thumb|none|350px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]
 +
[[file:StateOfDecay FNX-45 Tactical 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FNX-45 Tactical 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay FNX-45 Tactical 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-f45_tactical.jpg|thumb|none|600px|Model in an external editor.]]
 +
 +
==Glock==
 +
===Glock 17===
 +
The [[Glock 17]] appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.
 +
[[file:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 - 9x19mm]]
 +
[[file:SOD-g17c_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 17 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 17 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g17c.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 19==
+
===Glock 18===
 +
The [[Glock 18]] appears in the game as the "G 18 (Compensated)".
 +
[[file:G18 comp.jpg|thumb|none|350px|Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm]]
 +
[[file:StateOfDecay Glock 18C 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 18C 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 18C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g18c.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
 +
===Glock 19===
 
The [[Glock 19]] appears in the game as the "G19".
 
The [[Glock 19]] appears in the game as the "G19".
 
[[file:Glock19pistol.jpg|thumb|none|350px|Glock 19 (3rd Generation) - 9x19mm]]
 
[[file:Glock19pistol.jpg|thumb|none|350px|Glock 19 (3rd Generation) - 9x19mm]]
[[file:StateOfDecay Glock 19 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g19 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 19 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 19 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 19 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 19 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g19.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 21==
+
===Glock 20===
 +
The [[Glock 20]] appears in the game as the "G20", and is fitted with a scope.
 +
[[file:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm]]
 +
[[file:SOD_G20.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 20 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 20 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g20.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
 +
===Glock 21===
 
The [[Glock 21]] appears in the game as the "G21".
 
The [[Glock 21]] appears in the game as the "G21".
 
[[file:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP.]]
 
[[file:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP.]]
[[file:StateOfDecay Glock 21 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g21 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 21 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 21 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 21 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 21 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g21.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 26==
+
===Glock 22===
 +
The [[Glock 22]] appears in the game as the "G22".
 +
[[file:Glock22.jpg|thumb|none|350px|Glock 22 (3rd Generation) - .40 S&W]]
 +
[[file:SOD-g22_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 22 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 22 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g22.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
 +
===Glock 26===
 
The [[Glock 26]] appears in the game as the "G26".
 
The [[Glock 26]] appears in the game as the "G26".
 
[[file:TTG26.jpg|thumb|none|350px|Glock 26 (Two Tone) - 9x19mm.]]
 
[[file:TTG26.jpg|thumb|none|350px|Glock 26 (Two Tone) - 9x19mm.]]
[[file:StateOfDecay Glock 26 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g26 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 26 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 26 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 26 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 26 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g26.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 32==
+
===Glock 31===
 +
The [[Glock 31]] appears in the game as the "G 31".
 +
[[File:G31.jpg|thumb|none|350px|Glock 31 - .357 SIG]]
 +
[[file:SOD-g31_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g31.jpg|thumb|none|600px|Model in an external editor.]]
 +
 
 +
===Glock 32===
 
The [[Glock 32]] appears in the game as the "G 32".
 
The [[Glock 32]] appears in the game as the "G 32".
 
[[File:Glock32.jpg|thumb|none|350px|Glock 32 - .357 SIG]]
 
[[File:Glock32.jpg|thumb|none|350px|Glock 32 - .357 SIG]]
[[file:StateOfDecay Glock 32 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g32 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 32 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 32 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g32.jpg|thumb|none|600px|Model in an external editor.]]
  
==Glock 33==
+
===Glock 33===
 
The [[Glock 33]] appears in the game as the "G 33".
 
The [[Glock 33]] appears in the game as the "G 33".
 
[[File:Glock 33.jpg|thumb|none|350px|Glock 33 - .357 SIG]]
 
[[File:Glock 33.jpg|thumb|none|350px|Glock 33 - .357 SIG]]
[[file:StateOfDecay Glock 33 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-g33 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Glock 33 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 33 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Glock 33 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Glock 33 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g33.jpg|thumb|none|600px|Model in an external editor.]]
  
 
==Heckler & Koch USP Compact==
 
==Heckler & Koch USP Compact==
The [[Heckler & Koch USP Compact]] appears in the game as the "OHWS 40". It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.
+
The [[Heckler & Koch USP Compact]] appears in the game as the "OHWS 40"; this appears to be a slightly off-the-mark reference to SOCOM's Offensive Handgun Weapon System (OHWS) program, which ultimately led to the development and adoption of the [[Heckler & Koch Mark 23]] (the USP series' predecessor). It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.
[[file:Usp40compact.jpg|thumb|350px|none|Heckler & Koch USP Compact - .40 S&W]]
+
[[File:Usp40compact.jpg|thumb|350px|none|Heckler & Koch USP Compact - .40 S&W]]
[[file:StateOfDecay Heckler & Koch USP Compact 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:SOD-ohws 40 journal.jpg|thumb|none|600px|The USP Compact's inventory description, which appears to be further confusing it with the Mark 23.]]
[[file:StateOfDecay Heckler & Koch USP Compact 2.jpg|thumb|none|600px|Pistol in hands.]]
+
[[File:StateOfDecay Heckler & Koch USP Compact 2.jpg|thumb|none|600px|A survivor holds his USP Compact while pointedly refusing to acknowledge whatever has happened to his left.]]
[[file:StateOfDecay Heckler & Koch USP Compact 3.jpg|thumb|none|600px|Reload animation.]]
+
[[File:StateOfDecay Heckler & Koch USP Compact 3.jpg|thumb|none|600px|Looking glum, he reloads his handgun, showing absolutely no trigger discipline in doing so.]]
 +
[[File:SOD-ohws 40.jpg|thumb|none|600px|The USP's model loaded in an external editor. The textures appear to be photo-sourced; at full size, the ".40S&W" marking and remnants of a serial number can be seen on the barrel (with a slightly off-color patch to the left suggesting a removed HK logo), while the "Made in Germany" marking on the frame remains just barely legible (with the "HK Sidearms GmbH" marking above it once again visibly removed).]]
  
 
==Kimber Tactical Pro II==
 
==Kimber Tactical Pro II==
 
The [[Kimber 1911 Series #Kimber Tactical Pro II|Kimber Tactical Pro II]] appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.
 
The [[Kimber 1911 Series #Kimber Tactical Pro II|Kimber Tactical Pro II]] appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.
 
[[File:Kimber Tactical Pro II.jpg|thumb|none|350px|Kimber Tactical Pro II - .45 ACP]]
 
[[File:Kimber Tactical Pro II.jpg|thumb|none|350px|Kimber Tactical Pro II - .45 ACP]]
[[file:StateOfDecay Kimber Tactical Pro II 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-tac master 1911 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 2.jpg|thumb|none|600px|Pistol in hands.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Kimber Tactical Pro II 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tac master 1911.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Luger P08==
 +
The [[Luger P08]] appears in the game as the "P.08".
 +
[[file:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm.]]
 +
[[file:StateOfDecay Luger P08 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Luger P08 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Luger P08 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p08.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Ruger Mk III==
 +
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk III]] appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.
 +
[[file:Ruger MkIII Target.jpg‎|thumb|none|350px|Ruger Mk III Target - .22 LR]]
 +
[[file:SOD_mk._3_target.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Mk III 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Ruger Mk III 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk. 3 target.JPG|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==SIG-Sauer P220==
 +
===SIG-Sauer P226===
 +
====SIG-Sauer P226====
 +
The [[SIG-Sauer P226]] appears in the game as the "P226".
 +
[[file:SigP226TwoTone02.jpg|thumb|none|350px|Two-tone SIG-Sauer P226 pistol - 9x19mm]]
 +
[[file:SOD-p226_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay p226 clear 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay p226 clear 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p226.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
====SIG-Sauer P226 Equinox====
 +
The [[SIG-Sauer P226|SIG-Sauer P226 Equinox]] appears in the game as the "P 226 SG". P 226 SG has a custom finish and uses .357 SIG rounds.
 +
[[File:P226 Equinox.jpg|thumb|none|350px|SIG-Sauer P226 Equinox - 9x19mm.]]
 +
[[file:SOD-p226_sg_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P226 SG 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P226 SG 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p226_sg.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===SIG-Sauer P228===
 +
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P228|SIG-Sauer P228]] appears in the game as the "M11". Its journal description erroneously refers to it as a P226.
 +
[[file:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]
 +
[[file:SOD-m11_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P228 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P228 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m11.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===SIG-Sauer P229===
 +
====SIG-Sauer P229====
 +
The [[SIG-Sauer P229]] appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips. Second model appears in the game as the "P 229-40" It uses .40 S&W rounds.
 +
[[file:SIG-Sauer P229 E2.jpg|thumb|none|350px|SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).]]
 +
[[file:SOD-p229_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P229 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P229 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p229.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
====SIG-Sauer P229-40====
 +
[[file:P229.jpg|thumb|none|350px|SIG-Sauer P229 with Crimson Trace grips - .357 SIG]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SIG-Sauer P229 40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p229-40.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==SIG-Sauer P250==
 +
The [[SIG-Sauer P250]] appears in the game as the "CLEO STRIKER 40".
 +
[[File:P250-F-Nitron-detail-L.jpg|thumb|none|350px|SIG-Sauer P250 Full Size - 9x19mm]]
 +
[[file:StateOfDecay CLEO STRIKER 40 4.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CLEO STRIKER 40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay CLEO STRIKER 40 3.jpg|thumb|none|600px|Reload animation.]]
 +
 +
==Smith & Wesson M&P==
 +
===Smith & Wesson M&P40===
 +
The [[Smith & Wesson M&P#Smith & Wesson M&P40|Smith & Wesson M&P40]] appears in the game as the "Mi.Le".
 +
[[File:S&W-M&P-40.jpg‎|thumb|none|350px|Smith & Wesson M&P40 - .40 S&W]]
 +
[[file:SOD-mile_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson M&P40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Smith & Wesson M&P40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mile.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===Smith & Wesson M&P45===
 +
The [[Smith & Wesson M&P45]] appears in the game as the "MiLE .45".
 +
[[File:M&P 45 Brown.jpg|thumb|none|350px|Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP]]
 +
[[file:SOD-mile45_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson M&P45 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Smith & Wesson M&P45 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mile45.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Springfield Armory XDM==
 +
===Springfield Armory XDM===
 +
The [[Springfield Armory XDM|Springfield Armory XDM]] appears in the game as the "X-Lock".
 +
[[File:SAXD-M.jpg|thumb|none|350px|Springfield Armory XDM 4.5 with stainless steel slide finish – .40 S&W]]
 +
[[file:SOD-x-lock_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Springfield Armory XDM 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Springfield Armory XDM 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-x-lock.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
===Springfield Armory XDM Compact===
 +
The [[Springfield Armory XD#Springfield_Armory_XD_Subcompact|Springfield Armory XDM Compact]] appears in the game as the "X-Lock Tactical".
 +
[[file:XDM9 3.8CBHC.jpg|thumb|none|350px|Springfield Armory XDM Compact – 9×19mm Parabellum]]
 +
[[file:SOD-x-lock_tactical_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Springfield Armory XDM Compact Model 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Springfield Armory XDM Compact Model 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-x-lock_tactical.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Walther P38==
 +
The [[Walther P38]] appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.
 +
[[file:P38.jpg|thumb|none|350px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
 +
[[file:StateOfDecay Walther P38 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Walther P38 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Walther P38 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-p38_stobaugh.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Walther PP==
 +
The [[Walther PP]] (.22 Version) appears in the game as the "PP 22"
 +
[[file:NickelPPK.jpg|thumb|350px|none|Walther PP Pistol in nickel finish - .32 ACP]]
 +
[[file:SOD-pp22_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Walther PP 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Walther PP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-pp_22.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
=Revolvers=
 
=Revolvers=
=="CLEO REVO C"==
+
==Chiappa Rhino==
[[file:StateOfDecay cleo revo c 1.jpg|thumb|none|600px|Description in inventory.]]
+
===Chiappa Rhino 40DS===
 +
The [[Chiappa Rhino 40DS]] appears in the game as the "CLEO Revo C".
 +
[[File:Chiappa Rhino 4".jpg|thumb|none|350px|Chiappa Rhino 40DS (4" barrel version) - .357 Magnum]]
 +
[[file:StateOfDecay cleo revo c 4.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay cleo revo c 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay cleo revo c 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay cleo revo c 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay cleo revo c 3.jpg|thumb|none|600px|Reload animation.]]
 +
===Chiappa Rhino 50DS===
 +
The [[Chiappa Rhino 50DS]] appears in the game as the "Safari".
 +
[[File:Chiappa Rhino 5".jpg|thumb|none|350px|Chiappa Rhino 50DS (5" barrel version)  - .357 Magnum]]
 +
[[file:SOD-safari_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Chiappa Rhino 50DS 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Chiappa Rhino 50DS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-safari.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Anaconda==
 
==Colt Anaconda==
 
The [[Colt Anaconda]] appears in the game as the "River Snake".
 
The [[Colt Anaconda]] appears in the game as the "River Snake".
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum]]
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel - .44 Magnum]]
[[file:StateOfDecay Colt Anaconda 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-river snake journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Anaconda 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Anaconda 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Anaconda 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Anaconda 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-river snake.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Bankers Special==
 
==Colt Bankers Special==
 
The [[Colt Bankers Special]] appears in the game as the "Snub Special 22".
 
The [[Colt Bankers Special]] appears in the game as the "Snub Special 22".
 
[[File:Colt Bankers Special .22LR.jpg|thumb|none|350px|Colt Bankers Special - .22LR]]
 
[[File:Colt Bankers Special .22LR.jpg|thumb|none|350px|Colt Bankers Special - .22LR]]
[[file:StateOfDecay Colt Bankers Special 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-snub special 22 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Bankers Special 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Bankers Special 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Bankers Special 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Bankers Special 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-snub special 22.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
==Colt Python==
 
==Colt Python==
 
The [[Colt Python]] appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.
 
The [[Colt Python]] appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.
 
[[File:ColtPythonSS.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum]]
 
[[File:ColtPythonSS.jpg|thumb|none|350px|Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum]]
[[file:StateOfDecay Colt Python 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-viper p357 journal.jpg|thumb|none|600px|Description in inventory.]]
 
[[file:StateOfDecay Colt Python 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Python 2.jpg|thumb|none|600px|Revolver in hands.]]
 
[[file:StateOfDecay Colt Python 3.jpg|thumb|none|600px|Reload animation.]]
 
[[file:StateOfDecay Colt Python 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-viper p357.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==M1917 Revolver==
 +
The [[M1917 Revolver]] appears in the game as the "M1917".
 +
[[File:ColtModel1917.jpg|thumb|none|350px|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP]]
 +
[[file:SOD-m1917_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M1917 Revolver 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay M1917 Revolver 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1917.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Ruger Blackhawk==
 +
The [[Ruger Blackhawk]] appears in the game as the "Blackbird".
 +
[[File:RugerBlackhawk44magnum.jpg|thumb|none|350px|Ruger Blackhawk - .44 magnum]]
 +
[[file:SOD-blackbird_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Blackhawk 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Ruger Blackhawk 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-blackbird.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=Shotguns=
+
==Ruger SP101==
=Submachine Guns / Machine Pistols=
+
The [[Ruger SP101]] appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.
==FN PS90==
+
[[File:Sp101 2inch 350.jpg|thumb|none|350px|Ruger SP101 with bobbed hammer - .357 Magnum]]
The [[FN PS90]] appears in the game as the "MPS 90B".
+
[[file:SOD-sp_101_journal.jpg|thumb|none|600px|Description in inventory.]]
[[File:FN PS90 TR.jpg|thumb|none|450px|FN PS90 TR - 5.7x28mm]]
+
[[file:StateOfDecay Ruger SP101 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay FN PS90 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Ruger SP101 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay FN PS90 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:SOD-sp_101.jpg|thumb|none|600px|Model loaded in an external editor.]]
[[file:StateOfDecay FN PS90 3.jpg|thumb|none|600px|Reload animation.]]
 
  
==IMI Mini Uzi==
+
==Smith & Wesson Model 29==
The [[IMI Mini Uzi]] appears in the game as the "Mini Uzi 22".
+
The [[Smith & Wesson Model 29]] appears in the game as the "Model 29".
[[File:MiniUzi 01.jpg|thumb|none|450px|IMI Mini Uzi with stock folded - 9x19mm]]
+
[[File:Smith&WessonModel29.jpg|thumb|none|350px|Smith & Wesson Model 29 - .44 Magnum]]
[[file:StateOfDecay IMI Mini Uzi 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-model_29_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay IMI Mini Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:StateOfDecay Smith & Wesson Model 29 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay IMI Mini Uzi 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 29 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_29.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Ingram MAC-10==
+
==Smith & Wesson Model 500==
The [[MAC-10|Ingram MAC-10]] appears in the game as the "M-10".
+
===Smith & Wesson Model 500===
[[File:IngramMAC10.jpg|thumb|none|450px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]
+
The [[Smith & Wesson Model 500]] appears in the game as the "Anvil".
[[file:StateOfDecay Ingram MAC-10 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Smith&Wesson500-4inch.jpg|thumb|none|350px|Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum]]
[[file:StateOfDecay Ingram MAC-10 2.jpg|thumb|none|600px|SMG in hands.]]
+
[[file:SOD-anvil_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Ingram MAC-10 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 500 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-anvil.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
===Smith & Wesson Model 500 Performance Center===
 +
The [[Smith & Wesson Model 500]] appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.
 +
[[File:S&W500BoneCollector.jpg|thumb|none|350px|Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum]]
 +
[[file:SOD-anvil_hammer_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 Performance Center 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Smith & Wesson Model 500 Performance Center 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-anvil_hammer.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
=Assault Rifles=
+
==Smith & Wesson Model 986==
=="CLEO HCQB"==
+
The [[Smith & Wesson Model 986]] appears in the game as the "Model 986".
[[file:StateOfDecay CLEO HCQB 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[File:Smith & Wesson Model 986.jpg|thumb|none|350px|Smith & Wesson Model 986 - 9mm]]
[[file:StateOfDecay CLEO HCQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
+
[[file:StateOfDecay Smith & Wesson Model 986 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay CLEO HCQB 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Smith & Wesson Model 986 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Smith & Wesson Model 986 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_986.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Colt Law Enforcement Carbine==
+
==Taurus Raging Judge==
The [[Colt Law Enforcement Carbine]] appears in the game in two versions called "AR 15" and "AR 15 Custom".
+
===Taurus Raging Judge M513===
[[file:ColtLawEnforcementCarbine.jpg|thumb|none|450px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]]
+
The [[Taurus Raging Judge|Taurus Raging Judge M513]] appears in the game as the "Diplomat".
'''AR 15 Custom'''
+
[[File:Taurus RJ M513 1.jpg|thumb|none|350px|Taurus Raging Judge M513 - .454 Casull.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-diplomat_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 2.jpg|thumb|none|600px|Assault rifle in hands.]]
+
[[file:StateOfDecay Taurus Raging Judge 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Taurus Raging Judge 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-diplomat.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
===Taurus Raging Judge===
 +
The [[Taurus Raging Judge]] appears in the game as the "Burning Diplomat".
 +
[[File:Taurus Raging Judge.jpg|thumb|none|350px|Taurus Raging Judge - .454 Casull]]
 +
[[file:StateOfDecay Burning diplomat 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Burning diplomat 2.jpg|thumb|none|600px|Revolver in hands.]]
 +
[[file:StateOfDecay Burning diplomat 3.jpg|thumb|none|600px|Reload animation.]]
  
=Rifles=
+
==Taurus Raging Bull==
=="CLEO DMR"==
+
The [[Taurus Raging Bull]] appears in the game as the "Toro Bravo".
The heavily modified  [[AR-15]] rifle appears in the game as "CLEO DMR".
+
[[File:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|350px|Taurus Raging Bull - .44 Magnum]]
[[file:StateOfDecay CLEO DMR 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-toro_bravo_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay CLEO DMR 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay Taurus Raging Bull 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay CLEO DMR 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Taurus Raging Bull 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-toro_bravo.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==De Lisle Carbine==
+
==Webley .455 Mk VI==
The [[De Lisle Carbine]] appears in the game as "WINTAGE COMMANDO".
+
The [[Webley .455 Mk VI]] appears as the "Mark VI".
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]]
+
[[File:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]]
[[file:StateOfDecay De Lisle 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-mark_vi_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay De Lisle 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay Webley .455 Mk VI 2.jpg|thumb|none|600px|Revolver in hands.]]
[[file:StateOfDecay De Lisle 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Webley .455 Mk VI 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mark_vi.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Henry Big Boy==
+
=Shotguns=
The [[Henry 1860|Henry Big Boy]] appears in the game as the "Ranch King".
+
==AA-12==
[[file:Henry Big Boy Replica.jpg|thumb|none|450px|Henry Big Boy (replica) - .44 Rimfire (RF).]]
+
===AA-12===
[[file:StateOfDecay Henry Big Boy 1.jpg|thumb|none|600px|Description in inventory.]]
+
The [[AA-12]] appears in the game as the "A12".
[[file:StateOfDecay Henry Big Boy 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[File:AA-12 CQB.jpg|thumb|none|450px|AA-12 CQB - 12 gauge]]
[[file:StateOfDecay Henry Big Boy 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:SOD-a12_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay aa-12 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay aa-12 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-a12.jpg|thumb|none|600px|Model in an external editor.]]
  
==Kel-Tec SUB-2000==
+
===AA-12 Customized===
The [[Kel-Tec SUB-2000]] appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.
+
A customized [[AA-12]] appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.
[[file:KTSUB2000.jpg|thumb|none|450px|Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration]]
+
[[File:AA12FullAutoShotGun.jpg|thumb|none|450px|MPS Auto Assault-12 - 12 gauge]]
[[file:StateOfDecay Kel-Tec SUB-2000 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:SOD-a12_custom_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay Kel-Tec SUB-2000 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay AA12 custom 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay Kel-Tec SUB-2000 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay AA12 custom 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-a12_custom.jpg|thumb|none|600px|Model in an external editor.]]
  
==L41A1==
+
==Benelli M4 Super 90==
The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the [[L85A2]] converted to fire .22 LR rounds.
+
===Benelli M4 Super 90===
[[File:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
+
The [[Benelli M4 Super 90]] appears in the game as the "M1014"
[[file:StateOfDecay L41A1 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:Benelli_m4_2.jpg‎|thumb|none|450px|Benelli M4 Super 90 with 5-shot tube - 12 Gauge]]
[[file:StateOfDecay L41A1 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:SOD-m1014_journal.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay L41A1 3.jpg|thumb|none|600px|Reload animation.]]
+
[[file:StateOfDecay Benelli M4 Super 90 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Benelli M4 Super 90 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1014.jpg|thumb|none|600px|Model in an external editor.]]
  
