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Difference between revisions of "Crisis Zone"

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(Corrected messed up grammar.)
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{{incomplete}}
 
{{incomplete}}
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{{unknown}}
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{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
 
|name=Crisis Zone|picture=TimecrisisCrisiszone.jpg
 
|name=Crisis Zone|picture=TimecrisisCrisiszone.jpg
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==FN Five-seveN==  
 
==FN Five-seveN==  
In Arcade version, [[FN Five-seveN]] is seen holstered in Metropolitan Police Service special forces S.T.F.(Special Tactical Force) officers.
+
In the arcade version, a [[FN Five-seveN]] is seen in the holsters of S.T.F.(Special Tactical Force) officers.
 
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]]
 
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-seveN original model, which is no longer produced - FN 5.7x28mm]]
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster.(Arcade version.)]]
+
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.]]
  
 
==SIG-Sauer P220==
 
==SIG-Sauer P220==
Claude McGarren are uses [[SIG-Sauer P220]] in special mode.
+
Claude McGarren uses a [[SIG-Sauer P220]] in the game's special mode. It hold 8 rounds.
 
 
In game called "Handgun", Unlike main series, It hold 8 rounds.
 
  
 
[[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]]
 
[[Image:SigP220Black.jpg|thumb|none|300px|SIG-Sauer P220 Black - .45 ACP]]
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An unknown handgun with visual similarities to a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
 
An unknown handgun with visual similarities to a [[Heckler & Koch Mark 23]] SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.
  
 +
[[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) hold Unknown Handgun.]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (right) hold Unknown Handgun.]]
[[image:SOCOM.jpg|thumb|none|300px|Aesthetically similar MK23 SOCOM]]
 
  
=Submachineguns=
+
=Submachine Guns=
  
 
==Steyr TMP==  
 
==Steyr TMP==  
Modified [[Steyr TMP]] used by S.T.F. officers and U.R.D.A. soldiers equipped shield (Only in Arcade version). It incorrectly Hold 40 rounds.
+
Modified [[Steyr TMP]] are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.  
'''In Both version, Weapon models is incorrectly modeling as very huge gun'''.
 
 
 
Description it is written in the gunrack of the Arcade version cabinets,
 
It say "THIS GUN IS THE STANDARD WEAPON OF THE S.T.F.TEAM. THE GUN IS A CUSTOMIZED MODEL USING A LASER SITE. AND IS THE OFFICIAL MODEL OF THE S.T.F.TEAM."
 
 
 
In the Arcade version, gun controllers uses an LED tracking systems that can recognize where it is targeting currently.
 
Therefore, TMP actual have a working in-game laser sight and That description is correct.
 
 
 
But In the PS2 version, this function has been completely removed. because The Guncon are used traditional light gun systems.
 
 
 
This modified TMP is also appear in arcade versions promotional illustration.
 
  
 
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]
 
[[Image:SteyrTMP.jpg|thumb|400px|none|Steyr TMP - 9x19mm]]
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP. (PS2 version.)]]
+
[[Image:TimecrisisCrisiszone_Craude.jpg|thumb|400px|none|S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version]]
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. are starting raid with their TMP. (PS2 version.)]]
+
[[Image:TimecrisisCrisiszone_stftmp.jpg|thumb|400px|none|S.T.F. teams stack up with their TMPs. (PS2 version)]]
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version.)]]
+
[[Image:TimecrisisCrisiszone_stftmp2.jpg|thumb|400px|none|S.T.F. officer takes cover with his TMP. (PS2 version)]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) hold modified TMP.]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (center) hold modified TMP.]]
  
 
==Heckler & Koch MP5A3==  
 
==Heckler & Koch MP5A3==  
In PS2 version, [[Heckler & Koch MP5A3]] incorrectly appears as a weapon icon.
+
The [[Heckler & Koch MP5A3]] is used by U.R.D.A. soldiers with the original "slimline" handguard and a straight "waffle"-style magazine. This depiction that comes from the rendering technology of hardware.  
 
