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Difference between revisions of "Uncharted 2: Among Thieves"
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== Colt Defender == | == Colt Defender == | ||
− | The [[M1911#Colt Defender|Colt Defender]], named ".45 Defender" in-game, is carried by Nate while in Borneo, early in the game. The gun's slide marks it as a Chinese pistol and calls it a "Type 85." (as seen in the strategy guide). Chloe Frazier carries a custom made model that has a flaming skull on the slide that is painted to appear that the bullet is coming out of the skull's mouth but she loses it when she was discovered to have been helping Nathan Drake behind Harry Flynn and Zoran Lazarevic's | + | The [[M1911#Colt Defender|Colt Defender]], named ".45 Defender" in-game, is carried by Nate while in Borneo, early in the game. The gun's slide marks it as a Chinese pistol and calls it a "Type 85." (as seen in the strategy guide). Chloe Frazier carries a custom made model that has a flaming skull on the slide that is painted to appear that the bullet is coming out of the skull's mouth but she loses it when she was discovered to have been helping Nathan Drake behind Harry Flynn and Zoran Lazarevic's backs. She later replaced it with a normal one but loses it in the last chapter. |
[[Image:ColtDefenderM1911.jpg|thumb|none|350px|Colt Defender with Hogue grips - .45 ACP. Similar to the one used in-game.]] | [[Image:ColtDefenderM1911.jpg|thumb|none|350px|Colt Defender with Hogue grips - .45 ACP. Similar to the one used in-game.]] | ||
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== Luger P08 == | == Luger P08 == | ||
− | Picked up from dead Nazi in ice caves. Somehow this [[Luger]] works perfectly after 70 years in the snow, even though they were known to be unreliable even when in much nicer conditions. It is also seen in Shambala, where Chloe finds one on the body of dead explorers, who apparently have strange choices in weapons. In a continuity error it is swapped for a Beretta 92FS before she loses it when Harry Flynn blows himself up with an unpinned grenade. They appear to carry Lugers along with Beretta Inoxes and AKs, leaving their nationality and the time period they arrived rather convoluted. | + | Picked up from dead Nazi in ice caves. Somehow this [[Luger]] works perfectly after 70 years in the snow, even though they were known to be unreliable even when in much nicer conditions. It is also seen in Shambala, where Chloe finds one on the body of dead explorers, who apparently have strange choices in weapons. In a continuity error it is swapped for a Beretta 92FS Inox before she loses it when Harry Flynn blows himself up with an unpinned grenade. They appear to carry Lugers along with Beretta Inoxes and AKs, leaving their nationality and the time period they arrived rather convoluted. |
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | [[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | ||
Revision as of 10:54, 28 June 2012
The following weapons appear in the video game Uncharted 2: Among Thieves:
Pistols
Beretta 92FS Inox
The Beretta 92FS Inox is one of the available side-arms, named "92FS" in the game. It is used by Elena, Drake, and is also the sidearm for Zoran Lazarevic.
Smith & Wesson Model 629 Classic
Called "Wess .44", the Smith & Wesson Model 629 Classic is once again Sully's preferred sidearm. It has high accuracy at range.
Colt Defender
The Colt Defender, named ".45 Defender" in-game, is carried by Nate while in Borneo, early in the game. The gun's slide marks it as a Chinese pistol and calls it a "Type 85." (as seen in the strategy guide). Chloe Frazier carries a custom made model that has a flaming skull on the slide that is painted to appear that the bullet is coming out of the skull's mouth but she loses it when she was discovered to have been helping Nathan Drake behind Harry Flynn and Zoran Lazarevic's backs. She later replaced it with a normal one but loses it in the last chapter.
Desert Eagle
Called the "Desert 5" in game, the Desert Eagle is Harry Flynn's preferred sidearm until Chloe steals it from him when they entered Shambala and she soon loses it during the slide crash, and is sometimes seen equipped with a laser sight and used by mercenaries as a sniper like weapon. It is very powerful, likely the .50 AE version, due to damage and the magazine containing 7 rounds.