==M1 Garand==
+
===Benelli M4 Super 90 "Super 90 KIWF"===
The [[M1 Garand]] appears in the game as "M1 Garand".
+
The [[Benelli M4 Super 90]] appears in the game as the "Super 90 KIWF".
[[file:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]
+
[[file:StateOfDecay Super 90 KIWF 1.jpg|thumb|none|600px|Description in inventory.]]
[[file:StateOfDecay M1 Garand 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay Super 90 KIWF 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay M1 Garand 2.jpg|thumb|none|600px|Rifle in hands.]]
+
[[file:StateOfDecay Super 90 KIWF 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay M1 Garand 3.jpg|thumb|none|600px|Reload animation.]]
 
  
=Sniper Rifles=
+
==Crye Precision SIX12==
=Machine Guns=
+
===Crye Precision SIX12===
=Grenade Launchers=
+
The [[Crye Precision SIX12]] appears in the game as the "REVO 6-12".
==Brügger & Thomet GL-06==
+
[[file:Crye Precision SIX12 prototype.jpg|thumb|none|450px|Crye Precision SIX12 (1st prototype) - 12 gauge]]
The [[Brügger & Thomet GL-06]] appears in the game as the "GL 06 Riot".
+
[[file:StateOfDecay REVO 6-12 1.jpg|thumb|none|600px|Description in inventory.]]
[[File:B&T-GL06 attached foregrip.jpg|thumb|none|450px|Brügger & Thomet GL-06 with attached foregrip - 40x46mm]]
+
[[file:StateOfDecay REVO 6-12 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[file:StateOfDecay GL-06 1.jpg|thumb|none|600px|Description in inventory.]]
+
[[file:StateOfDecay REVO 6-12 3.jpg|thumb|none|600px|Reload animation.]]
[[file:StateOfDecay GL-06 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 
[[file:StateOfDecay GL-06 3.jpg|thumb|none|600px|Reload animation.]]
 
  
=Grenades & Explosives=
+
===Crye Precision SIX12 "CLEO REVO Shotgun"===
 +
The [[Crye Precision SIX12]] appears in the game as the "CLEO REVO Shotgun".
 +
[[file:StateOfDecay cleo revo shotgun 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay cleo revo shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay cleo revo shotgun 3.jpg|thumb|none|600px|Reload animation.]]
  
=Original game weapons=
+
==Double barreled shotgun==
The following weapons can be seen in the video game State of Decay:
+
===Double barreled shotgun===
 +
A [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled shotgun]] appears as the "Coachgun".
 +
[[File:Savage-Stevens-311-Shotgun.jpg|thumb|none|450px|Savage/Stevens 311A side by side shotgun - 12 Gauge]]
 +
[[file:SOD-coachgun_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Double barreled shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Double barreled shotgun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-coachgun.jpg|thumb|none|600px|Model in an external editor.]]
  
==Pistols==
+
===Sawed-off shotgun===
===Ruger Mk III===
+
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off shotgun]] seems to be a "Baikal Shotgun"  and appears as the 'Doubleshort'.  
The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk III]] appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.
+
[[File:SS311A sawed-off-2.jpg|thumb|none|450px|Baikal - 12 gauge]]
[[Image:Ruger MkIII Target.jpg‎|thumb|none|400px|Ruger Mk III Target - .22 LR]]
+
[[file:SOD-doubleshort_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mk. 3 target.JPG|thumb|none|400px|The "Mk. 3 Target".]]
+
[[file:StateOfDecay Sawed-off shotgun 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD_mk._3_target.jpg|thumb|none|600px|The "Mk. 3 Target"'s description in the journal in-game.]]
+
[[file:StateOfDecay Sawed-off shotgun 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-mk._3_target_ingame.jpg|thumb|none|600px|A survivor reloads a "Mk. 3 Target".]]
+
[[file:SOD-doubleshort.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 17===
+
==Kel-Tec KSG==
The [[Glock 17]] appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.
+
The [[Kel-Tec KSG]] appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, ''State of Decay'' may be the first in which a lack of magazine tube switching is an egregious oversight.
[[Image:Glock173rdGen.jpg|thumb|none|400px|3rd Generation Glock 17 - 9x19mm]]
+
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|450px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]
[[image:SOD-g17c.jpg|thumb|none|400px|The "G17C".]]
+
[[file:SOD-a_series_mod1_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g17c_journal.jpg|thumb|none|600px|The "G17C"'s description in the journal in-game.]]
+
[[file:StateOfDecay Kel-Tec KSG 1.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-g17c_ingame.jpg|thumb|none|400px|The "G17C" in-game.]]
+
[[file:StateOfDecay Kel-Tec KSG 2.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-g17c_ingame_2.jpg|thumb|none|400px|Another angle, note the lack of compensator cuts.]]
+
[[file:SOD-a_series_mod1.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 20===
+
==Maverick Model 88==
The [[Glock 20]] appears in the game as the "G20", and is fitted with a scope.
+
===Maverick Model 88===
[[Image:Glock20.jpg|thumb|none|400px|Glock 20 (3rd Generation) - 10mm]]
+
The full-size [[Maverick Model 88]] with extended magazine appears in the game as the "Warrior Police".
[[image:SOD-g20.jpg|thumb|none|400px|The "G20".]]
+
[[File:50577.jpg|thumb|none|450px|Mossberg 500 with high-capacity magazine tube - 12 Gauge]]
[[image:SOD_G20.jpg|thumb|none|600px|The "G20"'s description in the journal.]]
+
[[file:SOD-warrior_police_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g20_ingame.jpg|thumb|none|600px|The "G20" in-game.]]
+
[[file:StateOfDecay Maverick Model 88 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Maverick Model 88 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-warrior_police.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 22===
+
===Maverick Model 88 Sawed-Off===
The [[Glock 22]] appears in the game as the "G22".
+
The [[Maverick Model 88]] with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.
[[Image:Glock22.jpg|thumb|none|400px|Glock 22 (3rd Generation) - .40 S&W]]
+
[[file:Sawed-off mossberg.jpg|thumb|none|450px|Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.]]
[[image:SOD-g22.jpg|thumb|none|400px|The "G22".]]
+
[[file:SOD-hooker_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g22_journal.jpg|thumb|none|600px|The "G22"'s description in the journal in-game.]]
+
[[file:StateOfDecay Sawed-Off Maverick Model 88 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Sawed-Off Maverick Model 88 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-hooker.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory XD<sup>M</sup>===
+
==Mossberg 590==
The [[Springfield Armory XDM|Springfield Armory XD<sup>M</sup>]] appears in the game as the "X-Lock".
+
===Mossberg 590 SP===
[[File:SAXD-M.jpg|thumb|none|400px|Springfield Armory XD<sup>M</sup> 4.5 with stainless steel slide finish – .40 S&W]]
+
The [[Mossberg 590]] SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.
[[image:SOD-x-lock.jpg|thumb|none|400px|The "X-Lock".]]
+
[[File:Mossberg 590.jpg|thumb|none|450px|Mossberg 590 - 12 Gauge with bayonet lug and heat shield]]
[[image:SOD-x-lock_journal.jpg|thumb|none|600px|The "X-Lock"'s description in the journal in-game.]]
+
[[file:SOD-590 SP journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-x-lock_ingame.jpg|thumb|none|600px|The "X-Lock" in-game.]]
+
[[file:StateOfDecay Mossberg 590 SP 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Mossberg 590 SP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-590 SP.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory XD<sup>M</sup> Compact Model===
+
===Mossberg 590A1 Tactical Tri-Rail===
The [[Springfield Armory XD#Springfield_Armory_XD_Subcompact|Springfield Armory XD<sup>M</sup> Compact Model]] appears in the game as the "X-Lock Tactical".
+
The [[Mossberg 590]] appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.
[[Image:XDM9 3.8CBHC.jpg|thumb|none|400px|Springfield Armory XD<sup>M</sup> 3.8 Compact Model – 9×19mm Parabellum]]
+
[[file:M590A1TR.jpg|thumb|none|450px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge]]
[[image:SOD-x-lock_tactical.jpg|thumb|none|400px|The "X-Lock Tactical".]]
+
[[file:SOD-warrior_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-x-lock_tactical_journal.jpg|thumb|none|600px|The "X-Lock Tactical"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mossberg 590 warrior 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Mossberg 590 warrior 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-warrior.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson M&P40===
+
==UTAS UTS-15==
The [[Smith & Wesson M&P#Smith & Wesson M&P40|Smith & Wesson M&P40]] appears in the game as the "Mi.Le".
+
The [[UTAS UTS-15]] appears as the "TS 15".
[[File:S&W-M&P-40.jpg‎|thumb|none|400px|Smith & Wesson M&P40 - .40 S&W]]
+
[[File:UTS-15 Gen2.JPG|thumb|none|450px|Gen 2 UTAS UTS-15 - 12 gauge]]
[[image:SOD-mile.jpg|thumb|none|400px|The "Mi.Le".]]
+
[[file:SOD-ts_15_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mile_journal.jpg|thumb|none|600px|The "Mi.Le"'s description in the journal in-game.]]
+
[[file:StateOfDecay UTAS UTS-15 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay UTAS UTS-15 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ts_15.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ 75 Compact===
+
==Remington 870==
The [[CZ 75#CZ 75 Compact|CZ 75 Compact]] appears in the game as the "BZ 75 ST".
+
===Remington 870 "Model 870 X"===
[[Image:CZ 75 D COMPACT.jpg|thumb|400px|none|CZ 75 D Compact (w/ accessory rail) -  9x19mm]]
+
[[Remington 870]] appear in the game as the "Model 870 X".
[[image:SOD-bz_75_st.jpg|thumb|none|400px|The "BZ 75 ST".]]
+
[[file:Rem870Express.jpg|thumb|none|450px|Remington Model 870 Express - 12 Gauge]]
[[image:SOD-bz_75_st_journal.jpg|thumb|none|600px|The "BZ 75 ST"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 870 X 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Model 870 X 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Model 870 X 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_870_x.jpg|thumb|none|600px|Model in an external editor.]]
  
===Colt M1911A1===
+
===Remington 870 "Model 870 T"===
The [[Colt M1911A1]] appears in the game as the "1911A1 Officer".
+
[[Remington 870]] appear in the game as the "Model 870 T".
[[Image:M1911Colt.jpg|thumb|400px|none|World War II Colt M1911A1 Pistol - .45 ACP]]
+
[[file:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 Gauge]]
[[image:SOD-1911a1_officer.jpg|thumb|none|400px|The "1911A1 Officer".]]
+
[[file:SOD-model_870_t_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-1911a1_officer_journal.jpg|thumb|none|600px|The "1911A1 Officer"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 870 T 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-1911a1_officer_ingame.jpg|thumb|none|600px|A survivor wields a "1911A1 Officer".]]
+
[[file:StateOfDecay Model 870 T 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_870_t.jpg|thumb|none|600px|Model in an external editor.]]
  
==="D 1911"===
+
===Remington 870 "Aggressor AD"===
The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.
+
[[Remington 870]] appear in the game as the "870 Aggressor AD".
[[Image:KimberSSTargetII.jpg|thumb|none|400px|Stainless Kimber Target II - .45 ACP]]
+
[[file:StateOfDecay Aggressor AD 1.jpg|thumb|none|600px|Description in inventory.]]
[[File:S&WSW1911.jpg|thumb|none|400px|Smith & Wesson SW1911 Blued version - .45 ACP]]
+
[[file:StateOfDecay Aggressor AD 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-d_1911.jpg|thumb|none|400px|The "D 1911".]]
+
[[file:StateOfDecay Aggressor AD 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-d_1911_journal.jpg|thumb|none|600px|The "D 1911"'s description in the journal in-game.]]
+
[[file:SOD-870_aggressor_ad.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-d_1911_ingame.jpg|thumb|none|600px|The "D 1911" in-game.]]
 
  
===Beretta 92FS===
+
===Remington 870 "870 Combat"===
The [[Beretta 92 pistol series|Beretta 92FS]] appears in the game as the "M9".
+
[[Remington 870]] appear in the game as the "870 Combat".
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]
+
[[file:StateOfDecay 870 Combat 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m9.jpg|thumb|none|400px|The "M9".]]
+
[[file:StateOfDecay 870 Combat 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-m9_journal.jpg|thumb|none|600px|The "M9"'s description in the journal in-game.]]
+
[[file:StateOfDecay 870 Combat 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m9_ingame.jpg|thumb|none|600px|The "M9" in-game.]]
+
[[file:SOD-870_combat.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P226===
+
==Remington 1100==
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P226|SIG-Sauer P226]] appears in the game as the "P226".
+
===Remington 1100===
[[Image:SigP226TwoTone02.jpg|thumb|none|400px|Two-tone SIG-Sauer P226 pistol - 9x19mm]]
+
The [[Remington 1100]] appears in the game as the "Model 1100".
[[image:SOD-p226.jpg|thumb|none|400px|The "P226".]]
+
[[file:1100 classicfield-1-.jpg|thumb|none|450px|Remington 1100 - 12 gauge]]
[[image:SOD-p226_journal.jpg|thumb|none|600px|The "P226"'s description in the journal in-game.]]
+
[[file:SOD-model 1100 journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Remington 1100 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Remington 1100 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model 1100.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P228===
+
===Remington 1100 "Tactical"===
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P228|SIG-Sauer P228]] appears in the game as the "M11". Its journal description erroneously refers to it as a P226.
+
The [[Remington 1100]] appears in the game as the "Model 1100 Tactical".
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9x19mm]]
+
[[file:Remington1100.jpg|thumb|none|450px|Remington Model 1100 with pistol grip stock - 12 gauge]]
[[image:SOD-m11.jpg|thumb|none|400px|The "M11".]]
+
[[file:SOD-model 1100 tactical journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m11_journal.jpg|thumb|none|600px|The "M11"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 1100 Tactical 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Model 1100 Tactical 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model 1100 tactical.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P229===
+
===Remington 1100 "Malone"===
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P229|SIG-Sauer P229 E2]] appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips.
+
The [[Remington 1100]] appears in the game as the "Model 1100 Malone".
[[Image:SIG-Sauer P229 E2.jpg|thumb|none|400px|SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).]]
+
[[file:SOD-model 1100 malone journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p229.jpg|thumb|none|400px|The "P229".]]
+
[[file:StateOfDecay Model 1100 Malone 1.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-p229_journal.jpg|thumb|none|600px|The "P229"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 1100 Malone 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model 1100 malone.jpg|thumb|none|600px|Model in an external editor.]]
  
===Desert Eagle===
+
===Remington 1100 "1187 Chop"===
The [[Desert Eagle]] appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.
+
The [[Remington 1100]] appears in the game as the "1187 Chop".
[[Image:Desert-Eagle.jpeg|thumb|400px|none|IMI Desert Eagle Mark XIX - .50 AE]]
+
[[file:StateOfDecay 1187 Chop 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-condor.jpg|thumb|none|400px|The "Condor".]]
+
[[file:StateOfDecay 1187 Chop 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-condor_journal.jpg|thumb|none|600px|The "Condor"'s description in the journal in-game.]]
+
[[file:StateOfDecay 1187 Chop 3.jpg|thumb|none|600px|Reload animation.]]
  
==Revolvers==
+
===Remington 1100 "1187 NITRO"===
===Chiappa Rhino 50DS===
+
The [[Remington 1100]] appears in the game as the "1187 NITRO".
The [[Chiappa Rhino 50DS]] appears in the game as the "Safari".
+
[[file:StateOfDecay Remington 1100 NITRO info.jpg|thumb|none|600px|Description in inventory.]]
[[File:Chiappa Rhino 5".jpg|thumb|none|400px|Chiappa Rhino 50DS (5" barrel version)  - .357 Magnum]]
+
[[file:StateOfDecay Remington 1100 NITRO 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-safari.jpg|thumb|none|400px|The "Safari".]]
+
[[file:StateOfDecay Remington 1100 NITRO 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-safari_journal.jpg|thumb|none|600px|The "Safari"'s description in the journal in-game.]]
 
[[image:SOD-safari_ingame.jpg|thumb|none|600px|The "Safari" in-game.]]
 
  
===Taurus Raging Bull===
+
==Saiga-12==
The [[Taurus Raging Bull]] appears in the game as the "Toro Bravo".
+
===Saiga 12K===
[[File:Pistol Brazilian Taurus Raging Bull .44 magnum ported revolver.jpg|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]
+
The [[Saiga 12K]] appears in the game as the "Russian 12K".
[[image:SOD-toro_bravo.jpg|thumb|none|400px|The "Toro Bravo".]]
+
[[File:Saiga 12K.jpg|thumb|none|450px|Saiga 12K - 12 gauge]]
[[image:SOD-toro_bravo_journal.jpg|thumb|none|600px|The "Toro Bravo"'s description in the journal in-game.]]
+
[[file:SOD-russian_12k_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Saiga 12K 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Saiga 12K 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-russian_12k.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson Model 29===
+
==="R12K Dragon"===
The [[Smith & Wesson Model 29]] appears in the game as the "Model 29".
+
The [[Saiga 12K]] appears in the game as the "R12K Dragon".
[[File:Smith&WessonModel29.jpg|thumb|none|400px|Smith & Wesson Model 29 - .44 Magnum]]
+
[[file:StateOfDecay R12K Dragon 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_29.jpg|thumb|none|400px|The "Model 29".]]
+
[[file:StateOfDecay R12K Dragon 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-model_29_journal.jpg|thumb|none|600px|The "Model 29"'s description in the journal in-game.]]
+
[[file:StateOfDecay R12K Dragon 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-model_29_ingame.jpg|thumb|none|600px|A survivor wields a "Model 29".]]
 
  
===Taurus Raging Judge===
+
==Serbu Super Shorty==
The [[Taurus Raging Judge]] appears in the game as the "Diplomat".
+
The [[Serbu Super Shorty]] appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of [[Mossberg 500]].
[[File:Taurus RJ M513 1.jpg|thumb|none|400px|Taurus Raging Judge  M513 - .454 Casull.]]
+
[[File:Mossberg Serbu.jpg|thumb|none|450px|Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge]]
[[image:SOD-diplomat.jpg|thumb|none|400px|The "Diplomat".]]
+
[[file:SOD-warden_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-diplomat_journal.jpg|thumb|none|600px|The "Diplomat"'s description in the journal in-game.]]
+
[[file:StateOfDecay Serbu Super Shorty 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Serbu Super Shorty 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-warden.jpg|thumb|none|600px|Model in an external editor.]]
  
===M1917 Revolver===
+
==Winchester 1300==
The [[M1917 Revolver]] appears in the game as the "M1917".
+
===Winchester 1300===
[[File:ColtModel1917.jpg|thumb|none|400px|Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP]]
+
The [[Winchester 1300]] appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.
[[image:SOD-m1917.jpg|thumb|none|400px|The "M1917".]]
+
[[File:Winchester Model 1300 Ranger.jpg|thumb|none|450px|Winchester Model 1300 Ranger - 12 gauge]]
[[image:SOD-m1917_journal.jpg|thumb|none|600px|The "M1917"'s description in the journal in-game.]]
+
[[file:WinchesterModel1300Defender.jpg|thumb|none|450px|Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge]]
 +
[[file:Winchester 1200 deer slug.jpg|thumb|none|450px|Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.]]
 +
[[file:SOD-1300_hunter_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Winchester 1300 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Winchester 1300 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_hunter.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Winchester 1300 Defender===
 +
[[file:SOD-1300_defender_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay 1300 Defender 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay 1300 Defender 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_defender.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Winchester 1300 SP===
 +
[[file:SOD-1300_hunter_sp_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay 1300 Hunter SP 1.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay 1300 Hunter SP 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1300_hunter_sp.jpg|thumb|none|600px|Model in an external editor.]]
  
===Ruger Blackhawk===
+
==Winchester Model 1887==
The [[Ruger Blackhawk]] appears in the game as the "Blackbird".
+
===Winchester Model 1887===
[[File:RugerBlackhawk44magnum.jpg|thumb|none|400px|Ruger Blackhawk - .44 magnum]]
+
The [[Winchester Model 1887]] appears in the game as the "Model 1887", which is an original full-length one.
[[image:SOD-blackbird.jpg|thumb|none|400px|The "Blackbird".]]
+
[[file:Winchester1887shotgun.jpg|thumb|none|450px|Winchester 1887 shotgun - 12 Gauge]]
[[image:SOD-blackbird_journal.jpg|thumb|none|600px|The "Blackbird"'s description in the journal in-game.]]
+
[[file:StateOfDecay Model 1887 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-blackbird_ingame.jpg|thumb|none|600px|The "Blackbird" in-game.]]
+
[[file:StateOfDecay Model 1887 2.jpg|thumb|none|600px|Shotgun in hands.]]
 +
[[file:StateOfDecay Model 1887 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_1887.jpg|thumb|none|600px|The "Model 1887".]]
  
===Smith & Wesson Model 500===
+
===Winchester Model 1887 "1887 T800"===
The [[Smith & Wesson Model 500]] appears in the game as the "Anvil".
+
The [[Winchester Model 1887]] appears in the game as the "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to [[Terminator 2: Judgment Day]].
[[File:Smith&Wesson500-4inch.jpg|thumb|none|400px|Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum]]
+
[[file:M1887 Airsoft.jpg|thumb|none|450px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 Gauge]]
[[image:SOD-anvil.jpg|thumb|none|400px|The "Anvil".]]
+
[[file:StateOfDecay Winchester Model 1887 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-anvil_journal.jpg|thumb|none|600px|The "Anvil"'s description in the journal in-game.]]
+
[[file:StateOfDecay Winchester Model 1887 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-anvil_ingame.jpg|thumb|none|600px|The "Anvil" in-game.]]
+
[[file:StateOfDecay Winchester Model 1887 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-1887_t800.jpg|thumb|none|600px|Model in an external editor.]]
  
==Submachine Guns==
+
==Winchester Model 1897 "Trench Gun"==
===IMI Uzi===
+
The [[Winchester Model 1897 "Trench Gun"]] appears as the "1897".
The [[IMI Uzi]] appears in the game as the "Uzi".
+
[[File:1897.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
[[File:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]]
+
[[file:SOD-1897_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-uzi.jpg|thumb|none|400px|The "Uzi".]]
+
[[file:StateOfDecay Winchester Model 1897 2.jpg|thumb|none|600px|Shotgun in hands.]]
[[image:SOD-uzi_journal.jpg|thumb|none|600px|The "Uzi"'s description in the journal in-game.]]
+
[[file:StateOfDecay Winchester Model 1897 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-uzi_ingame.jpg|thumb|none|600px|A survivor wields an Uzi.]]
+
[[file:SOD-1897.jpg|thumb|none|600px|Model in an external editor.]]
  
