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Difference between revisions of "Sniper: Ghost Warrior 2"
(→Rheinmetall MG3: aminicji is meaningless gibberish And the sight is an AA model. Mounted should not be capitalized if it is not the first word in a sentance) |
(→C4: aminicją is not a word. Stop using it. And learn to use grammar) |
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=Grenades and Explosives= | =Grenades and Explosives= | ||
==C4== | ==C4== | ||
− | During several missions the player must plant a C4 in key areas | + | During several missions the player must plant a C4 in key areas. |
− | [[file:SniperGhostWarrior2 c4.jpg|thumb|none|600px|The player plants a | + | [[file:SniperGhostWarrior2 c4.jpg|thumb|none|600px|The player plants C4 on a building in Act 1, Mission 3.]] |
==M26 hand grenade== | ==M26 hand grenade== |
Revision as of 23:00, 21 March 2013
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Sniper: Ghost Warrior 2 is the sequel to Sniper: Ghost Warrior from City Interactive, available on Microsoft Windows, PlayStation 3 and Xbox 360. The game utilizes Crytek's Cry Engine 3.
The following weapons can be seen in the video game Sniper: Ghost Warrior 2:
Handguns
SIG-Sauer P220
The SIG-Sauer P220 is Anderson's sidearms and holds 10 rounds. It can kill an enemy at 500 meters. The silencer is non removable though a few videos/cutscenes show the gun without a silencer.
IMI/ Magnum Desert Eagle Mark VII
A Desert Eagle Mark VII is used by an enemy in Act 1 and can not be used by the player.
Assault Rifles
Heckler & Koch XM8
A Heckler & Koch XM8 is the most common assault rifle used by the allies, generally fitted with a suppressor, and is unusable by the player.
IMI Tavor TAR-21
The IMI Tavor TAR-21, generally fitted with a suppressor, is used by the enemy and unusable by the player.
INSAS
The INSAS Assault Rifle the main weapon of the opposition, and in Sarajevo your spotter carries a suppressed model. Like the Tavor, is is unusable by the player
Mk 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 Enhanced Battle Rifle.
Sniper Rifles
Accuracy International Arctic Warfare 50
An Accuracy International Arctic Warfare 50 appears only in the final mission, used by the main antagonist.
Barrett XM500
A Barrett XM500 is used when the player engages enemies beyond 1000 meters.
Cheyenne Tactical M-200 Intervention
A Cheyenne Tactical M-200 Intervention is used by the player in one mission.
DSR-Precision DSR-1
The DSR-Precision DSR-1 with a sound suppressor is a pre-order bonus weapon.
Izhmash SVD Dragunov
A Izhmash SVD Dragunov is available in every mission. Used mainly by enemy snipers, though it is unavailable to the player sometimes. It is very fast and accurate with little recoil.
Remington M24 Sniper Weapon System
The Remington M24 Sniper Weapon System available in Act Two gameplay and is equipped with a bipod and suppressor.
Remington MSR
The player's primary weapon in Act One. It has a 10 round magazine. The MSR is fitted with a Suppressor, bipod, 20" barrel and variable zoom scope.
VSS Vintorez
The VSS Vintorez.
Machine Guns
Rheinmetall MG3
The Rheinmetall MG3 is the main vehicle-mounted weapon and is fitted with and anti-aircraft sight. The MG3 is unusable by the player
Grenades and Explosives
C4
During several missions the player must plant a C4 in key areas.
M26 hand grenade
The M26 hand grenade. Grenade have enemies. They hooked it to the belt. It can be to shoot. Explosions could kill 3 enemies. Such situations are fixed by the developers. The enemy does not throw grenades. Players also can not use it.
Launchers
M136 AT4
Enemy soldeirs in the first act carry M136 AT4 anti-tank rockets
Others
ZU-23
The player must destroy some ZU-23 anti-aircraft guns in Sarajevo.