Luger P08
Picked up from dead Nazi in ice caves. Somehow this Luger works perfectly after 70 years in the snow, even though they were known to be unreliable even when in much nicer conditions. It is also seen in Shambala, where Chloe finds one on the body of dead explorers, who apparently have strange choices in weapons. In a continuity error it is swapped for a Beretta 92FS Inox before she loses it when Harry Flynn blows himself up with an unpinned grenade. They appear to carry Lugers along with Beretta Inoxes and AKs, leaving their nationality and the time period they arrived rather convoluted.
Submachine Guns
Micro Uzi
The Micro Uzi appears in-game as the "Micro 9mm", it is used in place of a pistol. Enemies equipped with riot shields will often use Micro Uzis, firing it one handed while staying in cover behind the shield.
MP40
Available in the Ice Cave and Sewage areas and is named as the MP40. The MP40s still manage to work after being left in the sewers and submerged in snow for 70 years.
Assault Rifles/Battle Rifles
AK-47
AK-47s are used by Lazarevic's mercenaries early in the game, Nathan also favors it. During the assault on the mountain village, several villagers also use these, presumably obtained from fallen enemies.
Colt Model 723
The Colt Model 723 is used later in the game by Lazarevic's men. Nate uses one during the final shootout with Lazarevic. The reload animation is wrong, instead of pulling back the charging handle or the bolt catch, Nate reloads it like an AK-47 by pulling back a invisible charging handle on the dust cover. Incorrectly called "M4" in-game.
FN FAL
The FN FAL can be seen in the hands of the mercenaries and Nathan, it is named "FAL" in the game. The FAL fires in three round bursts and has a red dot sight that somehow zooms in slightly. The charging handle and ejector port swap positions (charge right, eject left) so that the AK reload animations could simply be ported over for the FAL.
Shotguns
Maverick Model 88
The Maverick Model 88 is seen carried by Lazarvic's men, named "Moss-12" ingame. It appears in the early stages of the game before being replaced by the SPAS-12. The barrel appears to be stainless steel, and has either brown synthetic or wood grips.
Franchi SPAS-12
Called the "SAS-12" in game. The SPAS-12 is carried by Lazarevic's mercenaries. For some reason, Nate works the pump at incredible speed, while Lazarevic's men seem to pump it at a normal rate.
Sawed-Off Double Barreled Shotgun
Lazarovich uses a sawed-off double barreled shotgun as his weapon of choice.
"Pistole"
The "Pistole" appears to be an excessively sawed-off Over and Under double barrel shotgun, though it seems to also have the ejection port of a pump-action. Given its first appears during the Nepal chapters in singleplayer, it's probably supposed to be some kind of antique firearm.
Sniper Rifles
SVD Dragunov
Named "Dragon Sniper", the SVD Dragunov is only sniper rifle in the game. Weirdly portrayed as having a laser sight when used by enemies, but when obtained by Nate no laser sight is attached and when aimed, no laser can be seen.
Machine Guns
Fictional M134 Minigun Based Weapon
A portable minigun is carried by heavily armored mercenaries employed by Lazarevic, and can be used by Drake. While the weapon is called "GAU-19" and has a GAU-19 pickup icon, the in-game weapon is based on the GE M134, though somewhat oversized and with five barrels instead of six. The configuration of the minigun seems to be based on Destroyer's fake GAU-19 from the movie Doom.
General Dynamics GAU-19/A
An actual GAU-19 is seen incorrectly chin-mounted on the Hind gunships in the game.
Launchers
Milkor MGL Mk 1L Grenade Launcher
Called the "M32 Hammer", the Milkor MGL Mk 1L is commonly used by gas-mask wearing enemies, the grenades leave a plume of smoke behind them when fired. Nate uses this weapon to shoot down a HIND in Nepal. It has an ammunition capacity of 4 instead of 6, likely for balance reasons. The grenades have a timed fuse, but will detonate on impact with an enemy.
RPG-7
RPG-7s are used by Lazarevic's men. Nate procures these and uses them to attempt to shoot down an enemy Hind chopper, and later to destroy a tank.
Grenades
M67 hand grenade
The M67 hand grenade is used in almost every level by Drake and enemies.
Other
Pneu Dart Model 179B CO2 Pistol
Used as a tranquilizer gun in the museum level.