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Difference between revisions of "RoboCop 3"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Two [[M16#M16A1_Rifle|M16A1]] rifles were seen on the wall of the Splatterpunks' place when RoboCop confronts them.
 
Two [[M16#M16A1_Rifle|M16A1]] rifles were seen on the wall of the Splatterpunks' place when RoboCop confronts them.
 
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]
 
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]
[[Image:RoboCop3 1004.jpg|thumb|600px|none|Two [[M16A1]] rifles are seen hanging on the wall to the left.]]
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[[Image:RoboCop3 1004.jpg|thumb|601px|none|Two [[M16A1]] rifles are seen hanging on the wall to the left.]]
  
 
==Heckler & Koch G3==
 
==Heckler & Koch G3==

Revision as of 12:42, 12 December 2013

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RoboCop 3 (1993)

RoboCop 3 is the third installment in the RoboCop film series. Robert John Burke takes over the role of the cybernetic law enforcement officer, who joins a band of resistance fighters who rise up to oppose the unilateral takeover of their Detroit neighborhood by the OCP corporation. The film was directed by Fred Dekker (The Monster Squad) from a story by Frank Miller.


The following weapons were used in the film RoboCop 3:


Handguns

Beretta 93R "Auto 9"

RoboCop (Robert John Burke) once again carries the Beretta "Auto 9" as his main sidearm. He is first seen using it at the church in his first confrontation with OCP Rehabilitation Concepts Commander Paul McDaggett (John Castle). He later uses it at the motel against Rehab officers as well as during the chase with McDaggett.

Beretta 93R "Auto 9" - 9x19mm
RoboCop (Robert John Burke) draws his Auto-9 while at the church in his first confrontation with OCP Rehabilitation Concepts Commander Paul McDaggett (John Castle).
RoboCop retrieves his pistol from his thigh.
RoboCop (Robert John Burke) draws his Auto-9 to shoot two officers trying to harm a woman.
While driving a "pimpmobile", RoboCop aims his Auto-9 outside the windshield.
RoboCop fires his Auto-9.

Glock 17

The Glock 17 fitted with a laser sight is the sidearm of Officer Anne Lewis (Nancy Allen) as well as other Detroit officers in the film.

A Generation 2 Glock 17 - 9x19mm
Officer Lewis (Nancy Allen) with her Glock 17, aiming it at Splatterpunks.

Beretta 92FS

The Beretta 92FS is the standard sidearm of many of the Rehab officers. Also seen used by Security Concepts guards as they confront the Resistance fighters who try to rob the armory.

Beretta 92FS - 9x19mm
Rehab officers draw their Berettas on RoboCop
Security Concept guards draw their Berettas on the Resistance fighters when they raid the arsenal.

Beretta 92FS Inox

The Beretta 92FS Inox is drawn by one of the Security Concepts guards in the beginning of the film.

Beretta 92FS Inox - 9x19mm
The Security Concepts guard on the right draws his Beretta Inox on the Resistance fighters.

Jericho 941 R

Sgt. Reed (Robert DoQui) carries a Jericho 941 R as his sidearm. He uses it during the battle for Cadillac Heights.

Jericho 941 R (early model) - 9x19mm
Sgt. Reed fires his Jericho 941 R at the advancing Rehab troopers in the climatic battle.

Wildey Magnum

A Wildey Magnum is the main sidearm of McDaggett's second-in-command Seitz (Judson Vaughn).

Wildey Hunter, 5" barrel - .44 Magnum
Seitz is seen holding his Wildey to the right of McDaggett.

Desert Eagle

The Desert Eagle is the main sidearm of OCP Rehabilitation Concepts Commander Paul McDaggett (John Castle). Desert Eagles are also carried by other Rehabilitation Officers. One is notoriously shot out of a Rehab officer's hand and sent spinning in the air with rounds fired by RoboCop's Auto-9.