===Ruger MP9===
+
=Submachine Guns=
The [[Ruger MP9]] appears in the game as the "P9 Forge".
+
===Brügger & Thomet APC9===
[[File:RugerMP9smg.jpg|thumb|none|400px|Ruger MP9 with stock folded - 9x19mm]]
+
A [[Brügger & Thomet APC9]] with a custom stock appears in the game as the "Tactical Police (Version C)".
[[image:SOD-p9_forge.jpg|thumb|none|400px|The "P9 Forge".]]
+
[[File:APC9.jpg|thumb|400px|none|Brügger & Thomet APC9 - 9x19mm]]
[[image:SOD-p9_forge_journal.jpg|thumb|none|600px|The "P9 Forge"'s description in the journal in-game.]]
+
[[file:StateOfDecay_Brügger_&_Thomet_APC9_1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p9_forge_ingame.jpg|thumb|none|600px|A survivor wields a "P9 Forge".]]
+
[[file:StateOfDecay_Brügger_&_Thomet_APC9_2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay_Brügger_&_Thomet_APC9_3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tactical_police_version_c.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Brügger & Thomet MP9===
+
==Brügger & Thomet MP9==
 
The [[Brügger & Thomet MP9]] appears in the game as the "TMP9".
 
The [[Brügger & Thomet MP9]] appears in the game as the "TMP9".
[[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]]
+
[[file:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]]
[[image:SOD-tmp9.jpg|thumb|none|400px|The "TMP9".]]
+
[[file:SOD-tmp9_inventory.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-tmp9_inventory.jpg|thumb|none|600px|The "TMP9"'s description in the journal in-game.]]
+
[[file:StateOfDecay Brügger & Thomet MP9 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-tmp9_ingame.jpg|thumb|none|400px|The "TMP9" in-game.]]
+
[[file:StateOfDecay Brügger & Thomet MP9 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tmp9.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 
 +
==Colt 9mm SMG (RO635)==
 +
The [[Colt 9mm Submachine Gun]] appears in the game as the "Samurai PDW".
 +
[[File:Colt-9mm--SMG.jpg|thumb|none|400px|Colt 9mm SMG aka Colt R0635 - 9x19mm]]
 +
[[file:SOD-samurai_pdw_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Colt 9mm SMG 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay Colt 9mm SMG 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-samurai_pdw.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 
 +
==CZ Scorpion Evo 3 A==
 +
The [[CZ Scorpion Evo 3 A]] appears in the game as the "Skorpion Evo 3 A1".
 +
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A - 9x19mm]]
 +
[[file:StateOfDecay CZ Scorpion Evo 3 A1 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CZ Scorpion Evo 3 A1 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay CZ Scorpion Evo 3 A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-skorpion_evo3_a1.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 +
==FN P90==
 
===FN P90 TR===
 
===FN P90 TR===
 
The [[FN P90 TR]] appears in the game as the "MP90".
 
The [[FN P90 TR]] appears in the game as the "MP90".
 
[[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR with optics removed - FN 5.7x28mm]]
 
[[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR with optics removed - FN 5.7x28mm]]
[[image:SOD-mp_90.jpg|thumb|none|400px|The "MP90".]]
+
[[file:SOD-mp_90_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp_90_journal.jpg|thumb|none|600px|The "MP90"'s description in the journal in-game.]]
+
[[file:StateOfDecay FN P90 TR 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp_90_ingame.jpg|thumb|none|600px|A survivor wields an "MP90".]]
+
[[file:StateOfDecay FN P90 TR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp_90.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 +
===FN PS90===
 +
The [[FN PS90]] appears in the game as the "MPS 90B".
 +
[[File:FN PS90 TR.jpg|thumb|none|400px|FN PS90 TR - 5.7x28mm]]
 +
[[file:SOD-mps 90b journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay FN PS90 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay FN PS90 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mps 90b.jpg|thumb|none|600px|Model loaded in an external editor.]]
 +
 +
==Heckler & Koch MP5==
 
===Heckler & Koch MP5A3===
 
===Heckler & Koch MP5A3===
 
The [[Heckler & Koch MP5A3]] appears in the game as the "MP5A3".
 
The [[Heckler & Koch MP5A3]] appears in the game as the "MP5A3".
[[Image:MP5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
+
[[file:MP5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
[[image:SOD-mp5a3.jpg|thumb|none|400px|The "MP5A3".]]
+
[[file:SOD-mp5a3 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp5a3_journal.jpg|thumb|none|600px|The "MP5A3"'s description in the journal in-game.]]
+
[[file:StateOfDecay MP5A3 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp5a3_ingame.jpg|thumb|none|600px|A survivor wields an MP5A3.]]
+
[[file:StateOfDecay MP5A3 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp5a3.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 
===Heckler & Koch MP5K===
 
===Heckler & Koch MP5K===
 
The [[Heckler & Koch MP5K]] appears in the game as the "MP5K".
 
The [[Heckler & Koch MP5K]] appears in the game as the "MP5K".
 
[[File:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
 
[[File:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
[[image:SOD-mp5k.jpg|thumb|none|400px|The "MP5K".]]
+
[[file:SOD-mp5k_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp5k_journal.jpg|thumb|none|600px|The "MP5K"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch MP5K 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp5k_ingame.jpg|thumb|none|600px|A survivor wields an MP5K.]]
+
[[file:StateOfDecay Heckler & Koch MP5K 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp5k.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Heckler & Koch MP7A1===
+
==Heckler & Koch MP7A1==
 
The [[Heckler & Koch MP7A1]] appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.
 
The [[Heckler & Koch MP7A1]] appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.
 
[[File:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
 
[[File:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]
[[image:SOD-mp7a1.jpg|thumb|none|400px|The "MP7A1".]]
+
[[file:SOD-mp7a1_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mp7a1_journal.jpg|thumb|none|600px|The "MP7A1"'s description in the journal in-game.]]
+
[[file:StateOfDecay MP7A1 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-mp7a1_ingame.jpg|thumb|none|600px|A survivor wields an MP7A1.]]
+
[[file:StateOfDecay MP7A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mp7a1.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
 +
==Heckler & Koch UMP==
 
===Heckler & Koch UMP40===
 
===Heckler & Koch UMP40===
 
The [[Heckler & Koch UMP]] .40 S&W appears in the game as the "UMP40".
 
The [[Heckler & Koch UMP]] .40 S&W appears in the game as the "UMP40".
 
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
 
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
[[image:SOD-ump40.jpg|thumb|none|400px|The "UMP40".]]
+
[[file:SOD-ump40_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ump40_journal.jpg|thumb|none|600px|The UMP40's description in the journal in-game.]]
+
[[file:StateOfDecay UMP40 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay UMP40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ump40.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Colt 9mm SMG===
+
===Heckler & Koch UMP Customized===
The [[Colt 9mm Submachine Gun]] appears in the game as the "Samurai PDW".
+
A customized [[Heckler & Koch UMP]] appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.
[[File:Colt-9mm--SMG.jpg|thumb|none|400px|Colt 9mm SMG aka Colt R0635 - 9x19mm]]
+
[[file:SOD-ump_pro_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-samurai_pdw.jpg|thumb|none|400px|The "Samurai PDW".]]
+
[[file:StateOfDecay UMP40 PRO 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-samurai_pdw_journal.jpg|thumb|none|600px|The "Samurai PDW"'s description in the journal in-game.]]
+
[[file:StateOfDecay UMP40 PRO 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-samurai_pdw_ingame.jpg|thumb|none|400px|The "Samurai PDW" in-game.]]
+
[[file:SOD-ump_pro.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Rock River Arms LAR-PDS Pistol===
+
==IMI Uzi==
The [[Rock River Arms LAR-PDS|Rock River Arms LAR-PDS Pistol]] appears in the game as the "PDS".
+
===IMI Uzi===
[[File:Rock River Arms LAR-PDS Pistol Ribbed.jpg|thumb|none|400px|Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm]]
+
The [[IMI Uzi]] appears in the game as the "Uzi".
[[image:SOD-pds.jpg|thumb|none|400px|The "PDS".]]
+
[[File:Uzi.jpg|thumb|none|400px|IMI Uzi with buttstock collapsed - 9x19mm]]
[[image:SOD-pds_journal.jpg|thumb|none|600px|The "PDS"' description in the journal in-game.]]
+
[[file:SOD-uzi_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-pds_ingame.jpg|thumb|none|600px|A survivor wields a "PDS".]]
+
[[file:StateOfDecay IMI Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay IMI Uzi 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-uzi.jpg|thumb|none|600px|Model in an external editor.]]
  
===KRISS SDP===
+
===IMI Mini Uzi===
The [[TDI Vector|KRISS SDP]] appears in the game as the "Super Z".
+
The [[IMI Mini Uzi]] appears in the game as the "Mini Uzi 22".
[[File:KRISS-SDP.jpg|thumb|none|400px|KRISS SDP - .45 ACP]]
+
[[File:MiniUzi 01.jpg|thumb|none|400px|IMI Mini Uzi with stock folded - 9x19mm]]
[[image:SOD-super_z.jpg|thumb|none|400px|The "Super Z".]]
+
[[file:SOD-mini uzi 22 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-super_z_journal.jpg|thumb|none|600px|The "Super Z"'s description in the journal in-game.]]
+
[[file:StateOfDecay IMI Mini Uzi 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-super_z_ingame.jpg|thumb|none|600px|A survivor wields a "Super Z".]]
+
[[file:StateOfDecay IMI Mini Uzi 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mini uzi 22.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault Rifles==
+
==Ingram MAC==
===M4A1===
+
===Ingram MAC-10===
The [[M4A1]] appears in the game as the "M4A1".
+
The [[MAC-10|Ingram MAC-10]] appears in the game as the "M-10".
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
+
[[File:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 open bolt submachine gun - .45 ACP]]
[[image:SOD-m4a1.jpg|thumb|none|400px|The "M4A1".]]
+
[[file:SOD-m10 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m4a1_journal.jpg|thumb|none|600px|The "M4A1"'s description in the journal in-game.]]
+
[[file:StateOfDecay Ingram MAC-10 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m4a1_ingame.jpg|thumb|none|600px|A survivor wields an M4A1.]]
+
[[file:StateOfDecay Ingram MAC-10 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m10.jpg|thumb|none|600px|Model in an external editor.]]
  
===M16A4===
+
===MasterPiece Arms MPA930DMG===
The [[M16A4]] appears in the game as the "M16A4".
+
The [[MasterPiece Arms MPA930DMG]] appears in the game as the "DMG 40".  
[[File:M16A4Standard.jpg|thumb|none|400px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]
+
[[file:MPA930DMG.jpg|thumb|none|400px|MasterPiece Arms MPA930DMG - 9x19mm]]
[[image:SOD-m16a4.jpg|thumb|none|400px|The "M16A4".]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m16a4_journal.jpg|thumb|none|600px|The "M16A4"'s description in the journal in-game.]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m16a4_ingame.jpg|thumb|none|400px|The "M16A4" in-game.]]
+
[[file:StateOfDecay MasterPiece Arms MPA930DMG 3.jpg|thumb|none|600px|Reload animation.]]
  
===M14 Rifle===
+
==M1A1 Thompson==
The [[M14 Rifle]] appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.
+
The [[M1A1 Thompson]] appears in the game as the "M1A1".
[[File:M14Rifle.jpg|thumb|none|400px|M14 rifle - 7.62x51mm NATO]]
+
[[File:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]
[[image:SOD-m14.jpg|thumb|none|400px|The "M14".]]
+
[[file:SOD-m1a1 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m14_journal.jpg|thumb|none|600px|The "M14"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1A1 Thompson 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-m14_ingame.jpg|thumb|none|600px|A survivor wields an M14.]]
+
[[file:StateOfDecay M1A1 Thompson 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===AKMS===
+
==M3 "Grease Gun"==
The [[AKMS]] appears in the game as the "AKMS".
+
The [[M3 "Grease Gun"]] appears as the "M3" and uses .45 ACP rounds
[[File:AKMS.jpg|thumb|none|400px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]
+
[[File:M3 Grease.jpg|thumb|none|400px|M3 "Grease Gun" .45 ACP]]
[[image:SOD-akms.jpg|thumb|none|400px|The "AKMS".]]
+
[[file:SOD-m3_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-akms_journal.jpg|thumb|none|600px|The "AKMS"'s description in the journal in-game.]]
+
[[file:StateOfDecay M3 Grease Gun 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-akms_ingame.jpg|thumb|none|400px|The "AKMS" in-game.]]
+
[[file:StateOfDecay M3 Grease Gun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m3.jpg|thumb|none|600px|Model in an external editor.]]
  
===AKM/AK-47 Custom===
+
==PP-19 Bizon==
The [[AKM]] appears in the game in two versions called "AK47" and "AK47 Custom".
+
The [[PP-19 Bizon]] appears in the game as the "PP 19".
[[File:AKMRifle.jpg|thumb|none|400px|AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
+
[[File:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov]]
[[image:SOD-ak47.jpg|thumb|none|400px|The "AK47".]]
+
[[file:StateOfDecay PP19 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ak47_custom.jpg|thumb|none|400px|The "AK47 Custom".]]
+
[[file:StateOfDecay PP19 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-ak47_journal.jpg|thumb|none|600px|The "AK47"'s description in the journal in-game.]]
+
[[file:StateOfDecay PP19 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-ak47_custom_journal.jpg|thumb|none|600px|The "AK47 Custom"'s description in the journal in-game.]]
 
[[image:SOD-ak47_ingame.jpg|thumb|none|600px|A survivor wields an "AK47".]]
 
[[image:SOD-ak47_custom_ingame.jpg|thumb|none|600px|A survivor wields an "AK47 Custom".]]
 
  
===Heckler & Koch HK416/HK416D===
+
==Ruger MP9==
The [[Heckler & Koch HK416]] appears in the game in 2 version called "416 CQB" and "416D".
+
The [[Ruger MP9]] appears in the game as the "P9 Forge".
[[File:Hk416-2.jpg|thumb|none|400px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm]]
+
[[File:RugerMP9smg.jpg|thumb|none|400px|Ruger MP9 with stock folded - 9x19mm]]
[[image:SOD-416_cqb.jpg|thumb|none|400px|The "416 CQB".]]
+
[[file:SOD-p9_forge_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-416d.jpg|thumb|none|400px|The "416D".]]
+
[[file:StateOfDecay Ruger MP9 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-416_cqb_journal.jpg|thumb|none|600px|The "416 CQB"'s description in the journal in-game.]]
+
[[file:StateOfDecay Ruger MP9 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-416d_journal.jpg|thumb|none|600px|The "416D"'s description in the journal in-game.]]
+
[[file:SOD-p9_forge.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-416_cqb_ingame.jpg|thumb|none|600px|A survivor wields a "416 CQB".]]
 
[[image:SOD-416d_ingame.jpg|thumb|none|600px|A survivor wields a "416D".]]
 
  
===LWRC M6A2===
+
==SIG-Sauer MPX-C==
The [[LWRC M6A2]] appears in the game as the "M6 SBR".
+
The [[SIG-Sauer MPX Carbine|SIG-Sauer MPX-C]] prototype appears as the "MPX", and is stated to be chambered in .357 SIG.
[[Image:LWRCi M6A2.jpg|thumb|none|400px|LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO]]
+
[[File:SIG MPX-C.jpg|thumb|none|400px|SIG-Sauer MPX-C, early prototype - 9x19mm]]
[[image:SOD-m6_sbr.jpg|thumb|none|400px|The "M6 SBR".]]
+
[[file:SOD-mpx_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m6_sbr_journal.jpg|thumb|none|600px|The "M6 SBR"'s description in the journal in-game.]]
+
[[file:StateOfDecay SIG-Sauer MPX-C 2.jpg|thumb|none|600px|The MPX-C being held.]]
[[image:SOD-m6_sbr_ingame.jpg|thumb|none|600px|A survivor wields an "M6 SBR".]]
+
[[file:StateOfDecay SIG-Sauer MPX-C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mpx.jpg|thumb|none|600px|Model in an external editor.]]
  
===Remington ACR-E===
+
==TDI/KRISS Vector==
The [[Bushmaster ACR|Remington ACR-E]] appears in the game as the "ACR".
+
===TDI/KRISS SDP===
[[File:ACR-E.jpg|thumb|none|400px|Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO]]
+
The [[TDI Vector|KRISS SDP]] appears in the game as the "Super Z".
[[image:SOD-acr.jpg|thumb|none|400px|The "ACR".]]
+
[[File:KRISS-SDP.jpg|thumb|none|400px|KRISS SDP - .45 ACP]]
[[image:SOD-acr_journal.jpg|thumb|none|600px|The "ACR"'s description in the journal in-game.]]
+
[[file:SOD-super_z_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-acr_ingame.jpg|thumb|none|600px|A survivor wields an ACR.]]
+
[[file:StateOfDecay KRISS SDP 2.jpg|thumb|none|600px|SMG in hands.]]
 +
[[file:StateOfDecay KRISS SDP 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-super_z.jpg|thumb|none|600px|Model in an external editor.]]
  
===Steyr AUG A3===
+
===TDI/KRISS Vector "CLEO PDW"===
The [[Steyr AUG A3]] appears in the game as the "AUG A3".
+
The [[TDI Vector|KRISS SDP]] appears in the game as the "CLEO PDW".
[[File:SteyrAUGA3.jpg|thumb|none|400px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
+
[[file:StateOfDecay cleo kriss 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-aug_a3.jpg|thumb|none|400px|The "AUG A3".]]
+
[[file:StateOfDecay cleo kriss 2.jpg|thumb|none|600px|SMG in hands.]]
[[image:SOD-aug_a3_journal.jpg|thumb|none|600px|The "AUG A3"'s description in the journal in-game.]]
+
[[file:StateOfDecay cleo kriss 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-aug_a3_ingame.jpg|thumb|none|600px|A survivor wields an AUG A3.]]
 
  
===FN SCAR-L===
+
=Assault Rifles / Battle Rifles=
The [[FN SCAR-L]] appears in the game as the "Mk.16 Mod.0".
+
==AKM==
[[File:Scar l std.jpg|thumb|none|400px|FN SCAR-L STD - 5.56x45mm NATO]]
+
===AKM===
[[image:SOD-mk16mod0.jpg|thumb|none|400px|The "Mk.16 Mod.0".]]
+
The [[AKM]] appears in the game as "AK47".
[[image:SOD-mk16mod0_journal.jpg|thumb|none|600px|The "M14"'s description in the journal in-game.]]
+
[[File:AKMRifle.jpg|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm]]
[[image:SOD-mk16mod0_ingame.jpg|thumb|none|600px|A survivor wields a "Mk.16 Mod.0".]]
+
[[file:SOD-ak47_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AKM 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AKM 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ak47.jpg|thumb|none|600px|Model in an external editor.]]
  
==Rifles==
+
===AKM Custom===
===Ruger 10/22===
+
The custom variant of [[AKM]] appears in the game as "AK47 Custom".
The [[Ruger 10/22]] appears in the game as the "10/22".
+
[[file:SOD-ak47_custom_journal.jpg|thumb|none|600px|Description in inventory.]]
[[Image:Ruger1022-black.jpg|thumb|none|400px|Ruger 10/22 - .22 Long Rifle]]
+
[[file:StateOfDecay AKM CUSTOM 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-10-22.jpg|thumb|none|400px|The "10/22".]]
+
[[file:StateOfDecay AKM CUSTOM 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-10-22_journal.jpg|thumb|none|600px|The "10/22"'s description in the journal in-game.]]
+
[[file:SOD-ak47_custom.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-10-22_ingame.jpg|thumb|none|400px|The "10/22" in-game.]]
 
  
===Remington 597===
+
===AKM "AK47 Grenade Launcher"===
The [[Remington Model 597]] appears in the game as the "597 Varmint".
+
The custom variant of [[AKM]] appears in the game as "AK47 Grenade Launcher".
[[Image:Remington Model 597.jpeg|thumb|none|400px|Remington Model 597]]
+
[[file:StateOfDecay AK47 Grenade launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-597_varmint.jpg|thumb|none|400px|The "597 Varmint".]]
+
[[file:StateOfDecay AK47 Grenade launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-597_varmint_journal.jpg|thumb|none|600px|The "597 Varmint"'s description in the journal in-game.]]
+
[[file:StateOfDecay AK47 Grenade launcher 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-597_varmint_ingame.jpg|thumb|none|600px|Marcus wields a "597 Varmint".]]
 
  
===Marlin 983===
+
===AKMS===
The [[Marlin Model 983]] appears in the game as the "983 Squirrel".
+
The [[AKMS]] appears in the game as the "AKMS".
[[Image:Marlin983.jpg|400px|thumb|none|Marlin Model 983 - .22 Magnum]]
+
[[File:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]
[[image:SOD-983_squirrel.jpg|thumb|none|400px|The "983 Squirrel".]]
+
[[file:SOD-akms_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-983_squirrel_journal.jpg|thumb|none|600px|The "983 Squirrel"'s description in the journal in-game.]]
+
[[file:StateOfDecay AKMS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-983_squirrel_ingame.jpg|thumb|none|400px|The "983 Squirrel" in-game.]]
+
[[file:StateOfDecay AKMS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-akms.jpg|thumb|none|600px|Model in an external editor.]]
  
===Rossi Ranch Hand===
+
==AK-74==
A [[Winchester_Model_1892#.22Mare.27s_Leg.22|Mare's Leg]] appears in the game as the "Dog Leg".
+
The [[AK-74]] appears in the game as the "AK 74".
[[image:SOD-dog_leg.jpg|thumb|none|400px|The "Dog Leg".]]
+
[[File:AK-74 with plum furniture.jpg|thumb|none|450px|AK-74 with plum furniture - 5.45x39mm]]
[[Image:Mare'sleg.jpg|thumb|none|450px|Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.]]
+
[[file:StateOfDecay AK-74 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AK-74 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AK-74 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ak74.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mossberg Model 464===
+
==AKS-74U==
The [[Winchester Model 1894 #Mossberg Model 464|Mossberg Model 464]] appears in the game as the "Sidekick".
+
===AKS-74U===
[[Image:Mossberg 464 Centerfire.jpg|thumb|none|400px|Mossberg Model 464 - .30-30Win]]
+
The [[AKS-74U]] appears in the game as the "AKS 74U".
[[image:SOD-sidekick.jpg|thumb|none|400px|The "Sidekick".]]
+
[[file:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[image:SOD-sidekick_journal.jpg|thumb|none|600px|The "Sidekick"'s description in the journal in-game.]]
+
[[file:StateOfDecay AKS-74U 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay AKS-74U 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay AKS-74U 3.jpg|thumb|none|600px|Reload animation.]]
  