 
All U.R.D.A. soldiers are Also uses MP5A3s. with the original "slimline" handguard and a straight "waffle"-style magazine. This depiction that comes from the rendering technology of hardware.  
 
  
 
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]
 
[[Image:Hk-mp5n.jpg|thumb|none|400px|Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm]]
 +
[[Image:HK MP5.JPG|thumb|none|400px|Heckler & Koch MP5A3 with original "slimline" handguard and straight "waffle"-style magazine - 9x19mm]]
 
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are visible in weapon icon.]]
 
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Heckler & Koch MP5A3 are visible in weapon icon.]]
[[Image:HK MP5.JPG|thumb|none|400px|Heckler & Koch MP5A3 with original "slimline" handguard and straight "waffle"-style magazine - 9x19mm]]
 
 
[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
 
[[Image:TimecrisisCrisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. low class blue soldiers with MP5A3s. original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
 
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier hold his MP5A3. original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
 
[[Image:TimecrisisCrisiszone_enemysmg_2.jpg|thumb|none|400px|U.R.D.A. high class red soldier hold his MP5A3. original "slimline" handguard and a straight "waffle"-style magazine are visible.]]
  
 +
=Assault Rifles=
  
 
==OTs-14-4A==
 
==OTs-14-4A==
In Arcade version, U.R.D.A. soldiers are uses modified OTs-14-4A, variants of [[OTs-14 Groza]]. GP-30 grenade launcher is incorrectly modeled to handguard.
+
In the arcade versionn, U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard.
  
 
[[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]
 
[[Image:OTs-14 Groza.jpg|thumb|none|400px|OTs-14-4A Groza with 40mm [[GP-series grenade launcher#GP-30|GP-30 grenade launcher]] - 9x39mm]]
[[Image:Crisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. soldiers (center:mid class. left and right:low class) hold OTs-14-4A. incorrectly modeled handguard are visible.]]
+
[[Image:Crisiszone_enemysmg.jpg|thumb|none|400px|U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold OTs-14-4As.]]
 +
 
 +
==XM29 OICW==
 +
In the PS2 version, U.R.D.A. special agent "Tiger" uses a [[XM29 OICW]].
 +
 
 +
[[Image:H&K XM29 OICW.jpg|thumb|none|450px|1999 over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm & 20mm. This is the second most depicted version.]]
 +
 +
==AR-15 variant==
 +
In the PS2 version, Jared Hunter uses an unknown AR-15 variant without the carry handle.
 +
 
 +
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]
  
 
=Shotguns=  
 
=Shotguns=  
  
 
==Remington 870 (Short Barrel)==
 
==Remington 870 (Short Barrel)==
Claude McGarren uses Short Barreled Remington 870 in special mode.
+
Claude McGarren uses a Remington 870 with a shortened barrels. It holds 6 rounds.
 
 
In game called "Shotgun", It hold 6rounds.
 
  
 
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]]
 
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge]]
  
 
==Fictional pepperbox style shotgun==
 
==Fictional pepperbox style shotgun==
In Both version, U.R.D.A. commander Derrick Lynch uses fictional pepperbox style shotgun.
+
In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.
  
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun.(Arcade version.)]]
+
[[Image:Crisiszone_Claude_Derrick.jpg|thumb|none|400px|Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.]]
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun.(PS2 version.)]]
+
[[Image:TimecrisisCrisiszone_Derrick.jpg|thumb|none|400px|Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.]]
  
 
==Unknown Shotgun==
 
==Unknown Shotgun==
Unknown Shotgun is appear in arcade versions promotional illustration. It's never appeared ingame.
+
Unknown Shotgun is appear in arcade versions promotional illustration.  
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) hold Unknown Shotgun.]]
+
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper right and upper center) holds an unknown shotgun.]]
 
 
=Assault Rifles=
 
 
==XM29 OICW==
 
In PS2 version, U.R.D.A. special agent "Tiger" uses [[XM29 OICW]].
 
 
 
[[Image:H&K XM29 OICW.jpg|thumb|none|450px|1999 over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm & 20mm. This is the second most depicted version.]]
 