IMI Desert Eagle Mark I - .357 Magnum
Rehab Commander Paul McDaggett (John Castle) brings his Desert Eagle to bear.
McDaggett flips through some cash with his Desert Eagle... with hammer back and finger still on the trigger.
McDaggett aims his Desert Eagle.
McDaggett wields his Desert Eagle.

Ruger P90

Coontz (Stephen Root) is seen holding a Ruger KP90 on Bertha and the rest of the Resistance.

Ruger KP90 - .45 ACP
Coontz (Stephen Root) holds up his Ruger.

Thunder 5 Revolver

A Splatterpunk is seen handling a Thunder 5 Revolver fitted with a laser sight.

Thunder 5 - .45 Long Colt/.410 gauge
The Splatterpunk with his Thunder 5 as RoboCop confronts them.

Walther PPK/S

Security Concepts executive Fleck (Bradley Whitford) carries a Walther PPK/S in a shoulder holster saying he'd rather eat a bullet than jump out a window if things go bad.

Walther PPK/S blued - .380 ACP
"... I'd eat a bullet myself - Less showy." Fleck shows off the Walther in his shoulder holster.
A closeup of the Walther as Fleck gets bad news.

Rifles

M16A1

Two M16A1 rifles were seen on the wall of the Splatterpunks' place when RoboCop confronts them.

M16A1 with 20 round magazine - 5.56x45mm
Two M16A1 rifles are seen hanging on the wall to the left.

Heckler & Koch G3

A Detroit Police officer uses a Heckler & Koch G3 during the defense of Cadillac Heights.

Heckler & Koch G3A3 with wide handguard - 7.62x51mm NATO
The Detroit police officer behind Sgt. Reed carries a G3.

SKS rifle

An SKS rifle fitted with a 30 round magazine is seen in the hands of a resistance fighter. He attempts to use the bayonet to stab OTOMO, the Japanese android sent by OCP.

Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. This example has a hardwood stock.
A resistance fighter confronts OTOMO with his SKS. The SKS is seen loaded with a 30 round magazine.

Colt XM177E2/Commando

The Colt Commando is the main weapon carried by McDaggett during the takeover of Cadillac Heights. XM177E2-style rifles are also seen used by other Rehab officers. The Rehabs' rifles are generally seen with mounted M203 grenade launchers. Standard XM177E2-style carbines (Without M203s) are also used throughout the film by Resistance members as well as SplatterPunks gang members enlisted by the Rehabs during the battle for Cadillac Heights.

Late 1970s model AR15 Sporter 1 Carbine converted into an XM177E2 Lookalike - 5.56x45mm
McDaggett raises his XM177 carbine. It has an M203 mounted underneath.
McDaggett brandishes his XM177/M203.
An XM177 rifle (with mounted M203) in the hands of a Splatterpunk.

Muzzelite MZ14 Bullpup

The main weapons of the Rehabilitation Concepts officers are Ruger AC-556 rifles. They are fitted in Muzzelite MZ14 Bullpup configuration, with a tactical flash light mounted on a rail. Several are seen wielded throughout the film by Rehab officers, a couple are also used by the Splatterpunks that fight against the Resistance fighters and police defending Cadillac Heights.

Ruger Mini-14 in a Muzzelite MZ14 Bullpup stock - 5.56x45mm

Shotguns

Franchi SPAS-12

Resistance leader Bertha (CCH Pounder) is seen carrying a Franchi SPAS-12 shotgun as her main weapon. Detroit police officers can also be seen using them during the defense of Cadillac Heights.

Franchi SPAS-12 - 12 Gauge
Aiming the SPAS-12.
Bertha opens fire with her Franchi SPAS-12 when Rehabs attack the base.

Mossberg 590

Officer Donnelly (writer/director Shane Black in a cameo) uses a Mossberg 590 fitted with a heat shield and pistol grip in the opening shootout with the Splatterpunks. An identical Mossberg is the also used by resistance member Coontz (Stephen Root). Detroit Police officers defending Cadillac Heights can also be seen using them.

