Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Crisis Zone"
Seganamcofan (talk | contribs) m |
|||
Line 20: | Line 20: | ||
==FN Five-seveN== | ==FN Five-seveN== | ||
− | In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F.(Special Tactical Force) officers. | + | In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F. (Special Tactical Force) officers. |
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | [[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]] | ||
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]] | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]] | ||
Line 29: | Line 29: | ||
[[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]] | [[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]] | ||
− | == | + | ==Heckler & Koch Mk. 23 SOCOM== |
− | + | What appears to be a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game. | |
[[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]] | [[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]] | ||
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) with the pistol.]] |
=Submachine Guns= | =Submachine Guns= | ||
==Steyr TMP== | ==Steyr TMP== | ||
− | Modified [[Steyr TMP]] are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds. | + | Modified [[Steyr TMP]]s are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds. |
− | In the arcade version, actual weapon models are modified "NDI special submachine gun" from [[Time Crisis II]], which largely based | + | |
+ | In the arcade version, actual weapon models are modified "NDI special submachine gun" from [[Time Crisis II]], which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is slightly large). | ||
+ | |||
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | [[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]] | ||
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version]] | [[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version]] | ||
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]] | [[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]] | ||
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]] | [[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]] | ||
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) holds his modified TMP.]] |
==Calico M955A== | ==Calico M955A== | ||
In the arcade version, U.R.D.A. squad leader uses a [[Calico M955A]] without foregrip. | In the arcade version, U.R.D.A. squad leader uses a [[Calico M955A]] without foregrip. | ||
+ | |||
[[Image:CalicoM955A.jpg|thumb|none|400px|Calico M955A Submachine gun - 9x19mm]] | [[Image:CalicoM955A.jpg|thumb|none|400px|Calico M955A Submachine gun - 9x19mm]] | ||
==Heckler & Koch MP5A3== | ==Heckler & Koch MP5A3== | ||
− | In the PS2 version, [[Heckler & Koch MP5A3]] is incorrectly appears as a player's weapon icon. | + | In the PS2 version, [[Heckler & Koch MP5A3]] is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine. |
− | |||
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | [[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]] | ||
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are incorrectly appeared in weapon icon.]] | [[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are incorrectly appeared in weapon icon.]] | ||
[[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm]] | [[Image:H&K_MP54.jpg|thumb|none|400px|Heckler & Koch MP54 earliest prototype of the H&K MP5 - 9x19mm]] | ||
− | [[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. | + | [[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers armed with MP5A3s. Original "slimline" handguard and a straight "waffle"-style magazine are visible.]] |
− | [[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier | + | [[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier holds his MP5A3. Original "slimline" handguard and a straight "waffle"-style magazine are visible.]] |
=Assault Rifles= | =Assault Rifles= | ||
Line 82: | Line 84: | ||
==Remington 870 (Short Barrel)== | ==Remington 870 (Short Barrel)== | ||
− | + | The STF uses a Remington 870 outfitted with a shortened barrel. It holds 6 rounds. | |
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | [[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]] | ||
+ | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) armed with the short barreled Remington 870.]] | ||
==Fictional pepperbox style shotgun== | ==Fictional pepperbox style shotgun== | ||
Line 91: | Line 94: | ||
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.]] | [[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.]] | ||
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.]] | [[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.]] | ||
− | |||
− | |||
− | |||
− | |||
=Sniper Rifles= | =Sniper Rifles= | ||
Line 103: | Line 102: | ||
[[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | [[Image:H&KPSG01.jpg |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]] | ||
[[Image:H&KSG1.jpg |thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | [[Image:H&KSG1.jpg |thumb|none|400px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | ||
− | [[Image:TimecrisisCrisiszone_Jared.jpg|thumb|400px|none|Jared Hunter | + | [[Image:TimecrisisCrisiszone_Jared.jpg|thumb|400px|none|Jared Hunter poses with his modified Heckler & Koch PSG-1.]] |
==Unknown Sniper Rifle== | ==Unknown Sniper Rifle== | ||
− | + | An unknown Sniper Rifle is appear in promotional illustrations of the arcade game. It never shows up in the game. | |
− | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) | + | [[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) with the unknown Sniper Rifle.]] |
=Machine Guns= | =Machine Guns= | ||
Line 125: | Line 124: | ||
==Hand Held M134 Minigun== | ==Hand Held M134 Minigun== | ||
− | The [[M134 Minigun]] appear as "Gattling Gun". It can be use in Grass Market Street | + | The [[M134 Minigun]] appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds. |
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]] | [[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]] |
Revision as of 10:59, 2 July 2015
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Unidentified This article currently has one or more unidentified weapons. |
|
The following weapons appear in the video game Crisis Zone:
Handguns
FN Five-seveN
In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F. (Special Tactical Force) officers.
SIG-Sauer P220
Claude McGarren uses a SIG-Sauer P220 in the game's special mode. It hold 8 rounds.
Heckler & Koch Mk. 23 SOCOM
What appears to be a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
Submachine Guns
Steyr TMP
Modified Steyr TMPs are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.
In the arcade version, actual weapon models are modified "NDI special submachine gun" from Time Crisis II, which largely are based on the Uzi. In the PS2 version, the TMPs have the correct weapon model (but the scale is slightly large).
Calico M955A
In the arcade version, U.R.D.A. squad leader uses a Calico M955A without foregrip.
Heckler & Koch MP5A3
In the PS2 version, Heckler & Koch MP5A3 is incorrectly appears as a player's weapon icon. In the game, U.R.D.A. soldiers are armed with MP5A3s. It's based on the early production model with the original "slimline" handguard and a straight "waffle"-style magazine.
Assault Rifles
OTs-14-4A
In the arcade version, most of U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard.
XM29 OICW
The U.R.D.A. special agent "Tiger" uses a XM29 OICW. In the arcade version, He uses 1996 model. In the PS2 version, He uses more recent 1999 model.
AR-15 variant
In the PS2 version, Jared Hunter uses an unknown AR-15 variant without the carry handle.
Shotguns
Remington 870 (Short Barrel)
The STF uses a Remington 870 outfitted with a shortened barrel. It holds 6 rounds.
Fictional pepperbox style shotgun
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
Sniper Rifles
Heckler & Koch PSG-1
In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.
Unknown Sniper Rifle
An unknown Sniper Rifle is appear in promotional illustrations of the arcade game. It never shows up in the game.
Machine Guns
M197 Vulcan
The M197 Vulcan is seen mounted on most U.R.D.A. choppers.
General Dynamics XM301
The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches.
Hand Held M134 Minigun
The M134 Minigun appear as "Gattling Gun". It can be use in Grass Market Street in the PS2 game's special mode. For balance reasons, it's loaded with 60 rounds.
Rocket Launchers
M202 FLASH
The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function.
Grenade Launcher
M79
The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a rather slow bullet velocity.
Grenades
DM51 hand grenade
In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.
Mk 2 hand grenade
In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.
RGD-33 stick grenade
In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.
Others
Fictional Flamethrower
A fictional flamethrower can be use in Drycreek plaza at special mode.
Laser Rifle
Fictional Laser Rifle can be use in Garland Technology Center at special mode.