 
   
 
   
==AR-15 variants==
 
In PS2 version, Jared Hunter, Successor of U.R.D.A commander uses unknown AR-15 variants.
 
 
This AR-15 is not have carrying handle, even iron sights. Like the MP5A3, This depiction that comes from the rendering technology of hardware.
 
 
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]]
 
 
 
=Sniper Rifles=
 
=Sniper Rifles=
  
==Modified Heckler & Koch PSG-1==
+
==Heckler & Koch PSG-1==
In PS2 version, U.R.D.A. commander Jared Hunter uses [[Heckler & Koch PSG-1]] with general G3 frames.
+
In the PS2 version, U.R.D.A. commander Jared Hunter uses a [[Heckler & Koch PSG-1]] with general G3 frames.
  
 
[[Image:H&KPSG01.jpg‎ |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
 
[[Image:H&KPSG01.jpg‎ |thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
Line 122: Line 104:
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) hold Unknown Sniper Rifle.]]
 
[[Image:Crisiszone_unknownguns.jpg|thumb|none|400px|S.T.F. officer (upper left) hold Unknown Sniper Rifle.]]
  
=Launchers=
+
=Machine Guns=
  
==M202 FLASH==
+
==M197 Vulcan==
[[M202 FLASH]] appear as "Missile Launcher". It can be use in Garland park at special mode.
+
The [[M197 Vulcan]] is seen mounted on most U.R.D.A. choppers.
  
It correctly hold 4 rounds. However, it is depicted as it has a homing function incorrectly.
+
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]
 +
[[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|400px|M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.]]
  
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
+
==General Dynamics XM301==
 +
The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches.
  
=Machineguns=
+
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]
 +
[[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|400px|The XM301 on a U.R.D.A. manned RAH-66.]]
  
 
==Hand Held M134 Minigun==
 
==Hand Held M134 Minigun==
Hand Held [[M134 Minigun]] appear as "Gattling Gun". It can be use in Grass Market Street at special mode.
+
The [[M134 Minigun]] appear as "Gattling Gun". It can be use in Grass Market Street at special mode.For balance reason, It hold only 60 rounds.
 +
 
 +
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]]
  
For balance reason, It hold only 60 rounds.
+
=Rocket Launchers=
  
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO]]
+
==M202 FLASH==
 +
The [[M202 FLASH]] appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function.
 +
 
 +
[[Image:M202A2 FLASH.JPG|thumb|none|400px|M202 FLASH - 66mm]]
  
==M79 grenade launcher==
+
=Grenade Launcher=
[[M79 grenade launcher]] appear as  "Grenade". It can be use in Belforte Hotel at special mode.
 
  
It correctly hold 1 rounds. However, it is depicted as it has a very slow rounds.
+
==M79==
 +
The [[M79 grenade launcher]] appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a slow rate of fire.
  
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40x46mm]]
  
=Explosives=  
+
=Grenades=  
  
 
==DM51 hand grenade==
 
==DM51 hand grenade==
In Arcade version, U.R.D.A soldiers (include "Tiger") uses [[DM51 hand grenade]].  
+
In the arcade version, U.R.D.A soldiers (include "Tiger") use [[DM51 hand grenade]] as their main grenade.  
  
 
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
 
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
  
 
==Mk 2 hand grenade==
 
==Mk 2 hand grenade==
In PS2 version, U.R.D.A.'s DM51 hand grenades are replaces [[Mk 2 hand grenade]].
+
In the PS2 version, the [[Mk 2 hand grenade]] is used by the U.R.D.A. as their main grenade.
  
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade]]
[[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|400px|U.R.D.A. soldier (center) are thrown Mk 2 hand grenade.]]
+
[[Image:TimecrisisCrisiszone_grenade.jpg|thumb|none|400px|U.R.D.A. soldier (center) throws a Mk 2 hand grenade.]]
 
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.]]
 
[[Image:TimecrisisCrisiszone_iconandgrenade.jpg|thumb|none|400px|Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.]]
  