Mossberg 590 - 12 gauge.
Donnelly (writer/director Shane Black in a cameo) with his Mossberg.

Armsel Striker

Resistance fighter Moreno (Daniel von Bargen) carries an Armsel Striker shotgun as his main weapon.

Armsel Striker Shotgun - 12 Gauge. Strikers are identified not only by the unique 'knob' that serves as the winding key in front of the drum, but also the drum advance lever on the back of the receiver. The Cobray guns don't have this lever.
Moreno with his Armsel Striker as he and Zack try to flee from the Rehab officers.

Stevens Model 67

Sgt. Reed (Robert DoQui) carries a Stevens Model 67 with an extended magazine tube and barrel as he and other Detroit police officers defend Cadillac Heights at the end of the film.

Savage/Springfield Model 67 - 12 gauge
Sgt. Reed with his Stevens Model 67 Shotgun.
Sgt. Reed defends Cadillac Heights with his Stevens Model 67 Shotgun.

Remington 870

A standard Remington 870 shotgun is the weapon wielded by Resistance leader Bertha (CCH Pounder) when she and the other members raid the police armory. Another 870 appears to be carried by one of the Detroit police officers during the battle for Cadillac Heights.

Remington 870 Police Magnum Riot Shotgun - 12 Gauge
The Detroit police officer in the background on the right has what appears to be a Remington 870.

Submachine Guns

Calico M100

The Calico M100 were seen in the Police armory during the weapons raid by the resistance. The rifle also is seen pulled out by the Hold-up Man (Lee Arenberg), who foolishly tries to rob a diner frequented by the Detroit police.

Calico M100 Rifle - .22LR
The Hold-up Man (Lee Arenberg) pulls out his Calico M100 in the diner.

Calico M950A

The Calico M950A is used by several Rehab officers, most notably by McDaggett's driver when he and McDaggett attempt to escape RoboCop.

Calico M950 pistol - 9x19mm
The Rehab driver fires his Calico at RoboCop.

Heckler & Koch MP5A2

A Heckler & Koch MP5A2 is seen used by Rehab officers that raid the Resistance hideout as well as a Splatterpunk in the final battle for Cadillac Heights.

Heckler & Koch MP5A2 with Surefire 628 dedicated forend weaponlight - 9x19mm
A Splatterpunk picks up an MP5A2.
A Splatterpunk engages Resistance fighters in Cadillac Heights.

Heckler & Koch MP5K

A splatterpunk at the film's beginning appears to fire a Heckler & Koch MP5K at RoboCop. Heckler & Koch MP5Ks are also used by Kanemitsu security guards at the company's main headquarters in Tokyo, Japan. Upon closer inspection, these appear to be Daisy airsoft replicas.

Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm.
Daisy Airsoft Model 15 MP-5K. One of the first ASG.
A splatterpunk at the film's beginning appears to fire a Heckler & Koch MP5K at RoboCop.
Armed Kanemitsu Corporation security guards securing the only entrance to Otomo's room. Upon closer inspection, these appear to be Daisy airsoft replicas.

IMI Uzi

The Uzi is a common weapon throughout the film, being carried by Rehab officers and some of the resistance fighters. Uzis are seen being used by both sides during the attack on Cadillac Heights. An Uzi is also used by an OCP security guard while guarding the premises of OCP's main headquarters in Detroit, Michigan.

IMI Uzi with buttstock collapsed - 9x19mm
Uzi-carrying Rehab troops harass a young female civilian.
An OCP security guard conducting a roving patrol armed with an IMI Uzi.

MAC-11

A MAC-11 fitted with a mock suppressor is used by one of the Rehab officers as they raid the Resistance hideout. A similar MAC-11 is wielded by another Rehab officer that attempts to stop the illegal TV broadcast from RoboCop's chief technician, Dr. Marie Lazerus (Jill Hennessy). She disarms him of it and warning-fires it in front of the accompanying two OCP security guards, telling them to "Think it over."

