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Difference between revisions of "Time Crisis"
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__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
+ | |||
+ | =Pistols= | ||
== Strayer Voigt Infinity == | == Strayer Voigt Infinity == | ||
− | VSSE agent Richard Miller uses a wooden grip [[Strayer Voigt Infinity]] on his assault on Garo's Castle. | + | VSSE agent Richard Miller uses a wooden grip [[Strayer Voigt Infinity]] on his assault on Garo's Castle as his main sidearm. It also appear as game's gun controller (Originally created for Point Blank in 1994. this gun controller was used until 2003's [[Time Crisis 3]].) |
− | |||
[[Image:Strayer-Voigt.jpg|thumb|none|400px|Strayer Voigt Infinity]] | [[Image:Strayer-Voigt.jpg|thumb|none|400px|Strayer Voigt Infinity]] | ||
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[[Image:Timecrisis_Richardhandgun_4.jpg|thumb|none|500px|Richard's Strayer Voigt Infinity on mission result.]] | [[Image:Timecrisis_Richardhandgun_4.jpg|thumb|none|500px|Richard's Strayer Voigt Infinity on mission result.]] | ||
[[Image:H&kuspmatchtimecrisis.jpg|thumb|none|500px|Miller holding his Strayer Voigt Infinity on the PlayStation box art.]] | [[Image:H&kuspmatchtimecrisis.jpg|thumb|none|500px|Miller holding his Strayer Voigt Infinity on the PlayStation box art.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
== Mauser C96 == | == Mauser C96 == | ||
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[[Image:Timecrisis_anotherRichardhandgun.jpg|thumb|500px|none|Walther PP Super visible on Richard's briefcase.]] | [[Image:Timecrisis_anotherRichardhandgun.jpg|thumb|500px|none|Walther PP Super visible on Richard's briefcase.]] | ||
− | == Stoner 63 == | + | == Unknown Handgun == |
+ | Sherudo Garo's mercenaries are used low detailed handgun. | ||
+ | |||
+ | [[Image:Timecrisis_enemyhandgun.jpg|thumb|none|500px|Sherudo Garo's mercenaries hold low detailed handgun.]] | ||
+ | |||
+ | =Machine Guns= | ||
+ | |||
+ | ==Stoner 63== | ||
[[Stoner 63]] Used by Sherudo Garo's mercenaries. also picked up by Wild Dog in the final battle against Miller. Fitted with drum magazine and bipod. | [[Stoner 63]] Used by Sherudo Garo's mercenaries. also picked up by Wild Dog in the final battle against Miller. Fitted with drum magazine and bipod. | ||
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[[Image:Timecrisis_enemymachinegun_2.jpg|thumb|none|500px|Wild Dog firing Stoner 63 to Miller.]] | [[Image:Timecrisis_enemymachinegun_2.jpg|thumb|none|500px|Wild Dog firing Stoner 63 to Miller.]] | ||
− | == M1A1 "Bazooka | + | =Rocket Launchers= |
+ | |||
+ | ==M1A1 "Bazooka== | ||
[[M1A1 "Bazooka"]] Used by Sherudo Garo's mercenaries. Its often fired continuously. | [[M1A1 "Bazooka"]] Used by Sherudo Garo's mercenaries. Its often fired continuously. | ||
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[[Image:Timecrisis_bazookarocket.jpg|thumb|none|500px|Miller dodging enemy's M1A1 rocket.]] | [[Image:Timecrisis_bazookarocket.jpg|thumb|none|500px|Miller dodging enemy's M1A1 rocket.]] | ||
− | == F1 hand grenade == | + | =Grenades= |
+ | |||
+ | ==F1 hand grenade== | ||
Wild Dog used [[F1 hand grenade]] in the final battle against Miller. | Wild Dog used [[F1 hand grenade]] in the final battle against Miller. | ||
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[[Image:Timecrisis_f1grenade_2.jpg|thumb|none|500px|Wild Dog throwing F1 hand grenade to Miller.]] | [[Image:Timecrisis_f1grenade_2.jpg|thumb|none|500px|Wild Dog throwing F1 hand grenade to Miller.]] | ||
− | == Model 24 Stielhandgranate == | + | ==Model 24 Stielhandgranate== |
[[Model 24 Stielhandgranate]] Used by Sherudo Garo's mercenaries. | [[Model 24 Stielhandgranate]] Used by Sherudo Garo's mercenaries. | ||
Line 74: | Line 81: | ||
[[Image:Timecrisis_enemygrenade.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) threw Model 24 Stielhandgranate to Miller.]] | [[Image:Timecrisis_enemygrenade.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) threw Model 24 Stielhandgranate to Miller.]] | ||
− | == | + | =Others= |
− | Sherudo Garo's mercenaries | + | |
+ | ==Cannon Emplacements== | ||
+ | Sherudo Garo's mercenaries use cannon emplacements in his castle to slow down agent Miller's assault in the game. | ||
[[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries with unknown cannon.]] | [[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries with unknown cannon.]] | ||
− | == Unknown Anti Air Gun == | + | ==Unknown Anti Air Gun== |
− | Sherudo Garo's mercenaries | + | Sherudo Garo's mercenaries use AA guns in his castle to slow down agent Miller's assault in the game. |
+ | |||
[[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) and his AA gun taking aim to Miller.]] | [[Image:Timecrisis_cannon%26aagun.jpg|thumb|none|500px|Sherudo Garo's mercenaries (Right) and his AA gun taking aim to Miller.]] | ||
Revision as of 09:51, 9 April 2015
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The following weapons appear in the video game Time Crisis:
Pistols
Strayer Voigt Infinity
VSSE agent Richard Miller uses a wooden grip Strayer Voigt Infinity on his assault on Garo's Castle as his main sidearm. It also appear as game's gun controller (Originally created for Point Blank in 1994. this gun controller was used until 2003's Time Crisis 3.)
Mauser C96
Wild Dog used dual Mauser C96s in the final battle against Miller. The pistol would be used in later series.
Walther PP Super
Walther PP Super, 9x18mm variants of Walther PP. Its seen on Richard's briefcase on the mission briefing sequence.
Unknown Handgun
Sherudo Garo's mercenaries are used low detailed handgun.
Machine Guns
Stoner 63
Stoner 63 Used by Sherudo Garo's mercenaries. also picked up by Wild Dog in the final battle against Miller. Fitted with drum magazine and bipod.
Rocket Launchers
M1A1 "Bazooka
M1A1 "Bazooka" Used by Sherudo Garo's mercenaries. Its often fired continuously.
Grenades
F1 hand grenade
Wild Dog used F1 hand grenade in the final battle against Miller.
Model 24 Stielhandgranate
Model 24 Stielhandgranate Used by Sherudo Garo's mercenaries.
Others
Cannon Emplacements
Sherudo Garo's mercenaries use cannon emplacements in his castle to slow down agent Miller's assault in the game.
Unknown Anti Air Gun
Sherudo Garo's mercenaries use AA guns in his castle to slow down agent Miller's assault in the game.