 
==RGD-33 stick grenade==
 
==RGD-33 stick grenade==
In Both version, Derrick Lynch uses [[RGD-33 stick grenade]].
+
In both versions of the game, Derrick Lynch use a [[RGD-33 stick grenade]].
  
 
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]]
 
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|400px|RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.]]
 
=Mounted Weapons=
 
 
==M197 Vulcan==
 
[[M197 Vulcan]] is mounted on U.R.D.A.'s Helicopters.
 
 
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]
 
[[Image:TimecrisisCrisiszone_m197.jpg|thumb|none|400px|M197 Vulcan is mounted U.R.D.A.'s Helicopter.]]
 
 
==General Dynamics XM301==
 
General Dynamics XM301 is mounted on U.R.D.A.'s RAH-66 Comanche.
 
 
[[File:XM301b.jpg|thumb|none|450px|General Dynamics XM301 - 20x102mm]]
 
[[File:TimecrisisCrisiszone_xm301.jpg|thumb|none|400px|XM301 is mounted U.R.D.A.'s RAH-66 Comanche.]]
 
  
 
=Others=
 
=Others=

Revision as of 09:49, 9 April 2015

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Unidentified

This article currently has one or more unidentified weapons.
If you can help identify any of the weapons labelled "unknown," please do so.



Crisis Zone
TimecrisisCrisiszone.jpg
Crisis Zone (1999)
Release Date: March 1999 (Arcade)
19 October 2004 (Playstation 2)
Developer: Namco
Publisher: Namco
Series: Time Crisis
Platforms: Arcade
Playstation 2 (Except Japan)
Genre: Light gun shooter



The following weapons appear in the video game Crisis Zone:


Handguns

FN Five-seveN

In the arcade version, a FN Five-seveN is seen in the holsters of S.T.F.(Special Tactical Force) officers.

FN Five-seveN original model, which is no longer produced - FN 5.7x28mm
FN Five-seveN is visible in the S.T.F. Squad 1 leader Claude McGarren's chest holster in the arcade version.

SIG-Sauer P220

Claude McGarren uses a SIG-Sauer P220 in the game's special mode. It hold 8 rounds.

SIG-Sauer P220 Black - .45 ACP

Unknown Handgun

An unknown handgun with visual similarities to a Heckler & Koch Mark 23 SOCOM appear in the arcade version's promotional artwork. It is fitted with LAM and a suppressor. It was not featured in-game.

Aesthetically similar MK23 SOCOM
S.T.F. officer (right) hold Unknown Handgun.

Submachine Guns

Steyr TMP

Modified Steyr TMP are used by S.T.F. officers and U.R.D.A. soldiers equipped with ballistic shield. In the game, they are incorrectly loaded with 40 rounds.

Steyr TMP - 9x19mm
S.T.F. Squad 1 leader Claude McGarren hold his TMP in the PS2 version
S.T.F. teams stack up with their TMPs. (PS2 version)
S.T.F. officer takes cover with his TMP. (PS2 version)
S.T.F. officer (center) hold modified TMP.

Heckler & Koch MP5A3

The Heckler & Koch MP5A3 is used by U.R.D.A. soldiers with the original "slimline" handguard and a straight "waffle"-style magazine. This depiction that comes from the rendering technology of hardware.

Heckler & Koch MP5-N with Navy trigger group and threaded muzzle - 9x19mm
Heckler & Koch MP5A3 with original "slimline" handguard and straight "waffle"-style magazine - 9x19mm
Heckler & Koch MP5A3 are visible in weapon icon.
U.R.D.A. low class blue soldiers with MP5A3s. original "slimline" handguard and a straight "waffle"-style magazine are visible.
U.R.D.A. high class red soldier hold his MP5A3. original "slimline" handguard and a straight "waffle"-style magazine are visible.

Assault Rifles

OTs-14-4A

In the arcade versionn, U.R.D.A. soldiers are equipped with OTs-14-4As. The GP-30 grenade launcher is incorrectly modeled to the handguard.

OTs-14-4A Groza with 40mm GP-30 grenade launcher - 9x39mm
U.R.D.A. soldiers (Center: Mid-class. Left/Right: Low-class.) hold OTs-14-4As.