===Ruger Mini 14===
+
===AKS-74U===
The [[Ruger Mini-14]] appears in the game as "Mini 14". The weapon's description seems to be a shout-out to ''The A-Team''.
+
The [[AKS-74U]] appears in the game as the "AKS 74U Valentine".
[[Image:Ruger-Mini-14.jpg|thumb|400px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]
+
[[file:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[image:SOD-mini_14.jpg|thumb|none|400px|The "Mini 14".]]
+
[[file:StateOfDecay AKS-74U Valentine 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mini_14_journal.jpg|thumb|none|600px|The "Mini 14"'s description in the journal in-game.]]
+
[[file:StateOfDecay AKS-74U Valentine 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-mini_14_ingame.jpg|thumb|none|400px|The "Mini 14" in-game.]]
+
[[file:StateOfDecay AKS-74U Valentine 3.jpg|thumb|none|600px|Reload animation.]]
  
===Ruger Gunsite Scout===
+
==Bofors Ak 5C==
The [[Ruger_M77#Ruger_M77_Gunsite|Ruger M77 Gunsite]] appears in the game as the "Bolt Scout".
+
The [[Ak 5C|Bofors Ak 5C]] appears in the game as the "CLEO HCQB".
[[File:Ruger Gunsite.jpg|thumb|none|400px|Ruger M77 Gunsite scout rifle - .308 Winchester]]
+
[[file:Ak 5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]]
[[image:SOD-bolt_scout.jpg|thumb|none|400px|The "Bolt Scout".]]
+
[[file:StateOfDecay CLEO HCQB 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-bolt_scout_journal.jpg|thumb|none|600px|The "Bolt Scout"'s description in the journal in-game.]]
+
[[file:StateOfDecay CLEO HCQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-bolt_scout_ingame.jpg|thumb|none|600px|A survivor wields a "Bolt Scout".]]
+
[[file:StateOfDecay CLEO HCQB 3.jpg|thumb|none|600px|Reload animation.]]
  
===Winchester Model 70===
+
==Colt Law Enforcement Carbine==
The [[Winchester Model 70]] appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.
+
===Colt Law Enforcement Carbine===
[[Image:Pre64WinModel70.jpg|thumb|none|400px|Pre-1964 Winchester Model 70 - .30-06]]
+
The [[Colt Law Enforcement Carbine]] appears in the game in two versions called "AR 15" and "AR 15 Custom".
[[image:SOD-model_70.jpg|thumb|none|400px|The "Model 70".]]
+
[[file:ColtLawEnforcementCarbine.jpg|thumb|none|450px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]]
[[image:SOD-model_70_journal.jpg|thumb|none|600px|The "Model 70"'s description in the journal in-game.]]
+
[[file:SOD-ar15 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_70_ingame.jpg|thumb|none|600px|Maya wields a Model 70.]]
+
[[file:StateOfDecay Colt Law Enforcement Carbine 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Colt Law Enforcement Carbine 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ar15.jpg|thumb|none|600px|Model in an external editor.]]
 +
===Colt Law Enforcement Carbine Custom===
 +
[[file:SOD-ar15 custom journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Colt Law Enforcement Carbine Custom 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-ar15 custom.jpg|thumb|none|600px|Model in an external editor.]]
  
===Remington 700===
+
==Desert Tech Micro Dynamic Rifle==
The [[Remington Model 700]] appears in the game in two versions called "700 Huntsman" (with a scope) and "700 Huntsman Camo" (with iron sights and camouflage).
+
===Desert Tech Micro Dynamic Rifle===
[[Image:Remington-Model-700-BDL 308.jpg|thumb|none|400px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]
+
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game as the "Micro Dynamic Rifle".
[[image:SOD-700_huntsman.jpg|thumb|none|400px|The "700 Huntsman".]]
+
[[file:Desert Tech MDR.jpg|thumb|none|450px|Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014]]
[[image:SOD-700_huntsman_camo.jpg|thumb|none|400px|The "700 Huntsman Camo".]]
+
[[file:StateOfDecay MDT 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-700_huntsman_journal.jpg|thumb|none|600px|The "700 Huntsman"'s description in the journal in-game.]]
+
[[file:StateOfDecay MDT 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-700_huntsman_camo_journal.jpg|thumb|none|600px|The "700 Huntsman Camo"'s description in the journal in-game.]]
+
[[file:StateOfDecay MDT3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-700_huntsman_camo_ingame.jpg|thumb|none|400px|The "700 Huntsman Camo" in-game.]]
+
[[file:SOD-mdr.jpg|thumb|none|600px|Model in an external editor.]]
  
===Remington 750===
+
===Desert Tech Micro Dynamic Rifle Scoped===
The [[Remington Model 750]] appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.
+
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game as the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.
[[Image:Model 750 Woodsmaster.jpg|thumb|none|400px|Remington 750 Woodsmaster - .308 Winchester]]
+
[[file:StateOfDecay MDT Scoped 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-750_forester.jpg|thumb|none|400px|The "750 Forester".]]
+
[[file:StateOfDecay MDT Scoped 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-750_forester_journal.jpg|thumb|none|600px|The "750 Forester"'s description in the journal in-game.]]
+
[[file:StateOfDecay MDT Scoped 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-750_ingame.jpg|thumb|none|600px|Maya wields her "750 Forester".]]
+
[[file:SOD-mdr_scoped.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mosin-Nagant 1891/30===
+
==Enfield SA80==
The [[Mosin Nagant Rifle]] appears in the game as the "Monag 90/31".
+
===L85A2===
[[Image:M9130.jpg|thumb|none|400px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
+
The [[L85A2]] appears as the "L85A1".
[[image:SOD-monag.jpg|thumb|none|400px|The "Monag 90/30".]]
+
[[file:Sa80-l85a2.jpg|thumb|none|450px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
[[image:SOD-monag_journal.jpg|thumb|none|600px|The "Monag 90/30"'s description in the journal in-game.]]
+
[[file:SOD-l85a1_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-monag_ingame.jpg|thumb|none|600px|A survivor wields a "Monag 90/30".]]
+
[[file:StateOfDecay L85A2 1.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay L85A2 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-l85a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===Simonov SKS===
+
===L85A2 (L41A1)===
The [[SKS rifle]] appears in the game as the "SKS".
+
The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the [[L85A2]] converted to fire .22 LR rounds.
[[File:SKS with no bayonet.jpg|thumb|none|500px|SKS with no bayonet - 7.62x39mm]]
+
[[File:L85A2Iron.jpg|thumb|none|450px|L85A2 - 5.56x45mm NATO]]
[[image:SOD-sks.jpg|thumb|none|400px|The "SKS".]]
+
[[file:SOD-l41a1 journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-sks_journal.jpg|thumb|none|600px|The "SKS"'s description in the journal in-game.]]
+
[[file:StateOfDecay L41A1 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay L41A1 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-l41a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===Springfield Armory M1A SOCOM II===
+
==FN FAL==
The [[M14 rifle|Springfield Armory M1A SOCOM II]] appears in the game as "SOCOM II ETR".
+
The [[FN FAL]] with a ribbed metal foreend appears as the "FAL".
[[image:M1A SOCOM II.jpg|thumb|none|400px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)]]
+
[[File:FN-LAR.jpg|thumb|none|450px|FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.]]
[[image:SOD-socom2.jpg|thumb|none|400px|The "SOCOM II ETR".]]
+
[[file:SOD-fal_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-socom2_journal.jpg|thumb|none|600px|The "SOCOM II ETR"'s description in the journal in-game.]]
+
[[file:StateOfDecay FAL 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-socom2_ingame.jpg|thumb|none|600px|Marcus wields a "SOCOM II ETR".]]
+
[[file:StateOfDecay FAL 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-fal.jpg|thumb|none|600px|Model in an external editor.]]
  
==Sniper Rifles==
+
==FN SCAR==
===McMillan TAC-50===
+
===FN SCAR-H===
The [[McMillan TAC-50]] appears in the game as the "Mk. 15".
+
The [[FN SCAR-H]] appears as the "MK.17 Mod.0".
[[Image:Mcmillan-tac50.jpg|thumb|none|400px|McMillan TAC-50 - .50 BMG]]
+
[[File:FN SCAR-H STD.jpg|thumb|none|450px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
[[image:SOD-mk15.jpg|thumb|none|400px|The "Mk. 15".]]
+
[[file:SOD-mk17mod0_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mk15_journal.jpg|thumb|none|600px|The "Mk. 15"'s description in the journal in-game.]]
+
[[file:StateOfDecay FN SCAR-H 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-mk15_ingame.jpg|thumb|none|600px|A survivor wields a "Mk. 15".]]
+
[[file:StateOfDecay FN SCAR-H 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk17mod0.jpg|thumb|none|600px|Model in an external editor.]]
  
===Barrett M107CQ===
+
===FN SCAR-L===
The [[Barrett_M82#Barrett_M107CQ|Barrett M107CQ]] appears in the game as "M107 CQ".
+
The [[FN SCAR-L]] appears in the game as the "Mk.16 Mod.0".
[[Image:M82CQ.jpg|thumb|none|400px|Barrett M107CQ - .50 BMG]]
+
[[File:Scar l std.jpg|thumb|none|450px|FN SCAR-L STD - 5.56x45mm NATO]]
[[image:SOD-m107cq.jpg|thumb|none|400px|The "M107 CQ".]]
+
[[file:SOD-mk16mod0_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m107cq_journal.jpg|thumb|none|600px|The "M107CQ"'s description in the journal in-game.]]
+
[[file:StateOfDecay FN SCAR-L 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m107cq_ingame.jpg|thumb|none|600px|Marcus wields an M107CQ.]]
+
[[file:StateOfDecay FN SCAR-L 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk16mod0.jpg|thumb|none|600px|Model in an external editor.]]
  
==Shotguns==
+
==Heckler & Koch G3A4==
===Sawed-Off Maverick Model 88===
+
The [[Heckler%20&%20Koch%20G3#Heckler_.26_Koch_G3A4|Heckler & Koch G3A4]] appears in the game as the "G3".
The [[Maverick Model 88]] with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.
+
[[file:G3A4.jpg|450px|thumb|none|Heckler & Koch G3A4 - 7.62x51mm NATO]]
[[Image:Sawed-off mossberg.jpg|thumb|none|400px|Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.]]
+
[[file:StateOfDecay Heckler & Koch G3A4 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-hooker.jpg|thumb|none|400px|The "Hooker".]]
+
[[file:StateOfDecay Heckler & Koch G3A4 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-hooker_journal.jpg|thumb|none|600px|The "Hooker"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G3A4 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g3.jpg|thumb|none|600px|Model in an external editor.]]
  
===Maverick Model 88===
+
==Heckler & Koch G36==
The full-size [[Maverick Model 88]] with extended magazine appears in the game as the "Warrior Police".
+
===Heckler & Koch G36C===
[[File:50577.jpg|thumb|none|400px|Mossberg 500 with high-capacity magazine tube - 12 Gauge]]
+
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]] appears in the game as the "G36C" with a desert paint scheme.
[[image:SOD-warrior_police.jpg|thumb|none|400px|The "Warrior Police".]]
+
[[file:Hkg36c.jpg|thumb|450px|none|Heckler & Koch G36C - 5.56x45mm]]
[[image:SOD-warrior_police_journal.jpg|thumb|none|600px|The "Warrior Police"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36C 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warrior_police_ingame.jpg|thumb|none|400px|Marcus carries the "Warrior Police" in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36C 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Heckler & Koch G36C 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g36c.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mossberg 590===
+
===Heckler & Koch G36V===
The [[Mossberg 590]] appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.
+
The [[Heckler & Koch G36|Heckler & Koch G36V]] appears as the "G36".
[[Image:M590A1TR.jpg|thumb|none|400px|Mossberg 590A1 Tactical Tri-Rail - 12 Gauge]]
+
[[file:G36.jpg|thumb|450px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
[[image:SOD-warrior.jpg|thumb|none|400px|The "Warrior".]]
+
[[file:SOD-g36_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warrior_journal.jpg|thumb|none|600px|The "Warrior"'s description in the journal in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36V 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-warrior_ingame.jpg|thumb|none|400px|The "Warrior" in-game.]]
+
[[file:StateOfDecay Heckler & Koch G36V 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-g36.jpg|thumb|none|600px|Model in an external editor.]]
  
===Serbu Super Shorty===
+
==Heckler & Koch HK416==
The [[Serbu Super Shorty]] appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of [[Mossberg 500]].
+
===Heckler & Koch HK416===
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge]]
+
The [[Heckler & Koch HK416]] appears in the game in 2 version called "416 CQB" and "416D".
[[image:SOD-warden.jpg|thumb|none|400px|The "Warden".]]
+
[[File:Heckler and Koch 416.jpg|thumb|none|450px|Heckler & Koch HK416 with 10.4 inch barrel - 5.56x45mm NATO]]
[[image:SOD-warden_journal.jpg|thumb|none|600px|The "Warden"'s description in the journal in-game.]]
+
[[file:SOD-416_cqb_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-warden_ingame.jpg|thumb|none|400px|The "Warden" in-game.]]
+
[[file:StateOfDecay 416 CQB 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay 416 CQB 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-416_cqb.jpg|thumb|none|600px|Model in an external editor.]]
  
===Winchester 1300===
+
===Heckler & Koch HK416D===
The [[Winchester 1300]] appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.
+
[[File:Hk416-2.jpg|thumb|none|450px|Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm]]
[[File:Winchester Model 1300 Ranger.jpg|thumb|none|400px|Winchester Model 1300 Ranger - 12 gauge]]
+
[[file:SOD-416d_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-1300_hunter.jpg|thumb|none|400px|The "1300 Hunter".]]
+
[[file:StateOfDecay HK 416D 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-1300_hunter_sp.jpg|thumb|none|400px|The "1300 Hunter SP".]]
+
[[file:StateOfDecay HK 416D 2.jpg|thumb|none|600px|Reload animation.]]
[[Image:WinchesterModel1300Defender.jpg|thumb|none|400px|Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge]]
+
[[file:SOD-416d.jpg|thumb|none|600px|Model in an external editor.]]
[[Image:Winchester 1200 deer slug.jpg|thumb|none|400px|Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.]]
 
[[image:SOD-1300_defender.jpg|thumb|none|400px|The "1300 Defender".]]
 
[[image:SOD-1300_hunter_journal.jpg|thumb|none|600px|The "1300 Hunter"'s description in the journal in-game.]]
 
[[image:SOD-1300_hunter_sp_journal.jpg|thumb|none|600px|The "1300 Hunter SP"'s description in the journal in-game.]]
 
[[image:SOD-1300_defender_journal.jpg|thumb|none|600px|The "1300 Defender"'s description in the journal in-game.]]
 
[[image:SOD-1300_hunter_sp_ingame.jpg|thumb|none|400px|The "1300 Hunter SP" in-game.]]
 
[[image:SOD-1300_defender_ingame.jpg|thumb|none|400px|Sam wields the"1300 Defender" in-game, and dares you to ask why her shirt says "Big Dick."]]
 
  
===Remington 870===
+
==Heckler & Koch XM8==
The [[Remington 870]] appears in the game in two versions called: "Model 870 X" and "Model 870 T".
+
The [[Heckler%20&%20Koch%20XM8#Heckler_.26_Koch_XM8_Carbine|Heckler & Koch XM8]] appears in the game as the "XM8".
[[Image:Rem870Express.jpg|thumb|none|400px|Remington Model 870 Express - 12 Gauge]]
+
[[file:XM8.JPG|thumb|none|450px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.]]
[[Image:Rem870 Express Tactical.jpg|thumb|none|400px|Remington 870 Express Tactical - 12 Gauge]]
+
[[file:StateOfDecay xm8 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_870_x.jpg|thumb|none|400px|The "Model 870 X".]]
+
[[file:StateOfDecay xm8 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-model_870_t.jpg|thumb|none|400px|The "Model 870 T".]]
+
[[file:StateOfDecay xm8 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-model_870_t_journal.jpg|thumb|none|600px|The "Model 870 T"'s description in the journal in-game.]]
+
[[file:SOD-xm8.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-model_870_t_ingame.jpg|thumb|none|400px|Marcus holds the "Model 870 T" in-game.]]
 
  
===Remington 1100===
+
==IMI Galil ARM==
The [[Remington 1100]] appears in the game in 3 versions called: "Model 1100", "Model 1100 Malone" and "Model 1100 Tactical".
+
The [[Galil#Galil_ARM|IMI Galil ARM]] appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.
[[Image:1100 classicfield-1-.jpg|thumb|none|400px|Remington 1100 - 12 gauge]]
+
[[file:GalilARM-2.jpg|thumb|450px|none|IMI Galil ARM with wood hand-guard - 5.56x45mm NATO]]
[[Image:Remington1100.jpg|thumb|none|400px|Remington Model 1100 with pistol grip stock - 12 gauge]]
+
[[file:StateOfDecay Galil ARM 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-model_1100.jpg|thumb|none|400px|The "Model 1100".]]
+
[[file:StateOfDecay Galil ARM 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-model_1100_malone.jpg|thumb|none|400px|The "Model 1100 Malone".]]
+
[[file:StateOfDecay Galil ARM 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-model_1100_tactical.jpg|thumb|none|400px|The "Model 1100 Tactical".]]
+
[[file:SOD-gal_sar.jpg|thumb|none|600px|Model in an external editor.]]
[[image:SOD-model_1100_journal.jpg|thumb|none|600px|The "Model 1100"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_malone_journal.jpg|thumb|none|600px|The "Model 1100 Malone"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_tactical_journal.jpg|thumb|none|600px|The "Model 1100 Tactical"'s description in the journal in-game.]]
 
[[image:SOD-model_1100_ingame.jpg|thumb|none|400px|Jacob carries a "Model 1100" in-game.]]
 
[[image:SOD-model_1100_malone_ingame.jpg|thumb|none|400px|Marcus, as always, models the "Model 1100 Malone" in-game.]]
 
[[image:SOD-model_1100_tactical_ingame.jpg|thumb|none|400px|The "Model 1100 Tactical" in-game.]]
 
  
===Benelli M4 Super 90===
+
==IMI Tavor TAR-21==
The [[Benelli M4 Super 90]] appears in the game as the "M1014"
+
===IMI Tavor TAR-21===
[[Image:Benelli_m4_2.jpg‎|thumb|none|400px|Benelli M4 Super 90 with 5-shot tube - 12 Gauge]]
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "Tar 21".
[[image:SOD-m1014.jpg|thumb|none|400px|The "M1014".]]
+
[[file:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
[[image:SOD-m1014_journal.jpg|thumb|none|600px|The "M1014"'s description in the journal in-game.]]
+
[[file:IMI CTAR-21 Tavor.jpg|thumb|none|450px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
[[image:SOD-m1014_ingame.jpg|thumb|none|400px|The "M1014" in-game.]]
+
[[file:StateOfDecay Tar 21 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Tar 21 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Tar 21 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-tar21.jpg|thumb|none|600px|Model in an external editor.]]
  
===AA-12===
+
===IMI Tavor TAR-21 "Tar 21 Overwatch"===
The [[AA-12]] appears in the game as the "A12".
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "Tar 21 Overwatch" with a scope and a longer barrel.
[[File:AA-12 CQB.jpg|thumb|none|400px|AA-12 CQB - 12 gauge]]
+
[[file:StateOfDecay Tar 21 Overwatch 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-a12.jpg|thumb|none|400px|The "A12".]]
+
[[file:StateOfDecay Tar 21 Overwatch 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-a12_journal.jpg|thumb|none|600px|The "A12"'s description in the journal in-game.]]
+
[[file:StateOfDecay Tar 21 Overwatch 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-a12_ingame.jpg|thumb|none|400px|The "A12" in-game.]]
+
[[file:SOD-tar21_overwatch.jpg|thumb|none|600px|Model in an external editor.]]
  
===Saiga 12K===
+
===IMI Tavor TAR-21 "T21 Carbine 9mm"===
The [[Saiga 12K]] appears in the game as the "Russian 12K".
+
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game as the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.
[[File:Saiga 12K.jpg|thumb|none|400px|Saiga 12K - 12 gauge]]
+
[[file:StateOfDecay TAR 9mm 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-russian_12k.jpg|thumb|none|400px|The "Russian 12K".]]
+
[[file:StateOfDecay TAR 9mm 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-russian_12k_journal.jpg|thumb|none|600px|The "Russian 12K"'s description in the journal in-game.]]
+
[[file:StateOfDecay TAR 9mm 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-russian_12k_ingame.jpg|thumb|none|400px|The "Russian 12K" in-game.]]
+
[[file:SOD-tar21_carbine.jpg|thumb|none|600px|Model in an external editor.]]
  
===Kel-Tec KSG===
+
==Kel-Tec RFB==
The [[Kel-Tec KSG]] appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, ''State of Decay'' may be the first in which a lack of magazine tube switching is an egregious oversight.
+
The [[Kel-Tec RFB]] appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|400px|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]
+
[[File:Kel-Tec RFB Carbine.jpg|thumb|none|450px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]
[[image:SOD-a_series_mod1.jpg|thumb|none|400px|The "A-Series Mod. 1".]]
+
[[file:SOD-rfb_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-a_series_mod1_journal.jpg|thumb|none|600px|The "A-Series Mod. 1"'s description in the journal in-game.]]
+
[[file:StateOfDecay Kel-Tec RFB 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-a_series_mod1_ingame.jpg|thumb|none|400px|The "A-Series Mod. 1" in-game.]]
+
[[file:StateOfDecay Kel-Tec RFB 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-rfb.jpg|thumb|none|600px|Model in an external editor.]]
  
==Machine Guns==
+
==LWRC M6A2==
===M249 SAW===
+
The [[LWRC M6A2]] appears in the game as the "M6 SBR".
The [[M249 SAW]] appears in the game as "M249 SAW".
+
[[file:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO]]
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]
+
[[file:SOD-m6_sbr_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m249_saw.jpg|thumb|none|400px|The "M249 SAW".]]
+
[[file:StateOfDecay LWRC M6A2 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m249_saw_journal.jpg|thumb|none|600px|The "M249 SAW"'s description in the journal in-game.]]
+
[[file:StateOfDecay LWRC M6A2 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m249_saw_ingame.jpg|thumb|none|600px|Marcus wields an M249 SAW.]]
+
[[file:SOD-m6_sbr.jpg|thumb|none|600px|Model in an external editor.]]
  
