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Action: Source

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 02:26, 15 November 2023 by PyramidHead (talk | contribs) (I'll look at this more later)
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Action: Source
Action Source Promo.jpg
'Steam Store picture
Release Date: Sep 12, 2019
Developer: Lights. Camera. Action!
Publisher: Lights. Camera. Action!
Platforms: PC
Genre: First-Person Shooter


Action: Source is a standalone Source Engine version of the 2002 Half-Life mod, Action Half-Life and is inspired by action movies like Die Hard and A Better Tomorrow. It is a part of the Action mod series by the same developers along with AQtion and Action-Quake 2. The game emphasizes "Movie Realism" by allowing players to dodge-roll, dolphin dive, and bunny-hop along with the ability to kick and bandage themselves up instantly, paired with deadly combat and fairly realistic weapons handling. The game features a rather realistic ammo system where remaining ammo in the magazine is lost during tactical reloads.


The following weapons appear in the video game Action: Source:


Handguns

Handguns are the most common weapon in the game, and feature both "tactical" and "empty" reloads. Most handguns can be duel-wielded, an obvious reference to John Woo movies.

Beretta 92FS

The Beretta 92FS, called "Beretta", in game, is modeled after the two tone-variant of the Beretta 92FS. It incorrectly has a 3-round burst option and can be duel-wielded.

Two-tone Beretta 92FS - 9x19mm
The player character toys with their two-tone Beretta 92FS in the airport.
The player character goes through a John Woo phase- the 92FS is the director's favorite handgun, after all.
Showing off Italian Beretta trademarks and the logo on the grip.
Now with a laser sight attached.
The player character now realizes that shooting indoors is a bad idea and has thus opted for a suppressor.

Springfield Armory Mil-Spec M1911A1

The Springfield Armory Mil-Spec M1911A1 is referred to as the "1911a1" in-game. It is based directly on the custom golden Springfield Armory M1911A1 used by Nicolas Cage in Face/Off.

"Castor Troy" 24k gold titanium Springfield Armory M1911-A1 V-12 pistol - .45 ACP
Holding the custom Mil-Spec 1911A1 atop the local abandoned building.
The player character's pockets are now empty due to buying yet another custom gold Mil-Spec M1911A1.
Admiring the dragon on their customized Mil-Spec M1911A1.
The Mil-Spec M1911A1 with a laser sight (unfortunately not gold to match).
Fitting the Mil-Spec M1911A1 with a suppressor makes it a bit more stealthy, as much as a shiny golden M1911 can be, I suppose.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX, just called "Deagle" in-game, is the only magazine-fed sidearm that can't use a suppressor. It features custom iron sights, and produces the distinctive "ring of fire" after every shot. It is also featured in the HUD icon for the "quick draw" equipment with a suppressor, despite not being able to use one in-game.

Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE
The player character toys around with their brand new Desert Eagle Mark XIX in the metro.
Checking their Desert Eagle to make sure its genuine, showing that the game's model was referenced from an IMI-manufactured Desert Eagle.
The player character puts a laser sight on their Deagle after realizing that they can't aim.

Colt Single Action Army

The Single Action Army is called the "colt saa" [sic], and is based on the "Cavalry" model. Its the only sidearm that can't equip attachments. After each shot, the Single Action Army is either cocked by the thumb or in a "fanning" action.

Colt Single Action Army with 7.5" barrel known as the "Cavalry" model - .45 Long Colt
The player character is marooned on a tropical island, but found a Colt Single Action Army.
Realizing that their Colt Single Action Army is empty, the player character reloads.
Now content with their ammo situation, they decide to practice fanning.
Searching a boat yields another Colt Single Action Army.

Smith & Wesson Model 629 Competitor

The Smith & Wesson Model 629 Competitor is just called "Magnum" and is the slowest firing sidearm. Despite using a speedloader and dropping unused rounds it does not discard ammo when relaoding.