XM29 OICW

In the PS2 version, U.R.D.A. special agent "Tiger" uses a XM29 OICW.

1999 over / under Objective Individual Combat Weapon (OICW) - 5.56x45mm & 20mm. This is the second most depicted version.

AR-15 variant

In the PS2 version, Jared Hunter uses an unknown AR-15 variant without the carry handle.

M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.

Shotguns

Remington 870 (Short Barrel)

Claude McGarren uses a Remington 870 with a shortened barrels. It holds 6 rounds.

Short-barreled Remington 870 with Pachmayr "Vindicator Grip" - 12 gauge

Fictional pepperbox style shotgun

In both versions of the game, U.R.D.A. commander Derrick Lynch uses a fictional pepperbox style shotgun.

Derrick Lynch (right) hold his Fictional pepperbox style shotgun in the arcade.
Rejuvenated Derrick Lynch hold his Fictional pepperbox style shotgun in the PS2.

Unknown Shotgun

Unknown Shotgun is appear in arcade versions promotional illustration.

S.T.F. officer (upper right and upper center) holds an unknown shotgun.

Sniper Rifles

Heckler & Koch PSG-1

In the PS2 version, U.R.D.A. commander Jared Hunter uses a Heckler & Koch PSG-1 with general G3 frames.

Heckler & Koch PSG-1 - 7.62x51mm NATO
Heckler & Koch G3SG/1 - 7.62x51mm NATO
Jared Hunter hold his modified Heckler & Koch PSG-1.

Unknown Sniper Rifle

Unknown Sniper Rifle is appear in arcade versions promotional illustration. It's never appeared ingame.

S.T.F. officer (upper left) hold Unknown Sniper Rifle.

Machine Guns

M197 Vulcan

The M197 Vulcan is seen mounted on most U.R.D.A. choppers.

General Dynamics M197 Vulcan - 20mm.
M197 Vulcan as depicted in a U.R.D.A. chopper's chin-mount.

General Dynamics XM301

The General Dynamics XM301 is seen mounted on U.R.D.A. RAH-66 Comanches.

General Dynamics XM301 - 20x102mm
The XM301 on a U.R.D.A. manned RAH-66.

Hand Held M134 Minigun

The M134 Minigun appear as "Gattling Gun". It can be use in Grass Market Street at special mode.For balance reason, It hold only 60 rounds.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. - (fake) 7.62x51mm NATO

Rocket Launchers

M202 FLASH

The M202 FLASH appear as "Missile Launcher". It can be used in Garland park in special mode. It correctly hold 4 rounds. However, it is depicted incorrectly with a homing function.

M202 FLASH - 66mm

Grenade Launcher

M79

The M79 grenade launcher appear as "Grenade". It can be use in Belforte Hotel in special mode. It correctly hold 1 rounds. However, it is depicted with a slow rate of fire.

M79 grenade launcher - 40x46mm

Grenades

DM51 hand grenade

In the arcade version, U.R.D.A soldiers (include "Tiger") use DM51 hand grenade as their main grenade.

DM51 High-Explosive Fragmentation hand grenade

Mk 2 hand grenade

In the PS2 version, the Mk 2 hand grenade is used by the U.R.D.A. as their main grenade.

Mk 2 "Pineapple" High-Explosive Fragmentation hand grenade
U.R.D.A. soldier (center) throws a Mk 2 hand grenade.
Mk 2 hand grenade are visible in U.R.D.A. soldier's hip holster.

RGD-33 stick grenade

In both versions of the game, Derrick Lynch use a RGD-33 stick grenade.

RGD-33 high-explosive fragmentation stick grenade, shown with the diamond-patterned fragmentation sleeve.

Others

Fictional Flamethrower

Fictional Flamethrower can be use in Drycreek plaza at special mode.

Claude McGarren firing Fictional Flamethrower to U.R.D.A. soldiers.

Laser Rifle

Fictional Laser Rifle can be use in Garland Technology Center at special mode.


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