===Patriot Ordnance Factory IAR===
+
==M4A1==
The [[Patriot_Ordnance_Factory_P416#Patriot_Ordnance_Factory_IAR|Patriot Ordnance Factory IAR]] appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.
+
===M4A1===
[[Image:POF IAR.jpg|thumb|none|400px|Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.]]
+
The [[M4A1]] appears in the game as the "M4A1".
[[image:SOD-m27_iar.jpg|thumb|none|400px|The "M27 IAR".]]
+
[[file:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
[[image:SOD-m27_iar_journal.jpg|thumb|none|600px|The "M27 IAR"'s description in the journal in-game.]]
+
[[file:SOD-m4a1_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m27_iar_ingame.jpg|thumb|none|600px|A survivor wields an "M27 IAR".]]
+
[[file:StateOfDecay M4A1 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay M4A1 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m4a1.jpg|thumb|none|600px|Model in an external editor.]]
  
===M60E4===
+
===M4 Grenade Launcher===
The [[M60_machine_gun#M60E4_Machine_Gun|M60E4]] appears in the game as "M60E4".
+
The [[M4A1]] appears in the game as the "M4 Grenade Launcher".
[[Image:M60E4.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]
+
[[file:ColtM4A1.jpg|thumb|none|450px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm]]
[[image:SOD-m60e4.jpg|thumb|none|400px|The "M60E4".]]
+
[[file:StateOfDecay M4 Grenade Launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m60e4_journal.jpg|thumb|none|600px|The "M60E4"'s description in the journal in-game.]]
+
[[file:StateOfDecay M4 Grenade Launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay M4 Grenade Launcher 3.jpg|thumb|none|600px|Reload animation.]]
  
==Grenade Launchers==
+
==M14==
===Milkor MGL Mk 1S===
+
===M14===
The [[MGL-140|Milkor MGL Mk 1S]] appears in the game as the "GL M32".
+
The [[M14]] appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.
[[Image:MGL32.jpg|thumb|none|400px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
+
[[File:M14 rifle.jpg|thumb|none|450px|M14 rifle - 7.62x51mm NATO]]
[[image:SOD-m32_gl.jpg|thumb|none|400px|The "GL M32".]]
+
[[file:SOD-m14_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m32_gl_journal.jpg|thumb|none|600px|The "GL M32"'s description in the journal in-game.]]
+
[[file:StateOfDecay M14 2.jpg|thumb|none|600px|Battle rifle in hands.]]
[[image:SOD-m32_gl_ingame.jpg|thumb|none|400px|Ed wields the "GL M32" in-game.]]
+
[[file:StateOfDecay M14 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m14.jpg|thumb|none|600px|Model in an external editor.]]
  
=Breakdown DLC=
+
===Springfield Armory M1A SOCOM II===
The following weapons can be seen in the Breakdown DLC:
+
The [[Springfield Armory M1A SOCOM 16|Springfield Armory M1A SOCOM II]] appears in the game as "SOCOM II ETR".
 +
[[file:M1A SOCOM II.jpg|thumb|none|450px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)]]
 +
[[file:SOD-socom2_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Springfield Armory M1A SOCOM II 1.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Springfield Armory M1A SOCOM II 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-socom2.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
==Pistols==
+
===M14 with JAE-100 stock===
===Walther PP===
+
A customized [[M14]] with JAE-100 stock of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to ''[[Fallout 3]]''.
The [[Walther PP]] (.22 Version) appears in the game as the "PP 22"
+
[[file:M1A JAE-100.jpg|thumb|none|450px|M1A with JAE-100 stock -  7.62x51mm NATO]]
[[Image:NickelPPK.jpg|thumb|400px|none|Walther PP Pistol in nickel finish - .32 ACP]]
+
[[file:StateOfDecay M1A with JAE-100 stock 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-pp_22.jpg|thumb|none|400px|The "PP 22".]]
+
[[file:StateOfDecay M1A with JAE-100 stock 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-pp22_journal.jpg|thumb|none|600px|The "PP 22"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1A with JAE-100 stock 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m14_talon_dmr.jpg|thumb|none|600px|Model loaded in an external editor. Note the fire selector, indicating that it is actually an M14 (and not an M1A).]]
  
===Glock 31===
+
==M16A4==
The [[Glock 31]] appears in the game as the "G 31".
+
The [[M16A4]] appears in the game as the "M16A4".
[[File:G31.jpg|thumb|none|400px|Glock 31 - .357 SIG]]
+
[[File:M16A4Standard.jpg|thumb|none|450px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]
[[image:SOD-g31.jpg|thumb|none|400px|The "G31".]]
+
[[file:SOD-m16a4_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g31_journal.jpg|thumb|none|600px|The "G31"'s description in the journal in-game.]]
+
[[file:StateOfDecay M16A4 1.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay M16A4 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m16a4.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P226===
+
==Remington ACR-E==
The [[SIG-Sauer P226]] appears in the game as the "P 226 SG". It has a custom finish and uses .357 SIG rounds.
+
The [[Bushmaster ACR|Remington ACR-E]] appears in the game as the "ACR".
[[File:Sig Sauer P226 E2 08.jpg|thumb|none|400px|SIG-Sauer P226 E2 (Enhanced Ergonomics) with redesigned grips and trigger - 9x19mm.]]
+
[[File:ACR-E.jpg|thumb|none|450px|Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO]]
[[File:P226 Equinox.jpg|thumb|none|400px|SIG-Sauer P226 Equinox - 9x19mm.]]
+
[[file:SOD-acr_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p226_sg.jpg|thumb|none|400px|The "P 226 SG".]]
+
[[file:StateOfDecay ACR 1.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-p226_sg_journal.jpg|thumb|none|600px|The "P 226 SG"'s description in the journal in-game.]]
+
[[file:StateOfDecay ACR 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-acr.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer P229===
+
==Rock River Arms LAR-15==
The [[SIG-Sauer P229]] appears in the game as the "P 229-40" It uses .40 S&W rounds.
+
===Rock River Arms LAR-15 Pistol===
[[Image:P229.jpg|thumb|none|400px|SIG-Sauer P229 with Crimson Trace grips - .357 SIG]]
+
The [[Rock_River_Arms_LAR-PDS#Rock_River_Arms_LAR-15|Rock River Arms LAR-15 Pistol]] appears in the game as the "LAR 15".
[[image:SOD-p229-40.jpg|thumb|none|400px|The "P 229-40".]]
+
[[File:Rock River LAR-15 A4 Pistol.jpg|thumb|450px|none|Rock River Arms LAR-15 A4 Carbine - 5.56x45mm]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Rock River Arms LAR-15 Pistol 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-lar_15.jpg|thumb|none|600px|Model in an external editor.]]
  
===AMC Auto Mag Pistol===
+
===Rock River Arms LAR-PDS Pistol===
The [[AMC Auto Mag Pistol]] appears in the game as the "Automag".
+
The [[Rock River Arms LAR-PDS|Rock River Arms LAR-PDS Pistol]] appears in the game as the "PDS".
[[File:HiStandard44AutomagMod180.jpg|thumb|none|400px|High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)]]
+
[[File:Rock River Arms LAR-PDS Pistol Ribbed.jpg|thumb|none|450px|Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm]]
[[image:SOD-automag.jpg|thumb|none|400px|The "Automag".]]
+
[[file:SOD-pds_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay LAR-PDS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay LAR-PDS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-pds.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson M&P45===
+
==Sa vz. 58 P==
The [[Smith & Wesson M&P45]] appears in the game as the "MiLE .45".
+
The [[Sa vz. 58 P]] appears in the game as the "Vz. 58 P".
[[File:M&P 45 Brown.jpg|thumb|none|400px|Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP]]
+
[[file:800px-Sa 58-JH01.jpg|thumb|none|450px|Sa vz. 58 P - 7.62x39mm]]
[[image:SOD-mile45.jpg|thumb|none|400px|The "MiLE .45".]]
+
[[file:StateOfDecay SA vz. 58P 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mile45_journal.jpg|thumb|none|600px|The "MiLE .45"'s description in the journal in-game.]]
+
[[file:StateOfDecay SA vz. 58P 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay SA vz. 58P 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-vz58p.jpg|thumb|none|600px|Model in an external editor.]]
  
==Revolvers==
+
==SIG SG 550==
===Ruger SP101===
+
===SIG SG 552===
The [[Ruger SP101]] appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.
+
====SIG SG 552 "552 Commando"====
[[File:Sp101 2inch 350.jpg|thumb|none|400px|Ruger SP101 with bobbed hammer - .357 Magnum]]
+
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game as the "552 Commando" with iron sights.
[[image:SOD-sp_101.jpg|thumb|none|400px|The "SP 101".]]
+
[[file:SIG_SG552.jpg|thumb|450px|none|SIG SG 552 - 5.56x45mm]]
[[image:SOD-sp_101_journal.jpg|thumb|none|600px|The "SP 101"'s description in the journal in-game.]]
+
[[file:StateOfDecay 552 Commando 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay 552 Commando 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay 552 Commando 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-552_commando.jpg|thumb|none|600px|Model in an external editor.]]
  
===Webley .455 Mk VI===
+
====SIG SG 552 "552 CS"====
The [[Webley .455 Mk VI]] appears as the "Mark VI".
+
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game as the "552 CS" with a longer barrel and a scope.
[[File:Webley.JPG|thumb|none|400px|Webley Mk. VI - .455 Webley]]
+
[[file:SIG_SG552.jpg|thumb|450px|none|SIG SG 552 - 5.56x45mm]]
[[image:SOD-mark_vi.jpg|thumb|none|400px|The "Mark VI".]]
+
[[file:StateOfDecay 552 CS 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mark_vi_journal.jpg|thumb|none|600px|The "Mark VI"'s description in the journal in-game.]]
+
[[file:StateOfDecay 552 CS 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay 552 CS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-552_cs.jpg|thumb|none|600px|Model in an external editor.]]
  
===Smith & Wesson Model 500 Performance Center===
+
===SIG-Sauer SIG556===
The [[Smith & Wesson Model 500]] appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.
+
====SIG-Sauer SIG556====
[[File:S&W500BoneCollector.jpg|thumb|none|400px|Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum]]
+
The [[SIG-Sauer SIG556]] appears in the game as the "556S".
[[image:SOD-anvil_hammer.jpg|thumb|none|400px|The "Anvil Hammer".]]
+
[[file:Sig556_classic.jpg|thumb|450px|none|SIG-Sauer SIG556 Classic with polymer magazine and SIG-Sauer STS-081 red dot scope - 5.56x45mm]]
[[image:SOD-anvil_hammer_journal.jpg|thumb|none|600px|The "Anvil Hammer"'s description in the journal in-game.]]
+
[[file:StateOfDecay SIG 556 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SIG 556 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay SIG 556 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-556s.jpg|thumb|none|600px|Model in an external editor.]]
  
==Submachine Guns==
+
====SIG-Sauer SIG556 "556S SWAT"====
===M3 "Grease Gun"===
+
The [[SIG556]] appears in the game as the "556S SWAT".
The [[M3 "Grease Gun"]] appears as the "M3" and uses .45 ACP rounds
+
[[file:StateOfDecay SIG 556 SWAT 1.jpg|thumb|none|600px|Description in inventory.]]
[[File:M3 Grease.jpg|thumb|none|400px|M3 "Grease Gun" .45 ACP]]
+
[[file:StateOfDecay SIG 556 SWAT 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-m3.jpg|thumb|none|400px|The "M3".]]
+
[[file:StateOfDecay SIG 556 SWAT 3.jpg|thumb|none|600px|Reload animation.]]
[[image:SOD-m3_journal.jpg|thumb|none|600px|The "M3"'s description in the journal in-game.]]
+
[[file:SOD-556s_swat.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG-Sauer MPX-C===
+
====SIG-Sauer SIG556 "556 Grenade Launcher"====
The [[SIG-Sauer MPX Carbine|SIG-Sauer MPX-C]] prototype appears as the "MPX", and is stated to be chambered in .357 SIG.
+
The [[SIG556]] appears in the game as the "556 Grenade Launcher".
[[File:MPX-C silencer kit.jpg|thumb|none|400px|SIG-Sauer MPX-C, prototype model with optional suppressor kit - 9x19mm]]
+
[[file:StateOfDecay 556 Grenade Launcher 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-mpx.jpg|thumb|none|400px|The "MPX" in-game.]]
+
[[file:StateOfDecay 556 Grenade Launcher 2.jpg|thumb|none|600px|Assault rifle in hands.]]
[[image:SOD-mpx_journal.jpg|thumb|none|600px|The MPX's description in the journal in-game.]]
+
[[file:StateOfDecay 556 Grenade Launcher 3.jpg|thumb|none|600px|Reload animation.]]
  
===Customized UMP40 ===
+
==Steyr AUG A3==
A customized [[Heckler & Koch UMP|UMP40]] appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.
+
The [[Steyr AUG A3]] appears in the game as the "AUG A3".
[[File:UMP40.jpg|thumb|none|400px|Heckler & Koch UMP40 - .40 S&W]]
+
[[File:SteyrAUGA3.jpg|thumb|none|450px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm]]
[[image:SOD-ump_pro.jpg|thumb|none|400px|The "UMP Pro".]]
+
[[file:SOD-aug_a3_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ump_pro_journal.jpg|thumb|none|600px|The "UMP Pro"'s description in the journal in-game.]]
+
[[file:StateOfDecay Steyr AUG A3 2.jpg|thumb|none|600px|Assault rifle in hands.]]
 +
[[file:StateOfDecay Steyr AUG A3 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-aug_a3.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault rifles==
+
=Rifles=
===L85A2===
+
==De Lisle Carbine==
The [[L85A2]] appears as the "L85A1".
+
The [[De Lisle Carbine]] appears in the game as "WINTAGE COMMANDO".
[[Image:Sa80-l85a2.jpg|thumb|none|400px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
+
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]]
[[image:SOD-l85a1.jpg|thumb|none|400px|The "L85A1".]]
+
[[file:StateOfDecay De Lisle 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-l85a1_journal.jpg|thumb|none|600px|The "L85A1"'s description in the journal in-game.]]
+
[[file:StateOfDecay De Lisle 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-l85a1_ingame.jpg|thumb|none|400px|The "L85A1" in-game. Note comma-shaped charging handle, making this an A2.]]
+
[[file:StateOfDecay De Lisle 3.jpg|thumb|none|600px|Reload animation.]]
  
===Heckler & Koch G36V===
+
==Henry Big Boy==
The [[Heckler & Koch G36|Heckler & Koch G36V]] appears as the "G36".
+
The [[Henry 1860|Henry Big Boy]] appears in the game as the "Ranch King".
[[Image:G36.jpg|thumb|400px|none|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
+
[[file:Henry Big Boy Replica.jpg|thumb|none|450px|Henry Big Boy (replica) - .44 Rimfire (RF).]]
[[image:SOD-g36.jpg|thumb|none|400px|The "G36".]]
+
[[file:SOD-ranch king journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-g36_journal.jpg|thumb|none|600px|The "G36"'s description in the journal in-game.]]
+
[[file:StateOfDecay Henry Big Boy 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-g36_ingame.jpg|thumb|none|500px|The "G36" in-game.]]
+
[[file:StateOfDecay Henry Big Boy 3.jpg|thumb|none|600px|Reload animation.]]
  
===FN FAL===
+
==Kel-Tec SUB-2000==
The [[FN FAL]] with a ribbed metal foreend appears as the "FAL".
+
The [[Kel-Tec SUB-2000]] appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.
[[File:FN-LAR.jpg|thumb|none|400px|FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.]]
+
[[file:KTSUB2000.jpg|thumb|none|450px|Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration]]
[[image:SOD-fal.jpg|thumb|none|400px|The "FAL".]]
+
[[file:StateOfDecay Kel-Tec SUB-2000 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-fal_journal.jpg|thumb|none|600px|The "FAL"'s description in the journal in-game.]]
+
[[file:StateOfDecay Kel-Tec SUB-2000 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Kel-Tec SUB-2000 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-survivor 2k.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===FN SCAR-H===
+
==Lee-Enfield No. 4 Mk I==
The [[FN SCAR-H]] appears as the "MK.17 Mod.0".
 
[[File:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]
 
[[image:SOD-mk17mod0.jpg|thumb|none|400px|The "Mk.17 Mod.0".]]
 
[[image:SOD-mk17mod0_journal.jpg|thumb|none|600px|The "Mk.17 Mod.0"'s description in the journal in-game.]]
 
 
 
===Kel-Tec RFB===
 
The [[Kel-Tec RFB]] appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.
 
[[File:Kel-Tec RFB Carbine.jpg|thumb|none|400px|Kel-Tec RFB Carbine - 7.62x51mm NATO]]
 
[[image:SOD-rfb.jpg|thumb|none|400px|The "RFB".]]
 
[[image:SOD-rfb_journal.jpg|thumb|none|600px|The "RFB"'s description in the journal in-game.]]
 
[[image:SOD-rfb_ingame.jpg|thumb|none|400px|The "RFB" in-game.]]
 
 
 
==Rifles==
 
===Rossi Circuit Judge===
 
The [[Rossi Circuit Judge]] appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.
 
[[file:Rossi Circuit Judge 3.jpg|thumb|none|400px|Rossi Circuit Judge - .22LR/.22 Magnum]]
 
[[File:Rossi Circuit Judge 1.jpg|thumb|none|400px|Rossi Circuit Judge - .410 Bore/.45 Colt]]
 
[[image:SOD-45_justice.jpg|thumb|none|400px|The ".45 Justice".]]
 
[[image:SOD-45_justice_journal.jpg|thumb|none|600px|The ".45 Justice"'s description in the journal in-game. It holds an 5 rounds, like a ''actual'' .45 version.]]
 
[[image:SOD-45_justice_ingame.jpg|thumb|none|400px|The ".45 Justice" in-game.]]
 
 
 
===Mossberg Model 464===
 
The shortened [[Winchester_Model_1894#Mossberg_Model_464|Mossberg Model 464]] with scope appears as the "464 Brushgun". It's outlook maybe was inspired by [[Mare's Leg]] from [[Serenity]]. It also chambered for .357 caliber - version, nonexistent in real life.
 
[[File:Mossberg 464 Centerfire.jpg|thumb|none|400px|Mossberg Model 464 curved stock model - .30-30Win.]]
 
[[image:SOD-464_brushgun.jpg|thumb|none|400px|The "464 Brushgun".]]
 
[[image:SOD-464_brushgun_journal.jpg|thumb|none|600px|The "464 Brushgun"'s description in the journal in-game.]]
 
 
 
===Lee-Enfield No. 4 Mk I===
 
 
The [[Lee-Enfield No. 4 Mk I]] appears as the "Lenfield No.4 MkI".
 
The [[Lee-Enfield No. 4 Mk I]] appears as the "Lenfield No.4 MkI".
[[File:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No. 4 Mk I - .303 British]]
+
[[File:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I - .303 British]]
[[image:SOD-lenfield.jpg|thumb|none|400px|The "Lenfield No.4 MkI".]]
+
[[file:SOD-lenfield_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-lenfield_journal.jpg|thumb|none|600px|The "Lenfield No.4 MkI"'s description in the journal in-game.]]
+
[[file:StateOfDecay Lee-Enfield No. 4 Mk I 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-lenfield_no4_mk1_ingame.jpg|thumb|none|400px|The "Lenfield No.4 MkI" in-game.]]
+
[[file:StateOfDecay Lee-Enfield No. 4 Mk I 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-lenfield.jpg|thumb|none|600px|Model loaded in an external editor.]]
  
===Ruger Police Carbine===
+
==M1 Carbine==
The [[Ruger Police Carbine]] .40 S&W appears as the "RC 40".
+
The [[M1 Carbine]] appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.
[[file:Ruger_Police_Carbine.jpg|thumb|none|400px|Ruger Police Carbine]]
+
[[file:M1CarbineLateModel.jpg|thumb|none|450px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.]]
[[image:SOD-rc_40.jpg|thumb|none|400px|The "RC 40".]]
+
[[file:StateOfDecay M1 Carbine 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-rc_40_journal.jpg|thumb|none|600px|The "RC 40"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1 Carbine 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay M1 Carbine 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1_carbine.jpg|thumb|none|600px|Model in an external editor.]]
  
==Sniper rifles==
+
==M1 Garand==
===Customized Barrett M107===
+
The [[M1 Garand]] appears in the game as "M1 Garand".
A customized [[Barrett M107]] in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.
+
[[file:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]
[[File:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]
+
[[file:SOD-m1 garand journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-eli.jpg|thumb|none|400px|The "Eli".]]
+
[[file:StateOfDecay M1 Garand 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-eli_journal.jpg|thumb|none|600px|The "Eli"'s description in the journal in-game.]]
+
[[file:StateOfDecay M1 Garand 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1 garand.jpg|thumb|none|600px|Model in an external editor.]]
  
==Shotguns==
+
==Marlin 983==
===Double barreled shotgun===
+
The [[Marlin Model 983]] appears in the game as the "983 Squirrel".
A [[12 Gauge Double Barreled Shotgun#Side by Side Shotgun|Double Barreled shotgun]] appears as the "Coachgun".
+
[[file:Marlin983.jpg|450px|thumb|none|Marlin Model 983 - .22 Magnum]]
[[File:Savage-Stevens-311-Shotgun.jpg|thumb|none|400px|Savage/Stevens 311A side by side shotgun - 12 Gauge]]
+
[[file:SOD-983 squirrel journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-coachgun.jpg|thumb|none|400px|The "Coachgun".]]
+
[[file:StateOfDecay Marlin 983 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-coachgun_journal.jpg|thumb|none|600px|The "Coachgun"'s description in the journal in-game.]]
+
[[file:StateOfDecay Marlin 983 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-983 squirrel.jpg|thumb|none|600px|Model in an external editor.]]
  
===Sawed-off shotgun===
+
==Mosin-Nagant 1891/30==
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-off shotgun]] seems to be a "Baikal Shotgun"  and appears as the 'Doubleshort'.  
+
The [[Mosin Nagant Rifle]] appears in the game as the "Monag 90/31".
[[File:SS311A sawed-off-2.jpg|thumb|none|400px|Baikal - 12 gauge]]
+
[[file:M9130.jpg|thumb|none|450px|Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R]]
[[image:SOD-doubleshort.jpg|thumb|none|400px|The "Doubleshort".]]
+
[[file:SOD-monag_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-doubleshort_journal.jpg|thumb|none|600px|The "Doubleshort"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mosin-Nagant 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mosin-Nagant 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-monag.jpg|thumb|none|600px|Model in an external editor.]]
  
