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Difference between revisions of "Red Dead Redemption II"
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==Hotchkiss Mountain Gun== | ==Hotchkiss Mountain Gun== | ||
− | Several [[Hotchkiss Mountain Gun]]s can be seen on Guarma island. | + | Several [[Hotchkiss Mountain Gun]]s can be seen on Guarma island. You have the option of using one to blow open a wall in a later mission during Chapter 6. However the player can usually blow the wall with Dynamite before the game is clear on this. |
[[Image:M 1886 1.65Hlmr.jpg|thumb|none|350px|M1886 Hotchkiss light mountain rifle - 42 mm (1.65 in)]] | [[Image:M 1886 1.65Hlmr.jpg|thumb|none|350px|M1886 Hotchkiss light mountain rifle - 42 mm (1.65 in)]] | ||
[[File:RDR 2_hotch1.jpg|thumb|none|600px|]] | [[File:RDR 2_hotch1.jpg|thumb|none|600px|]] |
Revision as of 22:19, 7 November 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Red Dead Redemption II for current discussions. Content is subject to change. |
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The following weapons appear in Red Dead Redemption II
Overview
Like the eighth generation versions of Grand Theft Auto V, Red Dead Redemption II has both first-person and third-person modes that can be switched at the press of a key. This page will ideally cover both first-person and third-person views of weapons. Similar to Red Dead Redemption ammunition is generalized by type (minus "Sniper Rifle Ammo") but this time comes with more variety. There are "High Velocity", "Express", Shotgun Slugs, and even explosive and incendiary rounds. They also have introduced a very manageable (i.e. not annoying) weapon degradation system. Barrels, triggers, frames, hammers, sights, and stocks can all be visually customized.
Handguns
Borchardt C-93
The Borchardt C-93 is returned from the first game as the "Semi-Auto-Pistol". It is first available for purchase in Chapter 5 and, due to it's detachable box magazine, has a much faster reload speed over the Mauser Pistol.
The Colt New Army & Navy is confirmed to be returning from the previous game and can be unlocked for early use upon the game's release by completing a series of tasks in GTA Online. The "High Roller" skin for the revolver is one of the four early access DLC items. While in the GTA the revolver had a 6" barrel, in the RDR 2 it has a 4" barrel.
Colt Single Action Army
Various characters can be seen using Single Action Army revolvers. Early in the game (Chapter 2) if you do the Stranger side mission "The Nobelist Men, and Woman" you have a chance at collecting two unique versions of the Colt that come with various increased stats.
Smith & Wesson Schofield Model 3
The Smith & Wesson Schofield Model 3 revolver appears as the "Schofield Revolver". Dutch owns a pair of these revolvers as his personal firearms. After a particular mission in Chapter 4, you can conclude "The Noblest Men, and Woman" Stranger quest grabbing a unique variant called Calloway's Revolver.
Mauser C96
The Mauser C96 returns from the previous game. Unlike in Red Dead Redemption the gun is correctly depicted as a semi-auto only version rather than an anachronistic machine-pistol. By doing the Stranger quest "The Noblest Men, and Woman" you can get a gold plated version of this gun off the body of Billy Midnight. The standard version does not unlock for purchase until much later in the game (though a free one can be grabbed during a mission late in Chapter 4).
U. S. Johnson Model 1836
A low modeled U. S. Johnson Model 1836 is seen in the mission of Jeremiah Compson.
Volcanic Repeater
The Volcanic Repeater returns also from the previous game. When firing Arthur Morgan performs a subtle flip cock between shots. The weapon holds eight shots, but oddly adding the extended barrel (with tube magazine) does not increase capacity.
Rifles
Carcano M91/38
The anachronistic Carcano M91/38 Short Rifle returns from the previous game instead of an accurate M91 Long Rifle. Oddly enough it has a rear sight of a long M91. It is only available with a mounted scope. You receive the weapon during a mission in Chapter 6.
Henry 1860
Arthur Morgan is seen with a Henry 1860 lever action rifle. It appears as the "Litchfield Repeater" and is depicted with an enlarged lever loop. The weapon is first available during a mission in Chapter 6.