RPB Industries M11A1 - .380 ACP
The Rehab officer in the middle fires his MAC-11 as they fast-rope into the resistance hideout. The Rehab officer on the left fires a full-size Uzi.

Cobray M11/9

A Cobray M11/9 fitted with a custom muzzle shroud is seen being used by McDaggett (John Castle) in conjunction with a DefTech 37mm launcher (see below).

Cobray M11/9 - 9x19mm. This is the semiautomatic pistol, note how the selector switch is on the opposite side of the receiver and the pins are in different places on the receiver.
McDaggett readies the weapon.
McDaggett racks the bolt of the Cobray M11/9.
McDaggett fires his weapon out the back of the Rehab van.
Closeup of the Cobray.

Launchers

DefTech 37mm launcher (with under slung Cobray M11/9)

The multi-shot DefTech 37mm launcher is the launcher used with the Cobray when Paul McDaggett is in the SWAT van being chased by RoboCop in the pimp-mobile. The DefTech has the forward grip removed and the Cobray is fitted with a muzzle shroud and mounted sideways underneath. As in many movies, the DefTech launcher is depicted as a weapon which fires HE grenades; in real life, it can only fire less-than-lethal projectiles. This exact same weapon combination is also seen in the movie Cliffhanger.

Defense Technologies/Federal Laboratories launcher with folding stock - 37mm
McDaggett readies the DefTech 37mm launcher.
McDaggett closes the DefTech 37mm launcher.

DefTech 1315 Gas Gun

The DefTech Gas Gun is wielded by a Splatterpunk who uses this weapon to fire the first shot on the attack of Cadillac Heights. Again like above, this weapon is wrongly portrayed as a explosive grenade launcher.

DefTech 1315 - 37mm
A Splatterpunk takes up the DefTech launcher.

M203 Grenade Launcher

Several M203 grenade launchers are seen throughout the film. One is mounted on McDaggett's XM177E2, which he notably uses to disable RoboCop. Another XM177 with underslung M203 is seen used by one of the SplatterPunks during the battle for Cadillac Heights.

M203 grenade launcher - 40x46mm.
McDaggett brandishes his XM177/M203 after firing the launcher at RoboCop.
An XM177 rifle (with mounted M203) in the hands of a Splatterpunk.

Other

RoboCop's Gun Arm

In addition to his Auto-9, RoboCop also can replace his lower left arm with a multiple weapons platform. His "gun arm" consists of a modified Calico 950A mounted on its side, a custom flamethrower, and a missile launcher.

RoboCop emerges from his police car with his gun arm at the ready.
A closeup of the gun arm.
RoboCop uses the gun arm's flamethrower to destroy the Rehab's computer display.
A closeup of RoboCop's missile launcher as he destroys the tank.

Security Concepts Armory

The resistance is seen raiding an OCP/Detroit Police armory at the film's beginning.

"One-stop shoppin'." The background section appears to have several Heckler & Koch G3s as well as a Muzzelite MZ14 Bullpup. The closer section has numerous M16-type rifles and Type 56 AKs, many of which have 'pig-sticker' folding bayonets. Seen are a mix of fixed-stock Type 56s, Underfolder-stocked Type 56-1s, and Side-folding stock Type 56-2s. A couple also appear to have bakelite magazines. It is possible these are the same weapons from RoboCop 2.
The cart has a Franchi SPAS-12, what appears to be an AK variant with black synthetic furniture (possibly a Galil AR) and an H&K G3/HK91 with, interestingly enough, a desert-camo paint scheme. Coontz is seen pulling off a Mossberg 590.

Splatterpunk Weapons

The Splatterpunks are provided with several weapons to battle with the Resistance.

Numerous MP5Ks are seen, as well as a Micro Uzi, two Armsel Strikers and a MAC-10 (underneath the MP5K next to the Strikers).

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