===Winchester Model 1897===
+
==Mossberg Model 464==
The [[Winchester Model 1897]] appears as the "1897".
+
===Mossberg Model 464===
[[File:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
+
The [[Winchester Model 1894 #Mossberg Model 464|Mossberg Model 464]] appears in the game as the "Sidekick".
[[image:SOD-1897.jpg|thumb|none|400px|The "1897".]]
+
[[file:Mossberg 464 Centerfire.jpg|thumb|none|450px|Mossberg Model 464 - .30-30Win]]
[[image:SOD-1897_journal.jpg|thumb|none|600px|The "1897"'s description in the journal in-game.]]
+
[[file:SOD-sidekick_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Mossberg Model 464 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mossberg Model 464 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-sidekick.jpg|thumb|none|600px|Model in an external editor.]]
  
===Mossberg 590 SP===
+
===Mossberg Model 464 "464 Brushgun"===
The [[Mossberg 590]] SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.
+
The shortened [[Winchester_Model_1894#Mossberg_Model_464|Mossberg Model 464]] with scope appears as the "464 Brushgun". It's outlook maybe was inspired by [[Mare's Leg]] from [[Serenity]]. It also chambered for .357 caliber - version, nonexistent in real life.
[[File:Mossberg 590.jpg|thumb|none|400px|Mossberg 590 - 12 Gauge with bayonet lug and heat shield]]
+
[[File:Mossberg 464 Centerfire.jpg|thumb|none|450px|Mossberg Model 464 curved stock model - .30-30Win.]]
[[image:SOD-590_SP.jpg|thumb|none|400px|The "590 SP".]]
+
[[file:SOD-464_brushgun_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-590_SP_journal.jpg|thumb|none|600px|The "590 SP"'s description in the journal in-game.]]
+
[[file:StateOfDecay 464 brushgun 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay 464 brushgun 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-464_brushgun.jpg|thumb|none|600px|Model in an external editor.]]
  
===UTAS UTS-15===
+
===Mossberg Model 464 SPX===
The [[UTAS UTS-15]] appears as the "TS 15".
+
The [[Mossberg Model 464]] appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.
[[File:UTS-15 Gen2.JPG|thumb|none|400px|Gen 2 UTAS UTS-15 - 12 gauge]]
+
[[file:Mossberg464spx.jpg|thumb|none|450px|Mossberg 464 SPX - .30-30 WIN]]
[[image:SOD-ts_15.jpg|thumb|none|400px|The "TS 15".]]
+
[[file:StateOfDecay Mossberg Model 464 SPX 5.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-ts_15_journal.jpg|thumb|none|600px|The "TS 15"'s description in the journal in-game.]]
+
[[file:StateOfDecay Mossberg Model 464 SPX 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Mossberg Model 464 SPX 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-464 custom 22.jpg|thumb|none|600px|Model in an external editor.]]
  
===Customized AA12===
+
==Remington 597==
A customized [[AA-12]] appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.
+
The [[Remington Model 597]] appears in the game as the "597 Varmint".
[[File:AA12FullAutoShotGun.jpg|thumb|none|400px|MPS Auto Assault-12 - 12 gauge]]
+
[[file:Remington Model 597.jpeg|thumb|none|450px|Remington Model 597]]
[[image:SOD-a12_custom.jpg|thumb|none|400px|The "A12 Custom".]]
+
[[file:SOD-597_varmint_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-a12_custom_journal.jpg|thumb|none|600px|The "A12 Custom"'s description in the journal in-game.]]
+
[[file:StateOfDecay Remington 597 1.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 597 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-597_varmint.jpg|thumb|none|600px|Model in an external editor.]]
  
==Lightmachine guns==
+
==Remington 700==
===Browning Automatic Rifle===
+
===Remington 700===
The [[Browning Automatic Rifle]] appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.
+
The [[Remington Model 700]] appears in the game as the "700 Huntsman" (with a scope).
[[File:BAR.jpg|thumb|none|400px|Browning Automatic Rifle - .30-06]]
+
[[file:Remington-Model-700-BDL 308.jpg|thumb|none|450px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]
[[image:SOD-m1918a2.jpg|thumb|none|400px|The "M1918A2".]]
+
[[file:SOD-700 huntsman journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-m1918a2_journal.jpg|thumb|none|600px|The "M1918A2"'s description in the journal in-game.]]
+
[[file:StateOfDecay Remington 700 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 700 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-700 huntsman.jpg|thumb|none|600px|Model in an external editor.]]
  
===RPK===
+
===Remington 700 Camo===
The [[RPK]] appears as the "RPK".
+
The [[Remington Model 700]] appears in the game as the "700 Huntsman Camo" (with iron sights and camouflage).
[[File:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]
+
[[file:SOD-700 huntsman camo journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-rpk.jpg|thumb|none|400px|The "RPK".]]
+
[[file:StateOfDecay Remington 700 camo 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-rpk_journal.jpg|thumb|none|600px|The "RPK"'s description in the journal in-game.]]
+
[[file:StateOfDecay Remington 700 camo 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-700 huntsman camo.jpg|thumb|none|600px|Model in an external editor.]]
  
=Lifeline DLC=
+
==Remington 750==
The following weapons can be seen in the Lifeline DLC:
+
The [[Remington Model 750]] appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.
 +
[[file:Model 750 Woodsmaster.jpg|thumb|none|450px|Remington 750 Woodsmaster - .308 Winchester]]
 +
[[file:SOD-750 forester journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Remington 750 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Remington 750 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-750 forester.jpg|thumb|none|600px|Model in an external editor.]]
  
==Pistols==
+
==Rossi Circuit Judge==
===Luger P08===
+
The [[Rossi Circuit Judge]] appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.
The [[Luger P08]] appears in the game as the "P.08".
+
[[file:Rossi Circuit Judge 3.jpg|thumb|none|450px|Rossi Circuit Judge - .22LR/.22 Magnum]]
[[Image:LugerP08Pistol.jpg|thumb|none|400px|Luger P08 - 9x19mm.]]
+
[[File:Rossi Circuit Judge 1.jpg|thumb|none|450px|Rossi Circuit Judge - .410 Bore/.45 Colt]]
[[image:SOD-p08.jpg|thumb|none|400px|The "P08".]]
+
[[file:SOD-45_justice_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rossi Circuit Judge 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Rossi Circuit Judge 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-45_justice.jpg|thumb|none|600px|Model in an external editor.]]
  
===Walther P38===
+
==Ruger 10/22==
The [[Walther P38]] appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.
+
The [[Ruger 10/22]] appears in the game as the "10/22".
[[Image:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]
+
[[file:Ruger1022-black.jpg|thumb|none|450px|Ruger 10/22 - .22 Long Rifle]]
[[image:SOD-p38_stobaugh.jpg|thumb|none|400px|The "P 38 Stobaugh".]]
+
[[file:SOD-10-22_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger 1022 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger 1022 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-10-22.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ 75 P-07 Duty===
+
==Ruger Gunsite Scout==
The [[CZ_75#CZ_75_P-07_Duty|CZ 75 P-07 Duty]] appears in the game in two versions as the "P 07 Duty" in 9mm with a gray-colored frame, and the "P 07 Tactical Duty" in .40 caliber with a green frame.
+
The [[Ruger_M77#Ruger_M77_Gunsite|Ruger M77 Gunsite]] appears in the game as the "Bolt Scout".
[[Image:CzP07Duty.jpg|thumb|none|400px|CZ 75 P-07 Duty - 9x19mm]]
+
[[File:Ruger Gunsite.jpg|thumb|none|450px|Ruger M77 Gunsite scout rifle - .308 Winchester]]
[[Image:CZ 75 P-07 Duty threaded barrel.jpg|thumb|none|400px|CZ 75 P-07 Duty with threaded barrel - 9x19mm]]
+
[[file:SOD-bolt scout journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-p07_duty.jpg|thumb|none|400px|The "P 07 Duty".]]
+
[[file:StateOfDecay Ruger Gunsite Scout 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-p07_tactical_duty.jpg|thumb|none|400px|The "P 07 Tactical Duty".]]
+
[[file:StateOfDecay Ruger Gunsite Scout 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-bolt scout.jpg|thumb|none|600px|Model in an external editor.]]
  
===FNP-45===
+
==Ruger Mini 14==
The [[FNP-45]] appears in the game as the "F45", with a stainless steel slide.
+
The [[Ruger Mini-14]] appears in the game as "Mini 14". The weapon's description seems to be a shout-out to ''The A-Team''.
[[File:FNP45.jpg|thumb|none|400px|FNP-45 - .45 ACP]]
+
[[file:Ruger-Mini-14.jpg|thumb|450px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]
[[image:SOD-f45.jpg|thumb|none|400px|The "F45".]]
+
[[file:SOD-mini 14 journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Mini 14 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger Mini 14 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mini 14.jpg|thumb|none|600px|Model in an external editor.]]
  
===FNX-45 Tactical===
+
==Ruger Police Carbine==
The [[FNX-45 Tactical]] appears in the game as the "F45 Tactical" with a tan frame and red dot sight.
+
The [[Ruger Police Carbine]] .40 S&W appears as the "RC 40".
[[File:FNP45Tac.jpg|thumb|none|400px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]
+
[[file:Ruger_Police_Carbine.jpg|thumb|none|450px|Ruger Police Carbine]]
[[image:SOD-f45_tactical.jpg|thumb|none|400px|The "F45 Tactical".]]
+
[[file:SOD-rc_40_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Ruger Police Carbine 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Ruger Police Carbine 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-rc_40.jpg|thumb|none|600px|Model in an external editor.]]
  
==Revolvers==
+
==Simonov SKS==
===Smith & Wesson Model 986===
+
===Simonov SKS===
The [[Smith & Wesson Model 986]] appears in the game as the "Model 986".
+
The [[SKS rifle|Simonov SKS]] appears in the game as the "SKS".
[[File:Smith & Wesson Model 986.jpg|thumb|none|400px|Smith & Wesson Model 986 - 9mm]]
+
[[File:SKS with no bayonet.jpg|thumb|none|450px|SKS with no bayonet - 7.62x39mm]]
[[image:SOD-model_986.jpg|thumb|none|400px|The "Model 986".]]
+
[[file:SOD-sks_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Simonov SKS 2.jpg|thumb|none|600px|Rifle in hands.]]
 +
[[file:StateOfDecay Simonov SKS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-sks.jpg|thumb|none|600px|Model in an external editor.]]
  
==Submachine Guns/Machine Pistols==
+
===Simonov SKS "SKS Survivor"===
===CZ 75 Automatic===
+
The [[SKS rifle|Simonov SKS]] appears in the game as the "SKS Survivor" and has an [[M203 grenade launcher]]
The [[CZ_75#CZ_75_Automatic|CZ 75 Automatic]] appears in the game as the "Bz 75 Automatic".
+
[[file:StateOfDecay SKS Survivor 1.jpg|thumb|none|600px|Description in inventory.]]
[[Image:Cz75fa.jpg|thumb|none|400px|CZ 75 Automatic - 9x19mm]]
+
[[file:StateOfDecay SKS Survivor 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-bz_75_automatic.jpg|thumb|none|400px|The "Bz 75 Automatic".]]
+
[[file:StateOfDecay SKS Survivor 3.jpg|thumb|none|600px|Reload animation.]]
  
===Beretta 93R===
+
==Springfield M1903==
The [[Beretta 93R]] appears in the game as the "93 Raffica".
+
The [[M1903 Springfield|Springfield M1903]] appears in the game as the "Model 1903".
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R - 9x19mm]]
+
[[file:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06]]
[[image:SOD-93_raffica.jpg|thumb|none|400px|The "93 Raffica".]]
+
[[file:StateOfDecay M1903 Springfield 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M1903 Springfield 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay M1903 Springfield 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_1903.jpg|thumb|none|600px|Model in an external editor.]]
  
===Glock 18===
+
==Tokarev SVT-40==
The [[Glock 18]] appears in the game as the "G 18 (Compensated)".
+
The [[Tokarev SVT-40 Rifle]] appears in the game as the "SVT-40".
[[Image:G18 comp.jpg|thumb|none|400px|Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm]]
+
[[file:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]]
[[image:SOD-g18c.jpg|thumb|none|400px|The "G 18 (Compensated)".]]
+
[[file:StateOfDecay SVT-40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay SVT-40 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay SVT-40 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-svt-40.jpg|thumb|none|600px|Model in an external editor.]]
  
===CZ Scorpion Evo 3 A1===
+
==Winchester Model 70==
The [[CZ_Scorpion_Evo_3_A1#CZ_Scorpion_Evo_3_A1|CZ Scorpion Evo 3 A1]] appears in the game as the "Skorpion Evo 3 A1".
+
The [[Winchester Model 70]] appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ Scorpion Evo 3 A1 - 9x19mm]]
+
[[file:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]
[[image:SOD-skorpion_evo3_a1.jpg|thumb|none|400px|The "Skorpion Evo 3 A1".]]
+
[[file:SOD-model_70_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Winchester Model 70 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Winchester Model 70 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-model_70.jpg|thumb|none|600px|Model in an external editor.]]
  
===Brügger & Thomet APC9===
+
==Winchester 1892 "Mare's Leg"==
The [[Brügger & Thomet APC9]] with a custom stock and vent holes appears in the game as the "Tactical Police (Version C)".
+
A [[Winchester_Model_1892#.22Mare.27s_Leg.22|Winchester 1892 "Mare's Leg"]] appears in the game as the "Dog Leg".
[[File:B&T APC9.jpg|thumb|400px|none|Brügger & Thomet APC9- 9x19mm]]
+
[[file:Mare'sleg.jpg|thumb|none|450px|Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.]]
[[image:SOD-tactical_police_version_c.jpg|thumb|none|400px|The "Tactical Police (Version C)".]]
+
[[file:StateOfDecay Rossi Ranch Hand 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Rossi Ranch Hand 2.jpg|thumb|none|600px|Pistol in hands.]]
 +
[[file:StateOfDecay Rossi Ranch Hand 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-dog_leg.jpg|thumb|none|600px|Model in an external editor.]]
  
===Rock River Arms LAR-15 Pistol===
+
=Sniper Rifles=
The [[Rock_River_Arms_LAR-PDS#Rock_River_Arms_LAR-15|Rock River Arms LAR-15 Pistol]] appears in the game as the "LAR 15".
+
==Accuracy International Arctic Warfare==
[[File:Rock River LAR-15 A4 Pistol.jpg|thumb|400px|none|Rock River Arms LAR-15 A4 Carbine - 5.56x45mm]]
+
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare|Accuracy International Arctic Warfare]] appears in the game as the "Arctic Warrior".
[[image:SOD-lar_15.jpg|thumb|none|400px|The "LAR 15".]]
+
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|450px|Accuracy International AW - 7.62x51mm NATO]]
 +
[[file:StateOfDecay Accuracy International Arctic Warfare 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Accuracy International Arctic Warfare 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Accuracy International Arctic Warfare 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-arctic warrior.jpg|thumb|none|600px|Model in an external editor.]]
  
==Assault Rifles==
+
==Barrett M107==
===AK-74===
+
===Barrett M107CQ===
The [[AK-74]] appears in the game as the "AK 74".
+
The [[Barrett_M82#Barrett_M107CQ|Barrett M107CQ]] appears in the game as "M107 CQ".
[[Image:AK-74(plum).jpg|thumb|none|400px|AK-74 with plum furniture - 5.45x39mm]]
+
[[file:M82CQ.jpg|thumb|none|450px|Barrett M107CQ - .50 BMG]]
[[image:SOD-ak74.jpg|thumb|none|400px|The "AK 74".]]
+
[[file:SOD-m107cq_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Barrett M107CQ 1.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Barrett M107CQ 2.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m107cq.jpg|thumb|none|600px|Model in an external editor.]]
  
===SA vz. 58P===
+
===Barrett M107 Customized===
The [[SA_Vz.58_assault_rifle#SA_vz._58P|SA vz. 58P]] appears in the game as the "Vz. 58 P".
+
A customized [[Barrett M107]] in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.
[[Image:800px-Sa 58-JH01.jpg|thumb|none|400px|Czech SA vz. 58P ''(Pěchotní aka "Infantry")'' with fixed stock - 7.62x39mm]]
+
[[File:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.]]
[[image:SOD-vz58p.jpg|thumb|none|400px|The "Vz. 58 P".]]
+
[[file:SOD-eli_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay Barrett M107 CUSTOM 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay Barrett M107 CUSTOM 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-eli.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG SG 552===
+
==Knight's Armament SR-25==
The [[SIG_SG_550#SIG_SG_552.2F553|SIG SG 552]] appears in the game in two versions as the "552 Commando" with iron sights, and the "552 CS" with a longer barrel and a scope.
+
===M110 SASS===
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm]]
+
The [[M110 SASS]] appears in the game as the "M110 SASS".
[[image:SOD-552_commando.jpg|thumb|none|400px|The "552 Commando".]]
+
[[file:M110 ECP Right Bipod.jpg|thumb|none|450px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme -  7.62x51mm NATO]]
[[image:SOD-552_cs.jpg|thumb|none|400px|The "552 CS".]]
+
[[file:StateOfDecay M110 SASS 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M110 SASS 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay M110 SASS 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m110_sass.jpg|thumb|none|600px|Model in an external editor.]]
  
===SIG 556===
+
===Knight's Armament SR-25 "CLEO DMR"===
The [[SIG_SG_550#SIG_SG_556|SIG SG 556]] appears in the game in two versions as the "556S" and "556S SWAT".
+
The heavily modified  [[Knight's Armament SR-25]] rifle appears in the game as "CLEO DMR".
[[Image:Sig556_classic.jpg|thumb|400px|none|SIG SG 556 Classic - 5.56x45mm with polymer magazine and SIG-Sauer STS-081 red dot scope]]
+
[[file:SOD-cleo dmr journal 1.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-556s.jpg|thumb|none|400px|The "556S".]]
+
[[file:StateOfDecay CLEO DMR 2.jpg|thumb|none|600px|Rifle in hands.]]
[[image:SOD-556s_swat.jpg|thumb|none|400px|The "556S SWAT".]]
+
[[file:StateOfDecay CLEO DMR 3.jpg|thumb|none|600px|Reload animation.]]
  
===Heckler & Koch XM8===
+
==McMillan TAC-50==
The [[Heckler%20&%20Koch%20XM8#Heckler_.26_Koch_XM8_Carbine|Heckler & Koch XM8]] appears in the game as the "XM8".
+
The [[McMillan TAC-50]] appears in the game as the "Mk. 15," its USSOCOM designation.
[[Image:XM8.JPG|thumb|none|400px|Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.]]
+
[[file:Mcmillan-tac50.jpg|thumb|none|450px|McMillan TAC-50 - .50 BMG]]
[[image:SOD-xm8.jpg|thumb|none|400px|The "XM8".]]
+
[[file:SOD-mk15_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay McMillan TAC-50 2.jpg|thumb|none|600px|Sniper Rifle in hands.]]
 +
[[file:StateOfDecay McMillan TAC-50 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-mk15.jpg|thumb|none|600px|Model in an external editor.]]
  
===Heckler & Koch G36C===
+
=Machine Guns=
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36C|Heckler & Koch G36C]] appears in the game as the "G36C" with a desert paint scheme.
+
==Browning Automatic Rifle==
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56x45mm]]
+
The [[Browning Automatic Rifle]] appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.
[[image:SOD-g36c.jpg|thumb|none|400px|The "G36C".]]
+
[[File:BAR.jpg|thumb|none|450px|Browning Automatic Rifle - .30-06]]
 +
[[file:SOD-m1918a2_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay BAR 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay BAR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m1918a2.jpg|thumb|none|600px|Model in an external editor.]]
  
===IMI Tavor TAR-21===
+
==Knight's Armament Stoner LMG==
The [[Tavor_TAR-21_rifle_series#IMI_Tavor_TAR-21|IMI Tavor TAR-21]] appears in the game in 3 versions as the "Tar 21", the "Tar 21 Overwatch" with a scope and a longer barrel, and the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.
+
The [[Knight's Armament Stoner LMG]] appears as the "CLEO LSW".
 +
[[File:KAC LMG.jpg|thumb|none|450px|Browning Automatic Rifle - .30-06]]
 +
[[file:StateOfDecay CLEO LSW 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CLEO LSW 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay CLEO LSW 3.jpg|thumb|none|600px|Reload animation.]]
  
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
+
==M60E4==
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]
+
The [[M60_machine_gun#M60E4_Machine_Gun|M60E4]] appears in the game as "M60E4".
[[image:SOD-tar21.jpg|thumb|none|400px|The "Tar 21".]]
+
[[file:M60E4.jpg|thumb|none|450px|M60E4 machine gun - 7.62x51mm NATO]]
[[image:SOD-tar21_overwatch.jpg|thumb|none|400px|The "Tar 21 Overwatch".]]
+
[[file:SOD-m60e4_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-tar21_carbine.jpg|thumb|none|400px|The "T21 Carbine 9mm".]]
+
[[file:StateOfDecay M60 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M60 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m60e4.jpg|thumb|none|600px|Model in an external editor.]]
  
===Galil ARM===
+
==M249 SAW==
The [[Galil#Galil_ARM|Galil ARM]] appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.
+
The [[M249 SAW]] appears in the game as "M249 SAW".
[[Image:GalilARM-2.jpg|thumb|400px|none|IMI Galil ARM with wood hand-guard - 5.56x45mm NATO]]
+
[[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]]
[[image:SOD-gal_sar.jpg|thumb|none|400px|The "Gal SAR".]]
+
[[file:SOD-m249_saw_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M249 SAW 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M249 SAW 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m249_saw.jpg|thumb|none|600px|Model in an external editor.]]
  
===Heckler & Koch G3A4===
+
==Patriot Ordnance Factory IAR==
The [[Heckler%20&%20Koch%20G3#Heckler_.26_Koch_G3A4|Heckler & Koch G3A4]] appears in the game as the "G3".
+
The [[Patriot_Ordnance_Factory_P416#Patriot_Ordnance_Factory_IAR|Patriot Ordnance Factory IAR]] appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.
[[Image:G3A4.jpg|400px|thumb|none|Heckler & Koch G3A4 - 7.62x51mm NATO]]
+
[[file:POF IAR.jpg|thumb|none|450px|Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.]]
[[image:SOD-g3.jpg|thumb|none|400px|The "G3".]]
+
[[file:SOD-m27_iar_journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay M27 IAR 1.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay M27 IAR 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-m27_iar.jpg|thumb|none|600px|Model in an external editor.]]
  