Krag-Jørgensen Rifle
A hybrid Krag-Jørgensen of a US and Danish variant appears as the "Bolt-Action-Rifle" and is the weapon of choice of Bill Williamson in promotional materials. The weapon is unlocked, for use by the player, in Chapter 3. Unlike in Red Dead Redemption Arthur Morgan reloads five rounds quickly into the breach instead of using a stripper clip.
Remington Rolling Block
The Remington Rolling Block Sporting Rifle returns as the "Rolling Block Rifle".
Sharps 1874 Buffalo
When your tent is upgraded an unusable rusty Sharps 1874 Buffalo rifle with spike bayonet can be seen.
Spencer Model 1860 Carbine
Arthur can be seen with a Spencer Model 1860 Carbine slung across his back. Sadie Adler is also seen using one. It appears as the "Carbine Repeater", inverted from its designation in Red Dead Redemption. An interesting feature for this rifle; to make up for it's slow fire rate the weapon is reloaded with whole tube magazines. Rather than Red Dead Redemption 1's strange breach reload animation.
Springfield Trapdoor 1873
The 1873 Springfield Trapdoor Rifle appears in the game as the "Springfield Rifle". Unlike the previous game, the Springfield is now the full-length rifle and correctly holds a single round instead of four.
Winchester Model 1866 "Yellow Boy"
The Winchester Model 1866 "Yellow Boy" appears as the "Lancaster Repeater". This is a rather odd choice as by 1899, Winchester rifles like the Model 1873, 1892, and 1895 would have been more widespread.
Winchester Model 1890
The Winchester Model 1890 appears as the "Varmint Rifle". Being a .22 Caliber weapon in-game it comes with it's own ammo type. Rather than erroneously being grouped into the generic Rifle Ammo pool like other games would do.
Shotguns
Browning Auto-5
The Browning Auto-5 returns from the previous game. The Auto-5 is technically anachronistic as the game is set in 1899; though John Moses Browning began designing the shotgun in 1898, production officially began in 1902.
Double Barrel Shotgun
A man is seen with a 12 Gauge Double Barreled Shotgun. Arthur Morgan is seen using one in a gameplay video.
Sawed-Off Shotgun
Charles Smith can be seen with an Sawed-Off Shotgun. Unlike the first game, it has the exposed hammers. It can be dual wielded in pairs or with another weapon.
Winchester Model 1887
The Winchester Model 1887 appears as the "Repeating Shotgun". It's quite possibly the 10 gauge version being the most powerful shotgun in the game. It also has a capacity of six rounds, the most of any of the shotguns. It's first available for purchase during Chapter 6.
Winchester Model 1897
The Winchester Model 1897 is available as the "Pump Action Shotgun." Unlike Red Dead Redemption the weapon is available from one of the early chapters, rather than a late-game weapon. Interestingly customizing the frame with brass makes the gun look like the Winchester Model 1893, the 1897's less reliable predecessor.
Machine Guns
Maxim 1895
Replacing the previous game's anachronistic Browning M1917, the far more period-appropriate Maxim 1895 has been seen in various trailers. Characters in the game continuously refer to this weapon as a "gatling gun". This is either intentional period specific slang meaning "machine gun" or it's an oversight by the developers who possibly had Gatling Guns planned for certain story missions.
Other
Bow
Arthur Morgan can be seen using a bow.
Model 1841 6-Pdr Smoothbore Field Gun
Several destroyed Model 1841 6-Pdr Smoothbore Field Guns can be seen on the former battlefield of Scarlett Meadows.
Hotchkiss Revolving Cannon
On Guarma island Arthur can use a Hotchkiss Revolving Cannon to sink a Cuban armored ship.
Hotchkiss Mountain Gun
Several Hotchkiss Mountain Guns can be seen on Guarma island. You have the option of using one to blow open a wall in a later mission during Chapter 6. However the player can usually blow the wall with Dynamite before the game is clear on this.