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Difference between revisions of "Talk:Call of Duty: Black Ops 6"

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the "LAVs" on the map scud appears to have a british Fox/Scimitar turret, so shouldn't it be more correct to list a 30mm RARDEN rather than a M242?
 
the "LAVs" on the map scud appears to have a british Fox/Scimitar turret, so shouldn't it be more correct to list a 30mm RARDEN rather than a M242?
--[[User:StefanoDenti|StefanoDenti]] ([[User talk:StefanoDenti|talk]]) 17:32, 25 October 2024 (UTC)
+
--[[User:StefanoDenti|StefanoDenti]] ([[User talk:StefanoDenti|talk]]) 16:32, 25 October 2024 (UTC)

Revision as of 13:33, 25 October 2024

Extraneous images

An operator mag-checking the Makarov PM during a gameplay preview.
An operator performing a press check on the Makarov PM.
Profile view of the Makarov's inspect animation in the beta.
The operator then proceeds to take an olfactory whiff of the magazine and lacquered steel 9x18mm cartridges.
The weapon seen in the Gameplay Reveal trailer.
Russell Adler dons sunglasses while carrying a Colt Model 723 in the Gameplay Reveal trailer.
The AR-10 LMG seen in a gameplay trailer with the operator wondering what is the benefit of using in the 90s a prototype that failed back in the 50s.
A promotional image of a character with the PGM in the burning oil fields of Kuwait.

Attachments

Black Ops 6 continues with the extensive Gunsmith system from previous games. In reality, during the early '90s weapon attachments were starting to become a thing with the introduction of practical laser sights, weaponlights and various Aimpoint sighting devices and all of these actually being used by special ops such as Delta. However, some of the attachments in the game are anachronistic.

Weapons utilize Weaver rails to interface with optics. Black Ops 6 is the first game in the sub-series to feature these rails period appropriately.

Optics

ACOG

The ACOG is featured as the "PrismaTech4x". The ACOG fits the Black Ops "prototype stuff" shtick as it was introduced in 1987 and was actually tested in very limited capacity during the Gulf War (36 scopes procured in early 1991), although, the in game model is of the anachronistic later iterations.

Aimpoint Electronic

The Aimpoint Electronic is featured in what appears to be a throwback to the first Black Ops game. It is dubbed "K&S Red Dot".

"OM3 '92 Holo"

The "OM3 '92 Holo" appears to combine Eotech-esque holographic sight with 1P87. It is anachronistic as the first iteration of the Eotech, the Bushnell holosight was introduced in 1996. Also, it is incorrectly depicted as being Soviet; not only holographic sights became common in the US military in the 2000s, but Russian holos became a thing much later with the introduction of the 1P87 in 2014.

Hybrid Eotech Holographic Sight

A stylized Eotech-esque holographic sight is available as the "Pinpoint Holoscout". It has a protective shroud similar to Model 553 combined with a battery compartment similar to Model 551 or 511. It is anachronistic as 551 and 511 were introduced in 2001 and the 553 at some point later.

It is labeled as "Pinpoint", apparently the fictional in-universe equivalent of Eotech. Interestingly, in real life Eotech was founded in 1995 much later than the setting of the game.

Bushnell HoloSight

A loosely based on the 1st gen "Bushnell" HoloSight attachment is featured as the "Merlin Reflex". It is anachronistic as the first gen Bushnell holosight was introduced in 1996.

OKP-7

A stylized and flipped OKP-7 is available as the "Volzhskiy Reflex". Its appearance is anachronistic as the first model in the series, the OKP-1 was introduced in 1999 and the first rail mountable model, the OKP-3 was introduced in 2002. Interestingly, the OKP-7 already has a differently stylized in-universe equivalent as the "Fastpoint Reflex", but oddly the developers didn't reuse it.

Elbit Falcon

The same Elbit Falcon returns from Cold War as the "Accu-Spot Reflex". After two Black Ops games featuring it anachronistically, Black Ops 6 finally has the Falcon period appropriately.

Colt Scope

The Colt scope is featured as the "Willis 3x". Another curious case of developers not reusing the already existing model and opting for a fresh one.

BelOMO PK-AS-W

The BelOMO PK-AS-W is featured as the "Dobrych 4x". The PK-AS is based on the magnified PKS-07 scope, which makes it anachronistic as the PKS-07 was introduced in the late 1990s with the SV-98 rifle.

Zeiss Z-Point

A stylized Zeiss Z-Point is available as the "Otero Micro Dot". Most likely anachronistic.

Foregrips

BS-1 grenade launcher grip

The BS-1 grenade launcher grip from Cold War returns.

Knight's Armament Vertical Grip

A Knight's Armament Vertical Grip is available simply as the "Vertical Foregrip". It is anachronistic as it was introduced in 1997.

Magazines

Beta C-Mag

The Beta C-Mag is featured as the "Extended Mag III". Introduced in 1987 and actually being pitched to the US military in the early 90s makes it another prototype item fitting the timeline, however, the trials ultimately deemed it to be unreliable and a failure.

SureFire MAG5-60

The SureFire MAG5-60 returns from Cold War as the "Extended Mag II". It is still anachronistic as it was introduced in 2010 and the concept of a quad stack STANAG magazine didn't exist back then.

Makarov Drum Magazine

An 80rd 9x18mm drum magazine is available as the "Extended Mag II" for the Gepard PDW. Interestingly, the drum is not available to the weapon it was actually made for, the Makarov. Presumably for balance reasons it holds only 50rd in game and is most likely anachronistic.