Smith & Wesson Model 629 "Performance Center" with custom weighted barrel and scope rails - .44 Magnum
The player character has just bought themself a Smith and Wesson 629 Competitor.
Checking for ammo in the cylinder.
Ejecting some spent casings.
Attaching a laser pointer would realistically block the sights, not that you use them.

Shotguns

Mossberg 500 Cruiser

The Mossberg 500 Cruiser is simply called the "Shotgun". It is based on a Mossberg 500 Cruiser modified with a foregrip and an removed heat-shield. It feeds from a six-shell tube magazine and has four separate pump-action animations. Its configuration is a clear reference to the Duke Nukem 3D "Shotgun".

Mossberg 500 Cruiser with foregrip, heat shield, and saddle shell holder - 12 gauge
The player character finds a Mossberg 500 Cruiser in a car crash.
The player character racks a shell.
Showing off the foregrip.
Inspecting the Mossberg logo and rear-mounted safety.

Short barreled Side by Side Shotgun

A Generic 12 Gauge Double Barreled Shotgun appears in game as “Hand cannon” in reference to "Action Quake", like the Mossberg 500 cruiser in game it does not allow the use of attachments, it's primary fire shoots both barrels at the same time, whilst the secondary fire's one.

Sarasqueta Sawn-off DB - 12 gauge
The player is enjoying a nice day with there "Hand cannon" outside the dock
The player does a "mag-check"
The player ejects some rounds with the force

Submachine Guns

MP5K

The MP5K appears in game simply as "Submachine gun", the MP5 is held in a side ways and or "Gangsta style" position, it can fire in full-auto or 3-round burst because of its "Navy" trigger group

Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm
The player threatens a vending machine's with a Mp5k
The player removes the magazine of their Mp5k
The player pulls back the charging handle, to get back at the vending machine's some more
The player has gotten a sound complaint and thus puts a silencer on
The player found a laser pointer in the office space, and also a upper rail

Rifles

Colt Law Enforcement Carbine

The Colt Law Enforcement Carbine appears in game as just "Assault Rifle", it's incorrectly showed as having the ability to fire in full-auto and 3-round burst's, further more despite feeding from a 30-round stanag in game it only holds 24 rounds of 5.56x45mm.

Colt Law Enforcement Carbine LE6920 - 5.56x45mm
The player has inquired a Colt Law Enforcement Carbine in a nondescript middle-eastern country
Action: Source devs are begging for law-suits
The player after inspecting the Colt Carbine removes their magazines
The Player has equipment a laser on there Colt Law Enforcement Carbine

Accuracy International Arctic Warfare Suppressed

The Accuracy International Arctic Warfare Suppressed appears in game simply as "Sniper Rifle" with a green tint, despite being based on the Integrally-suppressed variant of the "AWP" it can mount a suppressor, the scope is a overlay not a Actual scope, also despite the Suppressed variant uses 7.62x51 rounds it's only loaded with 6 rounds instead of the 10.

Accuracy International AWS - 7.62x51mm NATO
The player is testing out their Accuracy International Artic Warfare Suppressed*tm
The player checks there under-loaded magazine
The player racks the bolt but source jank magic made the empty casing disappear
The player as made the AWS even more silent

Grenades

M26 hand grenade

The M26 hand grenade appears in game as just "Grenade", its the only explosive weapon in game, it has the US Military markings wiped off.

M26 High-Explosive Fragmentation hand grenade
The player has found a M26 grenade on the their dock
The player tryies to get rid of the evidence by droping it in the ocean

Unusable guns

guns that appear in game but can't be used.

SIG-Sauer P228

The SIG-Sauer P228, shown as the two-tone variant appears in Act: Rooftops on a poster in the office board room section of the map.

Two Tone SIG-Sauer P228 - 9x19mm
The player stares at a poster of a woman wielding a SIG-Sauer P228

Colt New Service

The Colt New Service is shown on a Retro style Colt poster on Act: Rooftops in the office space section of the map.

Colt New Service Revolver - .45 ACP. The Army adopted a version of the New Service, the Colt M1917, with plain wooden grips and a lanyard ring in WWI.
The player gets a sense of second hand nostalgia

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