==Rifles==
+
==RPK==
===Mossberg Model 464 SPX===
+
The [[RPK]] appears as the "RPK".
The [[Mossberg Model 464]] appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.
+
[[File:RPK lmg.jpg|thumb|none|450px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]
[[Image:Mossberg464spx.jpg|thumb|none|400px|Mossberg 464 SPX - .30-30 WIN]]
+
[[file:SOD-rpk_journal.jpg|thumb|none|600px|Description in inventory.]]
[[image:SOD-464_custom_22.jpg|thumb|none|400px|The "464 Custom 22".]]
+
[[file:StateOfDecay RPK 2.jpg|thumb|none|600px|Machine Gun in hands.]]
 +
[[file:StateOfDecay RPK 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-rpk.jpg|thumb|none|600px|Model in an external editor.]]
  
===M1 Carbine===
+
=Grenade Launchers=
The [[M1 Carbine]] appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.
+
==Brügger & Thomet GL-06==
[[Image:M1CarbineLateModel.jpg|thumb|none|400px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.]]
+
The [[Brügger & Thomet GL-06]] appears in the game as the "GL 06 Riot".
[[image:SOD-m1_carbine.jpg|thumb|none|400px|The "M1 Carbine".]]
+
[[File:B&T-GL06 attached foregrip.jpg|thumb|none|450px|Brügger & Thomet GL-06 with attached foregrip - 40x46mm]]
 +
[[file:SOD-gl06 riot journal.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay GL-06 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 +
[[file:StateOfDecay GL-06 3.jpg|thumb|none|600px|Reload animation.]]
 +
[[file:SOD-gl06 riot.jpg|thumb|none|600px|Model in an external editor.]]
  
===M1903 Springfield===
+
==Heckler & Koch XM25==
The [[M1903 Springfield]] appears in the game as the "Model 1903".
+
The [[Heckler & Koch XM25]] appears in the game as the "CLEO GL40".
[[Image:M1903Mark1.jpg|thumb|none|400px|Springfield M1903 Mk 1 - .30-06]]
+
[[file:ATKXM25.jpg|thumb|none|450px|Pre-2015 XM25 pre-production model - 25x40mm]]
[[image:SOD-model_1903.jpg|thumb|none|400px|The "Model 1903".]]
+
[[file:StateOfDecay CLEO GL40 1.jpg|thumb|none|600px|Description in inventory.]]
 +
[[file:StateOfDecay CLEO GL40 2.jpg|thumb|none|600px|Grenade Launcher in hands.]]
 +
[[file:StateOfDecay CLEO GL40 3.jpg|thumb|none|600px|Reload animation.]]
  
===Tokarev SVT-40===
+
==Airsoft M203 grenade launcher==
The [[Tokarev SVT-40 Rifle]] appears in the game as the "SVT-40".
+
The [[M203_grenade_launcher#Airsoft_M203|M203 grenade launcher]]. In the game, it is mounted to variants of several weapons.
[[Image:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40 - 7.62x54mmR]]
+
[[File:Airsoft LMT M203.jpg|thumb|none|450px|'''Airsoft''' LMT M203 with 9" barrel - (fake) 40x46mm.]]
[[image:SOD-svt-40.jpg|thumb|none|400px|The "SVT-40".]]
+
[[file:StateOfDecay SKS Survivor 3.jpg|thumb|none|600px|SKS with M203.]]
 +
[[file:StateOfDecay 556 Grenade Launcher 3.jpg|thumb|none|600px|SIG556 with M203.]]
 +
[[file:StateOfDecay AK47 Grenade launcher 3.jpg|thumb|none|600px|AKM with M203.]]
 +
[[file:StateOfDecay M4 Grenade Launcher 3.jpg|thumb|none|600px|M4 with M203]]
  
==="M14 Talon DMR"===
+
==Milkor MGL Mk 1S==
A customized [[M14 Rifle]] of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to ''[[Fallout 3]]''.
+
The [[MGL-140|Milkor MGL Mk 1S]] appears in the game as the "GL M32".
[[Image:M1A JAE-100.jpg|thumb|none|400px|M1A with JAE-100 stock -  7.62x51mm NATO]]
+
[[file:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
[[image:SOD-m14_talon_dmr.jpg|thumb|none|400px|The "M14 Talon DMR".]]
+
[[file:SOD-m32_gl_journal.jpg|thumb|none|600px|Description in inventory.]]
 
+
[[file:StateOfDecay Milkor MGL Mk 1S 1.jpg|thumb|none|600px|Grenade Launcher in hands.]]
===Desert Tech Micro Dynamic Rifle===
+
[[file:StateOfDecay Milkor MGL Mk 1S 2.jpg|thumb|none|600px|Reload animation.]]
The prototype [[Desert Tech Micro Dynamic Rifle]] appears in the game in two versions as the "Micro Dynamic Rifle" and the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.
+
[[file:SOD-m32_gl.jpg|thumb|none|600px|Model in an external editor.]]
[[Image:Desert Tech MDR.jpg|thumb|none|400px|Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014]]
 
[[image:SOD-mdr.jpg|thumb|none|400px|The "Micro Dynamic Rifle".]]
 
[[image:SOD-mdr_scoped.jpg|thumb|none|400px|The "Micro Dynamic Rifle Scoped".]]
 
 
 
==Sniper Rifles==
 
===Accuracy International Arctic Warfare===
 
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare|Accuracy International Arctic Warfare]] appears in the game as the "Arctic Warrior".
 
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|400px|Accuracy International AW - 7.62x51mm NATO]]
 
[[image:SOD-arctic_warrior.jpg|thumb|none|400px|The "Arctic Warrior".]]
 
 
 
===M110 SASS===
 
The [[M110 SASS]] appears in the game.
 
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme - 7.62x51mm NATO]]
 
[[image:SOD-m110_sass.jpg|thumb|none|400px|The "M110 SASS".]]
 
 
 
==Shotguns==
 
===Winchester Model 1887===
 
The [[Winchester Model 1887]] appears in the game in two versions as the "Model 1887", which is an original full-length one, and "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to [[Terminator 2: Judgment Day]].
 
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|Winchester 1887 shotgun - 12 Gauge]]
 
[[image:SOD-model_1887.jpg|thumb|none|400px|The "Model 1887".]]
 
[[Image:M1887 Airsoft.jpg|thumb|none|400px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 Gauge]]
 
[[image:SOD-1887_t800.jpg|thumb|none|400px|The "1887 T-800".]]
 
 
 
===Remington 870===
 
Two more versions of the [[Remington 870]] appear in the game as the "870 Aggressor AD" and "870 Combat", both heavily customized with aftermarket parts.
 
[[image:SOD-870_aggressor_ad.jpg|thumb|none|400px|The "870 Aggressor AD".]]
 
[[image:SOD-870_combat.jpg|thumb|none|400px|The "870 Combat".]]
 
 
 
=Year One Survival Edition=
 
===MasterPiece Arms MPA930DMG===
 
The [[MAC-10#Masterpiece Arms MPA|MasterPiece Arms MPA930DMG]] appears in the game as the "DMG 40".
 
[[Image:MPA930DMG.jpg|thumb|none|350px|MasterPiece Arms MPA930DMG - 9x19mm]]
 
[[image:SOD-dmg40 journal.jpg|thumb|none|600px|The "DMG 40"'s description in the journal in-game.]]
 
  
 +
=Grenades & Explosives=
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 +
[[Category:Third-Person Shooter]]
 
[[Category:Horror]]
 
[[Category:Horror]]
 
[[Category:Zombie]]
 
[[Category:Zombie]]
 
[[Category:Post_Apocalyptic]]
 
[[Category:Post_Apocalyptic]]

Latest revision as of 04:54, 4 November 2023


State of Decay
State of decay box art.jpg
PC Boxart
Release Date: June 5, 2013
Developer: Undead Labs
Publisher: Xbox Game Studios
Series: State of Decay
Platforms: Xbox 360
Xbox One
Microsoft Windows
Xbox Series X/S
Genre: Action-adventure
Survival horror
Stealth
Third-person shooter


State of Decay is a 2013 third-person open world zombie apocalypse video game developed by Undead Labs and published by Microsoft Studios. It blends various genres including action, stealth, simulation and survival horror in its depiction of a zombie apocalypse as it strikes in the remote Trumbull County somewhere in the United States. Players control multiple characters as they scavenge supplies, sneak and fight to survive and protect their group of fellow survivors.

The game's combat has an equal focus on melee weapons and firearms, and it features some 100 firearms divided into several categories across nine calibers. Due to the sheer variety of different guns available, calibers are simplified somewhat for gameplay purposes. Some guns are described as being rechambered in more common calibers, and 'similar' calibers are grouped together for simplicity's sake (e.g. 7.62x39, 7.62x51 and .30-06 guns all use "7.62" ammo). It is also worth mentioning that some of the guns in-game has some minor changes and/or features to their real-life models.

Weapons and ammunition can be found by looting various buildings in the valley, like houses, gun shops, police stations and military camps. Loot is largely randomized, which means that what guns you find varies widely from one playthrough to the next.

Weapon accuracy, rate of fire and recoil are affected by the player character's skill level, as is the speed of reloading and clearing jams. The game's guns feature durability, jamming (when at low condition), +1 reloading where appropriate, varying levels of noise depending on design and caliber, and many of them can be fitted with improvised suppressors to muffle their report.

Due to the emphasis on stealth, sound is a huge factor in gameplay. Any sound, from a broken window to a gunshot, can attract any zombies within earshot. Accordingly, louder guns are more hazardous to use due to the amount of attention they bring, and improvised suppressors are a big asset, though some guns (such as revolvers and shotguns) cannot be suppressed.

The first DLC, Breakdown, adds an additional 36 firearms.

The second DLC, Lifeline, adds an additional 40 firearms.

A sequel, State of Decay 2, was released on May 22, 2018.


The following weapons appear in the video game State of Decay:


Pistols

1911 Variant

"Carrier 1911"

The unknown subcompact 1911 pistol appears in the game as the "Carrier 1911". It appears to be a two-tone variant, with a stainless steel slide, but a parkerized finish frame.

Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

"D 1911"

The unknown 1911 pistol appears in the game as the "D 1911". It appears with a black finish and custom grips.

Stainless Kimber Target II - .45 ACP
Smith & Wesson SW1911 Blued version - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

AMC Auto Mag Pistol

The AMC Auto Mag Pistol appears in the game as the "Automag".

High Standard .44 AutoMag TDE (Covina, CA) - .44 AMP (Auto Magnum Pistol)
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 84FS

The Beretta 84FS appears in the game as the "84 Wildcat".

Beretta 84FS Inox - .380 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 92

Beretta 92FS

The Beretta 92FS appears in the game as the "M9".

Beretta 92FS - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta 93R

The Beretta 93R appears in the game as the "93 Raffica".

Beretta 93R - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Beretta Px4 Storm

The Beretta Px4 Storm appears in the game as the "PX4 Storm".

Beretta Px4 Storm - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.

Browning Hi-Power

The Browning Hi-Power appears in the game as the "Hi-Power".

Commercial Browning Hi-Power Mark III - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Colt M1911A1

The Colt M1911A1 appears in the game as the "1911A1 Officer".

World War II Colt M1911A1 Pistol - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75

CZ 75

The CZ 75 appears in the game as the "BZ 75".

CZ 75B - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75 Automatic

The CZ 75 Automatic appears in the game as the "Bz 75 Automatic".

CZ 75 Automatic - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ 75 Compact

The CZ 75 Compact appears in the game as the "BZ 75 ST".

CZ 75 D Compact (w/ accessory rail) - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ P-07 Duty

The CZ P-07 Duty appears in the game as the "P 07 Duty" in 9mm with a gray-colored frame.

CZ 75 P-07 Duty - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

CZ P-07 Duty "Tactical"

The CZ P-07 Duty appears in the game as the "P 07 Tactical Duty" in .40 caliber with a green frame.

CZ 75 P-07 Duty with threaded barrel - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Desert Eagle Mark XIX

The Desert Eagle appears in the game as the "Condor". It uses the same generalized .50 caliber ammo as the rifles, but with significantly less power.

IMI Desert Eagle Mark XIX - .50 AE
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN Five-seveN ODG

The FN Five-seveN appears in the game as the "Fifty-Seven". It has an ODG (Olive Drab Green) frame finish and black controls.

FN Five-seveN FDE (Flat Dark Earth) - FN 5.7x28mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN FNP

FN FNP-45

The FNP-45 appears in the game as the "F45", with a stainless steel slide.

FNP-45 - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

FN FNX Tactical

The FNX-45 Tactical appears in the game as the "F45 Tactical" with a tan frame and red dot sight.

FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock

Glock 17

The Glock 17 appears in the game as the "G17C". One of the most common pistols in the game, along with the Glock 19. Despite the name, the slide does not appear to have compensator cuts.

3rd Generation Glock 17 - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 18

The Glock 18 appears in the game as the "G 18 (Compensated)".

Glock 18 (2nd Generation) with protruding compensated barrel - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 19

The Glock 19 appears in the game as the "G19".

Glock 19 (3rd Generation) - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 20

The Glock 20 appears in the game as the "G20", and is fitted with a scope.

Glock 20 (3rd Generation) - 10mm
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 21

The Glock 21 appears in the game as the "G21".

Glock 21 (3rd Generation) - .45 ACP.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 22

The Glock 22 appears in the game as the "G22".

Glock 22 (3rd Generation) - .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 26

The Glock 26 appears in the game as the "G26".

Glock 26 (Two Tone) - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 31

The Glock 31 appears in the game as the "G 31".

Glock 31 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 32

The Glock 32 appears in the game as the "G 32".

Glock 32 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Glock 33

The Glock 33 appears in the game as the "G 33".

Glock 33 - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Heckler & Koch USP Compact

The Heckler & Koch USP Compact appears in the game as the "OHWS 40"; this appears to be a slightly off-the-mark reference to SOCOM's Offensive Handgun Weapon System (OHWS) program, which ultimately led to the development and adoption of the Heckler & Koch Mark 23 (the USP series' predecessor). It incorrectly holds 13+1 like a USP Compact chambered in 9mm instead of 12+1 like an actual .40 S&W USP Compact.

Heckler & Koch USP Compact - .40 S&W
The USP Compact's inventory description, which appears to be further confusing it with the Mark 23.
A survivor holds his USP Compact while pointedly refusing to acknowledge whatever has happened to his left.
Looking glum, he reloads his handgun, showing absolutely no trigger discipline in doing so.
The USP's model loaded in an external editor. The textures appear to be photo-sourced; at full size, the ".40S&W" marking and remnants of a serial number can be seen on the barrel (with a slightly off-color patch to the left suggesting a removed HK logo), while the "Made in Germany" marking on the frame remains just barely legible (with the "HK Sidearms GmbH" marking above it once again visibly removed).

Kimber Tactical Pro II

The Kimber Tactical Pro II appears in the game as the "Tac Master 1911", and is fitted with a scope on top of a rail.

Kimber Tactical Pro II - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Luger P08

The Luger P08 appears in the game as the "P.08".

Luger P08 - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Ruger Mk III

The Ruger Mk III appears in the game as the "Mk. 3 Target". A common, entry-level pistol. Due to the relatively quiet report (even without a suppressor) and common ammo, this gun is often used to train rookie survivors in shooting.

Ruger Mk III Target - .22 LR
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P220

SIG-Sauer P226

SIG-Sauer P226

The SIG-Sauer P226 appears in the game as the "P226".

Two-tone SIG-Sauer P226 pistol - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P226 Equinox

The SIG-Sauer P226 Equinox appears in the game as the "P 226 SG". P 226 SG has a custom finish and uses .357 SIG rounds.

SIG-Sauer P226 Equinox - 9x19mm.
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P228

The SIG-Sauer P228 appears in the game as the "M11". Its journal description erroneously refers to it as a P226.

SIG-Sauer P228 - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P229

SIG-Sauer P229

The SIG-Sauer P229 appears in the game as the "P229". It appears to be the newer E2 model with the P228-style slide but it is fitted with older-style grips. Second model appears in the game as the "P 229-40" It uses .40 S&W rounds.

SIG-Sauer P229 E2 - 9x19mm. This is the current production model of the P229 (for the sake of distinguishing between this version and the older-model P229, IMFDB still refers to it as the "P229 E2", even though SIGArms no longer uses this designation).
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P229-40

SIG-Sauer P229 with Crimson Trace grips - .357 SIG
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

SIG-Sauer P250

The SIG-Sauer P250 appears in the game as the "CLEO STRIKER 40".

SIG-Sauer P250 Full Size - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.

Smith & Wesson M&P

Smith & Wesson M&P40

The Smith & Wesson M&P40 appears in the game as the "Mi.Le".

Smith & Wesson M&P40 - .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson M&P45

The Smith & Wesson M&P45 appears in the game as the "MiLE .45".

Smith & Wesson M&P45 with 4" barrel, tan frame & thumb safety - .45 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Springfield Armory XDM

Springfield Armory XDM

The Springfield Armory XDM appears in the game as the "X-Lock".

Springfield Armory XDM 4.5 with stainless steel slide finish – .40 S&W
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Springfield Armory XDM Compact

The Springfield Armory XDM Compact appears in the game as the "X-Lock Tactical".

Springfield Armory XDM Compact – 9×19mm Parabellum
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Walther P38

The Walther P38 appears in the game as the "P 38 Stobaugh." This appears to be starting character Hawke's sidearm of choice, and the weapon's in-game description suggests it was war trophy brought back from WWII by one of her relatives.

Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Walther PP

The Walther PP (.22 Version) appears in the game as the "PP 22"

Walther PP Pistol in nickel finish - .32 ACP
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Revolvers

Chiappa Rhino

Chiappa Rhino 40DS

The Chiappa Rhino 40DS appears in the game as the "CLEO Revo C".

Chiappa Rhino 40DS (4" barrel version) - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.

Chiappa Rhino 50DS

The Chiappa Rhino 50DS appears in the game as the "Safari".

Chiappa Rhino 50DS (5" barrel version) - .357 Magnum
Description in inventory.
Pistol in hands.
Reload animation.
Model loaded in an external editor.

Colt Anaconda

The Colt Anaconda appears in the game as the "River Snake".

Colt Anaconda with 6" barrel - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Colt Bankers Special

The Colt Bankers Special appears in the game as the "Snub Special 22".

Colt Bankers Special - .22LR
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Colt Python

The Colt Python appears in the game as the "Viper P357". In "Year One Survival Edition", the revolver has no textures.

Colt Python Stainless Steel variant with 4" Barrel and Colt marked rubber combat grips - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

M1917 Revolver

The M1917 Revolver appears in the game as the "M1917".

Colt M1917 Revolver (Military issue with lanyard ring) - .45 ACP
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Ruger Blackhawk

The Ruger Blackhawk appears in the game as the "Blackbird".

Ruger Blackhawk - .44 magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Ruger SP101

The Ruger SP101 appears as the "SP 101". This model is chambered for the .357 Magnum rounds, has a 2.25" barrel and a bobbed hammer.

Ruger SP101 with bobbed hammer - .357 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 29

The Smith & Wesson Model 29 appears in the game as the "Model 29".

Smith & Wesson Model 29 - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 500

Smith & Wesson Model 500

The Smith & Wesson Model 500 appears in the game as the "Anvil".

Smith & Wesson Model 500 (4" Barrel) - .500 S&W Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 500 Performance Center

The Smith & Wesson Model 500 appears as the "Anvil Hammer" and has a 10.5" barrel. The barrel is inscribed ".500 Custom Center," suggesting it may be chambered for something other than .500 Smith and Wesson.

Smith & Wesson Model 500 Bone Collector - .500 S&W Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Smith & Wesson Model 986

The Smith & Wesson Model 986 appears in the game as the "Model 986".

Smith & Wesson Model 986 - 9mm
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Taurus Raging Judge

Taurus Raging Judge M513

The Taurus Raging Judge M513 appears in the game as the "Diplomat".

Taurus Raging Judge M513 - .454 Casull.
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Taurus Raging Judge

The Taurus Raging Judge appears in the game as the "Burning Diplomat".

Taurus Raging Judge - .454 Casull
Description in inventory.
Revolver in hands.
Reload animation.

Taurus Raging Bull

The Taurus Raging Bull appears in the game as the "Toro Bravo".

Taurus Raging Bull - .44 Magnum
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Webley .455 Mk VI

The Webley .455 Mk VI appears as the "Mark VI".

Webley Mk. VI - .455 Webley
Description in inventory.
Revolver in hands.
Reload animation.
Model loaded in an external editor.

Shotguns

AA-12

AA-12

The AA-12 appears in the game as the "A12".

AA-12 CQB - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

AA-12 Customized

A customized AA-12 appears as the "A12 Custom". This version is fitted with a 20 round drum magazine and limited to semi-automatic fire rather than fully automatic.

MPS Auto Assault-12 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Benelli M4 Super 90

Benelli M4 Super 90

The Benelli M4 Super 90 appears in the game as the "M1014"

Benelli M4 Super 90 with 5-shot tube - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Benelli M4 Super 90 "Super 90 KIWF"

The Benelli M4 Super 90 appears in the game as the "Super 90 KIWF".

Description in inventory.
Shotgun in hands.
Reload animation.

Crye Precision SIX12

Crye Precision SIX12

The Crye Precision SIX12 appears in the game as the "REVO 6-12".

Crye Precision SIX12 (1st prototype) - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.

Crye Precision SIX12 "CLEO REVO Shotgun"

The Crye Precision SIX12 appears in the game as the "CLEO REVO Shotgun".

Description in inventory.
Shotgun in hands.
Reload animation.

Double barreled shotgun

Double barreled shotgun

A Double Barreled shotgun appears as the "Coachgun".

Savage/Stevens 311A side by side shotgun - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Sawed-off shotgun

The Sawed-off shotgun seems to be a "Baikal Shotgun" and appears as the 'Doubleshort'.

Baikal - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Kel-Tec KSG

The Kel-Tec KSG appears in the game as the "A-Series Mod. 1". Has a correct capacity of 14 rounds, and given the lack of more advanced animations in the game, State of Decay may be the first in which a lack of magazine tube switching is an egregious oversight.

Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Maverick Model 88

Maverick Model 88

The full-size Maverick Model 88 with extended magazine appears in the game as the "Warrior Police".

Mossberg 500 with high-capacity magazine tube - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Maverick Model 88 Sawed-Off

The Maverick Model 88 with wooden furniture and sawed-off stock and barrel appears in the game as the "Hooker". The in-game version for some reason has only a two-shot capacity; this may be for balance reasons, although from a practical standpoint an actual double-barreled shotgun would be more useful in literally any situation.