Miscellaneous

SIG-Sauer MCX VIRTUS

A SIG-Sauer MCX VIRTUS appears in promotional material. It is the same model from Call of Duty: Modern Warfare II and presumably appears to have been used placeholder as it is out of place for BO6's setting.

SIG-Sauer MCX VIRTUS SBR with 9" barrel - 5.56x45mm NATO
The time-traveling MCX as seen in a promotional image.

Discussion

Given that the trailer already came is really weird that it still have no talk page of any kind...--Dannyguns (talk) 13:35, 4 June 2024 (UTC)

well it's now out, so... gotta make the starting overview of the thing. XSlayer300 (talk) 18:54, 9 June 2024 (UTC)

CoD weapon models these days look like if you asked AI to draw pics of specific guns ;_;.Temp89 (talk) 21:23, 10 June 2024 (UTC)

I may end up playing this one purely because it'll have by far my favourite selection/era of weapons in a CoD game. But yeah, I'm immensely disappointed this era showing up when CoD weapon models (names, attachments, etc) are in the state they're in these days, and I'm not especially a fan of Treyarch's gameplay. :( Alex T Snow (talk) 00:07, 11 June 2024 (UTC)

I really hope we can get a modification like this

Larry Vickers Delta Force Colt 723 Carbine.jpeg

Well with the recent gameplay footage, we can kiss authenticity goodbye because the moment I saw an "XM4" with an obvious EOTech inspired optic, I was done. Immersion broken. Is it TOO MUCH to ask the devs to look at guns of the time period and MAKE THOSE? I don't care if they add wacky shit for the multiplayer that's separate but please make the game play that is set in 1991 be true to life.

Weapons We Seen So Far

M16A2 Carbine

AK-74

AR-18

M4A1 Carbine (Assuming as a Gunsmith attachments for the M16A2 Carbine)

AR-10 LMG (Hopefully for a rifle variant in the gunsmith.)

USP

SR-25

CETME Model C

FAMAE SAF

Gepard PDW (Looks familiar to an 74U that I seen in the past games.)

KSP-58 (Hopefully gunsmith that could change into the M240.)

Makarov

Panzerfaust 3

M134 Minigun

Did I miss some?--Treliazz (talk) 20:28, 9 June 2024 (UTC)

Question: HK94 as MP5?

I understand why the film industry uses HK94s as substitutes for actual MP5s but I don't understand why Treyarch substituted an MP5 with a HK94 in Black Ops 6. Is there a specific reason they did this?--Brody7.62 (talk) 00:19, 18 September 2024 (UTC)

It's not really an HK94, it's a heavily stylized MP5-like model made for the sake of artistic license. This wiki just effectively IDs it as a "HK94" because that's how weapon identification hyperautism works. You need to sign your posts on talk pages, too. --AgentGumby (talk) 12:22, 17 September 2024 (UTC)
To elaborate, it seems like they were really just going for a what-if SMG version of the CETME Model L, which winds up resembling an HK94 more than an MP5. Pyr0m4n14c (talk) 21:30, 17 September 2024 (UTC)
I guess that kind of makes sense but I don't get why recently has been Call of Duty moving away from the MP5 and moving closer towards the HK94 it just doesn't seem right.--Brody7.62 (talk) 00:19, 18 September 2024 (UTC)
It could be the same thing discussed on the talk page of COD4, that when your developer studio is located in California all you can use as reference is civilian weapons. Or the modeler just finds the unique grip of the HK94 more interesting? Or could be the legal angle like if H&K attempts to make a fuss about them depicting the MP5 they can always deflect by claiming it is not exactly one to one MP5, but a mixture of various things. Or it could be a mixture of all of the above... who knows? --Nanomat (talk) 01:26, 18 September 2024 (UTC)
As said above, it's more of a "what-if CETME Modelo L family SMG", which ends up being very MP5-like since the G3/HK33/MP5 and CETME families are so closely related. I also want to, again, argue against the HK94 classification here. This is basically taking something that is a helpful detail specific to real world proper ID-ing in live action (lack of paddle release) and taking that to the extreme that any MP5-type SMG in any form of media which has stylization involving no paddle release is automatically an HK94. It's a bit... tunnel-visioned. I'm not opposed to noting that the lack of paddle is "similar to civilian MP5s/HK94", but it's a bit much and very messy for us to be trying to claim this is specifically an HK94, rather than simply sharing a specific trait with it. Alex T Snow (talk) 04:07, 22 September 2024 (UTC)
Isn't the depicted pistol grip also unique to the HK94? If it were just the lack of paddle I would agree it might be just a stylization or heck it might even be the modeler forgetting to model it, but the presence of two identificators, the lack of paddle plus the grip makes me think it is meant to be the HK94. --Nanomat (talk) 01:49, 24 September 2024 (UTC)
Considering how they hyped up the Omnimovment as "Move like an Action Hero", it wouldn't surprise me if Treyarch went for the Hk94 *because* it's used as a substitute for the MP5 in action movies considering how Black Ops usually has a few obvious inspired by movies weapons and levels.. --Samz (talk) 15:36, 24 September 2024 (UTC)
Fair points guys, it definitely has the two-part lower; it does seem intentional in this case. Alex T Snow (talk) 21:56, 24 September 2024 (UTC)

FrankenLAV's armament

the "LAVs" on the map scud appears to have a british Fox/Scimitar turret, so shouldn't it be more correct to list a 30mm RARDEN rather than a M242? --StefanoDenti (talk) 16:32, 25 October 2024 (UTC)


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