Mossberg 500A with sawed-off barrel and stock - 12 Gauge. The most obvious difference of Maverick 88 is being the location of the safety, located on the trigger guard, as opposed to the Mossberg 500's safety which is on top of the receiver.
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Mossberg 590

Mossberg 590 SP

The Mossberg 590 SP (Special Purpose) appears as the "590 SP". This variant has a heatshield and a longer barrel.

Mossberg 590 - 12 Gauge with bayonet lug and heat shield
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Mossberg 590A1 Tactical Tri-Rail

The Mossberg 590 appears in the game as the "Warrior". It is worth noting that it still has a Maverick 88's safety switch.

Mossberg 590A1 Tactical Tri-Rail - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

UTAS UTS-15

The UTAS UTS-15 appears as the "TS 15".

Gen 2 UTAS UTS-15 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870

Remington 870 "Model 870 X"

Remington 870 appear in the game as the "Model 870 X".

Remington Model 870 Express - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "Model 870 T"

Remington 870 appear in the game as the "Model 870 T".

Remington 870 Express Tactical - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "Aggressor AD"

Remington 870 appear in the game as the "870 Aggressor AD".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 870 "870 Combat"

Remington 870 appear in the game as the "870 Combat".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100

Remington 1100

The Remington 1100 appears in the game as the "Model 1100".

Remington 1100 - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "Tactical"

The Remington 1100 appears in the game as the "Model 1100 Tactical".

Remington Model 1100 with pistol grip stock - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "Malone"

The Remington 1100 appears in the game as the "Model 1100 Malone".

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Remington 1100 "1187 Chop"

The Remington 1100 appears in the game as the "1187 Chop".

Description in inventory.
Shotgun in hands.
Reload animation.

Remington 1100 "1187 NITRO"

The Remington 1100 appears in the game as the "1187 NITRO".

Description in inventory.
Shotgun in hands.
Reload animation.

Saiga-12

Saiga 12K

The Saiga 12K appears in the game as the "Russian 12K".

Saiga 12K - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

"R12K Dragon"

The Saiga 12K appears in the game as the "R12K Dragon".

Description in inventory.
Shotgun in hands.
Reload animation.

Serbu Super Shorty

The Serbu Super Shorty appears in the game as the "Warden". Oddly enough, unlike the previous versions, it is modeled on base of Mossberg 500.

Serbu Super Shorty Shotgun made from a Mossberg 500 - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300

Winchester 1300

The Winchester 1300 appears in the game in 3 versions called: "1300 Hunter", "1300 Hunter SP" and "1300 Defender". The "1300 Hunter" and "1300 Hunter SP" uses a ribbed barrel, while the "1300 Defender" has the extended magazine and rifle sights from a Deer Slug version.

Winchester Model 1300 Ranger - 12 gauge
Winchester Model 1300 with extended tube & rubber Butt pad - 12 Gauge
Winchester Model 1200 Deer Slug - 12 gauge. The "1300 Defender" uses the rifle-like sights as seen here.
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300 Defender

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester 1300 SP

Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester Model 1887

Winchester Model 1887

The Winchester Model 1887 appears in the game as the "Model 1887", which is an original full-length one.

Winchester 1887 shotgun - 12 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
The "Model 1887".

Winchester Model 1887 "1887 T800"

The Winchester Model 1887 appears in the game as the "1887 T-800" which has its stock and barrel sawn-off. The name is an obvious homage to Terminator 2: Judgment Day.

Airsoft replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in Terminator 2: Judgment Day - (fake) 10 Gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" appears as the "1897".

Winchester Model 1897 "Trench Gun" - 12 gauge
Description in inventory.
Shotgun in hands.
Reload animation.
Model in an external editor.

Submachine Guns

Brügger & Thomet APC9

A Brügger & Thomet APC9 with a custom stock appears in the game as the "Tactical Police (Version C)".

Brügger & Thomet APC9 - 9x19mm
Model loaded in an external editor.

Brügger & Thomet MP9

The Brügger & Thomet MP9 appears in the game as the "TMP9".

Brügger & Thomet MP9 with stock extended - 9x19mm
Description in inventory.
Model loaded in an external editor.

Colt 9mm SMG (RO635)

The Colt 9mm Submachine Gun appears in the game as the "Samurai PDW".

Colt 9mm SMG aka Colt R0635 - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

CZ Scorpion Evo 3 A

The CZ Scorpion Evo 3 A appears in the game as the "Skorpion Evo 3 A1".

CZ Scorpion Evo 3 A - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

FN P90

FN P90 TR

The FN P90 TR appears in the game as the "MP90".

FN P90 TR with optics removed - FN 5.7x28mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

FN PS90

The FN PS90 appears in the game as the "MPS 90B".

FN PS90 TR - 5.7x28mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP5

Heckler & Koch MP5A3

The Heckler & Koch MP5A3 appears in the game as the "MP5A3".

Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP5K

The Heckler & Koch MP5K appears in the game as the "MP5K".

Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 appears in the game as the "MP7A1" and uses 9mm bullets instead of 4.6×30mm.

Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch UMP

Heckler & Koch UMP40

The Heckler & Koch UMP .40 S&W appears in the game as the "UMP40".

Heckler & Koch UMP40 - .40 S&W
Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

Heckler & Koch UMP Customized

A customized Heckler & Koch UMP appears as the "UMP Pro". It has a camo paint, a foregrip and a scope.

Description in inventory.
SMG in hands.
Reload animation.
Model loaded in an external editor.

IMI Uzi

IMI Uzi

The IMI Uzi appears in the game as the "Uzi".

IMI Uzi with buttstock collapsed - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

IMI Mini Uzi

The IMI Mini Uzi appears in the game as the "Mini Uzi 22".

IMI Mini Uzi with stock folded - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

Ingram MAC

Ingram MAC-10

The Ingram MAC-10 appears in the game as the "M-10".

Ingram MAC-10 open bolt submachine gun - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

MasterPiece Arms MPA930DMG

The MasterPiece Arms MPA930DMG appears in the game as the "DMG 40".

MasterPiece Arms MPA930DMG - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.

M1A1 Thompson

The M1A1 Thompson appears in the game as the "M1A1".

M1A1 Thompson with 30-round magazine - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

M3 "Grease Gun"

The M3 "Grease Gun" appears as the "M3" and uses .45 ACP rounds

M3 "Grease Gun" .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

PP-19 Bizon

The PP-19 Bizon appears in the game as the "PP 19".

PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov
Description in inventory.
SMG in hands.
Reload animation.

Ruger MP9

The Ruger MP9 appears in the game as the "P9 Forge".

Ruger MP9 with stock folded - 9x19mm
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

SIG-Sauer MPX-C

The SIG-Sauer MPX-C prototype appears as the "MPX", and is stated to be chambered in .357 SIG.

SIG-Sauer MPX-C, early prototype - 9x19mm
Description in inventory.
The MPX-C being held.
Reload animation.
Model in an external editor.

TDI/KRISS Vector

TDI/KRISS SDP

The KRISS SDP appears in the game as the "Super Z".

KRISS SDP - .45 ACP
Description in inventory.
SMG in hands.
Reload animation.
Model in an external editor.

TDI/KRISS Vector "CLEO PDW"

The KRISS SDP appears in the game as the "CLEO PDW".

Description in inventory.
SMG in hands.
Reload animation.

Assault Rifles / Battle Rifles

AKM

AKM

The AKM appears in the game as "AK47".

AKM, Stamped Steel Receiver w/ slant muzzle brake - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKM Custom

The custom variant of AKM appears in the game as "AK47 Custom".

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKM "AK47 Grenade Launcher"

The custom variant of AKM appears in the game as "AK47 Grenade Launcher".

Description in inventory.
Assault rifle in hands.
Reload animation.

AKMS

The AKMS appears in the game as the "AKMS".

AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AK-74

The AK-74 appears in the game as the "AK 74".

AK-74 with plum furniture - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

AKS-74U

AKS-74U

The AKS-74U appears in the game as the "AKS 74U".

AKS-74U - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.

AKS-74U

The AKS-74U appears in the game as the "AKS 74U Valentine".

AKS-74U - 5.45x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.

Bofors Ak 5C

The Bofors Ak 5C appears in the game as the "CLEO HCQB".

Bofors Ak 5C - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.

Colt Law Enforcement Carbine

Colt Law Enforcement Carbine

The Colt Law Enforcement Carbine appears in the game in two versions called "AR 15" and "AR 15 Custom".

Colt Law Enforcement Carbine LE6920 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Colt Law Enforcement Carbine Custom

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Desert Tech Micro Dynamic Rifle

Desert Tech Micro Dynamic Rifle

The prototype Desert Tech Micro Dynamic Rifle appears in the game as the "Micro Dynamic Rifle".

Desert Tech Micro Dynamic Rifle prototype - 7.62x51mm NATO. This is a pre-production select-fire model with 3D printed furnishings first shown in 2014
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Desert Tech Micro Dynamic Rifle Scoped

The prototype Desert Tech Micro Dynamic Rifle appears in the game as the "Micro Dynamic Rifle Scoped", which has a holosight and magnifier mounted on its top rail, both are semi-auto only and use 5.56mm ammo.

Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Enfield SA80

L85A2

The L85A2 appears as the "L85A1".

L85A2 with SUSAT scope - 5.56x45mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

L85A2 (L41A1)

The L41A1 appears as the "L41A1". This appears to be the "cadet" version of the L85A2 converted to fire .22 LR rounds.

L85A2 - 5.56x45mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

FN FAL

The FN FAL with a ribbed metal foreend appears as the "FAL".

FN FAL with G1/StG 58 foreend - 7.62x51mm NATO. Note the folded bipod.
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

FN SCAR

FN SCAR-H

The FN SCAR-H appears as the "MK.17 Mod.0".

Third Generation FN SCAR-H STD - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

FN SCAR-L

The FN SCAR-L appears in the game as the "Mk.16 Mod.0".

FN SCAR-L STD - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G3A4

The Heckler & Koch G3A4 appears in the game as the "G3".

Heckler & Koch G3A4 - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G36

Heckler & Koch G36C

The Heckler & Koch G36C appears in the game as the "G36C" with a desert paint scheme.

Heckler & Koch G36C - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch G36V

The Heckler & Koch G36V appears as the "G36".

Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch HK416

Heckler & Koch HK416

The Heckler & Koch HK416 appears in the game in 2 version called "416 CQB" and "416D".

Heckler & Koch HK416 with 10.4 inch barrel - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch HK416D

Heckler & Koch HK416 with 14.5 inch barrel - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Heckler & Koch XM8

The Heckler & Koch XM8 appears in the game as the "XM8".

Heckler & Koch XM8 with Insight ISM-V sight - 5.56x45mm.
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Galil ARM

The IMI Galil ARM appears in the game as the "Gal SAR". It has a folded bipod, but lacks a carry handle.

IMI Galil ARM with wood hand-guard - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21

IMI Tavor TAR-21

The IMI Tavor TAR-21 appears in the game as the "Tar 21".

IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm
IMI Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21 "Tar 21 Overwatch"

The IMI Tavor TAR-21 appears in the game as the "Tar 21 Overwatch" with a scope and a longer barrel.

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

IMI Tavor TAR-21 "T21 Carbine 9mm"

The IMI Tavor TAR-21 appears in the game as the "T21 Carbine 9mm" which is converted to 9mm, lacks full-auto capability, and has a desert paint scheme.

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Kel-Tec RFB

The Kel-Tec RFB appears as the "RFB". In "Deadline" this rifle is always Hawke's starting weapon, alongside a Walther P38.

Kel-Tec RFB Carbine - 7.62x51mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

LWRC M6A2

The LWRC M6A2 appears in the game as the "M6 SBR".

LWRC M6A2 with Crane stock, Magpul MIAD pistol grip, & PMAG magazine - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

M4A1

M4A1

The M4A1 appears in the game as the "M4A1".

Colt M4A1 with 6 position collapsible stock - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

M4 Grenade Launcher

The M4A1 appears in the game as the "M4 Grenade Launcher".

Colt M4A1 with 6 position collapsible stock - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.

M14

M14

The M14 appears in the game as the "M14". Though it's actually a battle rifle, it's categorized as an assault rifle in the game because it's select-fire.

M14 rifle - 7.62x51mm NATO
Description in inventory.
Battle rifle in hands.
Reload animation.
Model in an external editor.

Springfield Armory M1A SOCOM II

The Springfield Armory M1A SOCOM II appears in the game as "SOCOM II ETR".

Springfield Armory M1A SOCOM II - 7.62X51mm NATO (.308 Winchester)
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

M14 with JAE-100 stock

A customized M14 with JAE-100 stock of some sort appears in the game as the "M14 Talon DMR". Its name and description indicate that it's the signature weapon of the "Red Talon Executive Security" mercenary group encountered in the game; the PMC's name itself appears to be a reference to Fallout 3.

M1A with JAE-100 stock - 7.62x51mm NATO
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor. Note the fire selector, indicating that it is actually an M14 (and not an M1A).

M16A4

The M16A4 appears in the game as the "M16A4".

M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Remington ACR-E

The Remington ACR-E appears in the game as the "ACR".

Remington ACR-E with 10.5" barrel, tan finish, Magpul PMag - 5.56x45mm NATO
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rock River Arms LAR-15

Rock River Arms LAR-15 Pistol

The Rock River Arms LAR-15 Pistol appears in the game as the "LAR 15".

Rock River Arms LAR-15 A4 Carbine - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rock River Arms LAR-PDS Pistol

The Rock River Arms LAR-PDS Pistol appears in the game as the "PDS".

Rock River Arms LAR-PDS Pistol With LAR-PDS Injection Molded Ribbed Handguard - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Sa vz. 58 P

The Sa vz. 58 P appears in the game as the "Vz. 58 P".

Sa vz. 58 P - 7.62x39mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG SG 550

SIG SG 552

SIG SG 552 "552 Commando"

The SIG SG 552 appears in the game as the "552 Commando" with iron sights.

SIG SG 552 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG SG 552 "552 CS"

The SIG SG 552 appears in the game as the "552 CS" with a longer barrel and a scope.

SIG SG 552 - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556

SIG-Sauer SIG556

The SIG-Sauer SIG556 appears in the game as the "556S".

SIG-Sauer SIG556 Classic with polymer magazine and SIG-Sauer STS-081 red dot scope - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556 "556S SWAT"

The SIG556 appears in the game as the "556S SWAT".

Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

SIG-Sauer SIG556 "556 Grenade Launcher"

The SIG556 appears in the game as the "556 Grenade Launcher".

Description in inventory.
Assault rifle in hands.
Reload animation.

Steyr AUG A3

The Steyr AUG A3 appears in the game as the "AUG A3".

Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm
Description in inventory.
Assault rifle in hands.
Reload animation.
Model in an external editor.

Rifles

De Lisle Carbine

The De Lisle Carbine appears in the game as "WINTAGE COMMANDO".

De Lisle Carbine - .45 ACP
Description in inventory.
Rifle in hands.
Reload animation.

Henry Big Boy

The Henry Big Boy appears in the game as the "Ranch King".

Henry Big Boy (replica) - .44 Rimfire (RF).
Description in inventory.
Rifle in hands.
Reload animation.

Kel-Tec SUB-2000

The Kel-Tec SUB-2000 appears in the game as the "Survivor 2K". It uses .40 caliber ammunition.

Kel-Tec SUB 2000 - 9x19mm/.40 S&W in shooting configuration
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I appears as the "Lenfield No.4 MkI".

Lee-Enfield No. 4 Mk I - .303 British
Description in inventory.
Rifle in hands.
Reload animation.
Model loaded in an external editor.

M1 Carbine

The M1 Carbine appears in the game as the "M1 Carbine". It uses .357 caliber ammunition.

Korean War Era M1 Carbine, with Birch Stock, Adjustable sight, bayonet lug, and twin magazine pouch - .30 Carbine.
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

M1 Garand

The M1 Garand appears in the game as "M1 Garand".

M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Marlin 983

The Marlin Model 983 appears in the game as the "983 Squirrel".

Marlin Model 983 - .22 Magnum
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mosin-Nagant 1891/30

The Mosin Nagant Rifle appears in the game as the "Monag 90/31".

Full-length, Soviet Mosin Nagant M91/30 - 7.62x54mm R
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464

Mossberg Model 464

The Mossberg Model 464 appears in the game as the "Sidekick".

Mossberg Model 464 - .30-30Win
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464 "464 Brushgun"

The shortened Mossberg Model 464 with scope appears as the "464 Brushgun". It's outlook maybe was inspired by Mare's Leg from Serenity. It also chambered for .357 caliber - version, nonexistent in real life.

Mossberg Model 464 curved stock model - .30-30Win.
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Mossberg Model 464 SPX

The Mossberg Model 464 appears in the game as the "464 Custom 22". It has a small reflex sight mounted on it and uses .22 caliber ammunition, as the name implies.

Mossberg 464 SPX - .30-30 WIN
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 597

The Remington Model 597 appears in the game as the "597 Varmint".

Remington Model 597
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 700

Remington 700

The Remington Model 700 appears in the game as the "700 Huntsman" (with a scope).

Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 700 Camo

The Remington Model 700 appears in the game as the "700 Huntsman Camo" (with iron sights and camouflage).

Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Remington 750

The Remington Model 750 appears in the game as the "750 Forester." Maya Torres always carries this rifle when recruited, and the sound of her shooting at zombies with it is what allows Marcus and Ed to find her during the game's opening quest.

Remington 750 Woodsmaster - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Rossi Circuit Judge

The Rossi Circuit Judge appears as the ".45 Justice". It is worth noting that despite the description, it is actually based on the .22 caliber version (pay attention to the length of the cylinder), but with furniture from .410/.45 version.

Rossi Circuit Judge - .22LR/.22 Magnum
Rossi Circuit Judge - .410 Bore/.45 Colt
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger 10/22

The Ruger 10/22 appears in the game as the "10/22".

Ruger 10/22 - .22 Long Rifle
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Gunsite Scout

The Ruger M77 Gunsite appears in the game as the "Bolt Scout".

Ruger M77 Gunsite scout rifle - .308 Winchester
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Mini 14

The Ruger Mini-14 appears in the game as "Mini 14". The weapon's description seems to be a shout-out to The A-Team.

Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Ruger Police Carbine

The Ruger Police Carbine .40 S&W appears as the "RC 40".

Ruger Police Carbine
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Simonov SKS

Simonov SKS

The Simonov SKS appears in the game as the "SKS".

SKS with no bayonet - 7.62x39mm
Description in inventory.
Rifle in hands.
Reload animation.
Model in an external editor.

Simonov SKS "SKS Survivor"

The Simonov SKS appears in the game as the "SKS Survivor" and has an M203 grenade launcher

Description in inventory.
Rifle in hands.
Reload animation.

Springfield M1903

The Springfield M1903 appears in the game as the "Model 1903".

Springfield M1903 Mk 1 - .30-06
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Tokarev SVT-40

The Tokarev SVT-40 Rifle appears in the game as the "SVT-40".

Tokarev SVT-40 - 7.62x54mmR
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Winchester Model 70

The Winchester Model 70 appears in the game as the "Model 70." The weapon's in-game description specifically states it's a pre-'64 variant.

Pre-1964 Winchester Model 70 - .30-06
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Winchester 1892 "Mare's Leg"

A Winchester 1892 "Mare's Leg" appears in the game as the "Dog Leg".

Winchester 1892 "Mare's Leg" w/ D lever loop and rounded barrel - .44-40.
Description in inventory.
Pistol in hands.
Reload animation.
Model in an external editor.

Sniper Rifles

Accuracy International Arctic Warfare

The Accuracy International Arctic Warfare appears in the game as the "Arctic Warrior".

Accuracy International AW - 7.62x51mm NATO
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Barrett M107

Barrett M107CQ

The Barrett M107CQ appears in the game as "M107 CQ".

Barrett M107CQ - .50 BMG
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Barrett M107 Customized

A customized Barrett M107 in Mossy Oak Shadow Grass appears as the "Eli". One has to wonder what kind of duck hunting this rifle is intended for.

Barrett M107 long range sniper rifle - .50 BMG.
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Knight's Armament SR-25

M110 SASS

The M110 SASS appears in the game as the "M110 SASS".

M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme - 7.62x51mm NATO
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Knight's Armament SR-25 "CLEO DMR"

The heavily modified Knight's Armament SR-25 rifle appears in the game as "CLEO DMR".

Description in inventory.
Rifle in hands.
Reload animation.

McMillan TAC-50

The McMillan TAC-50 appears in the game as the "Mk. 15," its USSOCOM designation.

McMillan TAC-50 - .50 BMG
Description in inventory.
Sniper Rifle in hands.
Reload animation.
Model in an external editor.

Machine Guns

Browning Automatic Rifle

The Browning Automatic Rifle appears as the "M1918A2". The in-game version omits the bipod and the carrying handle.

Browning Automatic Rifle - .30-06
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Knight's Armament Stoner LMG

The Knight's Armament Stoner LMG appears as the "CLEO LSW".

Browning Automatic Rifle - .30-06
Description in inventory.
Machine Gun in hands.
Reload animation.

M60E4

The M60E4 appears in the game as "M60E4".

M60E4 machine gun - 7.62x51mm NATO
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

M249 SAW

The M249 SAW appears in the game as "M249 SAW".

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Patriot Ordnance Factory IAR

The Patriot Ordnance Factory IAR appears in the game as the "M27 IAR", fitted with a 100-round drum magazine.

Patriot Ordnance Factory IAR with beta C-Mag, ACOG and reflex sights - 5.56x45mm NATO. This was POF's submission to the IAR competition, which was won by an HK416 variant.
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

RPK

The RPK appears as the "RPK".

RPK Light Machine Gun with 40 round magazine - 7.62x39mm
Description in inventory.
Machine Gun in hands.
Reload animation.
Model in an external editor.

Grenade Launchers

Brügger & Thomet GL-06

The Brügger & Thomet GL-06 appears in the game as the "GL 06 Riot".

Brügger & Thomet GL-06 with attached foregrip - 40x46mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.
Model in an external editor.

Heckler & Koch XM25

The Heckler & Koch XM25 appears in the game as the "CLEO GL40".

Pre-2015 XM25 pre-production model - 25x40mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.

Airsoft M203 grenade launcher

The M203 grenade launcher. In the game, it is mounted to variants of several weapons.

Airsoft LMT M203 with 9" barrel - (fake) 40x46mm.
SKS with M203.
SIG556 with M203.
AKM with M203.
M4 with M203

Milkor MGL Mk 1S

The Milkor MGL Mk 1S appears in the game as the "GL M32".

Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
Description in inventory.
Grenade Launcher in hands.
Reload animation.
Model in an external editor.

Grenades & Explosives


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